2 * WinBoard.c -- Windows NT front end to XBoard
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5 * Copyright 1991 by Digital Equipment Corporation, Maynard, Massachusetts.
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6 * Enhancements Copyright 1992-2001 Free Software Foundation, Inc.
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8 * XBoard borrows its colors and the bitmaps.xchess bitmap set from XChess,
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9 * which was written and is copyrighted by Wayne Christopher.
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11 * The following terms apply to Digital Equipment Corporation's copyright
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12 * interest in XBoard:
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13 * ------------------------------------------------------------------------
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14 * All Rights Reserved
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16 * Permission to use, copy, modify, and distribute this software and its
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17 * documentation for any purpose and without fee is hereby granted,
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18 * provided that the above copyright notice appear in all copies and that
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19 * both that copyright notice and this permission notice appear in
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20 * supporting documentation, and that the name of Digital not be
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21 * used in advertising or publicity pertaining to distribution of the
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22 * software without specific, written prior permission.
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24 * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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25 * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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26 * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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27 * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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28 * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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29 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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31 * ------------------------------------------------------------------------
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33 * The following terms apply to the enhanced version of XBoard distributed
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34 * by the Free Software Foundation:
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35 * ------------------------------------------------------------------------
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36 * This program is free software; you can redistribute it and/or modify
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37 * it under the terms of the GNU General Public License as published by
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38 * the Free Software Foundation; either version 2 of the License, or
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39 * (at your option) any later version.
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41 * This program is distributed in the hope that it will be useful,
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42 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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43 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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44 * GNU General Public License for more details.
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46 * You should have received a copy of the GNU General Public License
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47 * along with this program; if not, write to the Free Software
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48 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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49 * ------------------------------------------------------------------------
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54 #include <windows.h>
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55 #include <winuser.h>
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56 #include <winsock.h>
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61 #include <sys/stat.h>
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64 #include <commdlg.h>
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66 #include <richedit.h>
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67 #include <mmsystem.h>
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75 #include "winboard.h"
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76 #include "frontend.h"
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77 #include "backend.h"
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79 #include "wclipbrd.h"
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80 #include "wgamelist.h"
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81 #include "wedittags.h"
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82 #include "woptions.h"
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83 #include "wsockerr.h"
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84 #include "defaults.h"
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88 POINT pos; /* window coordinates of current pos */
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89 POINT lastpos; /* window coordinates of last pos - used for clipping */
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90 POINT from; /* board coordinates of the piece's orig pos */
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91 POINT to; /* board coordinates of the piece's new pos */
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94 static AnimInfo animInfo = { EmptySquare, {-1,-1}, {-1,-1}, {-1,-1} };
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97 POINT start; /* window coordinates of start pos */
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98 POINT pos; /* window coordinates of current pos */
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99 POINT lastpos; /* window coordinates of last pos - used for clipping */
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100 POINT from; /* board coordinates of the piece's orig pos */
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103 static DragInfo dragInfo = { {-1,-1}, {-1,-1}, {-1,-1}, {-1,-1} };
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106 POINT sq[2]; /* board coordinates of from, to squares */
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109 static HighlightInfo highlightInfo = { {{-1, -1}, {-1, -1}} };
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110 static HighlightInfo premoveHighlightInfo = { {{-1, -1}, {-1, -1}} };
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112 /* Window class names */
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113 char szAppName[] = "WinBoard";
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114 char szConsoleName[] = "WBConsole";
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116 /* Title bar text */
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117 char szTitle[] = "WinBoard";
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118 char szConsoleTitle[] = "ICS Interaction";
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121 char *settingsFileName;
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122 BOOLEAN saveSettingsOnExit;
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123 char installDir[MSG_SIZ];
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125 BoardSize boardSize;
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126 BOOLEAN chessProgram;
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127 static int boardX, boardY, consoleX, consoleY, consoleW, consoleH;
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128 static int squareSize, lineGap;
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129 static int winWidth, winHeight;
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130 static RECT messageRect, whiteRect, blackRect;
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131 static char messageText[MESSAGE_TEXT_MAX];
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132 static int clockTimerEvent = 0;
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133 static int loadGameTimerEvent = 0;
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134 static int analysisTimerEvent = 0;
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135 static DelayedEventCallback delayedTimerCallback;
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136 static int delayedTimerEvent = 0;
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137 static int buttonCount = 2;
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138 char *icsTextMenuString;
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140 char *firstChessProgramNames;
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141 char *secondChessProgramNames;
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143 #define ARG_MAX 20000
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145 #define PALETTESIZE 256
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147 HINSTANCE hInst; /* current instance */
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148 HWND hwndMain = NULL; /* root window*/
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149 HWND hwndConsole = NULL;
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150 BOOLEAN alwaysOnTop = FALSE;
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152 COLORREF lightSquareColor, darkSquareColor, whitePieceColor,
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153 blackPieceColor, highlightSquareColor, premoveHighlightColor;
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155 ColorClass currentColorClass;
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157 HWND hCommPort = NULL; /* currently open comm port */
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158 static HWND hwndPause; /* pause button */
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159 static HBITMAP pieceBitmap[3][(int) WhiteKing + 1];
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160 static HBRUSH lightSquareBrush, darkSquareBrush,
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161 whitePieceBrush, blackPieceBrush, iconBkgndBrush, outlineBrush;
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162 static POINT gridEndpoints[(BOARD_SIZE + 1) * 4];
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163 static DWORD gridVertexCounts[(BOARD_SIZE + 1) * 2];
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164 static HPEN gridPen = NULL;
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165 static HPEN highlightPen = NULL;
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166 static HPEN premovePen = NULL;
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167 static NPLOGPALETTE pLogPal;
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168 static BOOL paletteChanged = FALSE;
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169 static HICON iconWhite, iconBlack, iconCurrent;
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170 static int doingSizing = FALSE;
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171 static int lastSizing = 0;
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172 static int prevStderrPort;
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174 #if __GNUC__ && !defined(_winmajor)
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175 #define oldDialog 0 /* cygwin doesn't define _winmajor; mingw does */
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177 #define oldDialog (_winmajor < 4)
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180 char *defaultTextAttribs[] =
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182 COLOR_SHOUT, COLOR_SSHOUT, COLOR_CHANNEL1, COLOR_CHANNEL, COLOR_KIBITZ,
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183 COLOR_TELL, COLOR_CHALLENGE, COLOR_REQUEST, COLOR_SEEK, COLOR_NORMAL,
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193 int cliWidth, cliHeight;
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196 SizeInfo sizeInfo[] =
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198 { "tiny", 21, 0, 1, 1, 0, 0 },
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199 { "teeny", 25, 1, 1, 1, 0, 0 },
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200 { "dinky", 29, 1, 1, 1, 0, 0 },
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201 { "petite", 33, 1, 1, 1, 0, 0 },
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202 { "slim", 37, 2, 1, 0, 0, 0 },
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203 { "small", 40, 2, 1, 0, 0, 0 },
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204 { "mediocre", 45, 2, 1, 0, 0, 0 },
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205 { "middling", 49, 2, 0, 0, 0, 0 },
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206 { "average", 54, 2, 0, 0, 0, 0 },
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207 { "moderate", 58, 3, 0, 0, 0, 0 },
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208 { "medium", 64, 3, 0, 0, 0, 0 },
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209 { "bulky", 72, 3, 0, 0, 0, 0 },
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210 { "large", 80, 3, 0, 0, 0, 0 },
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211 { "big", 87, 3, 0, 0, 0, 0 },
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212 { "huge", 95, 3, 0, 0, 0, 0 },
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213 { "giant", 108, 3, 0, 0, 0, 0 },
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214 { "colossal", 116, 4, 0, 0, 0, 0 },
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215 { "titanic", 129, 4, 0, 0, 0, 0 },
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216 { NULL, 0, 0, 0, 0, 0, 0 }
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219 #define MF(x) {x, {0, }, {0, }, 0}
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220 MyFont fontRec[NUM_SIZES][NUM_FONTS] =
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222 { MF(CLOCK_FONT_TINY), MF(MESSAGE_FONT_TINY),
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223 MF(COORD_FONT_TINY), MF(CONSOLE_FONT_TINY),
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224 MF(COMMENT_FONT_TINY), MF(EDITTAGS_FONT_TINY) },
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225 { MF(CLOCK_FONT_TEENY), MF(MESSAGE_FONT_TEENY),
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226 MF(COORD_FONT_TEENY), MF(CONSOLE_FONT_TEENY),
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227 MF(COMMENT_FONT_TEENY), MF(EDITTAGS_FONT_TEENY) },
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228 { MF(CLOCK_FONT_DINKY), MF(MESSAGE_FONT_DINKY),
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229 MF(COORD_FONT_DINKY), MF(CONSOLE_FONT_DINKY),
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230 MF(COMMENT_FONT_DINKY), MF(EDITTAGS_FONT_DINKY) },
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231 { MF(CLOCK_FONT_PETITE), MF(MESSAGE_FONT_PETITE),
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232 MF(COORD_FONT_PETITE), MF(CONSOLE_FONT_PETITE),
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233 MF(COMMENT_FONT_PETITE), MF(EDITTAGS_FONT_PETITE) },
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234 { MF(CLOCK_FONT_SLIM), MF(MESSAGE_FONT_SLIM),
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235 MF(COORD_FONT_SLIM), MF(CONSOLE_FONT_SLIM),
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236 MF(COMMENT_FONT_SLIM), MF(EDITTAGS_FONT_SLIM) },
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237 { MF(CLOCK_FONT_SMALL), MF(MESSAGE_FONT_SMALL),
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238 MF(COORD_FONT_SMALL), MF(CONSOLE_FONT_SMALL),
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239 MF(COMMENT_FONT_SMALL), MF(EDITTAGS_FONT_SMALL) },
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240 { MF(CLOCK_FONT_MEDIOCRE), MF(MESSAGE_FONT_MEDIOCRE),
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241 MF(COORD_FONT_MEDIOCRE), MF(CONSOLE_FONT_MEDIOCRE),
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242 MF(COMMENT_FONT_MEDIOCRE), MF(EDITTAGS_FONT_MEDIOCRE) },
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243 { MF(CLOCK_FONT_MIDDLING), MF(MESSAGE_FONT_MIDDLING),
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244 MF(COORD_FONT_MIDDLING), MF(CONSOLE_FONT_MIDDLING),
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245 MF(COMMENT_FONT_MIDDLING), MF(EDITTAGS_FONT_MIDDLING) },
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246 { MF(CLOCK_FONT_AVERAGE), MF(MESSAGE_FONT_AVERAGE),
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247 MF(COORD_FONT_AVERAGE), MF(CONSOLE_FONT_AVERAGE),
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248 MF(COMMENT_FONT_AVERAGE), MF(EDITTAGS_FONT_AVERAGE) },
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249 { MF(CLOCK_FONT_MODERATE), MF(MESSAGE_FONT_MODERATE),
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250 MF(COORD_FONT_MODERATE), MF(CONSOLE_FONT_MODERATE),
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251 MF(COMMENT_FONT_MODERATE), MF(EDITTAGS_FONT_MODERATE) },
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252 { MF(CLOCK_FONT_MEDIUM), MF(MESSAGE_FONT_MEDIUM),
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253 MF(COORD_FONT_MEDIUM), MF(CONSOLE_FONT_MEDIUM),
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254 MF(COMMENT_FONT_MEDIUM), MF(EDITTAGS_FONT_MEDIUM) },
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255 { MF(CLOCK_FONT_BULKY), MF(MESSAGE_FONT_BULKY),
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256 MF(COORD_FONT_BULKY), MF(CONSOLE_FONT_BULKY),
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257 MF(COMMENT_FONT_BULKY), MF(EDITTAGS_FONT_BULKY) },
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258 { MF(CLOCK_FONT_LARGE), MF(MESSAGE_FONT_LARGE),
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259 MF(COORD_FONT_LARGE), MF(CONSOLE_FONT_LARGE),
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260 MF(COMMENT_FONT_LARGE), MF(EDITTAGS_FONT_LARGE) },
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261 { MF(CLOCK_FONT_BIG), MF(MESSAGE_FONT_BIG),
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262 MF(COORD_FONT_BIG), MF(CONSOLE_FONT_BIG),
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263 MF(COMMENT_FONT_BIG), MF(EDITTAGS_FONT_BIG) },
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264 { MF(CLOCK_FONT_HUGE), MF(MESSAGE_FONT_HUGE),
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265 MF(COORD_FONT_HUGE), MF(CONSOLE_FONT_HUGE),
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266 MF(COMMENT_FONT_HUGE), MF(EDITTAGS_FONT_HUGE) },
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267 { MF(CLOCK_FONT_GIANT), MF(MESSAGE_FONT_GIANT),
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268 MF(COORD_FONT_GIANT), MF(CONSOLE_FONT_GIANT),
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269 MF(COMMENT_FONT_GIANT), MF(EDITTAGS_FONT_GIANT) },
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270 { MF(CLOCK_FONT_COLOSSAL), MF(MESSAGE_FONT_COLOSSAL),
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271 MF(COORD_FONT_COLOSSAL), MF(CONSOLE_FONT_COLOSSAL),
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272 MF(COMMENT_FONT_COLOSSAL), MF(EDITTAGS_FONT_COLOSSAL) },
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273 { MF(CLOCK_FONT_TITANIC), MF(MESSAGE_FONT_TITANIC),
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274 MF(COORD_FONT_TITANIC), MF(CONSOLE_FONT_TITANIC),
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275 MF(COMMENT_FONT_TITANIC), MF(EDITTAGS_FONT_TITANIC) },
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278 MyFont *font[NUM_SIZES][NUM_FONTS];
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287 #define BUTTON_WIDTH (tinyLayout ? 16 : 32)
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288 #define N_BUTTONS 5
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290 MyButtonDesc buttonDesc[N_BUTTONS] =
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292 {"<<", IDM_ToStart, NULL, NULL},
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293 {"<", IDM_Backward, NULL, NULL},
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294 {"P", IDM_Pause, NULL, NULL},
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295 {">", IDM_Forward, NULL, NULL},
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296 {">>", IDM_ToEnd, NULL, NULL},
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299 int tinyLayout = 0, smallLayout = 0;
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300 #define MENU_BAR_ITEMS 6
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301 char *menuBarText[2][MENU_BAR_ITEMS+1] = {
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302 { "&File", "&Mode", "&Action", "&Step", "&Options", "&Help", NULL },
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303 { "&F", "&M", "&A", "&S", "&O", "&H", NULL },
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307 MySound sounds[(int)NSoundClasses];
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308 MyTextAttribs textAttribs[(int)NColorClasses];
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310 MyColorizeAttribs colorizeAttribs[] = {
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311 { (COLORREF)0, 0, "Shout Text" },
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312 { (COLORREF)0, 0, "SShout/CShout" },
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313 { (COLORREF)0, 0, "Channel 1 Text" },
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314 { (COLORREF)0, 0, "Channel Text" },
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315 { (COLORREF)0, 0, "Kibitz Text" },
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316 { (COLORREF)0, 0, "Tell Text" },
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317 { (COLORREF)0, 0, "Challenge Text" },
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318 { (COLORREF)0, 0, "Request Text" },
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319 { (COLORREF)0, 0, "Seek Text" },
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320 { (COLORREF)0, 0, "Normal Text" },
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321 { (COLORREF)0, 0, "None" }
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326 static char *commentTitle;
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327 static char *commentText;
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328 static int commentIndex;
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329 static Boolean editComment = FALSE;
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330 HWND commentDialog = NULL;
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331 BOOLEAN commentDialogUp = FALSE;
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332 static int commentX, commentY, commentH, commentW;
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334 static char *analysisTitle;
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335 static char *analysisText;
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336 HWND analysisDialog = NULL;
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337 BOOLEAN analysisDialogUp = FALSE;
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338 static int analysisX, analysisY, analysisH, analysisW;
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340 char errorTitle[MSG_SIZ];
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341 char errorMessage[2*MSG_SIZ];
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342 HWND errorDialog = NULL;
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343 BOOLEAN moveErrorMessageUp = FALSE;
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344 BOOLEAN consoleEcho = TRUE;
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345 CHARFORMAT consoleCF;
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346 COLORREF consoleBackgroundColor;
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348 char *programVersion;
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354 typedef int CPKind;
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363 SOCKET sock2; /* stderr socket for OpenRcmd */
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366 #define INPUT_SOURCE_BUF_SIZE 4096
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368 typedef struct _InputSource {
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375 char buf[INPUT_SOURCE_BUF_SIZE];
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379 InputCallback func;
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380 struct _InputSource *second; /* for stderr thread on CPRcmd */
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384 InputSource *consoleInputSource;
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389 VOID ConsoleOutput(char* data, int length, int forceVisible);
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390 VOID ConsoleCreate();
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392 ConsoleWndProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
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393 VOID ColorizeTextPopup(HWND hwnd, ColorClass cc);
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394 VOID PrintCommSettings(FILE *f, char *name, DCB *dcb);
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395 VOID ParseCommSettings(char *arg, DCB *dcb);
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397 StartupDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
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398 VOID APIENTRY MenuPopup(HWND hwnd, POINT pt, HMENU hmenu, UINT def);
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399 void ParseIcsTextMenu(char *icsTextMenuString);
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400 VOID PopUpMoveDialog(char firstchar);
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401 VOID UpdateSampleText(HWND hDlg, int id, MyColorizeAttribs *mca);
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404 * Setting "frozen" should disable all user input other than deleting
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405 * the window. We do this while engines are initializing themselves.
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407 static int frozen = 0;
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408 static int oldMenuItemState[MENU_BAR_ITEMS];
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414 if (frozen) return;
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416 hmenu = GetMenu(hwndMain);
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417 for (i=0; i<MENU_BAR_ITEMS; i++) {
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418 oldMenuItemState[i] = EnableMenuItem(hmenu, i, MF_BYPOSITION|MF_GRAYED);
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420 DrawMenuBar(hwndMain);
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423 /* Undo a FreezeUI */
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429 if (!frozen) return;
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431 hmenu = GetMenu(hwndMain);
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432 for (i=0; i<MENU_BAR_ITEMS; i++) {
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433 EnableMenuItem(hmenu, i, MF_BYPOSITION|oldMenuItemState[i]);
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435 DrawMenuBar(hwndMain);
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438 /*---------------------------------------------------------------------------*\
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442 \*---------------------------------------------------------------------------*/
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445 WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
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446 LPSTR lpCmdLine, int nCmdShow)
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449 HANDLE hAccelMain, hAccelNoAlt;
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453 LoadLibrary("RICHED32.DLL");
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454 consoleCF.cbSize = sizeof(CHARFORMAT);
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456 if (!InitApplication(hInstance)) {
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459 if (!InitInstance(hInstance, nCmdShow, lpCmdLine)) {
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463 hAccelMain = LoadAccelerators (hInstance, szAppName);
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464 hAccelNoAlt = LoadAccelerators (hInstance, "NO_ALT");
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466 /* Acquire and dispatch messages until a WM_QUIT message is received. */
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468 while (GetMessage(&msg, /* message structure */
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469 NULL, /* handle of window receiving the message */
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470 0, /* lowest message to examine */
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471 0)) /* highest message to examine */
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473 if (!(commentDialog && IsDialogMessage(commentDialog, &msg)) &&
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474 !(editTagsDialog && IsDialogMessage(editTagsDialog, &msg)) &&
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475 !(gameListDialog && IsDialogMessage(gameListDialog, &msg)) &&
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476 !(errorDialog && IsDialogMessage(errorDialog, &msg)) &&
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477 !(!frozen && TranslateAccelerator(hwndMain, hAccelMain, &msg)) &&
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478 !(!hwndConsole && TranslateAccelerator(hwndMain, hAccelNoAlt, &msg))) {
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479 TranslateMessage(&msg); /* Translates virtual key codes */
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480 DispatchMessage(&msg); /* Dispatches message to window */
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485 return (msg.wParam); /* Returns the value from PostQuitMessage */
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488 /*---------------------------------------------------------------------------*\
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490 * Initialization functions
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492 \*---------------------------------------------------------------------------*/
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495 InitApplication(HINSTANCE hInstance)
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499 /* Fill in window class structure with parameters that describe the */
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502 wc.style = CS_HREDRAW | CS_VREDRAW; /* Class style(s). */
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503 wc.lpfnWndProc = (WNDPROC)WndProc; /* Window Procedure */
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504 wc.cbClsExtra = 0; /* No per-class extra data. */
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505 wc.cbWndExtra = 0; /* No per-window extra data. */
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506 wc.hInstance = hInstance; /* Owner of this class */
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507 wc.hIcon = LoadIcon(hInstance, "icon_white");
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508 wc.hCursor = LoadCursor(NULL, IDC_ARROW); /* Cursor */
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509 wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); /* Default color */
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510 wc.lpszMenuName = szAppName; /* Menu name from .RC */
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511 wc.lpszClassName = szAppName; /* Name to register as */
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513 /* Register the window class and return success/failure code. */
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514 if (!RegisterClass(&wc)) return FALSE;
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516 wc.style = CS_HREDRAW | CS_VREDRAW;
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517 wc.lpfnWndProc = (WNDPROC)ConsoleWndProc;
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519 wc.cbWndExtra = DLGWINDOWEXTRA;
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520 wc.hInstance = hInstance;
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521 wc.hIcon = LoadIcon(hInstance, "icon_white");
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522 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
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523 wc.hbrBackground = (HBRUSH)(COLOR_MENU+1);
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524 wc.lpszMenuName = NULL;
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525 wc.lpszClassName = szConsoleName;
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527 if (!RegisterClass(&wc)) return FALSE;
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532 /* Set by InitInstance, used by EnsureOnScreen */
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533 int screenHeight, screenWidth;
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536 EnsureOnScreen(int *x, int *y)
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538 /* Be sure window at (x,y) is not off screen (or even mostly off screen) */
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539 if (*x > screenWidth - 32) *x = 0;
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540 if (*y > screenHeight - 32) *y = 0;
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544 InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine)
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546 HWND hwnd; /* Main window handle. */
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548 WINDOWPLACEMENT wp;
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551 hInst = hInstance; /* Store instance handle in our global variable */
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553 if (SearchPath(NULL, "WinBoard.exe", NULL, MSG_SIZ, installDir, &filepart)) {
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554 *filepart = NULLCHAR;
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556 GetCurrentDirectory(MSG_SIZ, installDir);
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558 InitAppData(lpCmdLine); /* Get run-time parameters */
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559 if (appData.debugMode) {
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560 debugFP = fopen("winboard.debug", "w");
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561 setbuf(debugFP, NULL);
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566 /* Create a main window for this application instance. */
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567 hwnd = CreateWindow(szAppName, szTitle,
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568 (WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX),
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569 CW_USEDEFAULT, 0, CW_USEDEFAULT, 0,
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570 NULL, NULL, hInstance, NULL);
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573 /* If window could not be created, return "failure" */
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578 iconWhite = LoadIcon(hInstance, "icon_white");
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579 iconBlack = LoadIcon(hInstance, "icon_black");
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580 iconCurrent = iconWhite;
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581 InitDrawingColors();
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582 screenHeight = GetSystemMetrics(SM_CYSCREEN);
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583 screenWidth = GetSystemMetrics(SM_CXSCREEN);
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584 for (ibs = (int) NUM_SIZES - 1; ibs >= 0; ibs--) {
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585 /* Compute window size for each board size, and use the largest
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586 size that fits on this screen as the default. */
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587 InitDrawingSizes((BoardSize)ibs, 0);
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588 if (boardSize == (BoardSize)-1 &&
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589 winHeight <= screenHeight && winWidth <= screenWidth) {
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590 boardSize = (BoardSize)ibs;
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593 InitDrawingSizes(boardSize, 0);
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595 buttonCount = GetSystemMetrics(SM_CMOUSEBUTTONS);
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597 /* Make a console window if needed */
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598 if (appData.icsActive) {
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604 /* Make the window visible; update its client area; and return "success" */
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605 EnsureOnScreen(&boardX, &boardY);
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606 wp.length = sizeof(WINDOWPLACEMENT);
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608 wp.showCmd = nCmdShow;
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609 wp.ptMaxPosition.x = wp.ptMaxPosition.y = 0;
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610 wp.rcNormalPosition.left = boardX;
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611 wp.rcNormalPosition.right = boardX + winWidth;
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612 wp.rcNormalPosition.top = boardY;
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613 wp.rcNormalPosition.bottom = boardY + winHeight;
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614 SetWindowPlacement(hwndMain, &wp);
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616 SetWindowPos(hwndMain, alwaysOnTop ? HWND_TOPMOST : HWND_NOTOPMOST,
\r
617 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE);
\r
620 SetWindowPos(hwndConsole, alwaysOnTop ? HWND_TOPMOST : HWND_NOTOPMOST,
\r
621 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE);
\r
623 ShowWindow(hwndConsole, nCmdShow);
\r
625 UpdateWindow(hwnd);
\r
633 ArgString, ArgInt, ArgFloat, ArgBoolean, ArgTrue, ArgFalse, ArgNone,
\r
634 ArgColor, ArgAttribs, ArgFilename, ArgBoardSize, ArgFont, ArgCommSettings,
\r
635 ArgSettingsFilename
\r
643 String *pString; // ArgString
\r
644 int *pInt; // ArgInt
\r
645 float *pFloat; // ArgFloat
\r
646 Boolean *pBoolean; // ArgBoolean
\r
647 COLORREF *pColor; // ArgColor
\r
648 ColorClass cc; // ArgAttribs
\r
649 String *pFilename; // ArgFilename
\r
650 BoardSize *pBoardSize; // ArgBoardSize
\r
651 int whichFont; // ArgFont
\r
652 DCB *pDCB; // ArgCommSettings
\r
653 String *pFilename; // ArgSettingsFilename
\r
661 ArgDescriptor argDescriptors[] = {
\r
662 /* positional arguments */
\r
663 { "loadGameFile", ArgFilename, (LPVOID) &appData.loadGameFile, FALSE },
\r
664 { "", ArgNone, NULL },
\r
665 /* keyword arguments */
\r
666 { "whitePieceColor", ArgColor, (LPVOID) &whitePieceColor, TRUE },
\r
667 { "wpc", ArgColor, (LPVOID) &whitePieceColor, FALSE },
\r
668 { "blackPieceColor", ArgColor, (LPVOID) &blackPieceColor, TRUE },
\r
669 { "bpc", ArgColor, (LPVOID) &blackPieceColor, FALSE },
\r
670 { "lightSquareColor", ArgColor, (LPVOID) &lightSquareColor, TRUE },
\r
671 { "lsc", ArgColor, (LPVOID) &lightSquareColor, FALSE },
\r
672 { "darkSquareColor", ArgColor, (LPVOID) &darkSquareColor, TRUE },
\r
673 { "dsc", ArgColor, (LPVOID) &darkSquareColor, FALSE },
\r
674 { "highlightSquareColor", ArgColor, (LPVOID) &highlightSquareColor, TRUE },
\r
675 { "hsc", ArgColor, (LPVOID) &highlightSquareColor, FALSE },
\r
676 { "premoveHighlightColor", ArgColor, (LPVOID) &premoveHighlightColor, TRUE },
\r
677 { "phc", ArgColor, (LPVOID) &premoveHighlightColor, FALSE },
\r
678 { "movesPerSession", ArgInt, (LPVOID) &appData.movesPerSession, TRUE },
\r
679 { "mps", ArgInt, (LPVOID) &appData.movesPerSession, FALSE },
\r
680 { "initString", ArgString, (LPVOID) &appData.initString, FALSE },
\r
681 { "firstInitString", ArgString, (LPVOID) &appData.initString, FALSE },
\r
682 { "secondInitString", ArgString, (LPVOID) &appData.secondInitString, FALSE },
\r
683 { "firstComputerString", ArgString, (LPVOID) &appData.firstComputerString,
\r
685 { "secondComputerString", ArgString, (LPVOID) &appData.secondComputerString,
\r
687 { "firstChessProgram", ArgFilename, (LPVOID) &appData.firstChessProgram,
\r
689 { "fcp", ArgFilename, (LPVOID) &appData.firstChessProgram, FALSE },
\r
690 { "secondChessProgram", ArgFilename, (LPVOID) &appData.secondChessProgram,
\r
692 { "scp", ArgFilename, (LPVOID) &appData.secondChessProgram, FALSE },
\r
693 { "firstPlaysBlack", ArgBoolean, (LPVOID) &appData.firstPlaysBlack, FALSE },
\r
694 { "fb", ArgTrue, (LPVOID) &appData.firstPlaysBlack, FALSE },
\r
695 { "xfb", ArgFalse, (LPVOID) &appData.firstPlaysBlack, FALSE },
\r
696 { "-fb", ArgFalse, (LPVOID) &appData.firstPlaysBlack, FALSE },
\r
697 { "noChessProgram", ArgBoolean, (LPVOID) &appData.noChessProgram, FALSE },
\r
698 { "ncp", ArgTrue, (LPVOID) &appData.noChessProgram, FALSE },
\r
699 { "xncp", ArgFalse, (LPVOID) &appData.noChessProgram, FALSE },
\r
700 { "-ncp", ArgFalse, (LPVOID) &appData.noChessProgram, FALSE },
\r
701 { "firstHost", ArgString, (LPVOID) &appData.firstHost, FALSE },
\r
702 { "fh", ArgString, (LPVOID) &appData.firstHost, FALSE },
\r
703 { "secondHost", ArgString, (LPVOID) &appData.secondHost, FALSE },
\r
704 { "sh", ArgString, (LPVOID) &appData.secondHost, FALSE },
\r
705 { "firstDirectory", ArgFilename, (LPVOID) &appData.firstDirectory, FALSE },
\r
706 { "fd", ArgFilename, (LPVOID) &appData.firstDirectory, FALSE },
\r
707 { "secondDirectory", ArgFilename, (LPVOID) &appData.secondDirectory, FALSE },
\r
708 { "sd", ArgFilename, (LPVOID) &appData.secondDirectory, FALSE },
\r
709 /*!!bitmapDirectory?*/
\r
710 { "remoteShell", ArgFilename, (LPVOID) &appData.remoteShell, FALSE },
\r
711 { "rsh", ArgFilename, (LPVOID) &appData.remoteShell, FALSE },
\r
712 { "remoteUser", ArgString, (LPVOID) &appData.remoteUser, FALSE },
\r
713 { "ruser", ArgString, (LPVOID) &appData.remoteUser, FALSE },
\r
714 { "timeDelay", ArgFloat, (LPVOID) &appData.timeDelay, TRUE },
\r
715 { "td", ArgFloat, (LPVOID) &appData.timeDelay, FALSE },
\r
716 { "timeControl", ArgString, (LPVOID) &appData.timeControl, TRUE },
\r
717 { "tc", ArgString, (LPVOID) &appData.timeControl, FALSE },
\r
718 { "timeIncrement", ArgInt, (LPVOID) &appData.timeIncrement, TRUE },
\r
719 { "inc", ArgInt, (LPVOID) &appData.timeIncrement, FALSE },
\r
720 { "internetChessServerMode", ArgBoolean, (LPVOID) &appData.icsActive, FALSE },
\r
721 { "ics", ArgTrue, (LPVOID) &appData.icsActive, FALSE },
\r
722 { "xics", ArgFalse, (LPVOID) &appData.icsActive, FALSE },
\r
723 { "-ics", ArgFalse, (LPVOID) &appData.icsActive, FALSE },
\r
724 { "internetChessServerHost", ArgString, (LPVOID) &appData.icsHost, FALSE },
\r
725 { "icshost", ArgString, (LPVOID) &appData.icsHost, FALSE },
\r
726 { "internetChessServerPort", ArgString, (LPVOID) &appData.icsPort, FALSE },
\r
727 { "icsport", ArgString, (LPVOID) &appData.icsPort, FALSE },
\r
728 { "internetChessServerCommPort", ArgString, (LPVOID) &appData.icsCommPort, FALSE },
\r
729 { "icscomm", ArgString, (LPVOID) &appData.icsCommPort, FALSE },
\r
730 { "internetChessServerComPort", ArgString, (LPVOID) &appData.icsCommPort, FALSE },
\r
731 { "icscom", ArgString, (LPVOID) &appData.icsCommPort, FALSE },
\r
732 { "internetChessServerLogonScript", ArgFilename, (LPVOID) &appData.icsLogon, FALSE },
\r
733 { "icslogon", ArgFilename, (LPVOID) &appData.icsLogon, FALSE },
\r
734 { "useTelnet", ArgBoolean, (LPVOID) &appData.useTelnet, FALSE },
\r
735 { "telnet", ArgTrue, (LPVOID) &appData.useTelnet, FALSE },
\r
736 { "xtelnet", ArgFalse, (LPVOID) &appData.useTelnet, FALSE },
\r
737 { "-telnet", ArgFalse, (LPVOID) &appData.useTelnet, FALSE },
\r
738 { "telnetProgram", ArgFilename, (LPVOID) &appData.telnetProgram, FALSE },
\r
739 { "icshelper", ArgFilename, (LPVOID) &appData.icsHelper, FALSE },
\r
740 { "gateway", ArgString, (LPVOID) &appData.gateway, FALSE },
\r
741 { "loadGameFile", ArgFilename, (LPVOID) &appData.loadGameFile, FALSE },
\r
742 { "lgf", ArgFilename, (LPVOID) &appData.loadGameFile, FALSE },
\r
743 { "loadGameIndex", ArgInt, (LPVOID) &appData.loadGameIndex, FALSE },
\r
744 { "lgi", ArgInt, (LPVOID) &appData.loadGameIndex, FALSE },
\r
745 { "saveGameFile", ArgFilename, (LPVOID) &appData.saveGameFile, TRUE },
\r
746 { "sgf", ArgFilename, (LPVOID) &appData.saveGameFile, FALSE },
\r
747 { "autoSaveGames", ArgBoolean, (LPVOID) &appData.autoSaveGames, TRUE },
\r
748 { "autosave", ArgTrue, (LPVOID) &appData.autoSaveGames, FALSE },
\r
749 { "xautosave", ArgFalse, (LPVOID) &appData.autoSaveGames, FALSE },
\r
750 { "-autosave", ArgFalse, (LPVOID) &appData.autoSaveGames, FALSE },
\r
751 { "loadPositionFile", ArgFilename, (LPVOID) &appData.loadPositionFile, FALSE },
\r
752 { "lpf", ArgFilename, (LPVOID) &appData.loadPositionFile, FALSE },
\r
753 { "loadPositionIndex", ArgInt, (LPVOID) &appData.loadPositionIndex, FALSE },
\r
754 { "lpi", ArgInt, (LPVOID) &appData.loadPositionIndex, FALSE },
\r
755 { "savePositionFile", ArgFilename, (LPVOID) &appData.savePositionFile, FALSE },
\r
756 { "spf", ArgFilename, (LPVOID) &appData.savePositionFile, FALSE },
\r
757 { "matchMode", ArgBoolean, (LPVOID) &appData.matchMode, FALSE },
\r
758 { "mm", ArgTrue, (LPVOID) &appData.matchMode, FALSE },
\r
759 { "xmm", ArgFalse, (LPVOID) &appData.matchMode, FALSE },
\r
760 { "-mm", ArgFalse, (LPVOID) &appData.matchMode, FALSE },
\r
761 { "matchGames", ArgInt, (LPVOID) &appData.matchGames, FALSE },
\r
762 { "mg", ArgInt, (LPVOID) &appData.matchGames, FALSE },
\r
763 { "monoMode", ArgBoolean, (LPVOID) &appData.monoMode, TRUE },
\r
764 { "mono", ArgTrue, (LPVOID) &appData.monoMode, FALSE },
\r
765 { "xmono", ArgFalse, (LPVOID) &appData.monoMode, FALSE },
\r
766 { "-mono", ArgFalse, (LPVOID) &appData.monoMode, FALSE },
\r
767 { "debugMode", ArgBoolean, (LPVOID) &appData.debugMode, FALSE },
\r
768 { "debug", ArgTrue, (LPVOID) &appData.debugMode, FALSE },
\r
769 { "xdebug", ArgFalse, (LPVOID) &appData.debugMode, FALSE },
\r
770 { "-debug", ArgFalse, (LPVOID) &appData.debugMode, FALSE },
\r
771 { "clockMode", ArgBoolean, (LPVOID) &appData.clockMode, FALSE },
\r
772 { "clock", ArgTrue, (LPVOID) &appData.clockMode, FALSE },
\r
773 { "xclock", ArgFalse, (LPVOID) &appData.clockMode, FALSE },
\r
774 { "-clock", ArgFalse, (LPVOID) &appData.clockMode, FALSE },
\r
775 { "searchTime", ArgString, (LPVOID) &appData.searchTime, FALSE },
\r
776 { "st", ArgString, (LPVOID) &appData.searchTime, FALSE },
\r
777 { "searchDepth", ArgInt, (LPVOID) &appData.searchDepth, FALSE },
\r
778 { "depth", ArgInt, (LPVOID) &appData.searchDepth, FALSE },
\r
779 { "showCoords", ArgBoolean, (LPVOID) &appData.showCoords, TRUE },
\r
780 { "coords", ArgTrue, (LPVOID) &appData.showCoords, FALSE },
\r
781 { "xcoords", ArgFalse, (LPVOID) &appData.showCoords, FALSE },
\r
782 { "-coords", ArgFalse, (LPVOID) &appData.showCoords, FALSE },
\r
783 { "showThinking", ArgBoolean, (LPVOID) &appData.showThinking, TRUE },
\r
784 { "thinking", ArgTrue, (LPVOID) &appData.showThinking, FALSE },
\r
785 { "xthinking", ArgFalse, (LPVOID) &appData.showThinking, FALSE },
\r
786 { "-thinking", ArgFalse, (LPVOID) &appData.showThinking, FALSE },
\r
787 { "ponderNextMove", ArgBoolean, (LPVOID) &appData.ponderNextMove, TRUE },
\r
788 { "ponder", ArgTrue, (LPVOID) &appData.ponderNextMove, FALSE },
\r
789 { "xponder", ArgFalse, (LPVOID) &appData.ponderNextMove, FALSE },
\r
790 { "-ponder", ArgFalse, (LPVOID) &appData.ponderNextMove, FALSE },
\r
791 { "periodicUpdates", ArgBoolean, (LPVOID) &appData.periodicUpdates, TRUE },
\r
792 { "periodic", ArgTrue, (LPVOID) &appData.periodicUpdates, FALSE },
\r
793 { "xperiodic", ArgFalse, (LPVOID) &appData.periodicUpdates, FALSE },
\r
794 { "-periodic", ArgFalse, (LPVOID) &appData.periodicUpdates, FALSE },
\r
795 { "popupExitMessage", ArgBoolean, (LPVOID) &appData.popupExitMessage, TRUE },
\r
796 { "exit", ArgTrue, (LPVOID) &appData.popupExitMessage, FALSE },
\r
797 { "xexit", ArgFalse, (LPVOID) &appData.popupExitMessage, FALSE },
\r
798 { "-exit", ArgFalse, (LPVOID) &appData.popupExitMessage, FALSE },
\r
799 { "popupMoveErrors", ArgBoolean, (LPVOID) &appData.popupMoveErrors, TRUE },
\r
800 { "popup", ArgTrue, (LPVOID) &appData.popupMoveErrors, FALSE },
\r
801 { "xpopup", ArgFalse, (LPVOID) &appData.popupMoveErrors, FALSE },
\r
802 { "-popup", ArgFalse, (LPVOID) &appData.popupMoveErrors, FALSE },
\r
803 { "popUpErrors", ArgBoolean, (LPVOID) &appData.popupMoveErrors,
\r
804 FALSE }, /* only so that old WinBoard.ini files from betas can be read */
\r
805 { "clockFont", ArgFont, (LPVOID) CLOCK_FONT, TRUE },
\r
806 { "messageFont", ArgFont, (LPVOID) MESSAGE_FONT, TRUE },
\r
807 { "coordFont", ArgFont, (LPVOID) COORD_FONT, TRUE },
\r
808 { "tagsFont", ArgFont, (LPVOID) EDITTAGS_FONT, TRUE },
\r
809 { "commentFont", ArgFont, (LPVOID) COMMENT_FONT, TRUE },
\r
810 { "icsFont", ArgFont, (LPVOID) CONSOLE_FONT, TRUE },
\r
811 { "boardSize", ArgBoardSize, (LPVOID) &boardSize,
\r
812 TRUE }, /* must come after all fonts */
\r
813 { "size", ArgBoardSize, (LPVOID) &boardSize, FALSE },
\r
814 { "ringBellAfterMoves", ArgBoolean, (LPVOID) &appData.ringBellAfterMoves,
\r
815 FALSE }, /* historical; kept only so old winboard.ini files will parse */
\r
816 { "alwaysOnTop", ArgBoolean, (LPVOID) &alwaysOnTop, TRUE },
\r
817 { "top", ArgTrue, (LPVOID) &alwaysOnTop, FALSE },
\r
818 { "xtop", ArgFalse, (LPVOID) &alwaysOnTop, FALSE },
\r
819 { "-top", ArgFalse, (LPVOID) &alwaysOnTop, FALSE },
\r
820 { "autoCallFlag", ArgBoolean, (LPVOID) &appData.autoCallFlag, TRUE },
\r
821 { "autoflag", ArgTrue, (LPVOID) &appData.autoCallFlag, FALSE },
\r
822 { "xautoflag", ArgFalse, (LPVOID) &appData.autoCallFlag, FALSE },
\r
823 { "-autoflag", ArgFalse, (LPVOID) &appData.autoCallFlag, FALSE },
\r
824 { "autoComment", ArgBoolean, (LPVOID) &appData.autoComment, TRUE },
\r
825 { "autocomm", ArgTrue, (LPVOID) &appData.autoComment, FALSE },
\r
826 { "xautocomm", ArgFalse, (LPVOID) &appData.autoComment, FALSE },
\r
827 { "-autocomm", ArgFalse, (LPVOID) &appData.autoComment, FALSE },
\r
828 { "autoObserve", ArgBoolean, (LPVOID) &appData.autoObserve, TRUE },
\r
829 { "autobs", ArgTrue, (LPVOID) &appData.autoObserve, FALSE },
\r
830 { "xautobs", ArgFalse, (LPVOID) &appData.autoObserve, FALSE },
\r
831 { "-autobs", ArgFalse, (LPVOID) &appData.autoObserve, FALSE },
\r
832 { "flipView", ArgBoolean, (LPVOID) &appData.flipView, FALSE },
\r
833 { "flip", ArgTrue, (LPVOID) &appData.flipView, FALSE },
\r
834 { "xflip", ArgFalse, (LPVOID) &appData.flipView, FALSE },
\r
835 { "-flip", ArgFalse, (LPVOID) &appData.flipView, FALSE },
\r
836 { "autoFlipView", ArgBoolean, (LPVOID) &appData.autoFlipView, TRUE },
\r
837 { "autoflip", ArgTrue, (LPVOID) &appData.autoFlipView, FALSE },
\r
838 { "xautoflip", ArgFalse, (LPVOID) &appData.autoFlipView, FALSE },
\r
839 { "-autoflip", ArgFalse, (LPVOID) &appData.autoFlipView, FALSE },
\r
840 { "autoRaiseBoard", ArgBoolean, (LPVOID) &appData.autoRaiseBoard, TRUE },
\r
841 { "autoraise", ArgTrue, (LPVOID) &appData.autoRaiseBoard, FALSE },
\r
842 { "xautoraise", ArgFalse, (LPVOID) &appData.autoRaiseBoard, FALSE },
\r
843 { "-autoraise", ArgFalse, (LPVOID) &appData.autoRaiseBoard, FALSE },
\r
845 { "cmailGameName", ArgString, (LPVOID) &appData.cmailGameName, FALSE },
\r
846 { "cmail", ArgString, (LPVOID) &appData.cmailGameName, FALSE },
\r
848 { "alwaysPromoteToQueen", ArgBoolean, (LPVOID) &appData.alwaysPromoteToQueen, TRUE },
\r
849 { "queen", ArgTrue, (LPVOID) &appData.alwaysPromoteToQueen, FALSE },
\r
850 { "xqueen", ArgFalse, (LPVOID) &appData.alwaysPromoteToQueen, FALSE },
\r
851 { "-queen", ArgFalse, (LPVOID) &appData.alwaysPromoteToQueen, FALSE },
\r
852 { "oldSaveStyle", ArgBoolean, (LPVOID) &appData.oldSaveStyle, TRUE },
\r
853 { "oldsave", ArgTrue, (LPVOID) &appData.oldSaveStyle, FALSE },
\r
854 { "xoldsave", ArgFalse, (LPVOID) &appData.oldSaveStyle, FALSE },
\r
855 { "-oldsave", ArgFalse, (LPVOID) &appData.oldSaveStyle, FALSE },
\r
856 { "quietPlay", ArgBoolean, (LPVOID) &appData.quietPlay, TRUE },
\r
857 { "quiet", ArgTrue, (LPVOID) &appData.quietPlay, FALSE },
\r
858 { "xquiet", ArgFalse, (LPVOID) &appData.quietPlay, FALSE },
\r
859 { "-quiet", ArgFalse, (LPVOID) &appData.quietPlay, FALSE },
\r
860 { "getMoveList", ArgBoolean, (LPVOID) &appData.getMoveList, TRUE },
\r
861 { "moves", ArgTrue, (LPVOID) &appData.getMoveList, FALSE },
\r
862 { "xmoves", ArgFalse, (LPVOID) &appData.getMoveList, FALSE },
\r
863 { "-moves", ArgFalse, (LPVOID) &appData.getMoveList, FALSE },
\r
864 { "testLegality", ArgBoolean, (LPVOID) &appData.testLegality, TRUE },
\r
865 { "legal", ArgTrue, (LPVOID) &appData.testLegality, FALSE },
\r
866 { "xlegal", ArgFalse, (LPVOID) &appData.testLegality, FALSE },
\r
867 { "-legal", ArgFalse, (LPVOID) &appData.testLegality, FALSE },
\r
868 { "premove", ArgBoolean, (LPVOID) &appData.premove, TRUE },
\r
869 { "pre", ArgTrue, (LPVOID) &appData.premove, FALSE },
\r
870 { "xpre", ArgFalse, (LPVOID) &appData.premove, FALSE },
\r
871 { "-pre", ArgFalse, (LPVOID) &appData.premove, FALSE },
\r
872 { "premoveWhite", ArgBoolean, (LPVOID) &appData.premoveWhite, TRUE },
\r
873 { "prewhite", ArgTrue, (LPVOID) &appData.premoveWhite, FALSE },
\r
874 { "xprewhite", ArgFalse, (LPVOID) &appData.premoveWhite, FALSE },
\r
875 { "-prewhite", ArgFalse, (LPVOID) &appData.premoveWhite, FALSE },
\r
876 { "premoveWhiteText", ArgString, (LPVOID) &appData.premoveWhiteText, TRUE },
\r
877 { "premoveBlack", ArgBoolean, (LPVOID) &appData.premoveBlack, TRUE },
\r
878 { "preblack", ArgTrue, (LPVOID) &appData.premoveBlack, FALSE },
\r
879 { "xpreblack", ArgFalse, (LPVOID) &appData.premoveBlack, FALSE },
\r
880 { "-preblack", ArgFalse, (LPVOID) &appData.premoveBlack, FALSE },
\r
881 { "premoveBlackText", ArgString, (LPVOID) &appData.premoveBlackText, TRUE },
\r
882 { "icsAlarm", ArgBoolean, (LPVOID) &appData.icsAlarm, TRUE},
\r
883 { "alarm", ArgTrue, (LPVOID) &appData.icsAlarm, FALSE},
\r
884 { "xalarm", ArgFalse, (LPVOID) &appData.icsAlarm, FALSE},
\r
885 { "-alarm", ArgFalse, (LPVOID) &appData.icsAlarm, FALSE},
\r
886 { "icsAlarmTime", ArgInt, (LPVOID) &appData.icsAlarmTime, TRUE},
\r
887 { "localLineEditing", ArgBoolean, (LPVOID) &appData.localLineEditing, FALSE},
\r
888 { "localLineEditing", ArgBoolean, (LPVOID) &appData.localLineEditing, FALSE},
\r
889 { "edit", ArgTrue, (LPVOID) &appData.localLineEditing, FALSE },
\r
890 { "xedit", ArgFalse, (LPVOID) &appData.localLineEditing, FALSE },
\r
891 { "-edit", ArgFalse, (LPVOID) &appData.localLineEditing, FALSE },
\r
892 { "animateMoving", ArgBoolean, (LPVOID) &appData.animate, TRUE },
\r
893 { "animate", ArgTrue, (LPVOID) &appData.animate, FALSE },
\r
894 { "xanimate", ArgFalse, (LPVOID) &appData.animate, FALSE },
\r
895 { "-animate", ArgFalse, (LPVOID) &appData.animate, FALSE },
\r
896 { "animateSpeed", ArgInt, (LPVOID) &appData.animSpeed, TRUE },
\r
897 { "animateDragging", ArgBoolean, (LPVOID) &appData.animateDragging, TRUE },
\r
898 { "drag", ArgTrue, (LPVOID) &appData.animateDragging, FALSE },
\r
899 { "xdrag", ArgFalse, (LPVOID) &appData.animateDragging, FALSE },
\r
900 { "-drag", ArgFalse, (LPVOID) &appData.animateDragging, FALSE },
\r
901 { "blindfold", ArgBoolean, (LPVOID) &appData.blindfold, TRUE },
\r
902 { "blind", ArgTrue, (LPVOID) &appData.blindfold, FALSE },
\r
903 { "xblind", ArgFalse, (LPVOID) &appData.blindfold, FALSE },
\r
904 { "-blind", ArgFalse, (LPVOID) &appData.blindfold, FALSE },
\r
905 { "highlightLastMove", ArgBoolean,
\r
906 (LPVOID) &appData.highlightLastMove, TRUE },
\r
907 { "highlight", ArgTrue, (LPVOID) &appData.highlightLastMove, FALSE },
\r
908 { "xhighlight", ArgFalse, (LPVOID) &appData.highlightLastMove, FALSE },
\r
909 { "-highlight", ArgFalse, (LPVOID) &appData.highlightLastMove, FALSE },
\r
910 { "highlightDragging", ArgBoolean,
\r
911 (LPVOID) &appData.highlightDragging, TRUE },
\r
912 { "highdrag", ArgTrue, (LPVOID) &appData.highlightDragging, FALSE },
\r
913 { "xhighdrag", ArgFalse, (LPVOID) &appData.highlightDragging, FALSE },
\r
914 { "-highdrag", ArgFalse, (LPVOID) &appData.highlightDragging, FALSE },
\r
915 { "colorizeMessages", ArgBoolean, (LPVOID) &appData.colorize, TRUE },
\r
916 { "colorize", ArgTrue, (LPVOID) &appData.colorize, FALSE },
\r
917 { "xcolorize", ArgFalse, (LPVOID) &appData.colorize, FALSE },
\r
918 { "-colorize", ArgFalse, (LPVOID) &appData.colorize, FALSE },
\r
919 { "colorShout", ArgAttribs, (LPVOID) ColorShout, TRUE },
\r
920 { "colorSShout", ArgAttribs, (LPVOID) ColorSShout, TRUE },
\r
921 { "colorChannel1", ArgAttribs, (LPVOID) ColorChannel1, TRUE },
\r
922 { "colorChannel", ArgAttribs, (LPVOID) ColorChannel, TRUE },
\r
923 { "colorKibitz", ArgAttribs, (LPVOID) ColorKibitz, TRUE },
\r
924 { "colorTell", ArgAttribs, (LPVOID) ColorTell, TRUE },
\r
925 { "colorChallenge", ArgAttribs, (LPVOID) ColorChallenge, TRUE },
\r
926 { "colorRequest", ArgAttribs, (LPVOID) ColorRequest, TRUE },
\r
927 { "colorSeek", ArgAttribs, (LPVOID) ColorSeek, TRUE },
\r
928 { "colorNormal", ArgAttribs, (LPVOID) ColorNormal, TRUE },
\r
929 { "colorBackground", ArgColor, (LPVOID) &consoleBackgroundColor, TRUE },
\r
930 { "soundShout", ArgFilename,
\r
931 (LPVOID) &textAttribs[ColorShout].sound.name, TRUE },
\r
932 { "soundSShout", ArgFilename,
\r
933 (LPVOID) &textAttribs[ColorSShout].sound.name, TRUE },
\r
934 { "soundChannel1", ArgFilename,
\r
935 (LPVOID) &textAttribs[ColorChannel1].sound.name, TRUE },
\r
936 { "soundChannel", ArgFilename,
\r
937 (LPVOID) &textAttribs[ColorChannel].sound.name, TRUE },
\r
938 { "soundKibitz", ArgFilename,
\r
939 (LPVOID) &textAttribs[ColorKibitz].sound.name, TRUE },
\r
940 { "soundTell", ArgFilename,
\r
941 (LPVOID) &textAttribs[ColorTell].sound.name, TRUE },
\r
942 { "soundChallenge", ArgFilename,
\r
943 (LPVOID) &textAttribs[ColorChallenge].sound.name, TRUE },
\r
944 { "soundRequest", ArgFilename,
\r
945 (LPVOID) &textAttribs[ColorRequest].sound.name, TRUE },
\r
946 { "soundSeek", ArgFilename,
\r
947 (LPVOID) &textAttribs[ColorSeek].sound.name, TRUE },
\r
948 { "soundMove", ArgFilename, (LPVOID) &sounds[(int)SoundMove].name, TRUE },
\r
949 { "soundBell", ArgFilename, (LPVOID) &sounds[(int)SoundBell].name, TRUE },
\r
950 { "soundIcsWin", ArgFilename, (LPVOID) &sounds[(int)SoundIcsWin].name,TRUE },
\r
951 { "soundIcsLoss", ArgFilename,
\r
952 (LPVOID) &sounds[(int)SoundIcsLoss].name, TRUE },
\r
953 { "soundIcsDraw", ArgFilename,
\r
954 (LPVOID) &sounds[(int)SoundIcsDraw].name, TRUE },
\r
955 { "soundIcsUnfinished", ArgFilename,
\r
956 (LPVOID) &sounds[(int)SoundIcsUnfinished].name, TRUE},
\r
957 { "soundIcsAlarm", ArgFilename,
\r
958 (LPVOID) &sounds[(int)SoundAlarm].name, TRUE },
\r
959 { "reuseFirst", ArgBoolean, (LPVOID) &appData.reuseFirst, FALSE },
\r
960 { "reuse", ArgTrue, (LPVOID) &appData.reuseFirst, FALSE },
\r
961 { "xreuse", ArgFalse, (LPVOID) &appData.reuseFirst, FALSE },
\r
962 { "-reuse", ArgFalse, (LPVOID) &appData.reuseFirst, FALSE },
\r
963 { "reuseChessPrograms", ArgBoolean,
\r
964 (LPVOID) &appData.reuseFirst, FALSE }, /* backward compat only */
\r
965 { "reuseSecond", ArgBoolean, (LPVOID) &appData.reuseSecond, FALSE },
\r
966 { "reuse2", ArgTrue, (LPVOID) &appData.reuseSecond, FALSE },
\r
967 { "xreuse2", ArgFalse, (LPVOID) &appData.reuseSecond, FALSE },
\r
968 { "-reuse2", ArgFalse, (LPVOID) &appData.reuseSecond, FALSE },
\r
969 { "comPortSettings", ArgCommSettings, (LPVOID) &dcb, TRUE },
\r
970 { "x", ArgInt, (LPVOID) &boardX, TRUE },
\r
971 { "y", ArgInt, (LPVOID) &boardY, TRUE },
\r
972 { "icsX", ArgInt, (LPVOID) &consoleX, TRUE },
\r
973 { "icsY", ArgInt, (LPVOID) &consoleY, TRUE },
\r
974 { "icsW", ArgInt, (LPVOID) &consoleW, TRUE },
\r
975 { "icsH", ArgInt, (LPVOID) &consoleH, TRUE },
\r
976 { "analysisX", ArgInt, (LPVOID) &analysisX, TRUE },
\r
977 { "analysisY", ArgInt, (LPVOID) &analysisY, TRUE },
\r
978 { "analysisW", ArgInt, (LPVOID) &analysisW, TRUE },
\r
979 { "analysisH", ArgInt, (LPVOID) &analysisH, TRUE },
\r
980 { "commentX", ArgInt, (LPVOID) &commentX, TRUE },
\r
981 { "commentY", ArgInt, (LPVOID) &commentY, TRUE },
\r
982 { "commentW", ArgInt, (LPVOID) &commentW, TRUE },
\r
983 { "commentH", ArgInt, (LPVOID) &commentH, TRUE },
\r
984 { "tagsX", ArgInt, (LPVOID) &editTagsX, TRUE },
\r
985 { "tagsY", ArgInt, (LPVOID) &editTagsY, TRUE },
\r
986 { "tagsW", ArgInt, (LPVOID) &editTagsW, TRUE },
\r
987 { "tagsH", ArgInt, (LPVOID) &editTagsH, TRUE },
\r
988 { "gameListX", ArgInt, (LPVOID) &gameListX, TRUE },
\r
989 { "gameListY", ArgInt, (LPVOID) &gameListY, TRUE },
\r
990 { "gameListW", ArgInt, (LPVOID) &gameListW, TRUE },
\r
991 { "gameListH", ArgInt, (LPVOID) &gameListH, TRUE },
\r
992 { "settingsFile", ArgSettingsFilename, (LPVOID) &settingsFileName, FALSE },
\r
993 { "ini", ArgSettingsFilename, (LPVOID) &settingsFileName, FALSE },
\r
994 { "saveSettingsOnExit", ArgBoolean, (LPVOID) &saveSettingsOnExit, TRUE },
\r
995 { "chessProgram", ArgBoolean, (LPVOID) &chessProgram, FALSE },
\r
996 { "cp", ArgTrue, (LPVOID) &chessProgram, FALSE },
\r
997 { "xcp", ArgFalse, (LPVOID) &chessProgram, FALSE },
\r
998 { "-cp", ArgFalse, (LPVOID) &chessProgram, FALSE },
\r
999 { "icsMenu", ArgString, (LPVOID) &icsTextMenuString, TRUE },
\r
1000 { "icsNames", ArgString, (LPVOID) &icsNames, TRUE },
\r
1001 { "firstChessProgramNames", ArgString, (LPVOID) &firstChessProgramNames,
\r
1003 { "secondChessProgramNames", ArgString, (LPVOID) &secondChessProgramNames,
\r
1005 { "initialMode", ArgString, (LPVOID) &appData.initialMode, FALSE },
\r
1006 { "mode", ArgString, (LPVOID) &appData.initialMode, FALSE },
\r
1007 { "variant", ArgString, (LPVOID) &appData.variant, FALSE },
\r
1008 { "firstProtocolVersion", ArgInt, (LPVOID) &appData.firstProtocolVersion,
\r
1010 { "secondProtocolVersion", ArgInt, (LPVOID) &appData.secondProtocolVersion,
\r
1012 { "showButtonBar", ArgBoolean, (LPVOID) &appData.showButtonBar, TRUE },
\r
1013 { "buttons", ArgTrue, (LPVOID) &appData.showButtonBar, FALSE },
\r
1014 { "xbuttons", ArgFalse, (LPVOID) &appData.showButtonBar, FALSE },
\r
1015 { "-buttons", ArgFalse, (LPVOID) &appData.showButtonBar, FALSE },
\r
1017 { "zippyTalk", ArgBoolean, (LPVOID) &appData.zippyTalk, FALSE },
\r
1018 { "zt", ArgTrue, (LPVOID) &appData.zippyTalk, FALSE },
\r
1019 { "xzt", ArgFalse, (LPVOID) &appData.zippyTalk, FALSE },
\r
1020 { "-zt", ArgFalse, (LPVOID) &appData.zippyTalk, FALSE },
\r
1021 { "zippyPlay", ArgBoolean, (LPVOID) &appData.zippyPlay, FALSE },
\r
1022 { "zp", ArgTrue, (LPVOID) &appData.zippyPlay, FALSE },
\r
1023 { "xzp", ArgFalse, (LPVOID) &appData.zippyPlay, FALSE },
\r
1024 { "-zp", ArgFalse, (LPVOID) &appData.zippyPlay, FALSE },
\r
1025 { "zippyLines", ArgFilename, (LPVOID) &appData.zippyLines, FALSE },
\r
1026 { "zippyPinhead", ArgString, (LPVOID) &appData.zippyPinhead, FALSE },
\r
1027 { "zippyPassword", ArgString, (LPVOID) &appData.zippyPassword, FALSE },
\r
1028 { "zippyPassword2", ArgString, (LPVOID) &appData.zippyPassword2, FALSE },
\r
1029 { "zippyWrongPassword", ArgString, (LPVOID) &appData.zippyWrongPassword,
\r
1031 { "zippyAcceptOnly", ArgString, (LPVOID) &appData.zippyAcceptOnly, FALSE },
\r
1032 { "zippyUseI", ArgBoolean, (LPVOID) &appData.zippyUseI, FALSE },
\r
1033 { "zui", ArgTrue, (LPVOID) &appData.zippyUseI, FALSE },
\r
1034 { "xzui", ArgFalse, (LPVOID) &appData.zippyUseI, FALSE },
\r
1035 { "-zui", ArgFalse, (LPVOID) &appData.zippyUseI, FALSE },
\r
1036 { "zippyBughouse", ArgInt, (LPVOID) &appData.zippyBughouse, FALSE },
\r
1037 { "zippyNoplayCrafty", ArgBoolean, (LPVOID) &appData.zippyNoplayCrafty,
\r
1039 { "znc", ArgTrue, (LPVOID) &appData.zippyNoplayCrafty, FALSE },
\r
1040 { "xznc", ArgFalse, (LPVOID) &appData.zippyNoplayCrafty, FALSE },
\r
1041 { "-znc", ArgFalse, (LPVOID) &appData.zippyNoplayCrafty, FALSE },
\r
1042 { "zippyGameEnd", ArgString, (LPVOID) &appData.zippyGameEnd, FALSE },
\r
1043 { "zippyGameStart", ArgString, (LPVOID) &appData.zippyGameStart, FALSE },
\r
1044 { "zippyAdjourn", ArgBoolean, (LPVOID) &appData.zippyAdjourn, FALSE },
\r
1045 { "zadj", ArgTrue, (LPVOID) &appData.zippyAdjourn, FALSE },
\r
1046 { "xzadj", ArgFalse, (LPVOID) &appData.zippyAdjourn, FALSE },
\r
1047 { "-zadj", ArgFalse, (LPVOID) &appData.zippyAdjourn, FALSE },
\r
1048 { "zippyAbort", ArgBoolean, (LPVOID) &appData.zippyAbort, FALSE },
\r
1049 { "zab", ArgTrue, (LPVOID) &appData.zippyAbort, FALSE },
\r
1050 { "xzab", ArgFalse, (LPVOID) &appData.zippyAbort, FALSE },
\r
1051 { "-zab", ArgFalse, (LPVOID) &appData.zippyAbort, FALSE },
\r
1052 { "zippyVariants", ArgString, (LPVOID) &appData.zippyVariants, FALSE },
\r
1053 { "zippyMaxGames", ArgInt, (LPVOID)&appData.zippyMaxGames, FALSE },
\r
1054 { "zippyReplayTimeout", ArgInt, (LPVOID)&appData.zippyReplayTimeout, FALSE },
\r
1055 /* Kludge to allow winboard.ini files from buggy 4.0.4 to be read: */
\r
1056 { "zippyReplyTimeout", ArgInt, (LPVOID)&junk, FALSE },
\r
1058 { NULL, ArgNone, NULL, FALSE }
\r
1062 /* Kludge for indirection files on command line */
\r
1063 char* lastIndirectionFilename;
\r
1064 ArgDescriptor argDescriptorIndirection =
\r
1065 { "", ArgSettingsFilename, (LPVOID) NULL, FALSE };
\r
1069 ExitArgError(char *msg, char *badArg)
\r
1071 char buf[MSG_SIZ];
\r
1073 sprintf(buf, "%s %s", msg, badArg);
\r
1074 DisplayFatalError(buf, 0, 2);
\r
1078 /* Command line font name parser. NULL name means do nothing.
\r
1079 Syntax like "Courier New:10.0 bi" or "Arial:10" or "Arial:10b"
\r
1080 For backward compatibility, syntax without the colon is also
\r
1081 accepted, but font names with digits in them won't work in that case.
\r
1084 ParseFontName(char *name, MyFontParams *mfp)
\r
1087 if (name == NULL) return;
\r
1089 q = strchr(p, ':');
\r
1091 if (q - p >= sizeof(mfp->faceName))
\r
1092 ExitArgError("Font name too long:", name);
\r
1093 memcpy(mfp->faceName, p, q - p);
\r
1094 mfp->faceName[q - p] = NULLCHAR;
\r
1097 q = mfp->faceName;
\r
1098 while (*p && !isdigit(*p)) {
\r
1100 if (q - mfp->faceName >= sizeof(mfp->faceName))
\r
1101 ExitArgError("Font name too long:", name);
\r
1103 while (q > mfp->faceName && q[-1] == ' ') q--;
\r
1106 if (!*p) ExitArgError("Font point size missing:", name);
\r
1107 mfp->pointSize = (float) atof(p);
\r
1108 mfp->bold = (strchr(p, 'b') != NULL);
\r
1109 mfp->italic = (strchr(p, 'i') != NULL);
\r
1110 mfp->underline = (strchr(p, 'u') != NULL);
\r
1111 mfp->strikeout = (strchr(p, 's') != NULL);
\r
1114 /* Color name parser.
\r
1115 X version accepts X color names, but this one
\r
1116 handles only the #rrggbb form (hex) or rrr,ggg,bbb (decimal) */
\r
1118 ParseColorName(char *name)
\r
1120 int red, green, blue, count;
\r
1121 char buf[MSG_SIZ];
\r
1123 count = sscanf(name, "#%2x%2x%2x", &red, &green, &blue);
\r
1125 count = sscanf(name, "%3d%*[^0-9]%3d%*[^0-9]%3d",
\r
1126 &red, &green, &blue);
\r
1129 sprintf(buf, "Can't parse color name %s", name);
\r
1130 DisplayError(buf, 0);
\r
1131 return RGB(0, 0, 0);
\r
1133 return PALETTERGB(red, green, blue);
\r
1137 void ParseAttribs(COLORREF *color, int *effects, char* argValue)
\r
1139 char *e = argValue;
\r
1143 if (*e == 'b') eff |= CFE_BOLD;
\r
1144 else if (*e == 'i') eff |= CFE_ITALIC;
\r
1145 else if (*e == 'u') eff |= CFE_UNDERLINE;
\r
1146 else if (*e == 's') eff |= CFE_STRIKEOUT;
\r
1147 else if (*e == '#' || isdigit(*e)) break;
\r
1151 *color = ParseColorName(e);
\r
1156 ParseBoardSize(char *name)
\r
1158 BoardSize bs = SizeTiny;
\r
1159 while (sizeInfo[bs].name != NULL) {
\r
1160 if (StrCaseCmp(name, sizeInfo[bs].name) == 0) return bs;
\r
1163 ExitArgError("Unrecognized board size value", name);
\r
1164 return bs; /* not reached */
\r
1169 StringGet(void *getClosure)
\r
1171 char **p = (char **) getClosure;
\r
1176 FileGet(void *getClosure)
\r
1179 FILE* f = (FILE*) getClosure;
\r
1188 /* Parse settings file named "name". If file found, return the
\r
1189 full name in fullname and return TRUE; else return FALSE */
\r
1191 ParseSettingsFile(char *name, char fullname[MSG_SIZ])
\r
1196 if (SearchPath(installDir, name, NULL, MSG_SIZ, fullname, &dummy)) {
\r
1197 f = fopen(fullname, "r");
\r
1199 ParseArgs(FileGet, f);
\r
1208 ParseArgs(GetFunc get, void *cl)
\r
1210 char argName[ARG_MAX];
\r
1211 char argValue[ARG_MAX];
\r
1212 ArgDescriptor *ad;
\r
1221 while (ch == ' ' || ch == '\n' || ch == '\t') ch = get(cl);
\r
1222 if (ch == NULLCHAR) break;
\r
1224 /* Comment to end of line */
\r
1226 while (ch != '\n' && ch != NULLCHAR) ch = get(cl);
\r
1228 } else if (ch == '/' || ch == '-') {
\r
1231 while (ch != ' ' && ch != '=' && ch != ':' && ch != NULLCHAR &&
\r
1232 ch != '\n' && ch != '\t') {
\r
1238 for (ad = argDescriptors; ad->argName != NULL; ad++)
\r
1239 if (strcmp(ad->argName, argName + 1) == 0) break;
\r
1241 if (ad->argName == NULL)
\r
1242 ExitArgError("Unrecognized argument", argName);
\r
1244 } else if (ch == '@') {
\r
1245 /* Indirection file */
\r
1246 ad = &argDescriptorIndirection;
\r
1249 /* Positional argument */
\r
1250 ad = &argDescriptors[posarg++];
\r
1251 strcpy(argName, ad->argName);
\r
1254 if (ad->argType == ArgTrue) {
\r
1255 *(Boolean *) ad->argLoc = TRUE;
\r
1258 if (ad->argType == ArgFalse) {
\r
1259 *(Boolean *) ad->argLoc = FALSE;
\r
1263 while (ch == ' ' || ch == '=' || ch == ':' || ch == '\t') ch = get(cl);
\r
1264 if (ch == NULLCHAR || ch == '\n') {
\r
1265 ExitArgError("No value provided for argument", argName);
\r
1269 // Quoting with { }. No characters have to (or can) be escaped.
\r
1270 // Thus the string cannot contain a '}' character.
\r
1290 } else if (ch == '\'' || ch == '"') {
\r
1291 // Quoting with ' ' or " ", with \ as escape character.
\r
1292 // Inconvenient for long strings that may contain Windows filenames.
\r
1309 if (ch == start) {
\r
1318 if (ad->argType == ArgFilename
\r
1319 || ad->argType == ArgSettingsFilename) {
\r
1325 ExitArgError("Incomplete \\ escape in value for", argName);
\r
1349 for (i = 0; i < 3; i++) {
\r
1350 if (ch >= '0' && ch <= '7') {
\r
1351 octval = octval*8 + (ch - '0');
\r
1358 *q++ = (char) octval;
\r
1369 while (ch != ' ' && ch != NULLCHAR && ch != '\t' && ch != '\n') {
\r
1376 switch (ad->argType) {
\r
1378 *(int *) ad->argLoc = atoi(argValue);
\r
1382 *(float *) ad->argLoc = (float) atof(argValue);
\r
1387 *(char **) ad->argLoc = strdup(argValue);
\r
1390 case ArgSettingsFilename:
\r
1392 char fullname[MSG_SIZ];
\r
1393 if (ParseSettingsFile(argValue, fullname)) {
\r
1394 if (ad->argLoc != NULL) {
\r
1395 *(char **) ad->argLoc = strdup(fullname);
\r
1398 if (ad->argLoc != NULL) {
\r
1400 ExitArgError("Failed to open indirection file", argValue);
\r
1407 switch (argValue[0]) {
\r
1410 *(Boolean *) ad->argLoc = TRUE;
\r
1414 *(Boolean *) ad->argLoc = FALSE;
\r
1417 ExitArgError("Unrecognized boolean argument value", argValue);
\r
1423 *(COLORREF *)ad->argLoc = ParseColorName(argValue);
\r
1426 case ArgAttribs: {
\r
1427 ColorClass cc = (ColorClass)ad->argLoc;
\r
1428 ParseAttribs(&textAttribs[cc].color, &textAttribs[cc].effects, argValue);
\r
1432 case ArgBoardSize:
\r
1433 *(BoardSize *)ad->argLoc = ParseBoardSize(argValue);
\r
1437 ParseFontName(argValue, &font[boardSize][(int)ad->argLoc]->mfp);
\r
1440 case ArgCommSettings:
\r
1441 ParseCommSettings(argValue, &dcb);
\r
1445 ExitArgError("Unrecognized argument", argValue);
\r
1452 LFfromMFP(LOGFONT* lf, MyFontParams *mfp)
\r
1454 HDC hdc = CreateDC("DISPLAY", NULL, NULL, NULL);
\r
1455 lf->lfHeight = -(int)(mfp->pointSize * GetDeviceCaps(hdc, LOGPIXELSY) / 72.0 + 0.5);
\r
1458 lf->lfEscapement = 0;
\r
1459 lf->lfOrientation = 0;
\r
1460 lf->lfWeight = mfp->bold ? FW_BOLD : FW_NORMAL;
\r
1461 lf->lfItalic = mfp->italic;
\r
1462 lf->lfUnderline = mfp->underline;
\r
1463 lf->lfStrikeOut = mfp->strikeout;
\r
1464 lf->lfCharSet = DEFAULT_CHARSET;
\r
1465 lf->lfOutPrecision = OUT_DEFAULT_PRECIS;
\r
1466 lf->lfClipPrecision = CLIP_DEFAULT_PRECIS;
\r
1467 lf->lfQuality = DEFAULT_QUALITY;
\r
1468 lf->lfPitchAndFamily = DEFAULT_PITCH|FF_DONTCARE;
\r
1469 strcpy(lf->lfFaceName, mfp->faceName);
\r
1473 CreateFontInMF(MyFont *mf)
\r
1475 LFfromMFP(&mf->lf, &mf->mfp);
\r
1476 if (mf->hf) DeleteObject(mf->hf);
\r
1477 mf->hf = CreateFontIndirect(&mf->lf);
\r
1481 SetDefaultTextAttribs()
\r
1484 for (cc = (ColorClass)0; cc < NColorClasses; cc++) {
\r
1485 ParseAttribs(&textAttribs[cc].color,
\r
1486 &textAttribs[cc].effects,
\r
1487 defaultTextAttribs[cc]);
\r
1492 SetDefaultSounds()
\r
1496 for (cc = (ColorClass)0; cc < NColorClasses; cc++) {
\r
1497 textAttribs[cc].sound.name = strdup("");
\r
1498 textAttribs[cc].sound.data = NULL;
\r
1500 for (sc = (SoundClass)0; sc < NSoundClasses; sc++) {
\r
1501 sounds[sc].name = strdup("");
\r
1502 sounds[sc].data = NULL;
\r
1504 sounds[(int)SoundBell].name = strdup(SOUND_BELL);
\r
1512 for (cc = (ColorClass)0; cc < NColorClasses; cc++) {
\r
1513 MyLoadSound(&textAttribs[cc].sound);
\r
1515 for (sc = (SoundClass)0; sc < NSoundClasses; sc++) {
\r
1516 MyLoadSound(&sounds[sc]);
\r
1521 InitAppData(LPSTR lpCmdLine)
\r
1524 char buf[ARG_MAX], currDir[MSG_SIZ];
\r
1527 programName = szAppName;
\r
1529 /* Initialize to defaults */
\r
1530 lightSquareColor = ParseColorName(LIGHT_SQUARE_COLOR);
\r
1531 darkSquareColor = ParseColorName(DARK_SQUARE_COLOR);
\r
1532 whitePieceColor = ParseColorName(WHITE_PIECE_COLOR);
\r
1533 blackPieceColor = ParseColorName(BLACK_PIECE_COLOR);
\r
1534 highlightSquareColor = ParseColorName(HIGHLIGHT_SQUARE_COLOR);
\r
1535 premoveHighlightColor = ParseColorName(PREMOVE_HIGHLIGHT_COLOR);
\r
1536 consoleBackgroundColor = ParseColorName(COLOR_BKGD);
\r
1537 SetDefaultTextAttribs();
\r
1538 SetDefaultSounds();
\r
1539 appData.movesPerSession = MOVES_PER_SESSION;
\r
1540 appData.initString = INIT_STRING;
\r
1541 appData.secondInitString = INIT_STRING;
\r
1542 appData.firstComputerString = COMPUTER_STRING;
\r
1543 appData.secondComputerString = COMPUTER_STRING;
\r
1544 appData.firstChessProgram = FIRST_CHESS_PROGRAM;
\r
1545 appData.secondChessProgram = SECOND_CHESS_PROGRAM;
\r
1546 appData.firstPlaysBlack = FALSE;
\r
1547 appData.noChessProgram = FALSE;
\r
1548 chessProgram = FALSE;
\r
1549 appData.firstHost = FIRST_HOST;
\r
1550 appData.secondHost = SECOND_HOST;
\r
1551 appData.firstDirectory = FIRST_DIRECTORY;
\r
1552 appData.secondDirectory = SECOND_DIRECTORY;
\r
1553 appData.bitmapDirectory = "";
\r
1554 appData.remoteShell = REMOTE_SHELL;
\r
1555 appData.remoteUser = "";
\r
1556 appData.timeDelay = TIME_DELAY;
\r
1557 appData.timeControl = TIME_CONTROL;
\r
1558 appData.timeIncrement = TIME_INCREMENT;
\r
1559 appData.icsActive = FALSE;
\r
1560 appData.icsHost = "";
\r
1561 appData.icsPort = ICS_PORT;
\r
1562 appData.icsCommPort = ICS_COMM_PORT;
\r
1563 appData.icsLogon = ICS_LOGON;
\r
1564 appData.icsHelper = "";
\r
1565 appData.useTelnet = FALSE;
\r
1566 appData.telnetProgram = TELNET_PROGRAM;
\r
1567 appData.gateway = "";
\r
1568 appData.loadGameFile = "";
\r
1569 appData.loadGameIndex = 0;
\r
1570 appData.saveGameFile = "";
\r
1571 appData.autoSaveGames = FALSE;
\r
1572 appData.loadPositionFile = "";
\r
1573 appData.loadPositionIndex = 1;
\r
1574 appData.savePositionFile = "";
\r
1575 appData.matchMode = FALSE;
\r
1576 appData.matchGames = 0;
\r
1577 appData.monoMode = FALSE;
\r
1578 appData.debugMode = FALSE;
\r
1579 appData.clockMode = TRUE;
\r
1580 boardSize = (BoardSize) -1; /* determine by screen size */
\r
1581 appData.Iconic = FALSE; /*unused*/
\r
1582 appData.searchTime = "";
\r
1583 appData.searchDepth = 0;
\r
1584 appData.showCoords = FALSE;
\r
1585 appData.ringBellAfterMoves = TRUE; /*obsolete in WinBoard*/
\r
1586 appData.autoCallFlag = FALSE;
\r
1587 appData.flipView = FALSE;
\r
1588 appData.autoFlipView = TRUE;
\r
1589 appData.cmailGameName = "";
\r
1590 appData.alwaysPromoteToQueen = FALSE;
\r
1591 appData.oldSaveStyle = FALSE;
\r
1592 appData.quietPlay = FALSE;
\r
1593 appData.showThinking = FALSE;
\r
1594 appData.ponderNextMove = TRUE;
\r
1595 appData.periodicUpdates = TRUE;
\r
1596 appData.popupExitMessage = TRUE;
\r
1597 appData.popupMoveErrors = FALSE;
\r
1598 appData.autoObserve = FALSE;
\r
1599 appData.autoComment = FALSE;
\r
1600 appData.animate = TRUE;
\r
1601 appData.animSpeed = 10;
\r
1602 appData.animateDragging = TRUE;
\r
1603 appData.highlightLastMove = TRUE;
\r
1604 appData.getMoveList = TRUE;
\r
1605 appData.testLegality = TRUE;
\r
1606 appData.premove = TRUE;
\r
1607 appData.premoveWhite = FALSE;
\r
1608 appData.premoveWhiteText = "";
\r
1609 appData.premoveBlack = FALSE;
\r
1610 appData.premoveBlackText = "";
\r
1611 appData.icsAlarm = TRUE;
\r
1612 appData.icsAlarmTime = 5000;
\r
1613 appData.autoRaiseBoard = TRUE;
\r
1614 appData.localLineEditing = TRUE;
\r
1615 appData.colorize = TRUE;
\r
1616 appData.reuseFirst = TRUE;
\r
1617 appData.reuseSecond = TRUE;
\r
1618 appData.blindfold = FALSE;
\r
1619 dcb.DCBlength = sizeof(DCB);
\r
1620 dcb.BaudRate = 9600;
\r
1621 dcb.fBinary = TRUE;
\r
1622 dcb.fParity = FALSE;
\r
1623 dcb.fOutxCtsFlow = FALSE;
\r
1624 dcb.fOutxDsrFlow = FALSE;
\r
1625 dcb.fDtrControl = DTR_CONTROL_ENABLE;
\r
1626 dcb.fDsrSensitivity = FALSE;
\r
1627 dcb.fTXContinueOnXoff = TRUE;
\r
1628 dcb.fOutX = FALSE;
\r
1630 dcb.fNull = FALSE;
\r
1631 dcb.fRtsControl = RTS_CONTROL_ENABLE;
\r
1632 dcb.fAbortOnError = FALSE;
\r
1633 dcb.wReserved = 0;
\r
1635 dcb.Parity = SPACEPARITY;
\r
1636 dcb.StopBits = ONESTOPBIT;
\r
1637 settingsFileName = SETTINGS_FILE;
\r
1638 saveSettingsOnExit = TRUE;
\r
1639 boardX = CW_USEDEFAULT;
\r
1640 boardY = CW_USEDEFAULT;
\r
1641 consoleX = CW_USEDEFAULT;
\r
1642 consoleY = CW_USEDEFAULT;
\r
1643 consoleW = CW_USEDEFAULT;
\r
1644 consoleH = CW_USEDEFAULT;
\r
1645 analysisX = CW_USEDEFAULT;
\r
1646 analysisY = CW_USEDEFAULT;
\r
1647 analysisW = CW_USEDEFAULT;
\r
1648 analysisH = CW_USEDEFAULT;
\r
1649 commentX = CW_USEDEFAULT;
\r
1650 commentY = CW_USEDEFAULT;
\r
1651 commentW = CW_USEDEFAULT;
\r
1652 commentH = CW_USEDEFAULT;
\r
1653 editTagsX = CW_USEDEFAULT;
\r
1654 editTagsY = CW_USEDEFAULT;
\r
1655 editTagsW = CW_USEDEFAULT;
\r
1656 editTagsH = CW_USEDEFAULT;
\r
1657 gameListX = CW_USEDEFAULT;
\r
1658 gameListY = CW_USEDEFAULT;
\r
1659 gameListW = CW_USEDEFAULT;
\r
1660 gameListH = CW_USEDEFAULT;
\r
1661 icsTextMenuString = ICS_TEXT_MENU_DEFAULT;
\r
1662 icsNames = ICS_NAMES;
\r
1663 firstChessProgramNames = FCP_NAMES;
\r
1664 secondChessProgramNames = SCP_NAMES;
\r
1665 appData.initialMode = "";
\r
1666 appData.variant = "normal";
\r
1667 appData.firstProtocolVersion = PROTOVER;
\r
1668 appData.secondProtocolVersion = PROTOVER;
\r
1669 appData.showButtonBar = TRUE;
\r
1671 appData.zippyTalk = ZIPPY_TALK;
\r
1672 appData.zippyPlay = ZIPPY_PLAY;
\r
1673 appData.zippyLines = ZIPPY_LINES;
\r
1674 appData.zippyPinhead = ZIPPY_PINHEAD;
\r
1675 appData.zippyPassword = ZIPPY_PASSWORD;
\r
1676 appData.zippyPassword2 = ZIPPY_PASSWORD2;
\r
1677 appData.zippyWrongPassword = ZIPPY_WRONG_PASSWORD;
\r
1678 appData.zippyAcceptOnly = ZIPPY_ACCEPT_ONLY;
\r
1679 appData.zippyUseI = ZIPPY_USE_I;
\r
1680 appData.zippyBughouse = ZIPPY_BUGHOUSE;
\r
1681 appData.zippyNoplayCrafty = ZIPPY_NOPLAY_CRAFTY;
\r
1682 appData.zippyGameEnd = ZIPPY_GAME_END;
\r
1683 appData.zippyGameStart = ZIPPY_GAME_START;
\r
1684 appData.zippyAdjourn = ZIPPY_ADJOURN;
\r
1685 appData.zippyAbort = ZIPPY_ABORT;
\r
1686 appData.zippyVariants = ZIPPY_VARIANTS;
\r
1687 appData.zippyMaxGames = ZIPPY_MAX_GAMES;
\r
1688 appData.zippyReplayTimeout = ZIPPY_REPLAY_TIMEOUT;
\r
1691 /* Point font array elements to structures and
\r
1692 parse default font names */
\r
1693 for (i=0; i<NUM_FONTS; i++) {
\r
1694 for (j=0; j<NUM_SIZES; j++) {
\r
1695 font[j][i] = &fontRec[j][i];
\r
1696 ParseFontName(font[j][i]->def, &font[j][i]->mfp);
\r
1700 /* Parse default settings file if any */
\r
1701 if (ParseSettingsFile(settingsFileName, buf)) {
\r
1702 settingsFileName = strdup(buf);
\r
1705 /* Parse command line */
\r
1706 ParseArgs(StringGet, &lpCmdLine);
\r
1708 /* Propagate options that affect others */
\r
1709 if (appData.matchMode || appData.matchGames) chessProgram = TRUE;
\r
1710 if (appData.icsActive || appData.noChessProgram) {
\r
1711 chessProgram = FALSE; /* not local chess program mode */
\r
1714 /* Open startup dialog if needed */
\r
1715 if ((!appData.noChessProgram && !chessProgram && !appData.icsActive) ||
\r
1716 (appData.icsActive && *appData.icsHost == NULLCHAR) ||
\r
1717 (chessProgram && (*appData.firstChessProgram == NULLCHAR ||
\r
1718 *appData.secondChessProgram == NULLCHAR))) {
\r
1721 lpProc = MakeProcInstance((FARPROC)StartupDialog, hInst);
\r
1722 DialogBox(hInst, MAKEINTRESOURCE(DLG_Startup), NULL, (DLGPROC)lpProc);
\r
1723 FreeProcInstance(lpProc);
\r
1726 /* Make sure save files land in the right (?) directory */
\r
1727 if (GetFullPathName(appData.saveGameFile, MSG_SIZ, buf, &dummy)) {
\r
1728 appData.saveGameFile = strdup(buf);
\r
1730 if (GetFullPathName(appData.savePositionFile, MSG_SIZ, buf, &dummy)) {
\r
1731 appData.savePositionFile = strdup(buf);
\r
1734 /* Finish initialization for fonts and sounds */
\r
1735 for (i=0; i<NUM_FONTS; i++) {
\r
1736 for (j=0; j<NUM_SIZES; j++) {
\r
1737 CreateFontInMF(font[j][i]);
\r
1740 /* xboard, and older WinBoards, controlled the move sound with the
\r
1741 appData.ringBellAfterMoves option. In the current WinBoard, we
\r
1742 always turn the option on (so that the backend will call us),
\r
1743 then let the user turn the sound off by setting it to silence if
\r
1744 desired. To accommodate old winboard.ini files saved by old
\r
1745 versions of WinBoard, we also turn off the sound if the option
\r
1746 was initially set to false. */
\r
1747 if (!appData.ringBellAfterMoves) {
\r
1748 sounds[(int)SoundMove].name = strdup("");
\r
1749 appData.ringBellAfterMoves = TRUE;
\r
1751 GetCurrentDirectory(MSG_SIZ, currDir);
\r
1752 SetCurrentDirectory(installDir);
\r
1754 SetCurrentDirectory(currDir);
\r
1756 p = icsTextMenuString;
\r
1757 if (p[0] == '@') {
\r
1758 FILE* f = fopen(p + 1, "r");
\r
1760 DisplayFatalError(p + 1, errno, 2);
\r
1763 i = fread(buf, 1, sizeof(buf)-1, f);
\r
1765 buf[i] = NULLCHAR;
\r
1768 ParseIcsTextMenu(strdup(p));
\r
1775 HMENU hmenu = GetMenu(hwndMain);
\r
1777 (void) EnableMenuItem(hmenu, IDM_CommPort,
\r
1778 MF_BYCOMMAND|((appData.icsActive &&
\r
1779 *appData.icsCommPort != NULLCHAR) ?
\r
1780 MF_ENABLED : MF_GRAYED));
\r
1781 (void) CheckMenuItem(hmenu, IDM_SaveSettingsOnExit,
\r
1782 MF_BYCOMMAND|(saveSettingsOnExit ?
\r
1783 MF_CHECKED : MF_UNCHECKED));
\r
1788 SaveSettings(char* name)
\r
1791 ArgDescriptor *ad;
\r
1792 WINDOWPLACEMENT wp;
\r
1793 char dir[MSG_SIZ];
\r
1795 if (!hwndMain) return;
\r
1797 GetCurrentDirectory(MSG_SIZ, dir);
\r
1798 SetCurrentDirectory(installDir);
\r
1799 f = fopen(name, "w");
\r
1800 SetCurrentDirectory(dir);
\r
1802 DisplayError(name, errno);
\r
1805 fprintf(f, ";\n");
\r
1806 fprintf(f, "; %s %s.%s Save Settings file\n", PRODUCT, VERSION, PATCHLEVEL);
\r
1807 fprintf(f, ";\n");
\r
1808 fprintf(f, "; You can edit the values of options that are already set in this file,\n");
\r
1809 fprintf(f, "; but if you add other options, the next Save Settings will not save them.\n");
\r
1810 fprintf(f, "; Use a shortcut, an @indirection file, or a .bat file instead.\n");
\r
1811 fprintf(f, ";\n");
\r
1813 wp.length = sizeof(WINDOWPLACEMENT);
\r
1814 GetWindowPlacement(hwndMain, &wp);
\r
1815 boardX = wp.rcNormalPosition.left;
\r
1816 boardY = wp.rcNormalPosition.top;
\r
1818 if (hwndConsole) {
\r
1819 GetWindowPlacement(hwndConsole, &wp);
\r
1820 consoleX = wp.rcNormalPosition.left;
\r
1821 consoleY = wp.rcNormalPosition.top;
\r
1822 consoleW = wp.rcNormalPosition.right - wp.rcNormalPosition.left;
\r
1823 consoleH = wp.rcNormalPosition.bottom - wp.rcNormalPosition.top;
\r
1826 if (analysisDialog) {
\r
1827 GetWindowPlacement(analysisDialog, &wp);
\r
1828 analysisX = wp.rcNormalPosition.left;
\r
1829 analysisY = wp.rcNormalPosition.top;
\r
1830 analysisW = wp.rcNormalPosition.right - wp.rcNormalPosition.left;
\r
1831 analysisH = wp.rcNormalPosition.bottom - wp.rcNormalPosition.top;
\r
1834 if (commentDialog) {
\r
1835 GetWindowPlacement(commentDialog, &wp);
\r
1836 commentX = wp.rcNormalPosition.left;
\r
1837 commentY = wp.rcNormalPosition.top;
\r
1838 commentW = wp.rcNormalPosition.right - wp.rcNormalPosition.left;
\r
1839 commentH = wp.rcNormalPosition.bottom - wp.rcNormalPosition.top;
\r
1842 if (editTagsDialog) {
\r
1843 GetWindowPlacement(editTagsDialog, &wp);
\r
1844 editTagsX = wp.rcNormalPosition.left;
\r
1845 editTagsY = wp.rcNormalPosition.top;
\r
1846 editTagsW = wp.rcNormalPosition.right - wp.rcNormalPosition.left;
\r
1847 editTagsH = wp.rcNormalPosition.bottom - wp.rcNormalPosition.top;
\r
1850 if (gameListDialog) {
\r
1851 GetWindowPlacement(gameListDialog, &wp);
\r
1852 gameListX = wp.rcNormalPosition.left;
\r
1853 gameListY = wp.rcNormalPosition.top;
\r
1854 gameListW = wp.rcNormalPosition.right - wp.rcNormalPosition.left;
\r
1855 gameListH = wp.rcNormalPosition.bottom - wp.rcNormalPosition.top;
\r
1858 for (ad = argDescriptors; ad->argName != NULL; ad++) {
\r
1859 if (!ad->save) continue;
\r
1860 switch (ad->argType) {
\r
1863 char *p = *(char **)ad->argLoc;
\r
1864 if ((strchr(p, '\\') || strchr(p, '\n')) && !strchr(p, '}')) {
\r
1865 /* Quote multiline values or \-containing values
\r
1866 with { } if possible */
\r
1867 fprintf(f, "/%s={%s}\n", ad->argName, p);
\r
1869 /* Else quote with " " */
\r
1870 fprintf(f, "/%s=\"", ad->argName);
\r
1872 if (*p == '\n') fprintf(f, "\n");
\r
1873 else if (*p == '\r') fprintf(f, "\\r");
\r
1874 else if (*p == '\t') fprintf(f, "\\t");
\r
1875 else if (*p == '\b') fprintf(f, "\\b");
\r
1876 else if (*p == '\f') fprintf(f, "\\f");
\r
1877 else if (*p < ' ') fprintf(f, "\\%03o", *p);
\r
1878 else if (*p == '\"') fprintf(f, "\\\"");
\r
1879 else if (*p == '\\') fprintf(f, "\\\\");
\r
1883 fprintf(f, "\"\n");
\r
1888 fprintf(f, "/%s=%d\n", ad->argName, *(int *)ad->argLoc);
\r
1891 fprintf(f, "/%s=%g\n", ad->argName, *(float *)ad->argLoc);
\r
1894 fprintf(f, "/%s=%s\n", ad->argName,
\r
1895 (*(Boolean *)ad->argLoc) ? "true" : "false");
\r
1898 if (*(Boolean *)ad->argLoc) fprintf(f, "/%s\n", ad->argName);
\r
1901 if (!*(Boolean *)ad->argLoc) fprintf(f, "/%s\n", ad->argName);
\r
1905 COLORREF color = *(COLORREF *)ad->argLoc;
\r
1906 fprintf(f, "/%s=#%02x%02x%02x\n", ad->argName,
\r
1907 color&0xff, (color>>8)&0xff, (color>>16)&0xff);
\r
1912 MyTextAttribs* ta = &textAttribs[(ColorClass)ad->argLoc];
\r
1913 fprintf(f, "/%s=\"%s%s%s%s%s#%02x%02x%02x\"\n", ad->argName,
\r
1914 (ta->effects & CFE_BOLD) ? "b" : "",
\r
1915 (ta->effects & CFE_ITALIC) ? "i" : "",
\r
1916 (ta->effects & CFE_UNDERLINE) ? "u" : "",
\r
1917 (ta->effects & CFE_STRIKEOUT) ? "s" : "",
\r
1918 (ta->effects) ? " " : "",
\r
1919 ta->color&0xff, (ta->color >> 8)&0xff, (ta->color >> 16)&0xff);
\r
1923 if (strchr(*(char **)ad->argLoc, '\"')) {
\r
1924 fprintf(f, "/%s='%s'\n", ad->argName, *(char **)ad->argLoc);
\r
1926 fprintf(f, "/%s=\"%s\"\n", ad->argName, *(char **)ad->argLoc);
\r
1929 case ArgBoardSize:
\r
1930 fprintf(f, "/%s=%s\n", ad->argName,
\r
1931 sizeInfo[*(BoardSize *)ad->argLoc].name);
\r
1936 for (bs=0; bs<NUM_SIZES; bs++) {
\r
1937 MyFontParams *mfp = &font[bs][(int) ad->argLoc]->mfp;
\r
1938 fprintf(f, "/size=%s ", sizeInfo[bs].name);
\r
1939 fprintf(f, "/%s=\"%s:%g%s%s%s%s%s\"\n",
\r
1940 ad->argName, mfp->faceName, mfp->pointSize,
\r
1941 mfp->bold || mfp->italic || mfp->underline || mfp->strikeout ? " " : "",
\r
1942 mfp->bold ? "b" : "",
\r
1943 mfp->italic ? "i" : "",
\r
1944 mfp->underline ? "u" : "",
\r
1945 mfp->strikeout ? "s" : "");
\r
1949 case ArgCommSettings:
\r
1950 PrintCommSettings(f, ad->argName, (DCB *)ad->argLoc);
\r
1958 /*---------------------------------------------------------------------------*\
\r
1960 * GDI board drawing routines
\r
1962 \*---------------------------------------------------------------------------*/
\r
1965 DoLoadBitmap(HINSTANCE hinst, char *piece, int squareSize, char *suffix)
\r
1969 sprintf(name, "%s%d%s", piece, squareSize, suffix);
\r
1970 if (gameInfo.event &&
\r
1971 strcmp(gameInfo.event, "Easter Egg Hunt") == 0 &&
\r
1972 strcmp(name, "k80s") == 0) {
\r
1973 strcpy(name, "tim");
\r
1975 return LoadBitmap(hinst, name);
\r
1979 /* Insert a color into the program's logical palette
\r
1980 structure. This code assumes the given color is
\r
1981 the result of the RGB or PALETTERGB macro, and it
\r
1982 knows how those macros work (which is documented).
\r
1985 InsertInPalette(COLORREF color)
\r
1987 LPPALETTEENTRY pe = &(pLogPal->palPalEntry[pLogPal->palNumEntries]);
\r
1989 if (pLogPal->palNumEntries++ >= PALETTESIZE) {
\r
1990 DisplayFatalError("Too many colors", 0, 1);
\r
1991 pLogPal->palNumEntries--;
\r
1995 pe->peFlags = (char) 0;
\r
1996 pe->peRed = (char) (0xFF & color);
\r
1997 pe->peGreen = (char) (0xFF & (color >> 8));
\r
1998 pe->peBlue = (char) (0xFF & (color >> 16));
\r
2004 InitDrawingColors()
\r
2006 if (pLogPal == NULL) {
\r
2007 /* Allocate enough memory for a logical palette with
\r
2008 * PALETTESIZE entries and set the size and version fields
\r
2009 * of the logical palette structure.
\r
2011 pLogPal = (NPLOGPALETTE)
\r
2012 LocalAlloc(LMEM_FIXED, (sizeof(LOGPALETTE) +
\r
2013 (sizeof(PALETTEENTRY) * (PALETTESIZE))));
\r
2014 pLogPal->palVersion = 0x300;
\r
2016 pLogPal->palNumEntries = 0;
\r
2018 InsertInPalette(lightSquareColor);
\r
2019 InsertInPalette(darkSquareColor);
\r
2020 InsertInPalette(whitePieceColor);
\r
2021 InsertInPalette(blackPieceColor);
\r
2022 InsertInPalette(highlightSquareColor);
\r
2023 InsertInPalette(premoveHighlightColor);
\r
2025 /* create a logical color palette according the information
\r
2026 * in the LOGPALETTE structure.
\r
2028 hPal = CreatePalette((LPLOGPALETTE) pLogPal);
\r
2030 lightSquareBrush = CreateSolidBrush(lightSquareColor);
\r
2031 darkSquareBrush = CreateSolidBrush(darkSquareColor);
\r
2032 whitePieceBrush = CreateSolidBrush(whitePieceColor);
\r
2033 blackPieceBrush = CreateSolidBrush(blackPieceColor);
\r
2034 iconBkgndBrush = CreateSolidBrush(GetSysColor(COLOR_BACKGROUND));
\r
2039 BoardWidth(int boardSize)
\r
2041 return (BOARD_SIZE + 1) * sizeInfo[boardSize].lineGap +
\r
2042 BOARD_SIZE * sizeInfo[boardSize].squareSize;
\r
2045 /* Respond to board resize by dragging edge */
\r
2047 ResizeBoard(int newSizeX, int newSizeY, int flags)
\r
2049 BoardSize newSize = NUM_SIZES - 1;
\r
2050 static int recurse = 0;
\r
2051 if (IsIconic(hwndMain)) return;
\r
2052 if (recurse > 0) return;
\r
2054 while (newSize > 0 &&
\r
2055 (newSizeX < sizeInfo[newSize].cliWidth ||
\r
2056 newSizeY < sizeInfo[newSize].cliHeight)) {
\r
2059 boardSize = newSize;
\r
2060 InitDrawingSizes(boardSize, flags);
\r
2067 InitDrawingSizes(BoardSize boardSize, int flags)
\r
2069 int i, boardWidth;
\r
2070 ChessSquare piece;
\r
2071 static int oldBoardSize = -1, oldTinyLayout = 0;
\r
2073 SIZE clockSize, messageSize;
\r
2075 char buf[MSG_SIZ];
\r
2077 HMENU hmenu = GetMenu(hwndMain);
\r
2078 RECT crect, wrect;
\r
2080 LOGBRUSH logbrush;
\r
2082 tinyLayout = sizeInfo[boardSize].tinyLayout;
\r
2083 smallLayout = sizeInfo[boardSize].smallLayout;
\r
2084 squareSize = sizeInfo[boardSize].squareSize;
\r
2085 lineGap = sizeInfo[boardSize].lineGap;
\r
2087 if (tinyLayout != oldTinyLayout) {
\r
2088 long style = GetWindowLong(hwndMain, GWL_STYLE);
\r
2090 style &= ~WS_SYSMENU;
\r
2091 InsertMenu(hmenu, IDM_Exit, MF_BYCOMMAND, IDM_Minimize,
\r
2092 "&Minimize\tCtrl+F4");
\r
2094 style |= WS_SYSMENU;
\r
2095 RemoveMenu(hmenu, IDM_Minimize, MF_BYCOMMAND);
\r
2097 SetWindowLong(hwndMain, GWL_STYLE, style);
\r
2099 for (i=0; menuBarText[tinyLayout][i]; i++) {
\r
2100 ModifyMenu(hmenu, i, MF_STRING|MF_BYPOSITION|MF_POPUP,
\r
2101 (UINT)GetSubMenu(hmenu, i), menuBarText[tinyLayout][i]);
\r
2103 DrawMenuBar(hwndMain);
\r
2106 boardWidth = BoardWidth(boardSize);
\r
2108 /* Get text area sizes */
\r
2109 hdc = GetDC(hwndMain);
\r
2110 if (appData.clockMode) {
\r
2111 sprintf(buf, "White: %s", TimeString(23*60*60*1000L));
\r
2113 sprintf(buf, "White");
\r
2115 oldFont = SelectObject(hdc, font[boardSize][CLOCK_FONT]->hf);
\r
2116 GetTextExtentPoint(hdc, buf, strlen(buf), &clockSize);
\r
2117 SelectObject(hdc, font[boardSize][MESSAGE_FONT]->hf);
\r
2118 str = "We only care about the height here";
\r
2119 GetTextExtentPoint(hdc, str, strlen(str), &messageSize);
\r
2120 SelectObject(hdc, oldFont);
\r
2121 ReleaseDC(hwndMain, hdc);
\r
2123 /* Compute where everything goes */
\r
2124 whiteRect.left = OUTER_MARGIN;
\r
2125 whiteRect.right = whiteRect.left + boardWidth/2 - INNER_MARGIN/2;
\r
2126 whiteRect.top = OUTER_MARGIN;
\r
2127 whiteRect.bottom = whiteRect.top + clockSize.cy;
\r
2129 blackRect.left = whiteRect.right + INNER_MARGIN;
\r
2130 blackRect.right = blackRect.left + boardWidth/2 - 1;
\r
2131 blackRect.top = whiteRect.top;
\r
2132 blackRect.bottom = whiteRect.bottom;
\r
2134 messageRect.left = whiteRect.left + MESSAGE_LINE_LEFTMARGIN;
\r
2135 if (appData.showButtonBar) {
\r
2136 messageRect.right = blackRect.right
\r
2137 - N_BUTTONS*BUTTON_WIDTH - MESSAGE_LINE_LEFTMARGIN;
\r
2139 messageRect.right = blackRect.right;
\r
2141 messageRect.top = whiteRect.bottom + INNER_MARGIN;
\r
2142 messageRect.bottom = messageRect.top + messageSize.cy;
\r
2144 boardRect.left = whiteRect.left;
\r
2145 boardRect.right = boardRect.left + boardWidth;
\r
2146 boardRect.top = messageRect.bottom + INNER_MARGIN;
\r
2147 boardRect.bottom = boardRect.top + boardWidth;
\r
2149 sizeInfo[boardSize].cliWidth = boardRect.right + OUTER_MARGIN;
\r
2150 sizeInfo[boardSize].cliHeight = boardRect.bottom + OUTER_MARGIN;
\r
2151 winWidth = 2 * GetSystemMetrics(SM_CXFRAME) + boardRect.right + OUTER_MARGIN;
\r
2152 winHeight = 2 * GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYMENU) +
\r
2153 GetSystemMetrics(SM_CYCAPTION) + boardRect.bottom + OUTER_MARGIN;
\r
2154 GetWindowRect(hwndMain, &wrect);
\r
2155 SetWindowPos(hwndMain, NULL, 0, 0, winWidth, winHeight,
\r
2156 SWP_NOCOPYBITS|SWP_NOZORDER|SWP_NOMOVE);
\r
2157 /* compensate if menu bar wrapped */
\r
2158 GetClientRect(hwndMain, &crect);
\r
2159 offby = boardRect.bottom + OUTER_MARGIN - crect.bottom;
\r
2160 winHeight += offby;
\r
2162 case WMSZ_TOPLEFT:
\r
2163 SetWindowPos(hwndMain, NULL,
\r
2164 wrect.right - winWidth, wrect.bottom - winHeight,
\r
2165 winWidth, winHeight, SWP_NOCOPYBITS|SWP_NOZORDER);
\r
2168 case WMSZ_TOPRIGHT:
\r
2170 SetWindowPos(hwndMain, NULL,
\r
2171 wrect.left, wrect.bottom - winHeight,
\r
2172 winWidth, winHeight, SWP_NOCOPYBITS|SWP_NOZORDER);
\r
2175 case WMSZ_BOTTOMLEFT:
\r
2177 SetWindowPos(hwndMain, NULL,
\r
2178 wrect.right - winWidth, wrect.top,
\r
2179 winWidth, winHeight, SWP_NOCOPYBITS|SWP_NOZORDER);
\r
2182 case WMSZ_BOTTOMRIGHT:
\r
2186 SetWindowPos(hwndMain, NULL, 0, 0, winWidth, winHeight,
\r
2187 SWP_NOCOPYBITS|SWP_NOZORDER|SWP_NOMOVE);
\r
2192 for (i = 0; i < N_BUTTONS; i++) {
\r
2193 if (buttonDesc[i].hwnd != NULL) {
\r
2194 DestroyWindow(buttonDesc[i].hwnd);
\r
2195 buttonDesc[i].hwnd = NULL;
\r
2197 if (appData.showButtonBar) {
\r
2198 buttonDesc[i].hwnd =
\r
2199 CreateWindow("BUTTON", buttonDesc[i].label,
\r
2200 WS_VISIBLE | WS_CHILD | BS_PUSHBUTTON,
\r
2201 boardRect.right - BUTTON_WIDTH*(N_BUTTONS-i),
\r
2202 messageRect.top, BUTTON_WIDTH, messageSize.cy, hwndMain,
\r
2203 (HMENU) buttonDesc[i].id,
\r
2204 (HINSTANCE) GetWindowLong(hwndMain, GWL_HINSTANCE), NULL);
\r
2206 SendMessage(buttonDesc[i].hwnd, WM_SETFONT,
\r
2207 (WPARAM)font[boardSize][MESSAGE_FONT]->hf,
\r
2208 MAKELPARAM(FALSE, 0));
\r
2210 if (buttonDesc[i].id == IDM_Pause)
\r
2211 hwndPause = buttonDesc[i].hwnd;
\r
2212 buttonDesc[i].wndproc = (WNDPROC)
\r
2213 SetWindowLong(buttonDesc[i].hwnd, GWL_WNDPROC, (LONG) ButtonProc);
\r
2216 if (gridPen != NULL) DeleteObject(gridPen);
\r
2217 if (highlightPen != NULL) DeleteObject(highlightPen);
\r
2218 if (premovePen != NULL) DeleteObject(premovePen);
\r
2219 if (lineGap != 0) {
\r
2220 logbrush.lbStyle = BS_SOLID;
\r
2221 logbrush.lbColor = RGB(0, 0, 0); /* grid pen color = black */
\r
2223 ExtCreatePen(PS_GEOMETRIC|PS_SOLID|PS_ENDCAP_FLAT|PS_JOIN_MITER,
\r
2224 lineGap, &logbrush, 0, NULL);
\r
2225 logbrush.lbColor = highlightSquareColor;
\r
2227 ExtCreatePen(PS_GEOMETRIC|PS_SOLID|PS_ENDCAP_FLAT|PS_JOIN_MITER,
\r
2228 lineGap, &logbrush, 0, NULL);
\r
2230 logbrush.lbColor = premoveHighlightColor;
\r
2232 ExtCreatePen(PS_GEOMETRIC|PS_SOLID|PS_ENDCAP_FLAT|PS_JOIN_MITER,
\r
2233 lineGap, &logbrush, 0, NULL);
\r
2235 for (i = 0; i < BOARD_SIZE + 1; i++) {
\r
2236 gridEndpoints[i*2].x = boardRect.left + lineGap / 2;
\r
2237 gridEndpoints[i*2 + BOARD_SIZE*2 + 2].y = boardRect.top + lineGap / 2;
\r
2238 gridEndpoints[i*2].y = gridEndpoints[i*2 + 1].y =
\r
2239 boardRect.top + lineGap / 2 + (i * (squareSize + lineGap));
\r
2240 gridEndpoints[i*2 + 1].x = boardRect.left + lineGap / 2 +
\r
2241 BOARD_SIZE * (squareSize + lineGap);
\r
2242 gridEndpoints[i*2 + BOARD_SIZE*2 + 2].x =
\r
2243 gridEndpoints[i*2 + 1 + BOARD_SIZE*2 + 2].x = boardRect.left +
\r
2244 lineGap / 2 + (i * (squareSize + lineGap));
\r
2245 gridEndpoints[i*2 + 1 + BOARD_SIZE*2 + 2].y =
\r
2246 boardRect.top + BOARD_SIZE * (squareSize + lineGap);
\r
2247 gridVertexCounts[i*2] = gridVertexCounts[i*2 + 1] = 2;
\r
2251 if (boardSize == oldBoardSize) return;
\r
2252 oldBoardSize = boardSize;
\r
2253 oldTinyLayout = tinyLayout;
\r
2255 /* Load piece bitmaps for this board size */
\r
2256 for (i=0; i<=2; i++) {
\r
2257 for (piece = WhitePawn;
\r
2258 (int) piece <= (int) WhiteKing;
\r
2259 piece = (ChessSquare) ((int) piece + 1)) {
\r
2260 if (pieceBitmap[i][piece] != NULL)
\r
2261 DeleteObject(pieceBitmap[i][piece]);
\r
2265 pieceBitmap[0][WhitePawn] = DoLoadBitmap(hInst, "p", squareSize, "s");
\r
2266 pieceBitmap[0][WhiteKnight] = DoLoadBitmap(hInst, "n", squareSize, "s");
\r
2267 pieceBitmap[0][WhiteBishop] = DoLoadBitmap(hInst, "b", squareSize, "s");
\r
2268 pieceBitmap[0][WhiteRook] = DoLoadBitmap(hInst, "r", squareSize, "s");
\r
2269 pieceBitmap[0][WhiteQueen] = DoLoadBitmap(hInst, "q", squareSize, "s");
\r
2270 pieceBitmap[0][WhiteKing] = DoLoadBitmap(hInst, "k", squareSize, "s");
\r
2271 pieceBitmap[1][WhitePawn] = DoLoadBitmap(hInst, "p", squareSize, "o");
\r
2272 pieceBitmap[1][WhiteKnight] = DoLoadBitmap(hInst, "n", squareSize, "o");
\r
2273 pieceBitmap[1][WhiteBishop] = DoLoadBitmap(hInst, "b", squareSize, "o");
\r
2274 pieceBitmap[1][WhiteRook] = DoLoadBitmap(hInst, "r", squareSize, "o");
\r
2275 pieceBitmap[1][WhiteQueen] = DoLoadBitmap(hInst, "q", squareSize, "o");
\r
2276 pieceBitmap[1][WhiteKing] = DoLoadBitmap(hInst, "k", squareSize, "o");
\r
2277 pieceBitmap[2][WhitePawn] = DoLoadBitmap(hInst, "p", squareSize, "w");
\r
2278 pieceBitmap[2][WhiteKnight] = DoLoadBitmap(hInst, "n", squareSize, "w");
\r
2279 pieceBitmap[2][WhiteBishop] = DoLoadBitmap(hInst, "b", squareSize, "w");
\r
2280 pieceBitmap[2][WhiteRook] = DoLoadBitmap(hInst, "r", squareSize, "w");
\r
2281 pieceBitmap[2][WhiteQueen] = DoLoadBitmap(hInst, "q", squareSize, "w");
\r
2282 pieceBitmap[2][WhiteKing] = DoLoadBitmap(hInst, "k", squareSize, "w");
\r
2287 PieceBitmap(ChessSquare p, int kind)
\r
2289 if ((int) p >= (int) BlackPawn)
\r
2290 p = (ChessSquare) ((int) p - (int) BlackPawn + (int) WhitePawn);
\r
2292 return pieceBitmap[kind][(int) p];
\r
2295 /***************************************************************/
\r
2297 #define MIN(a,b) (((a) < (b)) ? (a) : (b))
\r
2298 #define MAX(a,b) (((a) > (b)) ? (a) : (b))
\r
2300 #define MIN3(a,b,c) (((a) < (b) && (a) < (c)) ? (a) : (((b) < (a) && (b) < (c)) ? (b) : (c)))
\r
2301 #define MAX3(a,b,c) (((a) > (b) && (a) > (c)) ? (a) : (((b) > (a) && (b) > (c)) ? (b) : (c)))
\r
2305 SquareToPos(int row, int column, int * x, int * y)
\r
2308 *x = boardRect.left + lineGap + ((BOARD_SIZE-1)-column) * (squareSize + lineGap);
\r
2309 *y = boardRect.top + lineGap + row * (squareSize + lineGap);
\r
2311 *x = boardRect.left + lineGap + column * (squareSize + lineGap);
\r
2312 *y = boardRect.top + lineGap + ((BOARD_SIZE-1)-row) * (squareSize + lineGap);
\r
2317 DrawCoordsOnDC(HDC hdc)
\r
2319 static char files[16] = {'1','2','3','4','5','6','7','8','8','7','6','5','4','3','2','1'};
\r
2320 static char ranks[16] = {'h','g','f','e','d','c','b','a','a','b','c','d','e','f','g','h'};
\r
2321 char str[2] = { NULLCHAR, NULLCHAR };
\r
2322 int oldMode, oldAlign, x, y, start, i;
\r
2326 if (!appData.showCoords)
\r
2329 start = flipView ? 0 : 8;
\r
2331 oldBrush = SelectObject(hdc, GetStockObject(BLACK_BRUSH));
\r
2332 oldMode = SetBkMode(hdc, (appData.monoMode ? OPAQUE : TRANSPARENT));
\r
2333 oldAlign = GetTextAlign(hdc);
\r
2334 oldFont = SelectObject(hdc, font[boardSize][COORD_FONT]->hf);
\r
2336 y = boardRect.top + lineGap;
\r
2337 x = boardRect.left + lineGap;
\r
2339 SetTextAlign(hdc, TA_LEFT|TA_TOP);
\r
2340 for (i = 0; i < 8; i++) {
\r
2341 str[0] = files[start + i];
\r
2342 ExtTextOut(hdc, x + 2, y + 1, 0, NULL, str, 1, NULL);
\r
2343 y += squareSize + lineGap;
\r
2346 SetTextAlign(hdc, TA_RIGHT|TA_BOTTOM);
\r
2347 for (i = 0; i < 8; i++) {
\r
2348 str[0] = ranks[start + i];
\r
2349 ExtTextOut(hdc, x + squareSize - 2, y - 1, 0, NULL, str, 1, NULL);
\r
2350 x += squareSize + lineGap;
\r
2353 SelectObject(hdc, oldBrush);
\r
2354 SetBkMode(hdc, oldMode);
\r
2355 SetTextAlign(hdc, oldAlign);
\r
2356 SelectObject(hdc, oldFont);
\r
2360 DrawGridOnDC(HDC hdc)
\r
2364 if (lineGap != 0) {
\r
2365 oldPen = SelectObject(hdc, gridPen);
\r
2366 PolyPolyline(hdc, gridEndpoints, gridVertexCounts, BOARD_SIZE*2 + 2);
\r
2367 SelectObject(hdc, oldPen);
\r
2371 #define HIGHLIGHT_PEN 0
\r
2372 #define PREMOVE_PEN 1
\r
2375 DrawHighlightOnDC(HDC hdc, BOOLEAN on, int x, int y, int pen)
\r
2378 HPEN oldPen, hPen;
\r
2379 if (lineGap == 0) return;
\r
2381 x1 = boardRect.left +
\r
2382 lineGap/2 + ((BOARD_SIZE-1)-x) * (squareSize + lineGap);
\r
2383 y1 = boardRect.top +
\r
2384 lineGap/2 + y * (squareSize + lineGap);
\r
2386 x1 = boardRect.left +
\r
2387 lineGap/2 + x * (squareSize + lineGap);
\r
2388 y1 = boardRect.top +
\r
2389 lineGap/2 + ((BOARD_SIZE-1)-y) * (squareSize + lineGap);
\r
2391 hPen = pen ? premovePen : highlightPen;
\r
2392 oldPen = SelectObject(hdc, on ? hPen : gridPen);
\r
2393 MoveToEx(hdc, x1, y1, NULL);
\r
2394 LineTo(hdc, x1 + squareSize + lineGap, y1);
\r
2395 LineTo(hdc, x1 + squareSize + lineGap, y1 + squareSize + lineGap);
\r
2396 LineTo(hdc, x1, y1 + squareSize + lineGap);
\r
2397 LineTo(hdc, x1, y1);
\r
2398 SelectObject(hdc, oldPen);
\r
2402 DrawHighlightsOnDC(HDC hdc)
\r
2405 for (i=0; i<2; i++) {
\r
2406 if (highlightInfo.sq[i].x >= 0 && highlightInfo.sq[i].y >= 0)
\r
2407 DrawHighlightOnDC(hdc, TRUE,
\r
2408 highlightInfo.sq[i].x, highlightInfo.sq[i].y,
\r
2411 for (i=0; i<2; i++) {
\r
2412 if (premoveHighlightInfo.sq[i].x >= 0 &&
\r
2413 premoveHighlightInfo.sq[i].y >= 0) {
\r
2414 DrawHighlightOnDC(hdc, TRUE,
\r
2415 premoveHighlightInfo.sq[i].x,
\r
2416 premoveHighlightInfo.sq[i].y,
\r
2422 /* Note: sqcolor is used only in monoMode */
\r
2423 /* Note that this code is largely duplicated in woptions.c,
\r
2424 function DrawSampleSquare, so that needs to be updated too */
\r
2426 DrawPieceOnDC(HDC hdc, ChessSquare piece, int color, int sqcolor, int x, int y, HDC tmphdc)
\r
2428 HBITMAP oldBitmap;
\r
2431 if (appData.blindfold) return;
\r
2433 if (appData.monoMode) {
\r
2434 SelectObject(tmphdc, PieceBitmap(piece,
\r
2435 color == sqcolor ? OUTLINE_PIECE : SOLID_PIECE));
\r
2436 BitBlt(hdc, x, y, squareSize, squareSize, tmphdc, 0, 0,
\r
2437 sqcolor ? SRCCOPY : NOTSRCCOPY);
\r
2440 oldBitmap = SelectObject(tmphdc, PieceBitmap(piece, WHITE_PIECE));
\r
2441 oldBrush = SelectObject(hdc, whitePieceBrush);
\r
2442 BitBlt(hdc, x, y, squareSize, squareSize, tmphdc, 0, 0, 0x00B8074A);
\r
2444 /* Use black piece color for outline of white pieces */
\r
2445 /* Not sure this looks really good (though xboard does it).
\r
2446 Maybe better to have another selectable color, default black */
\r
2447 SelectObject(hdc, blackPieceBrush); /* could have own brush */
\r
2448 SelectObject(tmphdc, PieceBitmap(piece, OUTLINE_PIECE));
\r
2449 BitBlt(hdc, x, y, squareSize, squareSize, tmphdc, 0, 0, 0x00B8074A);
\r
2451 /* Use black for outline of white pieces */
\r
2452 SelectObject(tmphdc, PieceBitmap(piece, OUTLINE_PIECE));
\r
2453 BitBlt(hdc, x, y, squareSize, squareSize, tmphdc, 0, 0, SRCAND);
\r
2457 /* Use white piece color for details of black pieces */
\r
2458 /* Requires filled-in solid bitmaps (BLACK_PIECE class); the
\r
2459 WHITE_PIECE ones aren't always the right shape. */
\r
2460 /* Not sure this looks really good (though xboard does it).
\r
2461 Maybe better to have another selectable color, default medium gray? */
\r
2462 oldBitmap = SelectObject(tmphdc, PieceBitmap(piece, BLACK_PIECE));
\r
2463 oldBrush = SelectObject(hdc, whitePieceBrush); /* could have own brush */
\r
2464 BitBlt(hdc, x, y, squareSize, squareSize, tmphdc, 0, 0, 0x00B8074A);
\r
2465 SelectObject(tmphdc, PieceBitmap(piece, SOLID_PIECE));
\r
2466 SelectObject(hdc, blackPieceBrush);
\r
2467 BitBlt(hdc, x, y, squareSize, squareSize, tmphdc, 0, 0, 0x00B8074A);
\r
2469 /* Use square color for details of black pieces */
\r
2470 oldBitmap = SelectObject(tmphdc, PieceBitmap(piece, SOLID_PIECE));
\r
2471 oldBrush = SelectObject(hdc, blackPieceBrush);
\r
2472 BitBlt(hdc, x, y, squareSize, squareSize, tmphdc, 0, 0, 0x00B8074A);
\r
2475 SelectObject(hdc, oldBrush);
\r
2476 SelectObject(tmphdc, oldBitmap);
\r
2481 DrawBoardOnDC(HDC hdc, Board board, HDC tmphdc)
\r
2483 int row, column, x, y, square_color, piece_color;
\r
2484 ChessSquare piece;
\r
2487 for (row = 0; row < BOARD_SIZE; row++) {
\r
2488 for (column = 0; column < BOARD_SIZE; column++) {
\r
2490 SquareToPos(row, column, &x, &y);
\r
2492 piece = board[row][column];
\r
2494 square_color = ((column + row) % 2) == 1;
\r
2495 piece_color = (int) piece < (int) BlackPawn;
\r
2497 if (appData.monoMode) {
\r
2498 if (piece == EmptySquare) {
\r
2499 BitBlt(hdc, x, y, squareSize, squareSize, 0, 0, 0,
\r
2500 square_color ? WHITENESS : BLACKNESS);
\r
2502 DrawPieceOnDC(hdc, piece, piece_color, square_color, x, y, tmphdc);
\r
2505 oldBrush = SelectObject(hdc, square_color ?
\r
2506 lightSquareBrush : darkSquareBrush);
\r
2507 BitBlt(hdc, x, y, squareSize, squareSize, 0, 0, 0, PATCOPY);
\r
2508 SelectObject(hdc, oldBrush);
\r
2509 if (piece != EmptySquare)
\r
2510 DrawPieceOnDC(hdc, piece, piece_color, -1, x, y, tmphdc);
\r
2516 #define MAX_CLIPS 200 /* more than enough */
\r
2519 HDCDrawPosition(HDC hdc, BOOLEAN repaint, Board board)
\r
2521 static Board lastReq, lastDrawn;
\r
2522 static HighlightInfo lastDrawnHighlight, lastDrawnPremove;
\r
2523 static int lastDrawnFlipView = 0;
\r
2524 static int lastReqValid = 0, lastDrawnValid = 0;
\r
2525 int releaseDC, x, y, x2, y2, row, column, num_clips = 0, i;
\r
2528 HBITMAP bufferBitmap;
\r
2529 HBITMAP oldBitmap;
\r
2531 HRGN clips[MAX_CLIPS];
\r
2532 ChessSquare dragged_piece = EmptySquare;
\r
2534 /* I'm undecided on this - this function figures out whether a full
\r
2535 * repaint is necessary on its own, so there's no real reason to have the
\r
2536 * caller tell it that. I think this can safely be set to FALSE - but
\r
2537 * if we trust the callers not to request full repaints unnessesarily, then
\r
2538 * we could skip some clipping work. In other words, only request a full
\r
2539 * redraw when the majority of pieces have changed positions (ie. flip,
\r
2540 * gamestart and similar) --Hawk
\r
2542 Boolean fullrepaint = repaint;
\r
2544 if (board == NULL) {
\r
2545 if (!lastReqValid) {
\r
2550 CopyBoard(lastReq, board);
\r
2554 if (doingSizing) {
\r
2558 if (IsIconic(hwndMain)) {
\r
2562 if (hdc == NULL) {
\r
2563 hdc = GetDC(hwndMain);
\r
2564 if (!appData.monoMode) {
\r
2565 SelectPalette(hdc, hPal, FALSE);
\r
2566 RealizePalette(hdc);
\r
2570 releaseDC = FALSE;
\r
2574 fprintf(debugFP, "*******************************\n"
\r
2576 "dragInfo.from (%d,%d)\n"
\r
2577 "dragInfo.start (%d,%d)\n"
\r
2578 "dragInfo.pos (%d,%d)\n"
\r
2579 "dragInfo.lastpos (%d,%d)\n",
\r
2580 repaint ? "TRUE" : "FALSE",
\r
2581 dragInfo.from.x, dragInfo.from.y,
\r
2582 dragInfo.start.x, dragInfo.start.y,
\r
2583 dragInfo.pos.x, dragInfo.pos.y,
\r
2584 dragInfo.lastpos.x, dragInfo.lastpos.y);
\r
2585 fprintf(debugFP, "prev: ");
\r
2586 for (row = 0; row < 8; row++) {
\r
2587 for (column = 0; column < 8; column++) {
\r
2588 fprintf(debugFP, "%d ", lastDrawn[row][column]);
\r
2591 fprintf(debugFP, "\n");
\r
2592 fprintf(debugFP, "board: ");
\r
2593 for (row = 0; row < 8; row++) {
\r
2594 for (column = 0; column < 8; column++) {
\r
2595 fprintf(debugFP, "%d ", board[row][column]);
\r
2598 fprintf(debugFP, "\n");
\r
2602 /* Create some work-DCs */
\r
2603 hdcmem = CreateCompatibleDC(hdc);
\r
2604 tmphdc = CreateCompatibleDC(hdc);
\r
2606 /* Figure out which squares need updating by comparing the
\r
2607 * newest board with the last drawn board and checking if
\r
2608 * flipping has changed.
\r
2610 if (!fullrepaint && lastDrawnValid && lastDrawnFlipView == flipView) {
\r
2611 for (row = 0; row < 8; row++) {
\r
2612 for (column = 0; column < 8; column++) {
\r
2613 if (lastDrawn[row][column] != board[row][column]) {
\r
2614 SquareToPos(row, column, &x, &y);
\r
2615 clips[num_clips++] =
\r
2616 CreateRectRgn(x, y, x + squareSize, y + squareSize);
\r
2620 for (i=0; i<2; i++) {
\r
2621 if (lastDrawnHighlight.sq[i].x != highlightInfo.sq[i].x ||
\r
2622 lastDrawnHighlight.sq[i].y != highlightInfo.sq[i].y) {
\r
2623 if (lastDrawnHighlight.sq[i].x >= 0 &&
\r
2624 lastDrawnHighlight.sq[i].y >= 0) {
\r
2625 SquareToPos(lastDrawnHighlight.sq[i].y,
\r
2626 lastDrawnHighlight.sq[i].x, &x, &y);
\r
2627 clips[num_clips++] =
\r
2628 CreateRectRgn(x - lineGap, y - lineGap,
\r
2629 x + squareSize + lineGap, y + squareSize + lineGap);
\r
2631 if (highlightInfo.sq[i].x >= 0 && highlightInfo.sq[i].y >= 0) {
\r
2632 SquareToPos(highlightInfo.sq[i].y, highlightInfo.sq[i].x, &x, &y);
\r
2633 clips[num_clips++] =
\r
2634 CreateRectRgn(x - lineGap, y - lineGap,
\r
2635 x + squareSize + lineGap, y + squareSize + lineGap);
\r
2639 for (i=0; i<2; i++) {
\r
2640 if (lastDrawnPremove.sq[i].x != premoveHighlightInfo.sq[i].x ||
\r
2641 lastDrawnPremove.sq[i].y != premoveHighlightInfo.sq[i].y) {
\r
2642 if (lastDrawnPremove.sq[i].x >= 0 &&
\r
2643 lastDrawnPremove.sq[i].y >= 0) {
\r
2644 SquareToPos(lastDrawnPremove.sq[i].y,
\r
2645 lastDrawnPremove.sq[i].x, &x, &y);
\r
2646 clips[num_clips++] =
\r
2647 CreateRectRgn(x - lineGap, y - lineGap,
\r
2648 x + squareSize + lineGap, y + squareSize + lineGap);
\r
2650 if (premoveHighlightInfo.sq[i].x >= 0 &&
\r
2651 premoveHighlightInfo.sq[i].y >= 0) {
\r
2652 SquareToPos(premoveHighlightInfo.sq[i].y,
\r
2653 premoveHighlightInfo.sq[i].x, &x, &y);
\r
2654 clips[num_clips++] =
\r
2655 CreateRectRgn(x - lineGap, y - lineGap,
\r
2656 x + squareSize + lineGap, y + squareSize + lineGap);
\r
2661 fullrepaint = TRUE;
\r
2664 /* Create a buffer bitmap - this is the actual bitmap
\r
2665 * being written to. When all the work is done, we can
\r
2666 * copy it to the real DC (the screen). This avoids
\r
2667 * the problems with flickering.
\r
2669 GetClientRect(hwndMain, &Rect);
\r
2670 bufferBitmap = CreateCompatibleBitmap(hdc, Rect.right-Rect.left+1,
\r
2671 Rect.bottom-Rect.top+1);
\r
2672 oldBitmap = SelectObject(hdcmem, bufferBitmap);
\r
2673 if (!appData.monoMode) {
\r
2674 SelectPalette(hdcmem, hPal, FALSE);
\r
2677 /* Create clips for dragging */
\r
2678 if (!fullrepaint) {
\r
2679 if (dragInfo.from.x >= 0) {
\r
2680 SquareToPos(dragInfo.from.y, dragInfo.from.x, &x, &y);
\r
2681 clips[num_clips++] = CreateRectRgn(x, y, x+squareSize, y+squareSize);
\r
2683 if (dragInfo.start.x >= 0) {
\r
2684 SquareToPos(dragInfo.start.y, dragInfo.start.x, &x, &y);
\r
2685 clips[num_clips++] = CreateRectRgn(x, y, x+squareSize, y+squareSize);
\r
2687 if (dragInfo.pos.x >= 0) {
\r
2688 x = dragInfo.pos.x - squareSize / 2;
\r
2689 y = dragInfo.pos.y - squareSize / 2;
\r
2690 clips[num_clips++] = CreateRectRgn(x, y, x+squareSize, y+squareSize);
\r
2692 if (dragInfo.lastpos.x >= 0) {
\r
2693 x = dragInfo.lastpos.x - squareSize / 2;
\r
2694 y = dragInfo.lastpos.y - squareSize / 2;
\r
2695 clips[num_clips++] = CreateRectRgn(x, y, x+squareSize, y+squareSize);
\r
2699 /* If dragging is in progress, we temporarely remove the piece */
\r
2700 if (dragInfo.from.x >= 0 && dragInfo.pos.x >= 0) {
\r
2701 dragged_piece = board[dragInfo.from.y][dragInfo.from.x];
\r
2702 board[dragInfo.from.y][dragInfo.from.x] = EmptySquare;
\r
2705 /* Are we animating a move?
\r
2707 * - remove the piece from the board (temporarely)
\r
2708 * - calculate the clipping region
\r
2710 if (!fullrepaint) {
\r
2711 if (animInfo.piece != EmptySquare) {
\r
2712 board[animInfo.from.y][animInfo.from.x] = EmptySquare;
\r
2713 x = boardRect.left + animInfo.lastpos.x;
\r
2714 y = boardRect.top + animInfo.lastpos.y;
\r
2715 x2 = boardRect.left + animInfo.pos.x;
\r
2716 y2 = boardRect.top + animInfo.pos.y;
\r
2717 clips[num_clips++] = CreateRectRgn(MIN(x,x2), MIN(y,y2), MAX(x,x2)+squareSize, MAX(y,y2)+squareSize);
\r
2718 /* Slight kludge. The real problem is that after AnimateMove is
\r
2719 done, the position on the screen does not match lastDrawn.
\r
2720 This currently causes trouble only on e.p. captures in
\r
2721 atomic, where the piece moves to an empty square and then
\r
2722 explodes. The old and new positions both had an empty square
\r
2723 at the destination, but animation has drawn a piece there and
\r
2724 we have to remember to erase it. */
\r
2725 lastDrawn[animInfo.to.y][animInfo.to.x] = animInfo.piece;
\r
2729 /* No clips? Make sure we have fullrepaint set to TRUE */
\r
2730 if (num_clips == 0)
\r
2731 fullrepaint = TRUE;
\r
2733 /* Set clipping on the memory DC */
\r
2734 if (!fullrepaint) {
\r
2735 SelectClipRgn(hdcmem, clips[0]);
\r
2736 for (x = 1; x < num_clips; x++) {
\r
2737 if (ExtSelectClipRgn(hdcmem, clips[x], RGN_OR) == ERROR)
\r
2738 abort(); // this should never ever happen!
\r
2742 /* Do all the drawing to the memory DC */
\r
2743 DrawGridOnDC(hdcmem);
\r
2744 DrawHighlightsOnDC(hdcmem);
\r
2745 DrawBoardOnDC(hdcmem, board, tmphdc);
\r
2746 DrawCoordsOnDC(hdcmem);
\r
2748 /* Put the dragged piece back into place and draw it */
\r
2749 if (dragged_piece != EmptySquare) {
\r
2750 board[dragInfo.from.y][dragInfo.from.x] = dragged_piece;
\r
2751 x = dragInfo.pos.x - squareSize / 2;
\r
2752 y = dragInfo.pos.y - squareSize / 2;
\r
2753 DrawPieceOnDC(hdcmem, dragged_piece,
\r
2754 ((int) dragged_piece < (int) BlackPawn),
\r
2755 (dragInfo.from.y + dragInfo.from.x) % 2, x, y, tmphdc);
\r
2758 /* Put the animated piece back into place and draw it */
\r
2759 if (animInfo.piece != EmptySquare) {
\r
2760 board[animInfo.from.y][animInfo.from.x] = animInfo.piece;
\r
2761 x = boardRect.left + animInfo.pos.x;
\r
2762 y = boardRect.top + animInfo.pos.y;
\r
2763 DrawPieceOnDC(hdcmem, animInfo.piece,
\r
2764 ((int) animInfo.piece < (int) BlackPawn),
\r
2765 (animInfo.from.y + animInfo.from.x) % 2, x, y, tmphdc);
\r
2768 /* Release the bufferBitmap by selecting in the old bitmap
\r
2769 * and delete the memory DC
\r
2771 SelectObject(hdcmem, oldBitmap);
\r
2774 /* Set clipping on the target DC */
\r
2775 if (!fullrepaint) {
\r
2776 SelectClipRgn(hdc, clips[0]);
\r
2777 for (x = 1; x < num_clips; x++) {
\r
2778 if (ExtSelectClipRgn(hdc, clips[x], RGN_OR) == ERROR)
\r
2779 abort(); // this should never ever happen!
\r
2783 /* Copy the new bitmap onto the screen in one go.
\r
2784 * This way we avoid any flickering
\r
2786 oldBitmap = SelectObject(tmphdc, bufferBitmap);
\r
2787 BitBlt(hdc, boardRect.left, boardRect.top,
\r
2788 boardRect.right - boardRect.left,
\r
2789 boardRect.bottom - boardRect.top,
\r
2790 tmphdc, boardRect.left, boardRect.top, SRCCOPY);
\r
2791 SelectObject(tmphdc, oldBitmap);
\r
2793 /* Massive cleanup */
\r
2794 for (x = 0; x < num_clips; x++)
\r
2795 DeleteObject(clips[x]);
\r
2798 DeleteObject(bufferBitmap);
\r
2801 ReleaseDC(hwndMain, hdc);
\r
2803 if (lastDrawnFlipView != flipView) {
\r
2805 CheckMenuItem(GetMenu(hwndMain),IDM_FlipView, MF_BYCOMMAND|MF_CHECKED);
\r
2807 CheckMenuItem(GetMenu(hwndMain),IDM_FlipView, MF_BYCOMMAND|MF_UNCHECKED);
\r
2810 CopyBoard(lastDrawn, board);
\r
2811 lastDrawnHighlight = highlightInfo;
\r
2812 lastDrawnPremove = premoveHighlightInfo;
\r
2813 lastDrawnFlipView = flipView;
\r
2814 lastDrawnValid = 1;
\r
2818 /*---------------------------------------------------------------------------*\
\r
2819 | CLIENT PAINT PROCEDURE
\r
2820 | This is the main event-handler for the WM_PAINT message.
\r
2822 \*---------------------------------------------------------------------------*/
\r
2824 PaintProc(HWND hwnd)
\r
2830 if(hdc = BeginPaint(hwnd, &ps)) {
\r
2831 if (IsIconic(hwnd)) {
\r
2832 DrawIcon(hdc, 2, 2, iconCurrent);
\r
2834 if (!appData.monoMode) {
\r
2835 SelectPalette(hdc, hPal, FALSE);
\r
2836 RealizePalette(hdc);
\r
2838 HDCDrawPosition(hdc, 1, NULL);
\r
2840 SelectObject(hdc, font[boardSize][MESSAGE_FONT]->hf);
\r
2841 ExtTextOut(hdc, messageRect.left, messageRect.top,
\r
2842 ETO_CLIPPED|ETO_OPAQUE,
\r
2843 &messageRect, messageText, strlen(messageText), NULL);
\r
2844 SelectObject(hdc, oldFont);
\r
2845 DisplayBothClocks();
\r
2847 EndPaint(hwnd,&ps);
\r
2855 * If the user selects on a border boundary, return -1; if off the board,
\r
2856 * return -2. Otherwise map the event coordinate to the square.
\r
2857 * The offset boardRect.left or boardRect.top must already have been
\r
2858 * subtracted from x.
\r
2861 EventToSquare(int x)
\r
2868 if ((x % (squareSize + lineGap)) >= squareSize)
\r
2870 x /= (squareSize + lineGap);
\r
2871 if (x >= BOARD_SIZE)
\r
2882 DropEnable dropEnables[] = {
\r
2883 { 'P', DP_Pawn, "Pawn" },
\r
2884 { 'N', DP_Knight, "Knight" },
\r
2885 { 'B', DP_Bishop, "Bishop" },
\r
2886 { 'R', DP_Rook, "Rook" },
\r
2887 { 'Q', DP_Queen, "Queen" },
\r
2891 SetupDropMenu(HMENU hmenu)
\r
2893 int i, count, enable;
\r
2895 extern char white_holding[], black_holding[];
\r
2896 char item[MSG_SIZ];
\r
2898 for (i=0; i<sizeof(dropEnables)/sizeof(DropEnable); i++) {
\r
2899 p = strchr(gameMode == IcsPlayingWhite ? white_holding : black_holding,
\r
2900 dropEnables[i].piece);
\r
2902 while (p && *p++ == dropEnables[i].piece) count++;
\r
2903 sprintf(item, "%s %d", dropEnables[i].name, count);
\r
2904 enable = count > 0 || !appData.testLegality
\r
2905 /*!!temp:*/ || (gameInfo.variant == VariantCrazyhouse
\r
2906 && !appData.icsActive);
\r
2907 ModifyMenu(hmenu, dropEnables[i].command,
\r
2908 MF_BYCOMMAND | (enable ? MF_ENABLED : MF_GRAYED) | MF_STRING,
\r
2909 dropEnables[i].command, item);
\r
2913 static int fromX = -1, fromY = -1, toX, toY;
\r
2915 /* Event handler for mouse messages */
\r
2917 MouseEvent(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
\r
2921 static int recursive = 0;
\r
2923 BOOLEAN saveAnimate;
\r
2924 static BOOLEAN sameAgain = FALSE;
\r
2927 if (message == WM_MBUTTONUP) {
\r
2928 /* Hideous kludge to fool TrackPopupMenu into paying attention
\r
2929 to the middle button: we simulate pressing the left button too!
\r
2931 PostMessage(hwnd, WM_LBUTTONDOWN, wParam, lParam);
\r
2932 PostMessage(hwnd, WM_LBUTTONUP, wParam, lParam);
\r
2938 pt.x = LOWORD(lParam);
\r
2939 pt.y = HIWORD(lParam);
\r
2940 x = EventToSquare(pt.x - boardRect.left);
\r
2941 y = EventToSquare(pt.y - boardRect.top);
\r
2942 if (!flipView && y >= 0) {
\r
2943 y = BOARD_SIZE - 1 - y;
\r
2945 if (flipView && x >= 0) {
\r
2946 x = BOARD_SIZE - 1 - x;
\r
2949 switch (message) {
\r
2950 case WM_LBUTTONDOWN:
\r
2952 sameAgain = FALSE;
\r
2954 /* Downclick vertically off board; check if on clock */
\r
2955 if (PtInRect((LPRECT) &whiteRect, pt)) {
\r
2956 if (gameMode == EditPosition) {
\r
2957 SetWhiteToPlayEvent();
\r
2958 } else if (gameMode == IcsPlayingBlack ||
\r
2959 gameMode == MachinePlaysWhite) {
\r
2962 } else if (PtInRect((LPRECT) &blackRect, pt)) {
\r
2963 if (gameMode == EditPosition) {
\r
2964 SetBlackToPlayEvent();
\r
2965 } else if (gameMode == IcsPlayingWhite ||
\r
2966 gameMode == MachinePlaysBlack) {
\r
2970 if (!appData.highlightLastMove) {
\r
2971 ClearHighlights();
\r
2972 DrawPosition(FALSE, NULL);
\r
2974 fromX = fromY = -1;
\r
2975 dragInfo.start.x = dragInfo.start.y = -1;
\r
2976 dragInfo.from = dragInfo.start;
\r
2978 } else if (x < 0 || y < 0) {
\r
2980 } else if (fromX == x && fromY == y) {
\r
2981 /* Downclick on same square again */
\r
2982 ClearHighlights();
\r
2983 DrawPosition(FALSE, NULL);
\r
2984 sameAgain = TRUE;
\r
2985 } else if (fromX != -1) {
\r
2986 /* Downclick on different square */
\r
2987 ChessSquare pdown, pup;
\r
2988 pdown = boards[currentMove][fromY][fromX];
\r
2989 pup = boards[currentMove][y][x];
\r
2990 if (gameMode == EditPosition ||
\r
2991 !((WhitePawn <= pdown && pdown <= WhiteKing &&
\r
2992 WhitePawn <= pup && pup <= WhiteKing) ||
\r
2993 (BlackPawn <= pdown && pdown <= BlackKing &&
\r
2994 BlackPawn <= pup && pup <= BlackKing))) {
\r
2995 /* EditPosition, empty square, or different color piece;
\r
2996 click-click move is possible */
\r
2999 if (IsPromotion(fromX, fromY, toX, toY)) {
\r
3000 if (appData.alwaysPromoteToQueen) {
\r
3001 UserMoveEvent(fromX, fromY, toX, toY, 'q');
\r
3002 if (!appData.highlightLastMove) {
\r
3003 ClearHighlights();
\r
3004 DrawPosition(FALSE, NULL);
\r
3007 SetHighlights(fromX, fromY, toX, toY);
\r
3008 DrawPosition(FALSE, NULL);
\r
3009 PromotionPopup(hwnd);
\r
3011 } else { /* not a promotion */
\r
3012 if (appData.animate || appData.highlightLastMove) {
\r
3013 SetHighlights(fromX, fromY, toX, toY);
\r
3015 ClearHighlights();
\r
3017 UserMoveEvent(fromX, fromY, toX, toY, NULLCHAR);
\r
3018 if (appData.animate && !appData.highlightLastMove) {
\r
3019 ClearHighlights();
\r
3020 DrawPosition(FALSE, NULL);
\r
3023 if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY);
\r
3024 fromX = fromY = -1;
\r
3027 ClearHighlights();
\r
3028 DrawPosition(FALSE, NULL);
\r
3030 /* First downclick, or restart on a square with same color piece */
\r
3031 if (!frozen && OKToStartUserMove(x, y)) {
\r
3034 dragInfo.lastpos = pt;
\r
3035 dragInfo.from.x = fromX;
\r
3036 dragInfo.from.y = fromY;
\r
3037 dragInfo.start = dragInfo.from;
\r
3038 SetCapture(hwndMain);
\r
3040 fromX = fromY = -1;
\r
3041 dragInfo.start.x = dragInfo.start.y = -1;
\r
3042 dragInfo.from = dragInfo.start;
\r
3046 case WM_LBUTTONUP:
\r
3048 if (fromX == -1) break;
\r
3049 if (x == fromX && y == fromY) {
\r
3050 dragInfo.from.x = dragInfo.from.y = -1;
\r
3051 /* Upclick on same square */
\r
3053 /* Clicked same square twice: abort click-click move */
\r
3054 fromX = fromY = -1;
\r
3056 ClearPremoveHighlights();
\r
3058 /* First square clicked: start click-click move */
\r
3059 SetHighlights(fromX, fromY, -1, -1);
\r
3061 DrawPosition(FALSE, NULL);
\r
3062 } else if (dragInfo.from.x < 0 || dragInfo.from.y < 0) {
\r
3063 /* Errant click; ignore */
\r
3066 /* Finish drag move */
\r
3067 dragInfo.from.x = dragInfo.from.y = -1;
\r
3070 saveAnimate = appData.animate; /* sorry, Hawk :) */
\r
3071 appData.animate = appData.animate && !appData.animateDragging;
\r
3072 if (IsPromotion(fromX, fromY, toX, toY)) {
\r
3073 if (appData.alwaysPromoteToQueen) {
\r
3074 UserMoveEvent(fromX, fromY, toX, toY, 'q');
\r
3076 DrawPosition(FALSE, NULL);
\r
3077 PromotionPopup(hwnd);
\r
3080 UserMoveEvent(fromX, fromY, toX, toY, NULLCHAR);
\r
3082 if (gotPremove) SetPremoveHighlights(fromX, fromY, toX, toY);
\r
3083 appData.animate = saveAnimate;
\r
3084 fromX = fromY = -1;
\r
3085 if (appData.highlightDragging && !appData.highlightLastMove) {
\r
3086 ClearHighlights();
\r
3088 if (appData.animate || appData.animateDragging ||
\r
3089 appData.highlightDragging || gotPremove) {
\r
3090 DrawPosition(FALSE, NULL);
\r
3093 dragInfo.start.x = dragInfo.start.y = -1;
\r
3094 dragInfo.pos = dragInfo.lastpos = dragInfo.start;
\r
3097 case WM_MOUSEMOVE:
\r
3098 if ((appData.animateDragging || appData.highlightDragging)
\r
3099 && (wParam & MK_LBUTTON)
\r
3100 && dragInfo.from.x >= 0) {
\r
3101 if (appData.animateDragging) {
\r
3102 dragInfo.pos = pt;
\r
3104 if (appData.highlightDragging) {
\r
3105 SetHighlights(fromX, fromY, x, y);
\r
3107 DrawPosition(FALSE, NULL);
\r
3108 dragInfo.lastpos = dragInfo.pos;
\r
3112 case WM_MBUTTONDOWN:
\r
3113 case WM_RBUTTONDOWN:
\r
3116 fromX = fromY = -1;
\r
3117 dragInfo.pos.x = dragInfo.pos.y = -1;
\r
3118 dragInfo.start.x = dragInfo.start.y = -1;
\r
3119 dragInfo.from = dragInfo.start;
\r
3120 dragInfo.lastpos = dragInfo.pos;
\r
3121 if (appData.highlightDragging) {
\r
3122 ClearHighlights();
\r
3124 DrawPosition(TRUE, NULL);
\r
3126 switch (gameMode) {
\r
3127 case EditPosition:
\r
3128 case IcsExamining:
\r
3129 if (x < 0 || y < 0) break;
\r
3132 if (message == WM_MBUTTONDOWN) {
\r
3133 buttonCount = 3; /* even if system didn't think so */
\r
3134 if (wParam & MK_SHIFT)
\r
3135 MenuPopup(hwnd, pt, LoadMenu(hInst, "BlackPieceMenu"), -1);
\r
3137 MenuPopup(hwnd, pt, LoadMenu(hInst, "WhitePieceMenu"), -1);
\r
3138 } else { /* message == WM_RBUTTONDOWN */
\r
3140 if (buttonCount == 3) {
\r
3141 if (wParam & MK_SHIFT)
\r
3142 MenuPopup(hwnd, pt, LoadMenu(hInst, "WhitePieceMenu"), -1);
\r
3144 MenuPopup(hwnd, pt, LoadMenu(hInst, "BlackPieceMenu"), -1);
\r
3146 MenuPopup(hwnd, pt, LoadMenu(hInst, "PieceMenu"), -1);
\r
3149 /* Just have one menu, on the right button. Windows users don't
\r
3150 think to try the middle one, and sometimes other software steals
\r
3151 it, or it doesn't really exist. */
\r
3152 MenuPopup(hwnd, pt, LoadMenu(hInst, "PieceMenu"), -1);
\r
3156 case IcsPlayingWhite:
\r
3157 case IcsPlayingBlack:
\r
3159 case MachinePlaysWhite:
\r
3160 case MachinePlaysBlack:
\r
3161 if (appData.testLegality &&
\r
3162 gameInfo.variant != VariantBughouse &&
\r
3163 gameInfo.variant != VariantCrazyhouse) break;
\r
3164 if (x < 0 || y < 0) break;
\r
3167 hmenu = LoadMenu(hInst, "DropPieceMenu");
\r
3168 SetupDropMenu(hmenu);
\r
3169 MenuPopup(hwnd, pt, hmenu, -1);
\r
3180 /* Preprocess messages for buttons in main window */
\r
3182 ButtonProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
\r
3184 int id = GetWindowLong(hwnd, GWL_ID);
\r
3187 for (i=0; i<N_BUTTONS; i++) {
\r
3188 if (buttonDesc[i].id == id) break;
\r
3190 if (i == N_BUTTONS) return 0;
\r
3191 switch (message) {
\r
3196 dir = (wParam == VK_LEFT) ? -1 : 1;
\r
3197 SetFocus(buttonDesc[(i + dir + N_BUTTONS) % N_BUTTONS].hwnd);
\r
3204 SendMessage(hwndMain, WM_COMMAND, MAKEWPARAM(buttonDesc[i].id, 0), 0);
\r
3207 if (appData.icsActive) {
\r
3208 if (GetKeyState(VK_SHIFT) < 0) {
\r
3210 HWND h = GetDlgItem(hwndConsole, OPT_ConsoleInput);
\r
3211 if (IsIconic(hwndConsole)) ShowWindow(hwndConsole, SW_RESTORE);
\r
3215 HWND h = GetDlgItem(hwndConsole, OPT_ConsoleText);
\r
3216 if (IsIconic(hwndConsole)) ShowWindow(hwndConsole, SW_RESTORE);
\r
3223 if (appData.icsActive) {
\r
3224 HWND h = GetDlgItem(hwndConsole, OPT_ConsoleInput);
\r
3225 if (IsIconic(hwndConsole)) ShowWindow(hwndConsole, SW_RESTORE);
\r
3227 SendMessage(h, WM_CHAR, wParam, lParam);
\r
3229 } else if (isalpha((char)wParam) || isdigit((char)wParam)){
\r
3230 PopUpMoveDialog((char)wParam);
\r
3236 return CallWindowProc(buttonDesc[i].wndproc, hwnd, message, wParam, lParam);
\r
3239 /* Process messages for Promotion dialog box */
\r
3241 Promotion(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
\r
3245 switch (message) {
\r
3246 case WM_INITDIALOG: /* message: initialize dialog box */
\r
3247 /* Center the dialog over the application window */
\r
3248 CenterWindow(hDlg, GetWindow(hDlg, GW_OWNER));
\r
3249 ShowWindow(GetDlgItem(hDlg, PB_King),
\r
3250 (!appData.testLegality || gameInfo.variant == VariantSuicide ||
\r
3251 gameInfo.variant == VariantGiveaway) ?
\r
3252 SW_SHOW : SW_HIDE);
\r
3255 case WM_COMMAND: /* message: received a command */
\r
3256 switch (LOWORD(wParam)) {
\r
3258 EndDialog(hDlg, TRUE); /* Exit the dialog */
\r
3259 ClearHighlights();
\r
3260 DrawPosition(FALSE, NULL);
\r
3280 EndDialog(hDlg, TRUE); /* Exit the dialog */
\r
3281 UserMoveEvent(fromX, fromY, toX, toY, promoChar);
\r
3282 if (!appData.highlightLastMove) {
\r
3283 ClearHighlights();
\r
3284 DrawPosition(FALSE, NULL);
\r
3291 /* Pop up promotion dialog */
\r
3293 PromotionPopup(HWND hwnd)
\r
3297 lpProc = MakeProcInstance((FARPROC)Promotion, hInst);
\r
3298 DialogBox(hInst, MAKEINTRESOURCE(DLG_PromotionKing),
\r
3299 hwnd, (DLGPROC)lpProc);
\r
3300 FreeProcInstance(lpProc);
\r
3303 /* Toggle ShowThinking */
\r
3305 ToggleShowThinking()
\r
3307 ShowThinkingEvent(!appData.showThinking);
\r
3311 LoadGameDialog(HWND hwnd, char* title)
\r
3315 char fileTitle[MSG_SIZ];
\r
3316 f = OpenFileDialog(hwnd, FALSE, "",
\r
3317 appData.oldSaveStyle ? "gam" : "pgn",
\r
3319 title, &number, fileTitle, NULL);
\r
3321 cmailMsgLoaded = FALSE;
\r
3322 if (number == 0) {
\r
3323 int error = GameListBuild(f);
\r
3325 DisplayError("Cannot build game list", error);
\r
3326 } else if (!ListEmpty(&gameList) &&
\r
3327 ((ListGame *) gameList.tailPred)->number > 1) {
\r
3328 GameListPopUp(f, fileTitle);
\r
3331 GameListDestroy();
\r
3334 LoadGame(f, number, fileTitle, FALSE);
\r
3339 ChangedConsoleFont()
\r
3342 CHARRANGE tmpsel, sel;
\r
3343 MyFont *f = font[boardSize][CONSOLE_FONT];
\r
3344 HWND hText = GetDlgItem(hwndConsole, OPT_ConsoleText);
\r
3345 HWND hInput = GetDlgItem(hwndConsole, OPT_ConsoleInput);
\r
3348 cfmt.cbSize = sizeof(CHARFORMAT);
\r
3349 cfmt.dwMask = CFM_FACE|CFM_SIZE|CFM_CHARSET;
\r
3350 strcpy(cfmt.szFaceName, font[boardSize][CONSOLE_FONT]->mfp.faceName);
\r
3351 /* yHeight is expressed in twips. A twip is 1/20 of a font's point
\r
3352 * size. This was undocumented in the version of MSVC++ that I had
\r
3353 * when I wrote the code, but is apparently documented now.
\r
3355 cfmt.yHeight = (int)(f->mfp.pointSize * 20.0 + 0.5);
\r
3356 cfmt.bCharSet = f->lf.lfCharSet;
\r
3357 cfmt.bPitchAndFamily = f->lf.lfPitchAndFamily;
\r
3358 SendMessage(hText, EM_SETCHARFORMAT, SCF_ALL, (LPARAM) &cfmt);
\r
3359 SendMessage(hInput, EM_SETCHARFORMAT, SCF_ALL, (LPARAM) &cfmt);
\r
3360 /* Why are the following seemingly needed too? */
\r
3361 SendMessage(hText, EM_SETCHARFORMAT, SCF_DEFAULT, (LPARAM) &cfmt);
\r
3362 SendMessage(hInput, EM_SETCHARFORMAT, SCF_DEFAULT, (LPARAM) &cfmt);
\r
3363 SendMessage(hText, EM_EXGETSEL, 0, (LPARAM)&sel);
\r
3365 tmpsel.cpMax = -1; /*999999?*/
\r
3366 SendMessage(hText, EM_EXSETSEL, 0, (LPARAM)&tmpsel);
\r
3367 SendMessage(hText, EM_SETCHARFORMAT, SCF_SELECTION, (LPARAM) &cfmt);
\r
3368 /* Trying putting this here too. It still seems to tickle a RichEdit
\r
3369 * bug: sometimes RichEdit indents the first line of a paragraph too.
\r
3371 paraf.cbSize = sizeof(paraf);
\r
3372 paraf.dwMask = PFM_OFFSET | PFM_STARTINDENT;
\r
3373 paraf.dxStartIndent = 0;
\r
3374 paraf.dxOffset = WRAP_INDENT;
\r
3375 SendMessage(hText, EM_SETPARAFORMAT, 0, (LPARAM) ¶f);
\r
3376 SendMessage(hText, EM_EXSETSEL, 0, (LPARAM)&sel);
\r
3379 /*---------------------------------------------------------------------------*\
\r
3381 * Window Proc for main window
\r
3383 \*---------------------------------------------------------------------------*/
\r
3385 /* Process messages for main window, etc. */
\r
3387 WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
\r
3390 int wmId, wmEvent;
\r
3394 char fileTitle[MSG_SIZ];
\r
3396 switch (message) {
\r
3398 case WM_PAINT: /* message: repaint portion of window */
\r
3402 case WM_ERASEBKGND:
\r
3403 if (IsIconic(hwnd)) {
\r
3404 /* Cheat; change the message */
\r
3405 return (DefWindowProc(hwnd, WM_ICONERASEBKGND, wParam, lParam));
\r
3407 return (DefWindowProc(hwnd, message, wParam, lParam));
\r
3411 case WM_LBUTTONDOWN:
\r
3412 case WM_MBUTTONDOWN:
\r
3413 case WM_RBUTTONDOWN:
\r
3414 case WM_LBUTTONUP:
\r
3415 case WM_MBUTTONUP:
\r
3416 case WM_RBUTTONUP:
\r
3417 case WM_MOUSEMOVE:
\r
3418 MouseEvent(hwnd, message, wParam, lParam);
\r
3423 if (appData.icsActive) {
\r
3424 if (wParam == '\t') {
\r
3425 if (GetKeyState(VK_SHIFT) < 0) {
\r
3427 HWND h = GetDlgItem(hwndConsole, OPT_ConsoleInput);
\r
3428 if (IsIconic(hwndConsole)) ShowWindow(hwndConsole, SW_RESTORE);
\r
3432 HWND h = GetDlgItem(hwndConsole, OPT_ConsoleText);
\r
3433 if (IsIconic(hwndConsole)) ShowWindow(hwndConsole, SW_RESTORE);
\r
3437 HWND h = GetDlgItem(hwndConsole, OPT_ConsoleInput);
\r
3438 if (IsIconic(hwndConsole)) ShowWindow(hwndConsole, SW_RESTORE);
\r
3440 SendMessage(h, message, wParam, lParam);
\r
3442 } else if (isalpha((char)wParam) || isdigit((char)wParam)) {
\r
3443 PopUpMoveDialog((char)wParam);
\r
3447 case WM_PALETTECHANGED:
\r
3448 if (hwnd != (HWND)wParam && !appData.monoMode) {
\r
3450 HDC hdc = GetDC(hwndMain);
\r
3451 SelectPalette(hdc, hPal, TRUE);
\r
3452 nnew = RealizePalette(hdc);
\r
3454 paletteChanged = TRUE;
\r
3456 UpdateColors(hdc);
\r
3458 InvalidateRect(hwnd, &boardRect, FALSE);/*faster!*/
\r
3461 ReleaseDC(hwnd, hdc);
\r
3465 case WM_QUERYNEWPALETTE:
\r
3466 if (!appData.monoMode /*&& paletteChanged*/) {
\r
3468 HDC hdc = GetDC(hwndMain);
\r
3469 paletteChanged = FALSE;
\r
3470 SelectPalette(hdc, hPal, FALSE);
\r
3471 nnew = RealizePalette(hdc);
\r
3473 InvalidateRect(hwnd, &boardRect, FALSE);
\r
3475 ReleaseDC(hwnd, hdc);
\r
3480 case WM_COMMAND: /* message: command from application menu */
\r
3481 wmId = LOWORD(wParam);
\r
3482 wmEvent = HIWORD(wParam);
\r
3487 AnalysisPopDown();
\r
3490 case IDM_LoadGame:
\r
3491 LoadGameDialog(hwnd, "Load Game from File");
\r
3494 case IDM_LoadNextGame:
\r
3498 case IDM_LoadPrevGame:
\r
3502 case IDM_ReloadGame:
\r
3506 case IDM_LoadPosition:
\r
3507 if (gameMode == AnalyzeMode || gameMode == AnalyzeFile) {
\r
3508 Reset(FALSE, TRUE);
\r
3511 f = OpenFileDialog(hwnd, FALSE, "",
\r
3512 appData.oldSaveStyle ? "pos" : "fen",
\r
3514 "Load Position from File", &number, fileTitle, NULL);
\r
3516 LoadPosition(f, number, fileTitle);
\r
3520 case IDM_LoadNextPosition:
\r
3521 ReloadPosition(1);
\r
3524 case IDM_LoadPrevPosition:
\r
3525 ReloadPosition(-1);
\r
3528 case IDM_ReloadPosition:
\r
3529 ReloadPosition(0);
\r
3532 case IDM_SaveGame:
\r
3533 defName = DefaultFileName(appData.oldSaveStyle ? "gam" : "pgn");
\r
3534 f = OpenFileDialog(hwnd, TRUE, defName,
\r
3535 appData.oldSaveStyle ? "gam" : "pgn",
\r
3537 "Save Game to File", NULL, fileTitle, NULL);
\r
3539 SaveGame(f, 0, "");
\r
3543 case IDM_SavePosition:
\r
3544 defName = DefaultFileName(appData.oldSaveStyle ? "pos" : "fen");
\r
3545 f = OpenFileDialog(hwnd, TRUE, defName,
\r
3546 appData.oldSaveStyle ? "pos" : "fen",
\r
3548 "Save Position to File", NULL, fileTitle, NULL);
\r
3550 SavePosition(f, 0, "");
\r
3554 case IDM_CopyGame:
\r
3555 CopyGameToClipboard();
\r
3558 case IDM_PasteGame:
\r
3559 PasteGameFromClipboard();
\r
3562 case IDM_CopyPosition:
\r
3563 CopyFENToClipboard();
\r
3566 case IDM_PastePosition:
\r
3567 PasteFENFromClipboard();
\r
3570 case IDM_MailMove:
\r
3574 case IDM_ReloadCMailMsg:
\r
3575 Reset(TRUE, TRUE);
\r
3576 ReloadCmailMsgEvent(FALSE);
\r
3579 case IDM_Minimize:
\r
3580 ShowWindow(hwnd, SW_MINIMIZE);
\r
3587 case IDM_MachineWhite:
\r
3588 MachineWhiteEvent();
\r
3590 * refresh the tags dialog only if it's visible
\r
3592 if (gameMode == MachinePlaysWhite && IsWindowVisible(editTagsDialog)) {
\r
3594 tags = PGNTags(&gameInfo);
\r
3595 TagsPopUp(tags, CmailMsg());
\r
3600 case IDM_MachineBlack:
\r
3601 MachineBlackEvent();
\r
3603 * refresh the tags dialog only if it's visible
\r
3605 if (gameMode == MachinePlaysBlack && IsWindowVisible(editTagsDialog)) {
\r
3607 tags = PGNTags(&gameInfo);
\r
3608 TagsPopUp(tags, CmailMsg());
\r
3613 case IDM_TwoMachines:
\r
3614 TwoMachinesEvent();
\r
3616 * refresh the tags dialog only if it's visible
\r
3618 if (gameMode == TwoMachinesPlay && IsWindowVisible(editTagsDialog)) {
\r
3620 tags = PGNTags(&gameInfo);
\r
3621 TagsPopUp(tags, CmailMsg());
\r
3626 case IDM_AnalysisMode:
\r
3627 if (!first.analysisSupport) {
\r
3628 char buf[MSG_SIZ];
\r
3629 sprintf(buf, "%s does not support analysis", first.tidy);
\r
3630 DisplayError(buf, 0);
\r
3632 if (!appData.showThinking) ToggleShowThinking();
\r
3633 AnalyzeModeEvent();
\r
3637 case IDM_AnalyzeFile:
\r
3638 if (!first.analysisSupport) {
\r
3639 char buf[MSG_SIZ];
\r
3640 sprintf(buf, "%s does not support analysis", first.tidy);
\r
3641 DisplayError(buf, 0);
\r
3643 if (!appData.showThinking) ToggleShowThinking();
\r
3644 AnalyzeFileEvent();
\r
3645 LoadGameDialog(hwnd, "Analyze Game from File");
\r
3646 AnalysisPeriodicEvent(1);
\r
3650 case IDM_IcsClient:
\r
3654 case IDM_EditGame:
\r
3658 case IDM_EditPosition:
\r
3659 EditPositionEvent();
\r
3662 case IDM_Training:
\r
3666 case IDM_ShowGameList:
\r
3667 ShowGameListProc();
\r
3670 case IDM_EditTags:
\r
3674 case IDM_EditComment:
\r
3675 if (commentDialogUp && editComment) {
\r
3678 EditCommentEvent();
\r
3698 case IDM_CallFlag:
\r
3718 case IDM_StopObserving:
\r
3719 StopObservingEvent();
\r
3722 case IDM_StopExamining:
\r
3723 StopExaminingEvent();
\r
3726 case IDM_TypeInMove:
\r
3727 PopUpMoveDialog('\000');
\r
3730 case IDM_Backward:
\r
3732 SetFocus(hwndMain);
\r
3737 SetFocus(hwndMain);
\r
3742 SetFocus(hwndMain);
\r
3747 SetFocus(hwndMain);
\r
3754 case IDM_TruncateGame:
\r
3755 TruncateGameEvent();
\r
3762 case IDM_RetractMove:
\r
3763 RetractMoveEvent();
\r
3766 case IDM_FlipView:
\r
3767 flipView = !flipView;
\r
3768 DrawPosition(FALSE, NULL);
\r
3771 case IDM_GeneralOptions:
\r
3772 GeneralOptionsPopup(hwnd);
\r
3775 case IDM_BoardOptions:
\r
3776 BoardOptionsPopup(hwnd);
\r
3779 case IDM_IcsOptions:
\r
3780 IcsOptionsPopup(hwnd);
\r
3784 FontsOptionsPopup(hwnd);
\r
3788 SoundOptionsPopup(hwnd);
\r