2 * backend.c -- Common back end for X and Windows NT versions of
4 * Copyright 1991 by Digital Equipment Corporation, Maynard,
7 * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
8 * 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
10 * Enhancements Copyright 2005 Alessandro Scotti
12 * The following terms apply to Digital Equipment Corporation's copyright
14 * ------------------------------------------------------------------------
17 * Permission to use, copy, modify, and distribute this software and its
18 * documentation for any purpose and without fee is hereby granted,
19 * provided that the above copyright notice appear in all copies and that
20 * both that copyright notice and this permission notice appear in
21 * supporting documentation, and that the name of Digital not be
22 * used in advertising or publicity pertaining to distribution of the
23 * software without specific, written prior permission.
25 * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
26 * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
27 * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
28 * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
29 * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
30 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
32 * ------------------------------------------------------------------------
34 * The following terms apply to the enhanced version of XBoard
35 * distributed by the Free Software Foundation:
36 * ------------------------------------------------------------------------
38 * GNU XBoard is free software: you can redistribute it and/or modify
39 * it under the terms of the GNU General Public License as published by
40 * the Free Software Foundation, either version 3 of the License, or (at
41 * your option) any later version.
43 * GNU XBoard is distributed in the hope that it will be useful, but
44 * WITHOUT ANY WARRANTY; without even the implied warranty of
45 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
46 * General Public License for more details.
48 * You should have received a copy of the GNU General Public License
49 * along with this program. If not, see http://www.gnu.org/licenses/. *
51 *------------------------------------------------------------------------
52 ** See the file ChangeLog for a revision history. */
54 /* [AS] Also useful here for debugging */
58 #define DoSleep( n ) if( (n) != 0 ) Sleep( (n) );
62 #define DoSleep( n ) if( (n) >= 0) sleep(n)
72 #include <sys/types.h>
81 #else /* not STDC_HEADERS */
84 # else /* not HAVE_STRING_H */
86 # endif /* not HAVE_STRING_H */
87 #endif /* not STDC_HEADERS */
90 # include <sys/fcntl.h>
91 #else /* not HAVE_SYS_FCNTL_H */
94 # endif /* HAVE_FCNTL_H */
95 #endif /* not HAVE_SYS_FCNTL_H */
97 #if TIME_WITH_SYS_TIME
98 # include <sys/time.h>
102 # include <sys/time.h>
108 #if defined(_amigados) && !defined(__GNUC__)
113 extern int gettimeofday(struct timeval *, struct timezone *);
121 #include "frontend.h"
128 #include "backendz.h"
132 # define _(s) gettext (s)
133 # define N_(s) gettext_noop (s)
134 # define T_(s) gettext(s)
147 /* A point in time */
149 long sec; /* Assuming this is >= 32 bits */
150 int ms; /* Assuming this is >= 16 bits */
153 int establish P((void));
154 void read_from_player P((InputSourceRef isr, VOIDSTAR closure,
155 char *buf, int count, int error));
156 void read_from_ics P((InputSourceRef isr, VOIDSTAR closure,
157 char *buf, int count, int error));
158 void ics_printf P((char *format, ...));
159 void SendToICS P((char *s));
160 void SendToICSDelayed P((char *s, long msdelay));
161 void SendMoveToICS P((ChessMove moveType, int fromX, int fromY, int toX, int toY, char promoChar));
162 void HandleMachineMove P((char *message, ChessProgramState *cps));
163 int AutoPlayOneMove P((void));
164 int LoadGameOneMove P((ChessMove readAhead));
165 int LoadGameFromFile P((char *filename, int n, char *title, int useList));
166 int LoadPositionFromFile P((char *filename, int n, char *title));
167 int SavePositionToFile P((char *filename));
168 void ApplyMove P((int fromX, int fromY, int toX, int toY, int promoChar,
170 void MakeMove P((int fromX, int fromY, int toX, int toY, int promoChar));
171 void ShowMove P((int fromX, int fromY, int toX, int toY));
172 int FinishMove P((ChessMove moveType, int fromX, int fromY, int toX, int toY,
173 /*char*/int promoChar));
174 void BackwardInner P((int target));
175 void ForwardInner P((int target));
176 int Adjudicate P((ChessProgramState *cps));
177 void GameEnds P((ChessMove result, char *resultDetails, int whosays));
178 void EditPositionDone P((Boolean fakeRights));
179 void PrintOpponents P((FILE *fp));
180 void PrintPosition P((FILE *fp, int move));
181 void StartChessProgram P((ChessProgramState *cps));
182 void SendToProgram P((char *message, ChessProgramState *cps));
183 void SendMoveToProgram P((int moveNum, ChessProgramState *cps));
184 void ReceiveFromProgram P((InputSourceRef isr, VOIDSTAR closure,
185 char *buf, int count, int error));
186 void SendTimeControl P((ChessProgramState *cps,
187 int mps, long tc, int inc, int sd, int st));
188 char *TimeControlTagValue P((void));
189 void Attention P((ChessProgramState *cps));
190 void FeedMovesToProgram P((ChessProgramState *cps, int upto));
191 void ResurrectChessProgram P((void));
192 void DisplayComment P((int moveNumber, char *text));
193 void DisplayMove P((int moveNumber));
195 void ParseGameHistory P((char *game));
196 void ParseBoard12 P((char *string));
197 void KeepAlive P((void));
198 void StartClocks P((void));
199 void SwitchClocks P((int nr));
200 void StopClocks P((void));
201 void ResetClocks P((void));
202 char *PGNDate P((void));
203 void SetGameInfo P((void));
204 Boolean ParseFEN P((Board board, int *blackPlaysFirst, char *fen));
205 int RegisterMove P((void));
206 void MakeRegisteredMove P((void));
207 void TruncateGame P((void));
208 int looking_at P((char *, int *, char *));
209 void CopyPlayerNameIntoFileName P((char **, char *));
210 char *SavePart P((char *));
211 int SaveGameOldStyle P((FILE *));
212 int SaveGamePGN P((FILE *));
213 void GetTimeMark P((TimeMark *));
214 long SubtractTimeMarks P((TimeMark *, TimeMark *));
215 int CheckFlags P((void));
216 long NextTickLength P((long));
217 void CheckTimeControl P((void));
218 void show_bytes P((FILE *, char *, int));
219 int string_to_rating P((char *str));
220 void ParseFeatures P((char* args, ChessProgramState *cps));
221 void InitBackEnd3 P((void));
222 void FeatureDone P((ChessProgramState* cps, int val));
223 void InitChessProgram P((ChessProgramState *cps, int setup));
224 void OutputKibitz(int window, char *text);
225 int PerpetualChase(int first, int last);
226 int EngineOutputIsUp();
227 void InitDrawingSizes(int x, int y);
230 extern void ConsoleCreate();
233 ChessProgramState *WhitePlayer();
234 void InsertIntoMemo P((int which, char *text)); // [HGM] kibitz: in engineo.c
235 int VerifyDisplayMode P(());
237 char *GetInfoFromComment( int, char * ); // [HGM] PV time: returns stripped comment
238 void InitEngineUCI( const char * iniDir, ChessProgramState * cps ); // [HGM] moved here from winboard.c
239 char *ProbeBook P((int moveNr, char *book)); // [HGM] book: returns a book move
240 char *SendMoveToBookUser P((int nr, ChessProgramState *cps, int initial)); // [HGM] book
241 void ics_update_width P((int new_width));
242 extern char installDir[MSG_SIZ];
243 VariantClass startVariant; /* [HGM] nicks: initial variant */
245 extern int tinyLayout, smallLayout;
246 ChessProgramStats programStats;
247 char lastPV[2][2*MSG_SIZ]; /* [HGM] pv: last PV in thinking output of each engine */
249 static int exiting = 0; /* [HGM] moved to top */
250 static int setboardSpoiledMachineBlack = 0 /*, errorExitFlag = 0*/;
251 int startedFromPositionFile = FALSE; Board filePosition; /* [HGM] loadPos */
252 Board partnerBoard; /* [HGM] bughouse: for peeking at partner game */
253 int partnerHighlight[2];
254 Boolean partnerBoardValid = 0;
255 char partnerStatus[MSG_SIZ];
257 Boolean originalFlip;
258 Boolean twoBoards = 0;
259 char endingGame = 0; /* [HGM] crash: flag to prevent recursion of GameEnds() */
260 int whiteNPS, blackNPS; /* [HGM] nps: for easily making clocks aware of NPS */
261 VariantClass currentlyInitializedVariant; /* [HGM] variantswitch */
262 int lastIndex = 0; /* [HGM] autoinc: last game/position used in match mode */
263 Boolean connectionAlive;/* [HGM] alive: ICS connection status from probing */
264 int opponentKibitzes;
265 int lastSavedGame; /* [HGM] save: ID of game */
266 char chatPartner[MAX_CHAT][MSG_SIZ]; /* [HGM] chat: list of chatting partners */
267 extern int chatCount;
269 char marker[BOARD_RANKS][BOARD_FILES]; /* [HGM] marks for target squares */
271 /* States for ics_getting_history */
273 #define H_REQUESTED 1
274 #define H_GOT_REQ_HEADER 2
275 #define H_GOT_UNREQ_HEADER 3
276 #define H_GETTING_MOVES 4
277 #define H_GOT_UNWANTED_HEADER 5
279 /* whosays values for GameEnds */
288 /* Maximum number of games in a cmail message */
289 #define CMAIL_MAX_GAMES 20
291 /* Different types of move when calling RegisterMove */
293 #define CMAIL_RESIGN 1
295 #define CMAIL_ACCEPT 3
297 /* Different types of result to remember for each game */
298 #define CMAIL_NOT_RESULT 0
299 #define CMAIL_OLD_RESULT 1
300 #define CMAIL_NEW_RESULT 2
302 /* Telnet protocol constants */
313 safeStrCpy( char *dst, const char *src, size_t count )
316 assert( dst != NULL );
317 assert( src != NULL );
320 for(i=0; i<count; i++) if((dst[i] = src[i]) == NULLCHAR) break;
321 if( i == count && dst[count-1] != NULLCHAR)
323 dst[ count-1 ] = '\0'; // make sure incomplete copy still null-terminated
324 if(appData.debugMode)
325 fprintf(debugFP, "safeStrCpy: copying %s into %s didn't work, not enough space %d\n",src,dst,count);
331 /* Some compiler can't cast u64 to double
332 * This function do the job for us:
334 * We use the highest bit for cast, this only
335 * works if the highest bit is not
336 * in use (This should not happen)
338 * We used this for all compiler
341 u64ToDouble(u64 value)
344 u64 tmp = value & u64Const(0x7fffffffffffffff);
345 r = (double)(s64)tmp;
346 if (value & u64Const(0x8000000000000000))
347 r += 9.2233720368547758080e18; /* 2^63 */
351 /* Fake up flags for now, as we aren't keeping track of castling
352 availability yet. [HGM] Change of logic: the flag now only
353 indicates the type of castlings allowed by the rule of the game.
354 The actual rights themselves are maintained in the array
355 castlingRights, as part of the game history, and are not probed
361 int flags = F_ALL_CASTLE_OK;
362 if ((index % 2) == 0) flags |= F_WHITE_ON_MOVE;
363 switch (gameInfo.variant) {
365 flags &= ~F_ALL_CASTLE_OK;
366 case VariantGiveaway: // [HGM] moved this case label one down: seems Giveaway does have castling on ICC!
367 flags |= F_IGNORE_CHECK;
369 flags |= F_MANDATORY_CAPTURE; //[HGM] losers: sets flag so TestLegality rejects non-capts if capts exist
372 flags |= F_IGNORE_CHECK | F_ATOMIC_CAPTURE;
374 case VariantKriegspiel:
375 flags |= F_KRIEGSPIEL_CAPTURE;
377 case VariantCapaRandom:
378 case VariantFischeRandom:
379 flags |= F_FRC_TYPE_CASTLING; /* [HGM] enable this through flag */
380 case VariantNoCastle:
381 case VariantShatranj:
384 flags &= ~F_ALL_CASTLE_OK;
392 FILE *gameFileFP, *debugFP;
395 [AS] Note: sometimes, the sscanf() function is used to parse the input
396 into a fixed-size buffer. Because of this, we must be prepared to
397 receive strings as long as the size of the input buffer, which is currently
398 set to 4K for Windows and 8K for the rest.
399 So, we must either allocate sufficiently large buffers here, or
400 reduce the size of the input buffer in the input reading part.
403 char cmailMove[CMAIL_MAX_GAMES][MOVE_LEN], cmailMsg[MSG_SIZ];
404 char bookOutput[MSG_SIZ*10], thinkOutput[MSG_SIZ*10], lastHint[MSG_SIZ];
405 char thinkOutput1[MSG_SIZ*10];
407 ChessProgramState first, second;
409 /* premove variables */
412 int premoveFromX = 0;
413 int premoveFromY = 0;
414 int premovePromoChar = 0;
416 Boolean alarmSounded;
417 /* end premove variables */
419 char *ics_prefix = "$";
420 int ics_type = ICS_GENERIC;
422 int currentMove = 0, forwardMostMove = 0, backwardMostMove = 0;
423 int pauseExamForwardMostMove = 0;
424 int nCmailGames = 0, nCmailResults = 0, nCmailMovesRegistered = 0;
425 int cmailMoveRegistered[CMAIL_MAX_GAMES], cmailResult[CMAIL_MAX_GAMES];
426 int cmailMsgLoaded = FALSE, cmailMailedMove = FALSE;
427 int cmailOldMove = -1, firstMove = TRUE, flipView = FALSE;
428 int blackPlaysFirst = FALSE, startedFromSetupPosition = FALSE;
429 int searchTime = 0, pausing = FALSE, pauseExamInvalid = FALSE;
430 int whiteFlag = FALSE, blackFlag = FALSE;
431 int userOfferedDraw = FALSE;
432 int ics_user_moved = 0, ics_gamenum = -1, ics_getting_history = H_FALSE;
433 int matchMode = FALSE, hintRequested = FALSE, bookRequested = FALSE;
434 int cmailMoveType[CMAIL_MAX_GAMES];
435 long ics_clock_paused = 0;
436 ProcRef icsPR = NoProc, cmailPR = NoProc;
437 InputSourceRef telnetISR = NULL, fromUserISR = NULL, cmailISR = NULL;
438 GameMode gameMode = BeginningOfGame;
439 char moveList[MAX_MOVES][MOVE_LEN], parseList[MAX_MOVES][MOVE_LEN * 2];
440 char *commentList[MAX_MOVES], *cmailCommentList[CMAIL_MAX_GAMES];
441 ChessProgramStats_Move pvInfoList[MAX_MOVES]; /* [AS] Info about engine thinking */
442 int hiddenThinkOutputState = 0; /* [AS] */
443 int adjudicateLossThreshold = 0; /* [AS] Automatic adjudication */
444 int adjudicateLossPlies = 6;
445 char white_holding[64], black_holding[64];
446 TimeMark lastNodeCountTime;
447 long lastNodeCount=0;
448 int shiftKey; // [HGM] set by mouse handler
450 int have_sent_ICS_logon = 0;
452 int suddenDeath, whiteStartMove, blackStartMove; /* [HGM] for implementation of 'any per time' sessions, as in first part of byoyomi TC */
453 long whiteTimeRemaining, blackTimeRemaining, timeControl, timeIncrement, lastWhite, lastBlack;
454 long timeControl_2; /* [AS] Allow separate time controls */
455 char *fullTimeControlString = NULL, *nextSession, *whiteTC, *blackTC; /* [HGM] secondary TC: merge of MPS, TC and inc */
456 long timeRemaining[2][MAX_MOVES];
458 TimeMark programStartTime;
459 char ics_handle[MSG_SIZ];
460 int have_set_title = 0;
462 /* animateTraining preserves the state of appData.animate
463 * when Training mode is activated. This allows the
464 * response to be animated when appData.animate == TRUE and
465 * appData.animateDragging == TRUE.
467 Boolean animateTraining;
473 Board boards[MAX_MOVES];
474 /* [HGM] Following 7 needed for accurate legality tests: */
475 signed char castlingRank[BOARD_FILES]; // and corresponding ranks
476 signed char initialRights[BOARD_FILES];
477 int nrCastlingRights; // For TwoKings, or to implement castling-unknown status
478 int initialRulePlies, FENrulePlies;
479 FILE *serverMoves = NULL; // next two for broadcasting (/serverMoves option)
482 int mute; // mute all sounds
484 // [HGM] vari: next 12 to save and restore variations
485 #define MAX_VARIATIONS 10
486 int framePtr = MAX_MOVES-1; // points to free stack entry
488 int savedFirst[MAX_VARIATIONS];
489 int savedLast[MAX_VARIATIONS];
490 int savedFramePtr[MAX_VARIATIONS];
491 char *savedDetails[MAX_VARIATIONS];
492 ChessMove savedResult[MAX_VARIATIONS];
494 void PushTail P((int firstMove, int lastMove));
495 Boolean PopTail P((Boolean annotate));
496 void CleanupTail P((void));
498 ChessSquare FIDEArray[2][BOARD_FILES] = {
499 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
500 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook },
501 { BlackRook, BlackKnight, BlackBishop, BlackQueen,
502 BlackKing, BlackBishop, BlackKnight, BlackRook }
505 ChessSquare twoKingsArray[2][BOARD_FILES] = {
506 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
507 WhiteKing, WhiteKing, WhiteKnight, WhiteRook },
508 { BlackRook, BlackKnight, BlackBishop, BlackQueen,
509 BlackKing, BlackKing, BlackKnight, BlackRook }
512 ChessSquare KnightmateArray[2][BOARD_FILES] = {
513 { WhiteRook, WhiteMan, WhiteBishop, WhiteQueen,
514 WhiteUnicorn, WhiteBishop, WhiteMan, WhiteRook },
515 { BlackRook, BlackMan, BlackBishop, BlackQueen,
516 BlackUnicorn, BlackBishop, BlackMan, BlackRook }
519 ChessSquare SpartanArray[2][BOARD_FILES] = {
520 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
521 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook },
522 { BlackAlfil, BlackMarshall, BlackKing, BlackDragon,
523 BlackDragon, BlackKing, BlackAngel, BlackAlfil }
526 ChessSquare fairyArray[2][BOARD_FILES] = { /* [HGM] Queen side differs from King side */
527 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen,
528 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook },
529 { BlackCardinal, BlackAlfil, BlackMarshall, BlackAngel,
530 BlackKing, BlackMarshall, BlackAlfil, BlackCardinal }
533 ChessSquare ShatranjArray[2][BOARD_FILES] = { /* [HGM] (movGen knows about Shatranj Q and P) */
534 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteKing,
535 WhiteFerz, WhiteAlfil, WhiteKnight, WhiteRook },
536 { BlackRook, BlackKnight, BlackAlfil, BlackKing,
537 BlackFerz, BlackAlfil, BlackKnight, BlackRook }
540 ChessSquare makrukArray[2][BOARD_FILES] = { /* [HGM] (movGen knows about Shatranj Q and P) */
541 { WhiteRook, WhiteKnight, WhiteMan, WhiteKing,
542 WhiteFerz, WhiteMan, WhiteKnight, WhiteRook },
543 { BlackRook, BlackKnight, BlackMan, BlackFerz,
544 BlackKing, BlackMan, BlackKnight, BlackRook }
548 #if (BOARD_FILES>=10)
549 ChessSquare ShogiArray[2][BOARD_FILES] = {
550 { WhiteQueen, WhiteKnight, WhiteFerz, WhiteWazir,
551 WhiteKing, WhiteWazir, WhiteFerz, WhiteKnight, WhiteQueen },
552 { BlackQueen, BlackKnight, BlackFerz, BlackWazir,
553 BlackKing, BlackWazir, BlackFerz, BlackKnight, BlackQueen }
556 ChessSquare XiangqiArray[2][BOARD_FILES] = {
557 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteFerz,
558 WhiteWazir, WhiteFerz, WhiteAlfil, WhiteKnight, WhiteRook },
559 { BlackRook, BlackKnight, BlackAlfil, BlackFerz,
560 BlackWazir, BlackFerz, BlackAlfil, BlackKnight, BlackRook }
563 ChessSquare CapablancaArray[2][BOARD_FILES] = {
564 { WhiteRook, WhiteKnight, WhiteAngel, WhiteBishop, WhiteQueen,
565 WhiteKing, WhiteBishop, WhiteMarshall, WhiteKnight, WhiteRook },
566 { BlackRook, BlackKnight, BlackAngel, BlackBishop, BlackQueen,
567 BlackKing, BlackBishop, BlackMarshall, BlackKnight, BlackRook }
570 ChessSquare GreatArray[2][BOARD_FILES] = {
571 { WhiteDragon, WhiteKnight, WhiteAlfil, WhiteGrasshopper, WhiteKing,
572 WhiteSilver, WhiteCardinal, WhiteAlfil, WhiteKnight, WhiteDragon },
573 { BlackDragon, BlackKnight, BlackAlfil, BlackGrasshopper, BlackKing,
574 BlackSilver, BlackCardinal, BlackAlfil, BlackKnight, BlackDragon },
577 ChessSquare JanusArray[2][BOARD_FILES] = {
578 { WhiteRook, WhiteAngel, WhiteKnight, WhiteBishop, WhiteKing,
579 WhiteQueen, WhiteBishop, WhiteKnight, WhiteAngel, WhiteRook },
580 { BlackRook, BlackAngel, BlackKnight, BlackBishop, BlackKing,
581 BlackQueen, BlackBishop, BlackKnight, BlackAngel, BlackRook }
585 ChessSquare GothicArray[2][BOARD_FILES] = {
586 { WhiteRook, WhiteKnight, WhiteBishop, WhiteQueen, WhiteMarshall,
587 WhiteKing, WhiteAngel, WhiteBishop, WhiteKnight, WhiteRook },
588 { BlackRook, BlackKnight, BlackBishop, BlackQueen, BlackMarshall,
589 BlackKing, BlackAngel, BlackBishop, BlackKnight, BlackRook }
592 #define GothicArray CapablancaArray
596 ChessSquare FalconArray[2][BOARD_FILES] = {
597 { WhiteRook, WhiteKnight, WhiteBishop, WhiteLance, WhiteQueen,
598 WhiteKing, WhiteLance, WhiteBishop, WhiteKnight, WhiteRook },
599 { BlackRook, BlackKnight, BlackBishop, BlackLance, BlackQueen,
600 BlackKing, BlackLance, BlackBishop, BlackKnight, BlackRook }
603 #define FalconArray CapablancaArray
606 #else // !(BOARD_FILES>=10)
607 #define XiangqiPosition FIDEArray
608 #define CapablancaArray FIDEArray
609 #define GothicArray FIDEArray
610 #define GreatArray FIDEArray
611 #endif // !(BOARD_FILES>=10)
613 #if (BOARD_FILES>=12)
614 ChessSquare CourierArray[2][BOARD_FILES] = {
615 { WhiteRook, WhiteKnight, WhiteAlfil, WhiteBishop, WhiteMan, WhiteKing,
616 WhiteFerz, WhiteWazir, WhiteBishop, WhiteAlfil, WhiteKnight, WhiteRook },
617 { BlackRook, BlackKnight, BlackAlfil, BlackBishop, BlackMan, BlackKing,
618 BlackFerz, BlackWazir, BlackBishop, BlackAlfil, BlackKnight, BlackRook }
620 #else // !(BOARD_FILES>=12)
621 #define CourierArray CapablancaArray
622 #endif // !(BOARD_FILES>=12)
625 Board initialPosition;
628 /* Convert str to a rating. Checks for special cases of "----",
630 "++++", etc. Also strips ()'s */
632 string_to_rating(str)
635 while(*str && !isdigit(*str)) ++str;
637 return 0; /* One of the special "no rating" cases */
645 /* Init programStats */
646 programStats.movelist[0] = 0;
647 programStats.depth = 0;
648 programStats.nr_moves = 0;
649 programStats.moves_left = 0;
650 programStats.nodes = 0;
651 programStats.time = -1; // [HGM] PGNtime: make invalid to recognize engine output
652 programStats.score = 0;
653 programStats.got_only_move = 0;
654 programStats.got_fail = 0;
655 programStats.line_is_book = 0;
661 int matched, min, sec;
663 ShowThinkingEvent(); // [HGM] thinking: make sure post/nopost state is set according to options
664 startVariant = StringToVariant(appData.variant); // [HGM] nicks: remember original variant
666 GetTimeMark(&programStartTime);
667 srandom((programStartTime.ms + 1000*programStartTime.sec)*0x1001001); // [HGM] book: makes sure random is unpredictabe to msec level
670 programStats.ok_to_send = 1;
671 programStats.seen_stat = 0;
674 * Initialize game list
680 * Internet chess server status
682 if (appData.icsActive) {
683 appData.matchMode = FALSE;
684 appData.matchGames = 0;
686 appData.noChessProgram = !appData.zippyPlay;
688 appData.zippyPlay = FALSE;
689 appData.zippyTalk = FALSE;
690 appData.noChessProgram = TRUE;
692 if (*appData.icsHelper != NULLCHAR) {
693 appData.useTelnet = TRUE;
694 appData.telnetProgram = appData.icsHelper;
697 appData.zippyTalk = appData.zippyPlay = FALSE;
700 /* [AS] Initialize pv info list [HGM] and game state */
704 for( i=0; i<=framePtr; i++ ) {
705 pvInfoList[i].depth = -1;
706 boards[i][EP_STATUS] = EP_NONE;
707 for( j=0; j<BOARD_FILES-2; j++ ) boards[i][CASTLING][j] = NoRights;
712 * Parse timeControl resource
714 if (!ParseTimeControl(appData.timeControl, appData.timeIncrement,
715 appData.movesPerSession)) {
717 snprintf(buf, sizeof(buf), _("bad timeControl option %s"), appData.timeControl);
718 DisplayFatalError(buf, 0, 2);
722 * Parse searchTime resource
724 if (*appData.searchTime != NULLCHAR) {
725 matched = sscanf(appData.searchTime, "%d:%d", &min, &sec);
727 searchTime = min * 60;
728 } else if (matched == 2) {
729 searchTime = min * 60 + sec;
732 snprintf(buf, sizeof(buf), _("bad searchTime option %s"), appData.searchTime);
733 DisplayFatalError(buf, 0, 2);
737 /* [AS] Adjudication threshold */
738 adjudicateLossThreshold = appData.adjudicateLossThreshold;
740 first.which = _("first");
741 second.which = _("second");
742 first.maybeThinking = second.maybeThinking = FALSE;
743 first.pr = second.pr = NoProc;
744 first.isr = second.isr = NULL;
745 first.sendTime = second.sendTime = 2;
746 first.sendDrawOffers = 1;
747 if (appData.firstPlaysBlack) {
748 first.twoMachinesColor = "black\n";
749 second.twoMachinesColor = "white\n";
751 first.twoMachinesColor = "white\n";
752 second.twoMachinesColor = "black\n";
754 first.program = appData.firstChessProgram;
755 second.program = appData.secondChessProgram;
756 first.host = appData.firstHost;
757 second.host = appData.secondHost;
758 first.dir = appData.firstDirectory;
759 second.dir = appData.secondDirectory;
760 first.other = &second;
761 second.other = &first;
762 first.initString = appData.initString;
763 second.initString = appData.secondInitString;
764 first.computerString = appData.firstComputerString;
765 second.computerString = appData.secondComputerString;
766 first.useSigint = second.useSigint = TRUE;
767 first.useSigterm = second.useSigterm = TRUE;
768 first.reuse = appData.reuseFirst;
769 second.reuse = appData.reuseSecond;
770 first.nps = appData.firstNPS; // [HGM] nps: copy nodes per second
771 second.nps = appData.secondNPS;
772 first.useSetboard = second.useSetboard = FALSE;
773 first.useSAN = second.useSAN = FALSE;
774 first.usePing = second.usePing = FALSE;
775 first.lastPing = second.lastPing = 0;
776 first.lastPong = second.lastPong = 0;
777 first.usePlayother = second.usePlayother = FALSE;
778 first.useColors = second.useColors = TRUE;
779 first.useUsermove = second.useUsermove = FALSE;
780 first.sendICS = second.sendICS = FALSE;
781 first.sendName = second.sendName = appData.icsActive;
782 first.sdKludge = second.sdKludge = FALSE;
783 first.stKludge = second.stKludge = FALSE;
784 TidyProgramName(first.program, first.host, first.tidy);
785 TidyProgramName(second.program, second.host, second.tidy);
786 first.matchWins = second.matchWins = 0;
787 safeStrCpy(first.variants, appData.variant, sizeof(first.variants)/sizeof(first.variants[0]));
788 safeStrCpy(second.variants, appData.variant,sizeof(second.variants)/sizeof(second.variants[0]));
789 first.analysisSupport = second.analysisSupport = 2; /* detect */
790 first.analyzing = second.analyzing = FALSE;
791 first.initDone = second.initDone = FALSE;
793 /* New features added by Tord: */
794 first.useFEN960 = FALSE; second.useFEN960 = FALSE;
795 first.useOOCastle = TRUE; second.useOOCastle = TRUE;
796 /* End of new features added by Tord. */
797 first.fenOverride = appData.fenOverride1;
798 second.fenOverride = appData.fenOverride2;
800 /* [HGM] time odds: set factor for each machine */
801 first.timeOdds = appData.firstTimeOdds;
802 second.timeOdds = appData.secondTimeOdds;
804 if(appData.timeOddsMode) {
805 norm = first.timeOdds;
806 if(norm > second.timeOdds) norm = second.timeOdds;
808 first.timeOdds /= norm;
809 second.timeOdds /= norm;
812 /* [HGM] secondary TC: how to handle sessions that do not fit in 'level'*/
813 first.accumulateTC = appData.firstAccumulateTC;
814 second.accumulateTC = appData.secondAccumulateTC;
815 first.maxNrOfSessions = second.maxNrOfSessions = 1;
818 first.debug = second.debug = FALSE;
819 first.supportsNPS = second.supportsNPS = UNKNOWN;
822 first.optionSettings = appData.firstOptions;
823 second.optionSettings = appData.secondOptions;
825 first.scoreIsAbsolute = appData.firstScoreIsAbsolute; /* [AS] */
826 second.scoreIsAbsolute = appData.secondScoreIsAbsolute; /* [AS] */
827 first.isUCI = appData.firstIsUCI; /* [AS] */
828 second.isUCI = appData.secondIsUCI; /* [AS] */
829 first.hasOwnBookUCI = appData.firstHasOwnBookUCI; /* [AS] */
830 second.hasOwnBookUCI = appData.secondHasOwnBookUCI; /* [AS] */
832 if (appData.firstProtocolVersion > PROTOVER
833 || appData.firstProtocolVersion < 1)
838 len = snprintf(buf, MSG_SIZ, _("protocol version %d not supported"),
839 appData.firstProtocolVersion);
840 if( (len > MSG_SIZ) && appData.debugMode )
841 fprintf(debugFP, "InitBackEnd1: buffer truncated.\n");
843 DisplayFatalError(buf, 0, 2);
847 first.protocolVersion = appData.firstProtocolVersion;
850 if (appData.secondProtocolVersion > PROTOVER
851 || appData.secondProtocolVersion < 1)
856 len = snprintf(buf, MSG_SIZ, _("protocol version %d not supported"),
857 appData.secondProtocolVersion);
858 if( (len > MSG_SIZ) && appData.debugMode )
859 fprintf(debugFP, "InitBackEnd1: buffer truncated.\n");
861 DisplayFatalError(buf, 0, 2);
865 second.protocolVersion = appData.secondProtocolVersion;
868 if (appData.icsActive) {
869 appData.clockMode = TRUE; /* changes dynamically in ICS mode */
870 // } else if (*appData.searchTime != NULLCHAR || appData.noChessProgram) {
871 } else if (appData.noChessProgram) { // [HGM] st: searchTime mode now also is clockMode
872 appData.clockMode = FALSE;
873 first.sendTime = second.sendTime = 0;
877 /* Override some settings from environment variables, for backward
878 compatibility. Unfortunately it's not feasible to have the env
879 vars just set defaults, at least in xboard. Ugh.
881 if (appData.icsActive && (appData.zippyPlay || appData.zippyTalk)) {
886 if (appData.noChessProgram) {
887 programVersion = (char*) malloc(5 + strlen(PACKAGE_STRING));
888 sprintf(programVersion, "%s", PACKAGE_STRING);
890 /* [HGM] tidy: use tidy name, in stead of full pathname (which was probably a bug due to / vs \ ) */
891 programVersion = (char*) malloc(8 + strlen(PACKAGE_STRING) + strlen(first.tidy));
892 sprintf(programVersion, "%s + %s", PACKAGE_STRING, first.tidy);
895 if (!appData.icsActive) {
899 /* Check for variants that are supported only in ICS mode,
900 or not at all. Some that are accepted here nevertheless
901 have bugs; see comments below.
903 VariantClass variant = StringToVariant(appData.variant);
905 case VariantBughouse: /* need four players and two boards */
906 case VariantKriegspiel: /* need to hide pieces and move details */
907 /* case VariantFischeRandom: (Fabien: moved below) */
908 len = snprintf(buf,MSG_SIZ, _("Variant %s supported only in ICS mode"), appData.variant);
909 if( (len > MSG_SIZ) && appData.debugMode )
910 fprintf(debugFP, "InitBackEnd1: buffer truncated.\n");
912 DisplayFatalError(buf, 0, 2);
916 case VariantLoadable:
926 len = snprintf(buf, MSG_SIZ, _("Unknown variant name %s"), appData.variant);
927 if( (len > MSG_SIZ) && appData.debugMode )
928 fprintf(debugFP, "InitBackEnd1: buffer truncated.\n");
930 DisplayFatalError(buf, 0, 2);
933 case VariantXiangqi: /* [HGM] repetition rules not implemented */
934 case VariantFairy: /* [HGM] TestLegality definitely off! */
935 case VariantGothic: /* [HGM] should work */
936 case VariantCapablanca: /* [HGM] should work */
937 case VariantCourier: /* [HGM] initial forced moves not implemented */
938 case VariantShogi: /* [HGM] could still mate with pawn drop */
939 case VariantKnightmate: /* [HGM] should work */
940 case VariantCylinder: /* [HGM] untested */
941 case VariantFalcon: /* [HGM] untested */
942 case VariantCrazyhouse: /* holdings not shown, ([HGM] fixed that!)
943 offboard interposition not understood */
944 case VariantNormal: /* definitely works! */
945 case VariantWildCastle: /* pieces not automatically shuffled */
946 case VariantNoCastle: /* pieces not automatically shuffled */
947 case VariantFischeRandom: /* [HGM] works and shuffles pieces */
948 case VariantLosers: /* should work except for win condition,
949 and doesn't know captures are mandatory */
950 case VariantSuicide: /* should work except for win condition,
951 and doesn't know captures are mandatory */
952 case VariantGiveaway: /* should work except for win condition,
953 and doesn't know captures are mandatory */
954 case VariantTwoKings: /* should work */
955 case VariantAtomic: /* should work except for win condition */
956 case Variant3Check: /* should work except for win condition */
957 case VariantShatranj: /* should work except for all win conditions */
958 case VariantMakruk: /* should work except for daw countdown */
959 case VariantBerolina: /* might work if TestLegality is off */
960 case VariantCapaRandom: /* should work */
961 case VariantJanus: /* should work */
962 case VariantSuper: /* experimental */
963 case VariantGreat: /* experimental, requires legality testing to be off */
964 case VariantSChess: /* S-Chess, should work */
965 case VariantSpartan: /* should work */
970 InitEngineUCI( installDir, &first ); // [HGM] moved here from winboard.c, to make available in xboard
971 InitEngineUCI( installDir, &second );
974 int NextIntegerFromString( char ** str, long * value )
979 while( *s == ' ' || *s == '\t' ) {
985 if( *s >= '0' && *s <= '9' ) {
986 while( *s >= '0' && *s <= '9' ) {
987 *value = *value * 10 + (*s - '0');
999 int NextTimeControlFromString( char ** str, long * value )
1002 int result = NextIntegerFromString( str, &temp );
1005 *value = temp * 60; /* Minutes */
1006 if( **str == ':' ) {
1008 result = NextIntegerFromString( str, &temp );
1009 *value += temp; /* Seconds */
1016 int NextSessionFromString( char ** str, int *moves, long * tc, long *inc, int *incType)
1017 { /* [HGM] routine added to read '+moves/time' for secondary time control. */
1018 int result = -1, type = 0; long temp, temp2;
1020 if(**str != ':') return -1; // old params remain in force!
1022 if(**str == '*') type = *(*str)++, temp = 0; // sandclock TC
1023 if( NextIntegerFromString( str, &temp ) ) return -1;
1024 if(type) { *moves = 0; *tc = temp * 500; *inc = temp * 1000; *incType = '*'; return 0; }
1027 /* time only: incremental or sudden-death time control */
1028 if(**str == '+') { /* increment follows; read it */
1030 if(**str == '!') type = *(*str)++; // Bronstein TC
1031 if(result = NextIntegerFromString( str, &temp2)) return -1;
1032 *inc = temp2 * 1000;
1033 if(**str == '.') { // read fraction of increment
1034 char *start = ++(*str);
1035 if(result = NextIntegerFromString( str, &temp2)) return -1;
1037 while(start++ < *str) temp2 /= 10;
1041 *moves = 0; *tc = temp * 1000; *incType = type;
1045 (*str)++; /* classical time control */
1046 result = NextIntegerFromString( str, &temp2); // NOTE: already converted to seconds by ParseTimeControl()
1057 int GetTimeQuota(int movenr, int lastUsed, char *tcString)
1058 { /* [HGM] get time to add from the multi-session time-control string */
1059 int incType, moves=1; /* kludge to force reading of first session */
1060 long time, increment;
1063 if(!*s) return 0; // empty TC string means we ran out of the last sudden-death version
1064 if(appData.debugMode) fprintf(debugFP, "TC string = '%s'\n", tcString);
1066 if(moves) NextSessionFromString(&s, &moves, &time, &increment, &incType);
1067 nextSession = s; suddenDeath = moves == 0 && increment == 0;
1068 if(appData.debugMode) fprintf(debugFP, "mps=%d tc=%d inc=%d\n", moves, (int) time, (int) increment);
1069 if(movenr == -1) return time; /* last move before new session */
1070 if(incType == '*') increment = 0; else // for sandclock, time is added while not thinking
1071 if(incType == '!' && lastUsed < increment) increment = lastUsed;
1072 if(!moves) return increment; /* current session is incremental */
1073 if(movenr >= 0) movenr -= moves; /* we already finished this session */
1074 } while(movenr >= -1); /* try again for next session */
1076 return 0; // no new time quota on this move
1080 ParseTimeControl(tc, ti, mps)
1087 char buf[MSG_SIZ], buf2[MSG_SIZ], *mytc = tc;
1090 if(ti >= 0 && !strchr(tc, '+') && !strchr(tc, '/') ) mps = 0;
1091 if(!strchr(tc, '+') && !strchr(tc, '/') && sscanf(tc, "%d:%d", &min, &sec) >= 1)
1092 sprintf(mytc=buf2, "%d", 60*min+sec); // convert 'classical' min:sec tc string to seconds
1096 snprintf(buf, MSG_SIZ, ":%d/%s+%g", mps, mytc, ti);
1098 snprintf(buf, MSG_SIZ, ":%s+%g", mytc, ti);
1101 snprintf(buf, MSG_SIZ, ":%d/%s", mps, mytc);
1103 snprintf(buf, MSG_SIZ, ":%s", mytc);
1105 fullTimeControlString = StrSave(buf); // this should now be in PGN format
1107 if( NextTimeControlFromString( &tc, &tc1 ) != 0 ) {
1112 /* Parse second time control */
1115 if( NextTimeControlFromString( &tc, &tc2 ) != 0 ) {
1123 timeControl_2 = tc2 * 1000;
1133 timeControl = tc1 * 1000;
1136 timeIncrement = ti * 1000; /* convert to ms */
1137 movesPerSession = 0;
1140 movesPerSession = mps;
1148 if (appData.debugMode) {
1149 fprintf(debugFP, "%s\n", programVersion);
1152 set_cont_sequence(appData.wrapContSeq);
1153 if (appData.matchGames > 0) {
1154 appData.matchMode = TRUE;
1155 } else if (appData.matchMode) {
1156 appData.matchGames = 1;
1158 if(appData.matchMode && appData.sameColorGames > 0) /* [HGM] alternate: overrule matchGames */
1159 appData.matchGames = appData.sameColorGames;
1160 if(appData.rewindIndex > 1) { /* [HGM] autoinc: rewind implies auto-increment and overrules given index */
1161 if(appData.loadPositionIndex >= 0) appData.loadPositionIndex = -1;
1162 if(appData.loadGameIndex >= 0) appData.loadGameIndex = -1;
1165 if (appData.noChessProgram || first.protocolVersion == 1) {
1168 /* kludge: allow timeout for initial "feature" commands */
1170 DisplayMessage("", _("Starting chess program"));
1171 ScheduleDelayedEvent(InitBackEnd3, FEATURE_TIMEOUT);
1176 InitBackEnd3 P((void))
1178 GameMode initialMode;
1182 InitChessProgram(&first, startedFromSetupPosition);
1184 if(!appData.noChessProgram) { /* [HGM] tidy: redo program version to use name from myname feature */
1185 free(programVersion);
1186 programVersion = (char*) malloc(8 + strlen(PACKAGE_STRING) + strlen(first.tidy));
1187 sprintf(programVersion, "%s + %s", PACKAGE_STRING, first.tidy);
1190 if (appData.icsActive) {
1192 /* [DM] Make a console window if needed [HGM] merged ifs */
1198 if (*appData.icsCommPort != NULLCHAR)
1199 len = snprintf(buf, MSG_SIZ, _("Could not open comm port %s"),
1200 appData.icsCommPort);
1202 len = snprintf(buf, MSG_SIZ, _("Could not connect to host %s, port %s"),
1203 appData.icsHost, appData.icsPort);
1205 if( (len > MSG_SIZ) && appData.debugMode )
1206 fprintf(debugFP, "InitBackEnd3: buffer truncated.\n");
1208 DisplayFatalError(buf, err, 1);
1213 AddInputSource(icsPR, FALSE, read_from_ics, &telnetISR);
1215 AddInputSource(NoProc, FALSE, read_from_player, &fromUserISR);
1216 if(appData.keepAlive) // [HGM] alive: schedule sending of dummy 'date' command
1217 ScheduleDelayedEvent(KeepAlive, appData.keepAlive*60*1000);
1218 } else if (appData.noChessProgram) {
1224 if (*appData.cmailGameName != NULLCHAR) {
1226 OpenLoopback(&cmailPR);
1228 AddInputSource(cmailPR, FALSE, CmailSigHandlerCallBack, &cmailISR);
1232 DisplayMessage("", "");
1233 if (StrCaseCmp(appData.initialMode, "") == 0) {
1234 initialMode = BeginningOfGame;
1235 } else if (StrCaseCmp(appData.initialMode, "TwoMachines") == 0) {
1236 initialMode = TwoMachinesPlay;
1237 } else if (StrCaseCmp(appData.initialMode, "AnalyzeFile") == 0) {
1238 initialMode = AnalyzeFile;
1239 } else if (StrCaseCmp(appData.initialMode, "Analysis") == 0) {
1240 initialMode = AnalyzeMode;
1241 } else if (StrCaseCmp(appData.initialMode, "MachineWhite") == 0) {
1242 initialMode = MachinePlaysWhite;
1243 } else if (StrCaseCmp(appData.initialMode, "MachineBlack") == 0) {
1244 initialMode = MachinePlaysBlack;
1245 } else if (StrCaseCmp(appData.initialMode, "EditGame") == 0) {
1246 initialMode = EditGame;
1247 } else if (StrCaseCmp(appData.initialMode, "EditPosition") == 0) {
1248 initialMode = EditPosition;
1249 } else if (StrCaseCmp(appData.initialMode, "Training") == 0) {
1250 initialMode = Training;
1252 len = snprintf(buf, MSG_SIZ, _("Unknown initialMode %s"), appData.initialMode);
1253 if( (len > MSG_SIZ) && appData.debugMode )
1254 fprintf(debugFP, "InitBackEnd3: buffer truncated.\n");
1256 DisplayFatalError(buf, 0, 2);
1260 if (appData.matchMode) {
1261 /* Set up machine vs. machine match */
1262 if (appData.noChessProgram) {
1263 DisplayFatalError(_("Can't have a match with no chess programs"),
1269 if (*appData.loadGameFile != NULLCHAR) {
1270 int index = appData.loadGameIndex; // [HGM] autoinc
1271 if(index<0) lastIndex = index = 1;
1272 if (!LoadGameFromFile(appData.loadGameFile,
1274 appData.loadGameFile, FALSE)) {
1275 DisplayFatalError(_("Bad game file"), 0, 1);
1278 } else if (*appData.loadPositionFile != NULLCHAR) {
1279 int index = appData.loadPositionIndex; // [HGM] autoinc
1280 if(index<0) lastIndex = index = 1;
1281 if (!LoadPositionFromFile(appData.loadPositionFile,
1283 appData.loadPositionFile)) {
1284 DisplayFatalError(_("Bad position file"), 0, 1);
1289 } else if (*appData.cmailGameName != NULLCHAR) {
1290 /* Set up cmail mode */
1291 ReloadCmailMsgEvent(TRUE);
1293 /* Set up other modes */
1294 if (initialMode == AnalyzeFile) {
1295 if (*appData.loadGameFile == NULLCHAR) {
1296 DisplayFatalError(_("AnalyzeFile mode requires a game file"), 0, 1);
1300 if (*appData.loadGameFile != NULLCHAR) {
1301 (void) LoadGameFromFile(appData.loadGameFile,
1302 appData.loadGameIndex,
1303 appData.loadGameFile, TRUE);
1304 } else if (*appData.loadPositionFile != NULLCHAR) {
1305 (void) LoadPositionFromFile(appData.loadPositionFile,
1306 appData.loadPositionIndex,
1307 appData.loadPositionFile);
1308 /* [HGM] try to make self-starting even after FEN load */
1309 /* to allow automatic setup of fairy variants with wtm */
1310 if(initialMode == BeginningOfGame && !blackPlaysFirst) {
1311 gameMode = BeginningOfGame;
1312 setboardSpoiledMachineBlack = 1;
1314 /* [HGM] loadPos: make that every new game uses the setup */
1315 /* from file as long as we do not switch variant */
1316 if(!blackPlaysFirst) {
1317 startedFromPositionFile = TRUE;
1318 CopyBoard(filePosition, boards[0]);
1321 if (initialMode == AnalyzeMode) {
1322 if (appData.noChessProgram) {
1323 DisplayFatalError(_("Analysis mode requires a chess engine"), 0, 2);
1326 if (appData.icsActive) {
1327 DisplayFatalError(_("Analysis mode does not work with ICS mode"),0,2);
1331 } else if (initialMode == AnalyzeFile) {
1332 appData.showThinking = TRUE; // [HGM] thinking: moved out of ShowThinkingEvent
1333 ShowThinkingEvent();
1335 AnalysisPeriodicEvent(1);
1336 } else if (initialMode == MachinePlaysWhite) {
1337 if (appData.noChessProgram) {
1338 DisplayFatalError(_("MachineWhite mode requires a chess engine"),
1342 if (appData.icsActive) {
1343 DisplayFatalError(_("MachineWhite mode does not work with ICS mode"),
1347 MachineWhiteEvent();
1348 } else if (initialMode == MachinePlaysBlack) {
1349 if (appData.noChessProgram) {
1350 DisplayFatalError(_("MachineBlack mode requires a chess engine"),
1354 if (appData.icsActive) {
1355 DisplayFatalError(_("MachineBlack mode does not work with ICS mode"),
1359 MachineBlackEvent();
1360 } else if (initialMode == TwoMachinesPlay) {
1361 if (appData.noChessProgram) {
1362 DisplayFatalError(_("TwoMachines mode requires a chess engine"),
1366 if (appData.icsActive) {
1367 DisplayFatalError(_("TwoMachines mode does not work with ICS mode"),
1372 } else if (initialMode == EditGame) {
1374 } else if (initialMode == EditPosition) {
1375 EditPositionEvent();
1376 } else if (initialMode == Training) {
1377 if (*appData.loadGameFile == NULLCHAR) {
1378 DisplayFatalError(_("Training mode requires a game file"), 0, 2);
1387 * Establish will establish a contact to a remote host.port.
1388 * Sets icsPR to a ProcRef for a process (or pseudo-process)
1389 * used to talk to the host.
1390 * Returns 0 if okay, error code if not.
1397 if (*appData.icsCommPort != NULLCHAR) {
1398 /* Talk to the host through a serial comm port */
1399 return OpenCommPort(appData.icsCommPort, &icsPR);
1401 } else if (*appData.gateway != NULLCHAR) {
1402 if (*appData.remoteShell == NULLCHAR) {
1403 /* Use the rcmd protocol to run telnet program on a gateway host */
1404 snprintf(buf, sizeof(buf), "%s %s %s",
1405 appData.telnetProgram, appData.icsHost, appData.icsPort);
1406 return OpenRcmd(appData.gateway, appData.remoteUser, buf, &icsPR);
1409 /* Use the rsh program to run telnet program on a gateway host */
1410 if (*appData.remoteUser == NULLCHAR) {
1411 snprintf(buf, sizeof(buf), "%s %s %s %s %s", appData.remoteShell,
1412 appData.gateway, appData.telnetProgram,
1413 appData.icsHost, appData.icsPort);
1415 snprintf(buf, sizeof(buf), "%s %s -l %s %s %s %s",
1416 appData.remoteShell, appData.gateway,
1417 appData.remoteUser, appData.telnetProgram,
1418 appData.icsHost, appData.icsPort);
1420 return StartChildProcess(buf, "", &icsPR);
1423 } else if (appData.useTelnet) {
1424 return OpenTelnet(appData.icsHost, appData.icsPort, &icsPR);
1427 /* TCP socket interface differs somewhat between
1428 Unix and NT; handle details in the front end.
1430 return OpenTCP(appData.icsHost, appData.icsPort, &icsPR);
1434 void EscapeExpand(char *p, char *q)
1435 { // [HGM] initstring: routine to shape up string arguments
1436 while(*p++ = *q++) if(p[-1] == '\\')
1438 case 'n': p[-1] = '\n'; break;
1439 case 'r': p[-1] = '\r'; break;
1440 case 't': p[-1] = '\t'; break;
1441 case '\\': p[-1] = '\\'; break;
1442 case 0: *p = 0; return;
1443 default: p[-1] = q[-1]; break;
1448 show_bytes(fp, buf, count)
1454 if (*buf < 040 || *(unsigned char *) buf > 0177) {
1455 fprintf(fp, "\\%03o", *buf & 0xff);
1464 /* Returns an errno value */
1466 OutputMaybeTelnet(pr, message, count, outError)
1472 char buf[8192], *p, *q, *buflim;
1473 int left, newcount, outcount;
1475 if (*appData.icsCommPort != NULLCHAR || appData.useTelnet ||
1476 *appData.gateway != NULLCHAR) {
1477 if (appData.debugMode) {
1478 fprintf(debugFP, ">ICS: ");
1479 show_bytes(debugFP, message, count);
1480 fprintf(debugFP, "\n");
1482 return OutputToProcess(pr, message, count, outError);
1485 buflim = &buf[sizeof(buf)-1]; /* allow 1 byte for expanding last char */
1492 if (appData.debugMode) {
1493 fprintf(debugFP, ">ICS: ");
1494 show_bytes(debugFP, buf, newcount);
1495 fprintf(debugFP, "\n");
1497 outcount = OutputToProcess(pr, buf, newcount, outError);
1498 if (outcount < newcount) return -1; /* to be sure */
1505 } else if (((unsigned char) *p) == TN_IAC) {
1506 *q++ = (char) TN_IAC;
1513 if (appData.debugMode) {
1514 fprintf(debugFP, ">ICS: ");
1515 show_bytes(debugFP, buf, newcount);
1516 fprintf(debugFP, "\n");
1518 outcount = OutputToProcess(pr, buf, newcount, outError);
1519 if (outcount < newcount) return -1; /* to be sure */
1524 read_from_player(isr, closure, message, count, error)
1531 int outError, outCount;
1532 static int gotEof = 0;
1534 /* Pass data read from player on to ICS */
1537 outCount = OutputMaybeTelnet(icsPR, message, count, &outError);
1538 if (outCount < count) {
1539 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1541 } else if (count < 0) {
1542 RemoveInputSource(isr);
1543 DisplayFatalError(_("Error reading from keyboard"), error, 1);
1544 } else if (gotEof++ > 0) {
1545 RemoveInputSource(isr);
1546 DisplayFatalError(_("Got end of file from keyboard"), 0, 0);
1552 { // [HGM] alive: periodically send dummy (date) command to ICS to prevent time-out
1553 if(!connectionAlive) DisplayFatalError("No response from ICS", 0, 1);
1554 connectionAlive = FALSE; // only sticks if no response to 'date' command.
1555 SendToICS("date\n");
1556 if(appData.keepAlive) ScheduleDelayedEvent(KeepAlive, appData.keepAlive*60*1000);
1559 /* added routine for printf style output to ics */
1560 void ics_printf(char *format, ...)
1562 char buffer[MSG_SIZ];
1565 va_start(args, format);
1566 vsnprintf(buffer, sizeof(buffer), format, args);
1567 buffer[sizeof(buffer)-1] = '\0';
1576 int count, outCount, outError;
1578 if (icsPR == NULL) return;
1581 outCount = OutputMaybeTelnet(icsPR, s, count, &outError);
1582 if (outCount < count) {
1583 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1587 /* This is used for sending logon scripts to the ICS. Sending
1588 without a delay causes problems when using timestamp on ICC
1589 (at least on my machine). */
1591 SendToICSDelayed(s,msdelay)
1595 int count, outCount, outError;
1597 if (icsPR == NULL) return;
1600 if (appData.debugMode) {
1601 fprintf(debugFP, ">ICS: ");
1602 show_bytes(debugFP, s, count);
1603 fprintf(debugFP, "\n");
1605 outCount = OutputToProcessDelayed(icsPR, s, count, &outError,
1607 if (outCount < count) {
1608 DisplayFatalError(_("Error writing to ICS"), outError, 1);
1613 /* Remove all highlighting escape sequences in s
1614 Also deletes any suffix starting with '('
1617 StripHighlightAndTitle(s)
1620 static char retbuf[MSG_SIZ];
1623 while (*s != NULLCHAR) {
1624 while (*s == '\033') {
1625 while (*s != NULLCHAR && !isalpha(*s)) s++;
1626 if (*s != NULLCHAR) s++;
1628 while (*s != NULLCHAR && *s != '\033') {
1629 if (*s == '(' || *s == '[') {
1640 /* Remove all highlighting escape sequences in s */
1645 static char retbuf[MSG_SIZ];
1648 while (*s != NULLCHAR) {
1649 while (*s == '\033') {
1650 while (*s != NULLCHAR && !isalpha(*s)) s++;
1651 if (*s != NULLCHAR) s++;
1653 while (*s != NULLCHAR && *s != '\033') {
1661 char *variantNames[] = VARIANT_NAMES;
1666 return variantNames[v];
1670 /* Identify a variant from the strings the chess servers use or the
1671 PGN Variant tag names we use. */
1678 VariantClass v = VariantNormal;
1679 int i, found = FALSE;
1685 /* [HGM] skip over optional board-size prefixes */
1686 if( sscanf(e, "%dx%d_", &i, &i) == 2 ||
1687 sscanf(e, "%dx%d+%d_", &i, &i, &i) == 3 ) {
1688 while( *e++ != '_');
1691 if(StrCaseStr(e, "misc/")) { // [HGM] on FICS, misc/shogi is not shogi
1695 for (i=0; i<sizeof(variantNames)/sizeof(char*); i++) {
1696 if (StrCaseStr(e, variantNames[i])) {
1697 v = (VariantClass) i;
1704 if ((StrCaseStr(e, "fischer") && StrCaseStr(e, "random"))
1705 || StrCaseStr(e, "wild/fr")
1706 || StrCaseStr(e, "frc") || StrCaseStr(e, "960")) {
1707 v = VariantFischeRandom;
1708 } else if ((i = 4, p = StrCaseStr(e, "wild")) ||
1709 (i = 1, p = StrCaseStr(e, "w"))) {
1711 while (*p && (isspace(*p) || *p == '(' || *p == '/')) p++;
1718 case 0: /* FICS only, actually */
1720 /* Castling legal even if K starts on d-file */
1721 v = VariantWildCastle;
1726 /* Castling illegal even if K & R happen to start in
1727 normal positions. */
1728 v = VariantNoCastle;
1741 /* Castling legal iff K & R start in normal positions */
1747 /* Special wilds for position setup; unclear what to do here */
1748 v = VariantLoadable;
1751 /* Bizarre ICC game */
1752 v = VariantTwoKings;
1755 v = VariantKriegspiel;
1761 v = VariantFischeRandom;
1764 v = VariantCrazyhouse;
1767 v = VariantBughouse;
1773 /* Not quite the same as FICS suicide! */
1774 v = VariantGiveaway;
1780 v = VariantShatranj;
1783 /* Temporary names for future ICC types. The name *will* change in
1784 the next xboard/WinBoard release after ICC defines it. */
1822 v = VariantCapablanca;
1825 v = VariantKnightmate;
1831 v = VariantCylinder;
1837 v = VariantCapaRandom;
1840 v = VariantBerolina;
1852 /* Found "wild" or "w" in the string but no number;
1853 must assume it's normal chess. */
1857 len = snprintf(buf, MSG_SIZ, _("Unknown wild type %d"), wnum);
1858 if( (len > MSG_SIZ) && appData.debugMode )
1859 fprintf(debugFP, "StringToVariant: buffer truncated.\n");
1861 DisplayError(buf, 0);
1867 if (appData.debugMode) {
1868 fprintf(debugFP, _("recognized '%s' (%d) as variant %s\n"),
1869 e, wnum, VariantName(v));
1874 static int leftover_start = 0, leftover_len = 0;
1875 char star_match[STAR_MATCH_N][MSG_SIZ];
1877 /* Test whether pattern is present at &buf[*index]; if so, return TRUE,
1878 advance *index beyond it, and set leftover_start to the new value of
1879 *index; else return FALSE. If pattern contains the character '*', it
1880 matches any sequence of characters not containing '\r', '\n', or the
1881 character following the '*' (if any), and the matched sequence(s) are
1882 copied into star_match.
1885 looking_at(buf, index, pattern)
1890 char *bufp = &buf[*index], *patternp = pattern;
1892 char *matchp = star_match[0];
1895 if (*patternp == NULLCHAR) {
1896 *index = leftover_start = bufp - buf;
1900 if (*bufp == NULLCHAR) return FALSE;
1901 if (*patternp == '*') {
1902 if (*bufp == *(patternp + 1)) {
1904 matchp = star_match[++star_count];
1908 } else if (*bufp == '\n' || *bufp == '\r') {
1910 if (*patternp == NULLCHAR)
1915 *matchp++ = *bufp++;
1919 if (*patternp != *bufp) return FALSE;
1926 SendToPlayer(data, length)
1930 int error, outCount;
1931 outCount = OutputToProcess(NoProc, data, length, &error);
1932 if (outCount < length) {
1933 DisplayFatalError(_("Error writing to display"), error, 1);
1938 PackHolding(packed, holding)
1950 switch (runlength) {
1961 sprintf(q, "%d", runlength);
1973 /* Telnet protocol requests from the front end */
1975 TelnetRequest(ddww, option)
1976 unsigned char ddww, option;
1978 unsigned char msg[3];
1979 int outCount, outError;
1981 if (*appData.icsCommPort != NULLCHAR || appData.useTelnet) return;
1983 if (appData.debugMode) {
1984 char buf1[8], buf2[8], *ddwwStr, *optionStr;
2000 snprintf(buf1,sizeof(buf1)/sizeof(buf1[0]), "%d", ddww);
2009 snprintf(buf2,sizeof(buf2)/sizeof(buf2[0]), "%d", option);
2012 fprintf(debugFP, ">%s %s ", ddwwStr, optionStr);
2017 outCount = OutputToProcess(icsPR, (char *)msg, 3, &outError);
2019 DisplayFatalError(_("Error writing to ICS"), outError, 1);
2026 if (!appData.icsActive) return;
2027 TelnetRequest(TN_DO, TN_ECHO);
2033 if (!appData.icsActive) return;
2034 TelnetRequest(TN_DONT, TN_ECHO);
2038 CopyHoldings(Board board, char *holdings, ChessSquare lowestPiece)
2040 /* put the holdings sent to us by the server on the board holdings area */
2041 int i, j, holdingsColumn, holdingsStartRow, direction, countsColumn;
2045 if(gameInfo.holdingsWidth < 2) return;
2046 if(gameInfo.variant != VariantBughouse && board[HOLDINGS_SET])
2047 return; // prevent overwriting by pre-board holdings
2049 if( (int)lowestPiece >= BlackPawn ) {
2052 holdingsStartRow = BOARD_HEIGHT-1;
2055 holdingsColumn = BOARD_WIDTH-1;
2056 countsColumn = BOARD_WIDTH-2;
2057 holdingsStartRow = 0;
2061 for(i=0; i<BOARD_HEIGHT; i++) { /* clear holdings */
2062 board[i][holdingsColumn] = EmptySquare;
2063 board[i][countsColumn] = (ChessSquare) 0;
2065 while( (p=*holdings++) != NULLCHAR ) {
2066 piece = CharToPiece( ToUpper(p) );
2067 if(piece == EmptySquare) continue;
2068 /*j = (int) piece - (int) WhitePawn;*/
2069 j = PieceToNumber(piece);
2070 if(j >= gameInfo.holdingsSize) continue; /* ignore pieces that do not fit */
2071 if(j < 0) continue; /* should not happen */
2072 piece = (ChessSquare) ( (int)piece + (int)lowestPiece );
2073 board[holdingsStartRow+j*direction][holdingsColumn] = piece;
2074 board[holdingsStartRow+j*direction][countsColumn]++;
2080 VariantSwitch(Board board, VariantClass newVariant)
2082 int newHoldingsWidth, newWidth = 8, newHeight = 8, i, j;
2083 static Board oldBoard;
2085 startedFromPositionFile = FALSE;
2086 if(gameInfo.variant == newVariant) return;
2088 /* [HGM] This routine is called each time an assignment is made to
2089 * gameInfo.variant during a game, to make sure the board sizes
2090 * are set to match the new variant. If that means adding or deleting
2091 * holdings, we shift the playing board accordingly
2092 * This kludge is needed because in ICS observe mode, we get boards
2093 * of an ongoing game without knowing the variant, and learn about the
2094 * latter only later. This can be because of the move list we requested,
2095 * in which case the game history is refilled from the beginning anyway,
2096 * but also when receiving holdings of a crazyhouse game. In the latter
2097 * case we want to add those holdings to the already received position.
2101 if (appData.debugMode) {
2102 fprintf(debugFP, "Switch board from %s to %s\n",
2103 VariantName(gameInfo.variant), VariantName(newVariant));
2104 setbuf(debugFP, NULL);
2106 shuffleOpenings = 0; /* [HGM] shuffle */
2107 gameInfo.holdingsSize = 5; /* [HGM] prepare holdings */
2111 newWidth = 9; newHeight = 9;
2112 gameInfo.holdingsSize = 7;
2113 case VariantBughouse:
2114 case VariantCrazyhouse:
2115 newHoldingsWidth = 2; break;
2119 newHoldingsWidth = 2;
2120 gameInfo.holdingsSize = 8;
2123 case VariantCapablanca:
2124 case VariantCapaRandom:
2127 newHoldingsWidth = gameInfo.holdingsSize = 0;
2130 if(newWidth != gameInfo.boardWidth ||
2131 newHeight != gameInfo.boardHeight ||
2132 newHoldingsWidth != gameInfo.holdingsWidth ) {
2134 /* shift position to new playing area, if needed */
2135 if(newHoldingsWidth > gameInfo.holdingsWidth) {
2136 for(i=0; i<BOARD_HEIGHT; i++)
2137 for(j=BOARD_RGHT-1; j>=BOARD_LEFT; j--)
2138 board[i][j+newHoldingsWidth-gameInfo.holdingsWidth] =
2140 for(i=0; i<newHeight; i++) {
2141 board[i][0] = board[i][newWidth+2*newHoldingsWidth-1] = EmptySquare;
2142 board[i][1] = board[i][newWidth+2*newHoldingsWidth-2] = (ChessSquare) 0;
2144 } else if(newHoldingsWidth < gameInfo.holdingsWidth) {
2145 for(i=0; i<BOARD_HEIGHT; i++)
2146 for(j=BOARD_LEFT; j<BOARD_RGHT; j++)
2147 board[i][j+newHoldingsWidth-gameInfo.holdingsWidth] =
2150 gameInfo.boardWidth = newWidth;
2151 gameInfo.boardHeight = newHeight;
2152 gameInfo.holdingsWidth = newHoldingsWidth;
2153 gameInfo.variant = newVariant;
2154 InitDrawingSizes(-2, 0);
2155 } else gameInfo.variant = newVariant;
2156 CopyBoard(oldBoard, board); // remember correctly formatted board
2157 InitPosition(FALSE); /* this sets up board[0], but also other stuff */
2158 DrawPosition(TRUE, currentMove ? boards[currentMove] : oldBoard);
2161 static int loggedOn = FALSE;
2163 /*-- Game start info cache: --*/
2165 char gs_kind[MSG_SIZ];
2166 static char player1Name[128] = "";
2167 static char player2Name[128] = "";
2168 static char cont_seq[] = "\n\\ ";
2169 static int player1Rating = -1;
2170 static int player2Rating = -1;
2171 /*----------------------------*/
2173 ColorClass curColor = ColorNormal;
2174 int suppressKibitz = 0;
2177 Boolean soughtPending = FALSE;
2178 Boolean seekGraphUp;
2179 #define MAX_SEEK_ADS 200
2181 char *seekAdList[MAX_SEEK_ADS];
2182 int ratingList[MAX_SEEK_ADS], xList[MAX_SEEK_ADS], yList[MAX_SEEK_ADS], seekNrList[MAX_SEEK_ADS], zList[MAX_SEEK_ADS];
2183 float tcList[MAX_SEEK_ADS];
2184 char colorList[MAX_SEEK_ADS];
2185 int nrOfSeekAds = 0;
2186 int minRating = 1010, maxRating = 2800;
2187 int hMargin = 10, vMargin = 20, h, w;
2188 extern int squareSize, lineGap;
2193 int x, y, color = 0, r = ratingList[i]; float tc = tcList[i];
2194 xList[i] = yList[i] = -100; // outside graph, so cannot be clicked
2195 if(r < minRating+100 && r >=0 ) r = minRating+100;
2196 if(r > maxRating) r = maxRating;
2197 if(tc < 1.) tc = 1.;
2198 if(tc > 95.) tc = 95.;
2199 x = (w-hMargin-squareSize/8-7)* log(tc)/log(95.) + hMargin;
2200 y = ((double)r - minRating)/(maxRating - minRating)
2201 * (h-vMargin-squareSize/8-1) + vMargin;
2202 if(ratingList[i] < 0) y = vMargin + squareSize/4;
2203 if(strstr(seekAdList[i], " u ")) color = 1;
2204 if(!strstr(seekAdList[i], "lightning") && // for now all wilds same color
2205 !strstr(seekAdList[i], "bullet") &&
2206 !strstr(seekAdList[i], "blitz") &&
2207 !strstr(seekAdList[i], "standard") ) color = 2;
2208 if(strstr(seekAdList[i], "(C) ")) color |= SQUARE; // plot computer seeks as squares
2209 DrawSeekDot(xList[i]=x+3*(color&~SQUARE), yList[i]=h-1-y, colorList[i]=color);
2213 AddAd(char *handle, char *rating, int base, int inc, char rated, char *type, int nr, Boolean plot)
2215 char buf[MSG_SIZ], *ext = "";
2216 VariantClass v = StringToVariant(type);
2217 if(strstr(type, "wild")) {
2218 ext = type + 4; // append wild number
2219 if(v == VariantFischeRandom) type = "chess960"; else
2220 if(v == VariantLoadable) type = "setup"; else
2221 type = VariantName(v);
2223 snprintf(buf, MSG_SIZ, "%s (%s) %d %d %c %s%s", handle, rating, base, inc, rated, type, ext);
2224 if(nrOfSeekAds < MAX_SEEK_ADS-1) {
2225 if(seekAdList[nrOfSeekAds]) free(seekAdList[nrOfSeekAds]);
2226 ratingList[nrOfSeekAds] = -1; // for if seeker has no rating
2227 sscanf(rating, "%d", &ratingList[nrOfSeekAds]);
2228 tcList[nrOfSeekAds] = base + (2./3.)*inc;
2229 seekNrList[nrOfSeekAds] = nr;
2230 zList[nrOfSeekAds] = 0;
2231 seekAdList[nrOfSeekAds++] = StrSave(buf);
2232 if(plot) PlotSeekAd(nrOfSeekAds-1);
2239 int x = xList[i], y = yList[i], d=squareSize/4, k;
2240 DrawSeekBackground(x-squareSize/8, y-squareSize/8, x+squareSize/8+1, y+squareSize/8+1);
2241 if(x < hMargin+d) DrawSeekAxis(hMargin, y-squareSize/8, hMargin, y+squareSize/8+1);
2242 // now replot every dot that overlapped
2243 for(k=0; k<nrOfSeekAds; k++) if(k != i) {
2244 int xx = xList[k], yy = yList[k];
2245 if(xx <= x+d && xx > x-d && yy <= y+d && yy > y-d)
2246 DrawSeekDot(xx, yy, colorList[k]);
2251 RemoveSeekAd(int nr)
2254 for(i=0; i<nrOfSeekAds; i++) if(seekNrList[i] == nr) {
2256 if(seekAdList[i]) free(seekAdList[i]);
2257 seekAdList[i] = seekAdList[--nrOfSeekAds];
2258 seekNrList[i] = seekNrList[nrOfSeekAds];
2259 ratingList[i] = ratingList[nrOfSeekAds];
2260 colorList[i] = colorList[nrOfSeekAds];
2261 tcList[i] = tcList[nrOfSeekAds];
2262 xList[i] = xList[nrOfSeekAds];
2263 yList[i] = yList[nrOfSeekAds];
2264 zList[i] = zList[nrOfSeekAds];
2265 seekAdList[nrOfSeekAds] = NULL;
2271 MatchSoughtLine(char *line)
2273 char handle[MSG_SIZ], rating[MSG_SIZ], type[MSG_SIZ];
2274 int nr, base, inc, u=0; char dummy;
2276 if(sscanf(line, "%d %s %s %d %d rated %s", &nr, rating, handle, &base, &inc, type) == 6 ||
2277 sscanf(line, "%d %s %s %s %d %d rated %c", &nr, rating, handle, type, &base, &inc, &dummy) == 7 ||
2279 (sscanf(line, "%d %s %s %d %d unrated %s", &nr, rating, handle, &base, &inc, type) == 6 ||
2280 sscanf(line, "%d %s %s %s %d %d unrated %c", &nr, rating, handle, type, &base, &inc, &dummy) == 7) ) {
2281 // match: compact and save the line
2282 AddAd(handle, rating, base, inc, u ? 'u' : 'r', type, nr, FALSE);
2292 if(!seekGraphUp) return FALSE;
2293 h = BOARD_HEIGHT * (squareSize + lineGap) + lineGap;
2294 w = BOARD_WIDTH * (squareSize + lineGap) + lineGap;
2296 DrawSeekBackground(0, 0, w, h);
2297 DrawSeekAxis(hMargin, h-1-vMargin, w-5, h-1-vMargin);
2298 DrawSeekAxis(hMargin, h-1-vMargin, hMargin, 5);
2299 for(i=0; i<4000; i+= 100) if(i>=minRating && i<maxRating) {
2300 int yy =((double)i - minRating)/(maxRating - minRating)*(h-vMargin-squareSize/8-1) + vMargin;
2302 DrawSeekAxis(hMargin+5*(i%500==0), yy, hMargin-5, yy); // rating ticks
2305 snprintf(buf, MSG_SIZ, "%d", i);
2306 DrawSeekText(buf, hMargin+squareSize/8+7, yy);
2309 DrawSeekText("unrated", hMargin+squareSize/8+7, h-1-vMargin-squareSize/4);
2310 for(i=1; i<100; i+=(i<10?1:5)) {
2311 int xx = (w-hMargin-squareSize/8-7)* log((double)i)/log(95.) + hMargin;
2312 DrawSeekAxis(xx, h-1-vMargin, xx, h-6-vMargin-3*(i%10==0)); // TC ticks
2313 if(i<=5 || (i>40 ? i%20 : i%10) == 0) {
2315 snprintf(buf, MSG_SIZ, "%d", i);
2316 DrawSeekText(buf, xx-2-3*(i>9), h-1-vMargin/2);
2319 for(i=0; i<nrOfSeekAds; i++) PlotSeekAd(i);
2323 int SeekGraphClick(ClickType click, int x, int y, int moving)
2325 static int lastDown = 0, displayed = 0, lastSecond;
2326 if(!seekGraphUp) { // initiate cration of seek graph by requesting seek-ad list
2327 if(click == Release || moving) return FALSE;
2329 soughtPending = TRUE;
2330 SendToICS(ics_prefix);
2331 SendToICS("sought\n"); // should this be "sought all"?
2332 } else { // issue challenge based on clicked ad
2333 int dist = 10000; int i, closest = 0, second = 0;
2334 for(i=0; i<nrOfSeekAds; i++) {
2335 int d = (x-xList[i])*(x-xList[i]) + (y-yList[i])*(y-yList[i]) + zList[i];
2336 if(d < dist) { dist = d; closest = i; }
2337 second += (d - zList[i] < 120); // count in-range ads
2338 if(click == Press && moving != 1 && zList[i]>0) zList[i] *= 0.8; // age priority
2342 second = (second > 1);
2343 if(displayed != closest || second != lastSecond) {
2344 DisplayMessage(second ? "!" : "", seekAdList[closest]);
2345 lastSecond = second; displayed = closest;
2347 if(click == Press) {
2348 if(moving == 2) zList[closest] = 100; // right-click; push to back on press
2351 } // on press 'hit', only show info
2352 if(moving == 2) return TRUE; // ignore right up-clicks on dot
2353 snprintf(buf, MSG_SIZ, "play %d\n", seekNrList[closest]);
2354 SendToICS(ics_prefix);
2356 return TRUE; // let incoming board of started game pop down the graph
2357 } else if(click == Release) { // release 'miss' is ignored
2358 zList[lastDown] = 100; // make future selection of the rejected ad more difficult
2359 if(moving == 2) { // right up-click
2360 nrOfSeekAds = 0; // refresh graph
2361 soughtPending = TRUE;
2362 SendToICS(ics_prefix);
2363 SendToICS("sought\n"); // should this be "sought all"?
2366 } else if(moving) { if(displayed >= 0) DisplayMessage("", ""); displayed = -1; return TRUE; }
2367 // press miss or release hit 'pop down' seek graph
2368 seekGraphUp = FALSE;
2369 DrawPosition(TRUE, NULL);
2375 read_from_ics(isr, closure, data, count, error)
2382 #define BUF_SIZE (16*1024) /* overflowed at 8K with "inchannel 1" on FICS? */
2383 #define STARTED_NONE 0
2384 #define STARTED_MOVES 1
2385 #define STARTED_BOARD 2
2386 #define STARTED_OBSERVE 3
2387 #define STARTED_HOLDINGS 4
2388 #define STARTED_CHATTER 5
2389 #define STARTED_COMMENT 6
2390 #define STARTED_MOVES_NOHIDE 7
2392 static int started = STARTED_NONE;
2393 static char parse[20000];
2394 static int parse_pos = 0;
2395 static char buf[BUF_SIZE + 1];
2396 static int firstTime = TRUE, intfSet = FALSE;
2397 static ColorClass prevColor = ColorNormal;
2398 static int savingComment = FALSE;
2399 static int cmatch = 0; // continuation sequence match
2406 int backup; /* [DM] For zippy color lines */
2408 char talker[MSG_SIZ]; // [HGM] chat
2411 connectionAlive = TRUE; // [HGM] alive: I think, therefore I am...
2413 if (appData.debugMode) {
2415 fprintf(debugFP, "<ICS: ");
2416 show_bytes(debugFP, data, count);
2417 fprintf(debugFP, "\n");
2421 if (appData.debugMode) { int f = forwardMostMove;
2422 fprintf(debugFP, "ics input %d, castling = %d %d %d %d %d %d\n", f,
2423 boards[f][CASTLING][0],boards[f][CASTLING][1],boards[f][CASTLING][2],
2424 boards[f][CASTLING][3],boards[f][CASTLING][4],boards[f][CASTLING][5]);
2427 /* If last read ended with a partial line that we couldn't parse,
2428 prepend it to the new read and try again. */
2429 if (leftover_len > 0) {
2430 for (i=0; i<leftover_len; i++)
2431 buf[i] = buf[leftover_start + i];
2434 /* copy new characters into the buffer */
2435 bp = buf + leftover_len;
2436 buf_len=leftover_len;
2437 for (i=0; i<count; i++)
2440 if (data[i] == '\r')
2443 // join lines split by ICS?
2444 if (!appData.noJoin)
2447 Joining just consists of finding matches against the
2448 continuation sequence, and discarding that sequence
2449 if found instead of copying it. So, until a match
2450 fails, there's nothing to do since it might be the
2451 complete sequence, and thus, something we don't want
2454 if (data[i] == cont_seq[cmatch])
2457 if (cmatch == strlen(cont_seq))
2459 cmatch = 0; // complete match. just reset the counter
2462 it's possible for the ICS to not include the space
2463 at the end of the last word, making our [correct]
2464 join operation fuse two separate words. the server
2465 does this when the space occurs at the width setting.
2467 if (!buf_len || buf[buf_len-1] != ' ')
2478 match failed, so we have to copy what matched before
2479 falling through and copying this character. In reality,
2480 this will only ever be just the newline character, but
2481 it doesn't hurt to be precise.
2483 strncpy(bp, cont_seq, cmatch);
2495 buf[buf_len] = NULLCHAR;
2496 // next_out = leftover_len; // [HGM] should we set this to 0, and not print it in advance?
2501 while (i < buf_len) {
2502 /* Deal with part of the TELNET option negotiation
2503 protocol. We refuse to do anything beyond the
2504 defaults, except that we allow the WILL ECHO option,
2505 which ICS uses to turn off password echoing when we are
2506 directly connected to it. We reject this option
2507 if localLineEditing mode is on (always on in xboard)
2508 and we are talking to port 23, which might be a real
2509 telnet server that will try to keep WILL ECHO on permanently.
2511 if (buf_len - i >= 3 && (unsigned char) buf[i] == TN_IAC) {
2512 static int remoteEchoOption = FALSE; /* telnet ECHO option */
2513 unsigned char option;
2515 switch ((unsigned char) buf[++i]) {
2517 if (appData.debugMode)
2518 fprintf(debugFP, "\n<WILL ");
2519 switch (option = (unsigned char) buf[++i]) {
2521 if (appData.debugMode)
2522 fprintf(debugFP, "ECHO ");
2523 /* Reply only if this is a change, according
2524 to the protocol rules. */
2525 if (remoteEchoOption) break;
2526 if (appData.localLineEditing &&
2527 atoi(appData.icsPort) == TN_PORT) {
2528 TelnetRequest(TN_DONT, TN_ECHO);
2531 TelnetRequest(TN_DO, TN_ECHO);
2532 remoteEchoOption = TRUE;
2536 if (appData.debugMode)
2537 fprintf(debugFP, "%d ", option);
2538 /* Whatever this is, we don't want it. */
2539 TelnetRequest(TN_DONT, option);
2544 if (appData.debugMode)
2545 fprintf(debugFP, "\n<WONT ");
2546 switch (option = (unsigned char) buf[++i]) {
2548 if (appData.debugMode)
2549 fprintf(debugFP, "ECHO ");
2550 /* Reply only if this is a change, according
2551 to the protocol rules. */
2552 if (!remoteEchoOption) break;
2554 TelnetRequest(TN_DONT, TN_ECHO);
2555 remoteEchoOption = FALSE;
2558 if (appData.debugMode)
2559 fprintf(debugFP, "%d ", (unsigned char) option);
2560 /* Whatever this is, it must already be turned
2561 off, because we never agree to turn on
2562 anything non-default, so according to the
2563 protocol rules, we don't reply. */
2568 if (appData.debugMode)
2569 fprintf(debugFP, "\n<DO ");
2570 switch (option = (unsigned char) buf[++i]) {
2572 /* Whatever this is, we refuse to do it. */
2573 if (appData.debugMode)
2574 fprintf(debugFP, "%d ", option);
2575 TelnetRequest(TN_WONT, option);
2580 if (appData.debugMode)
2581 fprintf(debugFP, "\n<DONT ");
2582 switch (option = (unsigned char) buf[++i]) {
2584 if (appData.debugMode)
2585 fprintf(debugFP, "%d ", option);
2586 /* Whatever this is, we are already not doing
2587 it, because we never agree to do anything
2588 non-default, so according to the protocol
2589 rules, we don't reply. */
2594 if (appData.debugMode)
2595 fprintf(debugFP, "\n<IAC ");
2596 /* Doubled IAC; pass it through */
2600 if (appData.debugMode)
2601 fprintf(debugFP, "\n<%d ", (unsigned char) buf[i]);
2602 /* Drop all other telnet commands on the floor */
2605 if (oldi > next_out)
2606 SendToPlayer(&buf[next_out], oldi - next_out);
2612 /* OK, this at least will *usually* work */
2613 if (!loggedOn && looking_at(buf, &i, "ics%")) {
2617 if (loggedOn && !intfSet) {
2618 if (ics_type == ICS_ICC) {
2619 snprintf(str, MSG_SIZ,
2620 "/set-quietly interface %s\n/set-quietly style 12\n",
2622 if(appData.seekGraph && appData.autoRefresh) // [HGM] seekgraph
2623 strcat(str, "/set-2 51 1\n/set seek 1\n");
2624 } else if (ics_type == ICS_CHESSNET) {
2625 snprintf(str, MSG_SIZ, "/style 12\n");
2627 safeStrCpy(str, "alias $ @\n$set interface ", sizeof(str)/sizeof(str[0]));
2628 strcat(str, programVersion);
2629 strcat(str, "\n$iset startpos 1\n$iset ms 1\n");
2630 if(appData.seekGraph && appData.autoRefresh) // [HGM] seekgraph
2631 strcat(str, "$iset seekremove 1\n$set seek 1\n");
2633 strcat(str, "$iset nohighlight 1\n");
2635 strcat(str, "$iset lock 1\n$style 12\n");
2638 NotifyFrontendLogin();
2642 if (started == STARTED_COMMENT) {
2643 /* Accumulate characters in comment */
2644 parse[parse_pos++] = buf[i];
2645 if (buf[i] == '\n') {
2646 parse[parse_pos] = NULLCHAR;
2647 if(chattingPartner>=0) {
2649 snprintf(mess, MSG_SIZ, "%s%s", talker, parse);
2650 OutputChatMessage(chattingPartner, mess);
2651 chattingPartner = -1;
2652 next_out = i+1; // [HGM] suppress printing in ICS window
2654 if(!suppressKibitz) // [HGM] kibitz
2655 AppendComment(forwardMostMove, StripHighlight(parse), TRUE);
2656 else { // [HGM kibitz: divert memorized engine kibitz to engine-output window
2657 int nrDigit = 0, nrAlph = 0, j;
2658 if(parse_pos > MSG_SIZ - 30) // defuse unreasonably long input
2659 { parse_pos = MSG_SIZ-30; parse[parse_pos - 1] = '\n'; }
2660 parse[parse_pos] = NULLCHAR;
2661 // try to be smart: if it does not look like search info, it should go to
2662 // ICS interaction window after all, not to engine-output window.
2663 for(j=0; j<parse_pos; j++) { // count letters and digits
2664 nrDigit += (parse[j] >= '0' && parse[j] <= '9');
2665 nrAlph += (parse[j] >= 'a' && parse[j] <= 'z');
2666 nrAlph += (parse[j] >= 'A' && parse[j] <= 'Z');
2668 if(nrAlph < 9*nrDigit) { // if more than 10% digit we assume search info
2669 int depth=0; float score;
2670 if(sscanf(parse, "!!! %f/%d", &score, &depth) == 2 && depth>0) {
2671 // [HGM] kibitz: save kibitzed opponent info for PGN and eval graph
2672 pvInfoList[forwardMostMove-1].depth = depth;
2673 pvInfoList[forwardMostMove-1].score = 100*score;
2675 OutputKibitz(suppressKibitz, parse);
2678 snprintf(tmp, MSG_SIZ, _("your opponent kibitzes: %s"), parse);
2679 SendToPlayer(tmp, strlen(tmp));
2681 next_out = i+1; // [HGM] suppress printing in ICS window
2683 started = STARTED_NONE;
2685 /* Don't match patterns against characters in comment */
2690 if (started == STARTED_CHATTER) {
2691 if (buf[i] != '\n') {
2692 /* Don't match patterns against characters in chatter */
2696 started = STARTED_NONE;
2697 if(suppressKibitz) next_out = i+1;
2700 /* Kludge to deal with rcmd protocol */
2701 if (firstTime && looking_at(buf, &i, "\001*")) {
2702 DisplayFatalError(&buf[1], 0, 1);
2708 if (!loggedOn && looking_at(buf, &i, "chessclub.com")) {
2711 if (appData.debugMode)
2712 fprintf(debugFP, "ics_type %d\n", ics_type);
2715 if (!loggedOn && looking_at(buf, &i, "freechess.org")) {
2716 ics_type = ICS_FICS;
2718 if (appData.debugMode)
2719 fprintf(debugFP, "ics_type %d\n", ics_type);
2722 if (!loggedOn && looking_at(buf, &i, "chess.net")) {
2723 ics_type = ICS_CHESSNET;
2725 if (appData.debugMode)
2726 fprintf(debugFP, "ics_type %d\n", ics_type);
2731 (looking_at(buf, &i, "\"*\" is *a registered name") ||
2732 looking_at(buf, &i, "Logging you in as \"*\"") ||
2733 looking_at(buf, &i, "will be \"*\""))) {
2734 safeStrCpy(ics_handle, star_match[0], sizeof(ics_handle)/sizeof(ics_handle[0]));
2738 if (loggedOn && !have_set_title && ics_handle[0] != NULLCHAR) {
2740 snprintf(buf, sizeof(buf), "%s@%s", ics_handle, appData.icsHost);
2741 DisplayIcsInteractionTitle(buf);
2742 have_set_title = TRUE;
2745 /* skip finger notes */
2746 if (started == STARTED_NONE &&
2747 ((buf[i] == ' ' && isdigit(buf[i+1])) ||
2748 (buf[i] == '1' && buf[i+1] == '0')) &&
2749 buf[i+2] == ':' && buf[i+3] == ' ') {
2750 started = STARTED_CHATTER;
2756 // [HGM] seekgraph: recognize sought lines and end-of-sought message
2757 if(appData.seekGraph) {
2758 if(soughtPending && MatchSoughtLine(buf+i)) {
2759 i = strstr(buf+i, "rated") - buf;
2760 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2761 next_out = leftover_start = i;
2762 started = STARTED_CHATTER;
2763 suppressKibitz = TRUE;
2766 if((gameMode == IcsIdle || gameMode == BeginningOfGame)
2767 && looking_at(buf, &i, "* ads displayed")) {
2768 soughtPending = FALSE;
2773 if(appData.autoRefresh) {
2774 if(looking_at(buf, &i, "* (*) seeking * * * * *\"play *\" to respond)\n")) {
2775 int s = (ics_type == ICS_ICC); // ICC format differs
2777 AddAd(star_match[0], star_match[1], atoi(star_match[2+s]), atoi(star_match[3+s]),
2778 star_match[4+s][0], star_match[5-3*s], atoi(star_match[7]), TRUE);
2779 looking_at(buf, &i, "*% "); // eat prompt
2780 if(oldi > 0 && buf[oldi-1] == '\n') oldi--; // suppress preceding LF, if any
2781 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2782 next_out = i; // suppress
2785 if(looking_at(buf, &i, "\nAds removed: *\n") || looking_at(buf, &i, "\031(51 * *\031)")) {
2786 char *p = star_match[0];
2788 if(seekGraphUp) RemoveSeekAd(atoi(p));
2789 while(*p && *p++ != ' '); // next
2791 looking_at(buf, &i, "*% "); // eat prompt
2792 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2799 /* skip formula vars */
2800 if (started == STARTED_NONE &&
2801 buf[i] == 'f' && isdigit(buf[i+1]) && buf[i+2] == ':') {
2802 started = STARTED_CHATTER;
2807 // [HGM] kibitz: try to recognize opponent engine-score kibitzes, to divert them to engine-output window
2808 if (appData.autoKibitz && started == STARTED_NONE &&
2809 !appData.icsEngineAnalyze && // [HGM] [DM] ICS analyze
2810 (gameMode == IcsPlayingWhite || gameMode == IcsPlayingBlack || gameMode == IcsObserving)) {
2811 if((looking_at(buf, &i, "* kibitzes: ") || looking_at(buf, &i, "* whispers: ")) &&
2812 (StrStr(star_match[0], gameInfo.white) == star_match[0] ||
2813 StrStr(star_match[0], gameInfo.black) == star_match[0] )) { // kibitz of self or opponent
2814 suppressKibitz = TRUE;
2815 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2817 if((StrStr(star_match[0], gameInfo.white) == star_match[0]
2818 && (gameMode == IcsPlayingWhite)) ||
2819 (StrStr(star_match[0], gameInfo.black) == star_match[0]
2820 && (gameMode == IcsPlayingBlack)) ) // opponent kibitz
2821 started = STARTED_CHATTER; // own kibitz we simply discard
2823 started = STARTED_COMMENT; // make sure it will be collected in parse[]
2824 parse_pos = 0; parse[0] = NULLCHAR;
2825 savingComment = TRUE;
2826 suppressKibitz = gameMode != IcsObserving ? 2 :
2827 (StrStr(star_match[0], gameInfo.white) == NULL) + 1;
2831 if((looking_at(buf, &i, "\nkibitzed to *\n") || looking_at(buf, &i, "kibitzed to *\n") ||
2832 looking_at(buf, &i, "\n(kibitzed to *\n") || looking_at(buf, &i, "(kibitzed to *\n"))
2833 && atoi(star_match[0])) {
2834 // suppress the acknowledgements of our own autoKibitz
2836 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2837 if(p = strchr(star_match[0], ' ')) p[1] = NULLCHAR; // clip off "players)" on FICS
2838 SendToPlayer(star_match[0], strlen(star_match[0]));
2839 if(looking_at(buf, &i, "*% ")) // eat prompt
2840 suppressKibitz = FALSE;
2844 } // [HGM] kibitz: end of patch
2846 // [HGM] chat: intercept tells by users for which we have an open chat window
2848 if(started == STARTED_NONE && (looking_at(buf, &i, "* tells you:") || looking_at(buf, &i, "* says:") ||
2849 looking_at(buf, &i, "* whispers:") ||
2850 looking_at(buf, &i, "* kibitzes:") ||
2851 looking_at(buf, &i, "* shouts:") ||
2852 looking_at(buf, &i, "* c-shouts:") ||
2853 looking_at(buf, &i, "--> * ") ||
2854 looking_at(buf, &i, "*(*):") && (sscanf(star_match[1], "%d", &channel),1) ||
2855 looking_at(buf, &i, "*(*)(*):") && (sscanf(star_match[2], "%d", &channel),1) ||
2856 looking_at(buf, &i, "*(*)(*)(*):") && (sscanf(star_match[3], "%d", &channel),1) ||
2857 looking_at(buf, &i, "*(*)(*)(*)(*):") && sscanf(star_match[4], "%d", &channel) == 1 )) {
2859 sscanf(star_match[0], "%[^(]", talker+1); // strip (C) or (U) off ICS handle
2860 chattingPartner = -1;
2862 if(channel >= 0) // channel broadcast; look if there is a chatbox for this channel
2863 for(p=0; p<MAX_CHAT; p++) {
2864 if(channel == atoi(chatPartner[p])) {
2865 talker[0] = '['; strcat(talker, "] ");
2866 Colorize(channel == 1 ? ColorChannel1 : ColorChannel, FALSE);
2867 chattingPartner = p; break;
2870 if(buf[i-3] == 'e') // kibitz; look if there is a KIBITZ chatbox
2871 for(p=0; p<MAX_CHAT; p++) {
2872 if(!strcmp("kibitzes", chatPartner[p])) {
2873 talker[0] = '['; strcat(talker, "] ");
2874 chattingPartner = p; break;
2877 if(buf[i-3] == 'r') // whisper; look if there is a WHISPER chatbox
2878 for(p=0; p<MAX_CHAT; p++) {
2879 if(!strcmp("whispers", chatPartner[p])) {
2880 talker[0] = '['; strcat(talker, "] ");
2881 chattingPartner = p; break;
2884 if(buf[i-3] == 't' || buf[oldi+2] == '>') {// shout, c-shout or it; look if there is a 'shouts' chatbox
2885 if(buf[i-8] == '-' && buf[i-3] == 't')
2886 for(p=0; p<MAX_CHAT; p++) { // c-shout; check if dedicatesd c-shout box exists
2887 if(!strcmp("c-shouts", chatPartner[p])) {
2888 talker[0] = '('; strcat(talker, ") "); Colorize(ColorSShout, FALSE);
2889 chattingPartner = p; break;
2892 if(chattingPartner < 0)
2893 for(p=0; p<MAX_CHAT; p++) {
2894 if(!strcmp("shouts", chatPartner[p])) {
2895 if(buf[oldi+2] == '>') { talker[0] = '<'; strcat(talker, "> "); Colorize(ColorShout, FALSE); }
2896 else if(buf[i-8] == '-') { talker[0] = '('; strcat(talker, ") "); Colorize(ColorSShout, FALSE); }
2897 else { talker[0] = '['; strcat(talker, "] "); Colorize(ColorShout, FALSE); }
2898 chattingPartner = p; break;
2902 if(chattingPartner<0) // if not, look if there is a chatbox for this indivdual
2903 for(p=0; p<MAX_CHAT; p++) if(!StrCaseCmp(talker+1, chatPartner[p])) {
2904 talker[0] = 0; Colorize(ColorTell, FALSE);
2905 chattingPartner = p; break;
2907 if(chattingPartner<0) i = oldi; else {
2908 Colorize(curColor, TRUE); // undo the bogus colorations we just made to trigger the souds
2909 if(oldi > 0 && buf[oldi-1] == '\n') oldi--;
2910 if (oldi > next_out) SendToPlayer(&buf[next_out], oldi - next_out);
2911 started = STARTED_COMMENT;
2912 parse_pos = 0; parse[0] = NULLCHAR;
2913 savingComment = 3 + chattingPartner; // counts as TRUE
2914 suppressKibitz = TRUE;
2917 } // [HGM] chat: end of patch
2919 if (appData.zippyTalk || appData.zippyPlay) {
2920 /* [DM] Backup address for color zippy lines */
2923 if (loggedOn == TRUE)
2924 if (ZippyControl(buf, &backup) || ZippyConverse(buf, &backup) ||
2925 (appData.zippyPlay && ZippyMatch(buf, &backup)));
2927 } // [DM] 'else { ' deleted
2929 /* Regular tells and says */
2930 (tkind = 1, looking_at(buf, &i, "* tells you: ")) ||
2931 looking_at(buf, &i, "* (your partner) tells you: ") ||
2932 looking_at(buf, &i, "* says: ") ||
2933 /* Don't color "message" or "messages" output */
2934 (tkind = 5, looking_at(buf, &i, "*. * (*:*): ")) ||
2935 looking_at(buf, &i, "*. * at *:*: ") ||
2936 looking_at(buf, &i, "--* (*:*): ") ||
2937 /* Message notifications (same color as tells) */
2938 looking_at(buf, &i, "* has left a message ") ||
2939 looking_at(buf, &i, "* just sent you a message:\n") ||
2940 /* Whispers and kibitzes */
2941 (tkind = 2, looking_at(buf, &i, "* whispers: ")) ||
2942 looking_at(buf, &i, "* kibitzes: ") ||
2944 (tkind = 3, looking_at(buf, &i, "*(*: "))) {
2946 if (tkind == 1 && strchr(star_match[0], ':')) {
2947 /* Avoid "tells you:" spoofs in channels */
2950 if (star_match[0][0] == NULLCHAR ||
2951 strchr(star_match[0], ' ') ||
2952 (tkind == 3 && strchr(star_match[1], ' '))) {
2953 /* Reject bogus matches */
2956 if (appData.colorize) {
2957 if (oldi > next_out) {
2958 SendToPlayer(&buf[next_out], oldi - next_out);
2963 Colorize(ColorTell, FALSE);
2964 curColor = ColorTell;
2967 Colorize(ColorKibitz, FALSE);
2968 curColor = ColorKibitz;
2971 p = strrchr(star_match[1], '(');
2978 Colorize(ColorChannel1, FALSE);
2979 curColor = ColorChannel1;
2981 Colorize(ColorChannel, FALSE);
2982 curColor = ColorChannel;
2986 curColor = ColorNormal;
2990 if (started == STARTED_NONE && appData.autoComment &&
2991 (gameMode == IcsObserving ||
2992 gameMode == IcsPlayingWhite ||
2993 gameMode == IcsPlayingBlack)) {
2994 parse_pos = i - oldi;
2995 memcpy(parse, &buf[oldi], parse_pos);
2996 parse[parse_pos] = NULLCHAR;
2997 started = STARTED_COMMENT;
2998 savingComment = TRUE;
3000 started = STARTED_CHATTER;
3001 savingComment = FALSE;
3008 if (looking_at(buf, &i, "* s-shouts: ") ||
3009 looking_at(buf, &i, "* c-shouts: ")) {
3010 if (appData.colorize) {
3011 if (oldi > next_out) {
3012 SendToPlayer(&buf[next_out], oldi - next_out);
3015 Colorize(ColorSShout, FALSE);
3016 curColor = ColorSShout;
3019 started = STARTED_CHATTER;
3023 if (looking_at(buf, &i, "--->")) {
3028 if (looking_at(buf, &i, "* shouts: ") ||
3029 looking_at(buf, &i, "--> ")) {
3030 if (appData.colorize) {
3031 if (oldi > next_out) {
3032 SendToPlayer(&buf[next_out], oldi - next_out);
3035 Colorize(ColorShout, FALSE);
3036 curColor = ColorShout;
3039 started = STARTED_CHATTER;
3043 if (looking_at( buf, &i, "Challenge:")) {
3044 if (appData.colorize) {
3045 if (oldi > next_out) {
3046 SendToPlayer(&buf[next_out], oldi - next_out);
3049 Colorize(ColorChallenge, FALSE);
3050 curColor = ColorChallenge;
3056 if (looking_at(buf, &i, "* offers you") ||
3057 looking_at(buf, &i, "* offers to be") ||
3058 looking_at(buf, &i, "* would like to") ||
3059 looking_at(buf, &i, "* requests to") ||
3060 looking_at(buf, &i, "Your opponent offers") ||
3061 looking_at(buf, &i, "Your opponent requests")) {
3063 if (appData.colorize) {
3064 if (oldi > next_out) {
3065 SendToPlayer(&buf[next_out], oldi - next_out);
3068 Colorize(ColorRequest, FALSE);
3069 curColor = ColorRequest;
3074 if (looking_at(buf, &i, "* (*) seeking")) {
3075 if (appData.colorize) {
3076 if (oldi > next_out) {
3077 SendToPlayer(&buf[next_out], oldi - next_out);
3080 Colorize(ColorSeek, FALSE);
3081 curColor = ColorSeek;
3086 if (looking_at(buf, &i, "\\ ")) {
3087 if (prevColor != ColorNormal) {
3088 if (oldi > next_out) {
3089 SendToPlayer(&buf[next_out], oldi - next_out);
3092 Colorize(prevColor, TRUE);
3093 curColor = prevColor;
3095 if (savingComment) {
3096 parse_pos = i - oldi;
3097 memcpy(parse, &buf[oldi], parse_pos);
3098 parse[parse_pos] = NULLCHAR;
3099 started = STARTED_COMMENT;
3100 if(savingComment >= 3) // [HGM] chat: continuation of line for chat box
3101 chattingPartner = savingComment - 3; // kludge to remember the box
3103 started = STARTED_CHATTER;
3108 if (looking_at(buf, &i, "Black Strength :") ||
3109 looking_at(buf, &i, "<<< style 10 board >>>") ||
3110 looking_at(buf, &i, "<10>") ||
3111 looking_at(buf, &i, "#@#")) {
3112 /* Wrong board style */
3114 SendToICS(ics_prefix);
3115 SendToICS("set style 12\n");
3116 SendToICS(ics_prefix);
3117 SendToICS("refresh\n");
3121 if (!have_sent_ICS_logon && looking_at(buf, &i, "login:")) {
3123 have_sent_ICS_logon = 1;
3127 if (ics_getting_history != H_GETTING_MOVES /*smpos kludge*/ &&
3128 (looking_at(buf, &i, "\n<12> ") ||
3129 looking_at(buf, &i, "<12> "))) {
3131 if (oldi > next_out) {
3132 SendToPlayer(&buf[next_out], oldi - next_out);
3135 started = STARTED_BOARD;
3140 if ((started == STARTED_NONE && looking_at(buf, &i, "\n<b1> ")) ||
3141 looking_at(buf, &i, "<b1> ")) {
3142 if (oldi > next_out) {
3143 SendToPlayer(&buf[next_out], oldi - next_out);
3146 started = STARTED_HOLDINGS;
3151 if (looking_at(buf, &i, "* *vs. * *--- *")) {
3153 /* Header for a move list -- first line */
3155 switch (ics_getting_history) {
3159 case BeginningOfGame:
3160 /* User typed "moves" or "oldmoves" while we
3161 were idle. Pretend we asked for these
3162 moves and soak them up so user can step
3163 through them and/or save them.
3166 gameMode = IcsObserving;
3169 ics_getting_history = H_GOT_UNREQ_HEADER;
3171 case EditGame: /*?*/
3172 case EditPosition: /*?*/
3173 /* Should above feature work in these modes too? */
3174 /* For now it doesn't */
3175 ics_getting_history = H_GOT_UNWANTED_HEADER;
3178 ics_getting_history = H_GOT_UNWANTED_HEADER;
3183 /* Is this the right one? */
3184 if (gameInfo.white && gameInfo.black &&
3185 strcmp(gameInfo.white, star_match[0]) == 0 &&
3186 strcmp(gameInfo.black, star_match[2]) == 0) {
3188 ics_getting_history = H_GOT_REQ_HEADER;
3191 case H_GOT_REQ_HEADER:
3192 case H_GOT_UNREQ_HEADER:
3193 case H_GOT_UNWANTED_HEADER:
3194 case H_GETTING_MOVES:
3195 /* Should not happen */
3196 DisplayError(_("Error gathering move list: two headers"), 0);
3197 ics_getting_history = H_FALSE;
3201 /* Save player ratings into gameInfo if needed */
3202 if ((ics_getting_history == H_GOT_REQ_HEADER ||
3203 ics_getting_history == H_GOT_UNREQ_HEADER) &&
3204 (gameInfo.whiteRating == -1 ||
3205 gameInfo.blackRating == -1)) {
3207 gameInfo.whiteRating = string_to_rating(star_match[1]);
3208 gameInfo.blackRating = string_to_rating(star_match[3]);
3209 if (appData.debugMode)
3210 fprintf(debugFP, _("Ratings from header: W %d, B %d\n"),
3211 gameInfo.whiteRating, gameInfo.blackRating);
3216 if (looking_at(buf, &i,
3217 "* * match, initial time: * minute*, increment: * second")) {
3218 /* Header for a move list -- second line */
3219 /* Initial board will follow if this is a wild game */
3220 if (gameInfo.event != NULL) free(gameInfo.event);
3221 snprintf(str, MSG_SIZ, "ICS %s %s match", star_match[0], star_match[1]);
3222 gameInfo.event = StrSave(str);
3223 /* [HGM] we switched variant. Translate boards if needed. */
3224 VariantSwitch(boards[currentMove], StringToVariant(gameInfo.event));
3228 if (looking_at(buf, &i, "Move ")) {
3229 /* Beginning of a move list */
3230 switch (ics_getting_history) {
3232 /* Normally should not happen */
3233 /* Maybe user hit reset while we were parsing */
3236 /* Happens if we are ignoring a move list that is not
3237 * the one we just requested. Common if the user
3238 * tries to observe two games without turning off
3241 case H_GETTING_MOVES:
3242 /* Should not happen */
3243 DisplayError(_("Error gathering move list: nested"), 0);
3244 ics_getting_history = H_FALSE;
3246 case H_GOT_REQ_HEADER:
3247 ics_getting_history = H_GETTING_MOVES;
3248 started = STARTED_MOVES;
3250 if (oldi > next_out) {
3251 SendToPlayer(&buf[next_out], oldi - next_out);
3254 case H_GOT_UNREQ_HEADER:
3255 ics_getting_history = H_GETTING_MOVES;
3256 started = STARTED_MOVES_NOHIDE;
3259 case H_GOT_UNWANTED_HEADER:
3260 ics_getting_history = H_FALSE;
3266 if (looking_at(buf, &i, "% ") ||
3267 ((started == STARTED_MOVES || started == STARTED_MOVES_NOHIDE)
3268 && looking_at(buf, &i, "}*"))) { char *bookHit = NULL; // [HGM] book
3269 if(ics_type == ICS_ICC && soughtPending) { // [HGM] seekgraph: on ICC sought-list has no termination line
3270 soughtPending = FALSE;
3274 if(suppressKibitz) next_out = i;
3275 savingComment = FALSE;
3279 case STARTED_MOVES_NOHIDE:
3280 memcpy(&parse[parse_pos], &buf[oldi], i - oldi);
3281 parse[parse_pos + i - oldi] = NULLCHAR;
3282 ParseGameHistory(parse);
3284 if (appData.zippyPlay && first.initDone) {
3285 FeedMovesToProgram(&first, forwardMostMove);
3286 if (gameMode == IcsPlayingWhite) {
3287 if (WhiteOnMove(forwardMostMove)) {
3288 if (first.sendTime) {
3289 if (first.useColors) {
3290 SendToProgram("black\n", &first);
3292 SendTimeRemaining(&first, TRUE);
3294 if (first.useColors) {
3295 SendToProgram("white\n", &first); // [HGM] book: made sending of "go\n" book dependent
3297 bookHit = SendMoveToBookUser(forwardMostMove-1, &first, TRUE); // [HGM] book: probe book for initial pos
3298 first.maybeThinking = TRUE;
3300 if (first.usePlayother) {
3301 if (first.sendTime) {
3302 SendTimeRemaining(&first, TRUE);
3304 SendToProgram("playother\n", &first);
3310 } else if (gameMode == IcsPlayingBlack) {
3311 if (!WhiteOnMove(forwardMostMove)) {
3312 if (first.sendTime) {
3313 if (first.useColors) {
3314 SendToProgram("white\n", &first);
3316 SendTimeRemaining(&first, FALSE);
3318 if (first.useColors) {
3319 SendToProgram("black\n", &first);
3321 bookHit = SendMoveToBookUser(forwardMostMove-1, &first, TRUE);
3322 first.maybeThinking = TRUE;
3324 if (first.usePlayother) {
3325 if (first.sendTime) {
3326 SendTimeRemaining(&first, FALSE);
3328 SendToProgram("playother\n", &first);
3337 if (gameMode == IcsObserving && ics_gamenum == -1) {
3338 /* Moves came from oldmoves or moves command
3339 while we weren't doing anything else.
3341 currentMove = forwardMostMove;
3342 ClearHighlights();/*!!could figure this out*/
3343 flipView = appData.flipView;
3344 DrawPosition(TRUE, boards[currentMove]);
3345 DisplayBothClocks();
3346 snprintf(str, MSG_SIZ, "%s vs. %s",
3347 gameInfo.white, gameInfo.black);
3351 /* Moves were history of an active game */
3352 if (gameInfo.resultDetails != NULL) {
3353 free(gameInfo.resultDetails);
3354 gameInfo.resultDetails = NULL;
3357 HistorySet(parseList, backwardMostMove,
3358 forwardMostMove, currentMove-1);
3359 DisplayMove(currentMove - 1);
3360 if (started == STARTED_MOVES) next_out = i;
3361 started = STARTED_NONE;
3362 ics_getting_history = H_FALSE;
3365 case STARTED_OBSERVE:
3366 started = STARTED_NONE;
3367 SendToICS(ics_prefix);
3368 SendToICS("refresh\n");
3374 if(bookHit) { // [HGM] book: simulate book reply
3375 static char bookMove[MSG_SIZ]; // a bit generous?
3377 programStats.nodes = programStats.depth = programStats.time =
3378 programStats.score = programStats.got_only_move = 0;
3379 sprintf(programStats.movelist, "%s (xbook)", bookHit);
3381 safeStrCpy(bookMove, "move ", sizeof(bookMove)/sizeof(bookMove[0]));
3382 strcat(bookMove, bookHit);
3383 HandleMachineMove(bookMove, &first);
3388 if ((started == STARTED_MOVES || started == STARTED_BOARD ||
3389 started == STARTED_HOLDINGS ||
3390 started == STARTED_MOVES_NOHIDE) && i >= leftover_len) {
3391 /* Accumulate characters in move list or board */
3392 parse[parse_pos++] = buf[i];
3395 /* Start of game messages. Mostly we detect start of game
3396 when the first board image arrives. On some versions
3397 of the ICS, though, we need to do a "refresh" after starting
3398 to observe in order to get the current board right away. */
3399 if (looking_at(buf, &i, "Adding game * to observation list")) {
3400 started = STARTED_OBSERVE;
3404 /* Handle auto-observe */
3405 if (appData.autoObserve &&
3406 (gameMode == IcsIdle || gameMode == BeginningOfGame) &&
3407 looking_at(buf, &i, "Game notification: * (*) vs. * (*)")) {
3409 /* Choose the player that was highlighted, if any. */
3410 if (star_match[0][0] == '\033' ||
3411 star_match[1][0] != '\033') {
3412 player = star_match[0];
3414 player = star_match[2];
3416 snprintf(str, MSG_SIZ, "%sobserve %s\n",
3417 ics_prefix, StripHighlightAndTitle(player));
3420 /* Save ratings from notify string */
3421 safeStrCpy(player1Name, star_match[0], sizeof(player1Name)/sizeof(player1Name[0]));
3422 player1Rating = string_to_rating(star_match[1]);
3423 safeStrCpy(player2Name, star_match[2], sizeof(player2Name)/sizeof(player2Name[0]));
3424 player2Rating = string_to_rating(star_match[3]);
3426 if (appData.debugMode)
3428 "Ratings from 'Game notification:' %s %d, %s %d\n",
3429 player1Name, player1Rating,
3430 player2Name, player2Rating);
3435 /* Deal with automatic examine mode after a game,
3436 and with IcsObserving -> IcsExamining transition */
3437 if (looking_at(buf, &i, "Entering examine mode for game *") ||
3438 looking_at(buf, &i, "has made you an examiner of game *")) {
3440 int gamenum = atoi(star_match[0]);
3441 if ((gameMode == IcsIdle || gameMode == IcsObserving) &&
3442 gamenum == ics_gamenum) {
3443 /* We were already playing or observing this game;
3444 no need to refetch history */
3445 gameMode = IcsExamining;
3447 pauseExamForwardMostMove = forwardMostMove;
3448 } else if (currentMove < forwardMostMove) {
3449 ForwardInner(forwardMostMove);
3452 /* I don't think this case really can happen */
3453 SendToICS(ics_prefix);
3454 SendToICS("refresh\n");
3459 /* Error messages */
3460 // if (ics_user_moved) {
3461 if (1) { // [HGM] old way ignored error after move type in; ics_user_moved is not set then!
3462 if (looking_at(buf, &i, "Illegal move") ||
3463 looking_at(buf, &i, "Not a legal move") ||
3464 looking_at(buf, &i, "Your king is in check") ||
3465 looking_at(buf, &i, "It isn't your turn") ||
3466 looking_at(buf, &i, "It is not your move")) {
3468 if (ics_user_moved && forwardMostMove > backwardMostMove) { // only backup if we already moved
3469 currentMove = forwardMostMove-1;
3470 DisplayMove(currentMove - 1); /* before DMError */
3471 DrawPosition(FALSE, boards[currentMove]);
3472 SwitchClocks(forwardMostMove-1); // [HGM] race
3473 DisplayBothClocks();
3475 DisplayMoveError(_("Illegal move (rejected by ICS)")); // [HGM] but always relay error msg
3481 if (looking_at(buf, &i, "still have time") ||
3482 looking_at(buf, &i, "not out of time") ||
3483 looking_at(buf, &i, "either player is out of time") ||
3484 looking_at(buf, &i, "has timeseal; checking")) {
3485 /* We must have called his flag a little too soon */
3486 whiteFlag = blackFlag = FALSE;
3490 if (looking_at(buf, &i, "added * seconds to") ||
3491 looking_at(buf, &i, "seconds were added to")) {
3492 /* Update the clocks */
3493 SendToICS(ics_prefix);
3494 SendToICS("refresh\n");
3498 if (!ics_clock_paused && looking_at(buf, &i, "clock paused")) {
3499 ics_clock_paused = TRUE;
3504 if (ics_clock_paused && looking_at(buf, &i, "clock resumed")) {
3505 ics_clock_paused = FALSE;
3510 /* Grab player ratings from the Creating: message.
3511 Note we have to check for the special case when
3512 the ICS inserts things like [white] or [black]. */
3513 if (looking_at(buf, &i, "Creating: * (*)* * (*)") ||
3514 looking_at(buf, &i, "Creating: * (*) [*] * (*)")) {
3516 0 player 1 name (not necessarily white)
3518 2 empty, white, or black (IGNORED)
3519 3 player 2 name (not necessarily black)
3522 The names/ratings are sorted out when the game
3523 actually starts (below).
3525 safeStrCpy(player1Name, StripHighlightAndTitle(star_match[0]), sizeof(player1Name)/sizeof(player1Name[0]));
3526 player1Rating = string_to_rating(star_match[1]);
3527 safeStrCpy(player2Name, StripHighlightAndTitle(star_match[3]), sizeof(player2Name)/sizeof(player2Name[0]));
3528 player2Rating = string_to_rating(star_match[4]);
3530 if (appData.debugMode)
3532 "Ratings from 'Creating:' %s %d, %s %d\n",
3533 player1Name, player1Rating,
3534 player2Name, player2Rating);
3539 /* Improved generic start/end-of-game messages */
3540 if ((tkind=0, looking_at(buf, &i, "{Game * (* vs. *) *}*")) ||
3541 (tkind=1, looking_at(buf, &i, "{Game * (*(*) vs. *(*)) *}*"))){
3542 /* If tkind == 0: */
3543 /* star_match[0] is the game number */
3544 /* [1] is the white player's name */
3545 /* [2] is the black player's name */
3546 /* For end-of-game: */
3547 /* [3] is the reason for the game end */
3548 /* [4] is a PGN end game-token, preceded by " " */
3549 /* For start-of-game: */
3550 /* [3] begins with "Creating" or "Continuing" */
3551 /* [4] is " *" or empty (don't care). */
3552 int gamenum = atoi(star_match[0]);
3553 char *whitename, *blackname, *why, *endtoken;
3554 ChessMove endtype = EndOfFile;
3557 whitename = star_match[1];
3558 blackname = star_match[2];
3559 why = star_match[3];
3560 endtoken = star_match[4];
3562 whitename = star_match[1];
3563 blackname = star_match[3];
3564 why = star_match[5];
3565 endtoken = star_match[6];
3568 /* Game start messages */
3569 if (strncmp(why, "Creating ", 9) == 0 ||
3570 strncmp(why, "Continuing ", 11) == 0) {
3571 gs_gamenum = gamenum;
3572 safeStrCpy(gs_kind, strchr(why, ' ') + 1,sizeof(gs_kind)/sizeof(gs_kind[0]));
3573 VariantSwitch(boards[currentMove], StringToVariant(gs_kind)); // [HGM] variantswitch: even before we get first board
3575 if (appData.zippyPlay) {
3576 ZippyGameStart(whitename, blackname);
3579 partnerBoardValid = FALSE; // [HGM] bughouse
3583 /* Game end messages */
3584 if (gameMode == IcsIdle || gameMode == BeginningOfGame ||
3585 ics_gamenum != gamenum) {
3588 while (endtoken[0] == ' ') endtoken++;
3589 switch (endtoken[0]) {
3592 endtype = GameUnfinished;
3595 endtype = BlackWins;
3598 if (endtoken[1] == '/')
3599 endtype = GameIsDrawn;
3601 endtype = WhiteWins;
3604 GameEnds(endtype, why, GE_ICS);
3606 if (appData.zippyPlay && first.initDone) {
3607 ZippyGameEnd(endtype, why);
3608 if (first.pr == NULL) {
3609 /* Start the next process early so that we'll
3610 be ready for the next challenge */
3611 StartChessProgram(&first);
3613 /* Send "new" early, in case this command takes
3614 a long time to finish, so that we'll be ready
3615 for the next challenge. */
3616 gameInfo.variant = VariantNormal; // [HGM] variantswitch: suppress sending of 'variant'
3620 if(appData.bgObserve && partnerBoardValid) DrawPosition(TRUE, partnerBoard);
3624 if (looking_at(buf, &i, "Removing game * from observation") ||
3625 looking_at(buf, &i, "no longer observing game *") ||
3626 looking_at(buf, &i, "Game * (*) has no examiners")) {
3627 if (gameMode == IcsObserving &&
3628 atoi(star_match[0]) == ics_gamenum)
3630 /* icsEngineAnalyze */
3631 if (appData.icsEngineAnalyze) {
3638 ics_user_moved = FALSE;
3643 if (looking_at(buf, &i, "no longer examining game *")) {
3644 if (gameMode == IcsExamining &&
3645 atoi(star_match[0]) == ics_gamenum)
3649 ics_user_moved = FALSE;
3654 /* Advance leftover_start past any newlines we find,
3655 so only partial lines can get reparsed */
3656 if (looking_at(buf, &i, "\n")) {
3657 prevColor = curColor;
3658 if (curColor != ColorNormal) {
3659 if (oldi > next_out) {
3660 SendToPlayer(&buf[next_out], oldi - next_out);
3663 Colorize(ColorNormal, FALSE);
3664 curColor = ColorNormal;
3666 if (started == STARTED_BOARD) {
3667 started = STARTED_NONE;
3668 parse[parse_pos] = NULLCHAR;
3669 ParseBoard12(parse);
3672 /* Send premove here */
3673 if (appData.premove) {
3675 if (currentMove == 0 &&
3676 gameMode == IcsPlayingWhite &&
3677 appData.premoveWhite) {
3678 snprintf(str, MSG_SIZ, "%s\n", appData.premoveWhiteText);
3679 if (appData.debugMode)
3680 fprintf(debugFP, "Sending premove:\n");
3682 } else if (currentMove == 1 &&
3683 gameMode == IcsPlayingBlack &&
3684 appData.premoveBlack) {
3685 snprintf(str, MSG_SIZ, "%s\n", appData.premoveBlackText);
3686 if (appData.debugMode)
3687 fprintf(debugFP, "Sending premove:\n");
3689 } else if (gotPremove) {
3691 ClearPremoveHighlights();
3692 if (appData.debugMode)
3693 fprintf(debugFP, "Sending premove:\n");
3694 UserMoveEvent(premoveFromX, premoveFromY,
3695 premoveToX, premoveToY,
3700 /* Usually suppress following prompt */
3701 if (!(forwardMostMove == 0 && gameMode == IcsExamining)) {
3702 while(looking_at(buf, &i, "\n")); // [HGM] skip empty lines
3703 if (looking_at(buf, &i, "*% ")) {
3704 savingComment = FALSE;
3709 } else if (started == STARTED_HOLDINGS) {
3711 char new_piece[MSG_SIZ];
3712 started = STARTED_NONE;
3713 parse[parse_pos] = NULLCHAR;
3714 if (appData.debugMode)
3715 fprintf(debugFP, "Parsing holdings: %s, currentMove = %d\n",
3716 parse, currentMove);
3717 if (sscanf(parse, " game %d", &gamenum) == 1) {
3718 if(gamenum == ics_gamenum) { // [HGM] bughouse: old code if part of foreground game
3719 if (gameInfo.variant == VariantNormal) {
3720 /* [HGM] We seem to switch variant during a game!
3721 * Presumably no holdings were displayed, so we have
3722 * to move the position two files to the right to
3723 * create room for them!
3725 VariantClass newVariant;
3726 switch(gameInfo.boardWidth) { // base guess on board width
3727 case 9: newVariant = VariantShogi; break;
3728 case 10: newVariant = VariantGreat; break;
3729 default: newVariant = VariantCrazyhouse; break;
3731 VariantSwitch(boards[currentMove], newVariant); /* temp guess */
3732 /* Get a move list just to see the header, which
3733 will tell us whether this is really bug or zh */
3734 if (ics_getting_history == H_FALSE) {
3735 ics_getting_history = H_REQUESTED;
3736 snprintf(str, MSG_SIZ, "%smoves %d\n", ics_prefix, gamenum);
3740 new_piece[0] = NULLCHAR;
3741 sscanf(parse, "game %d white [%s black [%s <- %s",
3742 &gamenum, white_holding, black_holding,
3744 white_holding[strlen(white_holding)-1] = NULLCHAR;
3745 black_holding[strlen(black_holding)-1] = NULLCHAR;
3746 /* [HGM] copy holdings to board holdings area */
3747 CopyHoldings(boards[forwardMostMove], white_holding, WhitePawn);
3748 CopyHoldings(boards[forwardMostMove], black_holding, BlackPawn);
3749 boards[forwardMostMove][HOLDINGS_SET] = 1; // flag holdings as set
3751 if (appData.zippyPlay && first.initDone) {
3752 ZippyHoldings(white_holding, black_holding,
3756 if (tinyLayout || smallLayout) {
3757 char wh[16], bh[16];
3758 PackHolding(wh, white_holding);
3759 PackHolding(bh, black_holding);
3760 snprintf(str, MSG_SIZ,"[%s-%s] %s-%s", wh, bh,
3761 gameInfo.white, gameInfo.black);
3763 snprintf(str, MSG_SIZ, "%s [%s] vs. %s [%s]",
3764 gameInfo.white, white_holding,
3765 gameInfo.black, black_holding);
3767 if(!partnerUp) // [HGM] bughouse: when peeking at partner game we already know what he captured...
3768 DrawPosition(FALSE, boards[currentMove]);
3770 } else if(appData.bgObserve) { // [HGM] bughouse: holdings of other game => background
3771 sscanf(parse, "game %d white [%s black [%s <- %s",
3772 &gamenum, white_holding, black_holding,
3774 white_holding[strlen(white_holding)-1] = NULLCHAR;
3775 black_holding[strlen(black_holding)-1] = NULLCHAR;
3776 /* [HGM] copy holdings to partner-board holdings area */
3777 CopyHoldings(partnerBoard, white_holding, WhitePawn);
3778 CopyHoldings(partnerBoard, black_holding, BlackPawn);
3779 if(twoBoards) { partnerUp = 1; flipView = !flipView; } // [HGM] dual: always draw
3780 if(partnerUp) DrawPosition(FALSE, partnerBoard);
3781 if(twoBoards) { partnerUp = 0; flipView = !flipView; }
3784 /* Suppress following prompt */
3785 if (looking_at(buf, &i, "*% ")) {
3786 if(strchr(star_match[0], 7)) SendToPlayer("\007", 1); // Bell(); // FICS fuses bell for next board with prompt in zh captures
3787 savingComment = FALSE;