/* of which you should have received a copy together with this file. */\r
/****************************************************************************/\r
\r
-#define VERSION "3.0"\r
+#define VERSION "4.1"\r
\r
#include <stdio.h>\r
#include <stdlib.h>\r
# include <io.h>\r
HANDLE process;\r
DWORD thread_id;\r
+ void Bury(int s) { if(WaitForSingleObject(process, 1000*s+50) != WAIT_OBJECT_0) TerminateProcess(process, 0); }\r
#else\r
# include <pthread.h>\r
# include <signal.h>\r
+# include <unistd.h>\r
# define NO_ERROR 0\r
# include <sys/time.h>\r
+# include <sys/wait.h>\r
int GetTickCount() // with thanks to Tord\r
{ struct timeval t; gettimeofday(&t, NULL); return t.tv_sec*1000 + t.tv_usec/1000; }\r
+//# include <unistd.h>\r
+ int Sleep(int msec) { return usleep(1000*msec); }\r
+ int pid; void Bury(int msec) { Sleep(msec+50); if(waitpid(-1, NULL, WNOHANG) <= 0) kill(pid, SIGKILL); }\r
#endif\r
#include <fcntl.h>\r
#include <string.h>\r
+#include <ctype.h>\r
\r
// Set VARIANTS for in WinBoard variant feature. (With -s option this will always be reset to use "shogi".)\r
#define VARIANTS ",normal,xiangqi"\r
#define STDVARS "chess,chess960,crazyhouse,3check,giveaway,suicide,losers,atomic,seirawan,shogi,xiangqi"\r
#define EGT ",gaviotaTbPath,syzygyPath,nalimovPath,robbotripleBaseDirectory,robbototalBaseDirectory,bitbases path,"\r
+#define XQPOS "position fen rnbakabnr/9/1c5c1/p1p1p1p1p/9/9/P1P1P1P1P/1C5C1/9/RNBAKABNR"\r
\r
#define DPRINT if(debug) printf\r
#define EPRINT(X) { char f[999]; sprintf X; DPRINT("%s", f); fprintf(toE, "%s", f + 2*(*f == '#')); /* strip optional # prefix */ }\r
#define NONE 2\r
#define ANALYZE 3\r
\r
-char move[2000][10], iniPos[256], hashOpt[20], pause, pondering, suspended, ponder, post, hasHash, c, sc='c', suffix[81], varOpt, searching, *binary;\r
+char move[2000][10], iniPos[256], hashOpt[20], suspended, ponder, post, hasHash, c, sc=' ', sc2, suffix[81], varOpt, searching, *binary;\r
int mps, tc, inc, sTime, depth, myTime, hisTime, stm, computer = NONE, memory, oldMem=0, cores, moveNr, lastDepth, lastScore, startTime, debug, flob;\r
-int statDepth, statScore, statNodes, statTime, currNr, size, collect, nr, sm, inex, on[500], frc, byo = -1, namOpt, comp;\r
-char currMove[20], moveMap[500][10], /* for analyze mode */ canPonder[20], threadOpt[20], varList[8000], anaOpt[20], backLog[10000], checkOptions[8192] = "Ponder";\r
+int statDepth, statScore, statNodes, statTime, currNr, hsize=9, size=9, collect, nr, sm, inex, on[500], frc, byo = -1, namOpt, comp;\r
+char currMove[20], moveMap[500][10], /* for analyze mode */ canPonder[20], threadOpt[20], varList[8000], anaOpt[20], checkOptions[8192] = "Ponder";\r
char pvs[99][999], board[100]; // XQ board for UCCI\r
char *nameWord = "name ", *valueWord = "value ", *wTime = "w", *bTime = "b", *wInc = "winc", *bInc = "binc", newGame; // keywords that differ in UCCI\r
-int unit = 1, drawOffer, scores[99], mpvSP, maxDepth, ponderAlways;\r
-volatile int logLen, sentLen;\r
+int unit = 1, drawOffer, scores[99], mpvSP, maxDepth, ponderAlways, newCnt, priority, killDelay;\r
\r
FILE *toE, *fromE, *fromF;\r
-int pid;\r
\r
char *strcasestr (char *p, char *q) { while(*p) { char *r=p++, *s=q; while(tolower(*r++) == tolower(*s) && *s) s++; if(!*s) return p-1; } return NULL; }\r
\r
case PAUSE: ReadFile(hRd, &c, 1, &d, NULL);\r
}\r
#else\r
- static int syncPipe[2]; char c;\r
+ static int syncPipe[2], res; char c;\r
switch(action) {\r
- case INIT: pipe(syncPipe); break;\r
- case WAKEUP: write(syncPipe[1], "\n", 1); break;\r
- case PAUSE: read(syncPipe[0], &c, 1);\r
+ case INIT: res = pipe(syncPipe); break;\r
+ case WAKEUP: res = write(syncPipe[1], "\n", 1); break;\r
+ case PAUSE: res = read(syncPipe[0], &c, 1);\r
}\r
+ if(res < 0) printf("tellusererror UCI2WB: bad sync pipe\n"), exit(0);\r
#endif\r
}\r
\r
Play(int nr)\r
{\r
int i, last = -1;\r
- FromFEN(iniPos + 4); // in XQ iniPos always has just "fen " prefix\r
+ FromFEN(iniPos + 13); // FEN part\r
for(i=0; i<nr; i++) {\r
int from=Sqr(move[i], 0), to=Sqr(move[i], 2);\r
if(board[to] || (board[from]|32) == 'p' && move[i][1] != move[i][3]) last = i;\r
if(sTime > 0) EPRINT((f, " movetime %d", sTime)) else\r
if(mps) EPRINT((f, " movestogo %d", mps*(nr/(2*mps)+1)-nr/2))\r
if(flob || byo >= 0) sprintf(suffix, " byoyomi %d", t); // for engines running purely on byoyomi\r
- if(inc && !*suffix) EPRINT((f, " %s %d %s %d", wInc, inc, bInc, inc))\r
+ if((inc || !mps && !sTime && sc == 'x') && !*suffix) EPRINT((f, " %s %d %s %d", wInc, inc, bInc, inc))\r
if(depth > 0) EPRINT((f, " depth %d", depth))\r
if(*suffix) EPRINT((f, suffix, inc))\r
EPRINT((f, "\n")); maxDepth = mpvSP = 0;\r
}\r
\r
void\r
-StopPonder(int pondering)\r
+StopSearch(int discard)\r
{\r
- if(!pondering) return;\r
- pause = 1;\r
+ if(!searching) return;\r
+ if(discard) searching = 0; // this causes bestmove to be ignored\r
EPRINT((f, "# stop\n")) fflush(toE); // note: 'pondering' remains set until engine acknowledges 'stop' with 'bestmove'\r
- Sync(PAUSE); // wait for engine to acknowledge 'stop' with 'bestmove'.\r
}\r
\r
void\r
if(sc == 'x') { // UCCI: send only reversible moves\r
lastCapt = Play(moveNr); // find last capture (returns -1 if none!)\r
Play(++lastCapt); // reconstruct board after last capture\r
- stm = (!strstr(iniPos+4, " b ") ^ lastCapt & 1 ? 'w' : 'b');\r
+ stm = (!strstr(iniPos+13, " b ") ^ lastCapt & 1 ? 'w' : 'b');\r
sprintf(buf, "position fen %s", ToFEN(stm)); pos = buf; // send it as FEN (with "position" in UCCI!)\r
}\r
EPRINT((f, "# %s moves", pos))\r
{\r
if(!move[moveNr][0]) return; // no ponder move\r
LoadPos(moveNr+1);\r
- pondering = 1; lastDepth = 1;\r
+ searching = 1; lastDepth = 1;\r
+ DPRINT("# ponder on %s\n", move[moveNr]);\r
StartSearch(" ponder");\r
}\r
\r
if(*anaOpt) EPRINT((f, "# setoption %s%s %s%s\n", nameWord, anaOpt, valueWord, val));\r
}\r
\r
-int\r
-Release()\r
-{ // send setoption commands backlogged during thinking to engine, aborting ponder or analysis search if necessary\r
- int len = logLen - sentLen, analyse = searching;\r
- if(len <= 0) return 0;\r
- StopPonder(pondering | searching); pondering = searching = 0; // force new search if settings change during analysis (multi-PV!)\r
- fwrite(backLog + sentLen, 1, len, toE); sentLen += len; DPRINT("# release %d\n", len);\r
- if(ponder && computer == 1 - stm) StartPonder(moveNr); // (re)start ponder search\r
- return analyse; // return 1 if analysis search should be restarted\r
-}\r
-\r
char *Convert(char *pv)\r
{ // convert Shogi coordinates to WB\r
char *p, *q, c;\r
if(sc != 's') return pv;\r
p = pv; q = buf;\r
while(c = *p++) {\r
- if(c >= '0' && c <= '9' || c >= 'a' && c <= 'z') *q++ = 'a'+'0'+size - c; else *q++ = c;\r
+ if(c >= '0' && c <= '9' || c >= 'a' && c <= 'z') *q++ = 'a'+'0' + (c >= 'a' ? size : hsize) - c; else *q++ = c;\r
}\r
*q++ = 0;\r
return buf;\r
{\r
if(sc == 's') {\r
// convert USI move to WB format\r
- m[2] = 'a'+'0'+size - m[2];\r
+ m[2] = 'a'+'0'+hsize - m[2];\r
m[3] = 'a'+'0'+size - m[3];\r
if(m[1] == '*') { // drop\r
m[1] = '@';\r
} else {\r
- m[0] = 'a'+'0'+size - m[0];\r
+ m[0] = 'a'+'0'+hsize - m[0];\r
m[1] = 'a'+'0'+size - m[1];\r
if((stm == WHITE ? (m[1]>'0'+size-size/3 || m[3]>'0'+size-size/3)\r
: (m[1] <= '0'+size/3 || m[3] <= '0'+size/3)) && m[4] != '+')\r
}\r
\r
int\r
-ReadLine (FILE *f, char *line)\r
+ReadLine (FILE *f, char *line, int len)\r
{\r
int x, i = 0;\r
- while((x = fgetc(f)) != EOF && (line[i] = x) != '\n') i++; line[++i] = 0;\r
+ while((x = fgetc(f)) != EOF && (line[i] = x) != '\n') i+=(i<len); line[++i] = 0;\r
return (x != EOF);\r
}\r
\r
char line[1024], command[256]; static char egts[999];\r
\r
while(1) {\r
- int i=0, x; char *p, dummy, len;\r
+ int i=0; char *p, *q, dummy;\r
\r
fflush(stdout); fflush(toE);\r
- if(fromF && !ReadLine(fromF, line)) fromF = 0, printf("# end fake\n");\r
- if(!fromF && !ReadLine(fromE, line)) printf("tellusererror UCI2WB: %s died on me\n", binary), exit(0);\r
+ if(fromF && !ReadLine(fromF, line, 1022)) fromF = 0, printf("# end fake\n");\r
+ if(!fromF && !ReadLine(fromE, line, 1022)) printf("tellusererror UCI2WB: %s died on me\n", binary), exit(0);\r
DPRINT("# engine said: %s", line), fflush(stdout);\r
if(sscanf(line, "%s", command) != 1) continue;\r
if(!strcmp(command, "bestmove")) {\r
- if(pause == 1) { pondering = pause = 0; Sync(WAKEUP); continue; } // bestmove was reply to ponder miss or analysis result; ignore.\r
- else if(pondering) { pondering = 0; printf("%d 0 0 0 UCI violation! Engine moves during ponder\n", lastDepth+1); continue; } // ignore ponder search\r
+ if(searching == 1) { searching = 0; printf("%d 0 0 0 UCI violation! Engine moves during ponder\n", lastDepth+1); return; } // ignore ponder search\r
+ else if(searching != 3) { searching = 0; return; } // ponder miss or analysis result; ignore.\r
// move was a move to be played\r
if(p = strstr(line+8, " draw")) *p = 0, printf("offer draw\n"); // UCCI\r
if(strstr(line+9, "resign")) { printf("resign\n"); computer = NONE; }\r
if(strstr(line+9, "(none)") || strstr(line+9, "null") ||\r
strstr(line+9, "0000")) { printf("%s\n", lastScore < -99999 ? "resign" : "1/2-1/2 {stalemate}"); computer = NONE; }\r
sscanf(line, "bestmove %s", move[moveNr++]);\r
- Release(); // send setoption commands that arrived during search\r
- myTime -= (GetTickCount() - startTime)*1.02 + inc; // update own clock, so we can give correct wtime, btime with ponder\r
+ myTime -= (GetTickCount() - startTime)*1.02 - inc; // update own clock, so we can give correct wtime, btime with ponder\r
if(mps && ((moveNr+1)/2) % mps == 0) myTime += tc; if(sTime) myTime = sTime; // new session or move starts\r
- stm = WHITE+BLACK - stm;\r
+ stm = WHITE+BLACK - stm; searching = 0;\r
// first start a new ponder search, if pondering is on and we have a move to ponder on\r
if(p = strstr(line+9, "ponder")) {\r
sscanf(p+7, "%s", move[moveNr]);\r
- if(computer != NONE && ponder) {\r
- DPRINT("# ponder on %s\n", move[moveNr]);\r
- StartPonder(moveNr);\r
- }\r
+ if(computer != NONE && ponder) StartPonder(moveNr);\r
p[-1] = '\n'; *p = 0; // strip off ponder move\r
} else move[moveNr][0] = 0;\r
- Move4GUI(line+9);\r
- printf("move %s\n", line+9); // send move to GUI\r
- if(move[moveNr][0]) printf("Hint: %s\n", move[moveNr]);\r
- if(pause) { pause = 0; Sync(WAKEUP); } // release commands that came in during think\r
+ if((q = strchr(line+9, ','))) { // multi-leg move\r
+ *q++ = 0; Move4GUI(line+9); // split\r
+ printf("move %s,\n", line+9); // send first leg\r
+ } else q = line + 9;\r
+ Move4GUI(q);\r
+ printf("move %s\n", q); // send move to GUI\r
+ if(p) Move4GUI(p+7), printf("Hint: %s\n", p+7);\r
if(lastScore == 100001 && iniPos[0] != 'f') { printf("%s {mate}\n", stm == BLACK ? "1-0" : "0-1"); computer = NONE; }\r
+ fflush(stdout); return;\r
}\r
else if(!strcmp(command, "info")) {\r
int d=0, s=0, t=(GetTickCount() - startTime)/10, n=1;\r
}\r
continue;\r
}\r
- if(collect && (pv = strstr(line+5, "currmove "))) {\r
- if(p = strstr(line+5, "currmovenumber ")) {\r
- n = atoi(p+15);\r
- if(collect == 1 && n != 1) continue; // wait for move 1\r
- if(collect + (n == 1) > 2) { // done collecting\r
- if(inex && collect == 2) printf("%d 0 0 0 OK to exclude\n", lastDepth);\r
- collect = 3; continue;\r
- }\r
- collect = 2; on[nr=n] = 1; sscanf(pv+9, "%s", moveMap[n]); continue; // store move\r
- }\r
- }\r
if(!post) continue;\r
if(sscanf(line+5, "string %c", &dummy) == 1) printf("%d 0 0 0 %s", lastDepth, line+12); else {\r
if(p = strstr(line+4, " depth ")) sscanf(p+7, "%d", &d), statDepth = d;\r
if(p = strstr(line+4, " score ")) sscanf(p+7, "%d", &s), statScore = s;\r
if(p = strstr(line+4, " nodes ")) sscanf(p+7, "%d", &n), statNodes = n;\r
if(p = strstr(line+4, " time ")) sscanf(p+6, "%d", &t), t /= 10, statTime = t;\r
- if(p = strstr(line+4, " currmove ")) sscanf(p+10,"%s", currMove);\r
- if(p = strstr(line+4, " currmovenumber ")) sscanf(p+16,"%d", &currNr);\r
if(pv = strstr(line+4, " pv ")) { // convert PV info to WB thinking output\r
if(d > maxDepth) maxDepth = d, mpvSP = 0; else if(d < maxDepth) continue; // ignore depth regressions\r
if(p = strstr(line+4, " upperbound ")) strcat(p, "?\n"); else\r
printf("%3d %6d %6d %10d %s", lastDepth=d, lastScore=s, t, n, Convert(pv+4));\r
} else if(s == -100000) lastScore = s; // when checkmated score is valid even without PV (which might not come)\r
}\r
+ if(collect && (pv = strstr(line+4, " currmove "))) {\r
+ sscanf(pv+10,"%s", currMove);\r
+ if(p = strstr(line+4, " currmovenumber ")) {\r
+ n = currNr = atoi(p+16);\r
+ if(collect == 1 && n != 1) continue; // wait for move 1\r
+ if(collect + (n == 1) > 2) { // done collecting\r
+ if(inex && collect == 2) printf("%d 0 0 0 OK to exclude\n", lastDepth);\r
+ collect = 3; continue;\r
+ }\r
+ collect = 2; on[nr=n] = 1; strcpy(moveMap[n], currMove); continue; // store move\r
+ }\r
+ }\r
}\r
else if(!strcmp(command, "option")) { // USI option: extract data fields\r
char name[80], type[80], buf[1024], val[256], *q;\r
if(!strcasecmp(name, "Threads")) { strcpy(threadOpt, name); continue; }\r
if(!strcasecmp(name, "Ponder") || !strcasecmp(name, "USI_Ponder")) { strcpy(canPonder, name); continue; }\r
if(!strcasecmp(name, "Hash") || !strcasecmp(name, "USI_Hash") || !strcasecmp(name, "hashsize")) {\r
- memory = oldMem = atoi(val); hasHash = 1; \r
+ memory = oldMem = atoi(val); hasHash = max; \r
strcpy(hashOpt, name);\r
continue;\r
}\r
sprintf(buf + strlen(buf), "%s%s%s", min++ ? " /// " : " ", strcmp(type, val) ? "" : "*", val);\r
}\r
strcat(q, "\"\n");\r
+\r
}\r
else buf[0] = 0; // ignore unrecognized option types\r
if(buf[0]) printf("%s", buf);\r
if(sscanf(line, "id name %[^\n]", name) == 1) printf("feature myname=\"%s (U%cI2WB)\"\n", name, sc-32);\r
if(sscanf(line, "id version %[^\n]", version) == 1 && *name) printf("feature myname=\"%s %s (U%cI2WB)\"\n", name, version, sc-32);\r
}\r
- else if(!strcmp(command, "readyok")) { pause = 0; Sync(WAKEUP); } // resume processing of GUI commands\r
+ else if(!strcmp(command, "readyok")) return; // resume processing of GUI commands\r
else if(sc == 'x'&& !strcmp(command, "ucciok") || sscanf(command, "u%ciok", &c)==1 && c==sc) {\r
- char *p = varList, *q = varList;\r
+ char *p = varList, *q = p;\r
while(*q && *q != '\n') if(!strncmp(q, " var ", 5)) *p++ = ',', q +=5; // replace var keywords by commas\r
else if(!strncmp(q-1, " chess ", 7)) strcpy(p, "normal"), p += 6, q += 5; // 'chess' is called 'normal' in CECP\r
else *p++ = *q++; // copy other variant names unmodified\r
+ *p = 0;\r
if(frc) sprintf(p, ",normal,fischerandom"), printf("feature oocastle=%d\n", frc<0); // unannounced FRC uses O-O castling\r
- if(*varList) printf("feature variants=\"%s\"\n", varList+1); // from UCI_Variant combo and/or UCI_Chess960 check options\r
+ if(!*varList) strcpy(varList, sc=='s' ? ",shogi,5x5+5_shogi" : VARIANTS); // without clue guess liberally\r
+ printf("feature variants=\"%s\"\n", varList+1); // from UCI_Variant combo and/or UCI_Chess960 check options\r
if(*egts) printf("feature egt=\"%s\"\n", egts+1);\r
- printf("feature smp=1 memory=%d done=1\n", hasHash);\r
+ printf("feature smp=1 memory=%d done=1\n", hasHash > 0);\r
if(unit == 2) { unit = 1; EPRINT((f, "# setoption usemillisec true\n")) }\r
- Sync(WAKEUP); // done with options\r
+ fflush(stdout); return; // done with options\r
}\r
}\r
}\r
\r
-void *\r
-Engine2GUI()\r
-{\r
- if(fromF = fopen("DefectiveEngineOptions.ini", "r")) printf("# fake engine input\n");\r
- HandleEngineOutput();\r
-}\r
-\r
void\r
Move4Engine(char *m)\r
{\r
if(m[1] == '@') { // drop\r
m[1] = '*';\r
} else {\r
- m[0] = 'a'+'0'+size - m[0];\r
+ m[0] = 'a'+'0'+hsize - m[0];\r
m[1] = 'a'+'0'+size - m[1];\r
}\r
- m[2] = 'a'+'0'+size - m[2];\r
+ m[2] = 'a'+'0'+hsize - m[2];\r
m[3] = 'a'+'0'+size - m[3];\r
if(m[4] == '=') m[4] = 0; // no '=' in USI format!\r
else if(m[4]) m[4] = '+'; // cater to WB 4.4 bug :-(\r
}\r
}\r
\r
-int DoCommand (char *line);\r
+void DoCommand ();\r
char mySide;\r
+volatile char queue[10000], *qStart, *qEnd;\r
\r
void\r
-GUI2Engine()\r
+LaunchSearch()\r
{\r
- char line[256], command[256], *p;\r
+ int i;\r
\r
- while(1) {\r
- int i, difficult, think=0;\r
+ if(suspended || searching) return;\r
\r
- if((computer == stm || computer == ANALYZE && !searching) && !suspended) {\r
+ if(computer == stm || computer == ANALYZE && sm != 1) {\r
DPRINT("# start search\n");\r
LoadPos(moveNr); fflush(stdout); // load position\r
// and set engine thinking (note USI swaps colors!)\r
EPRINT((f, " searchmoves"))\r
for(i=1; i<nr; i++) if(on[i]) EPRINT((f, " %s", moveMap[i]))\r
}\r
- EPRINT((f, "\n")) searching = 1; // suppresses spurious commands during analysis starting new searches\r
- } else pause = think = 2, StartSearch(""); // request suspending of input processing while thinking\r
+ EPRINT((f, "\n")) searching = 2; // suppresses spurious commands during analysis starting new searches\r
+ } else searching = 3, StartSearch(""); // request suspending of input processing while thinking\r
} else if(ponderAlways && computer == NONE) move[moveNr][0] = 0, StartPonder(moveNr-1);\r
- nomove:\r
+ else if(BLACK+WHITE-stm == computer && ponder && moveNr) StartPonder(moveNr);\r
+}\r
+\r
+void\r
+GUI2Engine()\r
+{\r
+ char line[256], command[256], *p;\r
+\r
+ while(1) {\r
+ int difficult;\r
+\r
for(difficult=0; !difficult; ) { // read and handle commands that can (or must) be handled during thinking\r
fflush(toE); fflush(stdout);\r
- if(!ReadLine(stdin, line)) printf("# EOF\n"), sprintf(line, "quit -1\n");\r
- if(think && !pause) Sync(PAUSE), think = 0, Release(); // if no longer thinking, take dummy pause\r
- sscanf(line, "%s", command); DPRINT("# '%s' think=%d pause=%d log=%d sent=%d\n", command, think, pause, logLen, sentLen);\r
+ if(!ReadLine(stdin, line, 254)) printf("# EOF\n"), sprintf(line, "quit -1\n");\r
+ if(!sscanf(line, "%s", command)) return;\r
if(!strcmp(command, "usermove")) { difficult--; break; } // for efficiency during game play, moves, time & otim are tried first\r
else if(!strcmp(command, "time")) sscanf(line+4, "%d", &myTime), myTime = (10*myTime)/unit;\r
else if(!strcmp(command, "otim")) sscanf(line+4, "%d", &hisTime), hisTime = (10*hisTime)/unit;\r
- else if(!strcmp(command, "offer")) drawOffer = 1; // backlogged anyway, so this can be done instantly\r
+ else if(!strcmp(command, "draw")) drawOffer = 1; // backlogged anyway, so this can be done instantly\r
else if(!strcmp(command, "post")) post = 1;\r
else if(!strcmp(command, "nopost"))post = 0;\r
+ else if(!strcmp(command, ".")) {\r
+ printf("stat01: %d %d %d %d %d %s\n", statTime, statNodes, statDepth, nr-currNr, nr, currMove);\r
+ }\r
else if(!strcmp(command, "pause")) {\r
if(computer == stm) myTime -= GetTickCount() - startTime;\r
- suspended = 1 + pondering; // remember if we were pondering, and stop search ignoring bestmove\r
- StopPonder(pondering || computer == stm);\r
+ suspended = 1 + (searching == 1); // remember if we were pondering, and stop search ignoring bestmove\r
+ StopSearch(1);\r
}\r
+ else if(!strcmp(command, "xboard")) ;\r
+ else if(!strcmp(command, "random")) ;\r
+ else if(!strcmp(command, "accepted")) ;\r
+ else if(!strcmp(command, "rejected")) ;\r
+ else if(!strcmp(command, "book")) ;\r
+ else if(!strcmp(command, "ics")) ;\r
+ else if(!strcmp(command, "hint")) ;\r
+ else if(!strcmp(command, "computer")) comp = 1;\r
else { //convert easy & hard to "option" after treating their effect on the adapter\r
if(!strcmp(command, "easy")) {\r
if(*canPonder) ponder = 0, sprintf(command, "option"), sprintf(line, "option %s=0\n", canPonder); else continue;\r
if(*canPonder) ponder = 1, sprintf(command, "option"), sprintf(line, "option %s=1\n", canPonder); else continue;\r
}\r
if(!strcmp(command, "option")) {\r
- char *p;\r
- if(logLen == sentLen) logLen = 0, sentLen = 0; // engine is up to date; reset buffer\r
if(sscanf(line+7, "UCI2WB debug output=%d", &debug) == 1) ; else\r
if(sscanf(line+7, "ponder always=%d", &ponderAlways) == 1) ; else\r
if(sscanf(line+7, "Floating Byoyomi=%d", &flob) == 1) ; else\r
if(sscanf(line+7, "Byoyomi=%d", &byo) == 1) ; else\r
- if(p = strchr(line, '=')) {\r
- *p++ = 0;\r
- if(strstr(checkOptions, line+7)) sprintf(p, "%s\n", atoi(p) ? "true" : "false");\r
- snprintf(backLog+logLen, 9999-logLen, "setoption %s%s %s%s", nameWord, line+7, valueWord, p);\r
- } else snprintf(backLog+logLen, 9999-logLen, "setoption %s%s\n", nameWord, line+7);\r
- DPRINT("# backlog: %s", backLog+logLen); logLen += strlen(backLog+logLen);\r
- if(!think && Release()) break; // break will restart analysis; pondering is restarted by Release itself\r
+ difficult = 1;\r
}\r
else difficult = 1; // difficult command; terminate loop for easy ones\r
}\r
if(difficult < 0) { // used as kludge to signal "usermove" was already matched\r
sscanf(line, "usermove %s", command); // strips off linefeed\r
Move4Engine(command);\r
- stm = WHITE+BLACK - stm; collect = (computer == ANALYZE); sm = 0;\r
+ collect = (computer == ANALYZE); sm = 0;\r
// when pondering we either continue the ponder search as normal search, or abort it\r
- if(pondering || computer == ANALYZE) {\r
- if(pondering && !strcmp(command, move[moveNr])) { // ponder hit\r
- char *draw = drawOffer ? " draw" : ""; drawOffer = 0;\r
- pondering = 0; pause = 2; moveNr++; startTime = GetTickCount(); // clock starts running now\r
- EPRINT((f, "# ponderhit%s\n", draw)) fflush(toE); fflush(stdout);\r
- think = 2; // request blocking input during thinking\r
- goto nomove;\r
- }\r
- StopPonder(1); searching = 0;\r
+ if(searching == 1 && !strcmp(command, move[moveNr])) { // ponder hit\r
+ char *draw = drawOffer ? " draw" : ""; drawOffer = 0;\r
+ stm = WHITE+BLACK - stm; // for acceptance of ponder move (can be safely done out of sync)\r
+ searching = 3; moveNr++; startTime = GetTickCount(); // clock starts running now\r
+ EPRINT((f, "# ponderhit%s\n", draw)) fflush(toE); fflush(stdout);\r
+ } else {\r
+ if(searching) StopSearch(1); // ponder miss or analysis, as moves won't arrive during thinking\r
+ p = command; *qEnd++ = 'e'; *qEnd++ = ' '; while(qEnd < queue+10000 && (*qEnd++ = *p++)) {} *qEnd++ = '\n';\r
+ Sync(WAKEUP); // queue move for adding it to game (and toggle stm)\r
}\r
- strcpy(move[moveNr++], command); // possibly overwrites ponder move\r
- continue;\r
- }\r
+ } else\r
if(!strcmp(command, "resume")) {\r
if(suspended == 2) StartPonder(moveNr); // restart interrupted ponder search\r
- suspended = think = 0; continue; // causes thinking to start in normal way if on move or analyzing\r
- }\r
- if(think) { // command arrived during thinking; order abort for 'instant commands'\r
+ suspended = 0; *qEnd++ = '\n'; Sync(WAKEUP); // causes search to start in normal way if on move or analyzing\r
+ } else\r
+ {\r
+ DPRINT("# queue '%s', searching=%d\n", command, searching);\r
+ if(searching == 3) { // command arrived during thinking; order abort for 'instant commands'\r
if(!strcmp(command, "?") || !strcmp(command, "quit") ||\r
- !strcmp(command, "force") || !strcmp(command, "result")) { EPRINT((f, "# stop\n")); fflush(toE); }\r
- Sync(PAUSE); Release(); // block processing of difficult commands during thinking; send backlog left because of race\r
- }\r
- if(DoCommand(line)) goto nomove;\r
+ !strcmp(command, "force") || !strcmp(command, "result")) StopSearch(0);\r
+ } else StopSearch(1); // always abort pondering or analysis\r
+\r
+ // queue command for execution by engine thread\r
+ if(qStart == qEnd) qStart = qEnd = queue;\r
+ p = line; while(qEnd < queue+10000 && (*qEnd++ = *p++) != '\n') {}\r
+ Sync(WAKEUP);\r
+ // when 'stop' doesn't catch engine's attention in reasonable time, so the GUI might kill us:\r
+ if(!strcmp(command, "quit")) { Bury(killDelay); exit(0); } // kill the engine and exit\r
+ }\r
}\r
}\r
\r
-int\r
-DoCommand (char *line)\r
+void\r
+IsReady ()\r
+{\r
+ EPRINT((f, "# isready\n")) fflush(toE);\r
+ HandleEngineOutput(); // wait for readyok\r
+}\r
+\r
+void\r
+DoCommand ()\r
{\r
- char command[256], *p, *q, *r, type[99];\r
+ char line[1024], command[256], *p, *q, *r, type[99], c;\r
int i;\r
\r
- sscanf(line, "%s", command);\r
+ p=line; while(qStart < qEnd && (*p++ = *qStart++) != '\n') {} *p = 0;\r
+ sscanf(line, "%s %s", command, type); DPRINT("# command %s\n", command), fflush(stdout);\r
\r
if(!strcmp(command, "new")) {\r
computer = BLACK; moveNr = 0; depth = -1; move[0][0] = 0;\r
stm = WHITE; strcpy(iniPos, "position startpos"); frc &= ~1;\r
+ if(newCnt++) return; // prevent a 2nd 'isready' due to reuse=0-violating 'new' preceding 'quit'\r
if(memory != oldMem && hasHash) EPRINT((f, "# setoption %s%s %s%d\n", nameWord, hashOpt, valueWord, memory))\r
oldMem = memory;\r
// we can set other options here\r
+ if(varOpt && strstr(varList, ",normal")) EPRINT((f, "# setoption name UCI_Variant value chess\n"))\r
+ IsReady();\r
if(sc == 'x') { if(newGame) EPRINT((f, "# setoption newgame\n")) } else // optional in UCCI\r
- if(varOpt) EPRINT((f, "# setoption name UCI_Variant value chess\n"))\r
- pause = 1; // wait for option settings to take effect\r
- EPRINT((f, "# isready\n")) fflush(toE);\r
- Sync(PAUSE); // wait for readyok\r
- EPRINT((f, "# u%cinewgame\n", sc)) fflush(toE);\r
+ { EPRINT((f, "# u%cinewgame\n", sc)) fflush(toE); if(sc != 's') IsReady(); } // avoid isready in USI\r
+ }\r
+ else if(!strcmp(command, "e")) { strcpy(move[moveNr++], type); stm ^= WHITE|BLACK; return; }\r
+ else if(!strcmp(command, "option")) {\r
+ char *p;\r
+ if(p = strchr(line, '=')) {\r
+ *p++ = 0;\r
+ if(strstr(checkOptions, line+7)) sprintf(p, "%s\n", atoi(p) ? "true" : "false");\r
+ EPRINT((f, "# setoption %s%s %s%s", nameWord, line+7, valueWord, p));\r
+ } else EPRINT((f, "# setoption %s%s\n", nameWord, line+7));\r
}\r
else if(!strcmp(command, "level")) {\r
int sec = 0;\r
- sscanf(line, "level %d %d:%d %d", &mps, &tc, &sec, &inc) == 4 ||\r
- sscanf(line, "level %d %d %d", &mps, &tc, &inc);\r
+ if(sscanf(line, "level %d %d:%d %d", &mps, &tc, &sec, &inc) != 4)\r
+ sscanf(line, "level %d %d %d", &mps, &tc, &inc);\r
tc = (60*tc + sec)*1000; inc *= 1000; sTime = 0; tc /= unit; inc /= unit;\r
}\r
else if(!strcmp(command, "protover")) {\r
- if(!varList[0]) strcpy(varList, sc=='s' ? ",shogi,5x5+5_shogi" : VARIANTS);\r
printf("feature setboard=1 usermove=1 debug=1 ping=1 name=1 reuse=0 exclude=1 pause=1 sigint=0 sigterm=0 done=0\n");\r
printf("feature option=\"UCI2WB debug output -check %d\"\n", debug);\r
printf("feature option=\"ponder always -check %d\"\n", ponderAlways);\r
if(sc == 's') printf("feature option=\"Floating Byoyomi -check %d\"\nfeature option=\"Byoyomi -spin %d -1 1000\"\n", flob, byo);\r
EPRINT((f, sc == 'x' ? "# ucci\n" : "# u%ci\n", sc)) fflush(toE); // prompt UCI engine for options\r
- Sync(PAUSE); // wait for uciok\r
+ HandleEngineOutput(); // wait for uciok\r
}\r
else if(!strcmp(command, "setboard")) {\r
stm = (strstr(line+9, " b ") ? BLACK : WHITE);\r
- if((p = strchr(line+9, '[')) && !varOpt) { char c;\r
+ if((p = strchr(line+9, '[')) && !varOpt) {\r
*p++ = 0; q = strchr(p, ']'); *q = 0; r = q + 4; \r
if(sc == 's') q[2] = 'w' + 'b' - q[2], strcpy(r=q+3, " 1\n"); // Shogi: reverse color\r
else r = strchr(strchr(q+4, ' ') + 1, ' '); // skip to second space (after e.p. square)\r
else if(!strcmp(command, "variant")) {\r
if(varOpt) {\r
EPRINT((f, "# setoption name UCI_Variant value %sucinewgame\nisready\n", line+8))\r
- fflush(toE); Sync(PAUSE);\r
+ fflush(toE); HandleEngineOutput(); // wait for readyok\r
}\r
- if(!strcmp(line+8, "shogi\n")) size = 9, strcpy(iniPos, "position startpos");\r
- if(!strcmp(line+8, "5x5+5_shogi\n")) size = 5, strcpy(iniPos, "position startpos");\r
- if(!strcmp(line+8, "xiangqi\n")) strcpy(iniPos, "fen rnbakabnr/9/1c5c1/p1p1p1p1p/9/9/P1P1P1P1P/1C5C1/9/RNBAKABNR r");\r
+ c = 0; if(sscanf(line+8, "%dx%d+%d_shogi%c", &hsize, &size, &i, &c) && c == '\n') strcpy(iniPos, "position startpos");\r
+ if(!strcmp(line+8, "shogi\n")) hsize = size = 9, strcpy(iniPos, "position startpos");\r
+ if(!strcmp(line+8, "xiangqi\n")) sprintf(iniPos, "%s %c", XQPOS+9*(sc2 == 'c'), sc2 == 'c' ? 'r' : 'w'); // with -c use Cyclone dialect\r
if(!strcmp(line+8, "fischerandom\n")) { frc |= 1; if(frc > 0) EPRINT((f, "# setoption name UCI_Chess960 value true\n")) }\r
}\r
else if(!strcmp(command, "undo") && (i=1) || !strcmp(command, "remove") && (i=2)) {\r
- if(pondering || computer == ANALYZE) StopPonder(1), searching = 0;\r
moveNr = moveNr > i ? moveNr - i : 0; collect = (computer == ANALYZE); sm = 0;\r
}\r
- else if(!strcmp(command, ".")) {\r
- printf("stat01: %d %d %d %d 100 %s\n", statTime, statNodes, statDepth, 100-currNr, currMove);\r
- return 1;\r
- }\r
else if(!strcmp(command+2, "clude") && collect > 2) { // include or exclude\r
int all = !strcmp(line+8, "all"), in = command[1] == 'n';\r
inex = 1; line[strlen(line)-1] = sm = 0; // strip LF and clear sm flag\r
for(i=1; i<nr; i++) { if(!strcmp(line+8, moveMap[i]) || all) on[i] = in; sm |= on[i]+1; } // sm: 2 = enabled, 1 = disabled\r
- if(!(sm & 2)) return 1; // no moves enabled; continue current search\r
- if(computer == ANALYZE) StopPonder(1), searching = 0; // abort old analysis\r
}\r
- else if(!strcmp(command, "xboard")) ;\r
else if(!strcmp(command, "analyze"))computer = ANALYZE, collect = 1, sm = 0, Analyze("true");\r
- else if(!strcmp(command, "exit")) computer = NONE, StopPonder(1), searching = 0, Analyze("false");\r
- else if(!strcmp(command, "force")) computer = NONE, StopPonder(pondering);\r
+ else if(!strcmp(command, "exit")) computer = NONE, Analyze("false");\r
+ else if(!strcmp(command, "force")) computer = NONE;\r
else if(!strcmp(command, "go")) computer = stm;\r
else if(!strcmp(command, "ping")) { /* static int done; if(!done) pause = 1, fprintf(toE, "isready\n"), fflush(toE), printf("# send isready\n"), fflush(stdout), Sync(PAUSE); done = 1;*/ printf("po%s", line+2); }\r
- else if(!strcmp(command, "memory")) sscanf(line, "memory %d", &memory);\r
+ else if(!strcmp(command, "memory")) { sscanf(line, "memory %d", &memory); if(memory > hasHash) memory = hasHash; }\r
else if(!strcmp(command, "cores")&& !!*threadOpt) { sscanf(line, "cores %d", &cores); EPRINT((f, "# setoption %s%s %s%d\n", nameWord, threadOpt, valueWord, cores)) }\r
else if(!strcmp(command, "egtpath")){\r
sscanf(line+8, "%s %[^\n]", type, command);\r
else if(!strcmp(command, "sd")) sscanf(line, "sd %d", &depth);\r
else if(!strcmp(command, "st")) sscanf(line, "st %d", &sTime), sTime = 1000*sTime - 30, inc = 0, sTime /= unit;\r
else if(!strcmp(command, "name")) { if(namOpt) EPRINT((f, "# setoption name UCI_Opponent value none none %s %s", comp ? "computer" : "human", line+5)) }\r
- else if(!strcmp(command, "computer")) comp = 1;\r
else if(!strcmp(command, "result")) {\r
if(sc == 's') EPRINT((f, "# gameover %s\n", line[8] == '/' ? "draw" : (line[7] == '0') == mySide ? "win" : "lose"))\r
computer = NONE;\r
}\r
- else if(!strcmp(command, "quit")) { EPRINT((f, "# quit\n")) fflush(toE), exit(atoi(line+4)); }\r
+ else if(!strcmp(command, "quit")) { EPRINT((f, "# quit\n")) fflush(toE); }\r
+ else printf("Error (unknown command): %s\n", command);\r
\r
- return 0;\r
+ fflush(stdout);\r
+}\r
+\r
+void *\r
+Engine2GUI()\r
+{\r
+ if(fromF = fopen("DefectiveEngineOptions.ini", "r")) printf("# fake engine input\n");\r
+ while(1) {\r
+ if(searching > 1) HandleEngineOutput(); // this could leave us (or fall through) pondering\r
+ while(qStart == qEnd && searching) HandleEngineOutput(); // relay ponder output until command arrives\r
+ Sync(PAUSE); // possibly wait for command silently if engine is idle\r
+ DoCommand(); LaunchSearch();\r
+ }\r
}\r
\r
int\r
\r
if (! fSuccess) return GetLastError();\r
\r
-// if (0) { // in the future we could trigger this by an argument\r
-// SetPriorityClass(piProcInfo.hProcess, GetWin32Priority(appData.niceEngines));\r
-// }\r
+ if (priority > 0) { // for now only implement all lowered priorityies the same way\r
+ SetPriorityClass(piProcInfo.hProcess, BELOW_NORMAL_PRIORITY_CLASS);\r
+ }\r
\r
/* Close the handles we don't need in the parent */\r
CloseHandle(piProcInfo.hThread);\r
CloseHandle(hChildStdoutWr);\r
\r
process = piProcInfo.hProcess;\r
- pid = piProcInfo.dwProcessId;\r
fromE = (FILE*) _fdopen( _open_osfhandle((long)hChildStdoutRd, _O_TEXT|_O_RDONLY), "r");\r
toE = (FILE*) _fdopen( _open_osfhandle((long)hChildStdinWr, _O_WRONLY), "w");\r
#else\r
int i, toEngine[2], fromEngine[2];\r
\r
if (dir && dir[0] && chdir(dir)) { perror(dir); exit(1); }\r
- pipe(toEngine); pipe(fromEngine); // create two pipes\r
+ i = pipe(toEngine) + pipe(fromEngine); // create two pipes\r
+ if(i < 0) printf("tellusererror UCI2WB: no engine pipe\n"), exit(0);\r
\r
if ((pid = fork()) == 0) { // Child\r
dup2(toEngine[0], 0); close(toEngine[0]); close(toEngine[1]); // stdin from toE pipe\r
strcpy(buf, cmdLine); p = buf;\r
for (i=0;;) { argv[i++] = p; p = strchr(p, ' '); if (p == NULL) break; *p++ = 0; }\r
argv[i] = NULL;\r
+ if(priority) i = nice(priority);\r
execvp(argv[0], argv); // startup engine\r
\r
perror(argv[0]); exit(1); // could not start engine; quit.\r
return NO_ERROR;\r
}\r
\r
+int\r
main(int argc, char **argv)\r
{\r
- char *dir = NULL, *p, *q; int e;\r
+ char *dir = NULL;\r
\r
\r
if(argc == 2 && !strcmp(argv[1], "-v")) { printf("UCI2WB " VERSION " by H.G.Muller\n"); exit(0); }\r
if(argc > 1 && !strcmp(argv[1], "debug")) { debug = 1; argc--; argv++; }\r
if(argc > 1 && !strcmp(argv[1], "-var")) { strcpy(varList+1, argv[2]); *varList = ','; argc-=2; argv+=2; }\r
+ if(argc > 2 && !strcmp(argv[1], "-nice")) { sscanf(argv[2], "%d", &priority); argc-=2; argv+=2; }\r
+ if(argc > 2 && !strcmp(argv[1], "-kill")) { sscanf(argv[2], "%d", &killDelay); argc-=2; argv+=2; }\r
if(argc > 1 && argv[1][0] == '-') { sc = argv[1][1]; argc--; argv++; }\r
- if(argc < 2) { printf("usage is: U%cI2WB [debug] [-s] <engine.exe> [<engine directory>]\n", sc-32); exit(-1); }\r
+ if(argc < 2) { printf("usage is: %s [debug] [-s|-x|-c|-f] <engine.exe> [<engine directory>]\n", argv[0]); exit(-1); }\r
if(argc > 2) dir = argv[2];\r
if(argc > 3) strncpy(suffix, argv[3], 80);\r
\r
if(sc == 'x') nameWord = valueWord = bTime = "", wTime = "opp", bInc = "increment", wInc = "oppincrement", unit = 1000; // switch to UCCI keywords\r
else if(sc == 'f' ) frc = -1, sc = 'c'; // UCI for unannounced Chess960\r
- else if(sc == 'n') sc = 'c'; // UCI for normal Chess\r
+ else if(sc != 's') sc2 = sc, sc = 'c'; // UCI for normal Chess\r
\r
// spawn engine proc\r
if(StartEngine(binary = argv[1], dir) != NO_ERROR) { perror(argv[1]), exit(-1); }\r
\r
// handle GUI->engine traffic in original thread\r
GUI2Engine();\r
+ return 0;\r
}\r