2 * backend.c -- Common back end for X and Windows NT versions of
4 * Copyright 1991 by Digital Equipment Corporation, Maynard,
7 * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
8 * 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
10 * Enhancements Copyright 2005 Alessandro Scotti
12 * The following terms apply to Digital Equipment Corporation's copyright
14 * ------------------------------------------------------------------------
17 * Permission to use, copy, modify, and distribute this software and its
18 * documentation for any purpose and without fee is hereby granted,
19 * provided that the above copyright notice appear in all copies and that
20 * both that copyright notice and this permission notice appear in
21 * supporting documentation, and that the name of Digital not be
22 * used in advertising or publicity pertaining to distribution of the
23 * software without specific, written prior permission.
25 * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
26 * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
27 * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
28 * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
29 * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
30 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
32 * ------------------------------------------------------------------------
34 * The following terms apply to the enhanced version of XBoard
35 * distributed by the Free Software Foundation:
36 * ------------------------------------------------------------------------
38 * GNU XBoard is free software: you can redistribute it and/or modify
39 * it under the terms of the GNU General Public License as published by
40 * the Free Software Foundation, either version 3 of the License, or (at
41 * your option) any later version.
43 * GNU XBoard is distributed in the hope that it will be useful, but
44 * WITHOUT ANY WARRANTY; without even the implied warranty of
45 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
46 * General Public License for more details.
48 * You should have received a copy of the GNU General Public License
49 * along with this program. If not, see http://www.gnu.org/licenses/. *
51 *------------------------------------------------------------------------
52 ** See the file ChangeLog for a revision history. */
54 /* [AS] Also useful here for debugging */
58 #define DoSleep( n ) if( (n) != 0 ) Sleep( (n) );
62 #define DoSleep( n ) if( (n) >= 0) sleep(n)
72 #include <sys/types.h>
81 #else /* not STDC_HEADERS */
84 # else /* not HAVE_STRING_H */
86 # endif /* not HAVE_STRING_H */
87 #endif /* not STDC_HEADERS */
90 # include <sys/fcntl.h>
91 #else /* not HAVE_SYS_FCNTL_H */
94 # endif /* HAVE_FCNTL_H */
95 #endif /* not HAVE_SYS_FCNTL_H */
97 #if TIME_WITH_SYS_TIME
98 # include <sys/time.h>
102 # include <sys/time.h>
108 #if defined(_amigados) && !defined(__GNUC__)
113 extern int gettimeofday(struct timeval *, struct timezone *);
121 #include "frontend.h"
128 #include "backendz.h"
132 # define _(s) gettext (s)
133 # define N_(s) gettext_noop (s)
134 # define T_(s) gettext(s)
147 /* A point in time */
149 long sec; /* Assuming this is >= 32 bits */
150 int ms; /* Assuming this is >= 16 bits */
153 int establish P((void));
154 void read_from_player P((InputSourceRef isr, VOIDSTAR closure,
155 char *buf, int count, int error));
156 void read_from_ics P((InputSourceRef isr, VOIDSTAR closure,
157 char *buf, int count, int error));
158 void ics_printf P((char *format, ...));
159 void SendToICS P((char *s));
160 void SendToICSDelayed P((char *s, long msdelay));
161 void SendMoveToICS P((ChessMove moveType, int fromX, int fromY,
163 void HandleMachineMove P((char *message, ChessProgramState *cps));
164 int AutoPlayOneMove P((void));
165 int LoadGameOneMove P((ChessMove readAhead));
166 int LoadGameFromFile P((char *filename, int n, char *title, int useList));
167 int LoadPositionFromFile P((char *filename, int n, char *title));
168 int SavePositionToFile P((char *filename));
169 void ApplyMove P((int fromX, int fromY, int toX, int toY, int promoChar,
171 void MakeMove P((int fromX, int fromY, int toX, int toY, int promoChar));
172 void ShowMove P((int fromX, int fromY, int toX, int toY));
173 int FinishMove P((ChessMove moveType, int fromX, int fromY, int toX, int toY,
174 /*char*/int promoChar));
175 void BackwardInner P((int target));
176 void ForwardInner P((int target));
177 int Adjudicate P((ChessProgramState *cps));
178 void GameEnds P((ChessMove result, char *resultDetails, int whosays));
179 void EditPositionDone P((Boolean fakeRights));
180 void PrintOpponents P((FILE *fp));
181 void PrintPosition P((FILE *fp, int move));
182 void StartChessProgram P((ChessProgramState *cps));
183 void SendToProgram P((char *message, ChessProgramState *cps));
184 void SendMoveToProgram P((int moveNum, ChessProgramState *cps));
185 void ReceiveFromProgram P((InputSourceRef isr, VOIDSTAR closure,
186 char *buf, int count, int error));
187 void SendTimeControl P((ChessProgramState *cps,
188 int mps, long tc, int inc, int sd, int st));
189 char *TimeControlTagValue P((void));
190 void Attention P((ChessProgramState *cps));
191 void FeedMovesToProgram P((ChessProgramState *cps, int upto));
192 void ResurrectChessProgram P((void));
193 void DisplayComment P((int moveNumber, char *text));
194 void DisplayMove P((int moveNumber));
196 void ParseGameHistory P((char *game));
197 void ParseBoard12 P((char *string));
198 void KeepAlive P((void));
199 void StartClocks P((void));
200 void SwitchClocks P((int nr));
201 void StopClocks P((void));
202 void ResetClocks P((void));
203 char *PGNDate P((void));
204 void SetGameInfo P((void));
205 Boolean ParseFEN P((Board board, int *blackPlaysFirst, char *fen));
206 int RegisterMove P((void));
207 void MakeRegisteredMove P((void));
208 void TruncateGame P((void));
209 int looking_at P((char *, int *, char *));
210 void CopyPlayerNameIntoFileName P((char **, char *));
211 char *SavePart P((char *));
212 int SaveGameOldStyle P((FILE *));
213 int SaveGamePGN P((FILE *));
214 void GetTimeMark P((TimeMark *));
215 long SubtractTimeMarks P((TimeMark *, TimeMark *));
216 int CheckFlags P((void));
217 long NextTickLength P((long));
218 void CheckTimeControl P((void));
219 void show_bytes P((FILE *, char *, int));
220 int string_to_rating P((char *str));
221 void ParseFeatures P((char* args, ChessProgramState *cps));
222 void InitBackEnd3 P((void));
223 void FeatureDone P((ChessProgramState* cps, int val));
224 void InitChessProgram P((ChessProgramState *cps, int setup));
225 void OutputKibitz(int window, char *text);
226 int PerpetualChase(int first, int last);
227 int EngineOutputIsUp();
228 void InitDrawingSizes(int x, int y);
231 extern void ConsoleCreate();
234 ChessProgramState *WhitePlayer();
235 void InsertIntoMemo P((int which, char *text)); // [HGM] kibitz: in engineo.c
236 int VerifyDisplayMode P(());
238 char *GetInfoFromComment( int, char * ); // [HGM] PV time: returns stripped comment
239 void InitEngineUCI( const char * iniDir, ChessProgramState * cps ); // [HGM] moved here from winboard.c
240 char *ProbeBook P((int moveNr, char *book)); // [HGM] book: returns a book move
241 char *SendMoveToBookUser P((int nr, ChessProgramState *cps, int initial)); // [HGM] book
242 void ics_update_width P((int new_width));
243 extern char installDir[MSG_SIZ];
244 VariantClass startVariant; /* [HGM] nicks: initial variant */
246 extern int tinyLayout, smallLayout;
247 ChessProgramStats programStats;
248 char lastPV[2][2*MSG_SIZ]; /* [HGM] pv: last PV in thinking output of each engine */
250 static int exiting = 0; /* [HGM] moved to top */
251 static int setboardSpoiledMachineBlack = 0 /*, errorExitFlag = 0*/;
252 int startedFromPositionFile = FALSE; Board filePosition; /* [HGM] loadPos */
253 Board partnerBoard; /* [HGM] bughouse: for peeking at partner game */
254 int partnerHighlight[2];
255 Boolean partnerBoardValid = 0;
256 char partnerStatus[MSG_SIZ];
258 Boolean originalFlip;
259 Boolean twoBoards = 0;
260 char endingGame = 0; /* [HGM] crash: flag to prevent recursion of GameEnds() */
261 int whiteNPS, blackNPS; /* [HGM] nps: for easily making clocks aware of NPS */
262 VariantClass currentlyInitializedVariant; /* [HGM] variantswitch */
263 int lastIndex = 0; /* [HGM] autoinc: last game/position used in match mode */
264 Boolean connectionAlive;/* [HGM] alive: ICS connection status from probing */
265 int opponentKibitzes;
266 int lastSavedGame; /* [HGM] save: ID of game */
267 char chatPartner[MAX_CHAT][MSG_SIZ]; /* [HGM] chat: list of chatting partners */
268 extern int chatCount;
270 char marker[BOARD_RANKS][BOARD_FILES]; /* [HGM] marks for target squares */
272 /* States for ics_getting_history */
274 #define H_REQUESTED 1
275 #define H_GOT_REQ_HEADER 2
276 #define H_GOT_UNREQ_HEADER 3
277 #define H_GETTING_MOVES 4
278 #define H_GOT_UNWANTED_HEADER 5
280 /* whosays values for GameEnds */
289 /* Maximum number of games in a cmail message */
290 #define CMAIL_MAX_GAMES 20
292 /* Different types of move when calling RegisterMove */
294 #define CMAIL_RESIGN 1
296 #define CMAIL_ACCEPT 3
298 /* Different types of result to remember for each game */
299 #define CMAIL_NOT_RESULT 0
300 #define CMAIL_OLD_RESULT 1
301 #define CMAIL_NEW_RESULT 2
303 /* Telnet protocol constants */
314 static char * safeStrCpy( char * dst, const char * src, size_t count )
316 assert( dst != NULL );
317 assert( src != NULL );
320 strncpy( dst, src, count );
321 dst[ count-1 ] = '\0';
325 /* Some compiler can't cast u64 to double
326 * This function do the job for us:
328 * We use the highest bit for cast, this only
329 * works if the highest bit is not
330 * in use (This should not happen)
332 * We used this for all compiler
335 u64ToDouble(u64 value)
338 u64 tmp = value & u64Const(0x7fffffffffffffff);
339 r = (double)(s64)tmp;
340 if (value & u64Const(0x8000000000000000))
341 r += 9.2233720368547758080e18; /* 2^63 */
345 /* Fake up flags for now, as we aren't keeping track of castling
346 availability yet. [HGM] Change of logic: the flag now only
347 indicates the type of castlings allowed by the rule of the game.
348 The actual rights themselves are maintained in the array
349 castlingRights, as part of the game history, and are not probed
355 int flags = F_ALL_CASTLE_OK;
356 if ((index % 2) == 0) flags |= F_WHITE_ON_MOVE;
357 switch (gameInfo.variant) {
359 flags &= ~F_ALL_CASTLE_OK;
360 case VariantGiveaway: // [HGM] moved this case label one down: seems Giveaway does have castling on ICC!
361 flags |= F_IGNORE_CHECK;
363 flags |= F_MANDATORY_CAPTURE; //[HGM] losers: sets flag so TestLegality rejects non-capts if capts exist
366 flags |= F_IGNORE_CHECK | F_ATOMIC_CAPTURE;
368 case VariantKriegspiel:
369 flags |= F_KRIEGSPIEL_CAPTURE;
371 case VariantCapaRandom:
372 case VariantFischeRandom:
373 flags |= F_FRC_TYPE_CASTLING; /* [HGM] enable this through flag */
374 case VariantNoCastle:
375 case VariantShatranj:
378 flags &= ~F_ALL_CASTLE_OK;
386 FILE *gameFileFP, *debugFP;
389 [AS] Note: sometimes, the sscanf() function is used to parse the input
390 into a fixed-size buffer. Because of this, we must be prepared to
391 receive strings as long as the size of the input buffer, which is currently
392 set to 4K for Windows and 8K for the rest.
393 So, we must either allocate sufficiently large buffers here, or
394 reduce the size of the input buffer in the input reading part.
397 char cmailMove[CMAIL_MAX_GAMES][MOVE_LEN], cmailMsg[MSG_SIZ];
398 char bookOutput[MSG_SIZ*10], thinkOutput[MSG_SIZ*10], lastHint[MSG_SIZ];
399 char thinkOutput1[MSG_SIZ*10];
401 ChessProgramState first, second;
403 /* premove variables */
406 int premoveFromX = 0;
407 int premoveFromY = 0;
408 int premovePromoChar = 0;
410 Boolean alarmSounded;
411 /* end premove variables */
413 char *ics_prefix = "$";
414 int ics_type = ICS_GENERIC;
416 int currentMove = 0, forwardMostMove = 0, backwardMostMove = 0;
417 int pauseExamForwardMostMove = 0;
418 int nCmailGames = 0, nCmailResults = 0, nCmailMovesRegistered = 0;
419 int cmailMoveRegistered[CMAIL_MAX_GAMES], cmailResult[CMAIL_MAX_GAMES];
420 int cmailMsgLoaded = FALSE, cmailMailedMove = FALSE;
421 int cmailOldMove = -1, firstMove = TRUE, flipView = FALSE;
422 int blackPlaysFirst = FALSE, startedFromSetupPosition = FALSE;
423 int searchTime = 0, pausing = FALSE, pauseExamInvalid = FALSE;
424 int whiteFlag = FALSE, blackFlag = FALSE;
425 int userOfferedDraw = FALSE;
426 int ics_user_moved = 0, ics_gamenum = -1, ics_getting_history = H_FALSE;
427 int matchMode = FALSE, hintRequested = FALSE, bookRequested = FALSE;
428 int cmailMoveType[CMAIL_MAX_GAMES];
429 long ics_clock_paused = 0;
430 ProcRef icsPR = NoProc, cmailPR = NoProc;
431 InputSourceRef telnetISR = NULL, fromUserISR = NULL, cmailISR = NULL;
432 GameMode gameMode = BeginningOfGame;
433 char moveList[MAX_MOVES][MOVE_LEN], parseList[MAX_MOVES][MOVE_LEN * 2];
434 char *commentList[MAX_MOVES], *cmailCommentList[CMAIL_MAX_GAMES];
435 ChessProgramStats_Move pvInfoList[MAX_MOVES]; /* [AS] Info about engine thinking */
436 int hiddenThinkOutputState = 0; /* [AS] */
437 int adjudicateLossThreshold = 0; /* [AS] Automatic adjudication */
438 int adjudicateLossPlies = 6;
439 char white_holding[64], black_holding[64];
440 TimeMark lastNodeCountTime;
441 long lastNodeCount=0;
442 int have_sent_ICS_logon = 0;
444 long whiteTimeRemaining, blackTimeRemaining, timeControl, timeIncrement;
445 long timeControl_2; /* [AS] Allow separate time controls */
446 char *fullTimeControlString = NULL; /* [HGM] secondary TC: merge of MPS, TC and inc */
447 long timeRemaining[2][MAX_MOVES];
449 TimeMark programStartTime;
450 char ics_handle[MSG_SIZ];
451 int have_set_title = 0;
453 /* animateTraining preserves the state of appData.animate
454 * when Training mode is activated. This allows the
455 * response to be animated when appData.animate == TRUE and
456 * appData.animateDragging == TRUE.
458 Boolean animateTraining;
464 Board boards[MAX_MOVES];
465 /* [HGM] Following 7 needed for accurate legality tests: */
466 signed char castlingRank[BOARD_FILES]; // and corresponding ranks
467 signed char initialRights[BOARD_FILES];
468 int nrCastlingRights; // For TwoKings, or to implement castling-unknown status
469 int initialRulePlies, FENrulePlies;
470 FILE *serverMoves = NULL; // next two for broadcasting (/serverMoves option)
473 int mute; // mute all sounds
475 // [HGM] vari: next 12 to save and restore variations
476 #define MAX_VARIATIONS 10
477 int framePtr = MAX_MOVES-1; // points to free stack entry
479 int savedFirst[MAX_VARIATIONS];
480 int savedLast[MAX_VARIATIONS];
481 int savedFramePtr[MAX_VARIATIONS];
482 char *savedDetails[MAX_VARIATIONS];
483 ChessMove savedResult[MAX_VARIATIONS];
485 void PushTail P((int firstMove, int lastMove));
486 Boolean PopTail P((Boolean annotate));
487 void CleanupTail P((void));
489 ChessSquare FIDEArray[2][BOARD_FILES] = {
490 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
491 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook },
492 { BlackRook, BlackKnight, BlackBishop, BlackQueen,
493 BlackKing, BlackBishop, BlackKnight, BlackRook }
496 ChessSquare twoKingsArray[2][BOARD_FILES] = {
497 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
498 WhiteKing, WhiteKing, WhiteKnight, WhiteRook },
499 { BlackRook, BlackKnight, BlackBishop, BlackQueen,
500 BlackKing, BlackKing, BlackKnight, BlackRook }
503 ChessSquare KnightmateArray[2][BOARD_FILES] = {
504 { WhiteRook, WhiteMan, WhiteBishop, WhiteQueen,
505 WhiteUnicorn, WhiteBishop, WhiteMan, WhiteRook },
506 { BlackRook, BlackMan, BlackBishop, BlackQueen,
507 BlackUnicorn, BlackBishop, BlackMan, BlackRook }
510 ChessSquare fairyArray[2][BOARD_FILES] = { /* [HGM] Queen side differs from King side */
511 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
512 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook },
513 { BlackLance, BlackAlfil, BlackMarshall, BlackAngel,
514 BlackKing, BlackMarshall, BlackAlfil, BlackLance }
517 ChessSquare ShatranjArray[2][BOARD_FILES] = { /* [HGM] (movGen knows about Shatranj Q and P) */
518 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteKing,
519 WhiteFerz, WhiteAlfil, WhiteKnight, WhiteRook },
520 { BlackRook, BlackKnight, BlackAlfil, BlackKing,
521 BlackFerz, BlackAlfil, BlackKnight, BlackRook }
524 ChessSquare makrukArray[2][BOARD_FILES] = { /* [HGM] (movGen knows about Shatranj Q and P) */
525 { WhiteRook, WhiteKnight, WhiteMan, WhiteKing,
526 WhiteFerz, WhiteMan, WhiteKnight, WhiteRook },
527 { BlackRook, BlackKnight, BlackMan, BlackFerz,
528 BlackKing, BlackMan, BlackKnight, BlackRook }
532 #if (BOARD_FILES>=10)
533 ChessSquare ShogiArray[2][BOARD_FILES] = {
534 { WhiteQueen, WhiteKnight, WhiteFerz, WhiteWazir,
535 WhiteKing, WhiteWazir, WhiteFerz, WhiteKnight, WhiteQueen },
536 { BlackQueen, BlackKnight, BlackFerz, BlackWazir,
537 BlackKing, BlackWazir, BlackFerz, BlackKnight, BlackQueen }
540 ChessSquare XiangqiArray[2][BOARD_FILES] = {
541 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteFerz,
542 WhiteWazir, WhiteFerz, WhiteAlfil, WhiteKnight, WhiteRook },
543 { BlackRook, BlackKnight, BlackAlfil, BlackFerz,
544 BlackWazir, BlackFerz, BlackAlfil, BlackKnight, BlackRook }
547 ChessSquare CapablancaArray[2][BOARD_FILES] = {
548 { WhiteRook, WhiteKnight, WhiteAngel, WhiteBishop, WhiteQueen,
549 WhiteKing, WhiteBishop, WhiteMarshall, WhiteKnight, WhiteRook },
550 { BlackRook, BlackKnight, BlackAngel, BlackBishop, BlackQueen,
551 BlackKing, BlackBishop, BlackMarshall, BlackKnight, BlackRook }
554 ChessSquare GreatArray[2][BOARD_FILES] = {
555 { WhiteDragon, WhiteKnight, WhiteAlfil, WhiteGrasshopper, WhiteKing,
556 WhiteSilver, WhiteCardinal, WhiteAlfil, WhiteKnight, WhiteDragon },
557 { BlackDragon, BlackKnight, BlackAlfil, BlackGrasshopper, BlackKing,
558 BlackSilver, BlackCardinal, BlackAlfil, BlackKnight, BlackDragon },
561 ChessSquare JanusArray[2][BOARD_FILES] = {
562 { WhiteRook, WhiteAngel, WhiteKnight, WhiteBishop, WhiteKing,
563 WhiteQueen, WhiteBishop, WhiteKnight, WhiteAngel, WhiteRook },
564 { BlackRook, BlackAngel, BlackKnight, BlackBishop, BlackKing,
565 BlackQueen, BlackBishop, BlackKnight, BlackAngel, BlackRook }
569 ChessSquare GothicArray[2][BOARD_FILES] = {
570 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen, WhiteMarshall,
571 WhiteKing, WhiteAngel, WhiteBishop, WhiteKnight, WhiteRook },
572 { BlackRook, BlackKnight, BlackBishop, BlackQueen, BlackMarshall,
573 BlackKing, BlackAngel, BlackBishop, BlackKnight, BlackRook }
576 #define GothicArray CapablancaArray
580 ChessSquare FalconArray[2][BOARD_FILES] = {
581 { WhiteRook, WhiteKnight, WhiteBishop, WhiteLance, WhiteQueen,
582 WhiteKing, WhiteLance, WhiteBishop, WhiteKnight, WhiteRook },
583 { BlackRook, BlackKnight, BlackBishop, BlackLance, BlackQueen,
584 BlackKing, BlackLance, BlackBishop, BlackKnight, BlackRook }
587 #define FalconArray CapablancaArray
590 #else // !(BOARD_FILES>=10)
591 #define XiangqiPosition FIDEArray
592 #define CapablancaArray FIDEArray
593 #define GothicArray FIDEArray
594 #define GreatArray FIDEArray
595 #endif // !(BOARD_FILES>=10)
597 #if (BOARD_FILES>=12)
598 ChessSquare CourierArray[2][BOARD_FILES] = {
599 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteBishop, WhiteMan, WhiteKing,
600 WhiteFerz, WhiteWazir, WhiteBishop, WhiteAlfil, WhiteKnight, WhiteRook },
601 { BlackRook, BlackKnight, BlackAlfil, BlackBishop, BlackMan, BlackKing,
602 BlackFerz, BlackWazir, BlackBishop, BlackAlfil, BlackKnight, BlackRook }
604 #else // !(BOARD_FILES>=12)
605 #define CourierArray CapablancaArray
606 #endif // !(BOARD_FILES>=12)
609 Board initialPosition;
612 /* Convert str to a rating. Checks for special cases of "----",
614 "++++", etc. Also strips ()'s */
616 string_to_rating(str)
619 while(*str && !isdigit(*str)) ++str;
621 return 0; /* One of the special "no rating" cases */
629 /* Init programStats */
630 programStats.movelist[0] = 0;
631 programStats.depth = 0;
632 programStats.nr_moves = 0;
633 programStats.moves_left = 0;
634 programStats.nodes = 0;
635 programStats.time = -1; // [HGM] PGNtime: make invalid to recognize engine output
636 programStats.score = 0;
637 programStats.got_only_move = 0;
638 programStats.got_fail = 0;
639 programStats.line_is_book = 0;
645 int matched, min, sec;
647 ShowThinkingEvent(); // [HGM] thinking: make sure post/nopost state is set according to options
648 startVariant = StringToVariant(appData.variant); // [HGM] nicks: remember original variant
650 GetTimeMark(&programStartTime);
651 srandom((programStartTime.ms + 1000*programStartTime.sec)*0x1001001); // [HGM] book: makes sure random is unpredictabe to msec level
654 programStats.ok_to_send = 1;
655 programStats.seen_stat = 0;
658 * Initialize game list
664 * Internet chess server status
666 if (appData.icsActive) {
667 appData.matchMode = FALSE;
668 appData.matchGames = 0;
670 appData.noChessProgram = !appData.zippyPlay;
672 appData.zippyPlay = FALSE;
673 appData.zippyTalk = FALSE;
674 appData.noChessProgram = TRUE;
676 if (*appData.icsHelper != NULLCHAR) {
677 appData.useTelnet = TRUE;
678 appData.telnetProgram = appData.icsHelper;
681 appData.zippyTalk = appData.zippyPlay = FALSE;
684 /* [AS] Initialize pv info list [HGM] and game state */
688 for( i=0; i<=framePtr; i++ ) {
689 pvInfoList[i].depth = -1;
690 boards[i][EP_STATUS] = EP_NONE;
691 for( j=0; j<BOARD_FILES-2; j++ ) boards[i][CASTLING][j] = NoRights;
696 * Parse timeControl resource
698 if (!ParseTimeControl(appData.timeControl, appData.timeIncrement,
699 appData.movesPerSession)) {
701 snprintf(buf, sizeof(buf), _("bad timeControl option %s"), appData.timeControl);
702 DisplayFatalError(buf, 0, 2);
706 * Parse searchTime resource
708 if (*appData.searchTime != NULLCHAR) {
709 matched = sscanf(appData.searchTime, "%d:%d", &min, &sec);
711 searchTime = min * 60;
712 } else if (matched == 2) {
713 searchTime = min * 60 + sec;
716 snprintf(buf, sizeof(buf), _("bad searchTime option %s"), appData.searchTime);
717 DisplayFatalError(buf, 0, 2);
721 /* [AS] Adjudication threshold */
722 adjudicateLossThreshold = appData.adjudicateLossThreshold;
724 first.which = _("first");
725 second.which = _("second");
726 first.maybeThinking = second.maybeThinking = FALSE;
727 first.pr = second.pr = NoProc;
728 first.isr = second.isr = NULL;
729 first.sendTime = second.sendTime = 2;
730 first.sendDrawOffers = 1;
731 if (appData.firstPlaysBlack) {
732 first.twoMachinesColor = "black\n";
733 second.twoMachinesColor = "white\n";
735 first.twoMachinesColor = "white\n";
736 second.twoMachinesColor = "black\n";
738 first.program = appData.firstChessProgram;
739 second.program = appData.secondChessProgram;
740 first.host = appData.firstHost;
741 second.host = appData.secondHost;
742 first.dir = appData.firstDirectory;
743 second.dir = appData.secondDirectory;
744 first.other = &second;
745 second.other = &first;
746 first.initString = appData.initString;
747 second.initString = appData.secondInitString;
748 first.computerString = appData.firstComputerString;
749 second.computerString = appData.secondComputerString;
750 first.useSigint = second.useSigint = TRUE;
751 first.useSigterm = second.useSigterm = TRUE;
752 first.reuse = appData.reuseFirst;
753 second.reuse = appData.reuseSecond;
754 first.nps = appData.firstNPS; // [HGM] nps: copy nodes per second
755 second.nps = appData.secondNPS;
756 first.useSetboard = second.useSetboard = FALSE;
757 first.useSAN = second.useSAN = FALSE;
758 first.usePing = second.usePing = FALSE;
759 first.lastPing = second.lastPing = 0;
760 first.lastPong = second.lastPong = 0;
761 first.usePlayother = second.usePlayother = FALSE;
762 first.useColors = second.useColors = TRUE;
763 first.useUsermove = second.useUsermove = FALSE;
764 first.sendICS = second.sendICS = FALSE;
765 first.sendName = second.sendName = appData.icsActive;
766 first.sdKludge = second.sdKludge = FALSE;
767 first.stKludge = second.stKludge = FALSE;
768 TidyProgramName(first.program, first.host, first.tidy);
769 TidyProgramName(second.program, second.host, second.tidy);
770 first.matchWins = second.matchWins = 0;
771 strcpy(first.variants, appData.variant);
772 strcpy(second.variants, appData.variant);
773 first.analysisSupport = second.analysisSupport = 2; /* detect */
774 first.analyzing = second.analyzing = FALSE;
775 first.initDone = second.initDone = FALSE;
777 /* New features added by Tord: */
778 first.useFEN960 = FALSE; second.useFEN960 = FALSE;
779 first.useOOCastle = TRUE; second.useOOCastle = TRUE;
780 /* End of new features added by Tord. */
781 first.fenOverride = appData.fenOverride1;
782 second.fenOverride = appData.fenOverride2;
784 /* [HGM] time odds: set factor for each machine */
785 first.timeOdds = appData.firstTimeOdds;
786 second.timeOdds = appData.secondTimeOdds;
788 if(appData.timeOddsMode) {
789 norm = first.timeOdds;
790 if(norm > second.timeOdds) norm = second.timeOdds;
792 first.timeOdds /= norm;
793 second.timeOdds /= norm;
796 /* [HGM] secondary TC: how to handle sessions that do not fit in 'level'*/
797 first.accumulateTC = appData.firstAccumulateTC;
798 second.accumulateTC = appData.secondAccumulateTC;
799 first.maxNrOfSessions = second.maxNrOfSessions = 1;
802 first.debug = second.debug = FALSE;
803 first.supportsNPS = second.supportsNPS = UNKNOWN;
806 first.optionSettings = appData.firstOptions;
807 second.optionSettings = appData.secondOptions;
809 first.scoreIsAbsolute = appData.firstScoreIsAbsolute; /* [AS] */
810 second.scoreIsAbsolute = appData.secondScoreIsAbsolute; /* [AS] */
811 first.isUCI = appData.firstIsUCI; /* [AS] */
812 second.isUCI = appData.secondIsUCI; /* [AS] */
813 first.hasOwnBookUCI = appData.firstHasOwnBookUCI; /* [AS] */
814 second.hasOwnBookUCI = appData.secondHasOwnBookUCI; /* [AS] */
816 if (appData.firstProtocolVersion > PROTOVER ||
817 appData.firstProtocolVersion < 1) {
819 sprintf(buf, _("protocol version %d not supported"),
820 appData.firstProtocolVersion);
821 DisplayFatalError(buf, 0, 2);
823 first.protocolVersion = appData.firstProtocolVersion;
826 if (appData.secondProtocolVersion > PROTOVER ||
827 appData.secondProtocolVersion < 1) {
829 sprintf(buf, _("protocol version %d not supported"),
830 appData.secondProtocolVersion);
831 DisplayFatalError(buf, 0, 2);
833 second.protocolVersion = appData.secondProtocolVersion;
836 if (appData.icsActive) {
837 appData.clockMode = TRUE; /* changes dynamically in ICS mode */
838 // } else if (*appData.searchTime != NULLCHAR || appData.noChessProgram) {
839 } else if (appData.noChessProgram) { // [HGM] st: searchTime mode now also is clockMode
840 appData.clockMode = FALSE;
841 first.sendTime = second.sendTime = 0;
845 /* Override some settings from environment variables, for backward
846 compatibility. Unfortunately it's not feasible to have the env
847 vars just set defaults, at least in xboard. Ugh.
849 if (appData.icsActive && (appData.zippyPlay || appData.zippyTalk)) {
854 if (appData.noChessProgram) {
855 programVersion = (char*) malloc(5 + strlen(PACKAGE_STRING));
856 sprintf(programVersion, "%s", PACKAGE_STRING);
858 /* [HGM] tidy: use tidy name, in stead of full pathname (which was probably a bug due to / vs \ ) */
859 programVersion = (char*) malloc(8 + strlen(PACKAGE_STRING) + strlen(first.tidy));
860 sprintf(programVersion, "%s + %s", PACKAGE_STRING, first.tidy);
863 if (!appData.icsActive) {
865 /* Check for variants that are supported only in ICS mode,
866 or not at all. Some that are accepted here nevertheless
867 have bugs; see comments below.
869 VariantClass variant = StringToVariant(appData.variant);
871 case VariantBughouse: /* need four players and two boards */
872 case VariantKriegspiel: /* need to hide pieces and move details */
873 /* case VariantFischeRandom: (Fabien: moved below) */
874 sprintf(buf, _("Variant %s supported only in ICS mode"), appData.variant);
875 DisplayFatalError(buf, 0, 2);
879 case VariantLoadable:
889 sprintf(buf, _("Unknown variant name %s"), appData.variant);
890 DisplayFatalError(buf, 0, 2);
893 case VariantXiangqi: /* [HGM] repetition rules not implemented */
894 case VariantFairy: /* [HGM] TestLegality definitely off! */
895 case VariantGothic: /* [HGM] should work */
896 case VariantCapablanca: /* [HGM] should work */
897 case VariantCourier: /* [HGM] initial forced moves not implemented */
898 case VariantShogi: /* [HGM] drops not tested for legality */
899 case VariantKnightmate: /* [HGM] should work */
900 case VariantCylinder: /* [HGM] untested */
901 case VariantFalcon: /* [HGM] untested */
902 case VariantCrazyhouse: /* holdings not shown, ([HGM] fixed that!)
903 offboard interposition not understood */
904 case VariantNormal: /* definitely works! */
905 case VariantWildCastle: /* pieces not automatically shuffled */
906 case VariantNoCastle: /* pieces not automatically shuffled */
907 case VariantFischeRandom: /* [HGM] works and shuffles pieces */
908 case VariantLosers: /* should work except for win condition,
909 and doesn't know captures are mandatory */
910 case VariantSuicide: /* should work except for win condition,
911 and doesn't know captures are mandatory */
912 case VariantGiveaway: /* should work except for win condition,
913 and doesn't know captures are mandatory */
914 case VariantTwoKings: /* should work */
915 case VariantAtomic: /* should work except for win condition */
916 case Variant3Check: /* should work except for win condition */
917 case VariantShatranj: /* should work except for all win conditions */
918 case VariantMakruk: /* should work except for daw countdown */
919 case VariantBerolina: /* might work if TestLegality is off */
920 case VariantCapaRandom: /* should work */
921 case VariantJanus: /* should work */
922 case VariantSuper: /* experimental */
923 case VariantGreat: /* experimental, requires legality testing to be off */
928 InitEngineUCI( installDir, &first ); // [HGM] moved here from winboard.c, to make available in xboard
929 InitEngineUCI( installDir, &second );
932 int NextIntegerFromString( char ** str, long * value )
937 while( *s == ' ' || *s == '\t' ) {
943 if( *s >= '0' && *s <= '9' ) {
944 while( *s >= '0' && *s <= '9' ) {
945 *value = *value * 10 + (*s - '0');
957 int NextTimeControlFromString( char ** str, long * value )
960 int result = NextIntegerFromString( str, &temp );
963 *value = temp * 60; /* Minutes */
966 result = NextIntegerFromString( str, &temp );
967 *value += temp; /* Seconds */
974 int NextSessionFromString( char ** str, int *moves, long * tc, long *inc)
975 { /* [HGM] routine added to read '+moves/time' for secondary time control */
976 int result = -1; long temp, temp2;
978 if(**str != '+') return -1; // old params remain in force!
980 if( NextTimeControlFromString( str, &temp ) ) return -1;
983 /* time only: incremental or sudden-death time control */
984 if(**str == '+') { /* increment follows; read it */
986 if(result = NextIntegerFromString( str, &temp2)) return -1;
989 *moves = 0; *tc = temp * 1000;
991 } else if(temp % 60 != 0) return -1; /* moves was given as min:sec */
993 (*str)++; /* classical time control */
994 result = NextTimeControlFromString( str, &temp2);
1003 int GetTimeQuota(int movenr)
1004 { /* [HGM] get time to add from the multi-session time-control string */
1005 int moves=1; /* kludge to force reading of first session */
1006 long time, increment;
1007 char *s = fullTimeControlString;
1009 if(appData.debugMode) fprintf(debugFP, "TC string = '%s'\n", fullTimeControlString);
1011 if(moves) NextSessionFromString(&s, &moves, &time, &increment);
1012 if(appData.debugMode) fprintf(debugFP, "mps=%d tc=%d inc=%d\n", moves, (int) time, (int) increment);
1013 if(movenr == -1) return time; /* last move before new session */
1014 if(!moves) return increment; /* current session is incremental */
1015 if(movenr >= 0) movenr -= moves; /* we already finished this session */
1016 } while(movenr >= -1); /* try again for next session */
1018 return 0; // no new time quota on this move
1022 ParseTimeControl(tc, ti, mps)
1031 if(ti >= 0 && !strchr(tc, '+') && !strchr(tc, '/') ) mps = 0;
1034 sprintf(buf, "+%d/%s+%d", mps, tc, ti);
1035 else sprintf(buf, "+%s+%d", tc, ti);
1038 sprintf(buf, "+%d/%s", mps, tc);
1039 else sprintf(buf, "+%s", tc);
1041 fullTimeControlString = StrSave(buf);
1043 if( NextTimeControlFromString( &tc, &tc1 ) != 0 ) {
1048 /* Parse second time control */
1051 if( NextTimeControlFromString( &tc, &tc2 ) != 0 ) {
1059 timeControl_2 = tc2 * 1000;
1069 timeControl = tc1 * 1000;
1072 timeIncrement = ti * 1000; /* convert to ms */
1073 movesPerSession = 0;
1076 movesPerSession = mps;
1084 if (appData.debugMode) {
1085 fprintf(debugFP, "%s\n", programVersion);
1088 set_cont_sequence(appData.wrapContSeq);
1089 if (appData.matchGames > 0) {
1090 appData.matchMode = TRUE;
1091 } else if (appData.matchMode) {
1092 appData.matchGames = 1;
1094 if(appData.matchMode && appData.sameColorGames > 0) /* [HGM] alternate: overrule matchGames */
1095 appData.matchGames = appData.sameColorGames;
1096 if(appData.rewindIndex > 1) { /* [HGM] autoinc: rewind implies auto-increment and overrules given index */
1097 if(appData.loadPositionIndex >= 0) appData.loadPositionIndex = -1;
1098 if(appData.loadGameIndex >= 0) appData.loadGameIndex = -1;
1101 if (appData.noChessProgram || first.protocolVersion == 1) {
1104 /* kludge: allow timeout for initial "feature" commands */
1106 DisplayMessage("", _("Starting chess program"));
1107 ScheduleDelayedEvent(InitBackEnd3, FEATURE_TIMEOUT);
1112 InitBackEnd3 P((void))
1114 GameMode initialMode;
1118 InitChessProgram(&first, startedFromSetupPosition);
1120 if(!appData.noChessProgram) { /* [HGM] tidy: redo program version to use name from myname feature */
1121 free(programVersion);
1122 programVersion = (char*) malloc(8 + strlen(PACKAGE_STRING) + strlen(first.tidy));
1123 sprintf(programVersion, "%s + %s", PACKAGE_STRING, first.tidy);
1126 if (appData.icsActive) {
1128 /* [DM] Make a console window if needed [HGM] merged ifs */
1133 if (*appData.icsCommPort != NULLCHAR) {
1134 sprintf(buf, _("Could not open comm port %s"),
1135 appData.icsCommPort);
1137 snprintf(buf, sizeof(buf), _("Could not connect to host %s, port %s"),
1138 appData.icsHost, appData.icsPort);
1140 DisplayFatalError(buf, err, 1);
1145 AddInputSource(icsPR, FALSE, read_from_ics, &telnetISR);
1147 AddInputSource(NoProc, FALSE, read_from_player, &fromUserISR);
1148 if(appData.keepAlive) // [HGM] alive: schedule sending of dummy 'date' command
1149 ScheduleDelayedEvent(KeepAlive, appData.keepAlive*60*1000);
1150 } else if (appData.noChessProgram) {
1156 if (*appData.cmailGameName != NULLCHAR) {
1158 OpenLoopback(&cmailPR);
1160 AddInputSource(cmailPR, FALSE, CmailSigHandlerCallBack, &cmailISR);
1164 DisplayMessage("", "");
1165 if (StrCaseCmp(appData.initialMode, "") == 0) {
1166 initialMode = BeginningOfGame;
1167 } else if (StrCaseCmp(appData.initialMode, "TwoMachines") == 0) {
1168 initialMode = TwoMachinesPlay;
1169 } else if (StrCaseCmp(appData.initialMode, "AnalyzeFile") == 0) {
1170 initialMode = AnalyzeFile;
1171 } else if (StrCaseCmp(appData.initialMode, "Analysis") == 0) {
1172 initialMode = AnalyzeMode;
1173 } else if (StrCaseCmp(appData.initialMode, "MachineWhite") == 0) {
1174 initialMode = MachinePlaysWhite;
1175 } else if (StrCaseCmp(appData.initialMode, "MachineBlack") == 0) {
1176 initialMode = MachinePlaysBlack;
1177 } else if (StrCaseCmp(appData.initialMode, "EditGame") == 0) {
1178 initialMode = EditGame;
1179 } else if (StrCaseCmp(appData.initialMode, "EditPosition") == 0) {
1180 initialMode = EditPosition;
1181 } else if (StrCaseCmp(appData.initialMode, "Training") == 0) {
1182 initialMode = Training;
1184 sprintf(buf, _("Unknown initialMode %s"), appData.initialMode);
1185 DisplayFatalError(buf, 0, 2);
1189 if (appData.matchMode) {
1190 /* Set up machine vs. machine match */
1191 if (appData.noChessProgram) {
1192 DisplayFatalError(_("Can't have a match with no chess programs"),
1198 if (*appData.loadGameFile != NULLCHAR) {
1199 int index = appData.loadGameIndex; // [HGM] autoinc
1200 if(index<0) lastIndex = index = 1;
1201 if (!LoadGameFromFile(appData.loadGameFile,
1203 appData.loadGameFile, FALSE)) {
1204 DisplayFatalError(_("Bad game file"), 0, 1);
1207 } else if (*appData.loadPositionFile != NULLCHAR) {
1208 int index = appData.loadPositionIndex; // [HGM] autoinc
1209 if(index<0) lastIndex = index = 1;
1210 if (!LoadPositionFromFile(appData.loadPositionFile,
1212 appData.loadPositionFile)) {
1213 DisplayFatalError(_("Bad position file"), 0, 1);
1218 } else if (*appData.cmailGameName != NULLCHAR) {
1219 /* Set up cmail mode */
1220 ReloadCmailMsgEvent(TRUE);
1222 /* Set up other modes */
1223 if (initialMode == AnalyzeFile) {
1224 if (*appData.loadGameFile == NULLCHAR) {
1225 DisplayFatalError(_("AnalyzeFile mode requires a game file"), 0, 1);
1229 if (*appData.loadGameFile != NULLCHAR) {
1230 (void) LoadGameFromFile(appData.loadGameFile,
1231 appData.loadGameIndex,
1232 appData.loadGameFile, TRUE);
1233 } else if (*appData.loadPositionFile != NULLCHAR) {
1234 (void) LoadPositionFromFile(appData.loadPositionFile,
1235 appData.loadPositionIndex,
1236 appData.loadPositionFile);
1237 /* [HGM] try to make self-starting even after FEN load */
1238 /* to allow automatic setup of fairy variants with wtm */
1239 if(initialMode == BeginningOfGame && !blackPlaysFirst) {
1240 gameMode = BeginningOfGame;
1241 setboardSpoiledMachineBlack = 1;
1243 /* [HGM] loadPos: make that every new game uses the setup */
1244 /* from file as long as we do not switch variant */
1245 if(!blackPlaysFirst) {
1246 startedFromPositionFile = TRUE;
1247 CopyBoard(filePosition, boards[0]);
1250 if (initialMode == AnalyzeMode) {
1251 if (appData.noChessProgram) {
1252 DisplayFatalError(_("Analysis mode requires a chess engine"), 0, 2);
1255 if (appData.icsActive) {
1256 DisplayFatalError(_("Analysis mode does not work with ICS mode"),0,2);
1260 } else if (initialMode == AnalyzeFile) {
1261 appData.showThinking = TRUE; // [HGM] thinking: moved out of ShowThinkingEvent
1262 ShowThinkingEvent();
1264 AnalysisPeriodicEvent(1);
1265 } else if (initialMode == MachinePlaysWhite) {
1266 if (appData.noChessProgram) {
1267 DisplayFatalError(_("MachineWhite mode requires a chess engine"),
1271 if (appData.icsActive) {
1272 DisplayFatalError(_("MachineWhite mode does not work with ICS mode"),
1276 MachineWhiteEvent();
1277 } else if (initialMode == MachinePlaysBlack) {
1278 if (appData.noChessProgram) {
1279 DisplayFatalError(_("MachineBlack mode requires a chess engine"),
1283 if (appData.icsActive) {
1284 DisplayFatalError(_("MachineBlack mode does not work with ICS mode"),
1288 MachineBlackEvent();
1289 } else if (initialMode == TwoMachinesPlay) {
1290 if (appData.noChessProgram) {
1291 DisplayFatalError(_("TwoMachines mode requires a chess engine"),
1295 if (appData.icsActive) {
1296 DisplayFatalError(_("TwoMachines mode does not work with ICS mode"),
1301 } else if (initialMode == EditGame) {
1303 } else if (initialMode == EditPosition) {
1304 EditPositionEvent();
1305 } else if (initialMode == Training) {
1306 if (*appData.loadGameFile == NULLCHAR) {
1307 DisplayFatalError(_("Training mode requires a game file"), 0, 2);
1316 * Establish will establish a contact to a remote host.port.
1317 * Sets icsPR to a ProcRef for a process (or pseudo-process)
1318 * used to talk to the host.
1319 * Returns 0 if okay, error code if not.
1326 if (*appData.icsCommPort != NULLCHAR) {
1327 /* Talk to the host through a serial comm port */
1328 return OpenCommPort(appData.icsCommPort, &icsPR);
1330 } else if (*appData.gateway != NULLCHAR) {
1331 if (*appData.remoteShell == NULLCHAR) {
1332 /* Use the rcmd protocol to run telnet program on a gateway host */
1333 snprintf(buf, sizeof(buf), "%s %s %s",
1334 appData.telnetProgram, appData.icsHost, appData.icsPort);
1335 return OpenRcmd(appData.gateway, appData.remoteUser, buf, &icsPR);
1338 /* Use the rsh program to run telnet program on a gateway host */
1339 if (*appData.remoteUser == NULLCHAR) {
1340 snprintf(buf, sizeof(buf), "%s %s %s %s %s", appData.remoteShell,
1341 appData.gateway, appData.telnetProgram,
1342 appData.icsHost, appData.icsPort);
1344 snprintf(buf, sizeof(buf), "%s %s -l %s %s %s %s",
1345 appData.remoteShell, appData.gateway,
1346 appData.remoteUser, appData.telnetProgram,
1347 appData.icsHost, appData.icsPort);
1349 return StartChildProcess(buf, "", &icsPR);
1352 } else if (appData.useTelnet) {
1353 return OpenTelnet(appData.icsHost, appData.icsPort, &icsPR);
1356 /* TCP socket interface differs somewhat between
1357 Unix and NT; handle details in the front end.
1359 return OpenTCP(appData.icsHost, appData.icsPort, &icsPR);
1363 void EscapeExpand(char *p, char *q)
1364 { // [HGM] initstring: routine to shape up string arguments
1365 while(*p++ = *q++) if(p[-1] == '\\')
1367 case 'n': p[-1] = '\n'; break;
1368 case 'r': p[-1] = '\r'; break;
1369 case 't': p[-1] = '\t'; break;
1370 case '\\': p[-1] = '\\'; break;
1371 case 0: *p = 0; return;
1372 default: p[-1] = q[-1]; break;
1377 show_bytes(fp, buf, count)
1383 if (*buf < 040 || *(unsigned char *) buf > 0177) {
1384 fprintf(fp, "\\%03o", *buf & 0xff);
1393 /* Returns an errno value */
1395 OutputMaybeTelnet(pr, message, count, outError)
1401 char buf[8192], *p, *q, *buflim;
1402 int left, newcount, outcount;
1404 if (*appData.icsCommPort != NULLCHAR || appData.useTelnet ||
1405 *appData.gateway != NULLCHAR) {
1406 if (appData.debugMode) {
1407 fprintf(debugFP, ">ICS: ");
1408 show_bytes(debugFP, message, count);
1409 fprintf(debugFP, "\n");
1411 return OutputToProcess(pr, message, count, outError);
1414 buflim = &buf[sizeof(buf)-1]; /* allow 1 byte for expanding last char */
1421 if (appData.debugMode) {
1422 fprintf(debugFP, ">ICS: ");
1423 show_bytes(debugFP, buf, newcount);
1424 fprintf(debugFP, "\n");
1426 outcount = OutputToProcess(pr, buf, newcount, outError);
1427 if (outcount < newcount) return -1; /* to be sure */
1434 } else if (((unsigned char) *p) == TN_IAC) {
1435 *q++ = (char) TN_IAC;
1442 if (appData.debugMode) {
1443 fprintf(debugFP, ">ICS: ");
1444 show_bytes(debugFP, buf, newcount);
1445 fprintf(debugFP, "\n");
1447 outcount = OutputToProcess(pr, buf, newcount, outError);
1448 if (outcount < newcount) return -1; /* to be sure */
1453 read_from_player(isr, closure, message, count, error)
1460 int outError, outCount;
1461 static int gotEof = 0;
1463 /* Pass data read from player on to ICS */
1466 outCount = OutputMaybeTelnet(icsPR, message, count, &outError);
1467 if (outCount < count) {
1468 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1470 } else if (count < 0) {
1471 RemoveInputSource(isr);
1472 DisplayFatalError(_("Error reading from keyboard"), error, 1);
1473 } else if (gotEof++ > 0) {
1474 RemoveInputSource(isr);
1475 DisplayFatalError(_("Got end of file from keyboard"), 0, 0);
1481 { // [HGM] alive: periodically send dummy (date) command to ICS to prevent time-out
1482 if(!connectionAlive) DisplayFatalError("No response from ICS", 0, 1);
1483 connectionAlive = FALSE; // only sticks if no response to 'date' command.
1484 SendToICS("date\n");
1485 if(appData.keepAlive) ScheduleDelayedEvent(KeepAlive, appData.keepAlive*60*1000);
1488 /* added routine for printf style output to ics */
1489 void ics_printf(char *format, ...)
1491 char buffer[MSG_SIZ];
1494 va_start(args, format);
1495 vsnprintf(buffer, sizeof(buffer), format, args);
1496 buffer[sizeof(buffer)-1] = '\0';
1505 int count, outCount, outError;
1507 if (icsPR == NULL) return;
1510 outCount = OutputMaybeTelnet(icsPR, s, count, &outError);
1511 if (outCount < count) {
1512 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1516 /* This is used for sending logon scripts to the ICS. Sending
1517 without a delay causes problems when using timestamp on ICC
1518 (at least on my machine). */
1520 SendToICSDelayed(s,msdelay)
1524 int count, outCount, outError;
1526 if (icsPR == NULL) return;
1529 if (appData.debugMode) {
1530 fprintf(debugFP, ">ICS: ");
1531 show_bytes(debugFP, s, count);
1532 fprintf(debugFP, "\n");
1534 outCount = OutputToProcessDelayed(icsPR, s, count, &outError,
1536 if (outCount < count) {
1537 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1542 /* Remove all highlighting escape sequences in s
1543 Also deletes any suffix starting with '('
1546 StripHighlightAndTitle(s)
1549 static char retbuf[MSG_SIZ];
1552 while (*s != NULLCHAR) {
1553 while (*s == '\033') {
1554 while (*s != NULLCHAR && !isalpha(*s)) s++;
1555 if (*s != NULLCHAR) s++;
1557 while (*s != NULLCHAR && *s != '\033') {
1558 if (*s == '(' || *s == '[') {
1569 /* Remove all highlighting escape sequences in s */
1574 static char retbuf[MSG_SIZ];
1577 while (*s != NULLCHAR) {
1578 while (*s == '\033') {
1579 while (*s != NULLCHAR && !isalpha(*s)) s++;
1580 if (*s != NULLCHAR) s++;
1582 while (*s != NULLCHAR && *s != '\033') {
1590 char *variantNames[] = VARIANT_NAMES;
1595 return variantNames[v];
1599 /* Identify a variant from the strings the chess servers use or the
1600 PGN Variant tag names we use. */
1607 VariantClass v = VariantNormal;
1608 int i, found = FALSE;
1613 /* [HGM] skip over optional board-size prefixes */
1614 if( sscanf(e, "%dx%d_", &i, &i) == 2 ||
1615 sscanf(e, "%dx%d+%d_", &i, &i, &i) == 3 ) {
1616 while( *e++ != '_');
1619 if(StrCaseStr(e, "misc/")) { // [HGM] on FICS, misc/shogi is not shogi
1623 for (i=0; i<sizeof(variantNames)/sizeof(char*); i++) {
1624 if (StrCaseStr(e, variantNames[i])) {
1625 v = (VariantClass) i;
1632 if ((StrCaseStr(e, "fischer") && StrCaseStr(e, "random"))
1633 || StrCaseStr(e, "wild/fr")
1634 || StrCaseStr(e, "frc") || StrCaseStr(e, "960")) {
1635 v = VariantFischeRandom;
1636 } else if ((i = 4, p = StrCaseStr(e, "wild")) ||
1637 (i = 1, p = StrCaseStr(e, "w"))) {
1639 while (*p && (isspace(*p) || *p == '(' || *p == '/')) p++;
1646 case 0: /* FICS only, actually */
1648 /* Castling legal even if K starts on d-file */
1649 v = VariantWildCastle;
1654 /* Castling illegal even if K & R happen to start in
1655 normal positions. */
1656 v = VariantNoCastle;
1669 /* Castling legal iff K & R start in normal positions */
1675 /* Special wilds for position setup; unclear what to do here */
1676 v = VariantLoadable;
1679 /* Bizarre ICC game */
1680 v = VariantTwoKings;
1683 v = VariantKriegspiel;
1689 v = VariantFischeRandom;
1692 v = VariantCrazyhouse;
1695 v = VariantBughouse;
1701 /* Not quite the same as FICS suicide! */
1702 v = VariantGiveaway;
1708 v = VariantShatranj;
1711 /* Temporary names for future ICC types. The name *will* change in
1712 the next xboard/WinBoard release after ICC defines it. */
1750 v = VariantCapablanca;
1753 v = VariantKnightmate;
1759 v = VariantCylinder;
1765 v = VariantCapaRandom;
1768 v = VariantBerolina;
1780 /* Found "wild" or "w" in the string but no number;
1781 must assume it's normal chess. */
1785 sprintf(buf, _("Unknown wild type %d"), wnum);
1786 DisplayError(buf, 0);
1792 if (appData.debugMode) {
1793 fprintf(debugFP, _("recognized '%s' (%d) as variant %s\n"),
1794 e, wnum, VariantName(v));
1799 static int leftover_start = 0, leftover_len = 0;
1800 char star_match[STAR_MATCH_N][MSG_SIZ];
1802 /* Test whether pattern is present at &buf[*index]; if so, return TRUE,
1803 advance *index beyond it, and set leftover_start to the new value of
1804 *index; else return FALSE. If pattern contains the character '*', it
1805 matches any sequence of characters not containing '\r', '\n', or the
1806 character following the '*' (if any), and the matched sequence(s) are
1807 copied into star_match.
1810 looking_at(buf, index, pattern)
1815 char *bufp = &buf[*index], *patternp = pattern;
1817 char *matchp = star_match[0];
1820 if (*patternp == NULLCHAR) {
1821 *index = leftover_start = bufp - buf;
1825 if (*bufp == NULLCHAR) return FALSE;
1826 if (*patternp == '*') {
1827 if (*bufp == *(patternp + 1)) {
1829 matchp = star_match[++star_count];
1833 } else if (*bufp == '\n' || *bufp == '\r') {
1835 if (*patternp == NULLCHAR)
1840 *matchp++ = *bufp++;
1844 if (*patternp != *bufp) return FALSE;
1851 SendToPlayer(data, length)
1855 int error, outCount;
1856 outCount = OutputToProcess(NoProc, data, length, &error);
1857 if (outCount < length) {
1858 DisplayFatalError(_("Error writing to display"), error, 1);
1863 PackHolding(packed, holding)
1875 switch (runlength) {
1886 sprintf(q, "%d", runlength);
1898 /* Telnet protocol requests from the front end */
1900 TelnetRequest(ddww, option)
1901 unsigned char ddww, option;
1903 unsigned char msg[3];
1904 int outCount, outError;
1906 if (*appData.icsCommPort != NULLCHAR || appData.useTelnet) return;
1908 if (appData.debugMode) {
1909 char buf1[8], buf2[8], *ddwwStr, *optionStr;
1925 sprintf(buf1, "%d", ddww);
1934 sprintf(buf2, "%d", option);
1937 fprintf(debugFP, ">%s %s ", ddwwStr, optionStr);
1942 outCount = OutputToProcess(icsPR, (char *)msg, 3, &outError);
1944 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1951 if (!appData.icsActive) return;
1952 TelnetRequest(TN_DO, TN_ECHO);
1958 if (!appData.icsActive) return;
1959 TelnetRequest(TN_DONT, TN_ECHO);
1963 CopyHoldings(Board board, char *holdings, ChessSquare lowestPiece)
1965 /* put the holdings sent to us by the server on the board holdings area */
1966 int i, j, holdingsColumn, holdingsStartRow, direction, countsColumn;
1970 if(gameInfo.holdingsWidth < 2) return;
1971 if(gameInfo.variant != VariantBughouse && board[HOLDINGS_SET])
1972 return; // prevent overwriting by pre-board holdings
1974 if( (int)lowestPiece >= BlackPawn ) {
1977 holdingsStartRow = BOARD_HEIGHT-1;
1980 holdingsColumn = BOARD_WIDTH-1;
1981 countsColumn = BOARD_WIDTH-2;
1982 holdingsStartRow = 0;
1986 for(i=0; i<BOARD_HEIGHT; i++) { /* clear holdings */
1987 board[i][holdingsColumn] = EmptySquare;
1988 board[i][countsColumn] = (ChessSquare) 0;
1990 while( (p=*holdings++) != NULLCHAR ) {
1991 piece = CharToPiece( ToUpper(p) );
1992 if(piece == EmptySquare) continue;
1993 /*j = (int) piece - (int) WhitePawn;*/
1994 j = PieceToNumber(piece);
1995 if(j >= gameInfo.holdingsSize) continue; /* ignore pieces that do not fit */
1996 if(j < 0) continue; /* should not happen */
1997 piece = (ChessSquare) ( (int)piece + (int)lowestPiece );
1998 board[holdingsStartRow+j*direction][holdingsColumn] = piece;
1999 board[holdingsStartRow+j*direction][countsColumn]++;
2005 VariantSwitch(Board board, VariantClass newVariant)
2007 int newHoldingsWidth, newWidth = 8, newHeight = 8, i, j;
2008 static Board oldBoard;
2010 startedFromPositionFile = FALSE;
2011 if(gameInfo.variant == newVariant) return;
2013 /* [HGM] This routine is called each time an assignment is made to
2014 * gameInfo.variant during a game, to make sure the board sizes
2015 * are set to match the new variant. If that means adding or deleting
2016 * holdings, we shift the playing board accordingly
2017 * This kludge is needed because in ICS observe mode, we get boards
2018 * of an ongoing game without knowing the variant, and learn about the
2019 * latter only later. This can be because of the move list we requested,
2020 * in which case the game history is refilled from the beginning anyway,
2021 * but also when receiving holdings of a crazyhouse game. In the latter
2022 * case we want to add those holdings to the already received position.
2026 if (appData.debugMode) {
2027 fprintf(debugFP, "Switch board from %s to %s\n",
2028 VariantName(gameInfo.variant), VariantName(newVariant));
2029 setbuf(debugFP, NULL);
2031 shuffleOpenings = 0; /* [HGM] shuffle */
2032 gameInfo.holdingsSize = 5; /* [HGM] prepare holdings */
2036 newWidth = 9; newHeight = 9;
2037 gameInfo.holdingsSize = 7;
2038 case VariantBughouse:
2039 case VariantCrazyhouse:
2040 newHoldingsWidth = 2; break;
2044 newHoldingsWidth = 2;
2045 gameInfo.holdingsSize = 8;
2048 case VariantCapablanca:
2049 case VariantCapaRandom:
2052 newHoldingsWidth = gameInfo.holdingsSize = 0;
2055 if(newWidth != gameInfo.boardWidth ||
2056 newHeight != gameInfo.boardHeight ||
2057 newHoldingsWidth != gameInfo.holdingsWidth ) {
2059 /* shift position to new playing area, if needed */
2060 if(newHoldingsWidth > gameInfo.holdingsWidth) {
2061 for(i=0; i<BOARD_HEIGHT; i++)
2062 for(j=BOARD_RGHT-1; j>=BOARD_LEFT; j--)
2063 board[i][j+newHoldingsWidth-gameInfo.holdingsWidth] =
2065 for(i=0; i<newHeight; i++) {
2066 board[i][0] = board[i][newWidth+2*newHoldingsWidth-1] = EmptySquare;
2067 board[i][1] = board[i][newWidth+2*newHoldingsWidth-2] = (ChessSquare) 0;
2069 } else if(newHoldingsWidth < gameInfo.holdingsWidth) {
2070 for(i=0; i<BOARD_HEIGHT; i++)
2071 for(j=BOARD_LEFT; j<BOARD_RGHT; j++)
2072 board[i][j+newHoldingsWidth-gameInfo.holdingsWidth] =
2075 gameInfo.boardWidth = newWidth;
2076 gameInfo.boardHeight = newHeight;
2077 gameInfo.holdingsWidth = newHoldingsWidth;
2078 gameInfo.variant = newVariant;
2079 InitDrawingSizes(-2, 0);
2080 } else gameInfo.variant = newVariant;
2081 CopyBoard(oldBoard, board); // remember correctly formatted board
2082 InitPosition(FALSE); /* this sets up board[0], but also other stuff */
2083 DrawPosition(TRUE, currentMove ? boards[currentMove] : oldBoard);
2086 static int loggedOn = FALSE;
2088 /*-- Game start info cache: --*/
2090 char gs_kind[MSG_SIZ];
2091 static char player1Name[128] = "";
2092 static char player2Name[128] = "";
2093 static char cont_seq[] = "\n\\ ";
2094 static int player1Rating = -1;
2095 static int player2Rating = -1;
2096 /*----------------------------*/
2098 ColorClass curColor = ColorNormal;
2099 int suppressKibitz = 0;
2102 Boolean soughtPending = FALSE;
2103 Boolean seekGraphUp;
2104 #define MAX_SEEK_ADS 200
2106 char *seekAdList[MAX_SEEK_ADS];
2107 int ratingList[MAX_SEEK_ADS], xList[MAX_SEEK_ADS], yList[MAX_SEEK_ADS], seekNrList[MAX_SEEK_ADS], zList[MAX_SEEK_ADS];
2108 float tcList[MAX_SEEK_ADS];
2109 char colorList[MAX_SEEK_ADS];
2110 int nrOfSeekAds = 0;
2111 int minRating = 1010, maxRating = 2800;
2112 int hMargin = 10, vMargin = 20, h, w;
2113 extern int squareSize, lineGap;
2118 int x, y, color = 0, r = ratingList[i]; float tc = tcList[i];
2119 xList[i] = yList[i] = -100; // outside graph, so cannot be clicked
2120 if(r < minRating+100 && r >=0 ) r = minRating+100;
2121 if(r > maxRating) r = maxRating;
2122 if(tc < 1.) tc = 1.;
2123 if(tc > 95.) tc = 95.;
2124 x = (w-hMargin-squareSize/8-7)* log(tc)/log(95.) + hMargin;
2125 y = ((double)r - minRating)/(maxRating - minRating)
2126 * (h-vMargin-squareSize/8-1) + vMargin;
2127 if(ratingList[i] < 0) y = vMargin + squareSize/4;
2128 if(strstr(seekAdList[i], " u ")) color = 1;
2129 if(!strstr(seekAdList[i], "lightning") && // for now all wilds same color
2130 !strstr(seekAdList[i], "bullet") &&
2131 !strstr(seekAdList[i], "blitz") &&
2132 !strstr(seekAdList[i], "standard") ) color = 2;
2133 if(strstr(seekAdList[i], "(C) ")) color |= SQUARE; // plot computer seeks as squares
2134 DrawSeekDot(xList[i]=x+3*(color&~SQUARE), yList[i]=h-1-y, colorList[i]=color);
2138 AddAd(char *handle, char *rating, int base, int inc, char rated, char *type, int nr, Boolean plot)
2140 char buf[MSG_SIZ], *ext = "";
2141 VariantClass v = StringToVariant(type);
2142 if(strstr(type, "wild")) {
2143 ext = type + 4; // append wild number
2144 if(v == VariantFischeRandom) type = "chess960"; else
2145 if(v == VariantLoadable) type = "setup"; else
2146 type = VariantName(v);
2148 sprintf(buf, "%s (%s) %d %d %c %s%s", handle, rating, base, inc, rated, type, ext);
2149 if(nrOfSeekAds < MAX_SEEK_ADS-1) {
2150 if(seekAdList[nrOfSeekAds]) free(seekAdList[nrOfSeekAds]);
2151 ratingList[nrOfSeekAds] = -1; // for if seeker has no rating
2152 sscanf(rating, "%d", &ratingList[nrOfSeekAds]);
2153 tcList[nrOfSeekAds] = base + (2./3.)*inc;
2154 seekNrList[nrOfSeekAds] = nr;
2155 zList[nrOfSeekAds] = 0;
2156 seekAdList[nrOfSeekAds++] = StrSave(buf);
2157 if(plot) PlotSeekAd(nrOfSeekAds-1);
2164 int x = xList[i], y = yList[i], d=squareSize/4, k;
2165 DrawSeekBackground(x-squareSize/8, y-squareSize/8, x+squareSize/8+1, y+squareSize/8+1);
2166 if(x < hMargin+d) DrawSeekAxis(hMargin, y-squareSize/8, hMargin, y+squareSize/8+1);
2167 // now replot every dot that overlapped
2168 for(k=0; k<nrOfSeekAds; k++) if(k != i) {
2169 int xx = xList[k], yy = yList[k];
2170 if(xx <= x+d && xx > x-d && yy <= y+d && yy > y-d)
2171 DrawSeekDot(xx, yy, colorList[k]);
2176 RemoveSeekAd(int nr)
2179 for(i=0; i<nrOfSeekAds; i++) if(seekNrList[i] == nr) {
2181 if(seekAdList[i]) free(seekAdList[i]);
2182 seekAdList[i] = seekAdList[--nrOfSeekAds];
2183 seekNrList[i] = seekNrList[nrOfSeekAds];
2184 ratingList[i] = ratingList[nrOfSeekAds];
2185 colorList[i] = colorList[nrOfSeekAds];
2186 tcList[i] = tcList[nrOfSeekAds];
2187 xList[i] = xList[nrOfSeekAds];
2188 yList[i] = yList[nrOfSeekAds];
2189 zList[i] = zList[nrOfSeekAds];
2190 seekAdList[nrOfSeekAds] = NULL;
2196 MatchSoughtLine(char *line)
2198 char handle[MSG_SIZ], rating[MSG_SIZ], type[MSG_SIZ];
2199 int nr, base, inc, u=0; char dummy;
2201 if(sscanf(line, "%d %s %s %d %d rated %s", &nr, rating, handle, &base, &inc, type) == 6 ||
2202 sscanf(line, "%d %s %s %s %d %d rated %c", &nr, rating, handle, type, &base, &inc, &dummy) == 7 ||
2204 (sscanf(line, "%d %s %s %d %d unrated %s", &nr, rating, handle, &base, &inc, type) == 6 ||
2205 sscanf(line, "%d %s %s %s %d %d unrated %c", &nr, rating, handle, type, &base, &inc, &dummy) == 7) ) {
2206 // match: compact and save the line
2207 AddAd(handle, rating, base, inc, u ? 'u' : 'r', type, nr, FALSE);
2217 if(!seekGraphUp) return FALSE;
2218 h = BOARD_HEIGHT * (squareSize + lineGap) + lineGap;
2219 w = BOARD_WIDTH * (squareSize + lineGap) + lineGap;
2221 DrawSeekBackground(0, 0, w, h);
2222 DrawSeekAxis(hMargin, h-1-vMargin, w-5, h-1-vMargin);
2223 DrawSeekAxis(hMargin, h-1-vMargin, hMargin, 5);
2224 for(i=0; i<4000; i+= 100) if(i>=minRating && i<maxRating) {
2225 int yy =((double)i - minRating)/(maxRating - minRating)*(h-vMargin-squareSize/8-1) + vMargin;
2227 DrawSeekAxis(hMargin+5*(i%500==0), yy, hMargin-5, yy); // rating ticks
2230 sprintf(buf, "%d", i);
2231 DrawSeekText(buf, hMargin+squareSize/8+7, yy);
2234 DrawSeekText("unrated", hMargin+squareSize/8+7, h-1-vMargin-squareSize/4);
2235 for(i=1; i<100; i+=(i<10?1:5)) {
2236 int xx = (w-hMargin-squareSize/8-7)* log((double)i)/log(95.) + hMargin;
2237 DrawSeekAxis(xx, h-1-vMargin, xx, h-6-vMargin-3*(i%10==0)); // TC ticks
2238 if(i<=5 || (i>40 ? i%20 : i%10) == 0) {
2240 sprintf(buf, "%d", i);
2241 DrawSeekText(buf, xx-2-3*(i>9), h-1-vMargin/2);
2244 for(i=0; i<nrOfSeekAds; i++) PlotSeekAd(i);
2248 int SeekGraphClick(ClickType click, int x, int y, int moving)
2250 static int lastDown = 0, displayed = 0, lastSecond;
2251 if(!seekGraphUp) { // initiate cration of seek graph by requesting seek-ad list
2252 if(click == Release || moving) return FALSE;
2254 soughtPending = TRUE;
2255 SendToICS(ics_prefix);
2256 SendToICS("sought\n"); // should this be "sought all"?
2257 } else { // issue challenge based on clicked ad
2258 int dist = 10000; int i, closest = 0, second = 0;
2259 for(i=0; i<nrOfSeekAds; i++) {
2260 int d = (x-xList[i])*(x-xList[i]) + (y-yList[i])*(y-yList[i]) + zList[i];
2261 if(d < dist) { dist = d; closest = i; }
2262 second += (d - zList[i] < 120); // count in-range ads
2263 if(click == Press && moving != 1 && zList[i]>0) zList[i] *= 0.8; // age priority
2267 second = (second > 1);
2268 if(displayed != closest || second != lastSecond) {
2269 DisplayMessage(second ? "!" : "", seekAdList[closest]);
2270 lastSecond = second; displayed = closest;
2272 if(click == Press) {
2273 if(moving == 2) zList[closest] = 100; // right-click; push to back on press
2276 } // on press 'hit', only show info
2277 if(moving == 2) return TRUE; // ignore right up-clicks on dot
2278 sprintf(buf, "play %d\n", seekNrList[closest]);
2279 SendToICS(ics_prefix);
2281 return TRUE; // let incoming board of started game pop down the graph
2282 } else if(click == Release) { // release 'miss' is ignored
2283 zList[lastDown] = 100; // make future selection of the rejected ad more difficult
2284 if(moving == 2) { // right up-click
2285 nrOfSeekAds = 0; // refresh graph
2286 soughtPending = TRUE;
2287 SendToICS(ics_prefix);
2288 SendToICS("sought\n"); // should this be "sought all"?
2291 } else if(moving) { if(displayed >= 0) DisplayMessage("", ""); displayed = -1; return TRUE; }
2292 // press miss or release hit 'pop down' seek graph
2293 seekGraphUp = FALSE;
2294 DrawPosition(TRUE, NULL);
2300 read_from_ics(isr, closure, data, count, error)
2307 #define BUF_SIZE (16*1024) /* overflowed at 8K with "inchannel 1" on FICS? */
2308 #define STARTED_NONE 0
2309 #define STARTED_MOVES 1
2310 #define STARTED_BOARD 2
2311 #define STARTED_OBSERVE 3
2312 #define STARTED_HOLDINGS 4
2313 #define STARTED_CHATTER 5
2314 #define STARTED_COMMENT 6
2315 #define STARTED_MOVES_NOHIDE 7
2317 static int started = STARTED_NONE;
2318 static char parse[20000];
2319 static int parse_pos = 0;
2320 static char buf[BUF_SIZE + 1];
2321 static int firstTime = TRUE, intfSet = FALSE;
2322 static ColorClass prevColor = ColorNormal;
2323 static int savingComment = FALSE;
2324 static int cmatch = 0; // continuation sequence match
2331 int backup; /* [DM] For zippy color lines */
2333 char talker[MSG_SIZ]; // [HGM] chat
2336 connectionAlive = TRUE; // [HGM] alive: I think, therefore I am...
2338 if (appData.debugMode) {
2340 fprintf(debugFP, "<ICS: ");
2341 show_bytes(debugFP, data, count);
2342 fprintf(debugFP, "\n");
2346 if (appData.debugMode) { int f = forwardMostMove;
2347 fprintf(debugFP, "ics input %d, castling = %d %d %d %d %d %d\n", f,
2348 boards[f][CASTLING][0],boards[f][CASTLING][1],boards[f][CASTLING][2],
2349 boards[f][CASTLING][3],boards[f][CASTLING][4],boards[f][CASTLING][5]);
2352 /* If last read ended with a partial line that we couldn't parse,
2353 prepend it to the new read and try again. */
2354 if (leftover_len > 0) {
2355 for (i=0; i<leftover_len; i++)
2356 buf[i] = buf[leftover_start + i];
2359 /* copy new characters into the buffer */
2360 bp = buf + leftover_len;
2361 buf_len=leftover_len;
2362 for (i=0; i<count; i++)
2365 if (data[i] == '\r')
2368 // join lines split by ICS?
2369 if (!appData.noJoin)
2372 Joining just consists of finding matches against the
2373 continuation sequence, and discarding that sequence
2374 if found instead of copying it. So, until a match
2375 fails, there's nothing to do since it might be the
2376 complete sequence, and thus, something we don't want
2379 if (data[i] == cont_seq[cmatch])
2382 if (cmatch == strlen(cont_seq))
2384 cmatch = 0; // complete match. just reset the counter
2387 it's possible for the ICS to not include the space
2388 at the end of the last word, making our [correct]
2389 join operation fuse two separate words. the server
2390 does this when the space occurs at the width setting.
2392 if (!buf_len || buf[buf_len-1] != ' ')
2403 match failed, so we have to copy what matched before
2404 falling through and copying this character. In reality,
2405 this will only ever be just the newline character, but
2406 it doesn't hurt to be precise.
2408 strncpy(bp, cont_seq, cmatch);
2420 buf[buf_len] = NULLCHAR;
2421 // next_out = leftover_len; // [HGM] should we set this to 0, and not print it in advance?
2426 while (i < buf_len) {
2427 /* Deal with part of the TELNET option negotiation
2428 protocol. We refuse to do anything beyond the
2429 defaults, except that we allow the WILL ECHO option,
2430 which ICS uses to turn off password echoing when we are
2431 directly connected to it. We reject this option
2432 if localLineEditing mode is on (always on in xboard)
2433 and we are talking to port 23, which might be a real
2434 telnet server that will try to keep WILL ECHO on permanently.
2436 if (buf_len - i >= 3 && (unsigned char) buf[i] == TN_IAC) {
2437 static int remoteEchoOption = FALSE; /* telnet ECHO option */
2438 unsigned char option;
2440 switch ((unsigned char) buf[++i]) {
2442 if (appData.debugMode)
2443 fprintf(debugFP, "\n<WILL ");
2444 switch (option = (unsigned char) buf[++i]) {
2446 if (appData.debugMode)
2447 fprintf(debugFP, "ECHO ");
2448 /* Reply only if this is a change, according
2449 to the protocol rules. */
2450 if (remoteEchoOption) break;
2451 if (appData.localLineEditing &&
2452 atoi(appData.icsPort) == TN_PORT) {
2453 TelnetRequest(TN_DONT, TN_ECHO);
2456 TelnetRequest(TN_DO, TN_ECHO);
2457 remoteEchoOption = TRUE;
2461 if (appData.debugMode)
2462 fprintf(debugFP, "%d ", option);
2463 /* Whatever this is, we don't want it. */
2464 TelnetRequest(TN_DONT, option);
2469 if (appData.debugMode)
2470 fprintf(debugFP, "\n<WONT ");
2471 switch (option = (unsigned char) buf[++i]) {
2473 if (appData.debugMode)
2474 fprintf(debugFP, "ECHO ");
2475 /* Reply only if this is a change, according
2476 to the protocol rules. */
2477 if (!remoteEchoOption) break;
2479 TelnetRequest(TN_DONT, TN_ECHO);
2480 remoteEchoOption = FALSE;
2483 if (appData.debugMode)
2484 fprintf(debugFP, "%d ", (unsigned char) option);
2485 /* Whatever this is, it must already be turned
2486 off, because we never agree to turn on
2487 anything non-default, so according to the
2488 protocol rules, we don't reply. */
2493 if (appData.debugMode)
2494 fprintf(debugFP, "\n<DO ");
2495 switch (option = (unsigned char) buf[++i]) {
2497 /* Whatever this is, we refuse to do it. */
2498 if (appData.debugMode)
2499 fprintf(debugFP, "%d ", option);
2500 TelnetRequest(TN_WONT, option);
2505 if (appData.debugMode)
2506 fprintf(debugFP, "\n<DONT ");
2507 switch (option = (unsigned char) buf[++i]) {
2509 if (appData.debugMode)
2510 fprintf(debugFP, "%d ", option);
2511 /* Whatever this is, we are already not doing
2512 it, because we never agree to do anything
2513 non-default, so according to the protocol
2514 rules, we don't reply. */
2519 if (appData.debugMode)
2520 fprintf(debugFP, "\n<IAC ");
2521 /* Doubled IAC; pass it through */
2525 if (appData.debugMode)
2526 fprintf(debugFP, "\n<%d ", (unsigned char) buf[i]);
2527 /* Drop all other telnet commands on the floor */
2530 if (oldi > next_out)
2531 SendToPlayer(&buf[next_out], oldi - next_out);
2537 /* OK, this at least will *usually* work */
2538 if (!loggedOn && looking_at(buf, &i, "ics%")) {
2542 if (loggedOn && !intfSet) {
2543 if (ics_type == ICS_ICC) {
2545 "/set-quietly interface %s\n/set-quietly style 12\n",
2547 if(appData.seekGraph && appData.autoRefresh) // [HGM] seekgraph
2548 strcat(str, "/set-2 51 1\n/set seek 1\n");
2549 } else if (ics_type == ICS_CHESSNET) {
2550 sprintf(str, "/style 12\n");
2552 strcpy(str, "alias $ @\n$set interface ");
2553 strcat(str, programVersion);
2554 strcat(str, "\n$iset startpos 1\n$iset ms 1\n");
2555 if(appData.seekGraph && appData.autoRefresh) // [HGM] seekgraph
2556 strcat(str, "$iset seekremove 1\n$set seek 1\n");
2558 strcat(str, "$iset nohighlight 1\n");
2560 strcat(str, "$iset lock 1\n$style 12\n");
2563 NotifyFrontendLogin();
2567 if (started == STARTED_COMMENT) {
2568 /* Accumulate characters in comment */
2569 parse[parse_pos++] = buf[i];
2570 if (buf[i] == '\n') {
2571 parse[parse_pos] = NULLCHAR;
2572 if(chattingPartner>=0) {
2574 sprintf(mess, "%s%s", talker, parse);
2575 OutputChatMessage(chattingPartner, mess);
2576 chattingPartner = -1;
2577 next_out = i+1; // [HGM] suppress printing in ICS window
2579 if(!suppressKibitz) // [HGM] kibitz
2580 AppendComment(forwardMostMove, StripHighlight(parse), TRUE);
2581 else { // [HGM kibitz: divert memorized engine kibitz to engine-output window
2582 int nrDigit = 0, nrAlph = 0, j;
2583 if(parse_pos > MSG_SIZ - 30) // defuse unreasonably long input
2584 { parse_pos = MSG_SIZ-30; parse[parse_pos - 1] = '\n'; }
2585 parse[parse_pos] = NULLCHAR;
2586 // try to be smart: if it does not look like search info, it should go to
2587 // ICS interaction window after all, not to engine-output window.
2588 for(j=0; j<parse_pos; j++) { // count letters and digits
2589 nrDigit += (parse[j] >= '0' && parse[j] <= '9');
2590 nrAlph += (parse[j] >= 'a' && parse[j] <= 'z');
2591 nrAlph += (parse[j] >= 'A' && parse[j] <= 'Z');
2593 if(nrAlph < 9*nrDigit) { // if more than 10% digit we assume search info
2594 int depth=0; float score;
2595 if(sscanf(parse, "!!! %f/%d", &score, &depth) == 2 && depth>0) {
2596 // [HGM] kibitz: save kibitzed opponent info for PGN and eval graph
2597 pvInfoList[forwardMostMove-1].depth = depth;
2598 pvInfoList[forwardMostMove-1].score = 100*score;
2600 OutputKibitz(suppressKibitz, parse);
2603 sprintf(tmp, _("your opponent kibitzes: %s"), parse);
2604 SendToPlayer(tmp, strlen(tmp));
2606 next_out = i+1; // [HGM] suppress printing in ICS window
2608 started = STARTED_NONE;
2610 /* Don't match patterns against characters in comment */
2615 if (started == STARTED_CHATTER) {
2616 if (buf[i] != '\n') {
2617 /* Don't match patterns against characters in chatter */
2621 started = STARTED_NONE;
2622 if(suppressKibitz) next_out = i+1;
2625 /* Kludge to deal with rcmd protocol */
2626 if (firstTime && looking_at(buf, &i, "\001*")) {
2627 DisplayFatalError(&buf[1], 0, 1);
2633 if (!loggedOn && looking_at(buf, &i, "chessclub.com")) {
2636 if (appData.debugMode)
2637 fprintf(debugFP, "ics_type %d\n", ics_type);
2640 if (!loggedOn && looking_at(buf, &i, "freechess.org")) {
2641 ics_type = ICS_FICS;
2643 if (appData.debugMode)
2644 fprintf(debugFP, "ics_type %d\n", ics_type);
2647 if (!loggedOn && looking_at(buf, &i, "chess.net")) {
2648 ics_type = ICS_CHESSNET;
2650 if (appData.debugMode)
2651 fprintf(debugFP, "ics_type %d\n", ics_type);
2656 (looking_at(buf, &i, "\"*\" is *a registered name") ||
2657 looking_at(buf, &i, "Logging you in as \"*\"") ||
2658 looking_at(buf, &i, "will be \"*\""))) {
2659 strcpy(ics_handle, star_match[0]);
2663 if (loggedOn && !have_set_title && ics_handle[0] != NULLCHAR) {
2665 snprintf(buf, sizeof(buf), "%s@%s", ics_handle, appData.icsHost);
2666 DisplayIcsInteractionTitle(buf);
2667 have_set_title = TRUE;
2670 /* skip finger notes */
2671 if (started == STARTED_NONE &&
2672 ((buf[i] == ' ' && isdigit(buf[i+1])) ||
2673 (buf[i] == '1' && buf[i+1] == '0')) &&
2674 buf[i+2] == ':' && buf[i+3] == ' ') {
2675 started = STARTED_CHATTER;
2681 // [HGM] seekgraph: recognize sought lines and end-of-sought message
2682 if(appData.seekGraph) {
2683 if(soughtPending && MatchSoughtLine(buf+i)) {
2684 i = strstr(buf+i, "rated") - buf;
2685 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2686 next_out = leftover_start = i;
2687 started = STARTED_CHATTER;
2688 suppressKibitz = TRUE;
2691 if((gameMode == IcsIdle || gameMode == BeginningOfGame)
2692 && looking_at(buf, &i, "* ads displayed")) {
2693 soughtPending = FALSE;
2698 if(appData.autoRefresh) {
2699 if(looking_at(buf, &i, "* (*) seeking * * * * *\"play *\" to respond)\n")) {
2700 int s = (ics_type == ICS_ICC); // ICC format differs
2702 AddAd(star_match[0], star_match[1], atoi(star_match[2+s]), atoi(star_match[3+s]),
2703 star_match[4+s][0], star_match[5-3*s], atoi(star_match[7]), TRUE);
2704 looking_at(buf, &i, "*% "); // eat prompt
2705 if(oldi > 0 && buf[oldi-1] == '\n') oldi--; // suppress preceding LF, if any
2706 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2707 next_out = i; // suppress
2710 if(looking_at(buf, &i, "\nAds removed: *\n") || looking_at(buf, &i, "\031(51 * *\031)")) {
2711 char *p = star_match[0];
2713 if(seekGraphUp) RemoveSeekAd(atoi(p));
2714 while(*p && *p++ != ' '); // next
2716 looking_at(buf, &i, "*% "); // eat prompt
2717 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2724 /* skip formula vars */
2725 if (started == STARTED_NONE &&
2726 buf[i] == 'f' && isdigit(buf[i+1]) && buf[i+2] == ':') {
2727 started = STARTED_CHATTER;
2732 // [HGM] kibitz: try to recognize opponent engine-score kibitzes, to divert them to engine-output window
2733 if (appData.autoKibitz && started == STARTED_NONE &&
2734 !appData.icsEngineAnalyze && // [HGM] [DM] ICS analyze
2735 (gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack || gameMode == IcsObserving)) {
2736 if((looking_at(buf, &i, "* kibitzes: ") || looking_at(buf, &i, "* whispers: ")) &&
2737 (StrStr(star_match[0], gameInfo.white) == star_match[0] ||
2738 StrStr(star_match[0], gameInfo.black) == star_match[0] )) { // kibitz of self or opponent
2739 suppressKibitz = TRUE;
2740 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2742 if((StrStr(star_match[0], gameInfo.white) == star_match[0]
2743 && (gameMode == IcsPlayingWhite)) ||
2744 (StrStr(star_match[0], gameInfo.black) == star_match[0]
2745 && (gameMode == IcsPlayingBlack)) ) // opponent kibitz
2746 started = STARTED_CHATTER; // own kibitz we simply discard
2748 started = STARTED_COMMENT; // make sure it will be collected in parse[]
2749 parse_pos = 0; parse[0] = NULLCHAR;
2750 savingComment = TRUE;
2751 suppressKibitz = gameMode != IcsObserving ? 2 :
2752 (StrStr(star_match[0], gameInfo.white) == NULL) + 1;
2756 if((looking_at(buf, &i, "\nkibitzed to *\n") || looking_at(buf, &i, "kibitzed to *\n") ||
2757 looking_at(buf, &i, "\n(kibitzed to *\n") || looking_at(buf, &i, "(kibitzed to *\n"))
2758 && atoi(star_match[0])) {
2759 // suppress the acknowledgements of our own autoKibitz
2761 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2762 if(p = strchr(star_match[0], ' ')) p[1] = NULLCHAR; // clip off "players)" on FICS
2763 SendToPlayer(star_match[0], strlen(star_match[0]));
2764 if(looking_at(buf, &i, "*% ")) // eat prompt
2765 suppressKibitz = FALSE;
2769 } // [HGM] kibitz: end of patch
2771 // [HGM] chat: intercept tells by users for which we have an open chat window
2773 if(started == STARTED_NONE && (looking_at(buf, &i, "* tells you:") || looking_at(buf, &i, "* says:") ||
2774 looking_at(buf, &i, "* whispers:") ||
2775 looking_at(buf, &i, "* kibitzes:") ||
2776 looking_at(buf, &i, "* shouts:") ||
2777 looking_at(buf, &i, "* c-shouts:") ||
2778 looking_at(buf, &i, "--> * ") ||
2779 looking_at(buf, &i, "*(*):") && (sscanf(star_match[1], "%d", &channel),1) ||
2780 looking_at(buf, &i, "*(*)(*):") && (sscanf(star_match[2], "%d", &channel),1) ||
2781 looking_at(buf, &i, "*(*)(*)(*):") && (sscanf(star_match[3], "%d", &channel),1) ||
2782 looking_at(buf, &i, "*(*)(*)(*)(*):") && sscanf(star_match[4], "%d", &channel) == 1 )) {
2784 sscanf(star_match[0], "%[^(]", talker+1); // strip (C) or (U) off ICS handle
2785 chattingPartner = -1;
2787 if(channel >= 0) // channel broadcast; look if there is a chatbox for this channel
2788 for(p=0; p<MAX_CHAT; p++) {
2789 if(channel == atoi(chatPartner[p])) {
2790 talker[0] = '['; strcat(talker, "] ");
2791 Colorize(channel == 1 ? ColorChannel1 : ColorChannel, FALSE);
2792 chattingPartner = p; break;
2795 if(buf[i-3] == 'e') // kibitz; look if there is a KIBITZ chatbox
2796 for(p=0; p<MAX_CHAT; p++) {
2797 if(!strcmp("kibitzes", chatPartner[p])) {
2798 talker[0] = '['; strcat(talker, "] ");
2799 chattingPartner = p; break;
2802 if(buf[i-3] == 'r') // whisper; look if there is a WHISPER chatbox
2803 for(p=0; p<MAX_CHAT; p++) {
2804 if(!strcmp("whispers", chatPartner[p])) {
2805 talker[0] = '['; strcat(talker, "] ");
2806 chattingPartner = p; break;
2809 if(buf[i-3] == 't' || buf[oldi+2] == '>') {// shout, c-shout or it; look if there is a 'shouts' chatbox
2810 if(buf[i-8] == '-' && buf[i-3] == 't')
2811 for(p=0; p<MAX_CHAT; p++) { // c-shout; check if dedicatesd c-shout box exists
2812 if(!strcmp("c-shouts", chatPartner[p])) {
2813 talker[0] = '('; strcat(talker, ") "); Colorize(ColorSShout, FALSE);
2814 chattingPartner = p; break;
2817 if(chattingPartner < 0)
2818 for(p=0; p<MAX_CHAT; p++) {
2819 if(!strcmp("shouts", chatPartner[p])) {
2820 if(buf[oldi+2] == '>') { talker[0] = '<'; strcat(talker, "> "); Colorize(ColorShout, FALSE); }
2821 else if(buf[i-8] == '-') { talker[0] = '('; strcat(talker, ") "); Colorize(ColorSShout, FALSE); }
2822 else { talker[0] = '['; strcat(talker, "] "); Colorize(ColorShout, FALSE); }
2823 chattingPartner = p; break;
2827 if(chattingPartner<0) // if not, look if there is a chatbox for this indivdual
2828 for(p=0; p<MAX_CHAT; p++) if(!StrCaseCmp(talker+1, chatPartner[p])) {
2829 talker[0] = 0; Colorize(ColorTell, FALSE);
2830 chattingPartner = p; break;
2832 if(chattingPartner<0) i = oldi; else {
2833 Colorize(curColor, TRUE); // undo the bogus colorations we just made to trigger the souds
2834 if(oldi > 0 && buf[oldi-1] == '\n') oldi--;
2835 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2836 started = STARTED_COMMENT;
2837 parse_pos = 0; parse[0] = NULLCHAR;
2838 savingComment = 3 + chattingPartner; // counts as TRUE
2839 suppressKibitz = TRUE;
2842 } // [HGM] chat: end of patch
2844 if (appData.zippyTalk || appData.zippyPlay) {
2845 /* [DM] Backup address for color zippy lines */
2848 if (loggedOn == TRUE)
2849 if (ZippyControl(buf, &backup) || ZippyConverse(buf, &backup) ||
2850 (appData.zippyPlay && ZippyMatch(buf, &backup)));
2852 } // [DM] 'else { ' deleted
2854 /* Regular tells and says */
2855 (tkind = 1, looking_at(buf, &i, "* tells you: ")) ||
2856 looking_at(buf, &i, "* (your partner) tells you: ") ||
2857 looking_at(buf, &i, "* says: ") ||
2858 /* Don't color "message" or "messages" output */
2859 (tkind = 5, looking_at(buf, &i, "*. * (*:*): ")) ||
2860 looking_at(buf, &i, "*. * at *:*: ") ||
2861 looking_at(buf, &i, "--* (*:*): ") ||
2862 /* Message notifications (same color as tells) */
2863 looking_at(buf, &i, "* has left a message ") ||
2864 looking_at(buf, &i, "* just sent you a message:\n") ||
2865 /* Whispers and kibitzes */
2866 (tkind = 2, looking_at(buf, &i, "* whispers: ")) ||
2867 looking_at(buf, &i, "* kibitzes: ") ||
2869 (tkind = 3, looking_at(buf, &i, "*(*: "))) {
2871 if (tkind == 1 && strchr(star_match[0], ':')) {
2872 /* Avoid "tells you:" spoofs in channels */
2875 if (star_match[0][0] == NULLCHAR ||
2876 strchr(star_match[0], ' ') ||
2877 (tkind == 3 && strchr(star_match[1], ' '))) {
2878 /* Reject bogus matches */
2881 if (appData.colorize) {
2882 if (oldi > next_out) {
2883 SendToPlayer(&buf[next_out], oldi - next_out);
2888 Colorize(ColorTell, FALSE);
2889 curColor = ColorTell;
2892 Colorize(ColorKibitz, FALSE);
2893 curColor = ColorKibitz;
2896 p = strrchr(star_match[1], '(');
2903 Colorize(ColorChannel1, FALSE);
2904 curColor = ColorChannel1;
2906 Colorize(ColorChannel, FALSE);
2907 curColor = ColorChannel;
2911 curColor = ColorNormal;
2915 if (started == STARTED_NONE && appData.autoComment &&
2916 (gameMode == IcsObserving ||
2917 gameMode == IcsPlayingWhite ||
2918 gameMode == IcsPlayingBlack)) {
2919 parse_pos = i - oldi;
2920 memcpy(parse, &buf[oldi], parse_pos);
2921 parse[parse_pos] = NULLCHAR;
2922 started = STARTED_COMMENT;
2923 savingComment = TRUE;
2925 started = STARTED_CHATTER;
2926 savingComment = FALSE;
2933 if (looking_at(buf, &i, "* s-shouts: ") ||
2934 looking_at(buf, &i, "* c-shouts: ")) {
2935 if (appData.colorize) {
2936 if (oldi > next_out) {
2937 SendToPlayer(&buf[next_out], oldi - next_out);
2940 Colorize(ColorSShout, FALSE);
2941 curColor = ColorSShout;
2944 started = STARTED_CHATTER;
2948 if (looking_at(buf, &i, "--->")) {
2953 if (looking_at(buf, &i, "* shouts: ") ||
2954 looking_at(buf, &i, "--> ")) {
2955 if (appData.colorize) {
2956 if (oldi > next_out) {
2957 SendToPlayer(&buf[next_out], oldi - next_out);
2960 Colorize(ColorShout, FALSE);
2961 curColor = ColorShout;
2964 started = STARTED_CHATTER;
2968 if (looking_at( buf, &i, "Challenge:")) {
2969 if (appData.colorize) {
2970 if (oldi > next_out) {
2971 SendToPlayer(&buf[next_out], oldi - next_out);
2974 Colorize(ColorChallenge, FALSE);
2975 curColor = ColorChallenge;
2981 if (looking_at(buf, &i, "* offers you") ||
2982 looking_at(buf, &i, "* offers to be") ||
2983 looking_at(buf, &i, "* would like to") ||
2984 looking_at(buf, &i, "* requests to") ||
2985 looking_at(buf, &i, "Your opponent offers") ||
2986 looking_at(buf, &i, "Your opponent requests")) {
2988 if (appData.colorize) {
2989 if (oldi > next_out) {
2990 SendToPlayer(&buf[next_out], oldi - next_out);
2993 Colorize(ColorRequest, FALSE);
2994 curColor = ColorRequest;
2999 if (looking_at(buf, &i, "* (*) seeking")) {
3000 if (appData.colorize) {
3001 if (oldi > next_out) {
3002 SendToPlayer(&buf[next_out], oldi - next_out);
3005 Colorize(ColorSeek, FALSE);
3006 curColor = ColorSeek;
3011 if (looking_at(buf, &i, "\\ ")) {
3012 if (prevColor != ColorNormal) {
3013 if (oldi > next_out) {
3014 SendToPlayer(&buf[next_out], oldi - next_out);
3017 Colorize(prevColor, TRUE);
3018 curColor = prevColor;
3020 if (savingComment) {
3021 parse_pos = i - oldi;
3022 memcpy(parse, &buf[oldi], parse_pos);
3023 parse[parse_pos] = NULLCHAR;
3024 started = STARTED_COMMENT;
3025 if(savingComment >= 3) // [HGM] chat: continuation of line for chat box
3026 chattingPartner = savingComment - 3; // kludge to remember the box
3028 started = STARTED_CHATTER;
3033 if (looking_at(buf, &i, "Black Strength :") ||
3034 looking_at(buf, &i, "<<< style 10 board >>>") ||
3035 looking_at(buf, &i, "<10>") ||
3036 looking_at(buf, &i, "#@#")) {
3037 /* Wrong board style */
3039 SendToICS(ics_prefix);
3040 SendToICS("set style 12\n");
3041 SendToICS(ics_prefix);
3042 SendToICS("refresh\n");
3046 if (!have_sent_ICS_logon && looking_at(buf, &i, "login:")) {
3048 have_sent_ICS_logon = 1;
3052 if (ics_getting_history != H_GETTING_MOVES /*smpos kludge*/ &&
3053 (looking_at(buf, &i, "\n<12> ") ||
3054 looking_at(buf, &i, "<12> "))) {
3056 if (oldi > next_out) {
3057 SendToPlayer(&buf[next_out], oldi - next_out);
3060 started = STARTED_BOARD;
3065 if ((started == STARTED_NONE && looking_at(buf, &i, "\n<b1> ")) ||
3066 looking_at(buf, &i, "<b1> ")) {
3067 if (oldi > next_out) {
3068 SendToPlayer(&buf[next_out], oldi - next_out);
3071 started = STARTED_HOLDINGS;
3076 if (looking_at(buf, &i, "* *vs. * *--- *")) {
3078 /* Header for a move list -- first line */
3080 switch (ics_getting_history) {
3084 case BeginningOfGame:
3085 /* User typed "moves" or "oldmoves" while we
3086 were idle. Pretend we asked for these
3087 moves and soak them up so user can step
3088 through them and/or save them.
3091 gameMode = IcsObserving;
3094 ics_getting_history = H_GOT_UNREQ_HEADER;
3096 case EditGame: /*?*/
3097 case EditPosition: /*?*/
3098 /* Should above feature work in these modes too? */
3099 /* For now it doesn't */
3100 ics_getting_history = H_GOT_UNWANTED_HEADER;
3103 ics_getting_history = H_GOT_UNWANTED_HEADER;
3108 /* Is this the right one? */
3109 if (gameInfo.white && gameInfo.black &&
3110 strcmp(gameInfo.white, star_match[0]) == 0 &&
3111 strcmp(gameInfo.black, star_match[2]) == 0) {
3113 ics_getting_history = H_GOT_REQ_HEADER;
3116 case H_GOT_REQ_HEADER:
3117 case H_GOT_UNREQ_HEADER:
3118 case H_GOT_UNWANTED_HEADER:
3119 case H_GETTING_MOVES:
3120 /* Should not happen */
3121 DisplayError(_("Error gathering move list: two headers"), 0);
3122 ics_getting_history = H_FALSE;
3126 /* Save player ratings into gameInfo if needed */
3127 if ((ics_getting_history == H_GOT_REQ_HEADER ||
3128 ics_getting_history == H_GOT_UNREQ_HEADER) &&
3129 (gameInfo.whiteRating == -1 ||
3130 gameInfo.blackRating == -1)) {
3132 gameInfo.whiteRating = string_to_rating(star_match[1]);
3133 gameInfo.blackRating = string_to_rating(star_match[3]);
3134 if (appData.debugMode)
3135 fprintf(debugFP, _("Ratings from header: W %d, B %d\n"),
3136 gameInfo.whiteRating, gameInfo.blackRating);
3141 if (looking_at(buf, &i,
3142 "* * match, initial time: * minute*, increment: * second")) {
3143 /* Header for a move list -- second line */
3144 /* Initial board will follow if this is a wild game */
3145 if (gameInfo.event != NULL) free(gameInfo.event);
3146 sprintf(str, "ICS %s %s match", star_match[0], star_match[1]);
3147 gameInfo.event = StrSave(str);
3148 /* [HGM] we switched variant. Translate boards if needed. */
3149 VariantSwitch(boards[currentMove], StringToVariant(gameInfo.event));
3153 if (looking_at(buf, &i, "Move ")) {
3154 /* Beginning of a move list */
3155 switch (ics_getting_history) {
3157 /* Normally should not happen */
3158 /* Maybe user hit reset while we were parsing */
3161 /* Happens if we are ignoring a move list that is not
3162 * the one we just requested. Common if the user
3163 * tries to observe two games without turning off
3166 case H_GETTING_MOVES:
3167 /* Should not happen */
3168 DisplayError(_("Error gathering move list: nested"), 0);
3169 ics_getting_history = H_FALSE;
3171 case H_GOT_REQ_HEADER:
3172 ics_getting_history = H_GETTING_MOVES;
3173 started = STARTED_MOVES;
3175 if (oldi > next_out) {
3176 SendToPlayer(&buf[next_out], oldi - next_out);
3179 case H_GOT_UNREQ_HEADER:
3180 ics_getting_history = H_GETTING_MOVES;
3181 started = STARTED_MOVES_NOHIDE;
3184 case H_GOT_UNWANTED_HEADER:
3185 ics_getting_history = H_FALSE;
3191 if (looking_at(buf, &i, "% ") ||
3192 ((started == STARTED_MOVES || started == STARTED_MOVES_NOHIDE)
3193 && looking_at(buf, &i, "}*"))) { char *bookHit = NULL; // [HGM] book
3194 if(ics_type == ICS_ICC && soughtPending) { // [HGM] seekgraph: on ICC sought-list has no termination line
3195 soughtPending = FALSE;
3199 if(suppressKibitz) next_out = i;
3200 savingComment = FALSE;
3204 case STARTED_MOVES_NOHIDE:
3205 memcpy(&parse[parse_pos], &buf[oldi], i - oldi);
3206 parse[parse_pos + i - oldi] = NULLCHAR;
3207 ParseGameHistory(parse);
3209 if (appData.zippyPlay && first.initDone) {
3210 FeedMovesToProgram(&first, forwardMostMove);
3211 if (gameMode == IcsPlayingWhite) {
3212 if (WhiteOnMove(forwardMostMove)) {
3213 if (first.sendTime) {
3214 if (first.useColors) {
3215 SendToProgram("black\n", &first);
3217 SendTimeRemaining(&first, TRUE);
3219 if (first.useColors) {
3220 SendToProgram("white\n", &first); // [HGM] book: made sending of "go\n" book dependent
3222 bookHit = SendMoveToBookUser(forwardMostMove-1, &first, TRUE); // [HGM] book: probe book for initial pos
3223 first.maybeThinking = TRUE;
3225 if (first.usePlayother) {
3226 if (first.sendTime) {
3227 SendTimeRemaining(&first, TRUE);
3229 SendToProgram("playother\n", &first);
3235 } else if (gameMode == IcsPlayingBlack) {
3236 if (!WhiteOnMove(forwardMostMove)) {
3237 if (first.sendTime) {
3238 if (first.useColors) {
3239 SendToProgram("white\n", &first);
3241 SendTimeRemaining(&first, FALSE);
3243 if (first.useColors) {
3244 SendToProgram("black\n", &first);
3246 bookHit = SendMoveToBookUser(forwardMostMove-1, &first, TRUE);
3247 first.maybeThinking = TRUE;
3249 if (first.usePlayother) {
3250 if (first.sendTime) {
3251 SendTimeRemaining(&first, FALSE);
3253 SendToProgram("playother\n", &first);
3262 if (gameMode == IcsObserving && ics_gamenum == -1) {
3263 /* Moves came from oldmoves or moves command
3264 while we weren't doing anything else.
3266 currentMove = forwardMostMove;
3267 ClearHighlights();/*!!could figure this out*/
3268 flipView = appData.flipView;
3269 DrawPosition(TRUE, boards[currentMove]);
3270 DisplayBothClocks();
3271 sprintf(str, "%s vs. %s",
3272 gameInfo.white, gameInfo.black);
3276 /* Moves were history of an active game */
3277 if (gameInfo.resultDetails != NULL) {
3278 free(gameInfo.resultDetails);
3279 gameInfo.resultDetails = NULL;
3282 HistorySet(parseList, backwardMostMove,
3283 forwardMostMove, currentMove-1);
3284 DisplayMove(currentMove - 1);
3285 if (started == STARTED_MOVES) next_out = i;
3286 started = STARTED_NONE;
3287 ics_getting_history = H_FALSE;
3290 case STARTED_OBSERVE:
3291 started = STARTED_NONE;
3292 SendToICS(ics_prefix);
3293 SendToICS("refresh\n");
3299 if(bookHit) { // [HGM] book: simulate book reply
3300 static char bookMove[MSG_SIZ]; // a bit generous?
3302 programStats.nodes = programStats.depth = programStats.time =
3303 programStats.score = programStats.got_only_move = 0;
3304 sprintf(programStats.movelist, "%s (xbook)", bookHit);
3306 strcpy(bookMove, "move ");
3307 strcat(bookMove, bookHit);
3308 HandleMachineMove(bookMove, &first);
3313 if ((started == STARTED_MOVES || started == STARTED_BOARD ||
3314 started == STARTED_HOLDINGS ||
3315 started == STARTED_MOVES_NOHIDE) && i >= leftover_len) {
3316 /* Accumulate characters in move list or board */
3317 parse[parse_pos++] = buf[i];
3320 /* Start of game messages. Mostly we detect start of game
3321 when the first board image arrives. On some versions
3322 of the ICS, though, we need to do a "refresh" after starting
3323 to observe in order to get the current board right away. */
3324 if (looking_at(buf, &i, "Adding game * to observation list")) {
3325 started = STARTED_OBSERVE;
3329 /* Handle auto-observe */
3330 if (appData.autoObserve &&
3331 (gameMode == IcsIdle || gameMode == BeginningOfGame) &&
3332 looking_at(buf, &i, "Game notification: * (*) vs. * (*)")) {
3334 /* Choose the player that was highlighted, if any. */
3335 if (star_match[0][0] == '\033' ||
3336 star_match[1][0] != '\033') {
3337 player = star_match[0];
3339 player = star_match[2];
3341 sprintf(str, "%sobserve %s\n",
3342 ics_prefix, StripHighlightAndTitle(player));
3345 /* Save ratings from notify string */
3346 strcpy(player1Name, star_match[0]);
3347 player1Rating = string_to_rating(star_match[1]);
3348 strcpy(player2Name, star_match[2]);
3349 player2Rating = string_to_rating(star_match[3]);
3351 if (appData.debugMode)
3353 "Ratings from 'Game notification:' %s %d, %s %d\n",
3354 player1Name, player1Rating,
3355 player2Name, player2Rating);
3360 /* Deal with automatic examine mode after a game,
3361 and with IcsObserving -> IcsExamining transition */
3362 if (looking_at(buf, &i, "Entering examine mode for game *") ||
3363 looking_at(buf, &i, "has made you an examiner of game *")) {
3365 int gamenum = atoi(star_match[0]);
3366 if ((gameMode == IcsIdle || gameMode == IcsObserving) &&
3367 gamenum == ics_gamenum) {
3368 /* We were already playing or observing this game;
3369 no need to refetch history */
3370 gameMode = IcsExamining;
3372 pauseExamForwardMostMove = forwardMostMove;
3373 } else if (currentMove < forwardMostMove) {
3374 ForwardInner(forwardMostMove);
3377 /* I don't think this case really can happen */
3378 SendToICS(ics_prefix);
3379 SendToICS("refresh\n");
3384 /* Error messages */
3385 // if (ics_user_moved) {
3386 if (1) { // [HGM] old way ignored error after move type in; ics_user_moved is not set then!
3387 if (looking_at(buf, &i, "Illegal move") ||
3388 looking_at(buf, &i, "Not a legal move") ||
3389 looking_at(buf, &i, "Your king is in check") ||
3390 looking_at(buf, &i, "It isn't your turn") ||
3391 looking_at(buf, &i, "It is not your move")) {
3393 if (ics_user_moved && forwardMostMove > backwardMostMove) { // only backup if we already moved
3394 currentMove = forwardMostMove-1;
3395 DisplayMove(currentMove - 1); /* before DMError */
3396 DrawPosition(FALSE, boards[currentMove]);
3397 SwitchClocks(forwardMostMove-1); // [HGM] race
3398 DisplayBothClocks();
3400 DisplayMoveError(_("Illegal move (rejected by ICS)")); // [HGM] but always relay error msg
3406 if (looking_at(buf, &i, "still have time") ||
3407 looking_at(buf, &i, "not out of time") ||
3408 looking_at(buf, &i, "either player is out of time") ||
3409 looking_at(buf, &i, "has timeseal; checking")) {
3410 /* We must have called his flag a little too soon */
3411 whiteFlag = blackFlag = FALSE;
3415 if (looking_at(buf, &i, "added * seconds to") ||
3416 looking_at(buf, &i, "seconds were added to")) {
3417 /* Update the clocks */
3418 SendToICS(ics_prefix);
3419 SendToICS("refresh\n");
3423 if (!ics_clock_paused && looking_at(buf, &i, "clock paused")) {
3424 ics_clock_paused = TRUE;
3429 if (ics_clock_paused && looking_at(buf, &i, "clock resumed")) {
3430 ics_clock_paused = FALSE;
3435 /* Grab player ratings from the Creating: message.
3436 Note we have to check for the special case when
3437 the ICS inserts things like [white] or [black]. */
3438 if (looking_at(buf, &i, "Creating: * (*)* * (*)") ||
3439 looking_at(buf, &i, "Creating: * (*) [*] * (*)")) {
3441 0 player 1 name (not necessarily white)
3443 2 empty, white, or black (IGNORED)
3444 3 player 2 name (not necessarily black)
3447 The names/ratings are sorted out when the game
3448 actually starts (below).
3450 strcpy(player1Name, StripHighlightAndTitle(star_match[0]));
3451 player1Rating = string_to_rating(star_match[1]);
3452 strcpy(player2Name, StripHighlightAndTitle(star_match[3]));
3453 player2Rating = string_to_rating(star_match[4]);
3455 if (appData.debugMode)
3457 "Ratings from 'Creating:' %s %d, %s %d\n",
3458 player1Name, player1Rating,
3459 player2Name, player2Rating);
3464 /* Improved generic start/end-of-game messages */
3465 if ((tkind=0, looking_at(buf, &i, "{Game * (* vs. *) *}*")) ||
3466 (tkind=1, looking_at(buf, &i, "{Game * (*(*) vs. *(*)) *}*"))){
3467 /* If tkind == 0: */
3468 /* star_match[0] is the game number */
3469 /* [1] is the white player's name */
3470 /* [2] is the black player's name */
3471 /* For end-of-game: */
3472 /* [3] is the reason for the game end */
3473 /* [4] is a PGN end game-token, preceded by " " */
3474 /* For start-of-game: */
3475 /* [3] begins with "Creating" or "Continuing" */
3476 /* [4] is " *" or empty (don't care). */
3477 int gamenum = atoi(star_match[0]);
3478 char *whitename, *blackname, *why, *endtoken;
3479 ChessMove endtype = (ChessMove) 0;
3482 whitename = star_match[1];
3483 blackname = star_match[2];
3484 why = star_match[3];
3485 endtoken = star_match[4];
3487 whitename = star_match[1];
3488 blackname = star_match[3];
3489 why = star_match[5];
3490 endtoken = star_match[6];
3493 /* Game start messages */
3494 if (strncmp(why, "Creating ", 9) == 0 ||
3495 strncmp(why, "Continuing ", 11) == 0) {
3496 gs_gamenum = gamenum;
3497 strcpy(gs_kind, strchr(why, ' ') + 1);
3498 VariantSwitch(boards[currentMove], StringToVariant(gs_kind)); // [HGM] variantswitch: even before we get first board
3500 if (appData.zippyPlay) {
3501 ZippyGameStart(whitename, blackname);
3504 partnerBoardValid = FALSE; // [HGM] bughouse
3508 /* Game end messages */
3509 if (gameMode == IcsIdle || gameMode == BeginningOfGame ||
3510 ics_gamenum != gamenum) {
3513 while (endtoken[0] == ' ') endtoken++;
3514 switch (endtoken[0]) {
3517 endtype = GameUnfinished;
3520 endtype = BlackWins;
3523 if (endtoken[1] == '/')
3524 endtype = GameIsDrawn;
3526 endtype = WhiteWins;
3529 GameEnds(endtype, why, GE_ICS);
3531 if (appData.zippyPlay && first.initDone) {
3532 ZippyGameEnd(endtype, why);
3533 if (first.pr == NULL) {
3534 /* Start the next process early so that we'll
3535 be ready for the next challenge */
3536 StartChessProgram(&first);
3538 /* Send "new" early, in case this command takes
3539 a long time to finish, so that we'll be ready
3540 for the next challenge. */
3541 gameInfo.variant = VariantNormal; // [HGM] variantswitch: suppress sending of 'variant'
3545 if(appData.bgObserve && partnerBoardValid) DrawPosition(TRUE, partnerBoard);
3549 if (looking_at(buf, &i, "Removing game * from observation") ||
3550 looking_at(buf, &i, "no longer observing game *") ||
3551 looking_at(buf, &i, "Game * (*) has no examiners")) {
3552 if (gameMode == IcsObserving &&
3553 atoi(star_match[0]) == ics_gamenum)
3555 /* icsEngineAnalyze */
3556 if (appData.icsEngineAnalyze) {
3563 ics_user_moved = FALSE;
3568 if (looking_at(buf, &i, "no longer examining game *")) {
3569 if (gameMode == IcsExamining &&
3570 atoi(star_match[0]) == ics_gamenum)
3574 ics_user_moved = FALSE;
3579 /* Advance leftover_start past any newlines we find,
3580 so only partial lines can get reparsed */
3581 if (looking_at(buf, &i, "\n")) {
3582 prevColor = curColor;
3583 if (curColor != ColorNormal) {
3584 if (oldi > next_out) {
3585 SendToPlayer(&buf[next_out], oldi - next_out);
3588 Colorize(ColorNormal, FALSE);
3589 curColor = ColorNormal;
3591 if (started == STARTED_BOARD) {
3592 started = STARTED_NONE;
3593 parse[parse_pos] = NULLCHAR;
3594 ParseBoard12(parse);
3597 /* Send premove here */
3598 if (appData.premove) {
3600 if (currentMove == 0 &&
3601 gameMode == IcsPlayingWhite &&
3602 appData.premoveWhite) {
3603 sprintf(str, "%s\n", appData.premoveWhiteText);
3604 if (appData.debugMode)
3605 fprintf(debugFP, "Sending premove:\n");
3607 } else if (currentMove == 1 &&
3608 gameMode == IcsPlayingBlack &&
3609 appData.premoveBlack) {
3610 sprintf(str, "%s\n", appData.premoveBlackText);
3611 if (appData.debugMode)
3612 fprintf(debugFP, "Sending premove:\n");
3614 } else if (gotPremove) {
3616 ClearPremoveHighlights();
3617 if (appData.debugMode)
3618 fprintf(debugFP, "Sending premove:\n");
3619 UserMoveEvent(premoveFromX, premoveFromY,
3620 premoveToX, premoveToY,
3625 /* Usually suppress following prompt */
3626 if (!(forwardMostMove == 0 && gameMode == IcsExamining)) {
3627 while(looking_at(buf, &i, "\n")); // [HGM] skip empty lines
3628 if (looking_at(buf, &i, "*% ")) {
3629 savingComment = FALSE;
3634 } else if (started == STARTED_HOLDINGS) {
3636 char new_piece[MSG_SIZ];
3637 started = STARTED_NONE;
3638 parse[parse_pos] = NULLCHAR;
3639 if (appData.debugMode)
3640 fprintf(debugFP, "Parsing holdings: %s, currentMove = %d\n",
3641 parse, currentMove);
3642 if (sscanf(parse, " game %d", &gamenum) == 1) {
3643 if(gamenum == ics_gamenum) { // [HGM] bughouse: old code if part of foreground game
3644 if (gameInfo.variant == VariantNormal) {
3645 /* [HGM] We seem to switch variant during a game!
3646 * Presumably no holdings were displayed, so we have
3647 * to move the position two files to the right to
3648 * create room for them!
3650 VariantClass newVariant;
3651 switch(gameInfo.boardWidth) { // base guess on board width
3652 case 9: newVariant = VariantShogi; break;
3653 case 10: newVariant = VariantGreat; break;
3654 default: newVariant = VariantCrazyhouse; break;
3656 VariantSwitch(boards[currentMove], newVariant); /* temp guess */
3657 /* Get a move list just to see the header, which
3658 will tell us whether this is really bug or zh */
3659 if (ics_getting_history == H_FALSE) {
3660 ics_getting_history = H_REQUESTED;
3661 sprintf(str, "%smoves %d\n", ics_prefix, gamenum);
3665 new_piece[0] = NULLCHAR;
3666 sscanf(parse, "game %d white [%s black [%s <- %s",
3667 &gamenum, white_holding, black_holding,
3669 white_holding[strlen(white_holding)-1] = NULLCHAR;
3670 black_holding[strlen(black_holding)-1] = NULLCHAR;
3671 /* [HGM] copy holdings to board holdings area */
3672 CopyHoldings(boards[forwardMostMove], white_holding, WhitePawn);
3673 CopyHoldings(boards[forwardMostMove], black_holding, BlackPawn);
3674 boards[forwardMostMove][HOLDINGS_SET] = 1; // flag holdings as set
3676 if (appData.zippyPlay && first.initDone) {
3677 ZippyHoldings(white_holding, black_holding,
3681 if (tinyLayout || smallLayout) {
3682 char wh[16], bh[16];
3683 PackHolding(wh, white_holding);
3684 PackHolding(bh, black_holding);
3685 sprintf(str, "[%s-%s] %s-%s", wh, bh,
3686 gameInfo.white, gameInfo.black);
3688 sprintf(str, "%s [%s] vs. %s [%s]",
3689 gameInfo.white, white_holding,
3690 gameInfo.black, black_holding);
3692 if(!partnerUp) // [HGM] bughouse: when peeking at partner game we already know what he captured...
3693 DrawPosition(FALSE, boards[currentMove]);
3695 } else if(appData.bgObserve) { // [HGM] bughouse: holdings of other game => background
3696 sscanf(parse, "game %d white [%s black [%s <- %s",
3697 &gamenum, white_holding, black_holding,
3699 white_holding[strlen(white_holding)-1] = NULLCHAR;
3700 black_holding[strlen(black_holding)-1] = NULLCHAR;
3701 /* [HGM] copy holdings to partner-board holdings area */
3702 CopyHoldings(partnerBoard, white_holding, WhitePawn);
3703 CopyHoldings(partnerBoard, black_holding, BlackPawn);
3704 if(twoBoards) { partnerUp = 1; flipView = !flipView; } // [HGM] dual: always draw
3705 if(partnerUp) DrawPosition(FALSE, partnerBoard);
3706 if(twoBoards) { partnerUp = 0; flipView = !flipView; }
3709 /* Suppress following prompt */
3710 if (looking_at(buf, &i, "*% ")) {
3711 if(strchr(star_match[0], 7)) SendToPlayer("\007", 1); // Bell(); // FICS fuses bell for next board with prompt in zh captures
3712 savingComment = FALSE;
3720 i++; /* skip unparsed character and loop back */
3723 if (started != STARTED_MOVES && started != STARTED_BOARD && !suppressKibitz && // [HGM] kibitz
3724 // started != STARTED_HOLDINGS && i > next_out) { // [HGM] should we compare to leftover_start in stead of i?
3725 // SendToPlayer(&buf[next_out], i - next_out);
3726 started != STARTED_HOLDINGS && leftover_start > next_out) {
3727 SendToPlayer(&buf[next_out], leftover_start - next_out);
3731 leftover_len = buf_len - leftover_start;
3732 /* if buffer ends with something we couldn't parse,
3733 reparse it after appending the next read */
3735 } else if (count == 0) {
3736 RemoveInputSource(isr);
3737 DisplayFatalError(_("Connection closed by ICS"), 0, 0);
3739 DisplayFatalError(_("Error reading from ICS"), error, 1);
3744 /* Board style 12 looks like this:
3746 <12> r-b---k- pp----pp ---bP--- ---p---- q------- ------P- P--Q--BP -----R-K W -1 0 0 0 0 0 0 paf MaxII 0 2 12 21 25 234 174 24 Q/d7-a4 (0:06) Qxa4 0 0
3748 * The "<12> " is stripped before it gets to this routine. The two
3749 * trailing 0's (flip state and clock ticking) are later addition, and
3750 * some chess servers may not have them, or may have only the first.
3751 * Additional trailing fields may be added in the future.
3754 #define PATTERN "%c%d%d%d%d%d%d%d%s%s%d%d%d%d%d%d%d%d%s%s%s%d%d"
3756 #define RELATION_OBSERVING_PLAYED 0
3757 #define RELATION_OBSERVING_STATIC -2 /* examined, oldmoves, or smoves */
3758 #define RELATION_PLAYING_MYMOVE 1
3759 #define RELATION_PLAYING_NOTMYMOVE -1
3760 #define RELATION_EXAMINING 2
3761 #define RELATION_ISOLATED_BOARD -3
3762 #define RELATION_STARTING_POSITION -4 /* FICS only */
3765 ParseBoard12(string)
3768 GameMode newGameMode;
3769 int gamenum, newGame, newMove, relation, basetime, increment, ics_flip = 0, i;
3770 int j, k, n, moveNum, white_stren, black_stren, white_time, black_time, takeback;
3771 int double_push, castle_ws, castle_wl, castle_bs, castle_bl, irrev_count;
3772 char to_play, board_chars[200];
3773 char move_str[500], str[500], elapsed_time[500];
3774 char black[32], white[32];
3776 int prevMove = currentMove;
3779 int fromX, fromY, toX, toY;
3781 int ranks=1, files=0; /* [HGM] ICS80: allow variable board size */
3782 char *bookHit = NULL; // [HGM] book
3783 Boolean weird = FALSE, reqFlag = FALSE;
3785 fromX = fromY = toX = toY = -1;
3789 if (appData.debugMode)
3790 fprintf(debugFP, _("Parsing board: %s\n"), string);
3792 move_str[0] = NULLCHAR;
3793 elapsed_time[0] = NULLCHAR;
3794 { /* [HGM] figure out how many ranks and files the board has, for ICS extension used by Capablanca server */