2 * backend.c -- Common back end for X and Windows NT versions of
4 * Copyright 1991 by Digital Equipment Corporation, Maynard,
7 * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
8 * 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
10 * Enhancements Copyright 2005 Alessandro Scotti
12 * The following terms apply to Digital Equipment Corporation's copyright
14 * ------------------------------------------------------------------------
17 * Permission to use, copy, modify, and distribute this software and its
18 * documentation for any purpose and without fee is hereby granted,
19 * provided that the above copyright notice appear in all copies and that
20 * both that copyright notice and this permission notice appear in
21 * supporting documentation, and that the name of Digital not be
22 * used in advertising or publicity pertaining to distribution of the
23 * software without specific, written prior permission.
25 * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
26 * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
27 * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
28 * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
29 * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
30 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
32 * ------------------------------------------------------------------------
34 * The following terms apply to the enhanced version of XBoard
35 * distributed by the Free Software Foundation:
36 * ------------------------------------------------------------------------
38 * GNU XBoard is free software: you can redistribute it and/or modify
39 * it under the terms of the GNU General Public License as published by
40 * the Free Software Foundation, either version 3 of the License, or (at
41 * your option) any later version.
43 * GNU XBoard is distributed in the hope that it will be useful, but
44 * WITHOUT ANY WARRANTY; without even the implied warranty of
45 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
46 * General Public License for more details.
48 * You should have received a copy of the GNU General Public License
49 * along with this program. If not, see http://www.gnu.org/licenses/. *
51 *------------------------------------------------------------------------
52 ** See the file ChangeLog for a revision history. */
54 /* [AS] Also useful here for debugging */
58 #define DoSleep( n ) if( (n) != 0 ) Sleep( (n) );
62 #define DoSleep( n ) if( (n) >= 0) sleep(n)
72 #include <sys/types.h>
81 #else /* not STDC_HEADERS */
84 # else /* not HAVE_STRING_H */
86 # endif /* not HAVE_STRING_H */
87 #endif /* not STDC_HEADERS */
90 # include <sys/fcntl.h>
91 #else /* not HAVE_SYS_FCNTL_H */
94 # endif /* HAVE_FCNTL_H */
95 #endif /* not HAVE_SYS_FCNTL_H */
97 #if TIME_WITH_SYS_TIME
98 # include <sys/time.h>
102 # include <sys/time.h>
108 #if defined(_amigados) && !defined(__GNUC__)
113 extern int gettimeofday(struct timeval *, struct timezone *);
121 #include "frontend.h"
128 #include "backendz.h"
132 # define _(s) gettext (s)
133 # define N_(s) gettext_noop (s)
140 /* A point in time */
142 long sec; /* Assuming this is >= 32 bits */
143 int ms; /* Assuming this is >= 16 bits */
146 int establish P((void));
147 void read_from_player P((InputSourceRef isr, VOIDSTAR closure,
148 char *buf, int count, int error));
149 void read_from_ics P((InputSourceRef isr, VOIDSTAR closure,
150 char *buf, int count, int error));
151 void ics_printf P((char *format, ...));
152 void SendToICS P((char *s));
153 void SendToICSDelayed P((char *s, long msdelay));
154 void SendMoveToICS P((ChessMove moveType, int fromX, int fromY,
156 void HandleMachineMove P((char *message, ChessProgramState *cps));
157 int AutoPlayOneMove P((void));
158 int LoadGameOneMove P((ChessMove readAhead));
159 int LoadGameFromFile P((char *filename, int n, char *title, int useList));
160 int LoadPositionFromFile P((char *filename, int n, char *title));
161 int SavePositionToFile P((char *filename));
162 void ApplyMove P((int fromX, int fromY, int toX, int toY, int promoChar,
164 void MakeMove P((int fromX, int fromY, int toX, int toY, int promoChar));
165 void ShowMove P((int fromX, int fromY, int toX, int toY));
166 int FinishMove P((ChessMove moveType, int fromX, int fromY, int toX, int toY,
167 /*char*/int promoChar));
168 void BackwardInner P((int target));
169 void ForwardInner P((int target));
170 int Adjudicate P((ChessProgramState *cps));
171 void GameEnds P((ChessMove result, char *resultDetails, int whosays));
172 void EditPositionDone P((Boolean fakeRights));
173 void PrintOpponents P((FILE *fp));
174 void PrintPosition P((FILE *fp, int move));
175 void StartChessProgram P((ChessProgramState *cps));
176 void SendToProgram P((char *message, ChessProgramState *cps));
177 void SendMoveToProgram P((int moveNum, ChessProgramState *cps));
178 void ReceiveFromProgram P((InputSourceRef isr, VOIDSTAR closure,
179 char *buf, int count, int error));
180 void SendTimeControl P((ChessProgramState *cps,
181 int mps, long tc, int inc, int sd, int st));
182 char *TimeControlTagValue P((void));
183 void Attention P((ChessProgramState *cps));
184 void FeedMovesToProgram P((ChessProgramState *cps, int upto));
185 void ResurrectChessProgram P((void));
186 void DisplayComment P((int moveNumber, char *text));
187 void DisplayMove P((int moveNumber));
189 void ParseGameHistory P((char *game));
190 void ParseBoard12 P((char *string));
191 void KeepAlive P((void));
192 void StartClocks P((void));
193 void SwitchClocks P((int nr));
194 void StopClocks P((void));
195 void ResetClocks P((void));
196 char *PGNDate P((void));
197 void SetGameInfo P((void));
198 Boolean ParseFEN P((Board board, int *blackPlaysFirst, char *fen));
199 int RegisterMove P((void));
200 void MakeRegisteredMove P((void));
201 void TruncateGame P((void));
202 int looking_at P((char *, int *, char *));
203 void CopyPlayerNameIntoFileName P((char **, char *));
204 char *SavePart P((char *));
205 int SaveGameOldStyle P((FILE *));
206 int SaveGamePGN P((FILE *));
207 void GetTimeMark P((TimeMark *));
208 long SubtractTimeMarks P((TimeMark *, TimeMark *));
209 int CheckFlags P((void));
210 long NextTickLength P((long));
211 void CheckTimeControl P((void));
212 void show_bytes P((FILE *, char *, int));
213 int string_to_rating P((char *str));
214 void ParseFeatures P((char* args, ChessProgramState *cps));
215 void InitBackEnd3 P((void));
216 void FeatureDone P((ChessProgramState* cps, int val));
217 void InitChessProgram P((ChessProgramState *cps, int setup));
218 void OutputKibitz(int window, char *text);
219 int PerpetualChase(int first, int last);
220 int EngineOutputIsUp();
221 void InitDrawingSizes(int x, int y);
224 extern void ConsoleCreate();
227 ChessProgramState *WhitePlayer();
228 void InsertIntoMemo P((int which, char *text)); // [HGM] kibitz: in engineo.c
229 int VerifyDisplayMode P(());
231 char *GetInfoFromComment( int, char * ); // [HGM] PV time: returns stripped comment
232 void InitEngineUCI( const char * iniDir, ChessProgramState * cps ); // [HGM] moved here from winboard.c
233 char *ProbeBook P((int moveNr, char *book)); // [HGM] book: returns a book move
234 char *SendMoveToBookUser P((int nr, ChessProgramState *cps, int initial)); // [HGM] book
235 void ics_update_width P((int new_width));
236 extern char installDir[MSG_SIZ];
237 VariantClass startVariant; /* [HGM] nicks: initial variant */
239 extern int tinyLayout, smallLayout;
240 ChessProgramStats programStats;
241 char lastPV[2][2*MSG_SIZ]; /* [HGM] pv: last PV in thinking output of each engine */
243 static int exiting = 0; /* [HGM] moved to top */
244 static int setboardSpoiledMachineBlack = 0 /*, errorExitFlag = 0*/;
245 int startedFromPositionFile = FALSE; Board filePosition; /* [HGM] loadPos */
246 Board partnerBoard; /* [HGM] bughouse: for peeking at partner game */
247 int partnerHighlight[2];
248 Boolean partnerBoardValid = 0;
249 char partnerStatus[MSG_SIZ];
251 Boolean originalFlip;
252 Boolean twoBoards = 0;
253 char endingGame = 0; /* [HGM] crash: flag to prevent recursion of GameEnds() */
254 int whiteNPS, blackNPS; /* [HGM] nps: for easily making clocks aware of NPS */
255 VariantClass currentlyInitializedVariant; /* [HGM] variantswitch */
256 int lastIndex = 0; /* [HGM] autoinc: last game/position used in match mode */
257 Boolean connectionAlive;/* [HGM] alive: ICS connection status from probing */
258 int opponentKibitzes;
259 int lastSavedGame; /* [HGM] save: ID of game */
260 char chatPartner[MAX_CHAT][MSG_SIZ]; /* [HGM] chat: list of chatting partners */
261 extern int chatCount;
263 char marker[BOARD_RANKS][BOARD_FILES]; /* [HGM] marks for target squares */
265 /* States for ics_getting_history */
267 #define H_REQUESTED 1
268 #define H_GOT_REQ_HEADER 2
269 #define H_GOT_UNREQ_HEADER 3
270 #define H_GETTING_MOVES 4
271 #define H_GOT_UNWANTED_HEADER 5
273 /* whosays values for GameEnds */
282 /* Maximum number of games in a cmail message */
283 #define CMAIL_MAX_GAMES 20
285 /* Different types of move when calling RegisterMove */
287 #define CMAIL_RESIGN 1
289 #define CMAIL_ACCEPT 3
291 /* Different types of result to remember for each game */
292 #define CMAIL_NOT_RESULT 0
293 #define CMAIL_OLD_RESULT 1
294 #define CMAIL_NEW_RESULT 2
296 /* Telnet protocol constants */
307 static char * safeStrCpy( char * dst, const char * src, size_t count )
309 assert( dst != NULL );
310 assert( src != NULL );
313 strncpy( dst, src, count );
314 dst[ count-1 ] = '\0';
318 /* Some compiler can't cast u64 to double
319 * This function do the job for us:
321 * We use the highest bit for cast, this only
322 * works if the highest bit is not
323 * in use (This should not happen)
325 * We used this for all compiler
328 u64ToDouble(u64 value)
331 u64 tmp = value & u64Const(0x7fffffffffffffff);
332 r = (double)(s64)tmp;
333 if (value & u64Const(0x8000000000000000))
334 r += 9.2233720368547758080e18; /* 2^63 */
338 /* Fake up flags for now, as we aren't keeping track of castling
339 availability yet. [HGM] Change of logic: the flag now only
340 indicates the type of castlings allowed by the rule of the game.
341 The actual rights themselves are maintained in the array
342 castlingRights, as part of the game history, and are not probed
348 int flags = F_ALL_CASTLE_OK;
349 if ((index % 2) == 0) flags |= F_WHITE_ON_MOVE;
350 switch (gameInfo.variant) {
352 flags &= ~F_ALL_CASTLE_OK;
353 case VariantGiveaway: // [HGM] moved this case label one down: seems Giveaway does have castling on ICC!
354 flags |= F_IGNORE_CHECK;
356 flags |= F_MANDATORY_CAPTURE; //[HGM] losers: sets flag so TestLegality rejects non-capts if capts exist
359 flags |= F_IGNORE_CHECK | F_ATOMIC_CAPTURE;
361 case VariantKriegspiel:
362 flags |= F_KRIEGSPIEL_CAPTURE;
364 case VariantCapaRandom:
365 case VariantFischeRandom:
366 flags |= F_FRC_TYPE_CASTLING; /* [HGM] enable this through flag */
367 case VariantNoCastle:
368 case VariantShatranj:
371 flags &= ~F_ALL_CASTLE_OK;
379 FILE *gameFileFP, *debugFP;
382 [AS] Note: sometimes, the sscanf() function is used to parse the input
383 into a fixed-size buffer. Because of this, we must be prepared to
384 receive strings as long as the size of the input buffer, which is currently
385 set to 4K for Windows and 8K for the rest.
386 So, we must either allocate sufficiently large buffers here, or
387 reduce the size of the input buffer in the input reading part.
390 char cmailMove[CMAIL_MAX_GAMES][MOVE_LEN], cmailMsg[MSG_SIZ];
391 char bookOutput[MSG_SIZ*10], thinkOutput[MSG_SIZ*10], lastHint[MSG_SIZ];
392 char thinkOutput1[MSG_SIZ*10];
394 ChessProgramState first, second;
396 /* premove variables */
399 int premoveFromX = 0;
400 int premoveFromY = 0;
401 int premovePromoChar = 0;
403 Boolean alarmSounded;
404 /* end premove variables */
406 char *ics_prefix = "$";
407 int ics_type = ICS_GENERIC;
409 int currentMove = 0, forwardMostMove = 0, backwardMostMove = 0;
410 int pauseExamForwardMostMove = 0;
411 int nCmailGames = 0, nCmailResults = 0, nCmailMovesRegistered = 0;
412 int cmailMoveRegistered[CMAIL_MAX_GAMES], cmailResult[CMAIL_MAX_GAMES];
413 int cmailMsgLoaded = FALSE, cmailMailedMove = FALSE;
414 int cmailOldMove = -1, firstMove = TRUE, flipView = FALSE;
415 int blackPlaysFirst = FALSE, startedFromSetupPosition = FALSE;
416 int searchTime = 0, pausing = FALSE, pauseExamInvalid = FALSE;
417 int whiteFlag = FALSE, blackFlag = FALSE;
418 int userOfferedDraw = FALSE;
419 int ics_user_moved = 0, ics_gamenum = -1, ics_getting_history = H_FALSE;
420 int matchMode = FALSE, hintRequested = FALSE, bookRequested = FALSE;
421 int cmailMoveType[CMAIL_MAX_GAMES];
422 long ics_clock_paused = 0;
423 ProcRef icsPR = NoProc, cmailPR = NoProc;
424 InputSourceRef telnetISR = NULL, fromUserISR = NULL, cmailISR = NULL;
425 GameMode gameMode = BeginningOfGame;
426 char moveList[MAX_MOVES][MOVE_LEN], parseList[MAX_MOVES][MOVE_LEN * 2];
427 char *commentList[MAX_MOVES], *cmailCommentList[CMAIL_MAX_GAMES];
428 ChessProgramStats_Move pvInfoList[MAX_MOVES]; /* [AS] Info about engine thinking */
429 int hiddenThinkOutputState = 0; /* [AS] */
430 int adjudicateLossThreshold = 0; /* [AS] Automatic adjudication */
431 int adjudicateLossPlies = 6;
432 char white_holding[64], black_holding[64];
433 TimeMark lastNodeCountTime;
434 long lastNodeCount=0;
435 int have_sent_ICS_logon = 0;
437 long whiteTimeRemaining, blackTimeRemaining, timeControl, timeIncrement;
438 long timeControl_2; /* [AS] Allow separate time controls */
439 char *fullTimeControlString = NULL; /* [HGM] secondary TC: merge of MPS, TC and inc */
440 long timeRemaining[2][MAX_MOVES];
442 TimeMark programStartTime;
443 char ics_handle[MSG_SIZ];
444 int have_set_title = 0;
446 /* animateTraining preserves the state of appData.animate
447 * when Training mode is activated. This allows the
448 * response to be animated when appData.animate == TRUE and
449 * appData.animateDragging == TRUE.
451 Boolean animateTraining;
457 Board boards[MAX_MOVES];
458 /* [HGM] Following 7 needed for accurate legality tests: */
459 signed char castlingRank[BOARD_FILES]; // and corresponding ranks
460 signed char initialRights[BOARD_FILES];
461 int nrCastlingRights; // For TwoKings, or to implement castling-unknown status
462 int initialRulePlies, FENrulePlies;
463 FILE *serverMoves = NULL; // next two for broadcasting (/serverMoves option)
466 int mute; // mute all sounds
468 // [HGM] vari: next 12 to save and restore variations
469 #define MAX_VARIATIONS 10
470 int framePtr = MAX_MOVES-1; // points to free stack entry
472 int savedFirst[MAX_VARIATIONS];
473 int savedLast[MAX_VARIATIONS];
474 int savedFramePtr[MAX_VARIATIONS];
475 char *savedDetails[MAX_VARIATIONS];
476 ChessMove savedResult[MAX_VARIATIONS];
478 void PushTail P((int firstMove, int lastMove));
479 Boolean PopTail P((Boolean annotate));
480 void CleanupTail P((void));
482 ChessSquare FIDEArray[2][BOARD_FILES] = {
483 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
484 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook },
485 { BlackRook, BlackKnight, BlackBishop, BlackQueen,
486 BlackKing, BlackBishop, BlackKnight, BlackRook }
489 ChessSquare twoKingsArray[2][BOARD_FILES] = {
490 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
491 WhiteKing, WhiteKing, WhiteKnight, WhiteRook },
492 { BlackRook, BlackKnight, BlackBishop, BlackQueen,
493 BlackKing, BlackKing, BlackKnight, BlackRook }
496 ChessSquare KnightmateArray[2][BOARD_FILES] = {
497 { WhiteRook, WhiteMan, WhiteBishop, WhiteQueen,
498 WhiteUnicorn, WhiteBishop, WhiteMan, WhiteRook },
499 { BlackRook, BlackMan, BlackBishop, BlackQueen,
500 BlackUnicorn, BlackBishop, BlackMan, BlackRook }
503 ChessSquare fairyArray[2][BOARD_FILES] = { /* [HGM] Queen side differs from King side */
504 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
505 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook },
506 { BlackLance, BlackAlfil, BlackMarshall, BlackAngel,
507 BlackKing, BlackMarshall, BlackAlfil, BlackLance }
510 ChessSquare ShatranjArray[2][BOARD_FILES] = { /* [HGM] (movGen knows about Shatranj Q and P) */
511 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteKing,
512 WhiteFerz, WhiteAlfil, WhiteKnight, WhiteRook },
513 { BlackRook, BlackKnight, BlackAlfil, BlackKing,
514 BlackFerz, BlackAlfil, BlackKnight, BlackRook }
517 ChessSquare makrukArray[2][BOARD_FILES] = { /* [HGM] (movGen knows about Shatranj Q and P) */
518 { WhiteRook, WhiteKnight, WhiteMan, WhiteKing,
519 WhiteFerz, WhiteMan, WhiteKnight, WhiteRook },
520 { BlackRook, BlackKnight, BlackMan, BlackFerz,
521 BlackKing, BlackMan, BlackKnight, BlackRook }
525 #if (BOARD_FILES>=10)
526 ChessSquare ShogiArray[2][BOARD_FILES] = {
527 { WhiteQueen, WhiteKnight, WhiteFerz, WhiteWazir,
528 WhiteKing, WhiteWazir, WhiteFerz, WhiteKnight, WhiteQueen },
529 { BlackQueen, BlackKnight, BlackFerz, BlackWazir,
530 BlackKing, BlackWazir, BlackFerz, BlackKnight, BlackQueen }
533 ChessSquare XiangqiArray[2][BOARD_FILES] = {
534 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteFerz,
535 WhiteWazir, WhiteFerz, WhiteAlfil, WhiteKnight, WhiteRook },
536 { BlackRook, BlackKnight, BlackAlfil, BlackFerz,
537 BlackWazir, BlackFerz, BlackAlfil, BlackKnight, BlackRook }
540 ChessSquare CapablancaArray[2][BOARD_FILES] = {
541 { WhiteRook, WhiteKnight, WhiteAngel, WhiteBishop, WhiteQueen,
542 WhiteKing, WhiteBishop, WhiteMarshall, WhiteKnight, WhiteRook },
543 { BlackRook, BlackKnight, BlackAngel, BlackBishop, BlackQueen,
544 BlackKing, BlackBishop, BlackMarshall, BlackKnight, BlackRook }
547 ChessSquare GreatArray[2][BOARD_FILES] = {
548 { WhiteDragon, WhiteKnight, WhiteAlfil, WhiteGrasshopper, WhiteKing,
549 WhiteSilver, WhiteCardinal, WhiteAlfil, WhiteKnight, WhiteDragon },
550 { BlackDragon, BlackKnight, BlackAlfil, BlackGrasshopper, BlackKing,
551 BlackSilver, BlackCardinal, BlackAlfil, BlackKnight, BlackDragon },
554 ChessSquare JanusArray[2][BOARD_FILES] = {
555 { WhiteRook, WhiteAngel, WhiteKnight, WhiteBishop, WhiteKing,
556 WhiteQueen, WhiteBishop, WhiteKnight, WhiteAngel, WhiteRook },
557 { BlackRook, BlackAngel, BlackKnight, BlackBishop, BlackKing,
558 BlackQueen, BlackBishop, BlackKnight, BlackAngel, BlackRook }
562 ChessSquare GothicArray[2][BOARD_FILES] = {
563 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen, WhiteMarshall,
564 WhiteKing, WhiteAngel, WhiteBishop, WhiteKnight, WhiteRook },
565 { BlackRook, BlackKnight, BlackBishop, BlackQueen, BlackMarshall,
566 BlackKing, BlackAngel, BlackBishop, BlackKnight, BlackRook }
569 #define GothicArray CapablancaArray
573 ChessSquare FalconArray[2][BOARD_FILES] = {
574 { WhiteRook, WhiteKnight, WhiteBishop, WhiteLance, WhiteQueen,
575 WhiteKing, WhiteLance, WhiteBishop, WhiteKnight, WhiteRook },
576 { BlackRook, BlackKnight, BlackBishop, BlackLance, BlackQueen,
577 BlackKing, BlackLance, BlackBishop, BlackKnight, BlackRook }
580 #define FalconArray CapablancaArray
583 #else // !(BOARD_FILES>=10)
584 #define XiangqiPosition FIDEArray
585 #define CapablancaArray FIDEArray
586 #define GothicArray FIDEArray
587 #define GreatArray FIDEArray
588 #endif // !(BOARD_FILES>=10)
590 #if (BOARD_FILES>=12)
591 ChessSquare CourierArray[2][BOARD_FILES] = {
592 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteBishop, WhiteMan, WhiteKing,
593 WhiteFerz, WhiteWazir, WhiteBishop, WhiteAlfil, WhiteKnight, WhiteRook },
594 { BlackRook, BlackKnight, BlackAlfil, BlackBishop, BlackMan, BlackKing,
595 BlackFerz, BlackWazir, BlackBishop, BlackAlfil, BlackKnight, BlackRook }
597 #else // !(BOARD_FILES>=12)
598 #define CourierArray CapablancaArray
599 #endif // !(BOARD_FILES>=12)
602 Board initialPosition;
605 /* Convert str to a rating. Checks for special cases of "----",
607 "++++", etc. Also strips ()'s */
609 string_to_rating(str)
612 while(*str && !isdigit(*str)) ++str;
614 return 0; /* One of the special "no rating" cases */
622 /* Init programStats */
623 programStats.movelist[0] = 0;
624 programStats.depth = 0;
625 programStats.nr_moves = 0;
626 programStats.moves_left = 0;
627 programStats.nodes = 0;
628 programStats.time = -1; // [HGM] PGNtime: make invalid to recognize engine output
629 programStats.score = 0;
630 programStats.got_only_move = 0;
631 programStats.got_fail = 0;
632 programStats.line_is_book = 0;
638 int matched, min, sec;
640 ShowThinkingEvent(); // [HGM] thinking: make sure post/nopost state is set according to options
641 startVariant = StringToVariant(appData.variant); // [HGM] nicks: remember original variant
643 GetTimeMark(&programStartTime);
644 srandom((programStartTime.ms + 1000*programStartTime.sec)*0x1001001); // [HGM] book: makes sure random is unpredictabe to msec level
647 programStats.ok_to_send = 1;
648 programStats.seen_stat = 0;
651 * Initialize game list
657 * Internet chess server status
659 if (appData.icsActive) {
660 appData.matchMode = FALSE;
661 appData.matchGames = 0;
663 appData.noChessProgram = !appData.zippyPlay;
665 appData.zippyPlay = FALSE;
666 appData.zippyTalk = FALSE;
667 appData.noChessProgram = TRUE;
669 if (*appData.icsHelper != NULLCHAR) {
670 appData.useTelnet = TRUE;
671 appData.telnetProgram = appData.icsHelper;
674 appData.zippyTalk = appData.zippyPlay = FALSE;
677 /* [AS] Initialize pv info list [HGM] and game state */
681 for( i=0; i<=framePtr; i++ ) {
682 pvInfoList[i].depth = -1;
683 boards[i][EP_STATUS] = EP_NONE;
684 for( j=0; j<BOARD_FILES-2; j++ ) boards[i][CASTLING][j] = NoRights;
689 * Parse timeControl resource
691 if (!ParseTimeControl(appData.timeControl, appData.timeIncrement,
692 appData.movesPerSession)) {
694 snprintf(buf, sizeof(buf), _("bad timeControl option %s"), appData.timeControl);
695 DisplayFatalError(buf, 0, 2);
699 * Parse searchTime resource
701 if (*appData.searchTime != NULLCHAR) {
702 matched = sscanf(appData.searchTime, "%d:%d", &min, &sec);
704 searchTime = min * 60;
705 } else if (matched == 2) {
706 searchTime = min * 60 + sec;
709 snprintf(buf, sizeof(buf), _("bad searchTime option %s"), appData.searchTime);
710 DisplayFatalError(buf, 0, 2);
714 /* [AS] Adjudication threshold */
715 adjudicateLossThreshold = appData.adjudicateLossThreshold;
717 first.which = "first";
718 second.which = "second";
719 first.maybeThinking = second.maybeThinking = FALSE;
720 first.pr = second.pr = NoProc;
721 first.isr = second.isr = NULL;
722 first.sendTime = second.sendTime = 2;
723 first.sendDrawOffers = 1;
724 if (appData.firstPlaysBlack) {
725 first.twoMachinesColor = "black\n";
726 second.twoMachinesColor = "white\n";
728 first.twoMachinesColor = "white\n";
729 second.twoMachinesColor = "black\n";
731 first.program = appData.firstChessProgram;
732 second.program = appData.secondChessProgram;
733 first.host = appData.firstHost;
734 second.host = appData.secondHost;
735 first.dir = appData.firstDirectory;
736 second.dir = appData.secondDirectory;
737 first.other = &second;
738 second.other = &first;
739 first.initString = appData.initString;
740 second.initString = appData.secondInitString;
741 first.computerString = appData.firstComputerString;
742 second.computerString = appData.secondComputerString;
743 first.useSigint = second.useSigint = TRUE;
744 first.useSigterm = second.useSigterm = TRUE;
745 first.reuse = appData.reuseFirst;
746 second.reuse = appData.reuseSecond;
747 first.nps = appData.firstNPS; // [HGM] nps: copy nodes per second
748 second.nps = appData.secondNPS;
749 first.useSetboard = second.useSetboard = FALSE;
750 first.useSAN = second.useSAN = FALSE;
751 first.usePing = second.usePing = FALSE;
752 first.lastPing = second.lastPing = 0;
753 first.lastPong = second.lastPong = 0;
754 first.usePlayother = second.usePlayother = FALSE;
755 first.useColors = second.useColors = TRUE;
756 first.useUsermove = second.useUsermove = FALSE;
757 first.sendICS = second.sendICS = FALSE;
758 first.sendName = second.sendName = appData.icsActive;
759 first.sdKludge = second.sdKludge = FALSE;
760 first.stKludge = second.stKludge = FALSE;
761 TidyProgramName(first.program, first.host, first.tidy);
762 TidyProgramName(second.program, second.host, second.tidy);
763 first.matchWins = second.matchWins = 0;
764 strcpy(first.variants, appData.variant);
765 strcpy(second.variants, appData.variant);
766 first.analysisSupport = second.analysisSupport = 2; /* detect */
767 first.analyzing = second.analyzing = FALSE;
768 first.initDone = second.initDone = FALSE;
770 /* New features added by Tord: */
771 first.useFEN960 = FALSE; second.useFEN960 = FALSE;
772 first.useOOCastle = TRUE; second.useOOCastle = TRUE;
773 /* End of new features added by Tord. */
774 first.fenOverride = appData.fenOverride1;
775 second.fenOverride = appData.fenOverride2;
777 /* [HGM] time odds: set factor for each machine */
778 first.timeOdds = appData.firstTimeOdds;
779 second.timeOdds = appData.secondTimeOdds;
781 if(appData.timeOddsMode) {
782 norm = first.timeOdds;
783 if(norm > second.timeOdds) norm = second.timeOdds;
785 first.timeOdds /= norm;
786 second.timeOdds /= norm;
789 /* [HGM] secondary TC: how to handle sessions that do not fit in 'level'*/
790 first.accumulateTC = appData.firstAccumulateTC;
791 second.accumulateTC = appData.secondAccumulateTC;
792 first.maxNrOfSessions = second.maxNrOfSessions = 1;
795 first.debug = second.debug = FALSE;
796 first.supportsNPS = second.supportsNPS = UNKNOWN;
799 first.optionSettings = appData.firstOptions;
800 second.optionSettings = appData.secondOptions;
802 first.scoreIsAbsolute = appData.firstScoreIsAbsolute; /* [AS] */
803 second.scoreIsAbsolute = appData.secondScoreIsAbsolute; /* [AS] */
804 first.isUCI = appData.firstIsUCI; /* [AS] */
805 second.isUCI = appData.secondIsUCI; /* [AS] */
806 first.hasOwnBookUCI = appData.firstHasOwnBookUCI; /* [AS] */
807 second.hasOwnBookUCI = appData.secondHasOwnBookUCI; /* [AS] */
809 if (appData.firstProtocolVersion > PROTOVER ||
810 appData.firstProtocolVersion < 1) {
812 sprintf(buf, _("protocol version %d not supported"),
813 appData.firstProtocolVersion);
814 DisplayFatalError(buf, 0, 2);
816 first.protocolVersion = appData.firstProtocolVersion;
819 if (appData.secondProtocolVersion > PROTOVER ||
820 appData.secondProtocolVersion < 1) {
822 sprintf(buf, _("protocol version %d not supported"),
823 appData.secondProtocolVersion);
824 DisplayFatalError(buf, 0, 2);
826 second.protocolVersion = appData.secondProtocolVersion;
829 if (appData.icsActive) {
830 appData.clockMode = TRUE; /* changes dynamically in ICS mode */
831 // } else if (*appData.searchTime != NULLCHAR || appData.noChessProgram) {
832 } else if (appData.noChessProgram) { // [HGM] st: searchTime mode now also is clockMode
833 appData.clockMode = FALSE;
834 first.sendTime = second.sendTime = 0;
838 /* Override some settings from environment variables, for backward
839 compatibility. Unfortunately it's not feasible to have the env
840 vars just set defaults, at least in xboard. Ugh.
842 if (appData.icsActive && (appData.zippyPlay || appData.zippyTalk)) {
847 if (appData.noChessProgram) {
848 programVersion = (char*) malloc(5 + strlen(PACKAGE_STRING));
849 sprintf(programVersion, "%s", PACKAGE_STRING);
851 /* [HGM] tidy: use tidy name, in stead of full pathname (which was probably a bug due to / vs \ ) */
852 programVersion = (char*) malloc(8 + strlen(PACKAGE_STRING) + strlen(first.tidy));
853 sprintf(programVersion, "%s + %s", PACKAGE_STRING, first.tidy);
856 if (!appData.icsActive) {
858 /* Check for variants that are supported only in ICS mode,
859 or not at all. Some that are accepted here nevertheless
860 have bugs; see comments below.
862 VariantClass variant = StringToVariant(appData.variant);
864 case VariantBughouse: /* need four players and two boards */
865 case VariantKriegspiel: /* need to hide pieces and move details */
866 /* case VariantFischeRandom: (Fabien: moved below) */
867 sprintf(buf, _("Variant %s supported only in ICS mode"), appData.variant);
868 DisplayFatalError(buf, 0, 2);
872 case VariantLoadable:
882 sprintf(buf, _("Unknown variant name %s"), appData.variant);
883 DisplayFatalError(buf, 0, 2);
886 case VariantXiangqi: /* [HGM] repetition rules not implemented */
887 case VariantFairy: /* [HGM] TestLegality definitely off! */
888 case VariantGothic: /* [HGM] should work */
889 case VariantCapablanca: /* [HGM] should work */
890 case VariantCourier: /* [HGM] initial forced moves not implemented */
891 case VariantShogi: /* [HGM] drops not tested for legality */
892 case VariantKnightmate: /* [HGM] should work */
893 case VariantCylinder: /* [HGM] untested */
894 case VariantFalcon: /* [HGM] untested */
895 case VariantCrazyhouse: /* holdings not shown, ([HGM] fixed that!)
896 offboard interposition not understood */
897 case VariantNormal: /* definitely works! */
898 case VariantWildCastle: /* pieces not automatically shuffled */
899 case VariantNoCastle: /* pieces not automatically shuffled */
900 case VariantFischeRandom: /* [HGM] works and shuffles pieces */
901 case VariantLosers: /* should work except for win condition,
902 and doesn't know captures are mandatory */
903 case VariantSuicide: /* should work except for win condition,
904 and doesn't know captures are mandatory */
905 case VariantGiveaway: /* should work except for win condition,
906 and doesn't know captures are mandatory */
907 case VariantTwoKings: /* should work */
908 case VariantAtomic: /* should work except for win condition */
909 case Variant3Check: /* should work except for win condition */
910 case VariantShatranj: /* should work except for all win conditions */
911 case VariantMakruk: /* should work except for daw countdown */
912 case VariantBerolina: /* might work if TestLegality is off */
913 case VariantCapaRandom: /* should work */
914 case VariantJanus: /* should work */
915 case VariantSuper: /* experimental */
916 case VariantGreat: /* experimental, requires legality testing to be off */
921 InitEngineUCI( installDir, &first ); // [HGM] moved here from winboard.c, to make available in xboard
922 InitEngineUCI( installDir, &second );
925 int NextIntegerFromString( char ** str, long * value )
930 while( *s == ' ' || *s == '\t' ) {
936 if( *s >= '0' && *s <= '9' ) {
937 while( *s >= '0' && *s <= '9' ) {
938 *value = *value * 10 + (*s - '0');
950 int NextTimeControlFromString( char ** str, long * value )
953 int result = NextIntegerFromString( str, &temp );
956 *value = temp * 60; /* Minutes */
959 result = NextIntegerFromString( str, &temp );
960 *value += temp; /* Seconds */
967 int NextSessionFromString( char ** str, int *moves, long * tc, long *inc)
968 { /* [HGM] routine added to read '+moves/time' for secondary time control */
969 int result = -1; long temp, temp2;
971 if(**str != '+') return -1; // old params remain in force!
973 if( NextTimeControlFromString( str, &temp ) ) return -1;
976 /* time only: incremental or sudden-death time control */
977 if(**str == '+') { /* increment follows; read it */
979 if(result = NextIntegerFromString( str, &temp2)) return -1;
982 *moves = 0; *tc = temp * 1000;
984 } else if(temp % 60 != 0) return -1; /* moves was given as min:sec */
986 (*str)++; /* classical time control */
987 result = NextTimeControlFromString( str, &temp2);
996 int GetTimeQuota(int movenr)
997 { /* [HGM] get time to add from the multi-session time-control string */
998 int moves=1; /* kludge to force reading of first session */
999 long time, increment;
1000 char *s = fullTimeControlString;
1002 if(appData.debugMode) fprintf(debugFP, "TC string = '%s'\n", fullTimeControlString);
1004 if(moves) NextSessionFromString(&s, &moves, &time, &increment);
1005 if(appData.debugMode) fprintf(debugFP, "mps=%d tc=%d inc=%d\n", moves, (int) time, (int) increment);
1006 if(movenr == -1) return time; /* last move before new session */
1007 if(!moves) return increment; /* current session is incremental */
1008 if(movenr >= 0) movenr -= moves; /* we already finished this session */
1009 } while(movenr >= -1); /* try again for next session */
1011 return 0; // no new time quota on this move
1015 ParseTimeControl(tc, ti, mps)
1024 if(ti >= 0 && !strchr(tc, '+') && !strchr(tc, '/') ) mps = 0;
1027 sprintf(buf, "+%d/%s+%d", mps, tc, ti);
1028 else sprintf(buf, "+%s+%d", tc, ti);
1031 sprintf(buf, "+%d/%s", mps, tc);
1032 else sprintf(buf, "+%s", tc);
1034 fullTimeControlString = StrSave(buf);
1036 if( NextTimeControlFromString( &tc, &tc1 ) != 0 ) {
1041 /* Parse second time control */
1044 if( NextTimeControlFromString( &tc, &tc2 ) != 0 ) {
1052 timeControl_2 = tc2 * 1000;
1062 timeControl = tc1 * 1000;
1065 timeIncrement = ti * 1000; /* convert to ms */
1066 movesPerSession = 0;
1069 movesPerSession = mps;
1077 if (appData.debugMode) {
1078 fprintf(debugFP, "%s\n", programVersion);
1081 set_cont_sequence(appData.wrapContSeq);
1082 if (appData.matchGames > 0) {
1083 appData.matchMode = TRUE;
1084 } else if (appData.matchMode) {
1085 appData.matchGames = 1;
1087 if(appData.matchMode && appData.sameColorGames > 0) /* [HGM] alternate: overrule matchGames */
1088 appData.matchGames = appData.sameColorGames;
1089 if(appData.rewindIndex > 1) { /* [HGM] autoinc: rewind implies auto-increment and overrules given index */
1090 if(appData.loadPositionIndex >= 0) appData.loadPositionIndex = -1;
1091 if(appData.loadGameIndex >= 0) appData.loadGameIndex = -1;
1094 if (appData.noChessProgram || first.protocolVersion == 1) {
1097 /* kludge: allow timeout for initial "feature" commands */
1099 DisplayMessage("", _("Starting chess program"));
1100 ScheduleDelayedEvent(InitBackEnd3, FEATURE_TIMEOUT);
1105 InitBackEnd3 P((void))
1107 GameMode initialMode;
1111 InitChessProgram(&first, startedFromSetupPosition);
1113 if(!appData.noChessProgram) { /* [HGM] tidy: redo program version to use name from myname feature */
1114 free(programVersion);
1115 programVersion = (char*) malloc(8 + strlen(PACKAGE_STRING) + strlen(first.tidy));
1116 sprintf(programVersion, "%s + %s", PACKAGE_STRING, first.tidy);
1119 if (appData.icsActive) {
1121 /* [DM] Make a console window if needed [HGM] merged ifs */
1126 if (*appData.icsCommPort != NULLCHAR) {
1127 sprintf(buf, _("Could not open comm port %s"),
1128 appData.icsCommPort);
1130 snprintf(buf, sizeof(buf), _("Could not connect to host %s, port %s"),
1131 appData.icsHost, appData.icsPort);
1133 DisplayFatalError(buf, err, 1);
1138 AddInputSource(icsPR, FALSE, read_from_ics, &telnetISR);
1140 AddInputSource(NoProc, FALSE, read_from_player, &fromUserISR);
1141 if(appData.keepAlive) // [HGM] alive: schedule sending of dummy 'date' command
1142 ScheduleDelayedEvent(KeepAlive, appData.keepAlive*60*1000);
1143 } else if (appData.noChessProgram) {
1149 if (*appData.cmailGameName != NULLCHAR) {
1151 OpenLoopback(&cmailPR);
1153 AddInputSource(cmailPR, FALSE, CmailSigHandlerCallBack, &cmailISR);
1157 DisplayMessage("", "");
1158 if (StrCaseCmp(appData.initialMode, "") == 0) {
1159 initialMode = BeginningOfGame;
1160 } else if (StrCaseCmp(appData.initialMode, "TwoMachines") == 0) {
1161 initialMode = TwoMachinesPlay;
1162 } else if (StrCaseCmp(appData.initialMode, "AnalyzeFile") == 0) {
1163 initialMode = AnalyzeFile;
1164 } else if (StrCaseCmp(appData.initialMode, "Analysis") == 0) {
1165 initialMode = AnalyzeMode;
1166 } else if (StrCaseCmp(appData.initialMode, "MachineWhite") == 0) {
1167 initialMode = MachinePlaysWhite;
1168 } else if (StrCaseCmp(appData.initialMode, "MachineBlack") == 0) {
1169 initialMode = MachinePlaysBlack;
1170 } else if (StrCaseCmp(appData.initialMode, "EditGame") == 0) {
1171 initialMode = EditGame;
1172 } else if (StrCaseCmp(appData.initialMode, "EditPosition") == 0) {
1173 initialMode = EditPosition;
1174 } else if (StrCaseCmp(appData.initialMode, "Training") == 0) {
1175 initialMode = Training;
1177 sprintf(buf, _("Unknown initialMode %s"), appData.initialMode);
1178 DisplayFatalError(buf, 0, 2);
1182 if (appData.matchMode) {
1183 /* Set up machine vs. machine match */
1184 if (appData.noChessProgram) {
1185 DisplayFatalError(_("Can't have a match with no chess programs"),
1191 if (*appData.loadGameFile != NULLCHAR) {
1192 int index = appData.loadGameIndex; // [HGM] autoinc
1193 if(index<0) lastIndex = index = 1;
1194 if (!LoadGameFromFile(appData.loadGameFile,
1196 appData.loadGameFile, FALSE)) {
1197 DisplayFatalError(_("Bad game file"), 0, 1);
1200 } else if (*appData.loadPositionFile != NULLCHAR) {
1201 int index = appData.loadPositionIndex; // [HGM] autoinc
1202 if(index<0) lastIndex = index = 1;
1203 if (!LoadPositionFromFile(appData.loadPositionFile,
1205 appData.loadPositionFile)) {
1206 DisplayFatalError(_("Bad position file"), 0, 1);
1211 } else if (*appData.cmailGameName != NULLCHAR) {
1212 /* Set up cmail mode */
1213 ReloadCmailMsgEvent(TRUE);
1215 /* Set up other modes */
1216 if (initialMode == AnalyzeFile) {
1217 if (*appData.loadGameFile == NULLCHAR) {
1218 DisplayFatalError(_("AnalyzeFile mode requires a game file"), 0, 1);
1222 if (*appData.loadGameFile != NULLCHAR) {
1223 (void) LoadGameFromFile(appData.loadGameFile,
1224 appData.loadGameIndex,
1225 appData.loadGameFile, TRUE);
1226 } else if (*appData.loadPositionFile != NULLCHAR) {
1227 (void) LoadPositionFromFile(appData.loadPositionFile,
1228 appData.loadPositionIndex,
1229 appData.loadPositionFile);
1230 /* [HGM] try to make self-starting even after FEN load */
1231 /* to allow automatic setup of fairy variants with wtm */
1232 if(initialMode == BeginningOfGame && !blackPlaysFirst) {
1233 gameMode = BeginningOfGame;
1234 setboardSpoiledMachineBlack = 1;
1236 /* [HGM] loadPos: make that every new game uses the setup */
1237 /* from file as long as we do not switch variant */
1238 if(!blackPlaysFirst) {
1239 startedFromPositionFile = TRUE;
1240 CopyBoard(filePosition, boards[0]);
1243 if (initialMode == AnalyzeMode) {
1244 if (appData.noChessProgram) {
1245 DisplayFatalError(_("Analysis mode requires a chess engine"), 0, 2);
1248 if (appData.icsActive) {
1249 DisplayFatalError(_("Analysis mode does not work with ICS mode"),0,2);
1253 } else if (initialMode == AnalyzeFile) {
1254 appData.showThinking = TRUE; // [HGM] thinking: moved out of ShowThinkingEvent
1255 ShowThinkingEvent();
1257 AnalysisPeriodicEvent(1);
1258 } else if (initialMode == MachinePlaysWhite) {
1259 if (appData.noChessProgram) {
1260 DisplayFatalError(_("MachineWhite mode requires a chess engine"),
1264 if (appData.icsActive) {
1265 DisplayFatalError(_("MachineWhite mode does not work with ICS mode"),
1269 MachineWhiteEvent();
1270 } else if (initialMode == MachinePlaysBlack) {
1271 if (appData.noChessProgram) {
1272 DisplayFatalError(_("MachineBlack mode requires a chess engine"),
1276 if (appData.icsActive) {
1277 DisplayFatalError(_("MachineBlack mode does not work with ICS mode"),
1281 MachineBlackEvent();
1282 } else if (initialMode == TwoMachinesPlay) {
1283 if (appData.noChessProgram) {
1284 DisplayFatalError(_("TwoMachines mode requires a chess engine"),
1288 if (appData.icsActive) {
1289 DisplayFatalError(_("TwoMachines mode does not work with ICS mode"),
1294 } else if (initialMode == EditGame) {
1296 } else if (initialMode == EditPosition) {
1297 EditPositionEvent();
1298 } else if (initialMode == Training) {
1299 if (*appData.loadGameFile == NULLCHAR) {
1300 DisplayFatalError(_("Training mode requires a game file"), 0, 2);
1309 * Establish will establish a contact to a remote host.port.
1310 * Sets icsPR to a ProcRef for a process (or pseudo-process)
1311 * used to talk to the host.
1312 * Returns 0 if okay, error code if not.
1319 if (*appData.icsCommPort != NULLCHAR) {
1320 /* Talk to the host through a serial comm port */
1321 return OpenCommPort(appData.icsCommPort, &icsPR);
1323 } else if (*appData.gateway != NULLCHAR) {
1324 if (*appData.remoteShell == NULLCHAR) {
1325 /* Use the rcmd protocol to run telnet program on a gateway host */
1326 snprintf(buf, sizeof(buf), "%s %s %s",
1327 appData.telnetProgram, appData.icsHost, appData.icsPort);
1328 return OpenRcmd(appData.gateway, appData.remoteUser, buf, &icsPR);
1331 /* Use the rsh program to run telnet program on a gateway host */
1332 if (*appData.remoteUser == NULLCHAR) {
1333 snprintf(buf, sizeof(buf), "%s %s %s %s %s", appData.remoteShell,
1334 appData.gateway, appData.telnetProgram,
1335 appData.icsHost, appData.icsPort);
1337 snprintf(buf, sizeof(buf), "%s %s -l %s %s %s %s",
1338 appData.remoteShell, appData.gateway,
1339 appData.remoteUser, appData.telnetProgram,
1340 appData.icsHost, appData.icsPort);
1342 return StartChildProcess(buf, "", &icsPR);
1345 } else if (appData.useTelnet) {
1346 return OpenTelnet(appData.icsHost, appData.icsPort, &icsPR);
1349 /* TCP socket interface differs somewhat between
1350 Unix and NT; handle details in the front end.
1352 return OpenTCP(appData.icsHost, appData.icsPort, &icsPR);
1356 void EscapeExpand(char *p, char *q)
1357 { // [HGM] initstring: routine to shape up string arguments
1358 while(*p++ = *q++) if(p[-1] == '\\')
1360 case 'n': p[-1] = '\n'; break;
1361 case 'r': p[-1] = '\r'; break;
1362 case 't': p[-1] = '\t'; break;
1363 case '\\': p[-1] = '\\'; break;
1364 case 0: *p = 0; return;
1365 default: p[-1] = q[-1]; break;
1370 show_bytes(fp, buf, count)
1376 if (*buf < 040 || *(unsigned char *) buf > 0177) {
1377 fprintf(fp, "\\%03o", *buf & 0xff);
1386 /* Returns an errno value */
1388 OutputMaybeTelnet(pr, message, count, outError)
1394 char buf[8192], *p, *q, *buflim;
1395 int left, newcount, outcount;
1397 if (*appData.icsCommPort != NULLCHAR || appData.useTelnet ||
1398 *appData.gateway != NULLCHAR) {
1399 if (appData.debugMode) {
1400 fprintf(debugFP, ">ICS: ");
1401 show_bytes(debugFP, message, count);
1402 fprintf(debugFP, "\n");
1404 return OutputToProcess(pr, message, count, outError);
1407 buflim = &buf[sizeof(buf)-1]; /* allow 1 byte for expanding last char */
1414 if (appData.debugMode) {
1415 fprintf(debugFP, ">ICS: ");
1416 show_bytes(debugFP, buf, newcount);
1417 fprintf(debugFP, "\n");
1419 outcount = OutputToProcess(pr, buf, newcount, outError);
1420 if (outcount < newcount) return -1; /* to be sure */
1427 } else if (((unsigned char) *p) == TN_IAC) {
1428 *q++ = (char) TN_IAC;
1435 if (appData.debugMode) {
1436 fprintf(debugFP, ">ICS: ");
1437 show_bytes(debugFP, buf, newcount);
1438 fprintf(debugFP, "\n");
1440 outcount = OutputToProcess(pr, buf, newcount, outError);
1441 if (outcount < newcount) return -1; /* to be sure */
1446 read_from_player(isr, closure, message, count, error)
1453 int outError, outCount;
1454 static int gotEof = 0;
1456 /* Pass data read from player on to ICS */
1459 outCount = OutputMaybeTelnet(icsPR, message, count, &outError);
1460 if (outCount < count) {
1461 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1463 } else if (count < 0) {
1464 RemoveInputSource(isr);
1465 DisplayFatalError(_("Error reading from keyboard"), error, 1);
1466 } else if (gotEof++ > 0) {
1467 RemoveInputSource(isr);
1468 DisplayFatalError(_("Got end of file from keyboard"), 0, 0);
1474 { // [HGM] alive: periodically send dummy (date) command to ICS to prevent time-out
1475 if(!connectionAlive) DisplayFatalError("No response from ICS", 0, 1);
1476 connectionAlive = FALSE; // only sticks if no response to 'date' command.
1477 SendToICS("date\n");
1478 if(appData.keepAlive) ScheduleDelayedEvent(KeepAlive, appData.keepAlive*60*1000);
1481 /* added routine for printf style output to ics */
1482 void ics_printf(char *format, ...)
1484 char buffer[MSG_SIZ];
1487 va_start(args, format);
1488 vsnprintf(buffer, sizeof(buffer), format, args);
1489 buffer[sizeof(buffer)-1] = '\0';
1498 int count, outCount, outError;
1500 if (icsPR == NULL) return;
1503 outCount = OutputMaybeTelnet(icsPR, s, count, &outError);
1504 if (outCount < count) {
1505 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1509 /* This is used for sending logon scripts to the ICS. Sending
1510 without a delay causes problems when using timestamp on ICC
1511 (at least on my machine). */
1513 SendToICSDelayed(s,msdelay)
1517 int count, outCount, outError;
1519 if (icsPR == NULL) return;
1522 if (appData.debugMode) {
1523 fprintf(debugFP, ">ICS: ");
1524 show_bytes(debugFP, s, count);
1525 fprintf(debugFP, "\n");
1527 outCount = OutputToProcessDelayed(icsPR, s, count, &outError,
1529 if (outCount < count) {
1530 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1535 /* Remove all highlighting escape sequences in s
1536 Also deletes any suffix starting with '('
1539 StripHighlightAndTitle(s)
1542 static char retbuf[MSG_SIZ];
1545 while (*s != NULLCHAR) {
1546 while (*s == '\033') {
1547 while (*s != NULLCHAR && !isalpha(*s)) s++;
1548 if (*s != NULLCHAR) s++;
1550 while (*s != NULLCHAR && *s != '\033') {
1551 if (*s == '(' || *s == '[') {
1562 /* Remove all highlighting escape sequences in s */
1567 static char retbuf[MSG_SIZ];
1570 while (*s != NULLCHAR) {
1571 while (*s == '\033') {
1572 while (*s != NULLCHAR && !isalpha(*s)) s++;
1573 if (*s != NULLCHAR) s++;
1575 while (*s != NULLCHAR && *s != '\033') {
1583 char *variantNames[] = VARIANT_NAMES;
1588 return variantNames[v];
1592 /* Identify a variant from the strings the chess servers use or the
1593 PGN Variant tag names we use. */
1600 VariantClass v = VariantNormal;
1601 int i, found = FALSE;
1606 /* [HGM] skip over optional board-size prefixes */
1607 if( sscanf(e, "%dx%d_", &i, &i) == 2 ||
1608 sscanf(e, "%dx%d+%d_", &i, &i, &i) == 3 ) {
1609 while( *e++ != '_');
1612 if(StrCaseStr(e, "misc/")) { // [HGM] on FICS, misc/shogi is not shogi
1616 for (i=0; i<sizeof(variantNames)/sizeof(char*); i++) {
1617 if (StrCaseStr(e, variantNames[i])) {
1618 v = (VariantClass) i;
1625 if ((StrCaseStr(e, "fischer") && StrCaseStr(e, "random"))
1626 || StrCaseStr(e, "wild/fr")
1627 || StrCaseStr(e, "frc") || StrCaseStr(e, "960")) {
1628 v = VariantFischeRandom;
1629 } else if ((i = 4, p = StrCaseStr(e, "wild")) ||
1630 (i = 1, p = StrCaseStr(e, "w"))) {
1632 while (*p && (isspace(*p) || *p == '(' || *p == '/')) p++;
1639 case 0: /* FICS only, actually */
1641 /* Castling legal even if K starts on d-file */
1642 v = VariantWildCastle;
1647 /* Castling illegal even if K & R happen to start in
1648 normal positions. */
1649 v = VariantNoCastle;
1662 /* Castling legal iff K & R start in normal positions */
1668 /* Special wilds for position setup; unclear what to do here */
1669 v = VariantLoadable;
1672 /* Bizarre ICC game */
1673 v = VariantTwoKings;
1676 v = VariantKriegspiel;
1682 v = VariantFischeRandom;
1685 v = VariantCrazyhouse;
1688 v = VariantBughouse;
1694 /* Not quite the same as FICS suicide! */
1695 v = VariantGiveaway;
1701 v = VariantShatranj;
1704 /* Temporary names for future ICC types. The name *will* change in
1705 the next xboard/WinBoard release after ICC defines it. */
1743 v = VariantCapablanca;
1746 v = VariantKnightmate;
1752 v = VariantCylinder;
1758 v = VariantCapaRandom;
1761 v = VariantBerolina;
1773 /* Found "wild" or "w" in the string but no number;
1774 must assume it's normal chess. */
1778 sprintf(buf, _("Unknown wild type %d"), wnum);
1779 DisplayError(buf, 0);
1785 if (appData.debugMode) {
1786 fprintf(debugFP, _("recognized '%s' (%d) as variant %s\n"),
1787 e, wnum, VariantName(v));
1792 static int leftover_start = 0, leftover_len = 0;
1793 char star_match[STAR_MATCH_N][MSG_SIZ];
1795 /* Test whether pattern is present at &buf[*index]; if so, return TRUE,
1796 advance *index beyond it, and set leftover_start to the new value of
1797 *index; else return FALSE. If pattern contains the character '*', it
1798 matches any sequence of characters not containing '\r', '\n', or the
1799 character following the '*' (if any), and the matched sequence(s) are
1800 copied into star_match.
1803 looking_at(buf, index, pattern)
1808 char *bufp = &buf[*index], *patternp = pattern;
1810 char *matchp = star_match[0];
1813 if (*patternp == NULLCHAR) {
1814 *index = leftover_start = bufp - buf;
1818 if (*bufp == NULLCHAR) return FALSE;
1819 if (*patternp == '*') {
1820 if (*bufp == *(patternp + 1)) {
1822 matchp = star_match[++star_count];
1826 } else if (*bufp == '\n' || *bufp == '\r') {
1828 if (*patternp == NULLCHAR)
1833 *matchp++ = *bufp++;
1837 if (*patternp != *bufp) return FALSE;
1844 SendToPlayer(data, length)
1848 int error, outCount;
1849 outCount = OutputToProcess(NoProc, data, length, &error);
1850 if (outCount < length) {
1851 DisplayFatalError(_("Error writing to display"), error, 1);
1856 PackHolding(packed, holding)
1868 switch (runlength) {
1879 sprintf(q, "%d", runlength);
1891 /* Telnet protocol requests from the front end */
1893 TelnetRequest(ddww, option)
1894 unsigned char ddww, option;
1896 unsigned char msg[3];
1897 int outCount, outError;
1899 if (*appData.icsCommPort != NULLCHAR || appData.useTelnet) return;
1901 if (appData.debugMode) {
1902 char buf1[8], buf2[8], *ddwwStr, *optionStr;
1918 sprintf(buf1, "%d", ddww);
1927 sprintf(buf2, "%d", option);
1930 fprintf(debugFP, ">%s %s ", ddwwStr, optionStr);
1935 outCount = OutputToProcess(icsPR, (char *)msg, 3, &outError);
1937 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1944 if (!appData.icsActive) return;
1945 TelnetRequest(TN_DO, TN_ECHO);
1951 if (!appData.icsActive) return;
1952 TelnetRequest(TN_DONT, TN_ECHO);
1956 CopyHoldings(Board board, char *holdings, ChessSquare lowestPiece)
1958 /* put the holdings sent to us by the server on the board holdings area */
1959 int i, j, holdingsColumn, holdingsStartRow, direction, countsColumn;
1963 if(gameInfo.holdingsWidth < 2) return;
1964 if(gameInfo.variant != VariantBughouse && board[HOLDINGS_SET])
1965 return; // prevent overwriting by pre-board holdings
1967 if( (int)lowestPiece >= BlackPawn ) {
1970 holdingsStartRow = BOARD_HEIGHT-1;
1973 holdingsColumn = BOARD_WIDTH-1;
1974 countsColumn = BOARD_WIDTH-2;
1975 holdingsStartRow = 0;
1979 for(i=0; i<BOARD_HEIGHT; i++) { /* clear holdings */
1980 board[i][holdingsColumn] = EmptySquare;
1981 board[i][countsColumn] = (ChessSquare) 0;
1983 while( (p=*holdings++) != NULLCHAR ) {
1984 piece = CharToPiece( ToUpper(p) );
1985 if(piece == EmptySquare) continue;
1986 /*j = (int) piece - (int) WhitePawn;*/
1987 j = PieceToNumber(piece);
1988 if(j >= gameInfo.holdingsSize) continue; /* ignore pieces that do not fit */
1989 if(j < 0) continue; /* should not happen */
1990 piece = (ChessSquare) ( (int)piece + (int)lowestPiece );
1991 board[holdingsStartRow+j*direction][holdingsColumn] = piece;
1992 board[holdingsStartRow+j*direction][countsColumn]++;
1998 VariantSwitch(Board board, VariantClass newVariant)
2000 int newHoldingsWidth, newWidth = 8, newHeight = 8, i, j;
2001 static Board oldBoard;
2003 startedFromPositionFile = FALSE;
2004 if(gameInfo.variant == newVariant) return;
2006 /* [HGM] This routine is called each time an assignment is made to
2007 * gameInfo.variant during a game, to make sure the board sizes
2008 * are set to match the new variant. If that means adding or deleting
2009 * holdings, we shift the playing board accordingly
2010 * This kludge is needed because in ICS observe mode, we get boards
2011 * of an ongoing game without knowing the variant, and learn about the
2012 * latter only later. This can be because of the move list we requested,
2013 * in which case the game history is refilled from the beginning anyway,
2014 * but also when receiving holdings of a crazyhouse game. In the latter
2015 * case we want to add those holdings to the already received position.
2019 if (appData.debugMode) {
2020 fprintf(debugFP, "Switch board from %s to %s\n",
2021 VariantName(gameInfo.variant), VariantName(newVariant));
2022 setbuf(debugFP, NULL);
2024 shuffleOpenings = 0; /* [HGM] shuffle */
2025 gameInfo.holdingsSize = 5; /* [HGM] prepare holdings */
2029 newWidth = 9; newHeight = 9;
2030 gameInfo.holdingsSize = 7;
2031 case VariantBughouse:
2032 case VariantCrazyhouse:
2033 newHoldingsWidth = 2; break;
2037 newHoldingsWidth = 2;
2038 gameInfo.holdingsSize = 8;
2041 case VariantCapablanca:
2042 case VariantCapaRandom:
2045 newHoldingsWidth = gameInfo.holdingsSize = 0;
2048 if(newWidth != gameInfo.boardWidth ||
2049 newHeight != gameInfo.boardHeight ||
2050 newHoldingsWidth != gameInfo.holdingsWidth ) {
2052 /* shift position to new playing area, if needed */
2053 if(newHoldingsWidth > gameInfo.holdingsWidth) {
2054 for(i=0; i<BOARD_HEIGHT; i++)
2055 for(j=BOARD_RGHT-1; j>=BOARD_LEFT; j--)
2056 board[i][j+newHoldingsWidth-gameInfo.holdingsWidth] =
2058 for(i=0; i<newHeight; i++) {
2059 board[i][0] = board[i][newWidth+2*newHoldingsWidth-1] = EmptySquare;
2060 board[i][1] = board[i][newWidth+2*newHoldingsWidth-2] = (ChessSquare) 0;
2062 } else if(newHoldingsWidth < gameInfo.holdingsWidth) {
2063 for(i=0; i<BOARD_HEIGHT; i++)
2064 for(j=BOARD_LEFT; j<BOARD_RGHT; j++)
2065 board[i][j+newHoldingsWidth-gameInfo.holdingsWidth] =
2068 gameInfo.boardWidth = newWidth;
2069 gameInfo.boardHeight = newHeight;
2070 gameInfo.holdingsWidth = newHoldingsWidth;
2071 gameInfo.variant = newVariant;
2072 InitDrawingSizes(-2, 0);
2073 } else gameInfo.variant = newVariant;
2074 CopyBoard(oldBoard, board); // remember correctly formatted board
2075 InitPosition(FALSE); /* this sets up board[0], but also other stuff */
2076 DrawPosition(TRUE, currentMove ? boards[currentMove] : oldBoard);
2079 static int loggedOn = FALSE;
2081 /*-- Game start info cache: --*/
2083 char gs_kind[MSG_SIZ];
2084 static char player1Name[128] = "";
2085 static char player2Name[128] = "";
2086 static char cont_seq[] = "\n\\ ";
2087 static int player1Rating = -1;
2088 static int player2Rating = -1;
2089 /*----------------------------*/
2091 ColorClass curColor = ColorNormal;
2092 int suppressKibitz = 0;
2095 Boolean soughtPending = FALSE;
2096 Boolean seekGraphUp;
2097 #define MAX_SEEK_ADS 200
2099 char *seekAdList[MAX_SEEK_ADS];
2100 int ratingList[MAX_SEEK_ADS], xList[MAX_SEEK_ADS], yList[MAX_SEEK_ADS], seekNrList[MAX_SEEK_ADS], zList[MAX_SEEK_ADS];
2101 float tcList[MAX_SEEK_ADS];
2102 char colorList[MAX_SEEK_ADS];
2103 int nrOfSeekAds = 0;
2104 int minRating = 1010, maxRating = 2800;
2105 int hMargin = 10, vMargin = 20, h, w;
2106 extern int squareSize, lineGap;
2111 int x, y, color = 0, r = ratingList[i]; float tc = tcList[i];
2112 xList[i] = yList[i] = -100; // outside graph, so cannot be clicked
2113 if(r < minRating+100 && r >=0 ) r = minRating+100;
2114 if(r > maxRating) r = maxRating;
2115 if(tc < 1.) tc = 1.;
2116 if(tc > 95.) tc = 95.;
2117 x = (w-hMargin-squareSize/8-7)* log(tc)/log(95.) + hMargin;
2118 y = ((double)r - minRating)/(maxRating - minRating)
2119 * (h-vMargin-squareSize/8-1) + vMargin;
2120 if(ratingList[i] < 0) y = vMargin + squareSize/4;
2121 if(strstr(seekAdList[i], " u ")) color = 1;
2122 if(!strstr(seekAdList[i], "lightning") && // for now all wilds same color
2123 !strstr(seekAdList[i], "bullet") &&
2124 !strstr(seekAdList[i], "blitz") &&
2125 !strstr(seekAdList[i], "standard") ) color = 2;
2126 if(strstr(seekAdList[i], "(C) ")) color |= SQUARE; // plot computer seeks as squares
2127 DrawSeekDot(xList[i]=x+3*(color&~SQUARE), yList[i]=h-1-y, colorList[i]=color);
2131 AddAd(char *handle, char *rating, int base, int inc, char rated, char *type, int nr, Boolean plot)
2133 char buf[MSG_SIZ], *ext = "";
2134 VariantClass v = StringToVariant(type);
2135 if(strstr(type, "wild")) {
2136 ext = type + 4; // append wild number
2137 if(v == VariantFischeRandom) type = "chess960"; else
2138 if(v == VariantLoadable) type = "setup"; else
2139 type = VariantName(v);
2141 sprintf(buf, "%s (%s) %d %d %c %s%s", handle, rating, base, inc, rated, type, ext);
2142 if(nrOfSeekAds < MAX_SEEK_ADS-1) {
2143 if(seekAdList[nrOfSeekAds]) free(seekAdList[nrOfSeekAds]);
2144 ratingList[nrOfSeekAds] = -1; // for if seeker has no rating
2145 sscanf(rating, "%d", &ratingList[nrOfSeekAds]);
2146 tcList[nrOfSeekAds] = base + (2./3.)*inc;
2147 seekNrList[nrOfSeekAds] = nr;
2148 zList[nrOfSeekAds] = 0;
2149 seekAdList[nrOfSeekAds++] = StrSave(buf);
2150 if(plot) PlotSeekAd(nrOfSeekAds-1);
2157 int x = xList[i], y = yList[i], d=squareSize/4, k;
2158 DrawSeekBackground(x-squareSize/8, y-squareSize/8, x+squareSize/8+1, y+squareSize/8+1);
2159 if(x < hMargin+d) DrawSeekAxis(hMargin, y-squareSize/8, hMargin, y+squareSize/8+1);
2160 // now replot every dot that overlapped
2161 for(k=0; k<nrOfSeekAds; k++) if(k != i) {
2162 int xx = xList[k], yy = yList[k];
2163 if(xx <= x+d && xx > x-d && yy <= y+d && yy > y-d)
2164 DrawSeekDot(xx, yy, colorList[k]);
2169 RemoveSeekAd(int nr)
2172 for(i=0; i<nrOfSeekAds; i++) if(seekNrList[i] == nr) {
2174 if(seekAdList[i]) free(seekAdList[i]);
2175 seekAdList[i] = seekAdList[--nrOfSeekAds];
2176 seekNrList[i] = seekNrList[nrOfSeekAds];
2177 ratingList[i] = ratingList[nrOfSeekAds];
2178 colorList[i] = colorList[nrOfSeekAds];
2179 tcList[i] = tcList[nrOfSeekAds];
2180 xList[i] = xList[nrOfSeekAds];
2181 yList[i] = yList[nrOfSeekAds];
2182 zList[i] = zList[nrOfSeekAds];
2183 seekAdList[nrOfSeekAds] = NULL;
2189 MatchSoughtLine(char *line)
2191 char handle[MSG_SIZ], rating[MSG_SIZ], type[MSG_SIZ];
2192 int nr, base, inc, u=0; char dummy;
2194 if(sscanf(line, "%d %s %s %d %d rated %s", &nr, rating, handle, &base, &inc, type) == 6 ||
2195 sscanf(line, "%d %s %s %s %d %d rated %c", &nr, rating, handle, type, &base, &inc, &dummy) == 7 ||
2197 (sscanf(line, "%d %s %s %d %d unrated %s", &nr, rating, handle, &base, &inc, type) == 6 ||
2198 sscanf(line, "%d %s %s %s %d %d unrated %c", &nr, rating, handle, type, &base, &inc, &dummy) == 7) ) {
2199 // match: compact and save the line
2200 AddAd(handle, rating, base, inc, u ? 'u' : 'r', type, nr, FALSE);
2210 if(!seekGraphUp) return FALSE;
2211 h = BOARD_HEIGHT * (squareSize + lineGap) + lineGap;
2212 w = BOARD_WIDTH * (squareSize + lineGap) + lineGap;
2214 DrawSeekBackground(0, 0, w, h);
2215 DrawSeekAxis(hMargin, h-1-vMargin, w-5, h-1-vMargin);
2216 DrawSeekAxis(hMargin, h-1-vMargin, hMargin, 5);
2217 for(i=0; i<4000; i+= 100) if(i>=minRating && i<maxRating) {
2218 int yy =((double)i - minRating)/(maxRating - minRating)*(h-vMargin-squareSize/8-1) + vMargin;
2220 DrawSeekAxis(hMargin+5*(i%500==0), yy, hMargin-5, yy); // rating ticks
2223 sprintf(buf, "%d", i);
2224 DrawSeekText(buf, hMargin+squareSize/8+7, yy);
2227 DrawSeekText("unrated", hMargin+squareSize/8+7, h-1-vMargin-squareSize/4);
2228 for(i=1; i<100; i+=(i<10?1:5)) {
2229 int xx = (w-hMargin-squareSize/8-7)* log((double)i)/log(95.) + hMargin;
2230 DrawSeekAxis(xx, h-1-vMargin, xx, h-6-vMargin-3*(i%10==0)); // TC ticks
2231 if(i<=5 || (i>40 ? i%20 : i%10) == 0) {
2233 sprintf(buf, "%d", i);
2234 DrawSeekText(buf, xx-2-3*(i>9), h-1-vMargin/2);
2237 for(i=0; i<nrOfSeekAds; i++) PlotSeekAd(i);
2241 int SeekGraphClick(ClickType click, int x, int y, int moving)
2243 static int lastDown = 0, displayed = 0, lastSecond;
2244 if(!seekGraphUp) { // initiate cration of seek graph by requesting seek-ad list
2245 if(click == Release || moving) return FALSE;
2247 soughtPending = TRUE;
2248 SendToICS(ics_prefix);
2249 SendToICS("sought\n"); // should this be "sought all"?
2250 } else { // issue challenge based on clicked ad
2251 int dist = 10000; int i, closest = 0, second = 0;
2252 for(i=0; i<nrOfSeekAds; i++) {
2253 int d = (x-xList[i])*(x-xList[i]) + (y-yList[i])*(y-yList[i]) + zList[i];
2254 if(d < dist) { dist = d; closest = i; }
2255 second += (d - zList[i] < 120); // count in-range ads
2256 if(click == Press && moving != 1 && zList[i]>0) zList[i] *= 0.8; // age priority
2260 second = (second > 1);
2261 if(displayed != closest || second != lastSecond) {
2262 DisplayMessage(second ? "!" : "", seekAdList[closest]);
2263 lastSecond = second; displayed = closest;
2265 if(click == Press) {
2266 if(moving == 2) zList[closest] = 100; // right-click; push to back on press
2269 } // on press 'hit', only show info
2270 if(moving == 2) return TRUE; // ignore right up-clicks on dot
2271 sprintf(buf, "play %d\n", seekNrList[closest]);
2272 SendToICS(ics_prefix);
2274 return TRUE; // let incoming board of started game pop down the graph
2275 } else if(click == Release) { // release 'miss' is ignored
2276 zList[lastDown] = 100; // make future selection of the rejected ad more difficult
2277 if(moving == 2) { // right up-click
2278 nrOfSeekAds = 0; // refresh graph
2279 soughtPending = TRUE;
2280 SendToICS(ics_prefix);
2281 SendToICS("sought\n"); // should this be "sought all"?
2284 } else if(moving) { if(displayed >= 0) DisplayMessage("", ""); displayed = -1; return TRUE; }
2285 // press miss or release hit 'pop down' seek graph
2286 seekGraphUp = FALSE;
2287 DrawPosition(TRUE, NULL);
2293 read_from_ics(isr, closure, data, count, error)
2300 #define BUF_SIZE (16*1024) /* overflowed at 8K with "inchannel 1" on FICS? */
2301 #define STARTED_NONE 0
2302 #define STARTED_MOVES 1
2303 #define STARTED_BOARD 2
2304 #define STARTED_OBSERVE 3
2305 #define STARTED_HOLDINGS 4
2306 #define STARTED_CHATTER 5
2307 #define STARTED_COMMENT 6
2308 #define STARTED_MOVES_NOHIDE 7
2310 static int started = STARTED_NONE;
2311 static char parse[20000];
2312 static int parse_pos = 0;
2313 static char buf[BUF_SIZE + 1];
2314 static int firstTime = TRUE, intfSet = FALSE;
2315 static ColorClass prevColor = ColorNormal;
2316 static int savingComment = FALSE;
2317 static int cmatch = 0; // continuation sequence match
2324 int backup; /* [DM] For zippy color lines */
2326 char talker[MSG_SIZ]; // [HGM] chat
2329 connectionAlive = TRUE; // [HGM] alive: I think, therefore I am...
2331 if (appData.debugMode) {
2333 fprintf(debugFP, "<ICS: ");
2334 show_bytes(debugFP, data, count);
2335 fprintf(debugFP, "\n");
2339 if (appData.debugMode) { int f = forwardMostMove;
2340 fprintf(debugFP, "ics input %d, castling = %d %d %d %d %d %d\n", f,
2341 boards[f][CASTLING][0],boards[f][CASTLING][1],boards[f][CASTLING][2],
2342 boards[f][CASTLING][3],boards[f][CASTLING][4],boards[f][CASTLING][5]);
2345 /* If last read ended with a partial line that we couldn't parse,
2346 prepend it to the new read and try again. */
2347 if (leftover_len > 0) {
2348 for (i=0; i<leftover_len; i++)
2349 buf[i] = buf[leftover_start + i];
2352 /* copy new characters into the buffer */
2353 bp = buf + leftover_len;
2354 buf_len=leftover_len;
2355 for (i=0; i<count; i++)
2358 if (data[i] == '\r')
2361 // join lines split by ICS?
2362 if (!appData.noJoin)
2365 Joining just consists of finding matches against the
2366 continuation sequence, and discarding that sequence
2367 if found instead of copying it. So, until a match
2368 fails, there's nothing to do since it might be the
2369 complete sequence, and thus, something we don't want
2372 if (data[i] == cont_seq[cmatch])
2375 if (cmatch == strlen(cont_seq))
2377 cmatch = 0; // complete match. just reset the counter
2380 it's possible for the ICS to not include the space
2381 at the end of the last word, making our [correct]
2382 join operation fuse two separate words. the server
2383 does this when the space occurs at the width setting.
2385 if (!buf_len || buf[buf_len-1] != ' ')
2396 match failed, so we have to copy what matched before
2397 falling through and copying this character. In reality,
2398 this will only ever be just the newline character, but
2399 it doesn't hurt to be precise.
2401 strncpy(bp, cont_seq, cmatch);
2413 buf[buf_len] = NULLCHAR;
2414 // next_out = leftover_len; // [HGM] should we set this to 0, and not print it in advance?
2419 while (i < buf_len) {
2420 /* Deal with part of the TELNET option negotiation
2421 protocol. We refuse to do anything beyond the
2422 defaults, except that we allow the WILL ECHO option,
2423 which ICS uses to turn off password echoing when we are
2424 directly connected to it. We reject this option
2425 if localLineEditing mode is on (always on in xboard)
2426 and we are talking to port 23, which might be a real
2427 telnet server that will try to keep WILL ECHO on permanently.
2429 if (buf_len - i >= 3 && (unsigned char) buf[i] == TN_IAC) {
2430 static int remoteEchoOption = FALSE; /* telnet ECHO option */
2431 unsigned char option;
2433 switch ((unsigned char) buf[++i]) {
2435 if (appData.debugMode)
2436 fprintf(debugFP, "\n<WILL ");
2437 switch (option = (unsigned char) buf[++i]) {
2439 if (appData.debugMode)
2440 fprintf(debugFP, "ECHO ");
2441 /* Reply only if this is a change, according
2442 to the protocol rules. */
2443 if (remoteEchoOption) break;
2444 if (appData.localLineEditing &&
2445 atoi(appData.icsPort) == TN_PORT) {
2446 TelnetRequest(TN_DONT, TN_ECHO);
2449 TelnetRequest(TN_DO, TN_ECHO);
2450 remoteEchoOption = TRUE;
2454 if (appData.debugMode)
2455 fprintf(debugFP, "%d ", option);
2456 /* Whatever this is, we don't want it. */
2457 TelnetRequest(TN_DONT, option);
2462 if (appData.debugMode)
2463 fprintf(debugFP, "\n<WONT ");
2464 switch (option = (unsigned char) buf[++i]) {
2466 if (appData.debugMode)
2467 fprintf(debugFP, "ECHO ");
2468 /* Reply only if this is a change, according
2469 to the protocol rules. */
2470 if (!remoteEchoOption) break;
2472 TelnetRequest(TN_DONT, TN_ECHO);
2473 remoteEchoOption = FALSE;
2476 if (appData.debugMode)
2477 fprintf(debugFP, "%d ", (unsigned char) option);
2478 /* Whatever this is, it must already be turned
2479 off, because we never agree to turn on
2480 anything non-default, so according to the
2481 protocol rules, we don't reply. */
2486 if (appData.debugMode)
2487 fprintf(debugFP, "\n<DO ");
2488 switch (option = (unsigned char) buf[++i]) {
2490 /* Whatever this is, we refuse to do it. */
2491 if (appData.debugMode)
2492 fprintf(debugFP, "%d ", option);
2493 TelnetRequest(TN_WONT, option);
2498 if (appData.debugMode)
2499 fprintf(debugFP, "\n<DONT ");
2500 switch (option = (unsigned char) buf[++i]) {
2502 if (appData.debugMode)
2503 fprintf(debugFP, "%d ", option);
2504 /* Whatever this is, we are already not doing
2505 it, because we never agree to do anything
2506 non-default, so according to the protocol
2507 rules, we don't reply. */
2512 if (appData.debugMode)
2513 fprintf(debugFP, "\n<IAC ");
2514 /* Doubled IAC; pass it through */
2518 if (appData.debugMode)
2519 fprintf(debugFP, "\n<%d ", (unsigned char) buf[i]);
2520 /* Drop all other telnet commands on the floor */
2523 if (oldi > next_out)
2524 SendToPlayer(&buf[next_out], oldi - next_out);
2530 /* OK, this at least will *usually* work */
2531 if (!loggedOn && looking_at(buf, &i, "ics%")) {
2535 if (loggedOn && !intfSet) {
2536 if (ics_type == ICS_ICC) {
2538 "/set-quietly interface %s\n/set-quietly style 12\n",
2540 if(appData.seekGraph && appData.autoRefresh) // [HGM] seekgraph
2541 strcat(str, "/set-2 51 1\n/set seek 1\n");
2542 } else if (ics_type == ICS_CHESSNET) {
2543 sprintf(str, "/style 12\n");
2545 strcpy(str, "alias $ @\n$set interface ");
2546 strcat(str, programVersion);
2547 strcat(str, "\n$iset startpos 1\n$iset ms 1\n");
2548 if(appData.seekGraph && appData.autoRefresh) // [HGM] seekgraph
2549 strcat(str, "$iset seekremove 1\n$set seek 1\n");
2551 strcat(str, "$iset nohighlight 1\n");
2553 strcat(str, "$iset lock 1\n$style 12\n");
2556 NotifyFrontendLogin();
2560 if (started == STARTED_COMMENT) {
2561 /* Accumulate characters in comment */
2562 parse[parse_pos++] = buf[i];
2563 if (buf[i] == '\n') {
2564 parse[parse_pos] = NULLCHAR;
2565 if(chattingPartner>=0) {
2567 sprintf(mess, "%s%s", talker, parse);
2568 OutputChatMessage(chattingPartner, mess);
2569 chattingPartner = -1;
2570 next_out = i+1; // [HGM] suppress printing in ICS window
2572 if(!suppressKibitz) // [HGM] kibitz
2573 AppendComment(forwardMostMove, StripHighlight(parse), TRUE);
2574 else { // [HGM kibitz: divert memorized engine kibitz to engine-output window
2575 int nrDigit = 0, nrAlph = 0, j;
2576 if(parse_pos > MSG_SIZ - 30) // defuse unreasonably long input
2577 { parse_pos = MSG_SIZ-30; parse[parse_pos - 1] = '\n'; }
2578 parse[parse_pos] = NULLCHAR;
2579 // try to be smart: if it does not look like search info, it should go to
2580 // ICS interaction window after all, not to engine-output window.
2581 for(j=0; j<parse_pos; j++) { // count letters and digits
2582 nrDigit += (parse[j] >= '0' && parse[j] <= '9');
2583 nrAlph += (parse[j] >= 'a' && parse[j] <= 'z');
2584 nrAlph += (parse[j] >= 'A' && parse[j] <= 'Z');
2586 if(nrAlph < 9*nrDigit) { // if more than 10% digit we assume search info
2587 int depth=0; float score;
2588 if(sscanf(parse, "!!! %f/%d", &score, &depth) == 2 && depth>0) {
2589 // [HGM] kibitz: save kibitzed opponent info for PGN and eval graph
2590 pvInfoList[forwardMostMove-1].depth = depth;
2591 pvInfoList[forwardMostMove-1].score = 100*score;
2593 OutputKibitz(suppressKibitz, parse);
2596 sprintf(tmp, _("your opponent kibitzes: %s"), parse);
2597 SendToPlayer(tmp, strlen(tmp));
2599 next_out = i+1; // [HGM] suppress printing in ICS window
2601 started = STARTED_NONE;
2603 /* Don't match patterns against characters in comment */
2608 if (started == STARTED_CHATTER) {
2609 if (buf[i] != '\n') {
2610 /* Don't match patterns against characters in chatter */
2614 started = STARTED_NONE;
2615 if(suppressKibitz) next_out = i+1;
2618 /* Kludge to deal with rcmd protocol */
2619 if (firstTime && looking_at(buf, &i, "\001*")) {
2620 DisplayFatalError(&buf[1], 0, 1);
2626 if (!loggedOn && looking_at(buf, &i, "chessclub.com")) {
2629 if (appData.debugMode)
2630 fprintf(debugFP, "ics_type %d\n", ics_type);
2633 if (!loggedOn && looking_at(buf, &i, "freechess.org")) {
2634 ics_type = ICS_FICS;
2636 if (appData.debugMode)
2637 fprintf(debugFP, "ics_type %d\n", ics_type);
2640 if (!loggedOn && looking_at(buf, &i, "chess.net")) {
2641 ics_type = ICS_CHESSNET;
2643 if (appData.debugMode)
2644 fprintf(debugFP, "ics_type %d\n", ics_type);
2649 (looking_at(buf, &i, "\"*\" is *a registered name") ||
2650 looking_at(buf, &i, "Logging you in as \"*\"") ||
2651 looking_at(buf, &i, "will be \"*\""))) {
2652 strcpy(ics_handle, star_match[0]);
2656 if (loggedOn && !have_set_title && ics_handle[0] != NULLCHAR) {
2658 snprintf(buf, sizeof(buf), "%s@%s", ics_handle, appData.icsHost);
2659 DisplayIcsInteractionTitle(buf);
2660 have_set_title = TRUE;
2663 /* skip finger notes */
2664 if (started == STARTED_NONE &&
2665 ((buf[i] == ' ' && isdigit(buf[i+1])) ||
2666 (buf[i] == '1' && buf[i+1] == '0')) &&
2667 buf[i+2] == ':' && buf[i+3] == ' ') {
2668 started = STARTED_CHATTER;
2674 // [HGM] seekgraph: recognize sought lines and end-of-sought message
2675 if(appData.seekGraph) {
2676 if(soughtPending && MatchSoughtLine(buf+i)) {
2677 i = strstr(buf+i, "rated") - buf;
2678 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2679 next_out = leftover_start = i;
2680 started = STARTED_CHATTER;
2681 suppressKibitz = TRUE;
2684 if((gameMode == IcsIdle || gameMode == BeginningOfGame)
2685 && looking_at(buf, &i, "* ads displayed")) {
2686 soughtPending = FALSE;
2691 if(appData.autoRefresh) {
2692 if(looking_at(buf, &i, "* (*) seeking * * * * *\"play *\" to respond)\n")) {
2693 int s = (ics_type == ICS_ICC); // ICC format differs
2695 AddAd(star_match[0], star_match[1], atoi(star_match[2+s]), atoi(star_match[3+s]),
2696 star_match[4+s][0], star_match[5-3*s], atoi(star_match[7]), TRUE);
2697 looking_at(buf, &i, "*% "); // eat prompt
2698 if(oldi > 0 && buf[oldi-1] == '\n') oldi--; // suppress preceding LF, if any
2699 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2700 next_out = i; // suppress
2703 if(looking_at(buf, &i, "\nAds removed: *\n") || looking_at(buf, &i, "\031(51 * *\031)")) {
2704 char *p = star_match[0];
2706 if(seekGraphUp) RemoveSeekAd(atoi(p));
2707 while(*p && *p++ != ' '); // next
2709 looking_at(buf, &i, "*% "); // eat prompt
2710 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2717 /* skip formula vars */
2718 if (started == STARTED_NONE &&
2719 buf[i] == 'f' && isdigit(buf[i+1]) && buf[i+2] == ':') {
2720 started = STARTED_CHATTER;
2725 // [HGM] kibitz: try to recognize opponent engine-score kibitzes, to divert them to engine-output window
2726 if (appData.autoKibitz && started == STARTED_NONE &&
2727 !appData.icsEngineAnalyze && // [HGM] [DM] ICS analyze
2728 (gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack || gameMode == IcsObserving)) {
2729 if((looking_at(buf, &i, "* kibitzes: ") || looking_at(buf, &i, "* whispers: ")) &&
2730 (StrStr(star_match[0], gameInfo.white) == star_match[0] ||
2731 StrStr(star_match[0], gameInfo.black) == star_match[0] )) { // kibitz of self or opponent
2732 suppressKibitz = TRUE;
2733 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2735 if((StrStr(star_match[0], gameInfo.white) == star_match[0]
2736 && (gameMode == IcsPlayingWhite)) ||
2737 (StrStr(star_match[0], gameInfo.black) == star_match[0]
2738 && (gameMode == IcsPlayingBlack)) ) // opponent kibitz
2739 started = STARTED_CHATTER; // own kibitz we simply discard
2741 started = STARTED_COMMENT; // make sure it will be collected in parse[]
2742 parse_pos = 0; parse[0] = NULLCHAR;
2743 savingComment = TRUE;
2744 suppressKibitz = gameMode != IcsObserving ? 2 :
2745 (StrStr(star_match[0], gameInfo.white) == NULL) + 1;
2749 if((looking_at(buf, &i, "\nkibitzed to *\n") || looking_at(buf, &i, "kibitzed to *\n") ||
2750 looking_at(buf, &i, "\n(kibitzed to *\n") || looking_at(buf, &i, "(kibitzed to *\n"))
2751 && atoi(star_match[0])) {
2752 // suppress the acknowledgements of our own autoKibitz
2754 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2755 if(p = strchr(star_match[0], ' ')) p[1] = NULLCHAR; // clip off "players)" on FICS
2756 SendToPlayer(star_match[0], strlen(star_match[0]));
2757 if(looking_at(buf, &i, "*% ")) // eat prompt
2758 suppressKibitz = FALSE;
2762 } // [HGM] kibitz: end of patch
2764 // [HGM] chat: intercept tells by users for which we have an open chat window
2766 if(started == STARTED_NONE && (looking_at(buf, &i, "* tells you:") || looking_at(buf, &i, "* says:") ||
2767 looking_at(buf, &i, "* whispers:") ||
2768 looking_at(buf, &i, "* kibitzes:") ||
2769 looking_at(buf, &i, "* shouts:") ||
2770 looking_at(buf, &i, "* c-shouts:") ||
2771 looking_at(buf, &i, "--> * ") ||
2772 looking_at(buf, &i, "*(*):") && (sscanf(star_match[1], "%d", &channel),1) ||
2773 looking_at(buf, &i, "*(*)(*):") && (sscanf(star_match[2], "%d", &channel),1) ||
2774 looking_at(buf, &i, "*(*)(*)(*):") && (sscanf(star_match[3], "%d", &channel),1) ||
2775 looking_at(buf, &i, "*(*)(*)(*)(*):") && sscanf(star_match[4], "%d", &channel) == 1 )) {
2777 sscanf(star_match[0], "%[^(]", talker+1); // strip (C) or (U) off ICS handle
2778 chattingPartner = -1;
2780 if(channel >= 0) // channel broadcast; look if there is a chatbox for this channel
2781 for(p=0; p<MAX_CHAT; p++) {
2782 if(channel == atoi(chatPartner[p])) {
2783 talker[0] = '['; strcat(talker, "] ");
2784 Colorize(channel == 1 ? ColorChannel1 : ColorChannel, FALSE);
2785 chattingPartner = p; break;
2788 if(buf[i-3] == 'e') // kibitz; look if there is a KIBITZ chatbox
2789 for(p=0; p<MAX_CHAT; p++) {
2790 if(!strcmp("kibitzes", chatPartner[p])) {
2791 talker[0] = '['; strcat(talker, "] ");
2792 chattingPartner = p; break;
2795 if(buf[i-3] == 'r') // whisper; look if there is a WHISPER chatbox
2796 for(p=0; p<MAX_CHAT; p++) {
2797 if(!strcmp("whispers", chatPartner[p])) {
2798 talker[0] = '['; strcat(talker, "] ");
2799 chattingPartner = p; break;
2802 if(buf[i-3] == 't' || buf[oldi+2] == '>') {// shout, c-shout or it; look if there is a 'shouts' chatbox
2803 if(buf[i-8] == '-' && buf[i-3] == 't')
2804 for(p=0; p<MAX_CHAT; p++) { // c-shout; check if dedicatesd c-shout box exists
2805 if(!strcmp("c-shouts", chatPartner[p])) {
2806 talker[0] = '('; strcat(talker, ") "); Colorize(ColorSShout, FALSE);
2807 chattingPartner = p; break;
2810 if(chattingPartner < 0)
2811 for(p=0; p<MAX_CHAT; p++) {
2812 if(!strcmp("shouts", chatPartner[p])) {
2813 if(buf[oldi+2] == '>') { talker[0] = '<'; strcat(talker, "> "); Colorize(ColorShout, FALSE); }
2814 else if(buf[i-8] == '-') { talker[0] = '('; strcat(talker, ") "); Colorize(ColorSShout, FALSE); }
2815 else { talker[0] = '['; strcat(talker, "] "); Colorize(ColorShout, FALSE); }
2816 chattingPartner = p; break;
2820 if(chattingPartner<0) // if not, look if there is a chatbox for this indivdual
2821 for(p=0; p<MAX_CHAT; p++) if(!StrCaseCmp(talker+1, chatPartner[p])) {
2822 talker[0] = 0; Colorize(ColorTell, FALSE);
2823 chattingPartner = p; break;
2825 if(chattingPartner<0) i = oldi; else {
2826 Colorize(curColor, TRUE); // undo the bogus colorations we just made to trigger the souds
2827 if(oldi > 0 && buf[oldi-1] == '\n') oldi--;
2828 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2829 started = STARTED_COMMENT;
2830 parse_pos = 0; parse[0] = NULLCHAR;
2831 savingComment = 3 + chattingPartner; // counts as TRUE
2832 suppressKibitz = TRUE;
2835 } // [HGM] chat: end of patch
2837 if (appData.zippyTalk || appData.zippyPlay) {
2838 /* [DM] Backup address for color zippy lines */
2841 if (loggedOn == TRUE)
2842 if (ZippyControl(buf, &backup) || ZippyConverse(buf, &backup) ||
2843 (appData.zippyPlay && ZippyMatch(buf, &backup)));
2845 } // [DM] 'else { ' deleted
2847 /* Regular tells and says */
2848 (tkind = 1, looking_at(buf, &i, "* tells you: ")) ||
2849 looking_at(buf, &i, "* (your partner) tells you: ") ||
2850 looking_at(buf, &i, "* says: ") ||
2851 /* Don't color "message" or "messages" output */
2852 (tkind = 5, looking_at(buf, &i, "*. * (*:*): ")) ||
2853 looking_at(buf, &i, "*. * at *:*: ") ||
2854 looking_at(buf, &i, "--* (*:*): ") ||
2855 /* Message notifications (same color as tells) */
2856 looking_at(buf, &i, "* has left a message ") ||
2857 looking_at(buf, &i, "* just sent you a message:\n") ||
2858 /* Whispers and kibitzes */
2859 (tkind = 2, looking_at(buf, &i, "* whispers: ")) ||
2860 looking_at(buf, &i, "* kibitzes: ") ||
2862 (tkind = 3, looking_at(buf, &i, "*(*: "))) {
2864 if (tkind == 1 && strchr(star_match[0], ':')) {
2865 /* Avoid "tells you:" spoofs in channels */
2868 if (star_match[0][0] == NULLCHAR ||
2869 strchr(star_match[0], ' ') ||
2870 (tkind == 3 && strchr(star_match[1], ' '))) {
2871 /* Reject bogus matches */
2874 if (appData.colorize) {
2875 if (oldi > next_out) {
2876 SendToPlayer(&buf[next_out], oldi - next_out);
2881 Colorize(ColorTell, FALSE);
2882 curColor = ColorTell;
2885 Colorize(ColorKibitz, FALSE);
2886 curColor = ColorKibitz;
2889 p = strrchr(star_match[1], '(');
2896 Colorize(ColorChannel1, FALSE);
2897 curColor = ColorChannel1;
2899 Colorize(ColorChannel, FALSE);
2900 curColor = ColorChannel;
2904 curColor = ColorNormal;
2908 if (started == STARTED_NONE && appData.autoComment &&
2909 (gameMode == IcsObserving ||
2910 gameMode == IcsPlayingWhite ||
2911 gameMode == IcsPlayingBlack)) {
2912 parse_pos = i - oldi;
2913 memcpy(parse, &buf[oldi], parse_pos);
2914 parse[parse_pos] = NULLCHAR;
2915 started = STARTED_COMMENT;
2916 savingComment = TRUE;
2918 started = STARTED_CHATTER;
2919 savingComment = FALSE;
2926 if (looking_at(buf, &i, "* s-shouts: ") ||
2927 looking_at(buf, &i, "* c-shouts: ")) {
2928 if (appData.colorize) {
2929 if (oldi > next_out) {
2930 SendToPlayer(&buf[next_out], oldi - next_out);
2933 Colorize(ColorSShout, FALSE);
2934 curColor = ColorSShout;
2937 started = STARTED_CHATTER;
2941 if (looking_at(buf, &i, "--->")) {
2946 if (looking_at(buf, &i, "* shouts: ") ||
2947 looking_at(buf, &i, "--> ")) {
2948 if (appData.colorize) {
2949 if (oldi > next_out) {
2950 SendToPlayer(&buf[next_out], oldi - next_out);
2953 Colorize(ColorShout, FALSE);
2954 curColor = ColorShout;
2957 started = STARTED_CHATTER;
2961 if (looking_at( buf, &i, "Challenge:")) {
2962 if (appData.colorize) {
2963 if (oldi > next_out) {
2964 SendToPlayer(&buf[next_out], oldi - next_out);
2967 Colorize(ColorChallenge, FALSE);
2968 curColor = ColorChallenge;
2974 if (looking_at(buf, &i, "* offers you") ||
2975 looking_at(buf, &i, "* offers to be") ||
2976 looking_at(buf, &i, "* would like to") ||
2977 looking_at(buf, &i, "* requests to") ||
2978 looking_at(buf, &i, "Your opponent offers") ||
2979 looking_at(buf, &i, "Your opponent requests")) {
2981 if (appData.colorize) {
2982 if (oldi > next_out) {
2983 SendToPlayer(&buf[next_out], oldi - next_out);
2986 Colorize(ColorRequest, FALSE);
2987 curColor = ColorRequest;
2992 if (looking_at(buf, &i, "* (*) seeking")) {
2993 if (appData.colorize) {
2994 if (oldi > next_out) {
2995 SendToPlayer(&buf[next_out], oldi - next_out);
2998 Colorize(ColorSeek, FALSE);
2999 curColor = ColorSeek;
3004 if (looking_at(buf, &i, "\\ ")) {
3005 if (prevColor != ColorNormal) {
3006 if (oldi > next_out) {
3007 SendToPlayer(&buf[next_out], oldi - next_out);
3010 Colorize(prevColor, TRUE);
3011 curColor = prevColor;
3013 if (savingComment) {
3014 parse_pos = i - oldi;
3015 memcpy(parse, &buf[oldi], parse_pos);
3016 parse[parse_pos] = NULLCHAR;
3017 started = STARTED_COMMENT;
3018 if(savingComment >= 3) // [HGM] chat: continuation of line for chat box
3019 chattingPartner = savingComment - 3; // kludge to remember the box
3021 started = STARTED_CHATTER;
3026 if (looking_at(buf, &i, "Black Strength :") ||
3027 looking_at(buf, &i, "<<< style 10 board >>>") ||
3028 looking_at(buf, &i, "<10>") ||
3029 looking_at(buf, &i, "#@#")) {
3030 /* Wrong board style */
3032 SendToICS(ics_prefix);
3033 SendToICS("set style 12\n");
3034 SendToICS(ics_prefix);
3035 SendToICS("refresh\n");
3039 if (!have_sent_ICS_logon && looking_at(buf, &i, "login:")) {
3041 have_sent_ICS_logon = 1;
3045 if (ics_getting_history != H_GETTING_MOVES /*smpos kludge*/ &&
3046 (looking_at(buf, &i, "\n<12> ") ||
3047 looking_at(buf, &i, "<12> "))) {
3049 if (oldi > next_out) {
3050 SendToPlayer(&buf[next_out], oldi - next_out);
3053 started = STARTED_BOARD;
3058 if ((started == STARTED_NONE && looking_at(buf, &i, "\n<b1> ")) ||
3059 looking_at(buf, &i, "<b1> ")) {
3060 if (oldi > next_out) {
3061 SendToPlayer(&buf[next_out], oldi - next_out);
3064 started = STARTED_HOLDINGS;
3069 if (looking_at(buf, &i, "* *vs. * *--- *")) {
3071 /* Header for a move list -- first line */
3073 switch (ics_getting_history) {
3077 case BeginningOfGame:
3078 /* User typed "moves" or "oldmoves" while we
3079 were idle. Pretend we asked for these
3080 moves and soak them up so user can step
3081 through them and/or save them.
3084 gameMode = IcsObserving;
3087 ics_getting_history = H_GOT_UNREQ_HEADER;
3089 case EditGame: /*?*/
3090 case EditPosition: /*?*/
3091 /* Should above feature work in these modes too? */
3092 /* For now it doesn't */
3093 ics_getting_history = H_GOT_UNWANTED_HEADER;
3096 ics_getting_history = H_GOT_UNWANTED_HEADER;
3101 /* Is this the right one? */
3102 if (gameInfo.white && gameInfo.black &&
3103 strcmp(gameInfo.white, star_match[0]) == 0 &&
3104 strcmp(gameInfo.black, star_match[2]) == 0) {
3106 ics_getting_history = H_GOT_REQ_HEADER;
3109 case H_GOT_REQ_HEADER:
3110 case H_GOT_UNREQ_HEADER:
3111 case H_GOT_UNWANTED_HEADER:
3112 case H_GETTING_MOVES:
3113 /* Should not happen */
3114 DisplayError(_("Error gathering move list: two headers"), 0);
3115 ics_getting_history = H_FALSE;
3119 /* Save player ratings into gameInfo if needed */
3120 if ((ics_getting_history == H_GOT_REQ_HEADER ||
3121 ics_getting_history == H_GOT_UNREQ_HEADER) &&
3122 (gameInfo.whiteRating == -1 ||
3123 gameInfo.blackRating == -1)) {
3125 gameInfo.whiteRating = string_to_rating(star_match[1]);
3126 gameInfo.blackRating = string_to_rating(star_match[3]);
3127 if (appData.debugMode)
3128 fprintf(debugFP, _("Ratings from header: W %d, B %d\n"),
3129 gameInfo.whiteRating, gameInfo.blackRating);
3134 if (looking_at(buf, &i,
3135 "* * match, initial time: * minute*, increment: * second")) {
3136 /* Header for a move list -- second line */
3137 /* Initial board will follow if this is a wild game */
3138 if (gameInfo.event != NULL) free(gameInfo.event);
3139 sprintf(str, "ICS %s %s match", star_match[0], star_match[1]);
3140 gameInfo.event = StrSave(str);
3141 /* [HGM] we switched variant. Translate boards if needed. */
3142 VariantSwitch(boards[currentMove], StringToVariant(gameInfo.event));
3146 if (looking_at(buf, &i, "Move ")) {
3147 /* Beginning of a move list */
3148 switch (ics_getting_history) {
3150 /* Normally should not happen */
3151 /* Maybe user hit reset while we were parsing */
3154 /* Happens if we are ignoring a move list that is not
3155 * the one we just requested. Common if the user
3156 * tries to observe two games without turning off
3159 case H_GETTING_MOVES:
3160 /* Should not happen */
3161 DisplayError(_("Error gathering move list: nested"), 0);
3162 ics_getting_history = H_FALSE;
3164 case H_GOT_REQ_HEADER:
3165 ics_getting_history = H_GETTING_MOVES;
3166 started = STARTED_MOVES;
3168 if (oldi > next_out) {
3169 SendToPlayer(&buf[next_out], oldi - next_out);
3172 case H_GOT_UNREQ_HEADER:
3173 ics_getting_history = H_GETTING_MOVES;
3174 started = STARTED_MOVES_NOHIDE;
3177 case H_GOT_UNWANTED_HEADER:
3178 ics_getting_history = H_FALSE;
3184 if (looking_at(buf, &i, "% ") ||
3185 ((started == STARTED_MOVES || started == STARTED_MOVES_NOHIDE)
3186 && looking_at(buf, &i, "}*"))) { char *bookHit = NULL; // [HGM] book
3187 if(ics_type == ICS_ICC && soughtPending) { // [HGM] seekgraph: on ICC sought-list has no termination line
3188 soughtPending = FALSE;
3192 if(suppressKibitz) next_out = i;
3193 savingComment = FALSE;
3197 case STARTED_MOVES_NOHIDE:
3198 memcpy(&parse[parse_pos], &buf[oldi], i - oldi);
3199 parse[parse_pos + i - oldi] = NULLCHAR;
3200 ParseGameHistory(parse);
3202 if (appData.zippyPlay && first.initDone) {
3203 FeedMovesToProgram(&first, forwardMostMove);
3204 if (gameMode == IcsPlayingWhite) {
3205 if (WhiteOnMove(forwardMostMove)) {
3206 if (first.sendTime) {
3207 if (first.useColors) {
3208 SendToProgram("black\n", &first);
3210 SendTimeRemaining(&first, TRUE);
3212 if (first.useColors) {
3213 SendToProgram("white\n", &first); // [HGM] book: made sending of "go\n" book dependent
3215 bookHit = SendMoveToBookUser(forwardMostMove-1, &first, TRUE); // [HGM] book: probe book for initial pos
3216 first.maybeThinking = TRUE;
3218 if (first.usePlayother) {
3219 if (first.sendTime) {
3220 SendTimeRemaining(&first, TRUE);
3222 SendToProgram("playother\n", &first);
3228 } else if (gameMode == IcsPlayingBlack) {
3229 if (!WhiteOnMove(forwardMostMove)) {
3230 if (first.sendTime) {
3231 if (first.useColors) {
3232 SendToProgram("white\n", &first);
3234 SendTimeRemaining(&first, FALSE);
3236 if (first.useColors) {
3237 SendToProgram("black\n", &first);
3239 bookHit = SendMoveToBookUser(forwardMostMove-1, &first, TRUE);
3240 first.maybeThinking = TRUE;
3242 if (first.usePlayother) {
3243 if (first.sendTime) {
3244 SendTimeRemaining(&first, FALSE);
3246 SendToProgram("playother\n", &first);
3255 if (gameMode == IcsObserving && ics_gamenum == -1) {
3256 /* Moves came from oldmoves or moves command
3257 while we weren't doing anything else.
3259 currentMove = forwardMostMove;
3260 ClearHighlights();/*!!could figure this out*/
3261 flipView = appData.flipView;
3262 DrawPosition(TRUE, boards[currentMove]);
3263 DisplayBothClocks();
3264 sprintf(str, "%s vs. %s",
3265 gameInfo.white, gameInfo.black);
3269 /* Moves were history of an active game */
3270 if (gameInfo.resultDetails != NULL) {
3271 free(gameInfo.resultDetails);
3272 gameInfo.resultDetails = NULL;
3275 HistorySet(parseList, backwardMostMove,
3276 forwardMostMove, currentMove-1);
3277 DisplayMove(currentMove - 1);
3278 if (started == STARTED_MOVES) next_out = i;
3279 started = STARTED_NONE;
3280 ics_getting_history = H_FALSE;
3283 case STARTED_OBSERVE:
3284 started = STARTED_NONE;
3285 SendToICS(ics_prefix);
3286 SendToICS("refresh\n");
3292 if(bookHit) { // [HGM] book: simulate book reply
3293 static char bookMove[MSG_SIZ]; // a bit generous?
3295 programStats.nodes = programStats.depth = programStats.time =
3296 programStats.score = programStats.got_only_move = 0;
3297 sprintf(programStats.movelist, "%s (xbook)", bookHit);
3299 strcpy(bookMove, "move ");
3300 strcat(bookMove, bookHit);
3301 HandleMachineMove(bookMove, &first);
3306 if ((started == STARTED_MOVES || started == STARTED_BOARD ||
3307 started == STARTED_HOLDINGS ||
3308 started == STARTED_MOVES_NOHIDE) && i >= leftover_len) {
3309 /* Accumulate characters in move list or board */
3310 parse[parse_pos++] = buf[i];
3313 /* Start of game messages. Mostly we detect start of game
3314 when the first board image arrives. On some versions
3315 of the ICS, though, we need to do a "refresh" after starting
3316 to observe in order to get the current board right away. */
3317 if (looking_at(buf, &i, "Adding game * to observation list")) {
3318 started = STARTED_OBSERVE;
3322 /* Handle auto-observe */
3323 if (appData.autoObserve &&
3324 (gameMode == IcsIdle || gameMode == BeginningOfGame) &&
3325 looking_at(buf, &i, "Game notification: * (*) vs. * (*)")) {
3327 /* Choose the player that was highlighted, if any. */
3328 if (star_match[0][0] == '\033' ||
3329 star_match[1][0] != '\033') {
3330 player = star_match[0];
3332 player = star_match[2];
3334 sprintf(str, "%sobserve %s\n",
3335 ics_prefix, StripHighlightAndTitle(player));
3338 /* Save ratings from notify string */
3339 strcpy(player1Name, star_match[0]);
3340 player1Rating = string_to_rating(star_match[1]);
3341 strcpy(player2Name, star_match[2]);
3342 player2Rating = string_to_rating(star_match[3]);
3344 if (appData.debugMode)
3346 "Ratings from 'Game notification:' %s %d, %s %d\n",
3347 player1Name, player1Rating,
3348 player2Name, player2Rating);
3353 /* Deal with automatic examine mode after a game,
3354 and with IcsObserving -> IcsExamining transition */
3355 if (looking_at(buf, &i, "Entering examine mode for game *") ||
3356 looking_at(buf, &i, "has made you an examiner of game *")) {
3358 int gamenum = atoi(star_match[0]);
3359 if ((gameMode == IcsIdle || gameMode == IcsObserving) &&
3360 gamenum == ics_gamenum) {
3361 /* We were already playing or observing this game;
3362 no need to refetch history */
3363 gameMode = IcsExamining;
3365 pauseExamForwardMostMove = forwardMostMove;
3366 } else if (currentMove < forwardMostMove) {
3367 ForwardInner(forwardMostMove);
3370 /* I don't think this case really can happen */
3371 SendToICS(ics_prefix);
3372 SendToICS("refresh\n");
3377 /* Error messages */
3378 // if (ics_user_moved) {
3379 if (1) { // [HGM] old way ignored error after move type in; ics_user_moved is not set then!
3380 if (looking_at(buf, &i, "Illegal move") ||
3381 looking_at(buf, &i, "Not a legal move") ||
3382 looking_at(buf, &i, "Your king is in check") ||
3383 looking_at(buf, &i, "It isn't your turn") ||
3384 looking_at(buf, &i, "It is not your move")) {
3386 if (ics_user_moved && forwardMostMove > backwardMostMove) { // only backup if we already moved
3387 currentMove = forwardMostMove-1;
3388 DisplayMove(currentMove - 1); /* before DMError */
3389 DrawPosition(FALSE, boards[currentMove]);
3390 SwitchClocks(forwardMostMove-1); // [HGM] race
3391 DisplayBothClocks();
3393 DisplayMoveError(_("Illegal move (rejected by ICS)")); // [HGM] but always relay error msg
3399 if (looking_at(buf, &i, "still have time") ||
3400 looking_at(buf, &i, "not out of time") ||
3401 looking_at(buf, &i, "either player is out of time") ||
3402 looking_at(buf, &i, "has timeseal; checking")) {
3403 /* We must have called his flag a little too soon */
3404 whiteFlag = blackFlag = FALSE;
3408 if (looking_at(buf, &i, "added * seconds to") ||
3409 looking_at(buf, &i, "seconds were added to")) {
3410 /* Update the clocks */
3411 SendToICS(ics_prefix);
3412 SendToICS("refresh\n");
3416 if (!ics_clock_paused && looking_at(buf, &i, "clock paused")) {
3417 ics_clock_paused = TRUE;
3422 if (ics_clock_paused && looking_at(buf, &i, "clock resumed")) {
3423 ics_clock_paused = FALSE;
3428 /* Grab player ratings from the Creating: message.
3429 Note we have to check for the special case when
3430 the ICS inserts things like [white] or [black]. */
3431 if (looking_at(buf, &i, "Creating: * (*)* * (*)") ||
3432 looking_at(buf, &i, "Creating: * (*) [*] * (*)")) {
3434 0 player 1 name (not necessarily white)
3436 2 empty, white, or black (IGNORED)
3437 3 player 2 name (not necessarily black)
3440 The names/ratings are sorted out when the game
3441 actually starts (below).
3443 strcpy(player1Name, StripHighlightAndTitle(star_match[0]));
3444 player1Rating = string_to_rating(star_match[1]);
3445 strcpy(player2Name, StripHighlightAndTitle(star_match[3]));
3446 player2Rating = string_to_rating(star_match[4]);
3448 if (appData.debugMode)
3450 "Ratings from 'Creating:' %s %d, %s %d\n",
3451 player1Name, player1Rating,
3452 player2Name, player2Rating);
3457 /* Improved generic start/end-of-game messages */
3458 if ((tkind=0, looking_at(buf, &i, "{Game * (* vs. *) *}*")) ||
3459 (tkind=1, looking_at(buf, &i, "{Game * (*(*) vs. *(*)) *}*"))){
3460 /* If tkind == 0: */
3461 /* star_match[0] is the game number */
3462 /* [1] is the white player's name */
3463 /* [2] is the black player's name */
3464 /* For end-of-game: */
3465 /* [3] is the reason for the game end */
3466 /* [4] is a PGN end game-token, preceded by " " */
3467 /* For start-of-game: */
3468 /* [3] begins with "Creating" or "Continuing" */
3469 /* [4] is " *" or empty (don't care). */
3470 int gamenum = atoi(star_match[0]);
3471 char *whitename, *blackname, *why, *endtoken;
3472 ChessMove endtype = (ChessMove) 0;
3475 whitename = star_match[1];
3476 blackname = star_match[2];
3477 why = star_match[3];
3478 endtoken = star_match[4];
3480 whitename = star_match[1];
3481 blackname = star_match[3];
3482 why = star_match[5];
3483 endtoken = star_match[6];
3486 /* Game start messages */
3487 if (strncmp(why, "Creating ", 9) == 0 ||
3488 strncmp(why, "Continuing ", 11) == 0) {
3489 gs_gamenum = gamenum;
3490 strcpy(gs_kind, strchr(why, ' ') + 1);
3491 VariantSwitch(boards[currentMove], StringToVariant(gs_kind)); // [HGM] variantswitch: even before we get first board
3493 if (appData.zippyPlay) {
3494 ZippyGameStart(whitename, blackname);
3497 partnerBoardValid = FALSE; // [HGM] bughouse
3501 /* Game end messages */
3502 if (gameMode == IcsIdle || gameMode == BeginningOfGame ||
3503 ics_gamenum != gamenum) {
3506 while (endtoken[0] == ' ') endtoken++;
3507 switch (endtoken[0]) {
3510 endtype = GameUnfinished;
3513 endtype = BlackWins;
3516 if (endtoken[1] == '/')
3517 endtype = GameIsDrawn;
3519 endtype = WhiteWins;
3522 GameEnds(endtype, why, GE_ICS);
3524 if (appData.zippyPlay && first.initDone) {
3525 ZippyGameEnd(endtype, why);
3526 if (first.pr == NULL) {
3527 /* Start the next process early so that we'll
3528 be ready for the next challenge */
3529 StartChessProgram(&first);
3531 /* Send "new" early, in case this command takes
3532 a long time to finish, so that we'll be ready
3533 for the next challenge. */
3534 gameInfo.variant = VariantNormal; // [HGM] variantswitch: suppress sending of 'variant'
3538 if(appData.bgObserve && partnerBoardValid) DrawPosition(TRUE, partnerBoard);
3542 if (looking_at(buf, &i, "Removing game * from observation") ||
3543 looking_at(buf, &i, "no longer observing game *") ||
3544 looking_at(buf, &i, "Game * (*) has no examiners")) {
3545 if (gameMode == IcsObserving &&
3546 atoi(star_match[0]) == ics_gamenum)
3548 /* icsEngineAnalyze */
3549 if (appData.icsEngineAnalyze) {
3556 ics_user_moved = FALSE;
3561 if (looking_at(buf, &i, "no longer examining game *")) {
3562 if (gameMode == IcsExamining &&
3563 atoi(star_match[0]) == ics_gamenum)
3567 ics_user_moved = FALSE;
3572 /* Advance leftover_start past any newlines we find,
3573 so only partial lines can get reparsed */
3574 if (looking_at(buf, &i, "\n")) {
3575 prevColor = curColor;
3576 if (curColor != ColorNormal) {
3577 if (oldi > next_out) {
3578 SendToPlayer(&buf[next_out], oldi - next_out);
3581 Colorize(ColorNormal, FALSE);
3582 curColor = ColorNormal;
3584 if (started == STARTED_BOARD) {
3585 started = STARTED_NONE;
3586 parse[parse_pos] = NULLCHAR;
3587 ParseBoard12(parse);
3590 /* Send premove here */
3591 if (appData.premove) {
3593 if (currentMove == 0 &&
3594 gameMode == IcsPlayingWhite &&
3595 appData.premoveWhite) {
3596 sprintf(str, "%s\n", appData.premoveWhiteText);
3597 if (appData.debugMode)
3598 fprintf(debugFP, "Sending premove:\n");
3600 } else if (currentMove == 1 &&
3601 gameMode == IcsPlayingBlack &&
3602 appData.premoveBlack) {
3603 sprintf(str, "%s\n", appData.premoveBlackText);
3604 if (appData.debugMode)
3605 fprintf(debugFP, "Sending premove:\n");
3607 } else if (gotPremove) {
3609 ClearPremoveHighlights();
3610 if (appData.debugMode)
3611 fprintf(debugFP, "Sending premove:\n");
3612 UserMoveEvent(premoveFromX, premoveFromY,
3613 premoveToX, premoveToY,
3618 /* Usually suppress following prompt */
3619 if (!(forwardMostMove == 0 && gameMode == IcsExamining)) {
3620 while(looking_at(buf, &i, "\n")); // [HGM] skip empty lines
3621 if (looking_at(buf, &i, "*% ")) {
3622 savingComment = FALSE;
3627 } else if (started == STARTED_HOLDINGS) {
3629 char new_piece[MSG_SIZ];
3630 started = STARTED_NONE;
3631 parse[parse_pos] = NULLCHAR;
3632 if (appData.debugMode)
3633 fprintf(debugFP, "Parsing holdings: %s, currentMove = %d\n",
3634 parse, currentMove);
3635 if (sscanf(parse, " game %d", &gamenum) == 1) {
3636 if(gamenum == ics_gamenum) { // [HGM] bughouse: old code if part of foreground game
3637 if (gameInfo.variant == VariantNormal) {
3638 /* [HGM] We seem to switch variant during a game!
3639 * Presumably no holdings were displayed, so we have
3640 * to move the position two files to the right to
3641 * create room for them!
3643 VariantClass newVariant;
3644 switch(gameInfo.boardWidth) { // base guess on board width
3645 case 9: newVariant = VariantShogi; break;
3646 case 10: newVariant = VariantGreat; break;
3647 default: newVariant = VariantCrazyhouse; break;
3649 VariantSwitch(boards[currentMove], newVariant); /* temp guess */
3650 /* Get a move list just to see the header, which
3651 will tell us whether this is really bug or zh */
3652 if (ics_getting_history == H_FALSE) {
3653 ics_getting_history = H_REQUESTED;
3654 sprintf(str, "%smoves %d\n", ics_prefix, gamenum);
3658 new_piece[0] = NULLCHAR;
3659 sscanf(parse, "game %d white [%s black [%s <- %s",
3660 &gamenum, white_holding, black_holding,
3662 white_holding[strlen(white_holding)-1] = NULLCHAR;
3663 black_holding[strlen(black_holding)-1] = NULLCHAR;
3664 /* [HGM] copy holdings to board holdings area */
3665 CopyHoldings(boards[forwardMostMove], white_holding, WhitePawn);
3666 CopyHoldings(boards[forwardMostMove], black_holding, BlackPawn);
3667 boards[forwardMostMove][HOLDINGS_SET] = 1; // flag holdings as set
3669 if (appData.zippyPlay && first.initDone) {
3670 ZippyHoldings(white_holding, black_holding,
3674 if (tinyLayout || smallLayout) {
3675 char wh[16], bh[16];
3676 PackHolding(wh, white_holding);
3677 PackHolding(bh, black_holding);
3678 sprintf(str, "[%s-%s] %s-%s", wh, bh,
3679 gameInfo.white, gameInfo.black);
3681 sprintf(str, "%s [%s] vs. %s [%s]",
3682 gameInfo.white, white_holding,
3683 gameInfo.black, black_holding);
3685 if(!partnerUp) // [HGM] bughouse: when peeking at partner game we already know what he captured...
3686 DrawPosition(FALSE, boards[currentMove]);
3688 } else if(appData.bgObserve) { // [HGM] bughouse: holdings of other game => background
3689 sscanf(parse, "game %d white [%s black [%s <- %s",
3690 &gamenum, white_holding, black_holding,
3692 white_holding[strlen(white_holding)-1] = NULLCHAR;
3693 black_holding[strlen(black_holding)-1] = NULLCHAR;
3694 /* [HGM] copy holdings to partner-board holdings area */
3695 CopyHoldings(partnerBoard, white_holding, WhitePawn);
3696 CopyHoldings(partnerBoard, black_holding, BlackPawn);
3697 if(twoBoards) { partnerUp = 1; flipView = !flipView; } // [HGM] dual: always draw
3698 if(partnerUp) DrawPosition(FALSE, partnerBoard);
3699 if(twoBoards) { partnerUp = 0; flipView = !flipView; }
3702 /* Suppress following prompt */
3703 if (looking_at(buf, &i, "*% ")) {
3704 if(strchr(star_match[0], 7)) SendToPlayer("\007", 1); // Bell(); // FICS fuses bell for next board with prompt in zh captures
3705 savingComment = FALSE;
3713 i++; /* skip unparsed character and loop back */
3716 if (started != STARTED_MOVES && started != STARTED_BOARD && !suppressKibitz && // [HGM] kibitz
3717 // started != STARTED_HOLDINGS && i > next_out) { // [HGM] should we compare to leftover_start in stead of i?
3718 // SendToPlayer(&buf[next_out], i - next_out);
3719 started != STARTED_HOLDINGS && leftover_start > next_out) {
3720 SendToPlayer(&buf[next_out], leftover_start - next_out);
3724 leftover_len = buf_len - leftover_start;
3725 /* if buffer ends with something we couldn't parse,
3726 reparse it after appending the next read */
3728 } else if (count == 0) {
3729 RemoveInputSource(isr);
3730 DisplayFatalError(_("Connection closed by ICS"), 0, 0);
3732 DisplayFatalError(_("Error reading from ICS"), error, 1);
3737 /* Board style 12 looks like this:
3739 <12> r-b---k- pp----pp ---bP--- ---p---- q------- ------P- P--Q--BP -----R-K W -1 0 0 0 0 0 0 paf MaxII 0 2 12 21 25 234 174 24 Q/d7-a4 (0:06) Qxa4 0 0
3741 * The "<12> " is stripped before it gets to this routine. The two
3742 * trailing 0's (flip state and clock ticking) are later addition, and
3743 * some chess servers may not have them, or may have only the first.
3744 * Additional trailing fields may be added in the future.
3747 #define PATTERN "%c%d%d%d%d%d%d%d%s%s%d%d%d%d%d%d%d%d%s%s%s%d%d"
3749 #define RELATION_OBSERVING_PLAYED 0
3750 #define RELATION_OBSERVING_STATIC -2 /* examined, oldmoves, or smoves */
3751 #define RELATION_PLAYING_MYMOVE 1
3752 #define RELATION_PLAYING_NOTMYMOVE -1
3753 #define RELATION_EXAMINING 2
3754 #define RELATION_ISOLATED_BOARD -3
3755 #define RELATION_STARTING_POSITION -4 /* FICS only */
3758 ParseBoard12(string)
3761 GameMode newGameMode;
3762 int gamenum, newGame, newMove, relation, basetime, increment, ics_flip = 0, i;
3763 int j, k, n, moveNum, white_stren, black_stren, white_time, black_time, takeback;
3764 int double_push, castle_ws, castle_wl, castle_bs, castle_bl, irrev_count;
3765 char to_play, board_chars[200];
3766 char move_str[500], str[500], elapsed_time[500];
3767 char black[32], white[32];
3769 int prevMove = currentMove;
3772 int fromX, fromY, toX, toY;
3774 int ranks=1, files=0; /* [HGM] ICS80: allow variable board size */
3775 char *bookHit = NULL; // [HGM] book
3776 Boolean weird = FALSE, reqFlag = FALSE;
3778 fromX = fromY = toX = toY = -1;
3782 if (appData.debugMode)
3783 fprintf(debugFP, _("Parsing board: %s\n"), string);
3785 move_str[0] = NULLCHAR;
3786 elapsed_time[0] = NULLCHAR;
3787 { /* [HGM] figure out how many ranks and files the board has, for ICS extension used by Capablanca server */
3789 while(i < 199 && (string[i] != ' ' || string[i+2] != ' ')) {
3790 if(string[i] == ' ') { ranks++; files = 0; }