2 * backend.c -- Common back end for X and Windows NT versions of
4 * Copyright 1991 by Digital Equipment Corporation, Maynard,
7 * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
8 * 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
10 * Enhancements Copyright 2005 Alessandro Scotti
12 * The following terms apply to Digital Equipment Corporation's copyright
14 * ------------------------------------------------------------------------
17 * Permission to use, copy, modify, and distribute this software and its
18 * documentation for any purpose and without fee is hereby granted,
19 * provided that the above copyright notice appear in all copies and that
20 * both that copyright notice and this permission notice appear in
21 * supporting documentation, and that the name of Digital not be
22 * used in advertising or publicity pertaining to distribution of the
23 * software without specific, written prior permission.
25 * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
26 * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
27 * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
28 * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
29 * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
30 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
32 * ------------------------------------------------------------------------
34 * The following terms apply to the enhanced version of XBoard
35 * distributed by the Free Software Foundation:
36 * ------------------------------------------------------------------------
38 * GNU XBoard is free software: you can redistribute it and/or modify
39 * it under the terms of the GNU General Public License as published by
40 * the Free Software Foundation, either version 3 of the License, or (at
41 * your option) any later version.
43 * GNU XBoard is distributed in the hope that it will be useful, but
44 * WITHOUT ANY WARRANTY; without even the implied warranty of
45 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
46 * General Public License for more details.
48 * You should have received a copy of the GNU General Public License
49 * along with this program. If not, see http://www.gnu.org/licenses/. *
51 *------------------------------------------------------------------------
52 ** See the file ChangeLog for a revision history. */
54 /* [AS] Also useful here for debugging */
58 #define DoSleep( n ) if( (n) != 0 ) Sleep( (n) );
60 int flock(int f, int code);
66 #define DoSleep( n ) if( (n) >= 0) sleep(n)
77 #include <sys/types.h>
86 #else /* not STDC_HEADERS */
89 # else /* not HAVE_STRING_H */
91 # endif /* not HAVE_STRING_H */
92 #endif /* not STDC_HEADERS */
95 # include <sys/fcntl.h>
96 #else /* not HAVE_SYS_FCNTL_H */
99 # endif /* HAVE_FCNTL_H */
100 #endif /* not HAVE_SYS_FCNTL_H */
102 #if TIME_WITH_SYS_TIME
103 # include <sys/time.h>
107 # include <sys/time.h>
113 #if defined(_amigados) && !defined(__GNUC__)
118 extern int gettimeofday(struct timeval *, struct timezone *);
126 #include "frontend.h"
133 #include "backendz.h"
137 # define _(s) gettext (s)
138 # define N_(s) gettext_noop (s)
139 # define T_(s) gettext(s)
152 /* A point in time */
154 long sec; /* Assuming this is >= 32 bits */
155 int ms; /* Assuming this is >= 16 bits */
158 int establish P((void));
159 void read_from_player P((InputSourceRef isr, VOIDSTAR closure,
160 char *buf, int count, int error));
161 void read_from_ics P((InputSourceRef isr, VOIDSTAR closure,
162 char *buf, int count, int error));
163 void ics_printf P((char *format, ...));
164 void SendToICS P((char *s));
165 void SendToICSDelayed P((char *s, long msdelay));
166 void SendMoveToICS P((ChessMove moveType, int fromX, int fromY, int toX, int toY, char promoChar));
167 void HandleMachineMove P((char *message, ChessProgramState *cps));
168 int AutoPlayOneMove P((void));
169 int LoadGameOneMove P((ChessMove readAhead));
170 int LoadGameFromFile P((char *filename, int n, char *title, int useList));
171 int LoadPositionFromFile P((char *filename, int n, char *title));
172 int SavePositionToFile P((char *filename));
173 void ApplyMove P((int fromX, int fromY, int toX, int toY, int promoChar,
175 void MakeMove P((int fromX, int fromY, int toX, int toY, int promoChar));
176 void ShowMove P((int fromX, int fromY, int toX, int toY));
177 int FinishMove P((ChessMove moveType, int fromX, int fromY, int toX, int toY,
178 /*char*/int promoChar));
179 void BackwardInner P((int target));
180 void ForwardInner P((int target));
181 int Adjudicate P((ChessProgramState *cps));
182 void GameEnds P((ChessMove result, char *resultDetails, int whosays));
183 void EditPositionDone P((Boolean fakeRights));
184 void PrintOpponents P((FILE *fp));
185 void PrintPosition P((FILE *fp, int move));
186 void StartChessProgram P((ChessProgramState *cps));
187 void SendToProgram P((char *message, ChessProgramState *cps));
188 void SendMoveToProgram P((int moveNum, ChessProgramState *cps));
189 void ReceiveFromProgram P((InputSourceRef isr, VOIDSTAR closure,
190 char *buf, int count, int error));
191 void SendTimeControl P((ChessProgramState *cps,
192 int mps, long tc, int inc, int sd, int st));
193 char *TimeControlTagValue P((void));
194 void Attention P((ChessProgramState *cps));
195 void FeedMovesToProgram P((ChessProgramState *cps, int upto));
196 int ResurrectChessProgram P((void));
197 void DisplayComment P((int moveNumber, char *text));
198 void DisplayMove P((int moveNumber));
200 void ParseGameHistory P((char *game));
201 void ParseBoard12 P((char *string));
202 void KeepAlive P((void));
203 void StartClocks P((void));
204 void SwitchClocks P((int nr));
205 void StopClocks P((void));
206 void ResetClocks P((void));
207 char *PGNDate P((void));
208 void SetGameInfo P((void));
209 Boolean ParseFEN P((Board board, int *blackPlaysFirst, char *fen));
210 int RegisterMove P((void));
211 void MakeRegisteredMove P((void));
212 void TruncateGame P((void));
213 int looking_at P((char *, int *, char *));
214 void CopyPlayerNameIntoFileName P((char **, char *));
215 char *SavePart P((char *));
216 int SaveGameOldStyle P((FILE *));
217 int SaveGamePGN P((FILE *));
218 void GetTimeMark P((TimeMark *));
219 long SubtractTimeMarks P((TimeMark *, TimeMark *));
220 int CheckFlags P((void));
221 long NextTickLength P((long));
222 void CheckTimeControl P((void));
223 void show_bytes P((FILE *, char *, int));
224 int string_to_rating P((char *str));
225 void ParseFeatures P((char* args, ChessProgramState *cps));
226 void InitBackEnd3 P((void));
227 void FeatureDone P((ChessProgramState* cps, int val));
228 void InitChessProgram P((ChessProgramState *cps, int setup));
229 void OutputKibitz(int window, char *text);
230 int PerpetualChase(int first, int last);
231 int EngineOutputIsUp();
232 void InitDrawingSizes(int x, int y);
233 void NextMatchGame P((void));
234 int NextTourneyGame P((int nr, int *swap));
235 int Pairing P((int nr, int nPlayers, int *w, int *b, int *sync));
236 FILE *WriteTourneyFile P((char *results));
239 extern void ConsoleCreate();
242 ChessProgramState *WhitePlayer();
243 void InsertIntoMemo P((int which, char *text)); // [HGM] kibitz: in engineo.c
244 int VerifyDisplayMode P(());
246 char *GetInfoFromComment( int, char * ); // [HGM] PV time: returns stripped comment
247 void InitEngineUCI( const char * iniDir, ChessProgramState * cps ); // [HGM] moved here from winboard.c
248 char *ProbeBook P((int moveNr, char *book)); // [HGM] book: returns a book move
249 char *SendMoveToBookUser P((int nr, ChessProgramState *cps, int initial)); // [HGM] book
250 void ics_update_width P((int new_width));
251 extern char installDir[MSG_SIZ];
252 VariantClass startVariant; /* [HGM] nicks: initial variant */
255 extern int tinyLayout, smallLayout;
256 ChessProgramStats programStats;
257 char lastPV[2][2*MSG_SIZ]; /* [HGM] pv: last PV in thinking output of each engine */
259 static int exiting = 0; /* [HGM] moved to top */
260 static int setboardSpoiledMachineBlack = 0 /*, errorExitFlag = 0*/;
261 int startedFromPositionFile = FALSE; Board filePosition; /* [HGM] loadPos */
262 Board partnerBoard; /* [HGM] bughouse: for peeking at partner game */
263 int partnerHighlight[2];
264 Boolean partnerBoardValid = 0;
265 char partnerStatus[MSG_SIZ];
267 Boolean originalFlip;
268 Boolean twoBoards = 0;
269 char endingGame = 0; /* [HGM] crash: flag to prevent recursion of GameEnds() */
270 int whiteNPS, blackNPS; /* [HGM] nps: for easily making clocks aware of NPS */
271 VariantClass currentlyInitializedVariant; /* [HGM] variantswitch */
272 int lastIndex = 0; /* [HGM] autoinc: last game/position used in match mode */
273 Boolean connectionAlive;/* [HGM] alive: ICS connection status from probing */
274 int opponentKibitzes;
275 int lastSavedGame; /* [HGM] save: ID of game */
276 char chatPartner[MAX_CHAT][MSG_SIZ]; /* [HGM] chat: list of chatting partners */
277 extern int chatCount;
279 char marker[BOARD_RANKS][BOARD_FILES]; /* [HGM] marks for target squares */
280 char lastMsg[MSG_SIZ];
281 ChessSquare pieceSweep = EmptySquare;
282 ChessSquare promoSweep = EmptySquare, defaultPromoChoice;
283 int promoDefaultAltered;
285 /* States for ics_getting_history */
287 #define H_REQUESTED 1
288 #define H_GOT_REQ_HEADER 2
289 #define H_GOT_UNREQ_HEADER 3
290 #define H_GETTING_MOVES 4
291 #define H_GOT_UNWANTED_HEADER 5
293 /* whosays values for GameEnds */
302 /* Maximum number of games in a cmail message */
303 #define CMAIL_MAX_GAMES 20
305 /* Different types of move when calling RegisterMove */
307 #define CMAIL_RESIGN 1
309 #define CMAIL_ACCEPT 3
311 /* Different types of result to remember for each game */
312 #define CMAIL_NOT_RESULT 0
313 #define CMAIL_OLD_RESULT 1
314 #define CMAIL_NEW_RESULT 2
316 /* Telnet protocol constants */
327 safeStrCpy( char *dst, const char *src, size_t count )
330 assert( dst != NULL );
331 assert( src != NULL );
334 for(i=0; i<count; i++) if((dst[i] = src[i]) == NULLCHAR) break;
335 if( i == count && dst[count-1] != NULLCHAR)
337 dst[ count-1 ] = '\0'; // make sure incomplete copy still null-terminated
338 if(appData.debugMode)
339 fprintf(debugFP, "safeStrCpy: copying %s into %s didn't work, not enough space %d\n",src,dst, (int)count);
345 /* Some compiler can't cast u64 to double
346 * This function do the job for us:
348 * We use the highest bit for cast, this only
349 * works if the highest bit is not
350 * in use (This should not happen)
352 * We used this for all compiler
355 u64ToDouble(u64 value)
358 u64 tmp = value & u64Const(0x7fffffffffffffff);
359 r = (double)(s64)tmp;
360 if (value & u64Const(0x8000000000000000))
361 r += 9.2233720368547758080e18; /* 2^63 */
365 /* Fake up flags for now, as we aren't keeping track of castling
366 availability yet. [HGM] Change of logic: the flag now only
367 indicates the type of castlings allowed by the rule of the game.
368 The actual rights themselves are maintained in the array
369 castlingRights, as part of the game history, and are not probed
375 int flags = F_ALL_CASTLE_OK;
376 if ((index % 2) == 0) flags |= F_WHITE_ON_MOVE;
377 switch (gameInfo.variant) {
379 flags &= ~F_ALL_CASTLE_OK;
380 case VariantGiveaway: // [HGM] moved this case label one down: seems Giveaway does have castling on ICC!
381 flags |= F_IGNORE_CHECK;
383 flags |= F_MANDATORY_CAPTURE; //[HGM] losers: sets flag so TestLegality rejects non-capts if capts exist
386 flags |= F_IGNORE_CHECK | F_ATOMIC_CAPTURE;
388 case VariantKriegspiel:
389 flags |= F_KRIEGSPIEL_CAPTURE;
391 case VariantCapaRandom:
392 case VariantFischeRandom:
393 flags |= F_FRC_TYPE_CASTLING; /* [HGM] enable this through flag */
394 case VariantNoCastle:
395 case VariantShatranj:
398 flags &= ~F_ALL_CASTLE_OK;
406 FILE *gameFileFP, *debugFP;
409 [AS] Note: sometimes, the sscanf() function is used to parse the input
410 into a fixed-size buffer. Because of this, we must be prepared to
411 receive strings as long as the size of the input buffer, which is currently
412 set to 4K for Windows and 8K for the rest.
413 So, we must either allocate sufficiently large buffers here, or
414 reduce the size of the input buffer in the input reading part.
417 char cmailMove[CMAIL_MAX_GAMES][MOVE_LEN], cmailMsg[MSG_SIZ];
418 char bookOutput[MSG_SIZ*10], thinkOutput[MSG_SIZ*10], lastHint[MSG_SIZ];
419 char thinkOutput1[MSG_SIZ*10];
421 ChessProgramState first, second, pairing;
423 /* premove variables */
426 int premoveFromX = 0;
427 int premoveFromY = 0;
428 int premovePromoChar = 0;
430 Boolean alarmSounded;
431 /* end premove variables */
433 char *ics_prefix = "$";
434 int ics_type = ICS_GENERIC;
436 int currentMove = 0, forwardMostMove = 0, backwardMostMove = 0;
437 int pauseExamForwardMostMove = 0;
438 int nCmailGames = 0, nCmailResults = 0, nCmailMovesRegistered = 0;
439 int cmailMoveRegistered[CMAIL_MAX_GAMES], cmailResult[CMAIL_MAX_GAMES];
440 int cmailMsgLoaded = FALSE, cmailMailedMove = FALSE;
441 int cmailOldMove = -1, firstMove = TRUE, flipView = FALSE;
442 int blackPlaysFirst = FALSE, startedFromSetupPosition = FALSE;
443 int searchTime = 0, pausing = FALSE, pauseExamInvalid = FALSE;
444 int whiteFlag = FALSE, blackFlag = FALSE;
445 int userOfferedDraw = FALSE;
446 int ics_user_moved = 0, ics_gamenum = -1, ics_getting_history = H_FALSE;
447 int matchMode = FALSE, hintRequested = FALSE, bookRequested = FALSE;
448 int cmailMoveType[CMAIL_MAX_GAMES];
449 long ics_clock_paused = 0;
450 ProcRef icsPR = NoProc, cmailPR = NoProc;
451 InputSourceRef telnetISR = NULL, fromUserISR = NULL, cmailISR = NULL;
452 GameMode gameMode = BeginningOfGame;
453 char moveList[MAX_MOVES][MOVE_LEN], parseList[MAX_MOVES][MOVE_LEN * 2];
454 char *commentList[MAX_MOVES], *cmailCommentList[CMAIL_MAX_GAMES];
455 ChessProgramStats_Move pvInfoList[MAX_MOVES]; /* [AS] Info about engine thinking */
456 int hiddenThinkOutputState = 0; /* [AS] */
457 int adjudicateLossThreshold = 0; /* [AS] Automatic adjudication */
458 int adjudicateLossPlies = 6;
459 char white_holding[64], black_holding[64];
460 TimeMark lastNodeCountTime;
461 long lastNodeCount=0;
462 int shiftKey; // [HGM] set by mouse handler
464 int have_sent_ICS_logon = 0;
466 int suddenDeath, whiteStartMove, blackStartMove; /* [HGM] for implementation of 'any per time' sessions, as in first part of byoyomi TC */
467 long whiteTimeRemaining, blackTimeRemaining, timeControl, timeIncrement, lastWhite, lastBlack;
468 long timeControl_2; /* [AS] Allow separate time controls */
469 char *fullTimeControlString = NULL, *nextSession, *whiteTC, *blackTC; /* [HGM] secondary TC: merge of MPS, TC and inc */
470 long timeRemaining[2][MAX_MOVES];
471 int matchGame = 0, nextGame = 0, roundNr = 0;
472 Boolean waitingForGame = FALSE;
473 TimeMark programStartTime, pauseStart;
474 char ics_handle[MSG_SIZ];
475 int have_set_title = 0;
477 /* animateTraining preserves the state of appData.animate
478 * when Training mode is activated. This allows the
479 * response to be animated when appData.animate == TRUE and
480 * appData.animateDragging == TRUE.
482 Boolean animateTraining;
488 Board boards[MAX_MOVES];
489 /* [HGM] Following 7 needed for accurate legality tests: */
490 signed char castlingRank[BOARD_FILES]; // and corresponding ranks
491 signed char initialRights[BOARD_FILES];
492 int nrCastlingRights; // For TwoKings, or to implement castling-unknown status
493 int initialRulePlies, FENrulePlies;
494 FILE *serverMoves = NULL; // next two for broadcasting (/serverMoves option)
497 int mute; // mute all sounds
499 // [HGM] vari: next 12 to save and restore variations
500 #define MAX_VARIATIONS 10
501 int framePtr = MAX_MOVES-1; // points to free stack entry
503 int savedFirst[MAX_VARIATIONS];
504 int savedLast[MAX_VARIATIONS];
505 int savedFramePtr[MAX_VARIATIONS];
506 char *savedDetails[MAX_VARIATIONS];
507 ChessMove savedResult[MAX_VARIATIONS];
509 void PushTail P((int firstMove, int lastMove));
510 Boolean PopTail P((Boolean annotate));
511 void PushInner P((int firstMove, int lastMove));
512 void PopInner P((Boolean annotate));
513 void CleanupTail P((void));
515 ChessSquare FIDEArray[2][BOARD_FILES] = {
516 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
517 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook },
518 { BlackRook, BlackKnight, BlackBishop, BlackQueen,
519 BlackKing, BlackBishop, BlackKnight, BlackRook }
522 ChessSquare twoKingsArray[2][BOARD_FILES] = {
523 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
524 WhiteKing, WhiteKing, WhiteKnight, WhiteRook },
525 { BlackRook, BlackKnight, BlackBishop, BlackQueen,
526 BlackKing, BlackKing, BlackKnight, BlackRook }
529 ChessSquare KnightmateArray[2][BOARD_FILES] = {
530 { WhiteRook, WhiteMan, WhiteBishop, WhiteQueen,
531 WhiteUnicorn, WhiteBishop, WhiteMan, WhiteRook },
532 { BlackRook, BlackMan, BlackBishop, BlackQueen,
533 BlackUnicorn, BlackBishop, BlackMan, BlackRook }
536 ChessSquare SpartanArray[2][BOARD_FILES] = {
537 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
538 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook },
539 { BlackAlfil, BlackMarshall, BlackKing, BlackDragon,
540 BlackDragon, BlackKing, BlackAngel, BlackAlfil }
543 ChessSquare fairyArray[2][BOARD_FILES] = { /* [HGM] Queen side differs from King side */
544 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
545 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook },
546 { BlackCardinal, BlackAlfil, BlackMarshall, BlackAngel,
547 BlackKing, BlackMarshall, BlackAlfil, BlackCardinal }
550 ChessSquare ShatranjArray[2][BOARD_FILES] = { /* [HGM] (movGen knows about Shatranj Q and P) */
551 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteKing,
552 WhiteFerz, WhiteAlfil, WhiteKnight, WhiteRook },
553 { BlackRook, BlackKnight, BlackAlfil, BlackKing,
554 BlackFerz, BlackAlfil, BlackKnight, BlackRook }
557 ChessSquare makrukArray[2][BOARD_FILES] = { /* [HGM] (movGen knows about Shatranj Q and P) */
558 { WhiteRook, WhiteKnight, WhiteMan, WhiteKing,
559 WhiteFerz, WhiteMan, WhiteKnight, WhiteRook },
560 { BlackRook, BlackKnight, BlackMan, BlackFerz,
561 BlackKing, BlackMan, BlackKnight, BlackRook }
565 #if (BOARD_FILES>=10)
566 ChessSquare ShogiArray[2][BOARD_FILES] = {
567 { WhiteQueen, WhiteKnight, WhiteFerz, WhiteWazir,
568 WhiteKing, WhiteWazir, WhiteFerz, WhiteKnight, WhiteQueen },
569 { BlackQueen, BlackKnight, BlackFerz, BlackWazir,
570 BlackKing, BlackWazir, BlackFerz, BlackKnight, BlackQueen }
573 ChessSquare XiangqiArray[2][BOARD_FILES] = {
574 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteFerz,
575 WhiteWazir, WhiteFerz, WhiteAlfil, WhiteKnight, WhiteRook },
576 { BlackRook, BlackKnight, BlackAlfil, BlackFerz,
577 BlackWazir, BlackFerz, BlackAlfil, BlackKnight, BlackRook }
580 ChessSquare CapablancaArray[2][BOARD_FILES] = {
581 { WhiteRook, WhiteKnight, WhiteAngel, WhiteBishop, WhiteQueen,
582 WhiteKing, WhiteBishop, WhiteMarshall, WhiteKnight, WhiteRook },
583 { BlackRook, BlackKnight, BlackAngel, BlackBishop, BlackQueen,
584 BlackKing, BlackBishop, BlackMarshall, BlackKnight, BlackRook }
587 ChessSquare GreatArray[2][BOARD_FILES] = {
588 { WhiteDragon, WhiteKnight, WhiteAlfil, WhiteGrasshopper, WhiteKing,
589 WhiteSilver, WhiteCardinal, WhiteAlfil, WhiteKnight, WhiteDragon },
590 { BlackDragon, BlackKnight, BlackAlfil, BlackGrasshopper, BlackKing,
591 BlackSilver, BlackCardinal, BlackAlfil, BlackKnight, BlackDragon },
594 ChessSquare JanusArray[2][BOARD_FILES] = {
595 { WhiteRook, WhiteAngel, WhiteKnight, WhiteBishop, WhiteKing,
596 WhiteQueen, WhiteBishop, WhiteKnight, WhiteAngel, WhiteRook },
597 { BlackRook, BlackAngel, BlackKnight, BlackBishop, BlackKing,
598 BlackQueen, BlackBishop, BlackKnight, BlackAngel, BlackRook }
602 ChessSquare GothicArray[2][BOARD_FILES] = {
603 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen, WhiteMarshall,
604 WhiteKing, WhiteAngel, WhiteBishop, WhiteKnight, WhiteRook },
605 { BlackRook, BlackKnight, BlackBishop, BlackQueen, BlackMarshall,
606 BlackKing, BlackAngel, BlackBishop, BlackKnight, BlackRook }
609 #define GothicArray CapablancaArray
613 ChessSquare FalconArray[2][BOARD_FILES] = {
614 { WhiteRook, WhiteKnight, WhiteBishop, WhiteLance, WhiteQueen,
615 WhiteKing, WhiteLance, WhiteBishop, WhiteKnight, WhiteRook },
616 { BlackRook, BlackKnight, BlackBishop, BlackLance, BlackQueen,
617 BlackKing, BlackLance, BlackBishop, BlackKnight, BlackRook }
620 #define FalconArray CapablancaArray
623 #else // !(BOARD_FILES>=10)
624 #define XiangqiPosition FIDEArray
625 #define CapablancaArray FIDEArray
626 #define GothicArray FIDEArray
627 #define GreatArray FIDEArray
628 #endif // !(BOARD_FILES>=10)
630 #if (BOARD_FILES>=12)
631 ChessSquare CourierArray[2][BOARD_FILES] = {
632 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteBishop, WhiteMan, WhiteKing,
633 WhiteFerz, WhiteWazir, WhiteBishop, WhiteAlfil, WhiteKnight, WhiteRook },
634 { BlackRook, BlackKnight, BlackAlfil, BlackBishop, BlackMan, BlackKing,
635 BlackFerz, BlackWazir, BlackBishop, BlackAlfil, BlackKnight, BlackRook }
637 #else // !(BOARD_FILES>=12)
638 #define CourierArray CapablancaArray
639 #endif // !(BOARD_FILES>=12)
642 Board initialPosition;
645 /* Convert str to a rating. Checks for special cases of "----",
647 "++++", etc. Also strips ()'s */
649 string_to_rating(str)
652 while(*str && !isdigit(*str)) ++str;
654 return 0; /* One of the special "no rating" cases */
662 /* Init programStats */
663 programStats.movelist[0] = 0;
664 programStats.depth = 0;
665 programStats.nr_moves = 0;
666 programStats.moves_left = 0;
667 programStats.nodes = 0;
668 programStats.time = -1; // [HGM] PGNtime: make invalid to recognize engine output
669 programStats.score = 0;
670 programStats.got_only_move = 0;
671 programStats.got_fail = 0;
672 programStats.line_is_book = 0;
677 { // [HGM] moved some code here from InitBackend1 that has to be done after both engines have contributed their settings
678 if (appData.firstPlaysBlack) {
679 first.twoMachinesColor = "black\n";
680 second.twoMachinesColor = "white\n";
682 first.twoMachinesColor = "white\n";
683 second.twoMachinesColor = "black\n";
686 first.other = &second;
687 second.other = &first;
690 if(appData.timeOddsMode) {
691 norm = appData.timeOdds[0];
692 if(norm > appData.timeOdds[1]) norm = appData.timeOdds[1];
694 first.timeOdds = appData.timeOdds[0]/norm;
695 second.timeOdds = appData.timeOdds[1]/norm;
698 if(programVersion) free(programVersion);
699 if (appData.noChessProgram) {
700 programVersion = (char*) malloc(5 + strlen(PACKAGE_STRING));
701 sprintf(programVersion, "%s", PACKAGE_STRING);
703 /* [HGM] tidy: use tidy name, in stead of full pathname (which was probably a bug due to / vs \ ) */
704 programVersion = (char*) malloc(8 + strlen(PACKAGE_STRING) + strlen(first.tidy));
705 sprintf(programVersion, "%s + %s", PACKAGE_STRING, first.tidy);
710 UnloadEngine(ChessProgramState *cps)
712 /* Kill off first chess program */
713 if (cps->isr != NULL)
714 RemoveInputSource(cps->isr);
717 if (cps->pr != NoProc) {
719 DoSleep( appData.delayBeforeQuit );
720 SendToProgram("quit\n", cps);
721 DoSleep( appData.delayAfterQuit );
722 DestroyChildProcess(cps->pr, cps->useSigterm);
725 if(appData.debugMode) fprintf(debugFP, "Unload %s\n", cps->which);
729 ClearOptions(ChessProgramState *cps)
732 cps->nrOptions = cps->comboCnt = 0;
733 for(i=0; i<MAX_OPTIONS; i++) {
734 cps->option[i].min = cps->option[i].max = cps->option[i].value = 0;
735 cps->option[i].textValue = 0;
739 char *engineNames[] = {
745 InitEngine(ChessProgramState *cps, int n)
746 { // [HGM] all engine initialiation put in a function that does one engine
750 cps->which = engineNames[n];
751 cps->maybeThinking = FALSE;
755 cps->sendDrawOffers = 1;
757 cps->program = appData.chessProgram[n];
758 cps->host = appData.host[n];
759 cps->dir = appData.directory[n];
760 cps->initString = appData.engInitString[n];
761 cps->computerString = appData.computerString[n];
762 cps->useSigint = TRUE;
763 cps->useSigterm = TRUE;
764 cps->reuse = appData.reuse[n];
765 cps->nps = appData.NPS[n]; // [HGM] nps: copy nodes per second
766 cps->useSetboard = FALSE;
768 cps->usePing = FALSE;
771 cps->usePlayother = FALSE;
772 cps->useColors = TRUE;
773 cps->useUsermove = FALSE;
774 cps->sendICS = FALSE;
775 cps->sendName = appData.icsActive;
776 cps->sdKludge = FALSE;
777 cps->stKludge = FALSE;
778 TidyProgramName(cps->program, cps->host, cps->tidy);
780 safeStrCpy(cps->variants, appData.variant, MSG_SIZ);
781 cps->analysisSupport = 2; /* detect */
782 cps->analyzing = FALSE;
783 cps->initDone = FALSE;
785 /* New features added by Tord: */
786 cps->useFEN960 = FALSE;
787 cps->useOOCastle = TRUE;
788 /* End of new features added by Tord. */
789 cps->fenOverride = appData.fenOverride[n];
791 /* [HGM] time odds: set factor for each machine */
792 cps->timeOdds = appData.timeOdds[n];
794 /* [HGM] secondary TC: how to handle sessions that do not fit in 'level'*/
795 cps->accumulateTC = appData.accumulateTC[n];
796 cps->maxNrOfSessions = 1;
801 cps->supportsNPS = UNKNOWN;
802 cps->memSize = FALSE;
803 cps->maxCores = FALSE;
804 cps->egtFormats[0] = NULLCHAR;
807 cps->optionSettings = appData.engOptions[n];
809 cps->scoreIsAbsolute = appData.scoreIsAbsolute[n]; /* [AS] */
810 cps->isUCI = appData.isUCI[n]; /* [AS] */
811 cps->hasOwnBookUCI = appData.hasOwnBookUCI[n]; /* [AS] */
813 if (appData.protocolVersion[n] > PROTOVER
814 || appData.protocolVersion[n] < 1)
819 len = snprintf(buf, MSG_SIZ, _("protocol version %d not supported"),
820 appData.protocolVersion[n]);
821 if( (len > MSG_SIZ) && appData.debugMode )
822 fprintf(debugFP, "InitBackEnd1: buffer truncated.\n");
824 DisplayFatalError(buf, 0, 2);
828 cps->protocolVersion = appData.protocolVersion[n];
831 InitEngineUCI( installDir, cps ); // [HGM] moved here from winboard.c, to make available in xboard
834 ChessProgramState *savCps;
840 if(WaitForEngine(savCps, LoadEngine)) return;
841 CommonEngineInit(); // recalculate time odds
842 if(gameInfo.variant != StringToVariant(appData.variant)) {
843 // we changed variant when loading the engine; this forces us to reset
844 Reset(TRUE, savCps != &first);
845 EditGameEvent(); // for consistency with other path, as Reset changes mode
847 InitChessProgram(savCps, FALSE);
848 SendToProgram("force\n", savCps);
849 DisplayMessage("", "");
850 if (startedFromSetupPosition) SendBoard(savCps, backwardMostMove);
851 for (i = backwardMostMove; i < forwardMostMove; i++) SendMoveToProgram(i, savCps);
857 ReplaceEngine(ChessProgramState *cps, int n)
861 appData.noChessProgram = FALSE;
862 appData.clockMode = TRUE;
864 if(n) return; // only startup first engine immediately; second can wait
865 savCps = cps; // parameter to LoadEngine passed as globals, to allow scheduled calling :-(
869 extern char *engineName, *engineDir, *engineChoice, *engineLine, *nickName, *params;
870 extern Boolean isUCI, hasBook, storeVariant, v1, addToList, useNick;
872 static char resetOptions[] =
873 "-reuse -firstIsUCI false -firstHasOwnBookUCI true -firstTimeOdds 1 "
874 "-firstOptions \"\" -firstNPS -1 -fn \"\"";
877 Load(ChessProgramState *cps, int i)
879 char *p, *q, buf[MSG_SIZ], command[MSG_SIZ], buf2[MSG_SIZ];
880 if(engineLine[0]) { // an engine was selected from the combo box
881 snprintf(buf, MSG_SIZ, "-fcp %s", engineLine);
882 SwapEngines(i); // kludge to parse -f* / -first* like it is -s* / -second*
883 ParseArgsFromString(resetOptions); appData.fenOverride[0] = NULL;
884 ParseArgsFromString(buf);
886 ReplaceEngine(cps, i);
890 while(q = strchr(p, SLASH)) p = q+1;
891 if(*p== NULLCHAR) { DisplayError(_("You did not specify the engine executable"), 0); return; }
892 if(engineDir[0] != NULLCHAR)
893 appData.directory[i] = engineDir;
894 else if(p != engineName) { // derive directory from engine path, when not given
896 appData.directory[i] = strdup(engineName);
898 } else appData.directory[i] = ".";
899 if(strchr(p, ' ') && !strchr(p, '"')) snprintf(buf2, MSG_SIZ, "\"%s\"", p), p = buf2; // quote if it contains spaces
901 snprintf(command, MSG_SIZ, "%s %s", p, params);
904 appData.chessProgram[i] = strdup(p);
905 appData.isUCI[i] = isUCI;
906 appData.protocolVersion[i] = v1 ? 1 : PROTOVER;
907 appData.hasOwnBookUCI[i] = hasBook;
908 if(!nickName[0]) useNick = FALSE;
909 if(useNick) ASSIGN(appData.pgnName[i], nickName);
913 q = firstChessProgramNames;
914 if(nickName[0]) snprintf(buf, MSG_SIZ, "\"%s\" -fcp ", nickName); else buf[0] = NULLCHAR;
915 quote = strchr(p, '"') ? '\'' : '"'; // use single quotes around engine command if it contains double quotes
916 snprintf(buf+strlen(buf), MSG_SIZ-strlen(buf), "%c%s%c -fd \"%s\"%s%s%s%s%s%s%s%s\n",
917 quote, p, quote, appData.directory[i],
918 useNick ? " -fn \"" : "",
919 useNick ? nickName : "",
921 v1 ? " -firstProtocolVersion 1" : "",
922 hasBook ? "" : " -fNoOwnBookUCI",
923 isUCI ? (isUCI == TRUE ? " -fUCI" : gameInfo.variant == VariantShogi ? " -fUSI" : " -fUCCI") : "",
924 storeVariant ? " -variant " : "",
925 storeVariant ? VariantName(gameInfo.variant) : "");
926 firstChessProgramNames = malloc(len = strlen(q) + strlen(buf) + 1);
927 snprintf(firstChessProgramNames, len, "%s%s", q, buf);
930 ReplaceEngine(cps, i);
936 int matched, min, sec;
938 * Parse timeControl resource
940 if (!ParseTimeControl(appData.timeControl, appData.timeIncrement,
941 appData.movesPerSession)) {
943 snprintf(buf, sizeof(buf), _("bad timeControl option %s"), appData.timeControl);
944 DisplayFatalError(buf, 0, 2);
948 * Parse searchTime resource
950 if (*appData.searchTime != NULLCHAR) {
951 matched = sscanf(appData.searchTime, "%d:%d", &min, &sec);
953 searchTime = min * 60;
954 } else if (matched == 2) {
955 searchTime = min * 60 + sec;
958 snprintf(buf, sizeof(buf), _("bad searchTime option %s"), appData.searchTime);
959 DisplayFatalError(buf, 0, 2);
968 ShowThinkingEvent(); // [HGM] thinking: make sure post/nopost state is set according to options
969 startVariant = StringToVariant(appData.variant); // [HGM] nicks: remember original variant
971 GetTimeMark(&programStartTime);
972 srandom((programStartTime.ms + 1000*programStartTime.sec)*0x1001001); // [HGM] book: makes sure random is unpredictabe to msec level
973 pauseStart = programStartTime; pauseStart.sec -= 100; // [HGM] matchpause: fake a pause that has long since ended
976 programStats.ok_to_send = 1;
977 programStats.seen_stat = 0;
980 * Initialize game list
986 * Internet chess server status
988 if (appData.icsActive) {
989 appData.matchMode = FALSE;
990 appData.matchGames = 0;
992 appData.noChessProgram = !appData.zippyPlay;
994 appData.zippyPlay = FALSE;
995 appData.zippyTalk = FALSE;
996 appData.noChessProgram = TRUE;
998 if (*appData.icsHelper != NULLCHAR) {
999 appData.useTelnet = TRUE;
1000 appData.telnetProgram = appData.icsHelper;
1003 appData.zippyTalk = appData.zippyPlay = FALSE;
1006 /* [AS] Initialize pv info list [HGM] and game state */
1010 for( i=0; i<=framePtr; i++ ) {
1011 pvInfoList[i].depth = -1;
1012 boards[i][EP_STATUS] = EP_NONE;
1013 for( j=0; j<BOARD_FILES-2; j++ ) boards[i][CASTLING][j] = NoRights;
1019 /* [AS] Adjudication threshold */
1020 adjudicateLossThreshold = appData.adjudicateLossThreshold;
1022 InitEngine(&first, 0);
1023 InitEngine(&second, 1);
1026 pairing.which = "pairing"; // pairing engine
1027 pairing.pr = NoProc;
1029 pairing.program = appData.pairingEngine;
1030 pairing.host = "localhost";
1033 if (appData.icsActive) {
1034 appData.clockMode = TRUE; /* changes dynamically in ICS mode */
1035 } else if (appData.noChessProgram) { // [HGM] st: searchTime mode now also is clockMode
1036 appData.clockMode = FALSE;
1037 first.sendTime = second.sendTime = 0;
1041 /* Override some settings from environment variables, for backward
1042 compatibility. Unfortunately it's not feasible to have the env
1043 vars just set defaults, at least in xboard. Ugh.
1045 if (appData.icsActive && (appData.zippyPlay || appData.zippyTalk)) {
1050 if (!appData.icsActive) {
1054 /* Check for variants that are supported only in ICS mode,
1055 or not at all. Some that are accepted here nevertheless
1056 have bugs; see comments below.
1058 VariantClass variant = StringToVariant(appData.variant);
1060 case VariantBughouse: /* need four players and two boards */
1061 case VariantKriegspiel: /* need to hide pieces and move details */
1062 /* case VariantFischeRandom: (Fabien: moved below) */
1063 len = snprintf(buf,MSG_SIZ, _("Variant %s supported only in ICS mode"), appData.variant);
1064 if( (len > MSG_SIZ) && appData.debugMode )
1065 fprintf(debugFP, "InitBackEnd1: buffer truncated.\n");
1067 DisplayFatalError(buf, 0, 2);
1070 case VariantUnknown:
1071 case VariantLoadable:
1081 len = snprintf(buf, MSG_SIZ, _("Unknown variant name %s"), appData.variant);
1082 if( (len > MSG_SIZ) && appData.debugMode )
1083 fprintf(debugFP, "InitBackEnd1: buffer truncated.\n");
1085 DisplayFatalError(buf, 0, 2);
1088 case VariantXiangqi: /* [HGM] repetition rules not implemented */
1089 case VariantFairy: /* [HGM] TestLegality definitely off! */
1090 case VariantGothic: /* [HGM] should work */
1091 case VariantCapablanca: /* [HGM] should work */
1092 case VariantCourier: /* [HGM] initial forced moves not implemented */
1093 case VariantShogi: /* [HGM] could still mate with pawn drop */
1094 case VariantKnightmate: /* [HGM] should work */
1095 case VariantCylinder: /* [HGM] untested */
1096 case VariantFalcon: /* [HGM] untested */
1097 case VariantCrazyhouse: /* holdings not shown, ([HGM] fixed that!)
1098 offboard interposition not understood */
1099 case VariantNormal: /* definitely works! */
1100 case VariantWildCastle: /* pieces not automatically shuffled */
1101 case VariantNoCastle: /* pieces not automatically shuffled */
1102 case VariantFischeRandom: /* [HGM] works and shuffles pieces */
1103 case VariantLosers: /* should work except for win condition,
1104 and doesn't know captures are mandatory */
1105 case VariantSuicide: /* should work except for win condition,
1106 and doesn't know captures are mandatory */
1107 case VariantGiveaway: /* should work except for win condition,
1108 and doesn't know captures are mandatory */
1109 case VariantTwoKings: /* should work */
1110 case VariantAtomic: /* should work except for win condition */
1111 case Variant3Check: /* should work except for win condition */
1112 case VariantShatranj: /* should work except for all win conditions */
1113 case VariantMakruk: /* should work except for daw countdown */
1114 case VariantBerolina: /* might work if TestLegality is off */
1115 case VariantCapaRandom: /* should work */
1116 case VariantJanus: /* should work */
1117 case VariantSuper: /* experimental */
1118 case VariantGreat: /* experimental, requires legality testing to be off */
1119 case VariantSChess: /* S-Chess, should work */
1120 case VariantSpartan: /* should work */
1127 int NextIntegerFromString( char ** str, long * value )
1132 while( *s == ' ' || *s == '\t' ) {
1138 if( *s >= '0' && *s <= '9' ) {
1139 while( *s >= '0' && *s <= '9' ) {
1140 *value = *value * 10 + (*s - '0');
1152 int NextTimeControlFromString( char ** str, long * value )
1155 int result = NextIntegerFromString( str, &temp );
1158 *value = temp * 60; /* Minutes */
1159 if( **str == ':' ) {
1161 result = NextIntegerFromString( str, &temp );
1162 *value += temp; /* Seconds */
1169 int NextSessionFromString( char ** str, int *moves, long * tc, long *inc, int *incType)
1170 { /* [HGM] routine added to read '+moves/time' for secondary time control. */
1171 int result = -1, type = 0; long temp, temp2;
1173 if(**str != ':') return -1; // old params remain in force!
1175 if(**str == '*') type = *(*str)++, temp = 0; // sandclock TC
1176 if( NextIntegerFromString( str, &temp ) ) return -1;
1177 if(type) { *moves = 0; *tc = temp * 500; *inc = temp * 1000; *incType = '*'; return 0; }
1180 /* time only: incremental or sudden-death time control */
1181 if(**str == '+') { /* increment follows; read it */
1183 if(**str == '!') type = *(*str)++; // Bronstein TC
1184 if(result = NextIntegerFromString( str, &temp2)) return -1;
1185 *inc = temp2 * 1000;
1186 if(**str == '.') { // read fraction of increment
1187 char *start = ++(*str);
1188 if(result = NextIntegerFromString( str, &temp2)) return -1;
1190 while(start++ < *str) temp2 /= 10;
1194 *moves = 0; *tc = temp * 1000; *incType = type;
1198 (*str)++; /* classical time control */
1199 result = NextIntegerFromString( str, &temp2); // NOTE: already converted to seconds by ParseTimeControl()
1210 int GetTimeQuota(int movenr, int lastUsed, char *tcString)
1211 { /* [HGM] get time to add from the multi-session time-control string */
1212 int incType, moves=1; /* kludge to force reading of first session */
1213 long time, increment;
1216 if(!*s) return 0; // empty TC string means we ran out of the last sudden-death version
1217 if(appData.debugMode) fprintf(debugFP, "TC string = '%s'\n", tcString);
1219 if(moves) NextSessionFromString(&s, &moves, &time, &increment, &incType);
1220 nextSession = s; suddenDeath = moves == 0 && increment == 0;
1221 if(appData.debugMode) fprintf(debugFP, "mps=%d tc=%d inc=%d\n", moves, (int) time, (int) increment);
1222 if(movenr == -1) return time; /* last move before new session */
1223 if(incType == '*') increment = 0; else // for sandclock, time is added while not thinking
1224 if(incType == '!' && lastUsed < increment) increment = lastUsed;
1225 if(!moves) return increment; /* current session is incremental */
1226 if(movenr >= 0) movenr -= moves; /* we already finished this session */
1227 } while(movenr >= -1); /* try again for next session */
1229 return 0; // no new time quota on this move
1233 ParseTimeControl(tc, ti, mps)
1240 char buf[MSG_SIZ], buf2[MSG_SIZ], *mytc = tc;
1243 if(ti >= 0 && !strchr(tc, '+') && !strchr(tc, '/') ) mps = 0;
1244 if(!strchr(tc, '+') && !strchr(tc, '/') && sscanf(tc, "%d:%d", &min, &sec) >= 1)
1245 sprintf(mytc=buf2, "%d", 60*min+sec); // convert 'classical' min:sec tc string to seconds
1249 snprintf(buf, MSG_SIZ, ":%d/%s+%g", mps, mytc, ti);
1251 snprintf(buf, MSG_SIZ, ":%s+%g", mytc, ti);
1254 snprintf(buf, MSG_SIZ, ":%d/%s", mps, mytc);
1256 snprintf(buf, MSG_SIZ, ":%s", mytc);
1258 fullTimeControlString = StrSave(buf); // this should now be in PGN format
1260 if( NextTimeControlFromString( &tc, &tc1 ) != 0 ) {
1265 /* Parse second time control */
1268 if( NextTimeControlFromString( &tc, &tc2 ) != 0 ) {
1276 timeControl_2 = tc2 * 1000;
1286 timeControl = tc1 * 1000;
1289 timeIncrement = ti * 1000; /* convert to ms */
1290 movesPerSession = 0;
1293 movesPerSession = mps;
1301 if (appData.debugMode) {
1302 fprintf(debugFP, "%s\n", programVersion);
1305 set_cont_sequence(appData.wrapContSeq);
1306 if (appData.matchGames > 0) {
1307 appData.matchMode = TRUE;
1308 } else if (appData.matchMode) {
1309 appData.matchGames = 1;
1311 if(appData.matchMode && appData.sameColorGames > 0) /* [HGM] alternate: overrule matchGames */
1312 appData.matchGames = appData.sameColorGames;
1313 if(appData.rewindIndex > 1) { /* [HGM] autoinc: rewind implies auto-increment and overrules given index */
1314 if(appData.loadPositionIndex >= 0) appData.loadPositionIndex = -1;
1315 if(appData.loadGameIndex >= 0) appData.loadGameIndex = -1;
1318 if (appData.noChessProgram || first.protocolVersion == 1) {
1321 /* kludge: allow timeout for initial "feature" commands */
1323 DisplayMessage("", _("Starting chess program"));
1324 ScheduleDelayedEvent(InitBackEnd3, FEATURE_TIMEOUT);
1329 CalculateIndex(int index, int gameNr)
1330 { // [HGM] autoinc: absolute way to determine load index from game number (taking auto-inc and rewind into account)
1332 if(index > 0) return index; // fixed nmber
1333 if(index == 0) return 1;
1334 res = (index == -1 ? gameNr : (gameNr-1)/2 + 1); // autoinc
1335 if(appData.rewindIndex > 0) res = (res-1) % appData.rewindIndex + 1; // rewind
1340 LoadGameOrPosition(int gameNr)
1341 { // [HGM] taken out of MatchEvent and NextMatchGame (to combine it)
1342 if (*appData.loadGameFile != NULLCHAR) {
1343 if (!LoadGameFromFile(appData.loadGameFile,
1344 CalculateIndex(appData.loadGameIndex, gameNr),
1345 appData.loadGameFile, FALSE)) {
1346 DisplayFatalError(_("Bad game file"), 0, 1);
1349 } else if (*appData.loadPositionFile != NULLCHAR) {
1350 if (!LoadPositionFromFile(appData.loadPositionFile,
1351 CalculateIndex(appData.loadPositionIndex, gameNr),
1352 appData.loadPositionFile)) {
1353 DisplayFatalError(_("Bad position file"), 0, 1);
1361 ReserveGame(int gameNr, char resChar)
1363 FILE *tf = fopen(appData.tourneyFile, "r+");
1364 char *p, *q, c, buf[MSG_SIZ];
1365 if(tf == NULL) { nextGame = appData.matchGames + 1; return; } // kludge to terminate match
1366 safeStrCpy(buf, lastMsg, MSG_SIZ);
1367 DisplayMessage(_("Pick new game"), "");
1368 flock(fileno(tf), LOCK_EX); // lock the tourney file while we are messing with it
1369 ParseArgsFromFile(tf);
1370 p = q = appData.results;
1371 if(appData.debugMode) {
1372 char *r = appData.participants;
1373 fprintf(debugFP, "results = '%s'\n", p);
1374 while(*r) fprintf(debugFP, *r >= ' ' ? "%c" : "\\%03o", *r), r++;
1375 fprintf(debugFP, "\n");
1377 while(*q && *q != ' ') q++; // get first un-played game (could be beyond end!)
1379 q = malloc(strlen(p) + 2); // could be arbitrary long, but allow to extend by one!
1380 safeStrCpy(q, p, strlen(p) + 2);
1381 if(gameNr >= 0) q[gameNr] = resChar; // replace '*' with result
1382 if(appData.debugMode) fprintf(debugFP, "pick next game from '%s': %d\n", q, nextGame);
1383 if(nextGame <= appData.matchGames && resChar != ' ' && !abortMatch) { // reserve next game if tourney not yet done
1384 if(q[nextGame] == NULLCHAR) q[nextGame+1] = NULLCHAR; // append one char
1387 fseek(tf, -(strlen(p)+4), SEEK_END);
1389 if(c != '"') // depending on DOS or Unix line endings we can be one off
1390 fseek(tf, -(strlen(p)+2), SEEK_END);
1391 else fseek(tf, -(strlen(p)+3), SEEK_END);
1392 fprintf(tf, "%s\"\n", q); fclose(tf); // update, and flush by closing
1393 DisplayMessage(buf, "");
1394 free(p); appData.results = q;
1395 if(nextGame <= appData.matchGames && resChar != ' ' && !abortMatch &&
1396 (gameNr < 0 || nextGame / appData.defaultMatchGames != gameNr / appData.defaultMatchGames)) {
1397 UnloadEngine(&first); // next game belongs to other pairing;
1398 UnloadEngine(&second); // already unload the engines, so TwoMachinesEvent will load new ones.
1403 MatchEvent(int mode)
1404 { // [HGM] moved out of InitBackend3, to make it callable when match starts through menu
1406 if(matchMode) { // already in match mode: switch it off
1408 if(!appData.tourneyFile[0]) appData.matchGames = matchGame; // kludge to let match terminate after next game.
1411 // if(gameMode != BeginningOfGame) {
1412 // DisplayError(_("You can only start a match from the initial position."), 0);
1416 if(mode == 2) appData.matchGames = appData.defaultMatchGames;
1417 /* Set up machine vs. machine match */
1419 NextTourneyGame(-1, &dummy); // sets appData.matchGames if this is tourney, to make sure ReserveGame knows it
1420 if(appData.tourneyFile[0]) {
1422 if(nextGame > appData.matchGames) {
1424 if(strchr(appData.results, '*') == NULL) {
1426 appData.tourneyCycles++;
1427 if(f = WriteTourneyFile(appData.results)) { // make a tourney file with increased number of cycles
1429 NextTourneyGame(-1, &dummy);
1431 if(nextGame <= appData.matchGames) {
1432 DisplayNote(_("You restarted an already completed tourney\nOne more cycle will now be added to it\nGames commence in 10 sec"));
1434 ScheduleDelayedEvent(NextMatchGame, 10000);
1439 snprintf(buf, MSG_SIZ, _("All games in tourney '%s' are already played or playing"), appData.tourneyFile);
1440 DisplayError(buf, 0);
1441 appData.tourneyFile[0] = 0;
1445 if (appData.noChessProgram) { // [HGM] in tourney engines are loaded automatically
1446 DisplayFatalError(_("Can't have a match with no chess programs"),
1451 matchGame = roundNr = 1;
1452 first.matchWins = second.matchWins = 0; // [HGM] match: needed in later matches
\r
1457 InitBackEnd3 P((void))
1459 GameMode initialMode;
1463 InitChessProgram(&first, startedFromSetupPosition);
1465 if(!appData.noChessProgram) { /* [HGM] tidy: redo program version to use name from myname feature */
1466 free(programVersion);
1467 programVersion = (char*) malloc(8 + strlen(PACKAGE_STRING) + strlen(first.tidy));
1468 sprintf(programVersion, "%s + %s", PACKAGE_STRING, first.tidy);
1471 if (appData.icsActive) {
1473 /* [DM] Make a console window if needed [HGM] merged ifs */
1479 if (*appData.icsCommPort != NULLCHAR)
1480 len = snprintf(buf, MSG_SIZ, _("Could not open comm port %s"),
1481 appData.icsCommPort);
1483 len = snprintf(buf, MSG_SIZ, _("Could not connect to host %s, port %s"),
1484 appData.icsHost, appData.icsPort);
1486 if( (len > MSG_SIZ) && appData.debugMode )
1487 fprintf(debugFP, "InitBackEnd3: buffer truncated.\n");
1489 DisplayFatalError(buf, err, 1);
1494 AddInputSource(icsPR, FALSE, read_from_ics, &telnetISR);
1496 AddInputSource(NoProc, FALSE, read_from_player, &fromUserISR);
1497 if(appData.keepAlive) // [HGM] alive: schedule sending of dummy 'date' command
1498 ScheduleDelayedEvent(KeepAlive, appData.keepAlive*60*1000);
1499 } else if (appData.noChessProgram) {
1505 if (*appData.cmailGameName != NULLCHAR) {
1507 OpenLoopback(&cmailPR);
1509 AddInputSource(cmailPR, FALSE, CmailSigHandlerCallBack, &cmailISR);
1513 DisplayMessage("", "");
1514 if (StrCaseCmp(appData.initialMode, "") == 0) {
1515 initialMode = BeginningOfGame;
1516 if(!appData.icsActive && appData.noChessProgram) { // [HGM] could be fall-back
1517 gameMode = MachinePlaysBlack; // "Machine Black" might have been implicitly highlighted
1518 ModeHighlight(); // make sure XBoard knows it is highlighted, so it will un-highlight it
1519 gameMode = BeginningOfGame; // in case BeginningOfGame now means "Edit Position"
1522 } else if (StrCaseCmp(appData.initialMode, "TwoMachines") == 0) {
1523 initialMode = TwoMachinesPlay;
1524 } else if (StrCaseCmp(appData.initialMode, "AnalyzeFile") == 0) {
1525 initialMode = AnalyzeFile;
1526 } else if (StrCaseCmp(appData.initialMode, "Analysis") == 0) {
1527 initialMode = AnalyzeMode;
1528 } else if (StrCaseCmp(appData.initialMode, "MachineWhite") == 0) {
1529 initialMode = MachinePlaysWhite;
1530 } else if (StrCaseCmp(appData.initialMode, "MachineBlack") == 0) {
1531 initialMode = MachinePlaysBlack;
1532 } else if (StrCaseCmp(appData.initialMode, "EditGame") == 0) {
1533 initialMode = EditGame;
1534 } else if (StrCaseCmp(appData.initialMode, "EditPosition") == 0) {
1535 initialMode = EditPosition;
1536 } else if (StrCaseCmp(appData.initialMode, "Training") == 0) {
1537 initialMode = Training;
1539 len = snprintf(buf, MSG_SIZ, _("Unknown initialMode %s"), appData.initialMode);
1540 if( (len > MSG_SIZ) && appData.debugMode )
1541 fprintf(debugFP, "InitBackEnd3: buffer truncated.\n");
1543 DisplayFatalError(buf, 0, 2);
1547 if (appData.matchMode) {
1548 if(appData.tourneyFile[0]) { // start tourney from command line
1550 if(f = fopen(appData.tourneyFile, "r")) {
1551 ParseArgsFromFile(f); // make sure tourney parmeters re known
1553 } else appData.tourneyFile[0] = NULLCHAR; // for now ignore bad tourney file
1556 } else if (*appData.cmailGameName != NULLCHAR) {
1557 /* Set up cmail mode */
1558 ReloadCmailMsgEvent(TRUE);
1560 /* Set up other modes */
1561 if (initialMode == AnalyzeFile) {
1562 if (*appData.loadGameFile == NULLCHAR) {
1563 DisplayFatalError(_("AnalyzeFile mode requires a game file"), 0, 1);
1567 if (*appData.loadGameFile != NULLCHAR) {
1568 (void) LoadGameFromFile(appData.loadGameFile,
1569 appData.loadGameIndex,
1570 appData.loadGameFile, TRUE);
1571 } else if (*appData.loadPositionFile != NULLCHAR) {
1572 (void) LoadPositionFromFile(appData.loadPositionFile,
1573 appData.loadPositionIndex,
1574 appData.loadPositionFile);
1575 /* [HGM] try to make self-starting even after FEN load */
1576 /* to allow automatic setup of fairy variants with wtm */
1577 if(initialMode == BeginningOfGame && !blackPlaysFirst) {
1578 gameMode = BeginningOfGame;
1579 setboardSpoiledMachineBlack = 1;
1581 /* [HGM] loadPos: make that every new game uses the setup */
1582 /* from file as long as we do not switch variant */
1583 if(!blackPlaysFirst) {
1584 startedFromPositionFile = TRUE;
1585 CopyBoard(filePosition, boards[0]);
1588 if (initialMode == AnalyzeMode) {
1589 if (appData.noChessProgram) {
1590 DisplayFatalError(_("Analysis mode requires a chess engine"), 0, 2);
1593 if (appData.icsActive) {
1594 DisplayFatalError(_("Analysis mode does not work with ICS mode"),0,2);
1598 } else if (initialMode == AnalyzeFile) {
1599 appData.showThinking = TRUE; // [HGM] thinking: moved out of ShowThinkingEvent
1600 ShowThinkingEvent();
1602 AnalysisPeriodicEvent(1);
1603 } else if (initialMode == MachinePlaysWhite) {
1604 if (appData.noChessProgram) {
1605 DisplayFatalError(_("MachineWhite mode requires a chess engine"),
1609 if (appData.icsActive) {
1610 DisplayFatalError(_("MachineWhite mode does not work with ICS mode"),
1614 MachineWhiteEvent();
1615 } else if (initialMode == MachinePlaysBlack) {
1616 if (appData.noChessProgram) {
1617 DisplayFatalError(_("MachineBlack mode requires a chess engine"),
1621 if (appData.icsActive) {
1622 DisplayFatalError(_("MachineBlack mode does not work with ICS mode"),
1626 MachineBlackEvent();
1627 } else if (initialMode == TwoMachinesPlay) {
1628 if (appData.noChessProgram) {
1629 DisplayFatalError(_("TwoMachines mode requires a chess engine"),
1633 if (appData.icsActive) {
1634 DisplayFatalError(_("TwoMachines mode does not work with ICS mode"),
1639 } else if (initialMode == EditGame) {
1641 } else if (initialMode == EditPosition) {
1642 EditPositionEvent();
1643 } else if (initialMode == Training) {
1644 if (*appData.loadGameFile == NULLCHAR) {
1645 DisplayFatalError(_("Training mode requires a game file"), 0, 2);
1654 * Establish will establish a contact to a remote host.port.
1655 * Sets icsPR to a ProcRef for a process (or pseudo-process)
1656 * used to talk to the host.
1657 * Returns 0 if okay, error code if not.
1664 if (*appData.icsCommPort != NULLCHAR) {
1665 /* Talk to the host through a serial comm port */
1666 return OpenCommPort(appData.icsCommPort, &icsPR);
1668 } else if (*appData.gateway != NULLCHAR) {
1669 if (*appData.remoteShell == NULLCHAR) {
1670 /* Use the rcmd protocol to run telnet program on a gateway host */
1671 snprintf(buf, sizeof(buf), "%s %s %s",
1672 appData.telnetProgram, appData.icsHost, appData.icsPort);
1673 return OpenRcmd(appData.gateway, appData.remoteUser, buf, &icsPR);
1676 /* Use the rsh program to run telnet program on a gateway host */
1677 if (*appData.remoteUser == NULLCHAR) {
1678 snprintf(buf, sizeof(buf), "%s %s %s %s %s", appData.remoteShell,
1679 appData.gateway, appData.telnetProgram,
1680 appData.icsHost, appData.icsPort);
1682 snprintf(buf, sizeof(buf), "%s %s -l %s %s %s %s",
1683 appData.remoteShell, appData.gateway,
1684 appData.remoteUser, appData.telnetProgram,
1685 appData.icsHost, appData.icsPort);
1687 return StartChildProcess(buf, "", &icsPR);
1690 } else if (appData.useTelnet) {
1691 return OpenTelnet(appData.icsHost, appData.icsPort, &icsPR);
1694 /* TCP socket interface differs somewhat between
1695 Unix and NT; handle details in the front end.
1697 return OpenTCP(appData.icsHost, appData.icsPort, &icsPR);
1701 void EscapeExpand(char *p, char *q)
1702 { // [HGM] initstring: routine to shape up string arguments
1703 while(*p++ = *q++) if(p[-1] == '\\')
1705 case 'n': p[-1] = '\n'; break;
1706 case 'r': p[-1] = '\r'; break;
1707 case 't': p[-1] = '\t'; break;
1708 case '\\': p[-1] = '\\'; break;
1709 case 0: *p = 0; return;
1710 default: p[-1] = q[-1]; break;
1715 show_bytes(fp, buf, count)
1721 if (*buf < 040 || *(unsigned char *) buf > 0177) {
1722 fprintf(fp, "\\%03o", *buf & 0xff);
1731 /* Returns an errno value */
1733 OutputMaybeTelnet(pr, message, count, outError)
1739 char buf[8192], *p, *q, *buflim;
1740 int left, newcount, outcount;
1742 if (*appData.icsCommPort != NULLCHAR || appData.useTelnet ||
1743 *appData.gateway != NULLCHAR) {
1744 if (appData.debugMode) {
1745 fprintf(debugFP, ">ICS: ");
1746 show_bytes(debugFP, message, count);
1747 fprintf(debugFP, "\n");
1749 return OutputToProcess(pr, message, count, outError);
1752 buflim = &buf[sizeof(buf)-1]; /* allow 1 byte for expanding last char */
1759 if (appData.debugMode) {
1760 fprintf(debugFP, ">ICS: ");
1761 show_bytes(debugFP, buf, newcount);
1762 fprintf(debugFP, "\n");
1764 outcount = OutputToProcess(pr, buf, newcount, outError);
1765 if (outcount < newcount) return -1; /* to be sure */
1772 } else if (((unsigned char) *p) == TN_IAC) {
1773 *q++ = (char) TN_IAC;
1780 if (appData.debugMode) {
1781 fprintf(debugFP, ">ICS: ");
1782 show_bytes(debugFP, buf, newcount);
1783 fprintf(debugFP, "\n");
1785 outcount = OutputToProcess(pr, buf, newcount, outError);
1786 if (outcount < newcount) return -1; /* to be sure */
1791 read_from_player(isr, closure, message, count, error)
1798 int outError, outCount;
1799 static int gotEof = 0;
1801 /* Pass data read from player on to ICS */
1804 outCount = OutputMaybeTelnet(icsPR, message, count, &outError);
1805 if (outCount < count) {
1806 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1808 } else if (count < 0) {
1809 RemoveInputSource(isr);
1810 DisplayFatalError(_("Error reading from keyboard"), error, 1);
1811 } else if (gotEof++ > 0) {
1812 RemoveInputSource(isr);
1813 DisplayFatalError(_("Got end of file from keyboard"), 0, 0);
1819 { // [HGM] alive: periodically send dummy (date) command to ICS to prevent time-out
1820 if(!connectionAlive) DisplayFatalError("No response from ICS", 0, 1);
1821 connectionAlive = FALSE; // only sticks if no response to 'date' command.
1822 SendToICS("date\n");
1823 if(appData.keepAlive) ScheduleDelayedEvent(KeepAlive, appData.keepAlive*60*1000);
1826 /* added routine for printf style output to ics */
1827 void ics_printf(char *format, ...)
1829 char buffer[MSG_SIZ];
1832 va_start(args, format);
1833 vsnprintf(buffer, sizeof(buffer), format, args);
1834 buffer[sizeof(buffer)-1] = '\0';
1843 int count, outCount, outError;
1845 if (icsPR == NULL) return;
1848 outCount = OutputMaybeTelnet(icsPR, s, count, &outError);
1849 if (outCount < count) {
1850 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1854 /* This is used for sending logon scripts to the ICS. Sending
1855 without a delay causes problems when using timestamp on ICC
1856 (at least on my machine). */
1858 SendToICSDelayed(s,msdelay)
1862 int count, outCount, outError;
1864 if (icsPR == NULL) return;
1867 if (appData.debugMode) {
1868 fprintf(debugFP, ">ICS: ");
1869 show_bytes(debugFP, s, count);
1870 fprintf(debugFP, "\n");
1872 outCount = OutputToProcessDelayed(icsPR, s, count, &outError,
1874 if (outCount < count) {
1875 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1880 /* Remove all highlighting escape sequences in s
1881 Also deletes any suffix starting with '('
1884 StripHighlightAndTitle(s)
1887 static char retbuf[MSG_SIZ];
1890 while (*s != NULLCHAR) {
1891 while (*s == '\033') {
1892 while (*s != NULLCHAR && !isalpha(*s)) s++;
1893 if (*s != NULLCHAR) s++;
1895 while (*s != NULLCHAR && *s != '\033') {
1896 if (*s == '(' || *s == '[') {
1907 /* Remove all highlighting escape sequences in s */
1912 static char retbuf[MSG_SIZ];
1915 while (*s != NULLCHAR) {
1916 while (*s == '\033') {
1917 while (*s != NULLCHAR && !isalpha(*s)) s++;
1918 if (*s != NULLCHAR) s++;
1920 while (*s != NULLCHAR && *s != '\033') {
1928 char *variantNames[] = VARIANT_NAMES;
1933 return variantNames[v];
1937 /* Identify a variant from the strings the chess servers use or the
1938 PGN Variant tag names we use. */
1945 VariantClass v = VariantNormal;
1946 int i, found = FALSE;
1952 /* [HGM] skip over optional board-size prefixes */
1953 if( sscanf(e, "%dx%d_", &i, &i) == 2 ||
1954 sscanf(e, "%dx%d+%d_", &i, &i, &i) == 3 ) {
1955 while( *e++ != '_');
1958 if(StrCaseStr(e, "misc/")) { // [HGM] on FICS, misc/shogi is not shogi
1962 for (i=0; i<sizeof(variantNames)/sizeof(char*); i++) {
1963 if (StrCaseStr(e, variantNames[i])) {
1964 v = (VariantClass) i;
1971 if ((StrCaseStr(e, "fischer") && StrCaseStr(e, "random"))
1972 || StrCaseStr(e, "wild/fr")
1973 || StrCaseStr(e, "frc") || StrCaseStr(e, "960")) {
1974 v = VariantFischeRandom;
1975 } else if ((i = 4, p = StrCaseStr(e, "wild")) ||
1976 (i = 1, p = StrCaseStr(e, "w"))) {
1978 while (*p && (isspace(*p) || *p == '(' || *p == '/')) p++;
1985 case 0: /* FICS only, actually */
1987 /* Castling legal even if K starts on d-file */
1988 v = VariantWildCastle;
1993 /* Castling illegal even if K & R happen to start in
1994 normal positions. */
1995 v = VariantNoCastle;
2008 /* Castling legal iff K & R start in normal positions */
2014 /* Special wilds for position setup; unclear what to do here */
2015 v = VariantLoadable;
2018 /* Bizarre ICC game */
2019 v = VariantTwoKings;
2022 v = VariantKriegspiel;
2028 v = VariantFischeRandom;
2031 v = VariantCrazyhouse;
2034 v = VariantBughouse;
2040 /* Not quite the same as FICS suicide! */
2041 v = VariantGiveaway;
2047 v = VariantShatranj;
2050 /* Temporary names for future ICC types. The name *will* change in
2051 the next xboard/WinBoard release after ICC defines it. */
2089 v = VariantCapablanca;
2092 v = VariantKnightmate;
2098 v = VariantCylinder;
2104 v = VariantCapaRandom;
2107 v = VariantBerolina;
2119 /* Found "wild" or "w" in the string but no number;
2120 must assume it's normal chess. */
2124 len = snprintf(buf, MSG_SIZ, _("Unknown wild type %d"), wnum);
2125 if( (len > MSG_SIZ) && appData.debugMode )
2126 fprintf(debugFP, "StringToVariant: buffer truncated.\n");
2128 DisplayError(buf, 0);
2134 if (appData.debugMode) {
2135 fprintf(debugFP, _("recognized '%s' (%d) as variant %s\n"),
2136 e, wnum, VariantName(v));
2141 static int leftover_start = 0, leftover_len = 0;
2142 char star_match[STAR_MATCH_N][MSG_SIZ];
2144 /* Test whether pattern is present at &buf[*index]; if so, return TRUE,
2145 advance *index beyond it, and set leftover_start to the new value of
2146 *index; else return FALSE. If pattern contains the character '*', it
2147 matches any sequence of characters not containing '\r', '\n', or the
2148 character following the '*' (if any), and the matched sequence(s) are
2149 copied into star_match.
2152 looking_at(buf, index, pattern)
2157 char *bufp = &buf[*index], *patternp = pattern;
2159 char *matchp = star_match[0];
2162 if (*patternp == NULLCHAR) {
2163 *index = leftover_start = bufp - buf;
2167 if (*bufp == NULLCHAR) return FALSE;
2168 if (*patternp == '*') {
2169 if (*bufp == *(patternp + 1)) {
2171 matchp = star_match[++star_count];
2175 } else if (*bufp == '\n' || *bufp == '\r') {
2177 if (*patternp == NULLCHAR)
2182 *matchp++ = *bufp++;
2186 if (*patternp != *bufp) return FALSE;
2193 SendToPlayer(data, length)
2197 int error, outCount;
2198 outCount = OutputToProcess(NoProc, data, length, &error);
2199 if (outCount < length) {
2200 DisplayFatalError(_("Error writing to display"), error, 1);
2205 PackHolding(packed, holding)
2217 switch (runlength) {
2228 sprintf(q, "%d", runlength);
2240 /* Telnet protocol requests from the front end */
2242 TelnetRequest(ddww, option)
2243 unsigned char ddww, option;
2245 unsigned char msg[3];
2246 int outCount, outError;
2248 if (*appData.icsCommPort != NULLCHAR || appData.useTelnet) return;
2250 if (appData.debugMode) {
2251 char buf1[8], buf2[8], *ddwwStr, *optionStr;
2267 snprintf(buf1,sizeof(buf1)/sizeof(buf1[0]), "%d", ddww);
2276 snprintf(buf2,sizeof(buf2)/sizeof(buf2[0]), "%d", option);
2279 fprintf(debugFP, ">%s %s ", ddwwStr, optionStr);
2284 outCount = OutputToProcess(icsPR, (char *)msg, 3, &outError);
2286 DisplayFatalError(_("Error writing to ICS"), outError, 1);
2293 if (!appData.icsActive) return;
2294 TelnetRequest(TN_DO, TN_ECHO);
2300 if (!appData.icsActive) return;
2301 TelnetRequest(TN_DONT, TN_ECHO);
2305 CopyHoldings(Board board, char *holdings, ChessSquare lowestPiece)
2307 /* put the holdings sent to us by the server on the board holdings area */
2308 int i, j, holdingsColumn, holdingsStartRow, direction, countsColumn;
2312 if(gameInfo.holdingsWidth < 2) return;
2313 if(gameInfo.variant != VariantBughouse && board[HOLDINGS_SET])
2314 return; // prevent overwriting by pre-board holdings
2316 if( (int)lowestPiece >= BlackPawn ) {
2319 holdingsStartRow = BOARD_HEIGHT-1;
2322 holdingsColumn = BOARD_WIDTH-1;
2323 countsColumn = BOARD_WIDTH-2;
2324 holdingsStartRow = 0;
2328 for(i=0; i<BOARD_HEIGHT; i++) { /* clear holdings */
2329 board[i][holdingsColumn] = EmptySquare;
2330 board[i][countsColumn] = (ChessSquare) 0;
2332 while( (p=*holdings++) != NULLCHAR ) {
2333 piece = CharToPiece( ToUpper(p) );
2334 if(piece == EmptySquare) continue;
2335 /*j = (int) piece - (int) WhitePawn;*/
2336 j = PieceToNumber(piece);
2337 if(j >= gameInfo.holdingsSize) continue; /* ignore pieces that do not fit */
2338 if(j < 0) continue; /* should not happen */
2339 piece = (ChessSquare) ( (int)piece + (int)lowestPiece );
2340 board[holdingsStartRow+j*direction][holdingsColumn] = piece;
2341 board[holdingsStartRow+j*direction][countsColumn]++;
2347 VariantSwitch(Board board, VariantClass newVariant)
2349 int newHoldingsWidth, newWidth = 8, newHeight = 8, i, j;
2350 static Board oldBoard;
2352 startedFromPositionFile = FALSE;
2353 if(gameInfo.variant == newVariant) return;
2355 /* [HGM] This routine is called each time an assignment is made to
2356 * gameInfo.variant during a game, to make sure the board sizes
2357 * are set to match the new variant. If that means adding or deleting
2358 * holdings, we shift the playing board accordingly
2359 * This kludge is needed because in ICS observe mode, we get boards
2360 * of an ongoing game without knowing the variant, and learn about the
2361 * latter only later. This can be because of the move list we requested,
2362 * in which case the game history is refilled from the beginning anyway,
2363 * but also when receiving holdings of a crazyhouse game. In the latter
2364 * case we want to add those holdings to the already received position.
2368 if (appData.debugMode) {
2369 fprintf(debugFP, "Switch board from %s to %s\n",
2370 VariantName(gameInfo.variant), VariantName(newVariant));
2371 setbuf(debugFP, NULL);
2373 shuffleOpenings = 0; /* [HGM] shuffle */
2374 gameInfo.holdingsSize = 5; /* [HGM] prepare holdings */
2378 newWidth = 9; newHeight = 9;
2379 gameInfo.holdingsSize = 7;
2380 case VariantBughouse:
2381 case VariantCrazyhouse:
2382 newHoldingsWidth = 2; break;
2386 newHoldingsWidth = 2;
2387 gameInfo.holdingsSize = 8;
2390 case VariantCapablanca:
2391 case VariantCapaRandom:
2394 newHoldingsWidth = gameInfo.holdingsSize = 0;
2397 if(newWidth != gameInfo.boardWidth ||
2398 newHeight != gameInfo.boardHeight ||
2399 newHoldingsWidth != gameInfo.holdingsWidth ) {
2401 /* shift position to new playing area, if needed */
2402 if(newHoldingsWidth > gameInfo.holdingsWidth) {
2403 for(i=0; i<BOARD_HEIGHT; i++)
2404 for(j=BOARD_RGHT-1; j>=BOARD_LEFT; j--)
2405 board[i][j+newHoldingsWidth-gameInfo.holdingsWidth] =
2407 for(i=0; i<newHeight; i++) {
2408 board[i][0] = board[i][newWidth+2*newHoldingsWidth-1] = EmptySquare;
2409 board[i][1] = board[i][newWidth+2*newHoldingsWidth-2] = (ChessSquare) 0;
2411 } else if(newHoldingsWidth < gameInfo.holdingsWidth) {
2412 for(i=0; i<BOARD_HEIGHT; i++)
2413 for(j=BOARD_LEFT; j<BOARD_RGHT; j++)
2414 board[i][j+newHoldingsWidth-gameInfo.holdingsWidth] =
2417 gameInfo.boardWidth = newWidth;
2418 gameInfo.boardHeight = newHeight;
2419 gameInfo.holdingsWidth = newHoldingsWidth;
2420 gameInfo.variant = newVariant;
2421 InitDrawingSizes(-2, 0);
2422 } else gameInfo.variant = newVariant;
2423 CopyBoard(oldBoard, board); // remember correctly formatted board
2424 InitPosition(FALSE); /* this sets up board[0], but also other stuff */
2425 DrawPosition(TRUE, currentMove ? boards[currentMove] : oldBoard);
2428 static int loggedOn = FALSE;
2430 /*-- Game start info cache: --*/
2432 char gs_kind[MSG_SIZ];
2433 static char player1Name[128] = "";
2434 static char player2Name[128] = "";
2435 static char cont_seq[] = "\n\\ ";
2436 static int player1Rating = -1;
2437 static int player2Rating = -1;
2438 /*----------------------------*/
2440 ColorClass curColor = ColorNormal;
2441 int suppressKibitz = 0;
2444 Boolean soughtPending = FALSE;
2445 Boolean seekGraphUp;
2446 #define MAX_SEEK_ADS 200
2448 char *seekAdList[MAX_SEEK_ADS];
2449 int ratingList[MAX_SEEK_ADS], xList[MAX_SEEK_ADS], yList[MAX_SEEK_ADS], seekNrList[MAX_SEEK_ADS], zList[MAX_SEEK_ADS];
2450 float tcList[MAX_SEEK_ADS];
2451 char colorList[MAX_SEEK_ADS];
2452 int nrOfSeekAds = 0;
2453 int minRating = 1010, maxRating = 2800;
2454 int hMargin = 10, vMargin = 20, h, w;
2455 extern int squareSize, lineGap;
2460 int x, y, color = 0, r = ratingList[i]; float tc = tcList[i];
2461 xList[i] = yList[i] = -100; // outside graph, so cannot be clicked
2462 if(r < minRating+100 && r >=0 ) r = minRating+100;
2463 if(r > maxRating) r = maxRating;
2464 if(tc < 1.) tc = 1.;
2465 if(tc > 95.) tc = 95.;
2466 x = (w-hMargin-squareSize/8-7)* log(tc)/log(95.) + hMargin;
2467 y = ((double)r - minRating)/(maxRating - minRating)
2468 * (h-vMargin-squareSize/8-1) + vMargin;
2469 if(ratingList[i] < 0) y = vMargin + squareSize/4;
2470 if(strstr(seekAdList[i], " u ")) color = 1;
2471 if(!strstr(seekAdList[i], "lightning") && // for now all wilds same color
2472 !strstr(seekAdList[i], "bullet") &&
2473 !strstr(seekAdList[i], "blitz") &&
2474 !strstr(seekAdList[i], "standard") ) color = 2;
2475 if(strstr(seekAdList[i], "(C) ")) color |= SQUARE; // plot computer seeks as squares
2476 DrawSeekDot(xList[i]=x+3*(color&~SQUARE), yList[i]=h-1-y, colorList[i]=color);
2480 AddAd(char *handle, char *rating, int base, int inc, char rated, char *type, int nr, Boolean plot)
2482 char buf[MSG_SIZ], *ext = "";
2483 VariantClass v = StringToVariant(type);
2484 if(strstr(type, "wild")) {
2485 ext = type + 4; // append wild number
2486 if(v == VariantFischeRandom) type = "chess960"; else
2487 if(v == VariantLoadable) type = "setup"; else
2488 type = VariantName(v);
2490 snprintf(buf, MSG_SIZ, "%s (%s) %d %d %c %s%s", handle, rating, base, inc, rated, type, ext);
2491 if(nrOfSeekAds < MAX_SEEK_ADS-1) {
2492 if(seekAdList[nrOfSeekAds]) free(seekAdList[nrOfSeekAds]);
2493 ratingList[nrOfSeekAds] = -1; // for if seeker has no rating
2494 sscanf(rating, "%d", &ratingList[nrOfSeekAds]);
2495 tcList[nrOfSeekAds] = base + (2./3.)*inc;
2496 seekNrList[nrOfSeekAds] = nr;
2497 zList[nrOfSeekAds] = 0;
2498 seekAdList[nrOfSeekAds++] = StrSave(buf);
2499 if(plot) PlotSeekAd(nrOfSeekAds-1);
2506 int x = xList[i], y = yList[i], d=squareSize/4, k;
2507 DrawSeekBackground(x-squareSize/8, y-squareSize/8, x+squareSize/8+1, y+squareSize/8+1);
2508 if(x < hMargin+d) DrawSeekAxis(hMargin, y-squareSize/8, hMargin, y+squareSize/8+1);
2509 // now replot every dot that overlapped
2510 for(k=0; k<nrOfSeekAds; k++) if(k != i) {
2511 int xx = xList[k], yy = yList[k];
2512 if(xx <= x+d && xx > x-d && yy <= y+d && yy > y-d)
2513 DrawSeekDot(xx, yy, colorList[k]);
2518 RemoveSeekAd(int nr)
2521 for(i=0; i<nrOfSeekAds; i++) if(seekNrList[i] == nr) {
2523 if(seekAdList[i]) free(seekAdList[i]);
2524 seekAdList[i] = seekAdList[--nrOfSeekAds];
2525 seekNrList[i] = seekNrList[nrOfSeekAds];
2526 ratingList[i] = ratingList[nrOfSeekAds];
2527 colorList[i] = colorList[nrOfSeekAds];
2528 tcList[i] = tcList[nrOfSeekAds];
2529 xList[i] = xList[nrOfSeekAds];
2530 yList[i] = yList[nrOfSeekAds];
2531 zList[i] = zList[nrOfSeekAds];
2532 seekAdList[nrOfSeekAds] = NULL;
2538 MatchSoughtLine(char *line)
2540 char handle[MSG_SIZ], rating[MSG_SIZ], type[MSG_SIZ];
2541 int nr, base, inc, u=0; char dummy;
2543 if(sscanf(line, "%d %s %s %d %d rated %s", &nr, rating, handle, &base, &inc, type) == 6 ||
2544 sscanf(line, "%d %s %s %s %d %d rated %c", &nr, rating, handle, type, &base, &inc, &dummy) == 7 ||
2546 (sscanf(line, "%d %s %s %d %d unrated %s", &nr, rating, handle, &base, &inc, type) == 6 ||
2547 sscanf(line, "%d %s %s %s %d %d unrated %c", &nr, rating, handle, type, &base, &inc, &dummy) == 7) ) {
2548 // match: compact and save the line
2549 AddAd(handle, rating, base, inc, u ? 'u' : 'r', type, nr, FALSE);
2559 if(!seekGraphUp) return FALSE;
2560 h = BOARD_HEIGHT * (squareSize + lineGap) + lineGap;
2561 w = BOARD_WIDTH * (squareSize + lineGap) + lineGap;
2563 DrawSeekBackground(0, 0, w, h);
2564 DrawSeekAxis(hMargin, h-1-vMargin, w-5, h-1-vMargin);
2565 DrawSeekAxis(hMargin, h-1-vMargin, hMargin, 5);
2566 for(i=0; i<4000; i+= 100) if(i>=minRating && i<maxRating) {
2567 int yy =((double)i - minRating)/(maxRating - minRating)*(h-vMargin-squareSize/8-1) + vMargin;
2569 DrawSeekAxis(hMargin+5*(i%500==0), yy, hMargin-5, yy); // rating ticks
2572 snprintf(buf, MSG_SIZ, "%d", i);
2573 DrawSeekText(buf, hMargin+squareSize/8+7, yy);
2576 DrawSeekText("unrated", hMargin+squareSize/8+7, h-1-vMargin-squareSize/4);
2577 for(i=1; i<100; i+=(i<10?1:5)) {
2578 int xx = (w-hMargin-squareSize/8-7)* log((double)i)/log(95.) + hMargin;
2579 DrawSeekAxis(xx, h-1-vMargin, xx, h-6-vMargin-3*(i%10==0)); // TC ticks
2580 if(i<=5 || (i>40 ? i%20 : i%10) == 0) {
2582 snprintf(buf, MSG_SIZ, "%d", i);
2583 DrawSeekText(buf, xx-2-3*(i>9), h-1-vMargin/2);
2586 for(i=0; i<nrOfSeekAds; i++) PlotSeekAd(i);
2590 int SeekGraphClick(ClickType click, int x, int y, int moving)
2592 static int lastDown = 0, displayed = 0, lastSecond;
2593 if(!seekGraphUp) { // initiate cration of seek graph by requesting seek-ad list
2594 if(click == Release || moving) return FALSE;
2596 soughtPending = TRUE;
2597 SendToICS(ics_prefix);
2598 SendToICS("sought\n"); // should this be "sought all"?
2599 } else { // issue challenge based on clicked ad
2600 int dist = 10000; int i, closest = 0, second = 0;
2601 for(i=0; i<nrOfSeekAds; i++) {
2602 int d = (x-xList[i])*(x-xList[i]) + (y-yList[i])*(y-yList[i]) + zList[i];
2603 if(d < dist) { dist = d; closest = i; }
2604 second += (d - zList[i] < 120); // count in-range ads
2605 if(click == Press && moving != 1 && zList[i]>0) zList[i] *= 0.8; // age priority
2609 second = (second > 1);
2610 if(displayed != closest || second != lastSecond) {
2611 DisplayMessage(second ? "!" : "", seekAdList[closest]);
2612 lastSecond = second; displayed = closest;
2614 if(click == Press) {
2615 if(moving == 2) zList[closest] = 100; // right-click; push to back on press
2618 } // on press 'hit', only show info
2619 if(moving == 2) return TRUE; // ignore right up-clicks on dot
2620 snprintf(buf, MSG_SIZ, "play %d\n", seekNrList[closest]);
2621 SendToICS(ics_prefix);
2623 return TRUE; // let incoming board of started game pop down the graph
2624 } else if(click == Release) { // release 'miss' is ignored
2625 zList[lastDown] = 100; // make future selection of the rejected ad more difficult
2626 if(moving == 2) { // right up-click
2627 nrOfSeekAds = 0; // refresh graph
2628 soughtPending = TRUE;
2629 SendToICS(ics_prefix);
2630 SendToICS("sought\n"); // should this be "sought all"?
2633 } else if(moving) { if(displayed >= 0) DisplayMessage("", ""); displayed = -1; return TRUE; }
2634 // press miss or release hit 'pop down' seek graph
2635 seekGraphUp = FALSE;
2636 DrawPosition(TRUE, NULL);
2642 read_from_ics(isr, closure, data, count, error)
2649 #define BUF_SIZE (16*1024) /* overflowed at 8K with "inchannel 1" on FICS? */
2650 #define STARTED_NONE 0
2651 #define STARTED_MOVES 1
2652 #define STARTED_BOARD 2
2653 #define STARTED_OBSERVE 3
2654 #define STARTED_HOLDINGS 4
2655 #define STARTED_CHATTER 5
2656 #define STARTED_COMMENT 6
2657 #define STARTED_MOVES_NOHIDE 7
2659 static int started = STARTED_NONE;
2660 static char parse[20000];
2661 static int parse_pos = 0;
2662 static char buf[BUF_SIZE + 1];
2663 static int firstTime = TRUE, intfSet = FALSE;
2664 static ColorClass prevColor = ColorNormal;
2665 static int savingComment = FALSE;
2666 static int cmatch = 0; // continuation sequence match
2673 int backup; /* [DM] For zippy color lines */
2675 char talker[MSG_SIZ]; // [HGM] chat
2678 connectionAlive = TRUE; // [HGM] alive: I think, therefore I am...
2680 if (appData.debugMode) {
2682 fprintf(debugFP, "<ICS: ");
2683 show_bytes(debugFP, data, count);
2684 fprintf(debugFP, "\n");
2688 if (appData.debugMode) { int f = forwardMostMove;
2689 fprintf(debugFP, "ics input %d, castling = %d %d %d %d %d %d\n", f,
2690 boards[f][CASTLING][0],boards[f][CASTLING][1],boards[f][CASTLING][2],
2691 boards[f][CASTLING][3],boards[f][CASTLING][4],boards[f][CASTLING][5]);
2694 /* If last read ended with a partial line that we couldn't parse,
2695 prepend it to the new read and try again. */
2696 if (leftover_len > 0) {
2697 for (i=0; i<leftover_len; i++)
2698 buf[i] = buf[leftover_start + i];
2701 /* copy new characters into the buffer */
2702 bp = buf + leftover_len;
2703 buf_len=leftover_len;
2704 for (i=0; i<count; i++)
2707 if (data[i] == '\r')
2710 // join lines split by ICS?
2711 if (!appData.noJoin)
2714 Joining just consists of finding matches against the
2715 continuation sequence, and discarding that sequence
2716 if found instead of copying it. So, until a match
2717 fails, there's nothing to do since it might be the
2718 complete sequence, and thus, something we don't want
2721 if (data[i] == cont_seq[cmatch])
2724 if (cmatch == strlen(cont_seq))
2726 cmatch = 0; // complete match. just reset the counter
2729 it's possible for the ICS to not include the space
2730 at the end of the last word, making our [correct]
2731 join operation fuse two separate words. the server
2732 does this when the space occurs at the width setting.
2734 if (!buf_len || buf[buf_len-1] != ' ')
2745 match failed, so we have to copy what matched before
2746 falling through and copying this character. In reality,
2747 this will only ever be just the newline character, but
2748 it doesn't hurt to be precise.
2750 strncpy(bp, cont_seq, cmatch);
2762 buf[buf_len] = NULLCHAR;
2763 // next_out = leftover_len; // [HGM] should we set this to 0, and not print it in advance?
2768 while (i < buf_len) {
2769 /* Deal with part of the TELNET option negotiation
2770 protocol. We refuse to do anything beyond the
2771 defaults, except that we allow the WILL ECHO option,
2772 which ICS uses to turn off password echoing when we are
2773 directly connected to it. We reject this option
2774 if localLineEditing mode is on (always on in xboard)
2775 and we are talking to port 23, which might be a real
2776 telnet server that will try to keep WILL ECHO on permanently.
2778 if (buf_len - i >= 3 && (unsigned char) buf[i] == TN_IAC) {
2779 static int remoteEchoOption = FALSE; /* telnet ECHO option */
2780 unsigned char option;
2782 switch ((unsigned char) buf[++i]) {
2784 if (appData.debugMode)
2785 fprintf(debugFP, "\n<WILL ");
2786 switch (option = (unsigned char) buf[++i]) {
2788 if (appData.debugMode)
2789 fprintf(debugFP, "ECHO ");
2790 /* Reply only if this is a change, according
2791 to the protocol rules. */
2792 if (remoteEchoOption) break;
2793 if (appData.localLineEditing &&
2794 atoi(appData.icsPort) == TN_PORT) {
2795 TelnetRequest(TN_DONT, TN_ECHO);
2798 TelnetRequest(TN_DO, TN_ECHO);
2799 remoteEchoOption = TRUE;
2803 if (appData.debugMode)
2804 fprintf(debugFP, "%d ", option);
2805 /* Whatever this is, we don't want it. */
2806 TelnetRequest(TN_DONT, option);
2811 if (appData.debugMode)
2812 fprintf(debugFP, "\n<WONT ");
2813 switch (option = (unsigned char) buf[++i]) {
2815 if (appData.debugMode)
2816 fprintf(debugFP, "ECHO ");
2817 /* Reply only if this is a change, according
2818 to the protocol rules. */
2819 if (!remoteEchoOption) break;
2821 TelnetRequest(TN_DONT, TN_ECHO);
2822 remoteEchoOption = FALSE;
2825 if (appData.debugMode)
2826 fprintf(debugFP, "%d ", (unsigned char) option);
2827 /* Whatever this is, it must already be turned
2828 off, because we never agree to turn on
2829 anything non-default, so according to the
2830 protocol rules, we don't reply. */
2835 if (appData.debugMode)
2836 fprintf(debugFP, "\n<DO ");
2837 switch (option = (unsigned char) buf[++i]) {
2839 /* Whatever this is, we refuse to do it. */
2840 if (appData.debugMode)
2841 fprintf(debugFP, "%d ", option);
2842 TelnetRequest(TN_WONT, option);
2847 if (appData.debugMode)
2848 fprintf(debugFP, "\n<DONT ");
2849 switch (option = (unsigned char) buf[++i]) {
2851 if (appData.debugMode)
2852 fprintf(debugFP, "%d ", option);
2853 /* Whatever this is, we are already not doing
2854 it, because we never agree to do anything
2855 non-default, so according to the protocol
2856 rules, we don't reply. */
2861 if (appData.debugMode)
2862 fprintf(debugFP, "\n<IAC ");
2863 /* Doubled IAC; pass it through */
2867 if (appData.debugMode)
2868 fprintf(debugFP, "\n<%d ", (unsigned char) buf[i]);
2869 /* Drop all other telnet commands on the floor */
2872 if (oldi > next_out)
2873 SendToPlayer(&buf[next_out], oldi - next_out);
2879 /* OK, this at least will *usually* work */
2880 if (!loggedOn && looking_at(buf, &i, "ics%")) {
2884 if (loggedOn && !intfSet) {
2885 if (ics_type == ICS_ICC) {
2886 snprintf(str, MSG_SIZ,
2887 "/set-quietly interface %s\n/set-quietly style 12\n",
2889 if(appData.seekGraph && appData.autoRefresh) // [HGM] seekgraph
2890 strcat(str, "/set-2 51 1\n/set seek 1\n");
2891 } else if (ics_type == ICS_CHESSNET) {
2892 snprintf(str, MSG_SIZ, "/style 12\n");
2894 safeStrCpy(str, "alias $ @\n$set interface ", sizeof(str)/sizeof(str[0]));
2895 strcat(str, programVersion);
2896 strcat(str, "\n$iset startpos 1\n$iset ms 1\n");
2897 if(appData.seekGraph && appData.autoRefresh) // [HGM] seekgraph
2898 strcat(str, "$iset seekremove 1\n$set seek 1\n");
2900 strcat(str, "$iset nohighlight 1\n");
2902 strcat(str, "$iset lock 1\n$style 12\n");
2905 NotifyFrontendLogin();
2909 if (started == STARTED_COMMENT) {
2910 /* Accumulate characters in comment */
2911 parse[parse_pos++] = buf[i];
2912 if (buf[i] == '\n') {
2913 parse[parse_pos] = NULLCHAR;
2914 if(chattingPartner>=0) {
2916 snprintf(mess, MSG_SIZ, "%s%s", talker, parse);
2917 OutputChatMessage(chattingPartner, mess);
2918 chattingPartner = -1;
2919 next_out = i+1; // [HGM] suppress printing in ICS window
2921 if(!suppressKibitz) // [HGM] kibitz
2922 AppendComment(forwardMostMove, StripHighlight(parse), TRUE);
2923 else { // [HGM kibitz: divert memorized engine kibitz to engine-output window
2924 int nrDigit = 0, nrAlph = 0, j;
2925 if(parse_pos > MSG_SIZ - 30) // defuse unreasonably long input
2926 { parse_pos = MSG_SIZ-30; parse[parse_pos - 1] = '\n'; }
2927 parse[parse_pos] = NULLCHAR;
2928 // try to be smart: if it does not look like search info, it should go to
2929 // ICS interaction window after all, not to engine-output window.
2930 for(j=0; j<parse_pos; j++) { // count letters and digits
2931 nrDigit += (parse[j] >= '0' && parse[j] <= '9');
2932 nrAlph += (parse[j] >= 'a' && parse[j] <= 'z');
2933 nrAlph += (parse[j] >= 'A' && parse[j] <= 'Z');
2935 if(nrAlph < 9*nrDigit) { // if more than 10% digit we assume search info
2936 int depth=0; float score;
2937 if(sscanf(parse, "!!! %f/%d", &score, &depth) == 2 && depth>0) {
2938 // [HGM] kibitz: save kibitzed opponent info for PGN and eval graph
2939 pvInfoList[forwardMostMove-1].depth = depth;
2940 pvInfoList[forwardMostMove-1].score = 100*score;
2942 OutputKibitz(suppressKibitz, parse);
2945 snprintf(tmp, MSG_SIZ, _("your opponent kibitzes: %s"), parse);
2946 SendToPlayer(tmp, strlen(tmp));
2948 next_out = i+1; // [HGM] suppress printing in ICS window
2950 started = STARTED_NONE;
2952 /* Don't match patterns against characters in comment */
2957 if (started == STARTED_CHATTER) {
2958 if (buf[i] != '\n') {
2959 /* Don't match patterns against characters in chatter */
2963 started = STARTED_NONE;
2964 if(suppressKibitz) next_out = i+1;
2967 /* Kludge to deal with rcmd protocol */
2968 if (firstTime && looking_at(buf, &i, "\001*")) {
2969 DisplayFatalError(&buf[1], 0, 1);
2975 if (!loggedOn && looking_at(buf, &i, "chessclub.com")) {
2978 if (appData.debugMode)
2979 fprintf(debugFP, "ics_type %d\n", ics_type);
2982 if (!loggedOn && looking_at(buf, &i, "freechess.org")) {
2983 ics_type = ICS_FICS;
2985 if (appData.debugMode)
2986 fprintf(debugFP, "ics_type %d\n", ics_type);
2989 if (!loggedOn && looking_at(buf, &i, "chess.net")) {
2990 ics_type = ICS_CHESSNET;
2992 if (appData.debugMode)
2993 fprintf(debugFP, "ics_type %d\n", ics_type);
2998 (looking_at(buf, &i, "\"*\" is *a registered name") ||
2999 looking_at(buf, &i, "Logging you in as \"*\"") ||
3000 looking_at(buf, &i, "will be \"*\""))) {
3001 safeStrCpy(ics_handle, star_match[0], sizeof(ics_handle)/sizeof(ics_handle[0]));
3005 if (loggedOn && !have_set_title && ics_handle[0] != NULLCHAR) {
3007 snprintf(buf, sizeof(buf), "%s@%s", ics_handle, appData.icsHost);
3008 DisplayIcsInteractionTitle(buf);
3009 have_set_title = TRUE;
3012 /* skip finger notes */
3013 if (started == STARTED_NONE &&
3014 ((buf[i] == ' ' && isdigit(buf[i+1])) ||
3015 (buf[i] == '1' && buf[i+1] == '0')) &&
3016 buf[i+2] == ':' && buf[i+3] == ' ') {
3017 started = STARTED_CHATTER;
3023 // [HGM] seekgraph: recognize sought lines and end-of-sought message
3024 if(appData.seekGraph) {
3025 if(soughtPending && MatchSoughtLine(buf+i)) {
3026 i = strstr(buf+i, "rated") - buf;
3027 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
3028 next_out = leftover_start = i;
3029 started = STARTED_CHATTER;
3030 suppressKibitz = TRUE;
3033 if((gameMode == IcsIdle || gameMode == BeginningOfGame)
3034 && looking_at(buf, &i, "* ads displayed")) {
3035 soughtPending = FALSE;
3040 if(appData.autoRefresh) {
3041 if(looking_at(buf, &i, "* (*) seeking * * * * *\"play *\" to respond)\n")) {
3042 int s = (ics_type == ICS_ICC); // ICC format differs
3044 AddAd(star_match[0], star_match[1], atoi(star_match[2+s]), atoi(star_match[3+s]),
3045 star_match[4+s][0], star_match[5-3*s], atoi(star_match[7]), TRUE);
3046 looking_at(buf, &i, "*% "); // eat prompt
3047 if(oldi > 0 && buf[oldi-1] == '\n') oldi--; // suppress preceding LF, if any
3048 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
3049 next_out = i; // suppress
3052 if(looking_at(buf, &i, "\nAds removed: *\n") || looking_at(buf, &i, "\031(51 * *\031)")) {
3053 char *p = star_match[0];
3055 if(seekGraphUp) RemoveSeekAd(atoi(p));
3056 while(*p && *p++ != ' '); // next
3058 looking_at(buf, &i, "*% "); // eat prompt
3059 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
3066 /* skip formula vars */
3067 if (started == STARTED_NONE &&
3068 buf[i] == 'f' && isdigit(buf[i+1]) && buf[i+2] == ':') {
3069 started = STARTED_CHATTER;
3074 // [HGM] kibitz: try to recognize opponent engine-score kibitzes, to divert them to engine-output window
3075 if (appData.autoKibitz && started == STARTED_NONE &&
3076 !appData.icsEngineAnalyze && // [HGM] [DM] ICS analyze
3077 (gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack || gameMode == IcsObserving)) {
3078 if((looking_at(buf, &i, "* kibitzes: ") || looking_at(buf, &i, "* whispers: ")) &&
3079 (StrStr(star_match[0], gameInfo.white) == star_match[0] ||
3080 StrStr(star_match[0], gameInfo.black) == star_match[0] )) { // kibitz of self or opponent
3081 suppressKibitz = TRUE;
3082 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
3084 if((StrStr(star_match[0], gameInfo.white) == star_match[0]
3085 && (gameMode == IcsPlayingWhite)) ||
3086 (StrStr(star_match[0], gameInfo.black) == star_match[0]
3087 && (gameMode == IcsPlayingBlack)) ) // opponent kibitz
3088 started = STARTED_CHATTER; // own kibitz we simply discard
3090 started = STARTED_COMMENT; // make sure it will be collected in parse[]
3091 parse_pos = 0; parse[0] = NULLCHAR;
3092 savingComment = TRUE;
3093 suppressKibitz = gameMode != IcsObserving ? 2 :
3094 (StrStr(star_match[0], gameInfo.white) == NULL) + 1;
3098 if((looking_at(buf, &i, "\nkibitzed to *\n") || looking_at(buf, &i, "kibitzed to *\n") ||
3099 looking_at(buf, &i, "\n(kibitzed to *\n") || looking_at(buf, &i, "(kibitzed to *\n"))
3100 && atoi(star_match[0])) {
3101 // suppress the acknowledgements of our own autoKibitz
3103 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
3104 if(p = strchr(star_match[0], ' ')) p[1] = NULLCHAR; // clip off "players)" on FICS
3105 SendToPlayer(star_match[0], strlen(star_match[0]));
3106 if(looking_at(buf, &i, "*% ")) // eat prompt
3107 suppressKibitz = FALSE;
3111 } // [HGM] kibitz: end of patch
3113 // [HGM] chat: intercept tells by users for which we have an open chat window
3115 if(started == STARTED_NONE && (looking_at(buf, &i, "* tells you:") || looking_at(buf, &i, "* says:") ||
3116 looking_at(buf, &i, "* whispers:") ||
3117 looking_at(buf, &i, "* kibitzes:") ||
3118 looking_at(buf, &i, "* shouts:") ||
3119 looking_at(buf, &i, "* c-shouts:") ||
3120 looking_at(buf, &i, "--> * ") ||
3121 looking_at(buf, &i, "*(*):") && (sscanf(star_match[1], "%d", &channel),1) ||
3122 looking_at(buf, &i, "*(*)(*):") && (sscanf(star_match[2], "%d", &channel),1) ||
3123 looking_at(buf, &i, "*(*)(*)(*):") && (sscanf(star_match[3], "%d", &channel),1) ||
3124 looking_at(buf, &i, "*(*)(*)(*)(*):") && sscanf(star_match[4], "%d", &channel) == 1 )) {
3126 sscanf(star_match[0], "%[^(]", talker+1); // strip (C) or (U) off ICS handle
3127 chattingPartner = -1;
3129 if(channel >= 0) // channel broadcast; look if there is a chatbox for this channel
3130 for(p=0; p<MAX_CHAT; p++) {
3131 if(chatPartner[p][0] >= '0' && chatPartner[p][0] <= '9' && channel == atoi(chatPartner[p])) {
3132 talker[0] = '['; strcat(talker, "] ");
3133 Colorize(channel == 1 ? ColorChannel1 : ColorChannel, FALSE);
3134 chattingPartner = p; break;
3137 if(buf[i-3] == 'e') // kibitz; look if there is a KIBITZ chatbox
3138 for(p=0; p<MAX_CHAT; p++) {
3139 if(!strcmp("kibitzes", chatPartner[p])) {
3140 talker[0] = '['; strcat(talker, "] ");
3141 chattingPartner = p; break;
3144 if(buf[i-3] == 'r') // whisper; look if there is a WHISPER chatbox
3145 for(p=0; p<MAX_CHAT; p++) {
3146 if(!strcmp("whispers", chatPartner[p])) {
3147 talker[0] = '['; strcat(talker, "] ");
3148 chattingPartner = p; break;
3151 if(buf[i-3] == 't' || buf[oldi+2] == '>') {// shout, c-shout or it; look if there is a 'shouts' chatbox
3152 if(buf[i-8] == '-' && buf[i-3] == 't')
3153 for(p=0; p<MAX_CHAT; p++) { // c-shout; check if dedicatesd c-shout box exists
3154 if(!strcmp("c-shouts", chatPartner[p])) {
3155 talker[0] = '('; strcat(talker, ") "); Colorize(ColorSShout, FALSE);
3156 chattingPartner = p; break;
3159 if(chattingPartner < 0)
3160 for(p=0; p<MAX_CHAT; p++) {
3161 if(!strcmp("shouts", chatPartner[p])) {
3162 if(buf[oldi+2] == '>') { talker[0] = '<'; strcat(talker, "> "); Colorize(ColorShout, FALSE); }
3163 else if(buf[i-8] == '-') { talker[0] = '('; strcat(talker, ") "); Colorize(ColorSShout, FALSE); }
3164 else { talker[0] = '['; strcat(talker, "] "); Colorize(ColorShout, FALSE); }
3165 chattingPartner = p; break;
3169 if(chattingPartner<0) // if not, look if there is a chatbox for this indivdual
3170 for(p=0; p<MAX_CHAT; p++) if(!StrCaseCmp(talker+1, chatPartner[p])) {
3171 talker[0] = 0; Colorize(ColorTell, FALSE);
3172 chattingPartner = p; break;
3174 if(chattingPartner<0) i = oldi; else {
3175 Colorize(curColor, TRUE); // undo the bogus colorations we just made to trigger the souds
3176 if(oldi > 0 && buf[oldi-1] == '\n') oldi--;
3177 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
3178 started = STARTED_COMMENT;
3179 parse_pos = 0; parse[0] = NULLCHAR;
3180 savingComment = 3 + chattingPartner; // counts as TRUE
3181 suppressKibitz = TRUE;
3184 } // [HGM] chat: end of patch
3187 if (appData.zippyTalk || appData.zippyPlay) {
3188 /* [DM] Backup address for color zippy lines */
3190 if (loggedOn == TRUE)
3191 if (ZippyControl(buf, &backup) || ZippyConverse(buf, &backup) ||
3192 (appData.zippyPlay && ZippyMatch(buf, &backup)));
3194 } // [DM] 'else { ' deleted
3196 /* Regular tells and says */
3197 (tkind = 1, looking_at(buf, &i, "* tells you: ")) ||
3198 looking_at(buf, &i, "* (your partner) tells you: ") ||
3199 looking_at(buf, &i, "* says: ") ||
3200 /* Don't color "message" or "messages" output */
3201 (tkind = 5, looking_at(buf, &i, "*. * (*:*): ")) ||
3202 looking_at(buf, &i, "*. * at *:*: ") ||
3203 looking_at(buf, &i, "--* (*:*): ") ||
3204 /* Message notifications (same color as tells) */
3205 looking_at(buf, &i, "* has left a message ") ||
3206 looking_at(buf, &i, "* just sent you a message:\n") ||
3207 /* Whispers and kibitzes */
3208 (tkind = 2, looking_at(buf, &i, "* whispers: ")) ||
3209 looking_at(buf, &i, "* kibitzes: ") ||
3211 (tkind = 3, looking_at(buf, &i, "*(*: "))) {
3213 if (tkind == 1 && strchr(star_match[0], ':')) {
3214 /* Avoid "tells you:" spoofs in channels */
3217 if (star_match[0][0] == NULLCHAR ||
3218 strchr(star_match[0], ' ') ||
3219 (tkind == 3 && strchr(star_match[1], ' '))) {
3220 /* Reject bogus matches */
3223 if (appData.colorize) {
3224 if (oldi > next_out) {
3225 SendToPlayer(&buf[next_out], oldi - next_out);
3230 Colorize(ColorTell, FALSE);
3231 curColor = ColorTell;
3234 Colorize(ColorKibitz, FALSE);
3235 curColor = ColorKibitz;
3238 p = strrchr(star_match[1], '(');
3245 Colorize(ColorChannel1, FALSE);
3246 curColor = ColorChannel1;
3248 Colorize(ColorChannel, FALSE);
3249 curColor = ColorChannel;
3253 curColor = ColorNormal;
3257 if (started == STARTED_NONE && appData.autoComment &&
3258 (gameMode == IcsObserving ||
3259 gameMode == IcsPlayingWhite ||
3260 gameMode == IcsPlayingBlack)) {
3261 parse_pos = i - oldi;
3262 memcpy(parse, &buf[oldi], parse_pos);
3263 parse[parse_pos] = NULLCHAR;
3264 started = STARTED_COMMENT;
3265 savingComment = TRUE;
3267 started = STARTED_CHATTER;
3268 savingComment = FALSE;
3275 if (looking_at(buf, &i, "* s-shouts: ") ||
3276 looking_at(buf, &i, "* c-shouts: ")) {
3277 if (appData.colorize) {
3278 if (oldi > next_out) {
3279 SendToPlayer(&buf[next_out], oldi - next_out);
3282 Colorize(ColorSShout, FALSE);
3283 curColor = ColorSShout;
3286 started = STARTED_CHATTER;
3290 if (looking_at(buf, &i, "--->")) {
3295 if (looking_at(buf, &i, "* shouts: ") ||
3296 looking_at(buf, &i, "--> ")) {
3297 if (appData.colorize) {
3298 if (oldi > next_out) {
3299 SendToPlayer(&buf[next_out], oldi - next_out);
3302 Colorize(ColorShout, FALSE);
3303 curColor = ColorShout;
3306 started = STARTED_CHATTER;
3310 if (looking_at( buf, &i, "Challenge:")) {
3311 if (appData.colorize) {
3312 if (oldi > next_out) {
3313 SendToPlayer(&buf[next_out], oldi - next_out);
3316 Colorize(ColorChallenge, FALSE);
3317 curColor = ColorChallenge;
3323 if (looking_at(buf, &i, "* offers you") ||
3324 looking_at(buf, &i, "* offers to be") ||
3325 looking_at(buf, &i, "* would like to") ||
3326 looking_at(buf, &i, "* requests to") ||
3327 looking_at(buf, &i, "Your opponent offers") ||
3328 looking_at(buf, &i, "Your opponent requests")) {
3330 if (appData.colorize) {
3331 if (oldi > next_out) {
3332 SendToPlayer(&buf[next_out], oldi - next_out);
3335 Colorize(ColorRequest, FALSE);
3336 curColor = ColorRequest;
3341 if (looking_at(buf, &i, "* (*) seeking")) {
3342 if (appData.colorize) {
3343 if (oldi > next_out) {
3344 SendToPlayer(&buf[next_out], oldi - next_out);
3347 Colorize(ColorSeek, FALSE);
3348 curColor = ColorSeek;
3353 if(i < backup) { i = backup; continue; } // [HGM] for if ZippyControl matches, but the colorie code doesn't
3355 if (looking_at(buf, &i, "\\ ")) {
3356 if (prevColor != ColorNormal) {
3357 if (oldi > next_out) {
3358 SendToPlayer(&buf[next_out], oldi - next_out);
3361 Colorize(prevColor, TRUE);
3362 curColor = prevColor;
3364 if (savingComment) {
3365 parse_pos = i - oldi;
3366 memcpy(parse, &buf[oldi], parse_pos);
3367 parse[parse_pos] = NULLCHAR;
3368 started = STARTED_COMMENT;
3369 if(savingComment >= 3) // [HGM] chat: continuation of line for chat box
3370 chattingPartner = savingComment - 3; // kludge to remember the box
3372 started = STARTED_CHATTER;
3377 if (looking_at(buf, &i, "Black Strength :") ||
3378 looking_at(buf, &i, "<<< style 10 board >>>") ||
3379 looking_at(buf, &i, "<10>") ||
3380 looking_at(buf, &i, "#@#")) {
3381 /* Wrong board style */
3383 SendToICS(ics_prefix);
3384 SendToICS("set style 12\n");
3385 SendToICS(ics_prefix);
3386 SendToICS("refresh\n");
3390 if (!have_sent_ICS_logon && looking_at(buf, &i, "login:")) {
3392 have_sent_ICS_logon = 1;
3396 if (ics_getting_history != H_GETTING_MOVES /*smpos kludge*/ &&
3397 (looking_at(buf, &i, "\n<12> ") ||
3398 looking_at(buf, &i, "<12> "))) {
3400 if (oldi > next_out) {
3401 SendToPlayer(&buf[next_out], oldi - next_out);
3404 started = STARTED_BOARD;
3409 if ((started == STARTED_NONE && looking_at(buf, &i, "\n<b1> ")) ||
3410 looking_at(buf, &i, "<b1> ")) {
3411 if (oldi > next_out) {
3412 SendToPlayer(&buf[next_out], oldi - next_out);
3415 started = STARTED_HOLDINGS;