\r
char move[2000][10], checkOptions[8192], iniPos[256], hashOpt[20], pause, pondering, suspended, ponder, post, hasHash, c, sc='c', *suffix, *variants;\r
int mps, tc, inc, sTime, depth, myTime, hisTime, stm, computer = NONE, memory, oldMem=0, cores, moveNr, lastDepth, lastScore, startTime, debug;\r
-int statDepth, statScore, statNodes, statTime, currNr, size, collect, nr, sm, inex, on[500]; char currMove[20], moveMap[500][10]; // for analyze mode\r
+int statDepth, statScore, statNodes, statTime, currNr, size, collect, nr, sm, inex, on[500];\r
+char currMove[20], moveMap[500][10], /* for analyze mode */ canPonder[20], threadOpt[20];\r
+char board[100]; // XQ board for UCCI\r
+char *nameWord = "name ", *valueWord = "value ", *wTime = "w", *bTime = "b", *wInc = "winc", *bInc = "binc", newGame; // keywords that differ in UCCI\r
+int unit = 1, drawOffer;\r
\r
-FILE *toE, *fromE;\r
+FILE *toE, *fromE, *fromF;\r
int pid;\r
\r
#ifdef WIN32\r
#endif\r
}\r
\r
+void\r
+FromFEN(char *fen)\r
+{ int i=0;\r
+ while(*fen) {\r
+ char c = *fen++;\r
+ if(c >= 'A') board[i++] = c; else\r
+ if(c == '/') i++; else\r
+ if(c == ' ') break; else\r
+ while(c-- > '0' && i < 99) board[i++] = 0;\r
+ if(i >= 99) break;\r
+ }\r
+}\r
+\r
+char *\r
+ToFEN(int stm)\r
+{\r
+ int i, n=0; static char fen[200]; char *p = fen;\r
+ for(i=0; i<99; i++) {\r
+ char c = board[i];\r
+ if(c >= 'A') { if(n) *p++ = '0' + n; n = 0; *p++ = c; } else n ++;\r
+ if(i%10 == 8) { if(n) *p++ = '0' + n; n = -1; *p++ = '/'; }\r
+ }\r
+ sprintf(p-1, " %c - - 0 1", stm);\r
+ return fen;\r
+}\r
+\r
+int\r
+Sqr(char *m, int j)\r
+{\r
+ int n = m[j] - 'a' + 10*('9' - m[j+1]);\r
+ if(n < 0) n = 0; else if(n > 99) n = 99; return n;\r
+}\r
+\r
+int\r
+Play(int nr)\r
+{\r
+ int i, last = -1;\r
+ FromFEN(iniPos + 4); // in XQ iniPos always has just "fen " prefix\r
+ for(i=0; i<nr; i++) {\r
+ int from=Sqr(move[i], 0), to=Sqr(move[i], 2);\r
+ if(board[to]) last = i;\r
+ board[to] = board[from]; board[from] = 0;\r
+ }\r
+ return last;\r
+}\r
+\r
void\r
StartSearch(char *ponder)\r
{ // send the 'go' command to engine. Suffix by ponder.\r
- int nr = moveNr + (ponder[0] != 0); // we ponder for one move ahead!\r
- fprintf(toE, "\ngo btime %d wtime %d", stm == BLACK ^ sc=='s' ? myTime : hisTime, stm == WHITE ^ sc=='s' ? myTime : hisTime);\r
- DPRINT( "\n# go btime %d wtime %d", stm == BLACK ^ sc=='s' ? myTime : hisTime, stm == WHITE ^ sc=='s' ? myTime : hisTime);\r
+ char *draw = "draw ";\r
+ int x = (ponder[0] != 0); // during ponder stm is the opponent\r
+ int black = (stm == BLACK ^ x ^ sc == 's'); // set if our color is what the engine calls black\r
+ int nr = moveNr + x; // we ponder for one move ahead!\r
+ if(sc == 'x') black = 1; else draw = ""; // in UCCI 'black' refers to us and 'white' to opponent\r
+ drawOffer = 0;\r
+ fprintf(toE, "\ngo%s %s%stime %d %stime %d", ponder, draw, bTime, black ? myTime : hisTime, wTime, !black ? myTime : hisTime);\r
+ DPRINT( "\n# go%s %s%stime %d %stime %d", ponder, draw, bTime, black ? myTime : hisTime, wTime, !black ? myTime : hisTime);\r
if(sTime > 0) { fprintf(toE, " movetime %d", sTime); DPRINT(" movetime %d", sTime); } else\r
if(mps) { fprintf(toE, " movestogo %d", mps*(nr/(2*mps)+1)-nr/2); DPRINT(" movestogo %d", mps*(nr/(2*mps)+1)-nr/2); }\r
- if(inc && !suffix) { fprintf(toE, " winc %d binc %d", inc, inc); DPRINT(" winc %d binc %d", inc, inc); }\r
+ if(inc && !suffix) { fprintf(toE, " %s %d %s %d", wInc, inc, bInc, inc); DPRINT(" %s %d %s %d", wInc, inc, bInc, inc); }\r
if(depth > 0) { fprintf(toE, " depth %d", depth); DPRINT(" depth %d", depth); }\r
if(suffix) { fprintf(toE, suffix, inc); DPRINT(suffix, inc); }\r
- fprintf(toE, "%s\n", ponder);\r
- DPRINT("%s\n", ponder);\r
+ fprintf(toE, "\n"); DPRINT("\n");\r
}\r
\r
void\r
void\r
LoadPos(int moveNr)\r
{\r
- int j;\r
- fprintf(toE, "%s moves", iniPos);\r
- DPRINT( "# %s moves", iniPos);\r
- for(j=0; j<moveNr; j++) { fprintf(toE, " %s", move[j]); DPRINT(" %s", move[j]); }\r
+ int j, lastCapt = 0; char *pos = iniPos, buf[200], stm;\r
+ if(sc == 'x') { // UCCI: send only reversible moves\r
+ lastCapt = Play(moveNr); // find last capture (returns -1 if none!)\r
+ Play(++lastCapt); // reconstruct board after last capture\r
+ stm = (!strstr(iniPos+4, " b ") ^ lastCapt & 1 ? 'w' : 'b');\r
+ sprintf(buf, "position fen %s", ToFEN(stm)); pos = buf; // send it as FEN (with "position" in UCCI!)\r
+ }\r
+ fprintf(toE, "%s moves", pos);\r
+ DPRINT( "# %s moves", pos);\r
+ for(j=lastCapt; j<moveNr; j++) { fprintf(toE, " %s", move[j]); DPRINT(" %s", move[j]); }\r
+}\r
+\r
+void\r
+StartPonder()\r
+{\r
+ if(!move[moveNr][0]) return; // no ponder move\r
+ LoadPos(moveNr+1);\r
+ pondering = 1; lastDepth = 1;\r
+ StartSearch(" ponder");\r
}\r
\r
char *Convert(char *pv)\r
}\r
}\r
\r
+int\r
+GetChar()\r
+{\r
+ int c;\r
+ if(fromF) {\r
+ if((c = fgetc(fromF)) != EOF) return c;\r
+ fclose(fromF); fromF = 0; printf("# end fake\n");\r
+ }\r
+ return fgetc(fromE);\r
+}\r
+\r
void *\r
Engine2GUI()\r
{\r
char line[1024], command[256];\r
\r
+ if(fromF = fopen("DefectiveEngineOptions.ini", "r")) printf("# fake engine input\n");\r
while(1) {\r
int i=0, x; char *p, dummy;\r
\r
fflush(stdout); fflush(toE);\r
- while((line[i] = x = fgetc(fromE)) != EOF && line[i] != '\n') i++;\r
+ while((line[i] = x = GetChar()) != EOF && line[i] != '\n') i++;\r
line[++i] = 0;\r
if(x == EOF) exit(0);\r
DPRINT("# engine said: %s", line), fflush(stdout);\r
- sscanf(line, "%s", command);\r
+ if(sscanf(line, "%s", command) != 1) continue;\r
if(!strcmp(command, "bestmove")) {\r
if(pause) { pondering = pause = 0; Sync(WAKEUP); continue; } // bestmove was reply to ponder miss or analysis result; ignore.\r
// move was a move to be played\r
+ if((p = strstr(line+8, " draw")) && p != line+8) { *p = '\n'; printf("offer draw\n"); computer = NONE; } // UCCI\r
if(strstr(line+9, "resign")) { printf("resign\n"); computer = NONE; }\r
if(strstr(line+9, "(none)") || strstr(line+9, "null") ||\r
strstr(line+9, "0000")) { printf("%s\n", lastScore < -99999 ? "resign" : "1/2-1/2 {stalemate}"); computer = NONE; }\r
sscanf(line, "bestmove %s", move[moveNr++]);\r
myTime -= (GetTickCount() - startTime)*1.02 + inc; // update own clock, so we can give correct wtime, btime with ponder\r
if(mps && ((moveNr+1)/2) % mps == 0) myTime += tc; if(sTime) myTime = sTime; // new session or move starts\r
+ stm = WHITE+BLACK - stm;\r
// first start a new ponder search, if pondering is on and we have a move to ponder on\r
if(p = strstr(line+9, "ponder")) {\r
+ sscanf(p+7, "%s", move[moveNr]);\r
if(computer != NONE && ponder) {\r
- sscanf(p+7, "%s", move[moveNr]);\r
DPRINT("# ponder on %s\n", move[moveNr]);\r
- LoadPos(moveNr+1); // load position\r
- // and set engine pondering\r
- pondering = 1; lastDepth = 1;\r
- StartSearch(" ponder");\r
+ StartPonder();\r
}\r
p[-1] = '\n'; *p = 0; // strip off ponder move\r
- }\r
+ } else move[moveNr][0] = 0;\r
Move4GUI(line+9);\r
printf("move %s\n", line+9); // send move to GUI\r
- if(lastScore == 100001 && iniPos[0] != 'f') { printf("%s {mate}\n", stm == WHITE ? "1-0" : "0-1"); computer = NONE; }\r
- stm = WHITE+BLACK - stm;\r
+ if(lastScore == 100001 && iniPos[0] != 'f') { printf("%s {mate}\n", stm == BLACK ? "1-0" : "0-1"); computer = NONE; }\r
}\r
else if(!strcmp(command, "info")) {\r
int d=0, s=0, t=0, n=0;\r
if(p = strstr(line+6, " min ")) sscanf(p+1, "min %d", &min), *p = '\n';\r
if(p = strstr(line+6, " max ")) sscanf(p+1, "max %d", &max), *p = '\n';\r
if(p = strstr(line+6, " default ")) sscanf(p+1, "default %[^\n]*", val), *p = '\n';\r
- if(p = strstr(line+6, " name ")) sscanf(p+1, "name %[^\n]*", name);\r
- if(!strcmp(name, "Hash") || !strcmp(name, "USI_Hash")) {\r
+ if(!(p = strstr(line+6, " name "))) p = line+1; sscanf(p+6, "%[^\n]", name); // 'name' is omitted in UCCI\r
+ if(!strcasecmp(name, "Threads")) { strcpy(threadOpt, name); continue; }\r
+ if(!strcasecmp(name, "Ponder") || !strcasecmp(name, "USI_Ponder")) { strcpy(canPonder, name); continue; }\r
+ if(!strcasecmp(name, "Hash") || !strcasecmp(name, "USI_Hash") || !strcasecmp(name, "hashsize")) {\r
memory = oldMem = atoi(val); hasHash = 1; \r
strcpy(hashOpt, name);\r
continue;\r
}\r
+ if(!strcasecmp(name, "newgame") && !strcmp(type, "button")) { newGame++; continue; }\r
+ if(!strcasecmp(name, "usemillisec")) { unit = (!strcmp(val, "false") ? 2 : 1); continue; }\r
// pass on engine-defined option as WB option feature\r
if(!strcmp(type, "filename")) type[4] = 0;\r
sprintf(buf, "feature option=\"%s -%s", name, type); q = buf + strlen(buf);\r
if(sscanf(line, "id name %[^\n]", name) == 1) printf("feature myname=\"%s (U%cI2WB)\"\n", name, sc-32);\r
}\r
else if(!strcmp(command, "readyok")) { pause = 0; Sync(WAKEUP); } // resume processing of GUI commands\r
- else if(sscanf(command, "u%ciok", &c)==1 && c==sc) printf("feature smp=1 memory=%d done=1\n", hasHash), Sync(WAKEUP); // done with options\r
+ else if(sc == 'x'&& !strcmp(command, "ucciok") || sscanf(command, "u%ciok", &c)==1 && c==sc) {\r
+ printf("feature smp=1 memory=%d done=1\n", hasHash);\r
+ if(unit == 2) unit = 1, fprintf(toE, "setoption usemillisec true\n");\r
+ Sync(WAKEUP); // done with options\r
+ }\r
}\r
}\r
\r
\r
if((computer == stm || computer == ANALYZE) && !suspended) {\r
DPRINT("# start search\n");\r
- LoadPos(moveNr); // load position\r
+ LoadPos(moveNr); fflush(stdout); // load position\r
// and set engine thinking (note USI swaps colors!)\r
startTime = GetTickCount();\r
if(computer == ANALYZE) {\r
line[++i] = 0; if(x == EOF) { printf("# EOF\n"); exit(-1); }\r
sscanf(line, "%s", command);\r
if(!strcmp(command, "new")) {\r
- computer = BLACK; moveNr = 0; depth = -1;\r
+ computer = BLACK; moveNr = 0; depth = -1; move[0][0] = 0;\r
stm = WHITE; strcpy(iniPos, "position startpos");\r
- if(memory != oldMem && hasHash) fprintf(toE, "setoption name %s value %d\n", hashOpt, memory);\r
+ if(memory != oldMem && hasHash) fprintf(toE, "setoption name %s %s%d\n", hashOpt, valueWord, memory);\r
oldMem = memory;\r
// we can set other options here\r
- pause = 1; // wait for option settings to take effect\r
- fprintf(toE, "isready\n");\r
+ if(sc == 'x') { if(newGame) fprintf(toE, "setoption newgame\n"); } else // optional in UCCI\r
fprintf(toE, "u%cinewgame\n", sc); fflush(toE);\r
+ pause = 1; // wait for option settings to take effect\r
+ fprintf(toE, "isready\n"); fflush(toE);\r
Sync(PAUSE); // wait for readyok\r
}\r
else if(!strcmp(command, "usermove")) {\r
int sec = 0;\r
sscanf(line, "level %d %d:%d %d", &mps, &tc, &sec, &inc) == 4 ||\r
sscanf(line, "level %d %d %d", &mps, &tc, &inc);\r
- tc = (60*tc + sec)*1000; inc *= 1000; sTime = 0;\r
+ tc = (60*tc + sec)*1000; inc *= 1000; sTime = 0; tc /= unit; inc /= unit;\r
}\r
else if(!strcmp(command, "option")) {\r
char name[80], *p;\r
if(p = strchr(line, '=')) {\r
*p++ = 0;\r
if(strstr(checkOptions, line+7)) sprintf(p, "%s\n", atoi(p) ? "true" : "false");\r
- fprintf(toE, "setoption name %s value %s", line+7, p); DPRINT("# setoption name %s value %s", line+7, p);\r
- } else { fprintf(toE, "setoption name %s\n", line+7); DPRINT("# setoption name %s\n", line+7); }\r
+ fprintf(toE, "setoption name %s value %s", line+7, p); DPRINT("# setoption %s%s %s%s", nameWord, line+7, valueWord, p);\r
+ } else { fprintf(toE, "setoption %s%s\n", nameWord, line+7); DPRINT("# setoption %s%s\n", nameWord, line+7); }\r
}\r
else if(!strcmp(command, "protover")) {\r
if(!variants) variants = sc=='s' ? "shogi,5x5+5_shogi" : VARIANTS;\r
printf("feature variants=\"%s\" setboard=1 usermove=1 debug=1 ping=1 reuse=0 exclude=1 pause=1 done=0\n", variants);\r
printf("feature option=\"UCI2WB debug output -check %d\"\n", debug);\r
- fprintf(toE, "u%ci\n", sc); fflush(toE); // this prompts UCI engine for options\r
+ fprintf(toE, sc == 'x' ? "ucci\n" : "u%ci\n", sc); fflush(toE); // prompt UCI engine for options\r
Sync(PAUSE); // wait for uciok\r
}\r
else if(!strcmp(command, "setboard")) {\r
- if(strstr(line+9, " b ")) stm = BLACK;\r
+ stm = (strstr(line+9, " b ") ? BLACK : WHITE);\r
if(p = strchr(line+9, '[')) { char c;\r
*p++ = 0; q = strchr(p, ']'); *q = 0; r = q + 4; \r
if(sc == 's') q[2] = 'w' + 'b' - q[2], strcpy(r=q+3, " 1\n"); // Shogi: reverse color\r
}\r
else if(!strcmp(command, "pause")) {\r
if(computer == stm) myTime -= GetTickCount() - startTime;\r
- suspended = 1 + pondering, StopPonder(1); // remember if we were pondering, and stop search ignoring bestmove\r
+ suspended = 1 + pondering; // remember if we were pondering, and stop search ignoring bestmove\r
+ StopPonder(pondering || computer == stm);\r
}\r
else if(!strcmp(command, "resume")) {\r
- if(suspended == 2) { // restart interrupted ponder search\r
- LoadPos(moveNr+1);\r
- pondering = 1; lastDepth = 1;\r
- StartSearch(" ponder");\r
- }\r
+ if(suspended == 2) StartPonder(); // restart interrupted ponder search\r
suspended = 0; // causes thinking to start in normal way if on move or analyzing\r
}\r
else if(!strcmp(command, "xboard")) ;\r
else if(!strcmp(command, "exit")) computer = NONE, StopPonder(1);\r
else if(!strcmp(command, "force")) computer = NONE, StopPonder(pondering);\r
else if(!strcmp(command, "go")) computer = stm;\r
- else if(!strcmp(command, "time")) sscanf(line+4, "%d", &myTime), myTime *= 10;\r
- else if(!strcmp(command, "otim")) sscanf(line+4, "%d", &hisTime), hisTime *= 10;\r
+ else if(!strcmp(command, "time")) sscanf(line+4, "%d", &myTime), myTime = (10*myTime)/unit;\r
+ else if(!strcmp(command, "otim")) sscanf(line+4, "%d", &hisTime), hisTime = (10*hisTime)/unit;\r
else if(!strcmp(command, "post")) post = 1;\r
else if(!strcmp(command, "nopost")) post = 0;\r
- else if(!strcmp(command, "easy")) ponder = 0;\r
- else if(!strcmp(command, "hard")) ponder = 1;\r
- else if(!strcmp(command, "ping")) pause = 1, fprintf(toE, "isready\n"), fflush(toE), Sync(PAUSE), printf("pong %s", line+5);\r
+ else if(!strcmp(command, "easy") && !!*canPonder) ponder = 0, StopPonder(pondering), fprintf(toE, "setoption %s%s %sfalse\n", nameWord, canPonder, valueWord);\r
+ else if(!strcmp(command, "hard") && !!*canPonder) ponder = 1, fprintf(toE, "setoption %s%s %strue\n", nameWord, canPonder, valueWord), StartPonder();\r
+ else if(!strcmp(command, "ping")) { static int done; if(!done) pause = 1, fprintf(toE, "isready\n"), fflush(toE), printf("# send isready\n"), fflush(stdout), Sync(PAUSE); done = 1; printf("pong %s", line+5); }\r
else if(!strcmp(command, "memory")) sscanf(line, "memory %d", &memory);\r
- else if(!strcmp(command, "cores")) sscanf(line, "cores %d", &cores);\r
+ else if(!strcmp(command, "cores")&& !!*threadOpt) sscanf(line, "cores %d", &cores), fprintf(toE, "setoption %s%s %s%d\n", nameWord, threadOpt, valueWord, cores);\r
else if(!strcmp(command, "sd")) sscanf(line, "sd %d", &depth);\r
- else if(!strcmp(command, "st")) sscanf(line, "st %d", &sTime), sTime = 1000*sTime - 30, inc = 0;\r
+ else if(!strcmp(command, "st")) sscanf(line, "st %d", &sTime), sTime = 1000*sTime - 30, inc = 0, sTime /= unit;\r
+ else if(!strcmp(command, "offer")) drawOffer = 1;\r
else if(!strcmp(command, "quit")) fprintf(toE, "quit\n"), fflush(toE), exit(0);\r
}\r
}\r
if(argc > 2) dir = argv[2];\r
if(argc > 3) suffix = argv[3];\r
\r
+ if(sc == 'x') nameWord = valueWord = bTime = "", wTime = "opp", bInc = "increment", wInc = "oppincrement", unit = 1000; // switch to UCCI keywords\r
+\r
// spawn engine proc\r
if(StartEngine(argv[1], dir) != NO_ERROR) { perror(argv[1]), exit(-1); }\r
\r