2 * backend.c -- Common back end for X and Windows NT versions of
4 * Copyright 1991 by Digital Equipment Corporation, Maynard,
7 * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
8 * 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
10 * Enhancements Copyright 2005 Alessandro Scotti
12 * The following terms apply to Digital Equipment Corporation's copyright
14 * ------------------------------------------------------------------------
17 * Permission to use, copy, modify, and distribute this software and its
18 * documentation for any purpose and without fee is hereby granted,
19 * provided that the above copyright notice appear in all copies and that
20 * both that copyright notice and this permission notice appear in
21 * supporting documentation, and that the name of Digital not be
22 * used in advertising or publicity pertaining to distribution of the
23 * software without specific, written prior permission.
25 * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
26 * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
27 * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
28 * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
29 * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
30 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
32 * ------------------------------------------------------------------------
34 * The following terms apply to the enhanced version of XBoard
35 * distributed by the Free Software Foundation:
36 * ------------------------------------------------------------------------
38 * GNU XBoard is free software: you can redistribute it and/or modify
39 * it under the terms of the GNU General Public License as published by
40 * the Free Software Foundation, either version 3 of the License, or (at
41 * your option) any later version.
43 * GNU XBoard is distributed in the hope that it will be useful, but
44 * WITHOUT ANY WARRANTY; without even the implied warranty of
45 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
46 * General Public License for more details.
48 * You should have received a copy of the GNU General Public License
49 * along with this program. If not, see http://www.gnu.org/licenses/. *
51 *------------------------------------------------------------------------
52 ** See the file ChangeLog for a revision history. */
54 /* [AS] Also useful here for debugging */
58 #define DoSleep( n ) if( (n) != 0 ) Sleep( (n) );
60 int flock(int f, int code);
66 #define DoSleep( n ) if( (n) >= 0) sleep(n)
77 #include <sys/types.h>
86 #else /* not STDC_HEADERS */
89 # else /* not HAVE_STRING_H */
91 # endif /* not HAVE_STRING_H */
92 #endif /* not STDC_HEADERS */
95 # include <sys/fcntl.h>
96 #else /* not HAVE_SYS_FCNTL_H */
99 # endif /* HAVE_FCNTL_H */
100 #endif /* not HAVE_SYS_FCNTL_H */
102 #if TIME_WITH_SYS_TIME
103 # include <sys/time.h>
107 # include <sys/time.h>
113 #if defined(_amigados) && !defined(__GNUC__)
118 extern int gettimeofday(struct timeval *, struct timezone *);
126 #include "frontend.h"
133 #include "backendz.h"
137 # define _(s) gettext (s)
138 # define N_(s) gettext_noop (s)
139 # define T_(s) gettext(s)
152 /* A point in time */
154 long sec; /* Assuming this is >= 32 bits */
155 int ms; /* Assuming this is >= 16 bits */
158 int establish P((void));
159 void read_from_player P((InputSourceRef isr, VOIDSTAR closure,
160 char *buf, int count, int error));
161 void read_from_ics P((InputSourceRef isr, VOIDSTAR closure,
162 char *buf, int count, int error));
163 void ics_printf P((char *format, ...));
164 void SendToICS P((char *s));
165 void SendToICSDelayed P((char *s, long msdelay));
166 void SendMoveToICS P((ChessMove moveType, int fromX, int fromY, int toX, int toY, char promoChar));
167 void HandleMachineMove P((char *message, ChessProgramState *cps));
168 int AutoPlayOneMove P((void));
169 int LoadGameOneMove P((ChessMove readAhead));
170 int LoadGameFromFile P((char *filename, int n, char *title, int useList));
171 int LoadPositionFromFile P((char *filename, int n, char *title));
172 int SavePositionToFile P((char *filename));
173 void ApplyMove P((int fromX, int fromY, int toX, int toY, int promoChar,
175 void MakeMove P((int fromX, int fromY, int toX, int toY, int promoChar));
176 void ShowMove P((int fromX, int fromY, int toX, int toY));
177 int FinishMove P((ChessMove moveType, int fromX, int fromY, int toX, int toY,
178 /*char*/int promoChar));
179 void BackwardInner P((int target));
180 void ForwardInner P((int target));
181 int Adjudicate P((ChessProgramState *cps));
182 void GameEnds P((ChessMove result, char *resultDetails, int whosays));
183 void EditPositionDone P((Boolean fakeRights));
184 void PrintOpponents P((FILE *fp));
185 void PrintPosition P((FILE *fp, int move));
186 void StartChessProgram P((ChessProgramState *cps));
187 void SendToProgram P((char *message, ChessProgramState *cps));
188 void SendMoveToProgram P((int moveNum, ChessProgramState *cps));
189 void ReceiveFromProgram P((InputSourceRef isr, VOIDSTAR closure,
190 char *buf, int count, int error));
191 void SendTimeControl P((ChessProgramState *cps,
192 int mps, long tc, int inc, int sd, int st));
193 char *TimeControlTagValue P((void));
194 void Attention P((ChessProgramState *cps));
195 void FeedMovesToProgram P((ChessProgramState *cps, int upto));
196 int ResurrectChessProgram P((void));
197 void DisplayComment P((int moveNumber, char *text));
198 void DisplayMove P((int moveNumber));
200 void ParseGameHistory P((char *game));
201 void ParseBoard12 P((char *string));
202 void KeepAlive P((void));
203 void StartClocks P((void));
204 void SwitchClocks P((int nr));
205 void StopClocks P((void));
206 void ResetClocks P((void));
207 char *PGNDate P((void));
208 void SetGameInfo P((void));
209 Boolean ParseFEN P((Board board, int *blackPlaysFirst, char *fen));
210 int RegisterMove P((void));
211 void MakeRegisteredMove P((void));
212 void TruncateGame P((void));
213 int looking_at P((char *, int *, char *));
214 void CopyPlayerNameIntoFileName P((char **, char *));
215 char *SavePart P((char *));
216 int SaveGameOldStyle P((FILE *));
217 int SaveGamePGN P((FILE *));
218 void GetTimeMark P((TimeMark *));
219 long SubtractTimeMarks P((TimeMark *, TimeMark *));
220 int CheckFlags P((void));
221 long NextTickLength P((long));
222 void CheckTimeControl P((void));
223 void show_bytes P((FILE *, char *, int));
224 int string_to_rating P((char *str));
225 void ParseFeatures P((char* args, ChessProgramState *cps));
226 void InitBackEnd3 P((void));
227 void FeatureDone P((ChessProgramState* cps, int val));
228 void InitChessProgram P((ChessProgramState *cps, int setup));
229 void OutputKibitz(int window, char *text);
230 int PerpetualChase(int first, int last);
231 int EngineOutputIsUp();
232 void InitDrawingSizes(int x, int y);
233 void NextMatchGame P((void));
234 int NextTourneyGame P((int nr, int *swap));
235 int Pairing P((int nr, int nPlayers, int *w, int *b, int *sync));
236 FILE *WriteTourneyFile P((char *results));
239 extern void ConsoleCreate();
242 ChessProgramState *WhitePlayer();
243 void InsertIntoMemo P((int which, char *text)); // [HGM] kibitz: in engineo.c
244 int VerifyDisplayMode P(());
246 char *GetInfoFromComment( int, char * ); // [HGM] PV time: returns stripped comment
247 void InitEngineUCI( const char * iniDir, ChessProgramState * cps ); // [HGM] moved here from winboard.c
248 char *ProbeBook P((int moveNr, char *book)); // [HGM] book: returns a book move
249 char *SendMoveToBookUser P((int nr, ChessProgramState *cps, int initial)); // [HGM] book
250 void ics_update_width P((int new_width));
251 extern char installDir[MSG_SIZ];
252 VariantClass startVariant; /* [HGM] nicks: initial variant */
255 extern int tinyLayout, smallLayout;
256 ChessProgramStats programStats;
257 char lastPV[2][2*MSG_SIZ]; /* [HGM] pv: last PV in thinking output of each engine */
259 static int exiting = 0; /* [HGM] moved to top */
260 static int setboardSpoiledMachineBlack = 0 /*, errorExitFlag = 0*/;
261 int startedFromPositionFile = FALSE; Board filePosition; /* [HGM] loadPos */
262 Board partnerBoard; /* [HGM] bughouse: for peeking at partner game */
263 int partnerHighlight[2];
264 Boolean partnerBoardValid = 0;
265 char partnerStatus[MSG_SIZ];
267 Boolean originalFlip;
268 Boolean twoBoards = 0;
269 char endingGame = 0; /* [HGM] crash: flag to prevent recursion of GameEnds() */
270 int whiteNPS, blackNPS; /* [HGM] nps: for easily making clocks aware of NPS */
271 VariantClass currentlyInitializedVariant; /* [HGM] variantswitch */
272 int lastIndex = 0; /* [HGM] autoinc: last game/position used in match mode */
273 Boolean connectionAlive;/* [HGM] alive: ICS connection status from probing */
274 int opponentKibitzes;
275 int lastSavedGame; /* [HGM] save: ID of game */
276 char chatPartner[MAX_CHAT][MSG_SIZ]; /* [HGM] chat: list of chatting partners */
277 extern int chatCount;
279 char marker[BOARD_RANKS][BOARD_FILES]; /* [HGM] marks for target squares */
280 char lastMsg[MSG_SIZ];
281 ChessSquare pieceSweep = EmptySquare;
282 ChessSquare promoSweep = EmptySquare, defaultPromoChoice;
283 int promoDefaultAltered;
285 /* States for ics_getting_history */
287 #define H_REQUESTED 1
288 #define H_GOT_REQ_HEADER 2
289 #define H_GOT_UNREQ_HEADER 3
290 #define H_GETTING_MOVES 4
291 #define H_GOT_UNWANTED_HEADER 5
293 /* whosays values for GameEnds */
302 /* Maximum number of games in a cmail message */
303 #define CMAIL_MAX_GAMES 20
305 /* Different types of move when calling RegisterMove */
307 #define CMAIL_RESIGN 1
309 #define CMAIL_ACCEPT 3
311 /* Different types of result to remember for each game */
312 #define CMAIL_NOT_RESULT 0
313 #define CMAIL_OLD_RESULT 1
314 #define CMAIL_NEW_RESULT 2
316 /* Telnet protocol constants */
327 safeStrCpy( char *dst, const char *src, size_t count )
330 assert( dst != NULL );
331 assert( src != NULL );
334 for(i=0; i<count; i++) if((dst[i] = src[i]) == NULLCHAR) break;
335 if( i == count && dst[count-1] != NULLCHAR)
337 dst[ count-1 ] = '\0'; // make sure incomplete copy still null-terminated
338 if(appData.debugMode)
339 fprintf(debugFP, "safeStrCpy: copying %s into %s didn't work, not enough space %d\n",src,dst, (int)count);
345 /* Some compiler can't cast u64 to double
346 * This function do the job for us:
348 * We use the highest bit for cast, this only
349 * works if the highest bit is not
350 * in use (This should not happen)
352 * We used this for all compiler
355 u64ToDouble(u64 value)
358 u64 tmp = value & u64Const(0x7fffffffffffffff);
359 r = (double)(s64)tmp;
360 if (value & u64Const(0x8000000000000000))
361 r += 9.2233720368547758080e18; /* 2^63 */
365 /* Fake up flags for now, as we aren't keeping track of castling
366 availability yet. [HGM] Change of logic: the flag now only
367 indicates the type of castlings allowed by the rule of the game.
368 The actual rights themselves are maintained in the array
369 castlingRights, as part of the game history, and are not probed
375 int flags = F_ALL_CASTLE_OK;
376 if ((index % 2) == 0) flags |= F_WHITE_ON_MOVE;
377 switch (gameInfo.variant) {
379 flags &= ~F_ALL_CASTLE_OK;
380 case VariantGiveaway: // [HGM] moved this case label one down: seems Giveaway does have castling on ICC!
381 flags |= F_IGNORE_CHECK;
383 flags |= F_MANDATORY_CAPTURE; //[HGM] losers: sets flag so TestLegality rejects non-capts if capts exist
386 flags |= F_IGNORE_CHECK | F_ATOMIC_CAPTURE;
388 case VariantKriegspiel:
389 flags |= F_KRIEGSPIEL_CAPTURE;
391 case VariantCapaRandom:
392 case VariantFischeRandom:
393 flags |= F_FRC_TYPE_CASTLING; /* [HGM] enable this through flag */
394 case VariantNoCastle:
395 case VariantShatranj:
398 flags &= ~F_ALL_CASTLE_OK;
406 FILE *gameFileFP, *debugFP;
409 [AS] Note: sometimes, the sscanf() function is used to parse the input
410 into a fixed-size buffer. Because of this, we must be prepared to
411 receive strings as long as the size of the input buffer, which is currently
412 set to 4K for Windows and 8K for the rest.
413 So, we must either allocate sufficiently large buffers here, or
414 reduce the size of the input buffer in the input reading part.
417 char cmailMove[CMAIL_MAX_GAMES][MOVE_LEN], cmailMsg[MSG_SIZ];
418 char bookOutput[MSG_SIZ*10], thinkOutput[MSG_SIZ*10], lastHint[MSG_SIZ];
419 char thinkOutput1[MSG_SIZ*10];
421 ChessProgramState first, second, pairing;
423 /* premove variables */
426 int premoveFromX = 0;
427 int premoveFromY = 0;
428 int premovePromoChar = 0;
430 Boolean alarmSounded;
431 /* end premove variables */
433 char *ics_prefix = "$";
434 int ics_type = ICS_GENERIC;
436 int currentMove = 0, forwardMostMove = 0, backwardMostMove = 0;
437 int pauseExamForwardMostMove = 0;
438 int nCmailGames = 0, nCmailResults = 0, nCmailMovesRegistered = 0;
439 int cmailMoveRegistered[CMAIL_MAX_GAMES], cmailResult[CMAIL_MAX_GAMES];
440 int cmailMsgLoaded = FALSE, cmailMailedMove = FALSE;
441 int cmailOldMove = -1, firstMove = TRUE, flipView = FALSE;
442 int blackPlaysFirst = FALSE, startedFromSetupPosition = FALSE;
443 int searchTime = 0, pausing = FALSE, pauseExamInvalid = FALSE;
444 int whiteFlag = FALSE, blackFlag = FALSE;
445 int userOfferedDraw = FALSE;
446 int ics_user_moved = 0, ics_gamenum = -1, ics_getting_history = H_FALSE;
447 int matchMode = FALSE, hintRequested = FALSE, bookRequested = FALSE;
448 int cmailMoveType[CMAIL_MAX_GAMES];
449 long ics_clock_paused = 0;
450 ProcRef icsPR = NoProc, cmailPR = NoProc;
451 InputSourceRef telnetISR = NULL, fromUserISR = NULL, cmailISR = NULL;
452 GameMode gameMode = BeginningOfGame;
453 char moveList[MAX_MOVES][MOVE_LEN], parseList[MAX_MOVES][MOVE_LEN * 2];
454 char *commentList[MAX_MOVES], *cmailCommentList[CMAIL_MAX_GAMES];
455 ChessProgramStats_Move pvInfoList[MAX_MOVES]; /* [AS] Info about engine thinking */
456 int hiddenThinkOutputState = 0; /* [AS] */
457 int adjudicateLossThreshold = 0; /* [AS] Automatic adjudication */
458 int adjudicateLossPlies = 6;
459 char white_holding[64], black_holding[64];
460 TimeMark lastNodeCountTime;
461 long lastNodeCount=0;
462 int shiftKey; // [HGM] set by mouse handler
464 int have_sent_ICS_logon = 0;
466 int suddenDeath, whiteStartMove, blackStartMove; /* [HGM] for implementation of 'any per time' sessions, as in first part of byoyomi TC */
467 long whiteTimeRemaining, blackTimeRemaining, timeControl, timeIncrement, lastWhite, lastBlack;
468 long timeControl_2; /* [AS] Allow separate time controls */
469 char *fullTimeControlString = NULL, *nextSession, *whiteTC, *blackTC; /* [HGM] secondary TC: merge of MPS, TC and inc */
470 long timeRemaining[2][MAX_MOVES];
471 int matchGame = 0, nextGame = 0, roundNr = 0;
472 Boolean waitingForGame = FALSE;
473 TimeMark programStartTime, pauseStart;
474 char ics_handle[MSG_SIZ];
475 int have_set_title = 0;
477 /* animateTraining preserves the state of appData.animate
478 * when Training mode is activated. This allows the
479 * response to be animated when appData.animate == TRUE and
480 * appData.animateDragging == TRUE.
482 Boolean animateTraining;
488 Board boards[MAX_MOVES];
489 /* [HGM] Following 7 needed for accurate legality tests: */
490 signed char castlingRank[BOARD_FILES]; // and corresponding ranks
491 signed char initialRights[BOARD_FILES];
492 int nrCastlingRights; // For TwoKings, or to implement castling-unknown status
493 int initialRulePlies, FENrulePlies;
494 FILE *serverMoves = NULL; // next two for broadcasting (/serverMoves option)
497 int mute; // mute all sounds
499 // [HGM] vari: next 12 to save and restore variations
500 #define MAX_VARIATIONS 10
501 int framePtr = MAX_MOVES-1; // points to free stack entry
503 int savedFirst[MAX_VARIATIONS];
504 int savedLast[MAX_VARIATIONS];
505 int savedFramePtr[MAX_VARIATIONS];
506 char *savedDetails[MAX_VARIATIONS];
507 ChessMove savedResult[MAX_VARIATIONS];
509 void PushTail P((int firstMove, int lastMove));
510 Boolean PopTail P((Boolean annotate));
511 void PushInner P((int firstMove, int lastMove));
512 void PopInner P((Boolean annotate));
513 void CleanupTail P((void));
515 ChessSquare FIDEArray[2][BOARD_FILES] = {
516 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
517 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook },
518 { BlackRook, BlackKnight, BlackBishop, BlackQueen,
519 BlackKing, BlackBishop, BlackKnight, BlackRook }
522 ChessSquare twoKingsArray[2][BOARD_FILES] = {
523 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
524 WhiteKing, WhiteKing, WhiteKnight, WhiteRook },
525 { BlackRook, BlackKnight, BlackBishop, BlackQueen,
526 BlackKing, BlackKing, BlackKnight, BlackRook }
529 ChessSquare KnightmateArray[2][BOARD_FILES] = {
530 { WhiteRook, WhiteMan, WhiteBishop, WhiteQueen,
531 WhiteUnicorn, WhiteBishop, WhiteMan, WhiteRook },
532 { BlackRook, BlackMan, BlackBishop, BlackQueen,
533 BlackUnicorn, BlackBishop, BlackMan, BlackRook }
536 ChessSquare SpartanArray[2][BOARD_FILES] = {
537 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
538 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook },
539 { BlackAlfil, BlackMarshall, BlackKing, BlackDragon,
540 BlackDragon, BlackKing, BlackAngel, BlackAlfil }
543 ChessSquare fairyArray[2][BOARD_FILES] = { /* [HGM] Queen side differs from King side */
544 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
545 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook },
546 { BlackCardinal, BlackAlfil, BlackMarshall, BlackAngel,
547 BlackKing, BlackMarshall, BlackAlfil, BlackCardinal }
550 ChessSquare ShatranjArray[2][BOARD_FILES] = { /* [HGM] (movGen knows about Shatranj Q and P) */
551 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteKing,
552 WhiteFerz, WhiteAlfil, WhiteKnight, WhiteRook },
553 { BlackRook, BlackKnight, BlackAlfil, BlackKing,
554 BlackFerz, BlackAlfil, BlackKnight, BlackRook }
557 ChessSquare makrukArray[2][BOARD_FILES] = { /* [HGM] (movGen knows about Shatranj Q and P) */
558 { WhiteRook, WhiteKnight, WhiteMan, WhiteKing,
559 WhiteFerz, WhiteMan, WhiteKnight, WhiteRook },
560 { BlackRook, BlackKnight, BlackMan, BlackFerz,
561 BlackKing, BlackMan, BlackKnight, BlackRook }
565 #if (BOARD_FILES>=10)
566 ChessSquare ShogiArray[2][BOARD_FILES] = {
567 { WhiteQueen, WhiteKnight, WhiteFerz, WhiteWazir,
568 WhiteKing, WhiteWazir, WhiteFerz, WhiteKnight, WhiteQueen },
569 { BlackQueen, BlackKnight, BlackFerz, BlackWazir,
570 BlackKing, BlackWazir, BlackFerz, BlackKnight, BlackQueen }
573 ChessSquare XiangqiArray[2][BOARD_FILES] = {
574 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteFerz,
575 WhiteWazir, WhiteFerz, WhiteAlfil, WhiteKnight, WhiteRook },
576 { BlackRook, BlackKnight, BlackAlfil, BlackFerz,
577 BlackWazir, BlackFerz, BlackAlfil, BlackKnight, BlackRook }
580 ChessSquare CapablancaArray[2][BOARD_FILES] = {
581 { WhiteRook, WhiteKnight, WhiteAngel, WhiteBishop, WhiteQueen,
582 WhiteKing, WhiteBishop, WhiteMarshall, WhiteKnight, WhiteRook },
583 { BlackRook, BlackKnight, BlackAngel, BlackBishop, BlackQueen,
584 BlackKing, BlackBishop, BlackMarshall, BlackKnight, BlackRook }
587 ChessSquare GreatArray[2][BOARD_FILES] = {
588 { WhiteDragon, WhiteKnight, WhiteAlfil, WhiteGrasshopper, WhiteKing,
589 WhiteSilver, WhiteCardinal, WhiteAlfil, WhiteKnight, WhiteDragon },
590 { BlackDragon, BlackKnight, BlackAlfil, BlackGrasshopper, BlackKing,
591 BlackSilver, BlackCardinal, BlackAlfil, BlackKnight, BlackDragon },
594 ChessSquare JanusArray[2][BOARD_FILES] = {
595 { WhiteRook, WhiteAngel, WhiteKnight, WhiteBishop, WhiteKing,
596 WhiteQueen, WhiteBishop, WhiteKnight, WhiteAngel, WhiteRook },
597 { BlackRook, BlackAngel, BlackKnight, BlackBishop, BlackKing,
598 BlackQueen, BlackBishop, BlackKnight, BlackAngel, BlackRook }
602 ChessSquare GothicArray[2][BOARD_FILES] = {
603 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen, WhiteMarshall,
604 WhiteKing, WhiteAngel, WhiteBishop, WhiteKnight, WhiteRook },
605 { BlackRook, BlackKnight, BlackBishop, BlackQueen, BlackMarshall,
606 BlackKing, BlackAngel, BlackBishop, BlackKnight, BlackRook }
609 #define GothicArray CapablancaArray
613 ChessSquare FalconArray[2][BOARD_FILES] = {
614 { WhiteRook, WhiteKnight, WhiteBishop, WhiteLance, WhiteQueen,
615 WhiteKing, WhiteLance, WhiteBishop, WhiteKnight, WhiteRook },
616 { BlackRook, BlackKnight, BlackBishop, BlackLance, BlackQueen,
617 BlackKing, BlackLance, BlackBishop, BlackKnight, BlackRook }
620 #define FalconArray CapablancaArray
623 #else // !(BOARD_FILES>=10)
624 #define XiangqiPosition FIDEArray
625 #define CapablancaArray FIDEArray
626 #define GothicArray FIDEArray
627 #define GreatArray FIDEArray
628 #endif // !(BOARD_FILES>=10)
630 #if (BOARD_FILES>=12)
631 ChessSquare CourierArray[2][BOARD_FILES] = {
632 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteBishop, WhiteMan, WhiteKing,
633 WhiteFerz, WhiteWazir, WhiteBishop, WhiteAlfil, WhiteKnight, WhiteRook },
634 { BlackRook, BlackKnight, BlackAlfil, BlackBishop, BlackMan, BlackKing,
635 BlackFerz, BlackWazir, BlackBishop, BlackAlfil, BlackKnight, BlackRook }
637 #else // !(BOARD_FILES>=12)
638 #define CourierArray CapablancaArray
639 #endif // !(BOARD_FILES>=12)
642 Board initialPosition;
645 /* Convert str to a rating. Checks for special cases of "----",
647 "++++", etc. Also strips ()'s */
649 string_to_rating(str)
652 while(*str && !isdigit(*str)) ++str;
654 return 0; /* One of the special "no rating" cases */
662 /* Init programStats */
663 programStats.movelist[0] = 0;
664 programStats.depth = 0;
665 programStats.nr_moves = 0;
666 programStats.moves_left = 0;
667 programStats.nodes = 0;
668 programStats.time = -1; // [HGM] PGNtime: make invalid to recognize engine output
669 programStats.score = 0;
670 programStats.got_only_move = 0;
671 programStats.got_fail = 0;
672 programStats.line_is_book = 0;
677 { // [HGM] moved some code here from InitBackend1 that has to be done after both engines have contributed their settings
678 if (appData.firstPlaysBlack) {
679 first.twoMachinesColor = "black\n";
680 second.twoMachinesColor = "white\n";
682 first.twoMachinesColor = "white\n";
683 second.twoMachinesColor = "black\n";
686 first.other = &second;
687 second.other = &first;
690 if(appData.timeOddsMode) {
691 norm = appData.timeOdds[0];
692 if(norm > appData.timeOdds[1]) norm = appData.timeOdds[1];
694 first.timeOdds = appData.timeOdds[0]/norm;
695 second.timeOdds = appData.timeOdds[1]/norm;
698 if(programVersion) free(programVersion);
699 if (appData.noChessProgram) {
700 programVersion = (char*) malloc(5 + strlen(PACKAGE_STRING));
701 sprintf(programVersion, "%s", PACKAGE_STRING);
703 /* [HGM] tidy: use tidy name, in stead of full pathname (which was probably a bug due to / vs \ ) */
704 programVersion = (char*) malloc(8 + strlen(PACKAGE_STRING) + strlen(first.tidy));
705 sprintf(programVersion, "%s + %s", PACKAGE_STRING, first.tidy);
710 UnloadEngine(ChessProgramState *cps)
712 /* Kill off first chess program */
713 if (cps->isr != NULL)
714 RemoveInputSource(cps->isr);
717 if (cps->pr != NoProc) {
719 DoSleep( appData.delayBeforeQuit );
720 SendToProgram("quit\n", cps);
721 DoSleep( appData.delayAfterQuit );
722 DestroyChildProcess(cps->pr, cps->useSigterm);
725 if(appData.debugMode) fprintf(debugFP, "Unload %s\n", cps->which);
729 ClearOptions(ChessProgramState *cps)
732 cps->nrOptions = cps->comboCnt = 0;
733 for(i=0; i<MAX_OPTIONS; i++) {
734 cps->option[i].min = cps->option[i].max = cps->option[i].value = 0;
735 cps->option[i].textValue = 0;
739 char *engineNames[] = {
745 InitEngine(ChessProgramState *cps, int n)
746 { // [HGM] all engine initialiation put in a function that does one engine
750 cps->which = engineNames[n];
751 cps->maybeThinking = FALSE;
755 cps->sendDrawOffers = 1;
757 cps->program = appData.chessProgram[n];
758 cps->host = appData.host[n];
759 cps->dir = appData.directory[n];
760 cps->initString = appData.engInitString[n];
761 cps->computerString = appData.computerString[n];
762 cps->useSigint = TRUE;
763 cps->useSigterm = TRUE;
764 cps->reuse = appData.reuse[n];
765 cps->nps = appData.NPS[n]; // [HGM] nps: copy nodes per second
766 cps->useSetboard = FALSE;
768 cps->usePing = FALSE;
771 cps->usePlayother = FALSE;
772 cps->useColors = TRUE;
773 cps->useUsermove = FALSE;
774 cps->sendICS = FALSE;
775 cps->sendName = appData.icsActive;
776 cps->sdKludge = FALSE;
777 cps->stKludge = FALSE;
778 TidyProgramName(cps->program, cps->host, cps->tidy);
780 safeStrCpy(cps->variants, appData.variant, MSG_SIZ);
781 cps->analysisSupport = 2; /* detect */
782 cps->analyzing = FALSE;
783 cps->initDone = FALSE;
785 /* New features added by Tord: */
786 cps->useFEN960 = FALSE;
787 cps->useOOCastle = TRUE;
788 /* End of new features added by Tord. */
789 cps->fenOverride = appData.fenOverride[n];
791 /* [HGM] time odds: set factor for each machine */
792 cps->timeOdds = appData.timeOdds[n];
794 /* [HGM] secondary TC: how to handle sessions that do not fit in 'level'*/
795 cps->accumulateTC = appData.accumulateTC[n];
796 cps->maxNrOfSessions = 1;
801 cps->supportsNPS = UNKNOWN;
802 cps->memSize = FALSE;
803 cps->maxCores = FALSE;
804 cps->egtFormats[0] = NULLCHAR;
807 cps->optionSettings = appData.engOptions[n];
809 cps->scoreIsAbsolute = appData.scoreIsAbsolute[n]; /* [AS] */
810 cps->isUCI = appData.isUCI[n]; /* [AS] */
811 cps->hasOwnBookUCI = appData.hasOwnBookUCI[n]; /* [AS] */
813 if (appData.protocolVersion[n] > PROTOVER
814 || appData.protocolVersion[n] < 1)
819 len = snprintf(buf, MSG_SIZ, _("protocol version %d not supported"),
820 appData.protocolVersion[n]);
821 if( (len > MSG_SIZ) && appData.debugMode )
822 fprintf(debugFP, "InitBackEnd1: buffer truncated.\n");
824 DisplayFatalError(buf, 0, 2);
828 cps->protocolVersion = appData.protocolVersion[n];
831 InitEngineUCI( installDir, cps ); // [HGM] moved here from winboard.c, to make available in xboard
834 ChessProgramState *savCps;
840 if(WaitForEngine(savCps, LoadEngine)) return;
841 CommonEngineInit(); // recalculate time odds
842 if(gameInfo.variant != StringToVariant(appData.variant)) {
843 // we changed variant when loading the engine; this forces us to reset
844 Reset(TRUE, savCps != &first);
845 EditGameEvent(); // for consistency with other path, as Reset changes mode
847 InitChessProgram(savCps, FALSE);
848 SendToProgram("force\n", savCps);
849 DisplayMessage("", "");
850 if (startedFromSetupPosition) SendBoard(savCps, backwardMostMove);
851 for (i = backwardMostMove; i < forwardMostMove; i++) SendMoveToProgram(i, savCps);
857 ReplaceEngine(ChessProgramState *cps, int n)
861 appData.noChessProgram = FALSE;
862 appData.clockMode = TRUE;
864 if(n) return; // only startup first engine immediately; second can wait
865 savCps = cps; // parameter to LoadEngine passed as globals, to allow scheduled calling :-(
869 extern char *engineName, *engineDir, *engineChoice, *engineLine, *nickName, *params;
870 extern Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick;
872 static char resetOptions[] =
873 "-reuse -firstIsUCI false -firstHasOwnBookUCI true -firstTimeOdds 1 "
874 "-firstOptions \"\" -firstNPS -1 -fn \"\"";
877 Load(ChessProgramState *cps, int i)
879 char *p, *q, buf[MSG_SIZ], command[MSG_SIZ], buf2[MSG_SIZ];
880 if(engineLine[0]) { // an engine was selected from the combo box
881 snprintf(buf, MSG_SIZ, "-fcp %s", engineLine);
882 SwapEngines(i); // kludge to parse -f* / -first* like it is -s* / -second*
883 ParseArgsFromString(resetOptions); appData.fenOverride[0] = NULL;
884 ParseArgsFromString(buf);
886 ReplaceEngine(cps, i);
890 while(q = strchr(p, SLASH)) p = q+1;
891 if(*p== NULLCHAR) { DisplayError(_("You did not specify the engine executable"), 0); return; }
892 if(engineDir[0] != NULLCHAR)
893 appData.directory[i] = engineDir;
894 else if(p != engineName) { // derive directory from engine path, when not given
896 appData.directory[i] = strdup(engineName);
898 } else appData.directory[i] = ".";
899 if(strchr(p, ' ') && !strchr(p, '"')) snprintf(buf2, MSG_SIZ, "\"%s\"", p), p = buf2; // quote if it contains spaces
901 snprintf(command, MSG_SIZ, "%s %s", p, params);
904 appData.chessProgram[i] = strdup(p);
905 appData.isUCI[i] = isUCI;
906 appData.protocolVersion[i] = v1 ? 1 : PROTOVER;
907 appData.hasOwnBookUCI[i] = hasBook;
908 if(!nickName[0]) useNick = FALSE;
909 if(useNick) ASSIGN(appData.pgnName[i], nickName);
913 q = firstChessProgramNames;
914 if(nickName[0]) snprintf(buf, MSG_SIZ, "\"%s\" -fcp ", nickName); else buf[0] = NULLCHAR;
915 quote = strchr(p, '"') ? '\'' : '"'; // use single quotes around engine command if it contains double quotes
916 snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), "%c%s%c -fd \"%s\"%s%s%s%s%s%s%s%s\n",
917 quote, p, quote, appData.directory[i],
918 useNick ? " -fn \"" : "",
919 useNick ? nickName : "",
921 v1 ? " -firstProtocolVersion 1" : "",
922 hasBook ? "" : " -fNoOwnBookUCI",
923 isUCI ? (isUCI == TRUE ? " -fUCI" : gameInfo.variant == VariantShogi ? " -fUSI" : " -fUCCI") : "",
924 storeVariant ? " -variant " : "",
925 storeVariant ? VariantName(gameInfo.variant) : "");
926 firstChessProgramNames = malloc(len = strlen(q) + strlen(buf) + 1);
927 snprintf(firstChessProgramNames, len, "%s%s", q, buf);
930 ReplaceEngine(cps, i);
936 int matched, min, sec;
938 * Parse timeControl resource
940 if (!ParseTimeControl(appData.timeControl, appData.timeIncrement,
941 appData.movesPerSession)) {
943 snprintf(buf, sizeof(buf), _("bad timeControl option %s"), appData.timeControl);
944 DisplayFatalError(buf, 0, 2);
948 * Parse searchTime resource
950 if (*appData.searchTime != NULLCHAR) {
951 matched = sscanf(appData.searchTime, "%d:%d", &min, &sec);
953 searchTime = min * 60;
954 } else if (matched == 2) {
955 searchTime = min * 60 + sec;
958 snprintf(buf, sizeof(buf), _("bad searchTime option %s"), appData.searchTime);
959 DisplayFatalError(buf, 0, 2);
968 ShowThinkingEvent(); // [HGM] thinking: make sure post/nopost state is set according to options
969 startVariant = StringToVariant(appData.variant); // [HGM] nicks: remember original variant
971 GetTimeMark(&programStartTime);
972 srandom((programStartTime.ms + 1000*programStartTime.sec)*0x1001001); // [HGM] book: makes sure random is unpredictabe to msec level
973 pauseStart = programStartTime; pauseStart.sec -= 100; // [HGM] matchpause: fake a pause that has long since ended
976 programStats.ok_to_send = 1;
977 programStats.seen_stat = 0;
980 * Initialize game list
986 * Internet chess server status
988 if (appData.icsActive) {
989 appData.matchMode = FALSE;
990 appData.matchGames = 0;
992 appData.noChessProgram = !appData.zippyPlay;
994 appData.zippyPlay = FALSE;
995 appData.zippyTalk = FALSE;
996 appData.noChessProgram = TRUE;
998 if (*appData.icsHelper != NULLCHAR) {
999 appData.useTelnet = TRUE;
1000 appData.telnetProgram = appData.icsHelper;
1003 appData.zippyTalk = appData.zippyPlay = FALSE;
1006 /* [AS] Initialize pv info list [HGM] and game state */
1010 for( i=0; i<=framePtr; i++ ) {
1011 pvInfoList[i].depth = -1;
1012 boards[i][EP_STATUS] = EP_NONE;
1013 for( j=0; j<BOARD_FILES-2; j++ ) boards[i][CASTLING][j] = NoRights;
1019 /* [AS] Adjudication threshold */
1020 adjudicateLossThreshold = appData.adjudicateLossThreshold;
1022 InitEngine(&first, 0);
1023 InitEngine(&second, 1);
1026 pairing.which = "pairing"; // pairing engine
1027 pairing.pr = NoProc;
1029 pairing.program = appData.pairingEngine;
1030 pairing.host = "localhost";
1033 if (appData.icsActive) {
1034 appData.clockMode = TRUE; /* changes dynamically in ICS mode */
1035 } else if (appData.noChessProgram) { // [HGM] st: searchTime mode now also is clockMode
1036 appData.clockMode = FALSE;
1037 first.sendTime = second.sendTime = 0;
1041 /* Override some settings from environment variables, for backward
1042 compatibility. Unfortunately it's not feasible to have the env
1043 vars just set defaults, at least in xboard. Ugh.
1045 if (appData.icsActive && (appData.zippyPlay || appData.zippyTalk)) {
1050 if (!appData.icsActive) {
1054 /* Check for variants that are supported only in ICS mode,
1055 or not at all. Some that are accepted here nevertheless
1056 have bugs; see comments below.
1058 VariantClass variant = StringToVariant(appData.variant);
1060 case VariantBughouse: /* need four players and two boards */
1061 case VariantKriegspiel: /* need to hide pieces and move details */
1062 /* case VariantFischeRandom: (Fabien: moved below) */
1063 len = snprintf(buf,MSG_SIZ, _("Variant %s supported only in ICS mode"), appData.variant);
1064 if( (len > MSG_SIZ) && appData.debugMode )
1065 fprintf(debugFP, "InitBackEnd1: buffer truncated.\n");
1067 DisplayFatalError(buf, 0, 2);
1070 case VariantUnknown:
1071 case VariantLoadable:
1081 len = snprintf(buf, MSG_SIZ, _("Unknown variant name %s"), appData.variant);
1082 if( (len > MSG_SIZ) && appData.debugMode )
1083 fprintf(debugFP, "InitBackEnd1: buffer truncated.\n");
1085 DisplayFatalError(buf, 0, 2);
1088 case VariantXiangqi: /* [HGM] repetition rules not implemented */
1089 case VariantFairy: /* [HGM] TestLegality definitely off! */
1090 case VariantGothic: /* [HGM] should work */
1091 case VariantCapablanca: /* [HGM] should work */
1092 case VariantCourier: /* [HGM] initial forced moves not implemented */
1093 case VariantShogi: /* [HGM] could still mate with pawn drop */
1094 case VariantKnightmate: /* [HGM] should work */
1095 case VariantCylinder: /* [HGM] untested */
1096 case VariantFalcon: /* [HGM] untested */
1097 case VariantCrazyhouse: /* holdings not shown, ([HGM] fixed that!)
1098 offboard interposition not understood */
1099 case VariantNormal: /* definitely works! */
1100 case VariantWildCastle: /* pieces not automatically shuffled */
1101 case VariantNoCastle: /* pieces not automatically shuffled */
1102 case VariantFischeRandom: /* [HGM] works and shuffles pieces */
1103 case VariantLosers: /* should work except for win condition,
1104 and doesn't know captures are mandatory */
1105 case VariantSuicide: /* should work except for win condition,
1106 and doesn't know captures are mandatory */
1107 case VariantGiveaway: /* should work except for win condition,
1108 and doesn't know captures are mandatory */
1109 case VariantTwoKings: /* should work */
1110 case VariantAtomic: /* should work except for win condition */
1111 case Variant3Check: /* should work except for win condition */
1112 case VariantShatranj: /* should work except for all win conditions */
1113 case VariantMakruk: /* should work except for daw countdown */
1114 case VariantBerolina: /* might work if TestLegality is off */
1115 case VariantCapaRandom: /* should work */
1116 case VariantJanus: /* should work */
1117 case VariantSuper: /* experimental */
1118 case VariantGreat: /* experimental, requires legality testing to be off */
1119 case VariantSChess: /* S-Chess, should work */
1120 case VariantSpartan: /* should work */
1127 int NextIntegerFromString( char ** str, long * value )
1132 while( *s == ' ' || *s == '\t' ) {
1138 if( *s >= '0' && *s <= '9' ) {
1139 while( *s >= '0' && *s <= '9' ) {
1140 *value = *value * 10 + (*s - '0');
1152 int NextTimeControlFromString( char ** str, long * value )
1155 int result = NextIntegerFromString( str, &temp );
1158 *value = temp * 60; /* Minutes */
1159 if( **str == ':' ) {
1161 result = NextIntegerFromString( str, &temp );
1162 *value += temp; /* Seconds */
1169 int NextSessionFromString( char ** str, int *moves, long * tc, long *inc, int *incType)
1170 { /* [HGM] routine added to read '+moves/time' for secondary time control. */
1171 int result = -1, type = 0; long temp, temp2;
1173 if(**str != ':') return -1; // old params remain in force!
1175 if(**str == '*') type = *(*str)++, temp = 0; // sandclock TC
1176 if( NextIntegerFromString( str, &temp ) ) return -1;
1177 if(type) { *moves = 0; *tc = temp * 500; *inc = temp * 1000; *incType = '*'; return 0; }
1180 /* time only: incremental or sudden-death time control */
1181 if(**str == '+') { /* increment follows; read it */
1183 if(**str == '!') type = *(*str)++; // Bronstein TC
1184 if(result = NextIntegerFromString( str, &temp2)) return -1;
1185 *inc = temp2 * 1000;
1186 if(**str == '.') { // read fraction of increment
1187 char *start = ++(*str);
1188 if(result = NextIntegerFromString( str, &temp2)) return -1;
1190 while(start++ < *str) temp2 /= 10;
1194 *moves = 0; *tc = temp * 1000; *incType = type;
1198 (*str)++; /* classical time control */
1199 result = NextIntegerFromString( str, &temp2); // NOTE: already converted to seconds by ParseTimeControl()
1210 int GetTimeQuota(int movenr, int lastUsed, char *tcString)
1211 { /* [HGM] get time to add from the multi-session time-control string */
1212 int incType, moves=1; /* kludge to force reading of first session */
1213 long time, increment;
1216 if(!*s) return 0; // empty TC string means we ran out of the last sudden-death version
1217 if(appData.debugMode) fprintf(debugFP, "TC string = '%s'\n", tcString);
1219 if(moves) NextSessionFromString(&s, &moves, &time, &increment, &incType);
1220 nextSession = s; suddenDeath = moves == 0 && increment == 0;
1221 if(appData.debugMode) fprintf(debugFP, "mps=%d tc=%d inc=%d\n", moves, (int) time, (int) increment);
1222 if(movenr == -1) return time; /* last move before new session */
1223 if(incType == '*') increment = 0; else // for sandclock, time is added while not thinking
1224 if(incType == '!' && lastUsed < increment) increment = lastUsed;
1225 if(!moves) return increment; /* current session is incremental */
1226 if(movenr >= 0) movenr -= moves; /* we already finished this session */
1227 } while(movenr >= -1); /* try again for next session */
1229 return 0; // no new time quota on this move
1233 ParseTimeControl(tc, ti, mps)
1240 char buf[MSG_SIZ], buf2[MSG_SIZ], *mytc = tc;
1243 if(ti >= 0 && !strchr(tc, '+') && !strchr(tc, '/') ) mps = 0;
1244 if(!strchr(tc, '+') && !strchr(tc, '/') && sscanf(tc, "%d:%d", &min, &sec) >= 1)
1245 sprintf(mytc=buf2, "%d", 60*min+sec); // convert 'classical' min:sec tc string to seconds
1249 snprintf(buf, MSG_SIZ, ":%d/%s+%g", mps, mytc, ti);
1251 snprintf(buf, MSG_SIZ, ":%s+%g", mytc, ti);
1254 snprintf(buf, MSG_SIZ, ":%d/%s", mps, mytc);
1256 snprintf(buf, MSG_SIZ, ":%s", mytc);
1258 fullTimeControlString = StrSave(buf); // this should now be in PGN format
1260 if( NextTimeControlFromString( &tc, &tc1 ) != 0 ) {
1265 /* Parse second time control */
1268 if( NextTimeControlFromString( &tc, &tc2 ) != 0 ) {
1276 timeControl_2 = tc2 * 1000;
1286 timeControl = tc1 * 1000;
1289 timeIncrement = ti * 1000; /* convert to ms */
1290 movesPerSession = 0;
1293 movesPerSession = mps;
1301 if (appData.debugMode) {
1302 fprintf(debugFP, "%s\n", programVersion);
1305 set_cont_sequence(appData.wrapContSeq);
1306 if (appData.matchGames > 0) {
1307 appData.matchMode = TRUE;
1308 } else if (appData.matchMode) {
1309 appData.matchGames = 1;
1311 if(appData.matchMode && appData.sameColorGames > 0) /* [HGM] alternate: overrule matchGames */
1312 appData.matchGames = appData.sameColorGames;
1313 if(appData.rewindIndex > 1) { /* [HGM] autoinc: rewind implies auto-increment and overrules given index */
1314 if(appData.loadPositionIndex >= 0) appData.loadPositionIndex = -1;
1315 if(appData.loadGameIndex >= 0) appData.loadGameIndex = -1;
1318 if (appData.noChessProgram || first.protocolVersion == 1) {
1321 /* kludge: allow timeout for initial "feature" commands */
1323 DisplayMessage("", _("Starting chess program"));
1324 ScheduleDelayedEvent(InitBackEnd3, FEATURE_TIMEOUT);
1329 CalculateIndex(int index, int gameNr)
1330 { // [HGM] autoinc: absolute way to determine load index from game number (taking auto-inc and rewind into account)
1332 if(index > 0) return index; // fixed nmber
1333 if(index == 0) return 1;
1334 res = (index == -1 ? gameNr : (gameNr-1)/2 + 1); // autoinc
1335 if(appData.rewindIndex > 0) res = (res-1) % appData.rewindIndex + 1; // rewind
1340 LoadGameOrPosition(int gameNr)
1341 { // [HGM] taken out of MatchEvent and NextMatchGame (to combine it)
1342 if (*appData.loadGameFile != NULLCHAR) {
1343 if (!LoadGameFromFile(appData.loadGameFile,
1344 CalculateIndex(appData.loadGameIndex, gameNr),
1345 appData.loadGameFile, FALSE)) {
1346 DisplayFatalError(_("Bad game file"), 0, 1);
1349 } else if (*appData.loadPositionFile != NULLCHAR) {
1350 if (!LoadPositionFromFile(appData.loadPositionFile,
1351 CalculateIndex(appData.loadPositionIndex, gameNr),
1352 appData.loadPositionFile)) {
1353 DisplayFatalError(_("Bad position file"), 0, 1);
1361 ReserveGame(int gameNr, char resChar)
1363 FILE *tf = fopen(appData.tourneyFile, "r+");
1364 char *p, *q, c, buf[MSG_SIZ];
1365 if(tf == NULL) { nextGame = appData.matchGames + 1; return; } // kludge to terminate match
1366 safeStrCpy(buf, lastMsg, MSG_SIZ);
1367 DisplayMessage(_("Pick new game"), "");
1368 flock(fileno(tf), LOCK_EX); // lock the tourney file while we are messing with it
1369 ParseArgsFromFile(tf);
1370 p = q = appData.results;
1371 if(appData.debugMode) {
1372 char *r = appData.participants;
1373 fprintf(debugFP, "results = '%s'\n", p);
1374 while(*r) fprintf(debugFP, *r >= ' ' ? "%c" : "\\%03o", *r), r++;
1375 fprintf(debugFP, "\n");
1377 while(*q && *q != ' ') q++; // get first un-played game (could be beyond end!)
1379 q = malloc(strlen(p) + 2); // could be arbitrary long, but allow to extend by one!
1380 safeStrCpy(q, p, strlen(p) + 2);
1381 if(gameNr >= 0) q[gameNr] = resChar; // replace '*' with result
1382 if(appData.debugMode) fprintf(debugFP, "pick next game from '%s': %d\n", q, nextGame);
1383 if(nextGame <= appData.matchGames && resChar != ' ' && !abortMatch) { // reserve next game if tourney not yet done
1384 if(q[nextGame] == NULLCHAR) q[nextGame+1] = NULLCHAR; // append one char
1387 fseek(tf, -(strlen(p)+4), SEEK_END);
1389 if(c != '"') // depending on DOS or Unix line endings we can be one off
1390 fseek(tf, -(strlen(p)+2), SEEK_END);
1391 else fseek(tf, -(strlen(p)+3), SEEK_END);
1392 fprintf(tf, "%s\"\n", q); fclose(tf); // update, and flush by closing
1393 DisplayMessage(buf, "");
1394 free(p); appData.results = q;
1395 if(nextGame <= appData.matchGames && resChar != ' ' && !abortMatch &&
1396 (gameNr < 0 || nextGame / appData.defaultMatchGames != gameNr / appData.defaultMatchGames)) {
1397 UnloadEngine(&first); // next game belongs to other pairing;
1398 UnloadEngine(&second); // already unload the engines, so TwoMachinesEvent will load new ones.
1403 MatchEvent(int mode)
1404 { // [HGM] moved out of InitBackend3, to make it callable when match starts through menu
1406 if(matchMode) { // already in match mode: switch it off
1408 if(!appData.tourneyFile[0]) appData.matchGames = matchGame; // kludge to let match terminate after next game.
1411 // if(gameMode != BeginningOfGame) {
1412 // DisplayError(_("You can only start a match from the initial position."), 0);
1416 if(mode == 2) appData.matchGames = appData.defaultMatchGames;
1417 /* Set up machine vs. machine match */
1419 NextTourneyGame(-1, &dummy); // sets appData.matchGames if this is tourney, to make sure ReserveGame knows it
1420 if(appData.tourneyFile[0]) {
1422 if(nextGame > appData.matchGames) {
1424 if(strchr(appData.results, '*') == NULL) {
1426 appData.tourneyCycles++;
1427 if(f = WriteTourneyFile(appData.results)) { // make a tourney file with increased number of cycles
1429 NextTourneyGame(-1, &dummy);
1431 if(nextGame <= appData.matchGames) {
1432 DisplayNote(_("You restarted an already completed tourney\nOne more cycle will now be added to it\nGames commence in 10 sec"));
1434 ScheduleDelayedEvent(NextMatchGame, 10000);
1439 snprintf(buf, MSG_SIZ, _("All games in tourney '%s' are already played or playing"), appData.tourneyFile);
1440 DisplayError(buf, 0);
1441 appData.tourneyFile[0] = 0;
1445 if (appData.noChessProgram) { // [HGM] in tourney engines are loaded automatically
1446 DisplayFatalError(_("Can't have a match with no chess programs"),
1451 matchGame = roundNr = 1;
1452 first.matchWins = second.matchWins = 0; // [HGM] match: needed in later matches
\r
1457 InitBackEnd3 P((void))
1459 GameMode initialMode;
1463 InitChessProgram(&first, startedFromSetupPosition);
1465 if(!appData.noChessProgram) { /* [HGM] tidy: redo program version to use name from myname feature */
1466 free(programVersion);
1467 programVersion = (char*) malloc(8 + strlen(PACKAGE_STRING) + strlen(first.tidy));
1468 sprintf(programVersion, "%s + %s", PACKAGE_STRING, first.tidy);
1471 if (appData.icsActive) {
1473 /* [DM] Make a console window if needed [HGM] merged ifs */
1479 if (*appData.icsCommPort != NULLCHAR)
1480 len = snprintf(buf, MSG_SIZ, _("Could not open comm port %s"),
1481 appData.icsCommPort);
1483 len = snprintf(buf, MSG_SIZ, _("Could not connect to host %s, port %s"),
1484 appData.icsHost, appData.icsPort);
1486 if( (len > MSG_SIZ) && appData.debugMode )
1487 fprintf(debugFP, "InitBackEnd3: buffer truncated.\n");
1489 DisplayFatalError(buf, err, 1);
1494 AddInputSource(icsPR, FALSE, read_from_ics, &telnetISR);
1496 AddInputSource(NoProc, FALSE, read_from_player, &fromUserISR);
1497 if(appData.keepAlive) // [HGM] alive: schedule sending of dummy 'date' command
1498 ScheduleDelayedEvent(KeepAlive, appData.keepAlive*60*1000);
1499 } else if (appData.noChessProgram) {
1505 if (*appData.cmailGameName != NULLCHAR) {
1507 OpenLoopback(&cmailPR);
1509 AddInputSource(cmailPR, FALSE, CmailSigHandlerCallBack, &cmailISR);
1513 DisplayMessage("", "");
1514 if (StrCaseCmp(appData.initialMode, "") == 0) {
1515 initialMode = BeginningOfGame;
1516 if(!appData.icsActive && appData.noChessProgram) { // [HGM] could be fall-back
1517 gameMode = MachinePlaysBlack; // "Machine Black" might have been implicitly highlighted
1518 ModeHighlight(); // make sure XBoard knows it is highlighted, so it will un-highlight it
1519 gameMode = BeginningOfGame; // in case BeginningOfGame now means "Edit Position"
1522 } else if (StrCaseCmp(appData.initialMode, "TwoMachines") == 0) {
1523 initialMode = TwoMachinesPlay;
1524 } else if (StrCaseCmp(appData.initialMode, "AnalyzeFile") == 0) {
1525 initialMode = AnalyzeFile;
1526 } else if (StrCaseCmp(appData.initialMode, "Analysis") == 0) {
1527 initialMode = AnalyzeMode;
1528 } else if (StrCaseCmp(appData.initialMode, "MachineWhite") == 0) {
1529 initialMode = MachinePlaysWhite;
1530 } else if (StrCaseCmp(appData.initialMode, "MachineBlack") == 0) {
1531 initialMode = MachinePlaysBlack;
1532 } else if (StrCaseCmp(appData.initialMode, "EditGame") == 0) {
1533 initialMode = EditGame;
1534 } else if (StrCaseCmp(appData.initialMode, "EditPosition") == 0) {
1535 initialMode = EditPosition;
1536 } else if (StrCaseCmp(appData.initialMode, "Training") == 0) {
1537 initialMode = Training;
1539 len = snprintf(buf, MSG_SIZ, _("Unknown initialMode %s"), appData.initialMode);
1540 if( (len > MSG_SIZ) && appData.debugMode )
1541 fprintf(debugFP, "InitBackEnd3: buffer truncated.\n");
1543 DisplayFatalError(buf, 0, 2);
1547 if (appData.matchMode) {
1548 if(appData.tourneyFile[0]) { // start tourney from command line
1550 if(f = fopen(appData.tourneyFile, "r")) {
1551 ParseArgsFromFile(f); // make sure tourney parmeters re known
1553 appData.clockMode = TRUE;
1555 } else appData.tourneyFile[0] = NULLCHAR; // for now ignore bad tourney file
1558 } else if (*appData.cmailGameName != NULLCHAR) {
1559 /* Set up cmail mode */
1560 ReloadCmailMsgEvent(TRUE);
1562 /* Set up other modes */
1563 if (initialMode == AnalyzeFile) {
1564 if (*appData.loadGameFile == NULLCHAR) {
1565 DisplayFatalError(_("AnalyzeFile mode requires a game file"), 0, 1);
1569 if (*appData.loadGameFile != NULLCHAR) {
1570 (void) LoadGameFromFile(appData.loadGameFile,
1571 appData.loadGameIndex,
1572 appData.loadGameFile, TRUE);
1573 } else if (*appData.loadPositionFile != NULLCHAR) {
1574 (void) LoadPositionFromFile(appData.loadPositionFile,
1575 appData.loadPositionIndex,
1576 appData.loadPositionFile);
1577 /* [HGM] try to make self-starting even after FEN load */
1578 /* to allow automatic setup of fairy variants with wtm */
1579 if(initialMode == BeginningOfGame && !blackPlaysFirst) {
1580 gameMode = BeginningOfGame;
1581 setboardSpoiledMachineBlack = 1;
1583 /* [HGM] loadPos: make that every new game uses the setup */
1584 /* from file as long as we do not switch variant */
1585 if(!blackPlaysFirst) {
1586 startedFromPositionFile = TRUE;
1587 CopyBoard(filePosition, boards[0]);
1590 if (initialMode == AnalyzeMode) {
1591 if (appData.noChessProgram) {
1592 DisplayFatalError(_("Analysis mode requires a chess engine"), 0, 2);
1595 if (appData.icsActive) {
1596 DisplayFatalError(_("Analysis mode does not work with ICS mode"),0,2);
1600 } else if (initialMode == AnalyzeFile) {
1601 appData.showThinking = TRUE; // [HGM] thinking: moved out of ShowThinkingEvent
1602 ShowThinkingEvent();
1604 AnalysisPeriodicEvent(1);
1605 } else if (initialMode == MachinePlaysWhite) {
1606 if (appData.noChessProgram) {
1607 DisplayFatalError(_("MachineWhite mode requires a chess engine"),
1611 if (appData.icsActive) {
1612 DisplayFatalError(_("MachineWhite mode does not work with ICS mode"),
1616 MachineWhiteEvent();
1617 } else if (initialMode == MachinePlaysBlack) {
1618 if (appData.noChessProgram) {
1619 DisplayFatalError(_("MachineBlack mode requires a chess engine"),
1623 if (appData.icsActive) {
1624 DisplayFatalError(_("MachineBlack mode does not work with ICS mode"),
1628 MachineBlackEvent();
1629 } else if (initialMode == TwoMachinesPlay) {
1630 if (appData.noChessProgram) {
1631 DisplayFatalError(_("TwoMachines mode requires a chess engine"),
1635 if (appData.icsActive) {
1636 DisplayFatalError(_("TwoMachines mode does not work with ICS mode"),
1641 } else if (initialMode == EditGame) {
1643 } else if (initialMode == EditPosition) {
1644 EditPositionEvent();
1645 } else if (initialMode == Training) {
1646 if (*appData.loadGameFile == NULLCHAR) {
1647 DisplayFatalError(_("Training mode requires a game file"), 0, 2);
1656 * Establish will establish a contact to a remote host.port.
1657 * Sets icsPR to a ProcRef for a process (or pseudo-process)
1658 * used to talk to the host.
1659 * Returns 0 if okay, error code if not.
1666 if (*appData.icsCommPort != NULLCHAR) {
1667 /* Talk to the host through a serial comm port */
1668 return OpenCommPort(appData.icsCommPort, &icsPR);
1670 } else if (*appData.gateway != NULLCHAR) {
1671 if (*appData.remoteShell == NULLCHAR) {
1672 /* Use the rcmd protocol to run telnet program on a gateway host */
1673 snprintf(buf, sizeof(buf), "%s %s %s",
1674 appData.telnetProgram, appData.icsHost, appData.icsPort);
1675 return OpenRcmd(appData.gateway, appData.remoteUser, buf, &icsPR);
1678 /* Use the rsh program to run telnet program on a gateway host */
1679 if (*appData.remoteUser == NULLCHAR) {
1680 snprintf(buf, sizeof(buf), "%s %s %s %s %s", appData.remoteShell,
1681 appData.gateway, appData.telnetProgram,
1682 appData.icsHost, appData.icsPort);
1684 snprintf(buf, sizeof(buf), "%s %s -l %s %s %s %s",
1685 appData.remoteShell, appData.gateway,
1686 appData.remoteUser, appData.telnetProgram,
1687 appData.icsHost, appData.icsPort);
1689 return StartChildProcess(buf, "", &icsPR);
1692 } else if (appData.useTelnet) {
1693 return OpenTelnet(appData.icsHost, appData.icsPort, &icsPR);
1696 /* TCP socket interface differs somewhat between
1697 Unix and NT; handle details in the front end.
1699 return OpenTCP(appData.icsHost, appData.icsPort, &icsPR);
1703 void EscapeExpand(char *p, char *q)
1704 { // [HGM] initstring: routine to shape up string arguments
1705 while(*p++ = *q++) if(p[-1] == '\\')
1707 case 'n': p[-1] = '\n'; break;
1708 case 'r': p[-1] = '\r'; break;
1709 case 't': p[-1] = '\t'; break;
1710 case '\\': p[-1] = '\\'; break;
1711 case 0: *p = 0; return;
1712 default: p[-1] = q[-1]; break;
1717 show_bytes(fp, buf, count)
1723 if (*buf < 040 || *(unsigned char *) buf > 0177) {
1724 fprintf(fp, "\\%03o", *buf & 0xff);
1733 /* Returns an errno value */
1735 OutputMaybeTelnet(pr, message, count, outError)
1741 char buf[8192], *p, *q, *buflim;
1742 int left, newcount, outcount;
1744 if (*appData.icsCommPort != NULLCHAR || appData.useTelnet ||
1745 *appData.gateway != NULLCHAR) {
1746 if (appData.debugMode) {
1747 fprintf(debugFP, ">ICS: ");
1748 show_bytes(debugFP, message, count);
1749 fprintf(debugFP, "\n");
1751 return OutputToProcess(pr, message, count, outError);
1754 buflim = &buf[sizeof(buf)-1]; /* allow 1 byte for expanding last char */
1761 if (appData.debugMode) {
1762 fprintf(debugFP, ">ICS: ");
1763 show_bytes(debugFP, buf, newcount);
1764 fprintf(debugFP, "\n");
1766 outcount = OutputToProcess(pr, buf, newcount, outError);
1767 if (outcount < newcount) return -1; /* to be sure */
1774 } else if (((unsigned char) *p) == TN_IAC) {
1775 *q++ = (char) TN_IAC;
1782 if (appData.debugMode) {
1783 fprintf(debugFP, ">ICS: ");
1784 show_bytes(debugFP, buf, newcount);
1785 fprintf(debugFP, "\n");
1787 outcount = OutputToProcess(pr, buf, newcount, outError);
1788 if (outcount < newcount) return -1; /* to be sure */
1793 read_from_player(isr, closure, message, count, error)
1800 int outError, outCount;
1801 static int gotEof = 0;
1803 /* Pass data read from player on to ICS */
1806 outCount = OutputMaybeTelnet(icsPR, message, count, &outError);
1807 if (outCount < count) {
1808 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1810 } else if (count < 0) {
1811 RemoveInputSource(isr);
1812 DisplayFatalError(_("Error reading from keyboard"), error, 1);
1813 } else if (gotEof++ > 0) {
1814 RemoveInputSource(isr);
1815 DisplayFatalError(_("Got end of file from keyboard"), 0, 0);
1821 { // [HGM] alive: periodically send dummy (date) command to ICS to prevent time-out
1822 if(!connectionAlive) DisplayFatalError("No response from ICS", 0, 1);
1823 connectionAlive = FALSE; // only sticks if no response to 'date' command.
1824 SendToICS("date\n");
1825 if(appData.keepAlive) ScheduleDelayedEvent(KeepAlive, appData.keepAlive*60*1000);
1828 /* added routine for printf style output to ics */
1829 void ics_printf(char *format, ...)
1831 char buffer[MSG_SIZ];
1834 va_start(args, format);
1835 vsnprintf(buffer, sizeof(buffer), format, args);
1836 buffer[sizeof(buffer)-1] = '\0';
1845 int count, outCount, outError;
1847 if (icsPR == NULL) return;
1850 outCount = OutputMaybeTelnet(icsPR, s, count, &outError);
1851 if (outCount < count) {
1852 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1856 /* This is used for sending logon scripts to the ICS. Sending
1857 without a delay causes problems when using timestamp on ICC
1858 (at least on my machine). */
1860 SendToICSDelayed(s,msdelay)
1864 int count, outCount, outError;
1866 if (icsPR == NULL) return;
1869 if (appData.debugMode) {
1870 fprintf(debugFP, ">ICS: ");
1871 show_bytes(debugFP, s, count);
1872 fprintf(debugFP, "\n");
1874 outCount = OutputToProcessDelayed(icsPR, s, count, &outError,
1876 if (outCount < count) {
1877 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1882 /* Remove all highlighting escape sequences in s
1883 Also deletes any suffix starting with '('
1886 StripHighlightAndTitle(s)
1889 static char retbuf[MSG_SIZ];
1892 while (*s != NULLCHAR) {
1893 while (*s == '\033') {
1894 while (*s != NULLCHAR && !isalpha(*s)) s++;
1895 if (*s != NULLCHAR) s++;
1897 while (*s != NULLCHAR && *s != '\033') {
1898 if (*s == '(' || *s == '[') {
1909 /* Remove all highlighting escape sequences in s */
1914 static char retbuf[MSG_SIZ];
1917 while (*s != NULLCHAR) {
1918 while (*s == '\033') {
1919 while (*s != NULLCHAR && !isalpha(*s)) s++;
1920 if (*s != NULLCHAR) s++;
1922 while (*s != NULLCHAR && *s != '\033') {
1930 char *variantNames[] = VARIANT_NAMES;
1935 return variantNames[v];
1939 /* Identify a variant from the strings the chess servers use or the
1940 PGN Variant tag names we use. */
1947 VariantClass v = VariantNormal;
1948 int i, found = FALSE;
1954 /* [HGM] skip over optional board-size prefixes */
1955 if( sscanf(e, "%dx%d_", &i, &i) == 2 ||
1956 sscanf(e, "%dx%d+%d_", &i, &i, &i) == 3 ) {
1957 while( *e++ != '_');
1960 if(StrCaseStr(e, "misc/")) { // [HGM] on FICS, misc/shogi is not shogi
1964 for (i=0; i<sizeof(variantNames)/sizeof(char*); i++) {
1965 if (StrCaseStr(e, variantNames[i])) {
1966 v = (VariantClass) i;
1973 if ((StrCaseStr(e, "fischer") && StrCaseStr(e, "random"))
1974 || StrCaseStr(e, "wild/fr")
1975 || StrCaseStr(e, "frc") || StrCaseStr(e, "960")) {
1976 v = VariantFischeRandom;
1977 } else if ((i = 4, p = StrCaseStr(e, "wild")) ||
1978 (i = 1, p = StrCaseStr(e, "w"))) {
1980 while (*p && (isspace(*p) || *p == '(' || *p == '/')) p++;
1987 case 0: /* FICS only, actually */
1989 /* Castling legal even if K starts on d-file */
1990 v = VariantWildCastle;
1995 /* Castling illegal even if K & R happen to start in
1996 normal positions. */
1997 v = VariantNoCastle;
2010 /* Castling legal iff K & R start in normal positions */
2016 /* Special wilds for position setup; unclear what to do here */
2017 v = VariantLoadable;
2020 /* Bizarre ICC game */
2021 v = VariantTwoKings;
2024 v = VariantKriegspiel;
2030 v = VariantFischeRandom;
2033 v = VariantCrazyhouse;
2036 v = VariantBughouse;
2042 /* Not quite the same as FICS suicide! */
2043 v = VariantGiveaway;
2049 v = VariantShatranj;
2052 /* Temporary names for future ICC types. The name *will* change in
2053 the next xboard/WinBoard release after ICC defines it. */
2091 v = VariantCapablanca;
2094 v = VariantKnightmate;
2100 v = VariantCylinder;
2106 v = VariantCapaRandom;
2109 v = VariantBerolina;
2121 /* Found "wild" or "w" in the string but no number;
2122 must assume it's normal chess. */
2126 len = snprintf(buf, MSG_SIZ, _("Unknown wild type %d"), wnum);
2127 if( (len > MSG_SIZ) && appData.debugMode )
2128 fprintf(debugFP, "StringToVariant: buffer truncated.\n");
2130 DisplayError(buf, 0);
2136 if (appData.debugMode) {
2137 fprintf(debugFP, _("recognized '%s' (%d) as variant %s\n"),
2138 e, wnum, VariantName(v));
2143 static int leftover_start = 0, leftover_len = 0;
2144 char star_match[STAR_MATCH_N][MSG_SIZ];
2146 /* Test whether pattern is present at &buf[*index]; if so, return TRUE,
2147 advance *index beyond it, and set leftover_start to the new value of
2148 *index; else return FALSE. If pattern contains the character '*', it
2149 matches any sequence of characters not containing '\r', '\n', or the
2150 character following the '*' (if any), and the matched sequence(s) are
2151 copied into star_match.
2154 looking_at(buf, index, pattern)
2159 char *bufp = &buf[*index], *patternp = pattern;
2161 char *matchp = star_match[0];
2164 if (*patternp == NULLCHAR) {
2165 *index = leftover_start = bufp - buf;
2169 if (*bufp == NULLCHAR) return FALSE;
2170 if (*patternp == '*') {
2171 if (*bufp == *(patternp + 1)) {
2173 matchp = star_match[++star_count];
2177 } else if (*bufp == '\n' || *bufp == '\r') {
2179 if (*patternp == NULLCHAR)
2184 *matchp++ = *bufp++;
2188 if (*patternp != *bufp) return FALSE;
2195 SendToPlayer(data, length)
2199 int error, outCount;
2200 outCount = OutputToProcess(NoProc, data, length, &error);
2201 if (outCount < length) {
2202 DisplayFatalError(_("Error writing to display"), error, 1);
2207 PackHolding(packed, holding)
2219 switch (runlength) {
2230 sprintf(q, "%d", runlength);
2242 /* Telnet protocol requests from the front end */
2244 TelnetRequest(ddww, option)
2245 unsigned char ddww, option;
2247 unsigned char msg[3];
2248 int outCount, outError;
2250 if (*appData.icsCommPort != NULLCHAR || appData.useTelnet) return;
2252 if (appData.debugMode) {
2253 char buf1[8], buf2[8], *ddwwStr, *optionStr;
2269 snprintf(buf1,sizeof(buf1)/sizeof(buf1[0]), "%d", ddww);
2278 snprintf(buf2,sizeof(buf2)/sizeof(buf2[0]), "%d", option);
2281 fprintf(debugFP, ">%s %s ", ddwwStr, optionStr);
2286 outCount = OutputToProcess(icsPR, (char *)msg, 3, &outError);
2288 DisplayFatalError(_("Error writing to ICS"), outError, 1);
2295 if (!appData.icsActive) return;
2296 TelnetRequest(TN_DO, TN_ECHO);
2302 if (!appData.icsActive) return;
2303 TelnetRequest(TN_DONT, TN_ECHO);
2307 CopyHoldings(Board board, char *holdings, ChessSquare lowestPiece)
2309 /* put the holdings sent to us by the server on the board holdings area */
2310 int i, j, holdingsColumn, holdingsStartRow, direction, countsColumn;
2314 if(gameInfo.holdingsWidth < 2) return;
2315 if(gameInfo.variant != VariantBughouse && board[HOLDINGS_SET])
2316 return; // prevent overwriting by pre-board holdings
2318 if( (int)lowestPiece >= BlackPawn ) {
2321 holdingsStartRow = BOARD_HEIGHT-1;
2324 holdingsColumn = BOARD_WIDTH-1;
2325 countsColumn = BOARD_WIDTH-2;
2326 holdingsStartRow = 0;
2330 for(i=0; i<BOARD_HEIGHT; i++) { /* clear holdings */
2331 board[i][holdingsColumn] = EmptySquare;
2332 board[i][countsColumn] = (ChessSquare) 0;
2334 while( (p=*holdings++) != NULLCHAR ) {
2335 piece = CharToPiece( ToUpper(p) );
2336 if(piece == EmptySquare) continue;
2337 /*j = (int) piece - (int) WhitePawn;*/
2338 j = PieceToNumber(piece);
2339 if(j >= gameInfo.holdingsSize) continue; /* ignore pieces that do not fit */
2340 if(j < 0) continue; /* should not happen */
2341 piece = (ChessSquare) ( (int)piece + (int)lowestPiece );
2342 board[holdingsStartRow+j*direction][holdingsColumn] = piece;
2343 board[holdingsStartRow+j*direction][countsColumn]++;
2349 VariantSwitch(Board board, VariantClass newVariant)
2351 int newHoldingsWidth, newWidth = 8, newHeight = 8, i, j;
2352 static Board oldBoard;
2354 startedFromPositionFile = FALSE;
2355 if(gameInfo.variant == newVariant) return;
2357 /* [HGM] This routine is called each time an assignment is made to
2358 * gameInfo.variant during a game, to make sure the board sizes
2359 * are set to match the new variant. If that means adding or deleting
2360 * holdings, we shift the playing board accordingly
2361 * This kludge is needed because in ICS observe mode, we get boards
2362 * of an ongoing game without knowing the variant, and learn about the
2363 * latter only later. This can be because of the move list we requested,
2364 * in which case the game history is refilled from the beginning anyway,
2365 * but also when receiving holdings of a crazyhouse game. In the latter
2366 * case we want to add those holdings to the already received position.
2370 if (appData.debugMode) {
2371 fprintf(debugFP, "Switch board from %s to %s\n",
2372 VariantName(gameInfo.variant), VariantName(newVariant));
2373 setbuf(debugFP, NULL);
2375 shuffleOpenings = 0; /* [HGM] shuffle */
2376 gameInfo.holdingsSize = 5; /* [HGM] prepare holdings */
2380 newWidth = 9; newHeight = 9;
2381 gameInfo.holdingsSize = 7;
2382 case VariantBughouse:
2383 case VariantCrazyhouse:
2384 newHoldingsWidth = 2; break;
2388 newHoldingsWidth = 2;
2389 gameInfo.holdingsSize = 8;
2392 case VariantCapablanca:
2393 case VariantCapaRandom:
2396 newHoldingsWidth = gameInfo.holdingsSize = 0;
2399 if(newWidth != gameInfo.boardWidth ||
2400 newHeight != gameInfo.boardHeight ||
2401 newHoldingsWidth != gameInfo.holdingsWidth ) {
2403 /* shift position to new playing area, if needed */
2404 if(newHoldingsWidth > gameInfo.holdingsWidth) {
2405 for(i=0; i<BOARD_HEIGHT; i++)
2406 for(j=BOARD_RGHT-1; j>=BOARD_LEFT; j--)
2407 board[i][j+newHoldingsWidth-gameInfo.holdingsWidth] =
2409 for(i=0; i<newHeight; i++) {
2410 board[i][0] = board[i][newWidth+2*newHoldingsWidth-1] = EmptySquare;
2411 board[i][1] = board[i][newWidth+2*newHoldingsWidth-2] = (ChessSquare) 0;
2413 } else if(newHoldingsWidth < gameInfo.holdingsWidth) {
2414 for(i=0; i<BOARD_HEIGHT; i++)
2415 for(j=BOARD_LEFT; j<BOARD_RGHT; j++)
2416 board[i][j+newHoldingsWidth-gameInfo.holdingsWidth] =
2419 gameInfo.boardWidth = newWidth;
2420 gameInfo.boardHeight = newHeight;
2421 gameInfo.holdingsWidth = newHoldingsWidth;
2422 gameInfo.variant = newVariant;
2423 InitDrawingSizes(-2, 0);
2424 } else gameInfo.variant = newVariant;
2425 CopyBoard(oldBoard, board); // remember correctly formatted board
2426 InitPosition(FALSE); /* this sets up board[0], but also other stuff */
2427 DrawPosition(TRUE, currentMove ? boards[currentMove] : oldBoard);
2430 static int loggedOn = FALSE;
2432 /*-- Game start info cache: --*/
2434 char gs_kind[MSG_SIZ];
2435 static char player1Name[128] = "";
2436 static char player2Name[128] = "";
2437 static char cont_seq[] = "\n\\ ";
2438 static int player1Rating = -1;
2439 static int player2Rating = -1;
2440 /*----------------------------*/
2442 ColorClass curColor = ColorNormal;
2443 int suppressKibitz = 0;
2446 Boolean soughtPending = FALSE;
2447 Boolean seekGraphUp;
2448 #define MAX_SEEK_ADS 200
2450 char *seekAdList[MAX_SEEK_ADS];
2451 int ratingList[MAX_SEEK_ADS], xList[MAX_SEEK_ADS], yList[MAX_SEEK_ADS], seekNrList[MAX_SEEK_ADS], zList[MAX_SEEK_ADS];
2452 float tcList[MAX_SEEK_ADS];
2453 char colorList[MAX_SEEK_ADS];
2454 int nrOfSeekAds = 0;
2455 int minRating = 1010, maxRating = 2800;
2456 int hMargin = 10, vMargin = 20, h, w;
2457 extern int squareSize, lineGap;
2462 int x, y, color = 0, r = ratingList[i]; float tc = tcList[i];
2463 xList[i] = yList[i] = -100; // outside graph, so cannot be clicked
2464 if(r < minRating+100 && r >=0 ) r = minRating+100;
2465 if(r > maxRating) r = maxRating;
2466 if(tc < 1.) tc = 1.;
2467 if(tc > 95.) tc = 95.;
2468 x = (w-hMargin-squareSize/8-7)* log(tc)/log(95.) + hMargin;
2469 y = ((double)r - minRating)/(maxRating - minRating)
2470 * (h-vMargin-squareSize/8-1) + vMargin;
2471 if(ratingList[i] < 0) y = vMargin + squareSize/4;
2472 if(strstr(seekAdList[i], " u ")) color = 1;
2473 if(!strstr(seekAdList[i], "lightning") && // for now all wilds same color
2474 !strstr(seekAdList[i], "bullet") &&
2475 !strstr(seekAdList[i], "blitz") &&
2476 !strstr(seekAdList[i], "standard") ) color = 2;
2477 if(strstr(seekAdList[i], "(C) ")) color |= SQUARE; // plot computer seeks as squares
2478 DrawSeekDot(xList[i]=x+3*(color&~SQUARE), yList[i]=h-1-y, colorList[i]=color);
2482 AddAd(char *handle, char *rating, int base, int inc, char rated, char *type, int nr, Boolean plot)
2484 char buf[MSG_SIZ], *ext = "";
2485 VariantClass v = StringToVariant(type);
2486 if(strstr(type, "wild")) {
2487 ext = type + 4; // append wild number
2488 if(v == VariantFischeRandom) type = "chess960"; else
2489 if(v == VariantLoadable) type = "setup"; else
2490 type = VariantName(v);
2492 snprintf(buf, MSG_SIZ, "%s (%s) %d %d %c %s%s", handle, rating, base, inc, rated, type, ext);
2493 if(nrOfSeekAds < MAX_SEEK_ADS-1) {
2494 if(seekAdList[nrOfSeekAds]) free(seekAdList[nrOfSeekAds]);
2495 ratingList[nrOfSeekAds] = -1; // for if seeker has no rating
2496 sscanf(rating, "%d", &ratingList[nrOfSeekAds]);
2497 tcList[nrOfSeekAds] = base + (2./3.)*inc;
2498 seekNrList[nrOfSeekAds] = nr;
2499 zList[nrOfSeekAds] = 0;
2500 seekAdList[nrOfSeekAds++] = StrSave(buf);
2501 if(plot) PlotSeekAd(nrOfSeekAds-1);
2508 int x = xList[i], y = yList[i], d=squareSize/4, k;
2509 DrawSeekBackground(x-squareSize/8, y-squareSize/8, x+squareSize/8+1, y+squareSize/8+1);
2510 if(x < hMargin+d) DrawSeekAxis(hMargin, y-squareSize/8, hMargin, y+squareSize/8+1);
2511 // now replot every dot that overlapped
2512 for(k=0; k<nrOfSeekAds; k++) if(k != i) {
2513 int xx = xList[k], yy = yList[k];
2514 if(xx <= x+d && xx > x-d && yy <= y+d && yy > y-d)
2515 DrawSeekDot(xx, yy, colorList[k]);
2520 RemoveSeekAd(int nr)
2523 for(i=0; i<nrOfSeekAds; i++) if(seekNrList[i] == nr) {
2525 if(seekAdList[i]) free(seekAdList[i]);
2526 seekAdList[i] = seekAdList[--nrOfSeekAds];
2527 seekNrList[i] = seekNrList[nrOfSeekAds];
2528 ratingList[i] = ratingList[nrOfSeekAds];
2529 colorList[i] = colorList[nrOfSeekAds];
2530 tcList[i] = tcList[nrOfSeekAds];
2531 xList[i] = xList[nrOfSeekAds];
2532 yList[i] = yList[nrOfSeekAds];
2533 zList[i] = zList[nrOfSeekAds];
2534 seekAdList[nrOfSeekAds] = NULL;
2540 MatchSoughtLine(char *line)
2542 char handle[MSG_SIZ], rating[MSG_SIZ], type[MSG_SIZ];
2543 int nr, base, inc, u=0; char dummy;
2545 if(sscanf(line, "%d %s %s %d %d rated %s", &nr, rating, handle, &base, &inc, type) == 6 ||
2546 sscanf(line, "%d %s %s %s %d %d rated %c", &nr, rating, handle, type, &base, &inc, &dummy) == 7 ||
2548 (sscanf(line, "%d %s %s %d %d unrated %s", &nr, rating, handle, &base, &inc, type) == 6 ||
2549 sscanf(line, "%d %s %s %s %d %d unrated %c", &nr, rating, handle, type, &base, &inc, &dummy) == 7) ) {
2550 // match: compact and save the line
2551 AddAd(handle, rating, base, inc, u ? 'u' : 'r', type, nr, FALSE);
2561 if(!seekGraphUp) return FALSE;
2562 h = BOARD_HEIGHT * (squareSize + lineGap) + lineGap;
2563 w = BOARD_WIDTH * (squareSize + lineGap) + lineGap;
2565 DrawSeekBackground(0, 0, w, h);
2566 DrawSeekAxis(hMargin, h-1-vMargin, w-5, h-1-vMargin);
2567 DrawSeekAxis(hMargin, h-1-vMargin, hMargin, 5);
2568 for(i=0; i<4000; i+= 100) if(i>=minRating && i<maxRating) {
2569 int yy =((double)i - minRating)/(maxRating - minRating)*(h-vMargin-squareSize/8-1) + vMargin;
2571 DrawSeekAxis(hMargin+5*(i%500==0), yy, hMargin-5, yy); // rating ticks
2574 snprintf(buf, MSG_SIZ, "%d", i);
2575 DrawSeekText(buf, hMargin+squareSize/8+7, yy);
2578 DrawSeekText("unrated", hMargin+squareSize/8+7, h-1-vMargin-squareSize/4);
2579 for(i=1; i<100; i+=(i<10?1:5)) {
2580 int xx = (w-hMargin-squareSize/8-7)* log((double)i)/log(95.) + hMargin;
2581 DrawSeekAxis(xx, h-1-vMargin, xx, h-6-vMargin-3*(i%10==0)); // TC ticks
2582 if(i<=5 || (i>40 ? i%20 : i%10) == 0) {
2584 snprintf(buf, MSG_SIZ, "%d", i);
2585 DrawSeekText(buf, xx-2-3*(i>9), h-1-vMargin/2);
2588 for(i=0; i<nrOfSeekAds; i++) PlotSeekAd(i);
2592 int SeekGraphClick(ClickType click, int x, int y, int moving)
2594 static int lastDown = 0, displayed = 0, lastSecond;
2595 if(!seekGraphUp) { // initiate cration of seek graph by requesting seek-ad list
2596 if(click == Release || moving) return FALSE;
2598 soughtPending = TRUE;
2599 SendToICS(ics_prefix);
2600 SendToICS("sought\n"); // should this be "sought all"?
2601 } else { // issue challenge based on clicked ad
2602 int dist = 10000; int i, closest = 0, second = 0;
2603 for(i=0; i<nrOfSeekAds; i++) {
2604 int d = (x-xList[i])*(x-xList[i]) + (y-yList[i])*(y-yList[i]) + zList[i];
2605 if(d < dist) { dist = d; closest = i; }
2606 second += (d - zList[i] < 120); // count in-range ads
2607 if(click == Press && moving != 1 && zList[i]>0) zList[i] *= 0.8; // age priority
2611 second = (second > 1);
2612 if(displayed != closest || second != lastSecond) {
2613 DisplayMessage(second ? "!" : "", seekAdList[closest]);
2614 lastSecond = second; displayed = closest;
2616 if(click == Press) {
2617 if(moving == 2) zList[closest] = 100; // right-click; push to back on press
2620 } // on press 'hit', only show info
2621 if(moving == 2) return TRUE; // ignore right up-clicks on dot
2622 snprintf(buf, MSG_SIZ, "play %d\n", seekNrList[closest]);
2623 SendToICS(ics_prefix);
2625 return TRUE; // let incoming board of started game pop down the graph
2626 } else if(click == Release) { // release 'miss' is ignored
2627 zList[lastDown] = 100; // make future selection of the rejected ad more difficult
2628 if(moving == 2) { // right up-click
2629 nrOfSeekAds = 0; // refresh graph
2630 soughtPending = TRUE;
2631 SendToICS(ics_prefix);
2632 SendToICS("sought\n"); // should this be "sought all"?
2635 } else if(moving) { if(displayed >= 0) DisplayMessage("", ""); displayed = -1; return TRUE; }
2636 // press miss or release hit 'pop down' seek graph
2637 seekGraphUp = FALSE;
2638 DrawPosition(TRUE, NULL);
2644 read_from_ics(isr, closure, data, count, error)
2651 #define BUF_SIZE (16*1024) /* overflowed at 8K with "inchannel 1" on FICS? */
2652 #define STARTED_NONE 0
2653 #define STARTED_MOVES 1
2654 #define STARTED_BOARD 2
2655 #define STARTED_OBSERVE 3
2656 #define STARTED_HOLDINGS 4
2657 #define STARTED_CHATTER 5
2658 #define STARTED_COMMENT 6
2659 #define STARTED_MOVES_NOHIDE 7
2661 static int started = STARTED_NONE;
2662 static char parse[20000];
2663 static int parse_pos = 0;
2664 static char buf[BUF_SIZE + 1];
2665 static int firstTime = TRUE, intfSet = FALSE;
2666 static ColorClass prevColor = ColorNormal;
2667 static int savingComment = FALSE;
2668 static int cmatch = 0; // continuation sequence match
2675 int backup; /* [DM] For zippy color lines */
2677 char talker[MSG_SIZ]; // [HGM] chat
2680 connectionAlive = TRUE; // [HGM] alive: I think, therefore I am...
2682 if (appData.debugMode) {
2684 fprintf(debugFP, "<ICS: ");
2685 show_bytes(debugFP, data, count);
2686 fprintf(debugFP, "\n");
2690 if (appData.debugMode) { int f = forwardMostMove;
2691 fprintf(debugFP, "ics input %d, castling = %d %d %d %d %d %d\n", f,
2692 boards[f][CASTLING][0],boards[f][CASTLING][1],boards[f][CASTLING][2],
2693 boards[f][CASTLING][3],boards[f][CASTLING][4],boards[f][CASTLING][5]);
2696 /* If last read ended with a partial line that we couldn't parse,
2697 prepend it to the new read and try again. */
2698 if (leftover_len > 0) {
2699 for (i=0; i<leftover_len; i++)
2700 buf[i] = buf[leftover_start + i];
2703 /* copy new characters into the buffer */
2704 bp = buf + leftover_len;
2705 buf_len=leftover_len;
2706 for (i=0; i<count; i++)
2709 if (data[i] == '\r')
2712 // join lines split by ICS?
2713 if (!appData.noJoin)
2716 Joining just consists of finding matches against the
2717 continuation sequence, and discarding that sequence
2718 if found instead of copying it. So, until a match
2719 fails, there's nothing to do since it might be the
2720 complete sequence, and thus, something we don't want
2723 if (data[i] == cont_seq[cmatch])
2726 if (cmatch == strlen(cont_seq))
2728 cmatch = 0; // complete match. just reset the counter
2731 it's possible for the ICS to not include the space
2732 at the end of the last word, making our [correct]
2733 join operation fuse two separate words. the server
2734 does this when the space occurs at the width setting.
2736 if (!buf_len || buf[buf_len-1] != ' ')
2747 match failed, so we have to copy what matched before
2748 falling through and copying this character. In reality,
2749 this will only ever be just the newline character, but
2750 it doesn't hurt to be precise.
2752 strncpy(bp, cont_seq, cmatch);
2764 buf[buf_len] = NULLCHAR;
2765 // next_out = leftover_len; // [HGM] should we set this to 0, and not print it in advance?
2770 while (i < buf_len) {
2771 /* Deal with part of the TELNET option negotiation
2772 protocol. We refuse to do anything beyond the
2773 defaults, except that we allow the WILL ECHO option,
2774 which ICS uses to turn off password echoing when we are
2775 directly connected to it. We reject this option
2776 if localLineEditing mode is on (always on in xboard)
2777 and we are talking to port 23, which might be a real
2778 telnet server that will try to keep WILL ECHO on permanently.
2780 if (buf_len - i >= 3 && (unsigned char) buf[i] == TN_IAC) {
2781 static int remoteEchoOption = FALSE; /* telnet ECHO option */
2782 unsigned char option;
2784 switch ((unsigned char) buf[++i]) {
2786 if (appData.debugMode)
2787 fprintf(debugFP, "\n<WILL ");
2788 switch (option = (unsigned char) buf[++i]) {
2790 if (appData.debugMode)
2791 fprintf(debugFP, "ECHO ");
2792 /* Reply only if this is a change, according
2793 to the protocol rules. */
2794 if (remoteEchoOption) break;
2795 if (appData.localLineEditing &&
2796 atoi(appData.icsPort) == TN_PORT) {
2797 TelnetRequest(TN_DONT, TN_ECHO);
2800 TelnetRequest(TN_DO, TN_ECHO);
2801 remoteEchoOption = TRUE;
2805 if (appData.debugMode)
2806 fprintf(debugFP, "%d ", option);
2807 /* Whatever this is, we don't want it. */
2808 TelnetRequest(TN_DONT, option);
2813 if (appData.debugMode)
2814 fprintf(debugFP, "\n<WONT ");
2815 switch (option = (unsigned char) buf[++i]) {
2817 if (appData.debugMode)
2818 fprintf(debugFP, "ECHO ");
2819 /* Reply only if this is a change, according
2820 to the protocol rules. */
2821 if (!remoteEchoOption) break;
2823 TelnetRequest(TN_DONT, TN_ECHO);
2824 remoteEchoOption = FALSE;
2827 if (appData.debugMode)
2828 fprintf(debugFP, "%d ", (unsigned char) option);
2829 /* Whatever this is, it must already be turned
2830 off, because we never agree to turn on
2831 anything non-default, so according to the
2832 protocol rules, we don't reply. */
2837 if (appData.debugMode)
2838 fprintf(debugFP, "\n<DO ");
2839 switch (option = (unsigned char) buf[++i]) {
2841 /* Whatever this is, we refuse to do it. */
2842 if (appData.debugMode)
2843 fprintf(debugFP, "%d ", option);
2844 TelnetRequest(TN_WONT, option);
2849 if (appData.debugMode)
2850 fprintf(debugFP, "\n<DONT ");
2851 switch (option = (unsigned char) buf[++i]) {
2853 if (appData.debugMode)
2854 fprintf(debugFP, "%d ", option);
2855 /* Whatever this is, we are already not doing
2856 it, because we never agree to do anything
2857 non-default, so according to the protocol
2858 rules, we don't reply. */
2863 if (appData.debugMode)
2864 fprintf(debugFP, "\n<IAC ");
2865 /* Doubled IAC; pass it through */
2869 if (appData.debugMode)
2870 fprintf(debugFP, "\n<%d ", (unsigned char) buf[i]);
2871 /* Drop all other telnet commands on the floor */
2874 if (oldi > next_out)
2875 SendToPlayer(&buf[next_out], oldi - next_out);
2881 /* OK, this at least will *usually* work */
2882 if (!loggedOn && looking_at(buf, &i, "ics%")) {
2886 if (loggedOn && !intfSet) {
2887 if (ics_type == ICS_ICC) {
2888 snprintf(str, MSG_SIZ,
2889 "/set-quietly interface %s\n/set-quietly style 12\n",
2891 if(appData.seekGraph && appData.autoRefresh) // [HGM] seekgraph
2892 strcat(str, "/set-2 51 1\n/set seek 1\n");
2893 } else if (ics_type == ICS_CHESSNET) {
2894 snprintf(str, MSG_SIZ, "/style 12\n");
2896 safeStrCpy(str, "alias $ @\n$set interface ", sizeof(str)/sizeof(str[0]));
2897 strcat(str, programVersion);
2898 strcat(str, "\n$iset startpos 1\n$iset ms 1\n");
2899 if(appData.seekGraph && appData.autoRefresh) // [HGM] seekgraph
2900 strcat(str, "$iset seekremove 1\n$set seek 1\n");
2902 strcat(str, "$iset nohighlight 1\n");
2904 strcat(str, "$iset lock 1\n$style 12\n");
2907 NotifyFrontendLogin();
2911 if (started == STARTED_COMMENT) {
2912 /* Accumulate characters in comment */
2913 parse[parse_pos++] = buf[i];
2914 if (buf[i] == '\n') {
2915 parse[parse_pos] = NULLCHAR;
2916 if(chattingPartner>=0) {
2918 snprintf(mess, MSG_SIZ, "%s%s", talker, parse);
2919 OutputChatMessage(chattingPartner, mess);
2920 chattingPartner = -1;
2921 next_out = i+1; // [HGM] suppress printing in ICS window
2923 if(!suppressKibitz) // [HGM] kibitz
2924 AppendComment(forwardMostMove, StripHighlight(parse), TRUE);
2925 else { // [HGM kibitz: divert memorized engine kibitz to engine-output window
2926 int nrDigit = 0, nrAlph = 0, j;
2927 if(parse_pos > MSG_SIZ - 30) // defuse unreasonably long input
2928 { parse_pos = MSG_SIZ-30; parse[parse_pos - 1] = '\n'; }
2929 parse[parse_pos] = NULLCHAR;
2930 // try to be smart: if it does not look like search info, it should go to
2931 // ICS interaction window after all, not to engine-output window.
2932 for(j=0; j<parse_pos; j++) { // count letters and digits
2933 nrDigit += (parse[j] >= '0' && parse[j] <= '9');
2934 nrAlph += (parse[j] >= 'a' && parse[j] <= 'z');
2935 nrAlph += (parse[j] >= 'A' && parse[j] <= 'Z');
2937 if(nrAlph < 9*nrDigit) { // if more than 10% digit we assume search info
2938 int depth=0; float score;
2939 if(sscanf(parse, "!!! %f/%d", &score, &depth) == 2 && depth>0) {
2940 // [HGM] kibitz: save kibitzed opponent info for PGN and eval graph
2941 pvInfoList[forwardMostMove-1].depth = depth;
2942 pvInfoList[forwardMostMove-1].score = 100*score;
2944 OutputKibitz(suppressKibitz, parse);
2947 snprintf(tmp, MSG_SIZ, _("your opponent kibitzes: %s"), parse);
2948 SendToPlayer(tmp, strlen(tmp));
2950 next_out = i+1; // [HGM] suppress printing in ICS window
2952 started = STARTED_NONE;
2954 /* Don't match patterns against characters in comment */
2959 if (started == STARTED_CHATTER) {
2960 if (buf[i] != '\n') {
2961 /* Don't match patterns against characters in chatter */
2965 started = STARTED_NONE;
2966 if(suppressKibitz) next_out = i+1;
2969 /* Kludge to deal with rcmd protocol */
2970 if (firstTime && looking_at(buf, &i, "\001*")) {
2971 DisplayFatalError(&buf[1], 0, 1);
2977 if (!loggedOn && looking_at(buf, &i, "chessclub.com")) {
2980 if (appData.debugMode)
2981 fprintf(debugFP, "ics_type %d\n", ics_type);
2984 if (!loggedOn && looking_at(buf, &i, "freechess.org")) {
2985 ics_type = ICS_FICS;
2987 if (appData.debugMode)
2988 fprintf(debugFP, "ics_type %d\n", ics_type);
2991 if (!loggedOn && looking_at(buf, &i, "chess.net")) {
2992 ics_type = ICS_CHESSNET;
2994 if (appData.debugMode)
2995 fprintf(debugFP, "ics_type %d\n", ics_type);
3000 (looking_at(buf, &i, "\"*\" is *a registered name") ||
3001 looking_at(buf, &i, "Logging you in as \"*\"") ||
3002 looking_at(buf, &i, "will be \"*\""))) {
3003 safeStrCpy(ics_handle, star_match[0], sizeof(ics_handle)/sizeof(ics_handle[0]));
3007 if (loggedOn && !have_set_title && ics_handle[0] != NULLCHAR) {
3009 snprintf(buf, sizeof(buf), "%s@%s", ics_handle, appData.icsHost);
3010 DisplayIcsInteractionTitle(buf);
3011 have_set_title = TRUE;
3014 /* skip finger notes */
3015 if (started == STARTED_NONE &&
3016 ((buf[i] == ' ' && isdigit(buf[i+1])) ||
3017 (buf[i] == '1' && buf[i+1] == '0')) &&
3018 buf[i+2] == ':' && buf[i+3] == ' ') {
3019 started = STARTED_CHATTER;
3025 // [HGM] seekgraph: recognize sought lines and end-of-sought message
3026 if(appData.seekGraph) {
3027 if(soughtPending && MatchSoughtLine(buf+i)) {
3028 i = strstr(buf+i, "rated") - buf;
3029 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
3030 next_out = leftover_start = i;
3031 started = STARTED_CHATTER;
3032 suppressKibitz = TRUE;
3035 if((gameMode == IcsIdle || gameMode == BeginningOfGame)
3036 && looking_at(buf, &i, "* ads displayed")) {
3037 soughtPending = FALSE;
3042 if(appData.autoRefresh) {
3043 if(looking_at(buf, &i, "* (*) seeking * * * * *\"play *\" to respond)\n")) {
3044 int s = (ics_type == ICS_ICC); // ICC format differs
3046 AddAd(star_match[0], star_match[1], atoi(star_match[2+s]), atoi(star_match[3+s]),
3047 star_match[4+s][0], star_match[5-3*s], atoi(star_match[7]), TRUE);
3048 looking_at(buf, &i, "*% "); // eat prompt
3049 if(oldi > 0 && buf[oldi-1] == '\n') oldi--; // suppress preceding LF, if any
3050 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
3051 next_out = i; // suppress
3054 if(looking_at(buf, &i, "\nAds removed: *\n") || looking_at(buf, &i, "\031(51 * *\031)")) {
3055 char *p = star_match[0];
3057 if(seekGraphUp) RemoveSeekAd(atoi(p));
3058 while(*p && *p++ != ' '); // next
3060 looking_at(buf, &i, "*% "); // eat prompt
3061 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
3068 /* skip formula vars */
3069 if (started == STARTED_NONE &&
3070 buf[i] == 'f' && isdigit(buf[i+1]) && buf[i+2] == ':') {
3071 started = STARTED_CHATTER;
3076 // [HGM] kibitz: try to recognize opponent engine-score kibitzes, to divert them to engine-output window
3077 if (appData.autoKibitz && started == STARTED_NONE &&
3078 !appData.icsEngineAnalyze && // [HGM] [DM] ICS analyze
3079 (gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack || gameMode == IcsObserving)) {
3080 if((looking_at(buf, &i, "* kibitzes: ") || looking_at(buf, &i, "* whispers: ")) &&
3081 (StrStr(star_match[0], gameInfo.white) == star_match[0] ||
3082 StrStr(star_match[0], gameInfo.black) == star_match[0] )) { // kibitz of self or opponent
3083 suppressKibitz = TRUE;
3084 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
3086 if((StrStr(star_match[0], gameInfo.white) == star_match[0]
3087 && (gameMode == IcsPlayingWhite)) ||
3088 (StrStr(star_match[0], gameInfo.black) == star_match[0]
3089 && (gameMode == IcsPlayingBlack)) ) // opponent kibitz
3090 started = STARTED_CHATTER; // own kibitz we simply discard
3092 started = STARTED_COMMENT; // make sure it will be collected in parse[]
3093 parse_pos = 0; parse[0] = NULLCHAR;
3094 savingComment = TRUE;
3095 suppressKibitz = gameMode != IcsObserving ? 2 :
3096 (StrStr(star_match[0], gameInfo.white) == NULL) + 1;
3100 if((looking_at(buf, &i, "\nkibitzed to *\n") || looking_at(buf, &i, "kibitzed to *\n") ||
3101 looking_at(buf, &i, "\n(kibitzed to *\n") || looking_at(buf, &i, "(kibitzed to *\n"))
3102 && atoi(star_match[0])) {
3103 // suppress the acknowledgements of our own autoKibitz
3105 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
3106 if(p = strchr(star_match[0], ' ')) p[1] = NULLCHAR; // clip off "players)" on FICS
3107 SendToPlayer(star_match[0], strlen(star_match[0]));
3108 if(looking_at(buf, &i, "*% ")) // eat prompt
3109 suppressKibitz = FALSE;
3113 } // [HGM] kibitz: end of patch
3115 // [HGM] chat: intercept tells by users for which we have an open chat window
3117 if(started == STARTED_NONE && (looking_at(buf, &i, "* tells you:") || looking_at(buf, &i, "* says:") ||
3118 looking_at(buf, &i, "* whispers:") ||
3119 looking_at(buf, &i, "* kibitzes:") ||
3120 looking_at(buf, &i, "* shouts:") ||
3121 looking_at(buf, &i, "* c-shouts:") ||
3122 looking_at(buf, &i, "--> * ") ||
3123 looking_at(buf, &i, "*(*):") && (sscanf(star_match[1], "%d", &channel),1) ||
3124 looking_at(buf, &i, "*(*)(*):") && (sscanf(star_match[2], "%d", &channel),1) ||
3125 looking_at(buf, &i, "*(*)(*)(*):") && (sscanf(star_match[3], "%d", &channel),1) ||
3126 looking_at(buf, &i, "*(*)(*)(*)(*):") && sscanf(star_match[4], "%d", &channel) == 1 )) {
3128 sscanf(star_match[0], "%[^(]", talker+1); // strip (C) or (U) off ICS handle
3129 chattingPartner = -1;
3131 if(channel >= 0) // channel broadcast; look if there is a chatbox for this channel
3132 for(p=0; p<MAX_CHAT; p++) {
3133 if(chatPartner[p][0] >= '0' && chatPartner[p][0] <= '9' && channel == atoi(chatPartner[p])) {
3134 talker[0] = '['; strcat(talker, "] ");
3135 Colorize(channel == 1 ? ColorChannel1 : ColorChannel, FALSE);
3136 chattingPartner = p; break;
3139 if(buf[i-3] == 'e') // kibitz; look if there is a KIBITZ chatbox
3140 for(p=0; p<MAX_CHAT; p++) {
3141 if(!strcmp("kibitzes", chatPartner[p])) {
3142 talker[0] = '['; strcat(talker, "] ");
3143 chattingPartner = p; break;
3146 if(buf[i-3] == 'r') // whisper; look if there is a WHISPER chatbox
3147 for(p=0; p<MAX_CHAT; p++) {
3148 if(!strcmp("whispers", chatPartner[p])) {
3149 talker[0] = '['; strcat(talker, "] ");
3150 chattingPartner = p; break;
3153 if(buf[i-3] == 't' || buf[oldi+2] == '>') {// shout, c-shout or it; look if there is a 'shouts' chatbox
3154 if(buf[i-8] == '-' && buf[i-3] == 't')
3155 for(p=0; p<MAX_CHAT; p++) { // c-shout; check if dedicatesd c-shout box exists
3156 if(!strcmp("c-shouts", chatPartner[p])) {
3157 talker[0] = '('; strcat(talker, ") "); Colorize(ColorSShout, FALSE);
3158 chattingPartner = p; break;
3161 if(chattingPartner < 0)
3162 for(p=0; p<MAX_CHAT; p++) {
3163 if(!strcmp("shouts", chatPartner[p])) {
3164 if(buf[oldi+2] == '>') { talker[0] = '<'; strcat(talker, "> "); Colorize(ColorShout, FALSE); }
3165 else if(buf[i-8] == '-') { talker[0] = '('; strcat(talker, ") "); Colorize(ColorSShout, FALSE); }
3166 else { talker[0] = '['; strcat(talker, "] "); Colorize(ColorShout, FALSE); }
3167 chattingPartner = p; break;
3171 if(chattingPartner<0) // if not, look if there is a chatbox for this indivdual
3172 for(p=0; p<MAX_CHAT; p++) if(!StrCaseCmp(talker+1, chatPartner[p])) {
3173 talker[0] = 0; Colorize(ColorTell, FALSE);
3174 chattingPartner = p; break;
3176 if(chattingPartner<0) i = oldi; else {
3177 Colorize(curColor, TRUE); // undo the bogus colorations we just made to trigger the souds
3178 if(oldi > 0 && buf[oldi-1] == '\n') oldi--;
3179 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
3180 started = STARTED_COMMENT;
3181 parse_pos = 0; parse[0] = NULLCHAR;
3182 savingComment = 3 + chattingPartner; // counts as TRUE
3183 suppressKibitz = TRUE;
3186 } // [HGM] chat: end of patch
3189 if (appData.zippyTalk || appData.zippyPlay) {
3190 /* [DM] Backup address for color zippy lines */
3192 if (loggedOn == TRUE)
3193 if (ZippyControl(buf, &backup) || ZippyConverse(buf, &backup) ||
3194 (appData.zippyPlay && ZippyMatch(buf, &backup)));
3196 } // [DM] 'else { ' deleted
3198 /* Regular tells and says */
3199 (tkind = 1, looking_at(buf, &i, "* tells you: ")) ||
3200 looking_at(buf, &i, "* (your partner) tells you: ") ||
3201 looking_at(buf, &i, "* says: ") ||
3202 /* Don't color "message" or "messages" output */
3203 (tkind = 5, looking_at(buf, &i, "*. * (*:*): ")) ||
3204 looking_at(buf, &i, "*. * at *:*: ") ||
3205 looking_at(buf, &i, "--* (*:*): ") ||
3206 /* Message notifications (same color as tells) */
3207 looking_at(buf, &i, "* has left a message ") ||
3208 looking_at(buf, &i, "* just sent you a message:\n") ||
3209 /* Whispers and kibitzes */
3210 (tkind = 2, looking_at(buf, &i, "* whispers: ")) ||
3211 looking_at(buf, &i, "* kibitzes: ") ||
3213 (tkind = 3, looking_at(buf, &i, "*(*: "))) {
3215 if (tkind == 1 && strchr(star_match[0], ':')) {
3216 /* Avoid "tells you:" spoofs in channels */
3219 if (star_match[0][0] == NULLCHAR ||
3220 strchr(star_match[0], ' ') ||
3221 (tkind == 3 && strchr(star_match[1], ' '))) {
3222 /* Reject bogus matches */
3225 if (appData.colorize) {
3226 if (oldi > next_out) {
3227 SendToPlayer(&buf[next_out], oldi - next_out);
3232 Colorize(ColorTell, FALSE);
3233 curColor = ColorTell;
3236 Colorize(ColorKibitz, FALSE);
3237 curColor = ColorKibitz;
3240 p = strrchr(star_match[1], '(');
3247 Colorize(ColorChannel1, FALSE);
3248 curColor = ColorChannel1;
3250 Colorize(ColorChannel, FALSE);
3251 curColor = ColorChannel;
3255 curColor = ColorNormal;
3259 if (started == STARTED_NONE && appData.autoComment &&
3260 (gameMode == IcsObserving ||
3261 gameMode == IcsPlayingWhite ||
3262 gameMode == IcsPlayingBlack)) {
3263 parse_pos = i - oldi;
3264 memcpy(parse, &buf[oldi], parse_pos);
3265 parse[parse_pos] = NULLCHAR;
3266 started = STARTED_COMMENT;
3267 savingComment = TRUE;
3269 started = STARTED_CHATTER;
3270 savingComment = FALSE;
3277 if (looking_at(buf, &i, "* s-shouts: ") ||
3278 looking_at(buf, &i, "* c-shouts: ")) {
3279 if (appData.colorize) {
3280 if (oldi > next_out) {
3281 SendToPlayer(&buf[next_out], oldi - next_out);
3284 Colorize(ColorSShout, FALSE);
3285 curColor = ColorSShout;
3288 started = STARTED_CHATTER;
3292 if (looking_at(buf, &i, "--->")) {
3297 if (looking_at(buf, &i, "* shouts: ") ||
3298 looking_at(buf, &i, "--> ")) {
3299 if (appData.colorize) {
3300 if (oldi > next_out) {
3301 SendToPlayer(&buf[next_out], oldi - next_out);
3304 Colorize(ColorShout, FALSE);
3305 curColor = ColorShout;
3308 started = STARTED_CHATTER;
3312 if (looking_at( buf, &i, "Challenge:")) {
3313 if (appData.colorize) {
3314 if (oldi > next_out) {
3315 SendToPlayer(&buf[next_out], oldi - next_out);
3318 Colorize(ColorChallenge, FALSE);
3319 curColor = ColorChallenge;
3325 if (looking_at(buf, &i, "* offers you") ||
3326 looking_at(buf, &i, "* offers to be") ||
3327 looking_at(buf, &i, "* would like to") ||
3328 looking_at(buf, &i, "* requests to") ||
3329 looking_at(buf, &i, "Your opponent offers") ||
3330 looking_at(buf, &i, "Your opponent requests")) {
3332 if (appData.colorize) {
3333 if (oldi > next_out) {
3334 SendToPlayer(&buf[next_out], oldi - next_out);
3337 Colorize(ColorRequest, FALSE);
3338 curColor = ColorRequest;
3343 if (looking_at(buf, &i, "* (*) seeking")) {
3344 if (appData.colorize) {
3345 if (oldi > next_out) {
3346 SendToPlayer(&buf[next_out], oldi - next_out);
3349 Colorize(ColorSeek, FALSE);
3350 curColor = ColorSeek;
3355 if(i < backup) { i = backup; continue; } // [HGM] for if ZippyControl matches, but the colorie code doesn't
3357 if (looking_at(buf, &i, "\\ ")) {
3358 if (prevColor != ColorNormal) {
3359 if (oldi > next_out) {
3360 SendToPlayer(&buf[next_out], oldi - next_out);
3363 Colorize(prevColor, TRUE);
3364 curColor = prevColor;
3366 if (savingComment) {
3367 parse_pos = i - oldi;
3368 memcpy(parse, &buf[oldi], parse_pos);
3369 parse[parse_pos] = NULLCHAR;
3370 started = STARTED_COMMENT;
3371 if(savingComment >= 3) // [HGM] chat: continuation of line for chat box
3372 chattingPartner = savingComment - 3; // kludge to remember the box
3374 started = STARTED_CHATTER;
3379 if (looking_at(buf, &i, "Black Strength :") ||
3380 looking_at(buf, &i, "<<< style 10 board >>>") ||
3381 looking_at(buf, &i, "<10>") ||
3382 looking_at(buf, &i, "#@#")) {
3383 /* Wrong board style */
3385 SendToICS(ics_prefix);
3386 SendToICS("set style 12\n");
3387 SendToICS(ics_prefix);
3388 SendToICS("refresh\n");
3392 if (!have_sent_ICS_logon && looking_at(buf, &i, "login:")) {
3394 have_sent_ICS_logon = 1;
3398 if (ics_getting_history != H_GETTING_MOVES /*smpos kludge*/ &&
3399 (looking_at(buf, &i, "\n<12> ") ||
3400 looking_at(buf, &i, "<12> "))) {
3402 if (oldi > next_out) {
3403 SendToPlayer(&buf[next_out], oldi - next_out);
3406 started = STARTED_BOARD;
3411 if ((started == STARTED_NONE && looking_at(buf, &i, "\n<b1> ")) ||
3412 looking_at(buf, &i, "<b1> ")) {
3413 if (oldi > next_out) {
3414 SendToPlayer(&buf[next_out], oldi - next_out);