descriptionHighly commented code of a simple demo engine
ownerH.G. Muller
last changeMon, 23 Nov 2020 17:35:49 +0000 (18:35 +0100)
shortlog
2020-11-23 H.G.MullerBump version to 1.00 master 1.00
2020-11-15 H.G.MullerSwitch some eval terms on by default
2020-11-15 H.G.MullerFix input of promotion moves
2020-04-24 H.G.MullerChange name to KingSlayer
2020-04-24 H.G.MullerUse CECP standard mate scores in Thinking Output
2020-04-24 H.G.MullerFix material key for set-up position
2020-04-24 H.G.MullerFix game-phase interpolation
2020-04-24 H.G.MullerRefactor making of moves
2020-04-24 H.G.MullerKeep track of material key
2020-04-24 H.G.MullerAlter syntax of game phase
2020-04-24 H.G.MullerMake proper use of PAWNMASK macro
2020-04-24 H.G.MullerFix determination of abortion treshold
2020-04-24 H.G.MullerFix node abort on bad captures
2020-04-24 H.G.MullerSkip zapped moves only after sorting
2020-04-24 H.G.MullerMake sure killers are extracted only once
2015-10-02 H.G.Mullerimplement postponing of dubious captures
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tags
3 months ago 1.00
10 months ago cwda-0.3
heads
3 months ago master
10 months ago CwDA