2 * WinBoard.c -- Windows NT front end to XBoard
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4 * Copyright 1991 by Digital Equipment Corporation, Maynard,
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7 * Enhancements Copyright 1992-2001, 2002, 2003, 2004, 2005, 2006,
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8 * 2007, 2008, 2009 Free Software Foundation, Inc.
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10 * Enhancements Copyright 2005 Alessandro Scotti
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12 * XBoard borrows its colors and the bitmaps.xchess bitmap set from XChess,
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13 * which was written and is copyrighted by Wayne Christopher.
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15 * The following terms apply to Digital Equipment Corporation's copyright
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16 * interest in XBoard:
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17 * ------------------------------------------------------------------------
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18 * All Rights Reserved
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20 * Permission to use, copy, modify, and distribute this software and its
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21 * documentation for any purpose and without fee is hereby granted,
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22 * provided that the above copyright notice appear in all copies and that
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23 * both that copyright notice and this permission notice appear in
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24 * supporting documentation, and that the name of Digital not be
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25 * used in advertising or publicity pertaining to distribution of the
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26 * software without specific, written prior permission.
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28 * DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
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29 * ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
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30 * DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
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31 * ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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32 * WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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33 * ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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35 * ------------------------------------------------------------------------
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37 * The following terms apply to the enhanced version of XBoard
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38 * distributed by the Free Software Foundation:
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39 * ------------------------------------------------------------------------
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41 * GNU XBoard is free software: you can redistribute it and/or modify
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42 * it under the terms of the GNU General Public License as published by
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43 * the Free Software Foundation, either version 3 of the License, or (at
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44 * your option) any later version.
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46 * GNU XBoard is distributed in the hope that it will be useful, but
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47 * WITHOUT ANY WARRANTY; without even the implied warranty of
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48 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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49 * General Public License for more details.
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51 * You should have received a copy of the GNU General Public License
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52 * along with this program. If not, see http://www.gnu.org/licenses/. *
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54 *------------------------------------------------------------------------
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55 ** See the file ChangeLog for a revision history. */
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59 #include <windows.h>
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60 #include <winuser.h>
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61 #include <winsock.h>
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62 #include <commctrl.h>
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68 #include <sys/stat.h>
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71 #include <commdlg.h>
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73 #include <richedit.h>
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74 #include <mmsystem.h>
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83 #include "winboard.h"
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84 #include "frontend.h"
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85 #include "backend.h"
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87 #include "wclipbrd.h"
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88 #include "wgamelist.h"
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89 #include "wedittags.h"
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90 #include "woptions.h"
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91 #include "wsockerr.h"
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92 #include "defaults.h"
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96 //void InitEngineUCI( const char * iniDir, ChessProgramState * cps );
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99 void mysrandom(unsigned int seed);
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101 extern int whiteFlag, blackFlag;
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102 Boolean flipClock = FALSE;
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103 extern HANDLE chatHandle[];
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104 extern int ics_type;
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106 void DisplayHoldingsCount(HDC hdc, int x, int y, int align, int copyNumber);
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107 VOID NewVariantPopup(HWND hwnd);
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108 int FinishMove P((ChessMove moveType, int fromX, int fromY, int toX, int toY,
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109 /*char*/int promoChar));
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110 void AnimateAtomicCapture(int fromX, int fromY, int toX, int toY, int nFrames);
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111 void DisplayMove P((int moveNumber));
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112 Boolean ParseFEN P((Board board, int *blackPlaysFirst, char *fen));
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113 void ChatPopUp P(());
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115 ChessSquare piece;
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116 POINT pos; /* window coordinates of current pos */
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117 POINT lastpos; /* window coordinates of last pos - used for clipping */
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118 POINT from; /* board coordinates of the piece's orig pos */
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119 POINT to; /* board coordinates of the piece's new pos */
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122 static AnimInfo animInfo = { EmptySquare, {-1,-1}, {-1,-1}, {-1,-1} };
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125 POINT start; /* window coordinates of start pos */
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126 POINT pos; /* window coordinates of current pos */
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127 POINT lastpos; /* window coordinates of last pos - used for clipping */
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128 POINT from; /* board coordinates of the piece's orig pos */
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131 static DragInfo dragInfo = { {-1,-1}, {-1,-1}, {-1,-1}, {-1,-1} };
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134 POINT sq[2]; /* board coordinates of from, to squares */
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137 static HighlightInfo highlightInfo = { {{-1, -1}, {-1, -1}} };
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138 static HighlightInfo premoveHighlightInfo = { {{-1, -1}, {-1, -1}} };
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140 typedef struct { // [HGM] atomic
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141 int fromX, fromY, toX, toY, radius;
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144 static ExplodeInfo explodeInfo;
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146 /* Window class names */
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147 char szAppName[] = "WinBoard";
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148 char szConsoleName[] = "WBConsole";
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150 /* Title bar text */
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151 char szTitle[] = "WinBoard";
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152 char szConsoleTitle[] = "I C S Interaction";
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155 char *settingsFileName;
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156 BOOLEAN saveSettingsOnExit;
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157 char installDir[MSG_SIZ];
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159 BoardSize boardSize;
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160 BOOLEAN chessProgram;
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161 static int boardX, boardY;
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162 int minX, minY; // [HGM] placement: volatile limits on upper-left corner
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163 static int squareSize, lineGap, minorSize;
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164 static int winWidth, winHeight, winW, winH;
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165 static RECT messageRect, whiteRect, blackRect, leftLogoRect, rightLogoRect; // [HGM] logo
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166 static int logoHeight = 0;
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167 static char messageText[MESSAGE_TEXT_MAX];
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168 static int clockTimerEvent = 0;
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169 static int loadGameTimerEvent = 0;
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170 static int analysisTimerEvent = 0;
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171 static DelayedEventCallback delayedTimerCallback;
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172 static int delayedTimerEvent = 0;
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173 static int buttonCount = 2;
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174 char *icsTextMenuString;
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176 char *firstChessProgramNames;
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177 char *secondChessProgramNames;
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179 #define ARG_MAX 128*1024 /* [AS] For Roger Brown's very long list! */
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181 #define PALETTESIZE 256
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183 HINSTANCE hInst; /* current instance */
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184 HWND hwndMain = NULL; /* root window*/
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185 HWND hwndConsole = NULL;
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186 BOOLEAN alwaysOnTop = FALSE;
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188 COLORREF lightSquareColor, darkSquareColor, whitePieceColor,
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189 blackPieceColor, highlightSquareColor, premoveHighlightColor;
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191 ColorClass currentColorClass;
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193 HWND hCommPort = NULL; /* currently open comm port */
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194 static HWND hwndPause; /* pause button */
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195 static HBITMAP pieceBitmap[3][(int) BlackPawn]; /* [HGM] nr of bitmaps referred to bP in stead of wK */
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196 static HBRUSH lightSquareBrush, darkSquareBrush,
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197 blackSquareBrush, /* [HGM] for band between board and holdings */
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198 explodeBrush, /* [HGM] atomic */
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199 whitePieceBrush, blackPieceBrush, iconBkgndBrush /*, outlineBrush*/;
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200 static POINT gridEndpoints[(BOARD_SIZE + 1) * 4];
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201 static DWORD gridVertexCounts[(BOARD_SIZE + 1) * 2];
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202 static HPEN gridPen = NULL;
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203 static HPEN highlightPen = NULL;
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204 static HPEN premovePen = NULL;
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205 static NPLOGPALETTE pLogPal;
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206 static BOOL paletteChanged = FALSE;
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207 static HICON iconWhite, iconBlack, iconCurrent;
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208 static int doingSizing = FALSE;
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209 static int lastSizing = 0;
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210 static int prevStderrPort;
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211 static HBITMAP userLogo;
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213 /* [AS] Support for background textures */
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214 #define BACK_TEXTURE_MODE_DISABLED 0
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215 #define BACK_TEXTURE_MODE_PLAIN 1
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216 #define BACK_TEXTURE_MODE_FULL_RANDOM 2
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218 static HBITMAP liteBackTexture = NULL;
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219 static HBITMAP darkBackTexture = NULL;
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220 static int liteBackTextureMode = BACK_TEXTURE_MODE_PLAIN;
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221 static int darkBackTextureMode = BACK_TEXTURE_MODE_PLAIN;
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222 static int backTextureSquareSize = 0;
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223 static struct { int x; int y; int mode; } backTextureSquareInfo[BOARD_SIZE][BOARD_SIZE];
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225 #if __GNUC__ && !defined(_winmajor)
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226 #define oldDialog 0 /* cygwin doesn't define _winmajor; mingw does */
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228 #if defined(_winmajor)
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229 #define oldDialog (_winmajor < 4)
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231 #define oldDialog 0
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235 char *defaultTextAttribs[] =
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237 COLOR_SHOUT, COLOR_SSHOUT, COLOR_CHANNEL1, COLOR_CHANNEL, COLOR_KIBITZ,
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238 COLOR_TELL, COLOR_CHALLENGE, COLOR_REQUEST, COLOR_SEEK, COLOR_NORMAL,
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248 int cliWidth, cliHeight;
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251 SizeInfo sizeInfo[] =
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253 { "tiny", 21, 0, 1, 1, 0, 0 },
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254 { "teeny", 25, 1, 1, 1, 0, 0 },
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255 { "dinky", 29, 1, 1, 1, 0, 0 },
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256 { "petite", 33, 1, 1, 1, 0, 0 },
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257 { "slim", 37, 2, 1, 0, 0, 0 },
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258 { "small", 40, 2, 1, 0, 0, 0 },
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259 { "mediocre", 45, 2, 1, 0, 0, 0 },
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260 { "middling", 49, 2, 0, 0, 0, 0 },
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261 { "average", 54, 2, 0, 0, 0, 0 },
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262 { "moderate", 58, 3, 0, 0, 0, 0 },
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263 { "medium", 64, 3, 0, 0, 0, 0 },
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264 { "bulky", 72, 3, 0, 0, 0, 0 },
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265 { "large", 80, 3, 0, 0, 0, 0 },
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266 { "big", 87, 3, 0, 0, 0, 0 },
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267 { "huge", 95, 3, 0, 0, 0, 0 },
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268 { "giant", 108, 3, 0, 0, 0, 0 },
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269 { "colossal", 116, 4, 0, 0, 0, 0 },
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270 { "titanic", 129, 4, 0, 0, 0, 0 },
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271 { NULL, 0, 0, 0, 0, 0, 0 }
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274 #define MF(x) {x, {{0,}, 0. }, {0, }, 0}
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275 MyFont fontRec[NUM_SIZES][NUM_FONTS] =
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277 { MF(CLOCK_FONT_TINY), MF(MESSAGE_FONT_TINY), MF(COORD_FONT_TINY), MF(CONSOLE_FONT_TINY), MF(COMMENT_FONT_TINY), MF(EDITTAGS_FONT_TINY), MF(MOVEHISTORY_FONT_ALL) },
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278 { MF(CLOCK_FONT_TEENY), MF(MESSAGE_FONT_TEENY), MF(COORD_FONT_TEENY), MF(CONSOLE_FONT_TEENY), MF(COMMENT_FONT_TEENY), MF(EDITTAGS_FONT_TEENY), MF(MOVEHISTORY_FONT_ALL) },
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279 { MF(CLOCK_FONT_DINKY), MF(MESSAGE_FONT_DINKY), MF(COORD_FONT_DINKY), MF(CONSOLE_FONT_DINKY), MF(COMMENT_FONT_DINKY), MF(EDITTAGS_FONT_DINKY), MF(MOVEHISTORY_FONT_ALL) },
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280 { MF(CLOCK_FONT_PETITE), MF(MESSAGE_FONT_PETITE), MF(COORD_FONT_PETITE), MF(CONSOLE_FONT_PETITE), MF(COMMENT_FONT_PETITE), MF(EDITTAGS_FONT_PETITE), MF(MOVEHISTORY_FONT_ALL) },
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281 { MF(CLOCK_FONT_SLIM), MF(MESSAGE_FONT_SLIM), MF(COORD_FONT_SLIM), MF(CONSOLE_FONT_SLIM), MF(COMMENT_FONT_SLIM), MF(EDITTAGS_FONT_SLIM), MF(MOVEHISTORY_FONT_ALL) },
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282 { MF(CLOCK_FONT_SMALL), MF(MESSAGE_FONT_SMALL), MF(COORD_FONT_SMALL), MF(CONSOLE_FONT_SMALL), MF(COMMENT_FONT_SMALL), MF(EDITTAGS_FONT_SMALL), MF(MOVEHISTORY_FONT_ALL) },
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283 { MF(CLOCK_FONT_MEDIOCRE), MF(MESSAGE_FONT_MEDIOCRE), MF(COORD_FONT_MEDIOCRE), MF(CONSOLE_FONT_MEDIOCRE), MF(COMMENT_FONT_MEDIOCRE), MF(EDITTAGS_FONT_MEDIOCRE), MF(MOVEHISTORY_FONT_ALL) },
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284 { MF(CLOCK_FONT_MIDDLING), MF(MESSAGE_FONT_MIDDLING), MF(COORD_FONT_MIDDLING), MF(CONSOLE_FONT_MIDDLING), MF(COMMENT_FONT_MIDDLING), MF(EDITTAGS_FONT_MIDDLING), MF(MOVEHISTORY_FONT_ALL) },
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285 { MF(CLOCK_FONT_AVERAGE), MF(MESSAGE_FONT_AVERAGE), MF(COORD_FONT_AVERAGE), MF(CONSOLE_FONT_AVERAGE), MF(COMMENT_FONT_AVERAGE), MF(EDITTAGS_FONT_AVERAGE), MF(MOVEHISTORY_FONT_ALL) },
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286 { MF(CLOCK_FONT_MODERATE), MF(MESSAGE_FONT_MODERATE), MF(COORD_FONT_MODERATE), MF(CONSOLE_FONT_MODERATE), MF(COMMENT_FONT_MODERATE), MF(EDITTAGS_FONT_MODERATE), MF(MOVEHISTORY_FONT_ALL) },
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287 { MF(CLOCK_FONT_MEDIUM), MF(MESSAGE_FONT_MEDIUM), MF(COORD_FONT_MEDIUM), MF(CONSOLE_FONT_MEDIUM), MF(COMMENT_FONT_MEDIUM), MF(EDITTAGS_FONT_MEDIUM), MF(MOVEHISTORY_FONT_ALL) },
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288 { MF(CLOCK_FONT_BULKY), MF(MESSAGE_FONT_BULKY), MF(COORD_FONT_BULKY), MF(CONSOLE_FONT_BULKY), MF(COMMENT_FONT_BULKY), MF(EDITTAGS_FONT_BULKY), MF(MOVEHISTORY_FONT_ALL) },
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289 { MF(CLOCK_FONT_LARGE), MF(MESSAGE_FONT_LARGE), MF(COORD_FONT_LARGE), MF(CONSOLE_FONT_LARGE), MF(COMMENT_FONT_LARGE), MF(EDITTAGS_FONT_LARGE), MF(MOVEHISTORY_FONT_ALL) },
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290 { MF(CLOCK_FONT_BIG), MF(MESSAGE_FONT_BIG), MF(COORD_FONT_BIG), MF(CONSOLE_FONT_BIG), MF(COMMENT_FONT_BIG), MF(EDITTAGS_FONT_BIG), MF(MOVEHISTORY_FONT_ALL) },
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291 { MF(CLOCK_FONT_HUGE), MF(MESSAGE_FONT_HUGE), MF(COORD_FONT_HUGE), MF(CONSOLE_FONT_HUGE), MF(COMMENT_FONT_HUGE), MF(EDITTAGS_FONT_HUGE), MF(MOVEHISTORY_FONT_ALL) },
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292 { MF(CLOCK_FONT_GIANT), MF(MESSAGE_FONT_GIANT), MF(COORD_FONT_GIANT), MF(CONSOLE_FONT_GIANT), MF(COMMENT_FONT_GIANT), MF(EDITTAGS_FONT_GIANT), MF(MOVEHISTORY_FONT_ALL) },
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293 { MF(CLOCK_FONT_COLOSSAL), MF(MESSAGE_FONT_COLOSSAL), MF(COORD_FONT_COLOSSAL), MF(CONSOLE_FONT_COLOSSAL), MF(COMMENT_FONT_COLOSSAL), MF(EDITTAGS_FONT_COLOSSAL), MF(MOVEHISTORY_FONT_ALL) },
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294 { MF(CLOCK_FONT_TITANIC), MF(MESSAGE_FONT_TITANIC), MF(COORD_FONT_TITANIC), MF(CONSOLE_FONT_TITANIC), MF(COMMENT_FONT_TITANIC), MF(EDITTAGS_FONT_TITANIC), MF(MOVEHISTORY_FONT_ALL) },
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297 MyFont *font[NUM_SIZES][NUM_FONTS];
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306 #define BUTTON_WIDTH (tinyLayout ? 16 : 32)
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307 #define N_BUTTONS 5
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309 MyButtonDesc buttonDesc[N_BUTTONS] =
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311 {"<<", IDM_ToStart, NULL, NULL},
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312 {"<", IDM_Backward, NULL, NULL},
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313 {"P", IDM_Pause, NULL, NULL},
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314 {">", IDM_Forward, NULL, NULL},
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315 {">>", IDM_ToEnd, NULL, NULL},
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318 int tinyLayout = 0, smallLayout = 0;
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319 #define MENU_BAR_ITEMS 7
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320 char *menuBarText[2][MENU_BAR_ITEMS+1] = {
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321 { "&File", "&Mode", "&Action", "&Step", "&Options", "&Help", NULL },
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322 { "&F", "&M", "&A", "&S", "&O", "&H", NULL },
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326 MySound sounds[(int)NSoundClasses];
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327 MyTextAttribs textAttribs[(int)NColorClasses];
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329 MyColorizeAttribs colorizeAttribs[] = {
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330 { (COLORREF)0, 0, "Shout Text" },
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331 { (COLORREF)0, 0, "SShout/CShout" },
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332 { (COLORREF)0, 0, "Channel 1 Text" },
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333 { (COLORREF)0, 0, "Channel Text" },
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334 { (COLORREF)0, 0, "Kibitz Text" },
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335 { (COLORREF)0, 0, "Tell Text" },
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336 { (COLORREF)0, 0, "Challenge Text" },
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337 { (COLORREF)0, 0, "Request Text" },
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338 { (COLORREF)0, 0, "Seek Text" },
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339 { (COLORREF)0, 0, "Normal Text" },
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340 { (COLORREF)0, 0, "None" }
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345 static char *commentTitle;
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346 static char *commentText;
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347 static int commentIndex;
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348 static Boolean editComment = FALSE;
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349 HWND commentDialog = NULL;
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350 BOOLEAN commentDialogUp = FALSE;
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351 static int commentX, commentY, commentH, commentW;
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353 static char *analysisTitle;
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354 static char *analysisText;
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355 HWND analysisDialog = NULL;
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356 BOOLEAN analysisDialogUp = FALSE;
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357 static int analysisX, analysisY, analysisH, analysisW;
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359 char errorTitle[MSG_SIZ];
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360 char errorMessage[2*MSG_SIZ];
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361 HWND errorDialog = NULL;
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362 BOOLEAN moveErrorMessageUp = FALSE;
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363 BOOLEAN consoleEcho = TRUE;
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364 CHARFORMAT consoleCF;
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365 COLORREF consoleBackgroundColor;
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367 char *programVersion;
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373 typedef int CPKind;
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382 SOCKET sock2; /* stderr socket for OpenRcmd */
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385 #define INPUT_SOURCE_BUF_SIZE 4096
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387 typedef struct _InputSource {
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394 char buf[INPUT_SOURCE_BUF_SIZE];
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398 InputCallback func;
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399 struct _InputSource *second; /* for stderr thread on CPRcmd */
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403 InputSource *consoleInputSource;
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408 VOID ConsoleOutput(char* data, int length, int forceVisible);
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409 VOID ConsoleCreate();
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411 ConsoleWndProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
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412 VOID ColorizeTextPopup(HWND hwnd, ColorClass cc);
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413 VOID PrintCommSettings(FILE *f, char *name, DCB *dcb);
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414 VOID ParseCommSettings(char *arg, DCB *dcb);
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416 StartupDialog(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
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417 VOID APIENTRY MenuPopup(HWND hwnd, POINT pt, HMENU hmenu, UINT def);
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418 void ParseIcsTextMenu(char *icsTextMenuString);
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419 VOID PopUpMoveDialog(char firstchar);
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420 VOID PopUpNameDialog(char firstchar);
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421 VOID UpdateSampleText(HWND hDlg, int id, MyColorizeAttribs *mca);
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425 int GameListOptions();
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427 HWND moveHistoryDialog = NULL;
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428 BOOLEAN moveHistoryDialogUp = FALSE;
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430 WindowPlacement wpMoveHistory;
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432 HWND evalGraphDialog = NULL;
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433 BOOLEAN evalGraphDialogUp = FALSE;
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435 WindowPlacement wpEvalGraph;
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437 HWND engineOutputDialog = NULL;
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438 BOOLEAN engineOutputDialogUp = FALSE;
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440 WindowPlacement wpEngineOutput;
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441 WindowPlacement wpGameList;
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442 WindowPlacement wpConsole;
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444 VOID MoveHistoryPopUp();
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445 VOID MoveHistoryPopDown();
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446 VOID MoveHistorySet( char movelist[][2*MOVE_LEN], int first, int last, int current, ChessProgramStats_Move * pvInfo );
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447 BOOL MoveHistoryIsUp();
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449 VOID EvalGraphSet( int first, int last, int current, ChessProgramStats_Move * pvInfo );
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450 VOID EvalGraphPopUp();
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451 VOID EvalGraphPopDown();
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452 BOOL EvalGraphIsUp();
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454 VOID EngineOutputPopUp();
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455 VOID EngineOutputPopDown();
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456 BOOL EngineOutputIsUp();
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457 VOID EngineOutputUpdate( FrontEndProgramStats * stats );
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459 VOID EngineOptionsPopup(); // [HGM] settings
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461 VOID GothicPopUp(char *title, VariantClass variant);
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463 * Setting "frozen" should disable all user input other than deleting
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464 * the window. We do this while engines are initializing themselves.
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466 static int frozen = 0;
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467 static int oldMenuItemState[MENU_BAR_ITEMS];
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473 if (frozen) return;
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475 hmenu = GetMenu(hwndMain);
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476 for (i=0; i<MENU_BAR_ITEMS; i++) {
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477 oldMenuItemState[i] = EnableMenuItem(hmenu, i, MF_BYPOSITION|MF_GRAYED);
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479 DrawMenuBar(hwndMain);
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482 /* Undo a FreezeUI */
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488 if (!frozen) return;
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490 hmenu = GetMenu(hwndMain);
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491 for (i=0; i<MENU_BAR_ITEMS; i++) {
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492 EnableMenuItem(hmenu, i, MF_BYPOSITION|oldMenuItemState[i]);
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494 DrawMenuBar(hwndMain);
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497 /*static*/ int fromX = -1, fromY = -1, toX, toY; // [HGM] moved upstream, so JAWS can use them
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499 /* JAWS preparation patch (WinBoard for the sight impaired). Define required insertions as empty */
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505 #define JAWS_ALT_INTERCEPT
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506 #define JAWS_KB_NAVIGATION
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507 #define JAWS_MENU_ITEMS
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508 #define JAWS_SILENCE
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509 #define JAWS_REPLAY
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511 #define JAWS_COPYRIGHT
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512 #define JAWS_DELETE(X) X
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513 #define SAYMACHINEMOVE()
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517 /*---------------------------------------------------------------------------*\
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521 \*---------------------------------------------------------------------------*/
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524 WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
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525 LPSTR lpCmdLine, int nCmdShow)
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528 HANDLE hAccelMain, hAccelNoAlt, hAccelNoICS;
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529 // INITCOMMONCONTROLSEX ex;
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533 LoadLibrary("RICHED32.DLL");
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534 consoleCF.cbSize = sizeof(CHARFORMAT);
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536 if (!InitApplication(hInstance)) {
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539 if (!InitInstance(hInstance, nCmdShow, lpCmdLine)) {
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545 // InitCommonControlsEx(&ex);
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546 InitCommonControls();
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548 hAccelMain = LoadAccelerators (hInstance, szAppName);
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549 hAccelNoAlt = LoadAccelerators (hInstance, "NO_ALT");
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550 hAccelNoICS = LoadAccelerators( hInstance, "NO_ICS"); /* [AS] No Ctrl-V on ICS!!! */
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552 /* Acquire and dispatch messages until a WM_QUIT message is received. */
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554 while (GetMessage(&msg, /* message structure */
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555 NULL, /* handle of window receiving the message */
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556 0, /* lowest message to examine */
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557 0)) /* highest message to examine */
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560 if(msg.message == WM_CHAR && msg.wParam == '\t') {
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561 // [HGM] navigate: switch between all windows with tab
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562 HWND e1 = NULL, e2 = NULL, mh = NULL, hInput = NULL, hText = NULL;
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563 int i, currentElement = 0;
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565 // first determine what element of the chain we come from (if any)
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566 if(appData.icsActive) {
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567 hInput = GetDlgItem(hwndConsole, OPT_ConsoleInput);
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568 hText = GetDlgItem(hwndConsole, OPT_ConsoleText);
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570 if(engineOutputDialog && EngineOutputIsUp()) {
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571 e1 = GetDlgItem(engineOutputDialog, IDC_EngineMemo1);
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572 e2 = GetDlgItem(engineOutputDialog, IDC_EngineMemo2);
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574 if(moveHistoryDialog && MoveHistoryIsUp()) {
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575 mh = GetDlgItem(moveHistoryDialog, IDC_MoveHistory);
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577 if(msg.hwnd == hwndMain) currentElement = 7 ; else
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578 if(msg.hwnd == engineOutputDialog) currentElement = 2; else
\r
579 if(msg.hwnd == e1) currentElement = 2; else
\r
580 if(msg.hwnd == e2) currentElement = 3; else
\r
581 if(msg.hwnd == moveHistoryDialog) currentElement = 4; else
\r
582 if(msg.hwnd == mh) currentElement = 4; else
\r
583 if(msg.hwnd == evalGraphDialog) currentElement = 6; else
\r
584 if(msg.hwnd == hText) currentElement = 5; else
\r
585 if(msg.hwnd == hInput) currentElement = 6; else
\r
586 for (i = 0; i < N_BUTTONS; i++) {
\r
587 if (buttonDesc[i].hwnd == msg.hwnd) { currentElement = 1; break; }
\r
590 // determine where to go to
\r
591 if(currentElement) { HWND h = NULL; int direction = GetKeyState(VK_SHIFT) < 0 ? -1 : 1;
\r
593 currentElement = (currentElement + direction) % 7;
\r
594 switch(currentElement) {
\r
596 h = hwndMain; break; // passing this case always makes the loop exit
\r
598 h = buttonDesc[0].hwnd; break; // could be NULL
\r
600 if(!EngineOutputIsUp()) continue; // skip closed auxiliary windows
\r
603 if(!EngineOutputIsUp()) continue;
\r
606 if(!MoveHistoryIsUp()) continue;
\r
608 // case 6: // input to eval graph does not seem to get here!
\r
609 // if(!EvalGraphIsUp()) continue;
\r
610 // h = evalGraphDialog; break;
\r
612 if(!appData.icsActive) continue;
\r
616 if(!appData.icsActive) continue;
\r
622 if(currentElement > 4 && IsIconic(hwndConsole)) ShowWindow(hwndConsole, SW_RESTORE);
\r
623 if(currentElement < 5 && IsIconic(hwndMain)) ShowWindow(hwndMain, SW_RESTORE); // all open together
\r
626 continue; // this message now has been processed
\r
630 if (!(commentDialog && IsDialogMessage(commentDialog, &msg)) &&
\r
631 !(moveHistoryDialog && IsDialogMessage(moveHistoryDialog, &msg)) &&
\r
632 !(evalGraphDialog && IsDialogMessage(evalGraphDialog, &msg)) &&
\r
633 !(engineOutputDialog && IsDialogMessage(engineOutputDialog, &msg)) &&
\r
634 !(editTagsDialog && IsDialogMessage(editTagsDialog, &msg)) &&
\r
635 !(gameListDialog && IsDialogMessage(gameListDialog, &msg)) &&
\r
636 !(errorDialog && IsDialogMessage(errorDialog, &msg)) &&
\r
637 !(!frozen && TranslateAccelerator(hwndMain, hAccelMain, &msg)) && JAWS_ACCEL
\r
638 !(!hwndConsole && TranslateAccelerator(hwndMain, hAccelNoICS, &msg)) &&
\r
639 !(!hwndConsole && TranslateAccelerator(hwndMain, hAccelNoAlt, &msg))) {
\r
640 int done = 0, i; // [HGM] chat: dispatch cat-box messages
\r
641 for(i=0; i<MAX_CHAT; i++)
\r
642 if(chatHandle[i] && IsDialogMessage(chatHandle[i], &msg)) {
\r
645 if(done) continue; // [HGM] chat: end patch
\r
646 TranslateMessage(&msg); /* Translates virtual key codes */
\r
647 DispatchMessage(&msg); /* Dispatches message to window */
\r
652 return (msg.wParam); /* Returns the value from PostQuitMessage */
\r
655 /*---------------------------------------------------------------------------*\
\r
657 * Initialization functions
\r
659 \*---------------------------------------------------------------------------*/
\r
663 { // update user logo if necessary
\r
664 static char oldUserName[MSG_SIZ], *curName;
\r
666 if(appData.autoLogo) {
\r
667 curName = UserName();
\r
668 if(strcmp(curName, oldUserName)) {
\r
669 sprintf(oldUserName, "logos\\%s.bmp", curName);
\r
670 userLogo = LoadImage( 0, oldUserName, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE );
\r
671 strcpy(oldUserName, curName);
\r
677 InitApplication(HINSTANCE hInstance)
\r
681 /* Fill in window class structure with parameters that describe the */
\r
684 wc.style = CS_HREDRAW | CS_VREDRAW; /* Class style(s). */
\r
685 wc.lpfnWndProc = (WNDPROC)WndProc; /* Window Procedure */
\r
686 wc.cbClsExtra = 0; /* No per-class extra data. */
\r
687 wc.cbWndExtra = 0; /* No per-window extra data. */
\r
688 wc.hInstance = hInstance; /* Owner of this class */
\r
689 wc.hIcon = LoadIcon(hInstance, "icon_white");
\r
690 wc.hCursor = LoadCursor(NULL, IDC_ARROW); /* Cursor */
\r
691 wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); /* Default color */
\r
692 wc.lpszMenuName = szAppName; /* Menu name from .RC */
\r
693 wc.lpszClassName = szAppName; /* Name to register as */
\r
695 /* Register the window class and return success/failure code. */
\r
696 if (!RegisterClass(&wc)) return FALSE;
\r
698 wc.style = CS_HREDRAW | CS_VREDRAW;
\r
699 wc.lpfnWndProc = (WNDPROC)ConsoleWndProc;
\r
701 wc.cbWndExtra = DLGWINDOWEXTRA;
\r
702 wc.hInstance = hInstance;
\r
703 wc.hIcon = LoadIcon(hInstance, "icon_white");
\r
704 wc.hCursor = LoadCursor(NULL, IDC_ARROW);
\r
705 wc.hbrBackground = (HBRUSH)(COLOR_MENU+1);
\r
706 wc.lpszMenuName = NULL;
\r
707 wc.lpszClassName = szConsoleName;
\r
709 if (!RegisterClass(&wc)) return FALSE;
\r
714 /* Set by InitInstance, used by EnsureOnScreen */
\r
715 int screenHeight, screenWidth;
\r
718 EnsureOnScreen(int *x, int *y, int minX, int minY)
\r
720 // int gap = GetSystemMetrics(SM_CYFRAME) + GetSystemMetrics(SM_CYCAPTION);
\r
721 /* Be sure window at (x,y) is not off screen (or even mostly off screen) */
\r
722 if (*x > screenWidth - 32) *x = 0;
\r
723 if (*y > screenHeight - 32) *y = 0;
\r
724 if (*x < minX) *x = minX;
\r
725 if (*y < minY) *y = minY;
\r
729 InitInstance(HINSTANCE hInstance, int nCmdShow, LPSTR lpCmdLine)
\r
731 HWND hwnd; /* Main window handle. */
\r
733 WINDOWPLACEMENT wp;
\r
736 hInst = hInstance; /* Store instance handle in our global variable */
\r
738 if (SearchPath(NULL, "WinBoard.exe", NULL, MSG_SIZ, installDir, &filepart)) {
\r
739 *filepart = NULLCHAR;
\r
741 GetCurrentDirectory(MSG_SIZ, installDir);
\r
743 gameInfo.boardWidth = gameInfo.boardHeight = 8; // [HGM] won't have open window otherwise
\r
744 screenWidth = screenHeight = 1000; // [HGM] placement: kludge to allow calling EnsureOnScreen from InitAppData
\r
745 InitAppData(lpCmdLine); /* Get run-time parameters */
\r
746 if (appData.debugMode) {
\r
747 debugFP = fopen(appData.nameOfDebugFile, "w");
\r
748 setbuf(debugFP, NULL);
\r
753 // InitEngineUCI( installDir, &first ); // [HGM] incorporated in InitBackEnd1()
\r
754 // InitEngineUCI( installDir, &second );
\r
756 /* Create a main window for this application instance. */
\r
757 hwnd = CreateWindow(szAppName, szTitle,
\r
758 (WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX),
\r
759 CW_USEDEFAULT, 0, CW_USEDEFAULT, 0,
\r
760 NULL, NULL, hInstance, NULL);
\r
763 /* If window could not be created, return "failure" */
\r
768 /* [HGM] logo: Load logos if specified (must be done before InitDrawingSizes) */
\r
769 if( appData.firstLogo && appData.firstLogo[0] != NULLCHAR) {
\r
770 first.programLogo = LoadImage( 0, appData.firstLogo, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE );
\r
772 if (first.programLogo == NULL && appData.debugMode) {
\r
773 fprintf( debugFP, "Unable to load logo bitmap '%s'\n", appData.firstLogo );
\r
775 } else if(appData.autoLogo) {
\r
776 if(appData.firstDirectory && appData.firstDirectory[0]) {
\r
778 sprintf(buf, "%s/logo.bmp", appData.firstDirectory);
\r
779 first.programLogo = LoadImage( 0, buf, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE );
\r
783 if( appData.secondLogo && appData.secondLogo[0] != NULLCHAR) {
\r
784 second.programLogo = LoadImage( 0, appData.secondLogo, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE );
\r
786 if (second.programLogo == NULL && appData.debugMode) {
\r
787 fprintf( debugFP, "Unable to load logo bitmap '%s'\n", appData.secondLogo );
\r
789 } else if(appData.autoLogo) {
\r
791 if(appData.icsActive) { // [HGM] logo: in ICS mode second can be used for ICS
\r
792 sprintf(buf, "logos\\%s.bmp", appData.icsHost);
\r
793 second.programLogo = LoadImage( 0, buf, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE );
\r
795 if(appData.secondDirectory && appData.secondDirectory[0]) {
\r
796 sprintf(buf, "%s\\logo.bmp", appData.secondDirectory);
\r
797 second.programLogo = LoadImage( 0, buf, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE );
\r
803 iconWhite = LoadIcon(hInstance, "icon_white");
\r
804 iconBlack = LoadIcon(hInstance, "icon_black");
\r
805 iconCurrent = iconWhite;
\r
806 InitDrawingColors();
\r
807 screenHeight = GetSystemMetrics(SM_CYSCREEN);
\r
808 screenWidth = GetSystemMetrics(SM_CXSCREEN);
\r
809 for (ibs = (int) NUM_SIZES - 1; ibs >= 0; ibs--) {
\r
810 /* Compute window size for each board size, and use the largest
\r
811 size that fits on this screen as the default. */
\r
812 InitDrawingSizes((BoardSize)(ibs+1000), 0);
\r
813 if (boardSize == (BoardSize)-1 &&
\r
814 winH <= screenHeight
\r
815 - GetSystemMetrics(SM_CYFRAME) - GetSystemMetrics(SM_CYCAPTION) - 10
\r
816 && winW <= screenWidth) {
\r
817 boardSize = (BoardSize)ibs;
\r
821 InitDrawingSizes(boardSize, 0);
\r
823 buttonCount = GetSystemMetrics(SM_CMOUSEBUTTONS);
\r
825 /* [AS] Load textures if specified */
\r
826 ZeroMemory( &backTextureSquareInfo, sizeof(backTextureSquareInfo) );
\r
828 if( appData.liteBackTextureFile && appData.liteBackTextureFile[0] != NULLCHAR && appData.liteBackTextureFile[0] != '*' ) {
\r
829 liteBackTexture = LoadImage( 0, appData.liteBackTextureFile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE );
\r
830 liteBackTextureMode = appData.liteBackTextureMode;
\r
832 if (liteBackTexture == NULL && appData.debugMode) {
\r
833 fprintf( debugFP, "Unable to load lite texture bitmap '%s'\n", appData.liteBackTextureFile );
\r
837 if( appData.darkBackTextureFile && appData.darkBackTextureFile[0] != NULLCHAR && appData.darkBackTextureFile[0] != '*' ) {
\r
838 darkBackTexture = LoadImage( 0, appData.darkBackTextureFile, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE );
\r
839 darkBackTextureMode = appData.darkBackTextureMode;
\r
841 if (darkBackTexture == NULL && appData.debugMode) {
\r
842 fprintf( debugFP, "Unable to load dark texture bitmap '%s'\n", appData.darkBackTextureFile );
\r
846 mysrandom( (unsigned) time(NULL) );
\r
848 /* [AS] Restore layout */
\r
849 if( wpMoveHistory.visible ) {
\r
850 MoveHistoryPopUp();
\r
853 if( wpEvalGraph.visible ) {
\r
857 if( wpEngineOutput.visible ) {
\r
858 EngineOutputPopUp();
\r
863 /* Make the window visible; update its client area; and return "success" */
\r
864 EnsureOnScreen(&boardX, &boardY, minX, minY);
\r
865 wp.length = sizeof(WINDOWPLACEMENT);
\r
867 wp.showCmd = nCmdShow;
\r
868 wp.ptMaxPosition.x = wp.ptMaxPosition.y = 0;
\r
869 wp.rcNormalPosition.left = boardX;
\r
870 wp.rcNormalPosition.right = boardX + winWidth;
\r
871 wp.rcNormalPosition.top = boardY;
\r
872 wp.rcNormalPosition.bottom = boardY + winHeight;
\r
873 SetWindowPlacement(hwndMain, &wp);
\r
875 if(!appData.noGUI) SetWindowPos(hwndMain, alwaysOnTop ? HWND_TOPMOST : HWND_NOTOPMOST,
\r
876 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE);
\r
880 SetWindowPos(hwndConsole, alwaysOnTop ? HWND_TOPMOST : HWND_NOTOPMOST,
\r
881 0, 0, 0, 0, SWP_NOMOVE|SWP_NOSIZE);
\r
883 ShowWindow(hwndConsole, nCmdShow);
\r
885 if(!appData.noGUI) UpdateWindow(hwnd); else ShowWindow(hwnd, SW_MINIMIZE);
\r
886 if(gameListDialog) SetFocus(gameListDialog); // [HGM] jaws: for if we clicked multi-game game file
\r
894 ArgString, ArgInt, ArgFloat, ArgBoolean, ArgTrue, ArgFalse, ArgNone,
\r
895 ArgColor, ArgAttribs, ArgFilename, ArgBoardSize, ArgFont, ArgCommSettings,
\r
896 ArgSettingsFilename,
\r
897 ArgX, ArgY, ArgZ // [HGM] placement: for window-placement options stored relative to main window
\r
905 String *pString; // ArgString
\r
906 int *pInt; // ArgInt
\r
907 float *pFloat; // ArgFloat
\r
908 Boolean *pBoolean; // ArgBoolean
\r
909 COLORREF *pColor; // ArgColor
\r
910 ColorClass cc; // ArgAttribs
\r
911 String *pFilename; // ArgFilename
\r
912 BoardSize *pBoardSize; // ArgBoardSize
\r
913 int whichFont; // ArgFont
\r
914 DCB *pDCB; // ArgCommSettings
\r
915 String *pFilename; // ArgSettingsFilename
\r
923 ArgDescriptor argDescriptors[] = {
\r
924 /* positional arguments */
\r
925 { "loadGameFile", ArgFilename, (LPVOID) &appData.loadGameFile, FALSE },
\r
926 { "", ArgNone, NULL },
\r
927 /* keyword arguments */
\r
929 { "whitePieceColor", ArgColor, (LPVOID) &whitePieceColor, TRUE },
\r
930 { "wpc", ArgColor, (LPVOID) &whitePieceColor, FALSE },
\r
931 { "blackPieceColor", ArgColor, (LPVOID) &blackPieceColor, TRUE },
\r
932 { "bpc", ArgColor, (LPVOID) &blackPieceColor, FALSE },
\r
933 { "lightSquareColor", ArgColor, (LPVOID) &lightSquareColor, TRUE },
\r
934 { "lsc", ArgColor, (LPVOID) &lightSquareColor, FALSE },
\r
935 { "darkSquareColor", ArgColor, (LPVOID) &darkSquareColor, TRUE },
\r
936 { "dsc", ArgColor, (LPVOID) &darkSquareColor, FALSE },
\r
937 { "highlightSquareColor", ArgColor, (LPVOID) &highlightSquareColor, TRUE },
\r
938 { "hsc", ArgColor, (LPVOID) &highlightSquareColor, FALSE },
\r
939 { "premoveHighlightColor", ArgColor, (LPVOID) &premoveHighlightColor, TRUE },
\r
940 { "phc", ArgColor, (LPVOID) &premoveHighlightColor, FALSE },
\r
941 { "movesPerSession", ArgInt, (LPVOID) &appData.movesPerSession, TRUE },
\r
942 { "mps", ArgInt, (LPVOID) &appData.movesPerSession, FALSE },
\r
943 { "initString", ArgString, (LPVOID) &appData.initString, FALSE },
\r
944 { "firstInitString", ArgString, (LPVOID) &appData.initString, FALSE },
\r
945 { "secondInitString", ArgString, (LPVOID) &appData.secondInitString, FALSE },
\r
946 { "firstComputerString", ArgString, (LPVOID) &appData.firstComputerString,
\r
948 { "secondComputerString", ArgString, (LPVOID) &appData.secondComputerString,
\r
950 { "firstChessProgram", ArgFilename, (LPVOID) &appData.firstChessProgram,
\r
952 { "fcp", ArgFilename, (LPVOID) &appData.firstChessProgram, FALSE },
\r
953 { "secondChessProgram", ArgFilename, (LPVOID) &appData.secondChessProgram,
\r
955 { "scp", ArgFilename, (LPVOID) &appData.secondChessProgram, FALSE },
\r
956 { "firstPlaysBlack", ArgBoolean, (LPVOID) &appData.firstPlaysBlack, FALSE },
\r
957 { "fb", ArgTrue, (LPVOID) &appData.firstPlaysBlack, FALSE },
\r
958 { "xfb", ArgFalse, (LPVOID) &appData.firstPlaysBlack, FALSE },
\r
959 { "-fb", ArgFalse, (LPVOID) &appData.firstPlaysBlack, FALSE },
\r
960 { "noChessProgram", ArgBoolean, (LPVOID) &appData.noChessProgram, FALSE },
\r
961 { "ncp", ArgTrue, (LPVOID) &appData.noChessProgram, FALSE },
\r
962 { "xncp", ArgFalse, (LPVOID) &appData.noChessProgram, FALSE },
\r
963 { "-ncp", ArgFalse, (LPVOID) &appData.noChessProgram, FALSE },
\r
964 { "firstHost", ArgString, (LPVOID) &appData.firstHost, FALSE },
\r
965 { "fh", ArgString, (LPVOID) &appData.firstHost, FALSE },
\r
966 { "secondHost", ArgString, (LPVOID) &appData.secondHost, FALSE },
\r
967 { "sh", ArgString, (LPVOID) &appData.secondHost, FALSE },
\r
968 { "firstDirectory", ArgFilename, (LPVOID) &appData.firstDirectory, FALSE },
\r
969 { "fd", ArgFilename, (LPVOID) &appData.firstDirectory, FALSE },
\r
970 { "secondDirectory", ArgFilename, (LPVOID) &appData.secondDirectory, FALSE },
\r
971 { "sd", ArgFilename, (LPVOID) &appData.secondDirectory, FALSE },
\r
972 /*!!bitmapDirectory?*/
\r
973 { "remoteShell", ArgFilename, (LPVOID) &appData.remoteShell, FALSE },
\r
974 { "rsh", ArgFilename, (LPVOID) &appData.remoteShell, FALSE },
\r
975 { "remoteUser", ArgString, (LPVOID) &appData.remoteUser, FALSE },
\r
976 { "ruser", ArgString, (LPVOID) &appData.remoteUser, FALSE },
\r
977 { "timeDelay", ArgFloat, (LPVOID) &appData.timeDelay, TRUE },
\r
978 { "td", ArgFloat, (LPVOID) &appData.timeDelay, FALSE },
\r
979 { "timeControl", ArgString, (LPVOID) &appData.timeControl, TRUE },
\r
980 { "tc", ArgString, (LPVOID) &appData.timeControl, FALSE },
\r
981 { "timeIncrement", ArgInt, (LPVOID) &appData.timeIncrement, TRUE },
\r
982 { "inc", ArgInt, (LPVOID) &appData.timeIncrement, FALSE },
\r
983 { "internetChessServerMode", ArgBoolean, (LPVOID) &appData.icsActive, FALSE },
\r
984 { "ics", ArgTrue, (LPVOID) &appData.icsActive, FALSE },
\r
985 { "xics", ArgFalse, (LPVOID) &appData.icsActive, FALSE },
\r
986 { "-ics", ArgFalse, (LPVOID) &appData.icsActive, FALSE },
\r
987 { "internetChessServerHost", ArgString, (LPVOID) &appData.icsHost, FALSE },
\r
988 { "icshost", ArgString, (LPVOID) &appData.icsHost, FALSE },
\r
989 { "internetChessServerPort", ArgString, (LPVOID) &appData.icsPort, FALSE },
\r
990 { "icsport", ArgString, (LPVOID) &appData.icsPort, FALSE },
\r
991 { "internetChessServerCommPort", ArgString, (LPVOID) &appData.icsCommPort, FALSE },
\r
992 { "icscomm", ArgString, (LPVOID) &appData.icsCommPort, FALSE },
\r
993 { "internetChessServerComPort", ArgString, (LPVOID) &appData.icsCommPort, FALSE },
\r
994 { "icscom", ArgString, (LPVOID) &appData.icsCommPort, FALSE },
\r
995 { "internetChessServerLogonScript", ArgFilename, (LPVOID) &appData.icsLogon, FALSE },
\r
996 { "icslogon", ArgFilename, (LPVOID) &appData.icsLogon, FALSE },
\r
997 { "useTelnet", ArgBoolean, (LPVOID) &appData.useTelnet, FALSE },
\r
998 { "telnet", ArgTrue, (LPVOID) &appData.useTelnet, FALSE },
\r
999 { "xtelnet", ArgFalse, (LPVOID) &appData.useTelnet, FALSE },
\r
1000 { "-telnet", ArgFalse, (LPVOID) &appData.useTelnet, FALSE },
\r
1001 { "telnetProgram", ArgFilename, (LPVOID) &appData.telnetProgram, FALSE },
\r
1002 { "icshelper", ArgFilename, (LPVOID) &appData.icsHelper, FALSE },
\r
1003 { "gateway", ArgString, (LPVOID) &appData.gateway, FALSE },
\r
1004 { "loadGameFile", ArgFilename, (LPVOID) &appData.loadGameFile, FALSE },
\r
1005 { "lgf", ArgFilename, (LPVOID) &appData.loadGameFile, FALSE },
\r
1006 { "loadGameIndex", ArgInt, (LPVOID) &appData.loadGameIndex, FALSE },
\r
1007 { "lgi", ArgInt, (LPVOID) &appData.loadGameIndex, FALSE },
\r
1008 { "saveGameFile", ArgFilename, (LPVOID) &appData.saveGameFile, TRUE },
\r
1009 { "sgf", ArgFilename, (LPVOID) &appData.saveGameFile, FALSE },
\r
1010 { "autoSaveGames", ArgBoolean, (LPVOID) &appData.autoSaveGames, TRUE },
\r
1011 { "autosave", ArgTrue, (LPVOID) &appData.autoSaveGames, FALSE },
\r
1012 { "xautosave", ArgFalse, (LPVOID) &appData.autoSaveGames, FALSE },
\r
1013 { "-autosave", ArgFalse, (LPVOID) &appData.autoSaveGames, FALSE },
\r
1014 { "loadPositionFile", ArgFilename, (LPVOID) &appData.loadPositionFile, FALSE },
\r
1015 { "lpf", ArgFilename, (LPVOID) &appData.loadPositionFile, FALSE },
\r
1016 { "loadPositionIndex", ArgInt, (LPVOID) &appData.loadPositionIndex, FALSE },
\r
1017 { "lpi", ArgInt, (LPVOID) &appData.loadPositionIndex, FALSE },
\r
1018 { "savePositionFile", ArgFilename, (LPVOID) &appData.savePositionFile, FALSE },
\r
1019 { "spf", ArgFilename, (LPVOID) &appData.savePositionFile, FALSE },
\r
1020 { "matchMode", ArgBoolean, (LPVOID) &appData.matchMode, FALSE },
\r
1021 { "mm", ArgTrue, (LPVOID) &appData.matchMode, FALSE },
\r
1022 { "xmm", ArgFalse, (LPVOID) &appData.matchMode, FALSE },
\r
1023 { "-mm", ArgFalse, (LPVOID) &appData.matchMode, FALSE },
\r
1024 { "matchGames", ArgInt, (LPVOID) &appData.matchGames, FALSE },
\r
1025 { "mg", ArgInt, (LPVOID) &appData.matchGames, FALSE },
\r
1026 { "monoMode", ArgBoolean, (LPVOID) &appData.monoMode, TRUE },
\r
1027 { "mono", ArgTrue, (LPVOID) &appData.monoMode, FALSE },
\r
1028 { "xmono", ArgFalse, (LPVOID) &appData.monoMode, FALSE },
\r
1029 { "-mono", ArgFalse, (LPVOID) &appData.monoMode, FALSE },
\r
1030 { "debugMode", ArgBoolean, (LPVOID) &appData.debugMode, FALSE },
\r
1031 { "debug", ArgTrue, (LPVOID) &appData.debugMode, FALSE },
\r
1032 { "xdebug", ArgFalse, (LPVOID) &appData.debugMode, FALSE },
\r
1033 { "-debug", ArgFalse, (LPVOID) &appData.debugMode, FALSE },
\r
1034 { "clockMode", ArgBoolean, (LPVOID) &appData.clockMode, FALSE },
\r
1035 { "clock", ArgTrue, (LPVOID) &appData.clockMode, FALSE },
\r
1036 { "xclock", ArgFalse, (LPVOID) &appData.clockMode, FALSE },
\r
1037 { "-clock", ArgFalse, (LPVOID) &appData.clockMode, FALSE },
\r
1038 { "searchTime", ArgString, (LPVOID) &appData.searchTime, FALSE },
\r
1039 { "st", ArgString, (LPVOID) &appData.searchTime, FALSE },
\r
1040 { "searchDepth", ArgInt, (LPVOID) &appData.searchDepth, FALSE },
\r
1041 { "depth", ArgInt, (LPVOID) &appData.searchDepth, FALSE },
\r
1042 { "showCoords", ArgBoolean, (LPVOID) &appData.showCoords, TRUE },
\r
1043 { "coords", ArgTrue, (LPVOID) &appData.showCoords, FALSE },
\r
1044 { "xcoords", ArgFalse, (LPVOID) &appData.showCoords, FALSE },
\r
1045 { "-coords", ArgFalse, (LPVOID) &appData.showCoords, FALSE },
\r
1046 { "showThinking", ArgBoolean, (LPVOID) &appData.showThinking, TRUE },
\r
1047 { "thinking", ArgTrue, (LPVOID) &appData.showThinking, FALSE },
\r
1048 { "xthinking", ArgFalse, (LPVOID) &appData.showThinking, FALSE },
\r
1049 { "-thinking", ArgFalse, (LPVOID) &appData.showThinking, FALSE },
\r
1050 { "ponderNextMove", ArgBoolean, (LPVOID) &appData.ponderNextMove, TRUE },
\r
1051 { "ponder", ArgTrue, (LPVOID) &appData.ponderNextMove, FALSE },
\r
1052 { "xponder", ArgFalse, (LPVOID) &appData.ponderNextMove, FALSE },
\r
1053 { "-ponder", ArgFalse, (LPVOID) &appData.ponderNextMove, FALSE },
\r
1054 { "periodicUpdates", ArgBoolean, (LPVOID) &appData.periodicUpdates, TRUE },
\r
1055 { "periodic", ArgTrue, (LPVOID) &appData.periodicUpdates, FALSE },
\r
1056 { "xperiodic", ArgFalse, (LPVOID) &appData.periodicUpdates, FALSE },
\r
1057 { "-periodic", ArgFalse, (LPVOID) &appData.periodicUpdates, FALSE },
\r
1058 { "popupExitMessage", ArgBoolean, (LPVOID) &appData.popupExitMessage, TRUE },
\r
1059 { "exit", ArgTrue, (LPVOID) &appData.popupExitMessage, FALSE },
\r
1060 { "xexit", ArgFalse, (LPVOID) &appData.popupExitMessage, FALSE },
\r
1061 { "-exit", ArgFalse, (LPVOID) &appData.popupExitMessage, FALSE },
\r
1062 { "popupMoveErrors", ArgBoolean, (LPVOID) &appData.popupMoveErrors, TRUE },
\r
1063 { "popup", ArgTrue, (LPVOID) &appData.popupMoveErrors, FALSE },
\r
1064 { "xpopup", ArgFalse, (LPVOID) &appData.popupMoveErrors, FALSE },
\r
1065 { "-popup", ArgFalse, (LPVOID) &appData.popupMoveErrors, FALSE },
\r
1066 { "popUpErrors", ArgBoolean, (LPVOID) &appData.popupMoveErrors,
\r
1067 FALSE }, /* only so that old WinBoard.ini files from betas can be read */
\r
1068 { "clockFont", ArgFont, (LPVOID) CLOCK_FONT, TRUE },
\r
1069 { "messageFont", ArgFont, (LPVOID) MESSAGE_FONT, TRUE },
\r
1070 { "coordFont", ArgFont, (LPVOID) COORD_FONT, TRUE },
\r
1071 { "tagsFont", ArgFont, (LPVOID) EDITTAGS_FONT, TRUE },
\r
1072 { "commentFont", ArgFont, (LPVOID) COMMENT_FONT, TRUE },
\r
1073 { "icsFont", ArgFont, (LPVOID) CONSOLE_FONT, TRUE },
\r
1074 { "moveHistoryFont", ArgFont, (LPVOID) MOVEHISTORY_FONT, TRUE }, /* [AS] */
\r
1075 { "boardSize", ArgBoardSize, (LPVOID) &boardSize,
\r
1076 TRUE }, /* must come after all fonts */
\r
1077 { "size", ArgBoardSize, (LPVOID) &boardSize, FALSE },
\r
1078 { "ringBellAfterMoves", ArgBoolean, (LPVOID) &appData.ringBellAfterMoves,
\r
1079 FALSE }, /* historical; kept only so old winboard.ini files will parse */
\r
1080 { "alwaysOnTop", ArgBoolean, (LPVOID) &alwaysOnTop, TRUE },
\r
1081 { "top", ArgTrue, (LPVOID) &alwaysOnTop, FALSE },
\r
1082 { "xtop", ArgFalse, (LPVOID) &alwaysOnTop, FALSE },
\r
1083 { "-top", ArgFalse, (LPVOID) &alwaysOnTop, FALSE },
\r
1084 { "autoCallFlag", ArgBoolean, (LPVOID) &appData.autoCallFlag, TRUE },
\r
1085 { "autoflag", ArgTrue, (LPVOID) &appData.autoCallFlag, FALSE },
\r
1086 { "xautoflag", ArgFalse, (LPVOID) &appData.autoCallFlag, FALSE },
\r
1087 { "-autoflag", ArgFalse, (LPVOID) &appData.autoCallFlag, FALSE },
\r
1088 { "autoComment", ArgBoolean, (LPVOID) &appData.autoComment, TRUE },
\r
1089 { "autocomm", ArgTrue, (LPVOID) &appData.autoComment, FALSE },
\r
1090 { "xautocomm", ArgFalse, (LPVOID) &appData.autoComment, FALSE },
\r
1091 { "-autocomm", ArgFalse, (LPVOID) &appData.autoComment, FALSE },
\r
1092 { "autoObserve", ArgBoolean, (LPVOID) &appData.autoObserve, TRUE },
\r
1093 { "autobs", ArgTrue, (LPVOID) &appData.autoObserve, FALSE },
\r
1094 { "xautobs", ArgFalse, (LPVOID) &appData.autoObserve, FALSE },
\r
1095 { "-autobs", ArgFalse, (LPVOID) &appData.autoObserve, FALSE },
\r
1096 { "flipView", ArgBoolean, (LPVOID) &appData.flipView, FALSE },
\r
1097 { "flip", ArgTrue, (LPVOID) &appData.flipView, FALSE },
\r
1098 { "xflip", ArgFalse, (LPVOID) &appData.flipView, FALSE },
\r
1099 { "-flip", ArgFalse, (LPVOID) &appData.flipView, FALSE },
\r
1100 { "autoFlipView", ArgBoolean, (LPVOID) &appData.autoFlipView, TRUE },
\r
1101 { "autoflip", ArgTrue, (LPVOID) &appData.autoFlipView, FALSE },
\r
1102 { "xautoflip", ArgFalse, (LPVOID) &appData.autoFlipView, FALSE },
\r
1103 { "-autoflip", ArgFalse, (LPVOID) &appData.autoFlipView, FALSE },
\r
1104 { "autoRaiseBoard", ArgBoolean, (LPVOID) &appData.autoRaiseBoard, TRUE },
\r
1105 { "autoraise", ArgTrue, (LPVOID) &appData.autoRaiseBoard, FALSE },
\r
1106 { "xautoraise", ArgFalse, (LPVOID) &appData.autoRaiseBoard, FALSE },
\r
1107 { "-autoraise", ArgFalse, (LPVOID) &appData.autoRaiseBoard, FALSE },
\r
1108 { "alwaysPromoteToQueen", ArgBoolean, (LPVOID) &appData.alwaysPromoteToQueen, TRUE },
\r
1109 { "queen", ArgTrue, (LPVOID) &appData.alwaysPromoteToQueen, FALSE },
\r
1110 { "xqueen", ArgFalse, (LPVOID) &appData.alwaysPromoteToQueen, FALSE },
\r
1111 { "-queen", ArgFalse, (LPVOID) &appData.alwaysPromoteToQueen, FALSE },
\r
1112 { "oldSaveStyle", ArgBoolean, (LPVOID) &appData.oldSaveStyle, TRUE },
\r
1113 { "oldsave", ArgTrue, (LPVOID) &appData.oldSaveStyle, FALSE },
\r
1114 { "xoldsave", ArgFalse, (LPVOID) &appData.oldSaveStyle, FALSE },
\r
1115 { "-oldsave", ArgFalse, (LPVOID) &appData.oldSaveStyle, FALSE },
\r
1116 { "quietPlay", ArgBoolean, (LPVOID) &appData.quietPlay, TRUE },
\r
1117 { "quiet", ArgTrue, (LPVOID) &appData.quietPlay, FALSE },
\r
1118 { "xquiet", ArgFalse, (LPVOID) &appData.quietPlay, FALSE },
\r
1119 { "-quiet", ArgFalse, (LPVOID) &appData.quietPlay, FALSE },
\r
1120 { "getMoveList", ArgBoolean, (LPVOID) &appData.getMoveList, TRUE },
\r
1121 { "moves", ArgTrue, (LPVOID) &appData.getMoveList, FALSE },
\r
1122 { "xmoves", ArgFalse, (LPVOID) &appData.getMoveList, FALSE },
\r
1123 { "-moves", ArgFalse, (LPVOID) &appData.getMoveList, FALSE },
\r
1124 { "testLegality", ArgBoolean, (LPVOID) &appData.testLegality, TRUE },
\r
1125 { "legal", ArgTrue, (LPVOID) &appData.testLegality, FALSE },
\r
1126 { "xlegal", ArgFalse, (LPVOID) &appData.testLegality, FALSE },
\r
1127 { "-legal", ArgFalse, (LPVOID) &appData.testLegality, FALSE },
\r
1128 { "premove", ArgBoolean, (LPVOID) &appData.premove, TRUE },
\r
1129 { "pre", ArgTrue, (LPVOID) &appData.premove, FALSE },
\r
1130 { "xpre", ArgFalse, (LPVOID) &appData.premove, FALSE },
\r
1131 { "-pre", ArgFalse, (LPVOID) &appData.premove, FALSE },
\r
1132 { "premoveWhite", ArgBoolean, (LPVOID) &appData.premoveWhite, TRUE },
\r
1133 { "prewhite", ArgTrue, (LPVOID) &appData.premoveWhite, FALSE },
\r
1134 { "xprewhite", ArgFalse, (LPVOID) &appData.premoveWhite, FALSE },
\r
1135 { "-prewhite", ArgFalse, (LPVOID) &appData.premoveWhite, FALSE },
\r
1136 { "premoveWhiteText", ArgString, (LPVOID) &appData.premoveWhiteText, TRUE },
\r
1137 { "premoveBlack", ArgBoolean, (LPVOID) &appData.premoveBlack, TRUE },
\r
1138 { "preblack", ArgTrue, (LPVOID) &appData.premoveBlack, FALSE },
\r
1139 { "xpreblack", ArgFalse, (LPVOID) &appData.premoveBlack, FALSE },
\r
1140 { "-preblack", ArgFalse, (LPVOID) &appData.premoveBlack, FALSE },
\r
1141 { "premoveBlackText", ArgString, (LPVOID) &appData.premoveBlackText, TRUE },
\r
1142 { "icsAlarm", ArgBoolean, (LPVOID) &appData.icsAlarm, TRUE},
\r
1143 { "alarm", ArgTrue, (LPVOID) &appData.icsAlarm, FALSE},
\r
1144 { "xalarm", ArgFalse, (LPVOID) &appData.icsAlarm, FALSE},
\r
1145 { "-alarm", ArgFalse, (LPVOID) &appData.icsAlarm, FALSE},
\r
1146 { "icsAlarmTime", ArgInt, (LPVOID) &appData.icsAlarmTime, TRUE},
\r
1147 { "localLineEditing", ArgBoolean, (LPVOID) &appData.localLineEditing, FALSE},
\r
1148 { "localLineEditing", ArgBoolean, (LPVOID) &appData.localLineEditing, FALSE},
\r
1149 { "edit", ArgTrue, (LPVOID) &appData.localLineEditing, FALSE },
\r
1150 { "xedit", ArgFalse, (LPVOID) &appData.localLineEditing, FALSE },
\r
1151 { "-edit", ArgFalse, (LPVOID) &appData.localLineEditing, FALSE },
\r
1152 { "animateMoving", ArgBoolean, (LPVOID) &appData.animate, TRUE },
\r
1153 { "animate", ArgTrue, (LPVOID) &appData.animate, FALSE },
\r
1154 { "xanimate", ArgFalse, (LPVOID) &appData.animate, FALSE },
\r
1155 { "-animate", ArgFalse, (LPVOID) &appData.animate, FALSE },
\r
1156 { "animateSpeed", ArgInt, (LPVOID) &appData.animSpeed, TRUE },
\r
1157 { "animateDragging", ArgBoolean, (LPVOID) &appData.animateDragging, TRUE },
\r
1158 { "drag", ArgTrue, (LPVOID) &appData.animateDragging, FALSE },
\r
1159 { "xdrag", ArgFalse, (LPVOID) &appData.animateDragging, FALSE },
\r
1160 { "-drag", ArgFalse, (LPVOID) &appData.animateDragging, FALSE },
\r
1161 { "blindfold", ArgBoolean, (LPVOID) &appData.blindfold, TRUE },
\r
1162 { "blind", ArgTrue, (LPVOID) &appData.blindfold, FALSE },
\r
1163 { "xblind", ArgFalse, (LPVOID) &appData.blindfold, FALSE },
\r
1164 { "-blind", ArgFalse, (LPVOID) &appData.blindfold, FALSE },
\r
1165 { "highlightLastMove", ArgBoolean,
\r
1166 (LPVOID) &appData.highlightLastMove, TRUE },
\r
1167 { "highlight", ArgTrue, (LPVOID) &appData.highlightLastMove, FALSE },
\r
1168 { "xhighlight", ArgFalse, (LPVOID) &appData.highlightLastMove, FALSE },
\r
1169 { "-highlight", ArgFalse, (LPVOID) &appData.highlightLastMove, FALSE },
\r
1170 { "highlightDragging", ArgBoolean,
\r
1171 (LPVOID) &appData.highlightDragging, TRUE },
\r
1172 { "highdrag", ArgTrue, (LPVOID) &appData.highlightDragging, FALSE },
\r
1173 { "xhighdrag", ArgFalse, (LPVOID) &appData.highlightDragging, FALSE },
\r
1174 { "-highdrag", ArgFalse, (LPVOID) &appData.highlightDragging, FALSE },
\r
1175 { "colorizeMessages", ArgBoolean, (LPVOID) &appData.colorize, TRUE },
\r
1176 { "colorize", ArgTrue, (LPVOID) &appData.colorize, FALSE },
\r
1177 { "xcolorize", ArgFalse, (LPVOID) &appData.colorize, FALSE },
\r
1178 { "-colorize", ArgFalse, (LPVOID) &appData.colorize, FALSE },
\r
1179 { "colorShout", ArgAttribs, (LPVOID) ColorShout, TRUE },
\r
1180 { "colorSShout", ArgAttribs, (LPVOID) ColorSShout, TRUE },
\r
1181 { "colorChannel1", ArgAttribs, (LPVOID) ColorChannel1, TRUE },
\r
1182 { "colorChannel", ArgAttribs, (LPVOID) ColorChannel, TRUE },
\r
1183 { "colorKibitz", ArgAttribs, (LPVOID) ColorKibitz, TRUE },
\r
1184 { "colorTell", ArgAttribs, (LPVOID) ColorTell, TRUE },
\r
1185 { "colorChallenge", ArgAttribs, (LPVOID) ColorChallenge, TRUE },
\r
1186 { "colorRequest", ArgAttribs, (LPVOID) ColorRequest, TRUE },
\r
1187 { "colorSeek", ArgAttribs, (LPVOID) ColorSeek, TRUE },
\r
1188 { "colorNormal", ArgAttribs, (LPVOID) ColorNormal, TRUE },
\r
1189 { "colorBackground", ArgColor, (LPVOID) &consoleBackgroundColor, TRUE },
\r
1190 { "soundShout", ArgFilename,
\r
1191 (LPVOID) &textAttribs[ColorShout].sound.name, TRUE },
\r
1192 { "soundSShout", ArgFilename,
\r
1193 (LPVOID) &textAttribs[ColorSShout].sound.name, TRUE },
\r
1194 { "soundChannel1", ArgFilename,
\r
1195 (LPVOID) &textAttribs[ColorChannel1].sound.name, TRUE },
\r
1196 { "soundChannel", ArgFilename,
\r
1197 (LPVOID) &textAttribs[ColorChannel].sound.name, TRUE },
\r
1198 { "soundKibitz", ArgFilename,
\r
1199 (LPVOID) &textAttribs[ColorKibitz].sound.name, TRUE },
\r
1200 { "soundTell", ArgFilename,
\r
1201 (LPVOID) &textAttribs[ColorTell].sound.name, TRUE },
\r
1202 { "soundChallenge", ArgFilename,
\r
1203 (LPVOID) &textAttribs[ColorChallenge].sound.name, TRUE },
\r
1204 { "soundRequest", ArgFilename,
\r
1205 (LPVOID) &textAttribs[ColorRequest].sound.name, TRUE },
\r
1206 { "soundSeek", ArgFilename,
\r
1207 (LPVOID) &textAttribs[ColorSeek].sound.name, TRUE },
\r
1208 { "soundMove", ArgFilename, (LPVOID) &sounds[(int)SoundMove].name, TRUE },
\r
1209 { "soundBell", ArgFilename, (LPVOID) &sounds[(int)SoundBell].name, TRUE },
\r
1210 { "soundIcsWin", ArgFilename, (LPVOID) &sounds[(int)SoundIcsWin].name,TRUE },
\r
1211 { "soundIcsLoss", ArgFilename,
\r
1212 (LPVOID) &sounds[(int)SoundIcsLoss].name, TRUE },
\r
1213 { "soundIcsDraw", ArgFilename,
\r
1214 (LPVOID) &sounds[(int)SoundIcsDraw].name, TRUE },
\r
1215 { "soundIcsUnfinished", ArgFilename,
\r
1216 (LPVOID) &sounds[(int)SoundIcsUnfinished].name, TRUE},
\r
1217 { "soundIcsAlarm", ArgFilename,
\r
1218 (LPVOID) &sounds[(int)SoundAlarm].name, TRUE },
\r
1219 { "reuseFirst", ArgBoolean, (LPVOID) &appData.reuseFirst, FALSE },
\r
1220 { "reuse", ArgTrue, (LPVOID) &appData.reuseFirst, FALSE },
\r
1221 { "xreuse", ArgFalse, (LPVOID) &appData.reuseFirst, FALSE },
\r
1222 { "-reuse", ArgFalse, (LPVOID) &appData.reuseFirst, FALSE },
\r
1223 { "reuseChessPrograms", ArgBoolean,
\r
1224 (LPVOID) &appData.reuseFirst, FALSE }, /* backward compat only */
\r
1225 { "reuseSecond", ArgBoolean, (LPVOID) &appData.reuseSecond, FALSE },
\r
1226 { "reuse2", ArgTrue, (LPVOID) &appData.reuseSecond, FALSE },
\r
1227 { "xreuse2", ArgFalse, (LPVOID) &appData.reuseSecond, FALSE },
\r
1228 { "-reuse2", ArgFalse, (LPVOID) &appData.reuseSecond, FALSE },
\r
1229 { "comPortSettings", ArgCommSettings, (LPVOID) &dcb, TRUE },
\r
1230 { "settingsFile", ArgSettingsFilename, (LPVOID) &settingsFileName, FALSE },
\r
1231 { "ini", ArgSettingsFilename, (LPVOID) &settingsFileName, FALSE },
\r
1232 { "saveSettingsOnExit", ArgBoolean, (LPVOID) &saveSettingsOnExit, TRUE },
\r
1233 { "chessProgram", ArgBoolean, (LPVOID) &chessProgram, FALSE },
\r
1234 { "cp", ArgTrue, (LPVOID) &chessProgram, FALSE },
\r
1235 { "xcp", ArgFalse, (LPVOID) &chessProgram, FALSE },
\r
1236 { "-cp", ArgFalse, (LPVOID) &chessProgram, FALSE },
\r
1237 { "icsMenu", ArgString, (LPVOID) &icsTextMenuString, TRUE },
\r
1238 { "icsNames", ArgString, (LPVOID) &icsNames, TRUE },
\r
1239 { "firstChessProgramNames", ArgString, (LPVOID) &firstChessProgramNames,
\r
1241 { "secondChessProgramNames", ArgString, (LPVOID) &secondChessProgramNames,
\r
1243 { "initialMode", ArgString, (LPVOID) &appData.initialMode, FALSE },
\r
1244 { "mode", ArgString, (LPVOID) &appData.initialMode, FALSE },
\r
1245 { "variant", ArgString, (LPVOID) &appData.variant, FALSE },
\r
1246 { "firstProtocolVersion", ArgInt, (LPVOID) &appData.firstProtocolVersion, FALSE },
\r
1247 { "secondProtocolVersion", ArgInt, (LPVOID) &appData.secondProtocolVersion,FALSE },
\r
1248 { "showButtonBar", ArgBoolean, (LPVOID) &appData.showButtonBar, TRUE },
\r
1249 { "buttons", ArgTrue, (LPVOID) &appData.showButtonBar, FALSE },
\r
1250 { "xbuttons", ArgFalse, (LPVOID) &appData.showButtonBar, FALSE },
\r
1251 { "-buttons", ArgFalse, (LPVOID) &appData.showButtonBar, FALSE },
\r
1252 /* [AS] New features */
\r
1253 { "firstScoreAbs", ArgBoolean, (LPVOID) &appData.firstScoreIsAbsolute, FALSE },
\r
1254 { "secondScoreAbs", ArgBoolean, (LPVOID) &appData.secondScoreIsAbsolute, FALSE },
\r
1255 { "pgnExtendedInfo", ArgBoolean, (LPVOID) &appData.saveExtendedInfoInPGN, TRUE },
\r
1256 { "hideThinkingFromHuman", ArgBoolean, (LPVOID) &appData.hideThinkingFromHuman, TRUE },
\r
1257 { "liteBackTextureFile", ArgString, (LPVOID) &appData.liteBackTextureFile, TRUE },
\r
1258 { "darkBackTextureFile", ArgString, (LPVOID) &appData.darkBackTextureFile, TRUE },
\r
1259 { "liteBackTextureMode", ArgInt, (LPVOID) &appData.liteBackTextureMode, TRUE },
\r
1260 { "darkBackTextureMode", ArgInt, (LPVOID) &appData.darkBackTextureMode, TRUE },
\r
1261 { "renderPiecesWithFont", ArgString, (LPVOID) &appData.renderPiecesWithFont, TRUE },
\r
1262 { "fontPieceToCharTable", ArgString, (LPVOID) &appData.fontToPieceTable, TRUE },
\r
1263 { "fontPieceBackColorWhite", ArgColor, (LPVOID) &appData.fontBackColorWhite, TRUE },
\r
1264 { "fontPieceForeColorWhite", ArgColor, (LPVOID) &appData.fontForeColorWhite, TRUE },
\r
1265 { "fontPieceBackColorBlack", ArgColor, (LPVOID) &appData.fontBackColorBlack, TRUE },
\r
1266 { "fontPieceForeColorBlack", ArgColor, (LPVOID) &appData.fontForeColorBlack, TRUE },
\r
1267 { "fontPieceSize", ArgInt, (LPVOID) &appData.fontPieceSize, TRUE },
\r
1268 { "overrideLineGap", ArgInt, (LPVOID) &appData.overrideLineGap, TRUE },
\r
1269 { "adjudicateLossThreshold", ArgInt, (LPVOID) &appData.adjudicateLossThreshold, TRUE },
\r
1270 { "delayBeforeQuit", ArgInt, (LPVOID) &appData.delayBeforeQuit, TRUE },
\r
1271 { "delayAfterQuit", ArgInt, (LPVOID) &appData.delayAfterQuit, TRUE },
\r
1272 { "nameOfDebugFile", ArgFilename, (LPVOID) &appData.nameOfDebugFile, FALSE },
\r
1273 { "debugfile", ArgFilename, (LPVOID) &appData.nameOfDebugFile, FALSE },
\r
1274 { "pgnEventHeader", ArgString, (LPVOID) &appData.pgnEventHeader, TRUE },
\r
1275 { "defaultFrcPosition", ArgInt, (LPVOID) &appData.defaultFrcPosition, TRUE },
\r
1276 { "gameListTags", ArgString, (LPVOID) &appData.gameListTags, TRUE },
\r
1277 { "saveOutOfBookInfo", ArgBoolean, (LPVOID) &appData.saveOutOfBookInfo, TRUE },
\r
1278 { "showEvalInMoveHistory", ArgBoolean, (LPVOID) &appData.showEvalInMoveHistory, TRUE },
\r
1279 { "evalHistColorWhite", ArgColor, (LPVOID) &appData.evalHistColorWhite, TRUE },
\r
1280 { "evalHistColorBlack", ArgColor, (LPVOID) &appData.evalHistColorBlack, TRUE },
\r
1281 { "highlightMoveWithArrow", ArgBoolean, (LPVOID) &appData.highlightMoveWithArrow, TRUE },
\r
1282 { "highlightArrowColor", ArgColor, (LPVOID) &appData.highlightArrowColor, TRUE },
\r
1283 { "stickyWindows", ArgBoolean, (LPVOID) &appData.useStickyWindows, TRUE },
\r
1284 { "adjudicateDrawMoves", ArgInt, (LPVOID) &appData.adjudicateDrawMoves, TRUE },
\r
1285 { "autoDisplayComment", ArgBoolean, (LPVOID) &appData.autoDisplayComment, TRUE },
\r
1286 { "autoDisplayTags", ArgBoolean, (LPVOID) &appData.autoDisplayTags, TRUE },
\r
1287 { "firstIsUCI", ArgBoolean, (LPVOID) &appData.firstIsUCI, FALSE },
\r
1288 { "fUCI", ArgTrue, (LPVOID) &appData.firstIsUCI, FALSE },
\r
1289 { "secondIsUCI", ArgBoolean, (LPVOID) &appData.secondIsUCI, FALSE },
\r
1290 { "sUCI", ArgTrue, (LPVOID) &appData.secondIsUCI, FALSE },
\r
1291 { "firstHasOwnBookUCI", ArgBoolean, (LPVOID) &appData.firstHasOwnBookUCI, FALSE },
\r
1292 { "fNoOwnBookUCI", ArgFalse, (LPVOID) &appData.firstHasOwnBookUCI, FALSE },
\r
1293 { "firstXBook", ArgFalse, (LPVOID) &appData.firstHasOwnBookUCI, FALSE },
\r
1294 { "secondHasOwnBookUCI", ArgBoolean, (LPVOID) &appData.secondHasOwnBookUCI, FALSE },
\r
1295 { "sNoOwnBookUCI", ArgFalse, (LPVOID) &appData.secondHasOwnBookUCI, FALSE },
\r
1296 { "secondXBook", ArgFalse, (LPVOID) &appData.secondHasOwnBookUCI, FALSE },
\r
1297 { "polyglotDir", ArgFilename, (LPVOID) &appData.polyglotDir, TRUE },
\r
1298 { "usePolyglotBook", ArgBoolean, (LPVOID) &appData.usePolyglotBook, TRUE },
\r
1299 { "polyglotBook", ArgFilename, (LPVOID) &appData.polyglotBook, TRUE },
\r
1300 { "defaultHashSize", ArgInt, (LPVOID) &appData.defaultHashSize, TRUE },
\r
1301 { "defaultCacheSizeEGTB", ArgInt, (LPVOID) &appData.defaultCacheSizeEGTB, TRUE },
\r
1302 { "defaultPathEGTB", ArgFilename, (LPVOID) &appData.defaultPathEGTB, TRUE },
\r
1304 /* [HGM] board-size, adjudication and misc. options */
\r
1305 { "boardWidth", ArgInt, (LPVOID) &appData.NrFiles, TRUE },
\r
1306 { "boardHeight", ArgInt, (LPVOID) &appData.NrRanks, TRUE },
\r
1307 { "holdingsSize", ArgInt, (LPVOID) &appData.holdingsSize, TRUE },
\r
1308 { "matchPause", ArgInt, (LPVOID) &appData.matchPause, TRUE },
\r
1309 { "pieceToCharTable", ArgString, (LPVOID) &appData.pieceToCharTable, FALSE },
\r
1310 { "flipBlack", ArgBoolean, (LPVOID) &appData.upsideDown, TRUE },
\r
1311 { "allWhite", ArgBoolean, (LPVOID) &appData.allWhite, TRUE },
\r
1312 { "alphaRank", ArgBoolean, (LPVOID) &appData.alphaRank, FALSE },
\r
1313 { "firstAlphaRank", ArgBoolean, (LPVOID) &first.alphaRank, FALSE },
\r
1314 { "secondAlphaRank", ArgBoolean, (LPVOID) &second.alphaRank, FALSE },
\r
1315 { "testClaims", ArgBoolean, (LPVOID) &appData.testClaims, TRUE },
\r
1316 { "checkMates", ArgBoolean, (LPVOID) &appData.checkMates, TRUE },
\r
1317 { "materialDraws", ArgBoolean, (LPVOID) &appData.materialDraws, TRUE },
\r
1318 { "trivialDraws", ArgBoolean, (LPVOID) &appData.trivialDraws, TRUE },
\r
1319 { "ruleMoves", ArgInt, (LPVOID) &appData.ruleMoves, TRUE },
\r
1320 { "repeatsToDraw", ArgInt, (LPVOID) &appData.drawRepeats, TRUE },
\r
1321 { "autoKibitz", ArgTrue, (LPVOID) &appData.autoKibitz, FALSE },
\r
1322 { "engineDebugOutput", ArgInt, (LPVOID) &appData.engineComments, FALSE },
\r
1323 { "userName", ArgString, (LPVOID) &appData.userName, FALSE },
\r
1324 { "rewindIndex", ArgInt, (LPVOID) &appData.rewindIndex, FALSE },
\r
1325 { "sameColorGames", ArgInt, (LPVOID) &appData.sameColorGames, FALSE },
\r
1326 { "smpCores", ArgInt, (LPVOID) &appData.smpCores, TRUE },
\r
1327 { "egtFormats", ArgString, (LPVOID) &appData.egtFormats, TRUE },
\r
1328 { "niceEngines", ArgInt, (LPVOID) &appData.niceEngines, TRUE },
\r
1329 { "firstLogo", ArgFilename, (LPVOID) &appData.firstLogo, FALSE },
\r
1330 { "secondLogo", ArgFilename, (LPVOID) &appData.secondLogo, FALSE },
\r
1331 { "autoLogo", ArgBoolean, (LPVOID) &appData.autoLogo, TRUE },
\r
1332 { "firstOptions", ArgString, (LPVOID) &appData.firstOptions, FALSE },
\r
1333 { "secondOptions", ArgString, (LPVOID) &appData.secondOptions, FALSE },
\r
1334 { "firstNeedsNoncompliantFEN", ArgString, (LPVOID) &appData.fenOverride1, FALSE },
\r
1335 { "secondNeedsNoncompliantFEN", ArgString, (LPVOID) &appData.fenOverride2, FALSE },
\r
1336 { "keepAlive", ArgInt, (LPVOID) &appData.keepAlive, FALSE },
\r
1337 { "icstype", ArgInt, (LPVOID) &ics_type, FALSE },
\r
1338 { "forceIllegalMoves", ArgTrue, (LPVOID) &appData.forceIllegal, FALSE },
\r
1341 { "zippyTalk", ArgBoolean, (LPVOID) &appData.zippyTalk, FALSE },
\r
1342 { "zt", ArgTrue, (LPVOID) &appData.zippyTalk, FALSE },
\r
1343 { "xzt", ArgFalse, (LPVOID) &appData.zippyTalk, FALSE },
\r
1344 { "-zt", ArgFalse, (LPVOID) &appData.zippyTalk, FALSE },
\r
1345 { "zippyPlay", ArgBoolean, (LPVOID) &appData.zippyPlay, FALSE },
\r
1346 { "zp", ArgTrue, (LPVOID) &appData.zippyPlay, FALSE },
\r
1347 { "xzp", ArgFalse, (LPVOID) &appData.zippyPlay, FALSE },
\r
1348 { "-zp", ArgFalse, (LPVOID) &appData.zippyPlay, FALSE },
\r
1349 { "zippyLines", ArgFilename, (LPVOID) &appData.zippyLines, FALSE },
\r
1350 { "zippyPinhead", ArgString, (LPVOID) &appData.zippyPinhead, FALSE },
\r
1351 { "zippyPassword", ArgString, (LPVOID) &appData.zippyPassword, FALSE },
\r
1352 { "zippyPassword2", ArgString, (LPVOID) &appData.zippyPassword2, FALSE },
\r
1353 { "zippyWrongPassword", ArgString, (LPVOID) &appData.zippyWrongPassword,
\r
1355 { "zippyAcceptOnly", ArgString, (LPVOID) &appData.zippyAcceptOnly, FALSE },
\r
1356 { "zippyUseI", ArgBoolean, (LPVOID) &appData.zippyUseI, FALSE },
\r
1357 { "zui", ArgTrue, (LPVOID) &appData.zippyUseI, FALSE },
\r
1358 { "xzui", ArgFalse, (LPVOID) &appData.zippyUseI, FALSE },
\r
1359 { "-zui", ArgFalse, (LPVOID) &appData.zippyUseI, FALSE },
\r
1360 { "zippyBughouse", ArgInt, (LPVOID) &appData.zippyBughouse, FALSE },
\r
1361 { "zippyNoplayCrafty", ArgBoolean, (LPVOID) &appData.zippyNoplayCrafty,
\r
1363 { "znc", ArgTrue, (LPVOID) &appData.zippyNoplayCrafty, FALSE },
\r
1364 { "xznc", ArgFalse, (LPVOID) &appData.zippyNoplayCrafty, FALSE },
\r
1365 { "-znc", ArgFalse, (LPVOID) &appData.zippyNoplayCrafty, FALSE },
\r
1366 { "zippyGameEnd", ArgString, (LPVOID) &appData.zippyGameEnd, FALSE },
\r
1367 { "zippyGameStart", ArgString, (LPVOID) &appData.zippyGameStart, FALSE },
\r
1368 { "zippyAdjourn", ArgBoolean, (LPVOID) &appData.zippyAdjourn, FALSE },
\r
1369 { "zadj", ArgTrue, (LPVOID) &appData.zippyAdjourn, FALSE },
\r
1370 { "xzadj", ArgFalse, (LPVOID) &appData.zippyAdjourn, FALSE },
\r
1371 { "-zadj", ArgFalse, (LPVOID) &appData.zippyAdjourn, FALSE },
\r
1372 { "zippyAbort", ArgBoolean, (LPVOID) &appData.zippyAbort, FALSE },
\r
1373 { "zab", ArgTrue, (LPVOID) &appData.zippyAbort, FALSE },
\r
1374 { "xzab", ArgFalse, (LPVOID) &appData.zippyAbort, FALSE },
\r
1375 { "-zab", ArgFalse, (LPVOID) &appData.zippyAbort, FALSE },
\r
1376 { "zippyVariants", ArgString, (LPVOID) &appData.zippyVariants, FALSE },
\r
1377 { "zippyMaxGames", ArgInt, (LPVOID)&appData.zippyMaxGames, FALSE },
\r
1378 { "zippyReplayTimeout", ArgInt, (LPVOID)&appData.zippyReplayTimeout, FALSE },
\r
1379 { "zippyShortGame", ArgInt, (LPVOID)&appData.zippyShortGame, FALSE },
\r
1380 /* Kludge to allow winboard.ini files from buggy 4.0.4 to be read: */
\r
1381 { "zippyReplyTimeout", ArgInt, (LPVOID)&junk, FALSE },
\r
1383 /* [HGM] options for broadcasting and time odds */
\r
1384 { "serverMoves", ArgString, (LPVOID) &appData.serverMovesName, FALSE },
\r
1385 { "suppressLoadMoves", ArgBoolean, (LPVOID) &appData.suppressLoadMoves, FALSE },
\r
1386 { "serverPause", ArgInt, (LPVOID) &appData.serverPause, FALSE },
\r
1387 { "firstTimeOdds", ArgInt, (LPVOID) &appData.firstTimeOdds, FALSE },
\r
1388 { "secondTimeOdds", ArgInt, (LPVOID) &appData.secondTimeOdds, FALSE },
\r
1389 { "timeOddsMode", ArgInt, (LPVOID) &appData.timeOddsMode, TRUE },
\r
1390 { "firstAccumulateTC", ArgInt, (LPVOID) &appData.firstAccumulateTC, FALSE },
\r
1391 { "secondAccumulateTC", ArgInt, (LPVOID) &appData.secondAccumulateTC, FALSE },
\r
1392 { "firstNPS", ArgInt, (LPVOID) &appData.firstNPS, FALSE },
\r
1393 { "secondNPS", ArgInt, (LPVOID) &appData.secondNPS, FALSE },
\r
1394 { "noGUI", ArgTrue, (LPVOID) &appData.noGUI, FALSE },
\r
1396 // [HGM] placement: put all window layouts last in ini file, but man X,Y before all others
\r
1397 { "minX", ArgZ, (LPVOID) &minX, FALSE }, // [HGM] placement: to make suer auxialary windows can be placed
\r
1398 { "minY", ArgZ, (LPVOID) &minY, FALSE },
\r
1399 { "winWidth", ArgInt, (LPVOID) &winWidth, TRUE }, // [HGM] placement: dummies to remember right & bottom
\r
1400 { "winHeight", ArgInt, (LPVOID) &winHeight, TRUE }, // for attaching auxiliary windows to them
\r
1401 { "x", ArgInt, (LPVOID) &boardX, TRUE },
\r
1402 { "y", ArgInt, (LPVOID) &boardY, TRUE },
\r
1403 { "icsX", ArgX, (LPVOID) &wpConsole.x, TRUE },
\r
1404 { "icsY", ArgY, (LPVOID) &wpConsole.y, TRUE },
\r
1405 { "icsW", ArgInt, (LPVOID) &wpConsole.width, TRUE },
\r
1406 { "icsH", ArgInt, (LPVOID) &wpConsole.height, TRUE },
\r
1407 { "analysisX", ArgX, (LPVOID) &analysisX, FALSE }, // [HGM] placement: analysis window no longer exists
\r
1408 { "analysisY", ArgY, (LPVOID) &analysisY, FALSE }, // provided for compatibility with old ini files
\r
1409 { "analysisW", ArgInt, (LPVOID) &analysisW, FALSE },
\r
1410 { "analysisH", ArgInt, (LPVOID) &analysisH, FALSE },
\r
1411 { "commentX", ArgX, (LPVOID) &commentX, TRUE },
\r
1412 { "commentY", ArgY, (LPVOID) &commentY, TRUE },
\r
1413 { "commentW", ArgInt, (LPVOID) &commentW, TRUE },
\r
1414 { "commentH", ArgInt, (LPVOID) &commentH, TRUE },
\r
1415 { "tagsX", ArgX, (LPVOID) &editTagsX, TRUE },
\r
1416 { "tagsY", ArgY, (LPVOID) &editTagsY, TRUE },
\r
1417 { "tagsW", ArgInt, (LPVOID) &editTagsW, TRUE },
\r
1418 { "tagsH", ArgInt, (LPVOID) &editTagsH, TRUE },
\r
1419 { "gameListX", ArgX, (LPVOID) &wpGameList.x, TRUE },
\r
1420 { "gameListY", ArgY, (LPVOID) &wpGameList.y, TRUE },
\r
1421 { "gameListW", ArgInt, (LPVOID) &wpGameList.width, TRUE },
\r
1422 { "gameListH", ArgInt, (LPVOID) &wpGameList.height, TRUE },
\r
1423 /* [AS] Layout stuff */
\r
1424 { "moveHistoryUp", ArgBoolean, (LPVOID) &wpMoveHistory.visible, TRUE },
\r
1425 { "moveHistoryX", ArgX, (LPVOID) &wpMoveHistory.x, TRUE },
\r
1426 { "moveHistoryY", ArgY, (LPVOID) &wpMoveHistory.y, TRUE },
\r
1427 { "moveHistoryW", ArgInt, (LPVOID) &wpMoveHistory.width, TRUE },
\r
1428 { "moveHistoryH", ArgInt, (LPVOID) &wpMoveHistory.height, TRUE },
\r
1430 { "evalGraphUp", ArgBoolean, (LPVOID) &wpEvalGraph.visible, TRUE },
\r
1431 { "evalGraphX", ArgX, (LPVOID) &wpEvalGraph.x, TRUE },
\r
1432 { "evalGraphY", ArgY, (LPVOID) &wpEvalGraph.y, TRUE },
\r
1433 { "evalGraphW", ArgInt, (LPVOID) &wpEvalGraph.width, TRUE },
\r
1434 { "evalGraphH", ArgInt, (LPVOID) &wpEvalGraph.height, TRUE },
\r
1436 { "engineOutputUp", ArgBoolean, (LPVOID) &wpEngineOutput.visible, TRUE },
\r
1437 { "engineOutputX", ArgX, (LPVOID) &wpEngineOutput.x, TRUE },
\r
1438 { "engineOutputY", ArgY, (LPVOID) &wpEngineOutput.y, TRUE },
\r
1439 { "engineOutputW", ArgInt, (LPVOID) &wpEngineOutput.width, TRUE },
\r
1440 { "engineOutputH", ArgInt, (LPVOID) &wpEngineOutput.height, TRUE },
\r
1442 { NULL, ArgNone, NULL, FALSE }
\r
1446 /* Kludge for indirection files on command line */
\r
1447 char* lastIndirectionFilename;
\r
1448 ArgDescriptor argDescriptorIndirection =
\r
1449 { "", ArgSettingsFilename, (LPVOID) NULL, FALSE };
\r
1453 ExitArgError(char *msg, char *badArg)
\r
1455 char buf[MSG_SIZ];
\r
1457 sprintf(buf, "%s %s", msg, badArg);
\r
1458 DisplayFatalError(buf, 0, 2);
\r
1462 /* Command line font name parser. NULL name means do nothing.
\r
1463 Syntax like "Courier New:10.0 bi" or "Arial:10" or "Arial:10b"
\r
1464 For backward compatibility, syntax without the colon is also
\r
1465 accepted, but font names with digits in them won't work in that case.
\r
1468 ParseFontName(char *name, MyFontParams *mfp)
\r
1471 if (name == NULL) return;
\r
1473 q = strchr(p, ':');
\r
1475 if (q - p >= sizeof(mfp->faceName))
\r
1476 ExitArgError("Font name too long:", name);
\r
1477 memcpy(mfp->faceName, p, q - p);
\r
1478 mfp->faceName[q - p] = NULLCHAR;
\r
1481 q = mfp->faceName;
\r
1482 while (*p && !isdigit(*p)) {
\r
1484 if (q - mfp->faceName >= sizeof(mfp->faceName))
\r
1485 ExitArgError("Font name too long:", name);
\r
1487 while (q > mfp->faceName && q[-1] == ' ') q--;
\r
1490 if (!*p) ExitArgError("Font point size missing:", name);
\r
1491 mfp->pointSize = (float) atof(p);
\r
1492 mfp->bold = (strchr(p, 'b') != NULL);
\r
1493 mfp->italic = (strchr(p, 'i') != NULL);
\r
1494 mfp->underline = (strchr(p, 'u') != NULL);
\r
1495 mfp->strikeout = (strchr(p, 's') != NULL);
\r
1498 /* Color name parser.
\r
1499 X version accepts X color names, but this one
\r
1500 handles only the #rrggbb form (hex) or rrr,ggg,bbb (decimal) */
\r
1502 ParseColorName(char *name)
\r
1504 int red, green, blue, count;
\r
1505 char buf[MSG_SIZ];
\r
1507 count = sscanf(name, "#%2x%2x%2x", &red, &green, &blue);
\r
1509 count = sscanf(name, "%3d%*[^0-9]%3d%*[^0-9]%3d",
\r
1510 &red, &green, &blue);
\r
1513 sprintf(buf, "Can't parse color name %s", name);
\r
1514 DisplayError(buf, 0);
\r
1515 return RGB(0, 0, 0);
\r
1517 return PALETTERGB(red, green, blue);
\r
1521 void ParseAttribs(COLORREF *color, int *effects, char* argValue)
\r
1523 char *e = argValue;
\r
1527 if (*e == 'b') eff |= CFE_BOLD;
\r
1528 else if (*e == 'i') eff |= CFE_ITALIC;
\r
1529 else if (*e == 'u') eff |= CFE_UNDERLINE;
\r
1530 else if (*e == 's') eff |= CFE_STRIKEOUT;
\r
1531 else if (*e == '#' || isdigit(*e)) break;
\r
1535 *color = ParseColorName(e);
\r
1540 ParseBoardSize(char *name)
\r
1542 BoardSize bs = SizeTiny;
\r
1543 while (sizeInfo[bs].name != NULL) {
\r
1544 if (StrCaseCmp(name, sizeInfo[bs].name) == 0) return bs;
\r
1547 ExitArgError("Unrecognized board size value", name);
\r
1548 return bs; /* not reached */
\r
1553 StringGet(void *getClosure)
\r
1555 char **p = (char **) getClosure;
\r
1560 FileGet(void *getClosure)
\r
1563 FILE* f = (FILE*) getClosure;
\r
1566 if (c == '\r') c = getc(f); // work around DOS format files by bypassing the '\r' completely
\r
1573 /* Parse settings file named "name". If file found, return the
\r
1574 full name in fullname and return TRUE; else return FALSE */
\r
1576 ParseSettingsFile(char *name, char fullname[MSG_SIZ])
\r
1580 int ok; char buf[MSG_SIZ];
\r
1582 ok = SearchPath(installDir, name, NULL, MSG_SIZ, fullname, &dummy);
\r
1583 if(!ok && strchr(name, '.') == NULL) { // [HGM] append default file-name extension '.ini' when needed
\r
1584 sprintf(buf, "%s.ini", name);
\r
1585 ok = SearchPath(installDir, buf, NULL, MSG_SIZ, fullname, &dummy);
\r
1588 f = fopen(fullname, "r");
\r
1590 ParseArgs(FileGet, f);
\r
1599 ParseArgs(GetFunc get, void *cl)
\r
1601 char argName[ARG_MAX];
\r
1602 char argValue[ARG_MAX];
\r
1603 ArgDescriptor *ad;
\r
1612 while (ch == ' ' || ch == '\n' || ch == '\t') ch = get(cl);
\r
1613 if (ch == NULLCHAR) break;
\r
1615 /* Comment to end of line */
\r
1617 while (ch != '\n' && ch != NULLCHAR) ch = get(cl);
\r
1619 } else if (ch == '/' || ch == '-') {
\r
1622 while (ch != ' ' && ch != '=' && ch != ':' && ch != NULLCHAR &&
\r
1623 ch != '\n' && ch != '\t') {
\r
1629 for (ad = argDescriptors; ad->argName != NULL; ad++)
\r
1630 if (strcmp(ad->argName, argName + 1) == 0) break;
\r
1632 if (ad->argName == NULL)
\r
1633 ExitArgError("Unrecognized argument", argName);
\r
1635 } else if (ch == '@') {
\r
1636 /* Indirection file */
\r
1637 ad = &argDescriptorIndirection;
\r
1640 /* Positional argument */
\r
1641 ad = &argDescriptors[posarg++];
\r
1642 strcpy(argName, ad->argName);
\r
1645 if (ad->argType == ArgTrue) {
\r
1646 *(Boolean *) ad->argLoc = TRUE;
\r
1649 if (ad->argType == ArgFalse) {
\r
1650 *(Boolean *) ad->argLoc = FALSE;
\r
1654 while (ch == ' ' || ch == '=' || ch == ':' || ch == '\t') ch = get(cl);
\r
1655 if (ch == NULLCHAR || ch == '\n') {
\r
1656 ExitArgError("No value provided for argument", argName);
\r
1660 // Quoting with { }. No characters have to (or can) be escaped.
\r
1661 // Thus the string cannot contain a '}' character.
\r
1681 } else if (ch == '\'' || ch == '"') {
\r
1682 // Quoting with ' ' or " ", with \ as escape character.
\r
1683 // Inconvenient for long strings that may contain Windows filenames.
\r
1700 if (ch == start) {
\r
1709 if (ad->argType == ArgFilename
\r
1710 || ad->argType == ArgSettingsFilename) {
\r
1716 ExitArgError("Incomplete \\ escape in value for", argName);
\r
1740 for (i = 0; i < 3; i++) {
\r
1741 if (ch >= '0' && ch <= '7') {
\r
1742 octval = octval*8 + (ch - '0');
\r
1749 *q++ = (char) octval;
\r
1760 while (ch != ' ' && ch != NULLCHAR && ch != '\t' && ch != '\n') {
\r
1767 switch (ad->argType) {
\r
1769 *(int *) ad->argLoc = atoi(argValue);
\r
1773 *(int *) ad->argLoc = atoi(argValue) + boardX; // [HGM] placement: translate stored relative to absolute
\r
1777 *(int *) ad->argLoc = atoi(argValue) + boardY; // (this is really kludgey, it should be done where used...)
\r
1781 *(int *) ad->argLoc = atoi(argValue);
\r
1782 EnsureOnScreen(&boardX, &boardY, minX, minY);
\r
1786 *(float *) ad->argLoc = (float) atof(argValue);
\r
1791 *(char **) ad->argLoc = strdup(argValue);
\r
1794 case ArgSettingsFilename:
\r
1796 char fullname[MSG_SIZ];
\r
1797 if (ParseSettingsFile(argValue, fullname)) {
\r
1798 if (ad->argLoc != NULL) {
\r
1799 *(char **) ad->argLoc = strdup(fullname);
\r
1802 if (ad->argLoc != NULL) {
\r
1804 ExitArgError("Failed to open indirection file", argValue);
\r
1811 switch (argValue[0]) {
\r
1814 *(Boolean *) ad->argLoc = TRUE;
\r
1818 *(Boolean *) ad->argLoc = FALSE;
\r
1821 ExitArgError("Unrecognized boolean argument value", argValue);
\r
1827 *(COLORREF *)ad->argLoc = ParseColorName(argValue);
\r
1830 case ArgAttribs: {
\r
1831 ColorClass cc = (ColorClass)ad->argLoc;
\r
1832 ParseAttribs(&textAttribs[cc].color, &textAttribs[cc].effects, argValue);
\r
1836 case ArgBoardSize:
\r
1837 *(BoardSize *)ad->argLoc = ParseBoardSize(argValue);
\r
1841 ParseFontName(argValue, &font[boardSize][(int)ad->argLoc]->mfp);
\r
1844 case ArgCommSettings:
\r
1845 ParseCommSettings(argValue, &dcb);
\r
1849 ExitArgError("Unrecognized argument", argValue);
\r
1858 LFfromMFP(LOGFONT* lf, MyFontParams *mfp)
\r
1860 HDC hdc = CreateDC("DISPLAY", NULL, NULL, NULL);
\r
1861 lf->lfHeight = -(int)(mfp->pointSize * GetDeviceCaps(hdc, LOGPIXELSY) / 72.0 + 0.5);
\r
1864 lf->lfEscapement = 0;
\r
1865 lf->lfOrientation = 0;
\r
1866 lf->lfWeight = mfp->bold ? FW_BOLD : FW_NORMAL;
\r
1867 lf->lfItalic = mfp->italic;
\r
1868 lf->lfUnderline = mfp->underline;
\r
1869 lf->lfStrikeOut = mfp->strikeout;
\r
1870 lf->lfCharSet = DEFAULT_CHARSET;
\r
1871 lf->lfOutPrecision = OUT_DEFAULT_PRECIS;
\r
1872 lf->lfClipPrecision = CLIP_DEFAULT_PRECIS;
\r
1873 lf->lfQuality = DEFAULT_QUALITY;
\r
1874 lf->lfPitchAndFamily = DEFAULT_PITCH|FF_DONTCARE;
\r
1875 strcpy(lf->lfFaceName, mfp->faceName);
\r
1879 CreateFontInMF(MyFont *mf)
\r
1881 LFfromMFP(&mf->lf, &mf->mfp);
\r
1882 if (mf->hf) DeleteObject(mf->hf);
\r
1883 mf->hf = CreateFontIndirect(&mf->lf);
\r
1887 SetDefaultTextAttribs()
\r
1890 for (cc = (ColorClass)0; cc < NColorClasses; cc++) {
\r
1891 ParseAttribs(&textAttribs[cc].color,
\r
1892 &textAttribs[cc].effects,
\r
1893 defaultTextAttribs[cc]);
\r
1898 SetDefaultSounds()
\r
1902 for (cc = (ColorClass)0; cc < NColorClasses; cc++) {
\r
1903 textAttribs[cc].sound.name = strdup("");
\r
1904 textAttribs[cc].sound.data = NULL;
\r
1906 for (sc = (SoundClass)0; sc < NSoundClasses; sc++) {
\r
1907 sounds[sc].name = strdup("");
\r
1908 sounds[sc].data = NULL;
\r
1910 sounds[(int)SoundBell].name = strdup(SOUND_BELL);
\r
1918 for (cc = (ColorClass)0; cc < NColorClasses; cc++) {
\r
1919 MyLoadSound(&textAttribs[cc].sound);
\r
1921 for (sc = (SoundClass)0; sc < NSoundClasses; sc++) {
\r
1922 MyLoadSound(&sounds[sc]);
\r
1927 InitAppData(LPSTR lpCmdLine)
\r
1930 char buf[ARG_MAX], currDir[MSG_SIZ];
\r
1933 programName = szAppName;
\r
1935 /* Initialize to defaults */
\r
1936 lightSquareColor = ParseColorName(LIGHT_SQUARE_COLOR);
\r
1937 darkSquareColor = ParseColorName(DARK_SQUARE_COLOR);
\r
1938 whitePieceColor = ParseColorName(WHITE_PIECE_COLOR);
\r
1939 blackPieceColor = ParseColorName(BLACK_PIECE_COLOR);
\r
1940 highlightSquareColor = ParseColorName(HIGHLIGHT_SQUARE_COLOR);
\r
1941 premoveHighlightColor = ParseColorName(PREMOVE_HIGHLIGHT_COLOR);
\r
1942 consoleBackgroundColor = ParseColorName(COLOR_BKGD);
\r
1943 SetDefaultTextAttribs();
\r
1944 SetDefaultSounds();
\r
1945 appData.movesPerSession = MOVES_PER_SESSION;
\r
1946 appData.initString = INIT_STRING;
\r
1947 appData.secondInitString = INIT_STRING;
\r
1948 appData.firstComputerString = COMPUTER_STRING;
\r
1949 appData.secondComputerString = COMPUTER_STRING;
\r
1950 appData.firstChessProgram = FIRST_CHESS_PROGRAM;
\r
1951 appData.secondChessProgram = SECOND_CHESS_PROGRAM;
\r
1952 appData.firstPlaysBlack = FALSE;
\r
1953 appData.noChessProgram = FALSE;
\r
1954 chessProgram = FALSE;
\r
1955 appData.firstHost = FIRST_HOST;
\r
1956 appData.secondHost = SECOND_HOST;
\r
1957 appData.firstDirectory = FIRST_DIRECTORY;
\r
1958 appData.secondDirectory = SECOND_DIRECTORY;
\r
1959 appData.bitmapDirectory = "";
\r
1960 appData.remoteShell = REMOTE_SHELL;
\r
1961 appData.remoteUser = "";
\r
1962 appData.timeDelay = TIME_DELAY;
\r
1963 appData.timeControl = TIME_CONTROL;
\r
1964 appData.timeIncrement = TIME_INCREMENT;
\r
1965 appData.icsActive = FALSE;
\r
1966 appData.icsHost = "";
\r
1967 appData.icsPort = ICS_PORT;
\r
1968 appData.icsCommPort = ICS_COMM_PORT;
\r
1969 appData.icsLogon = ICS_LOGON;
\r
1970 appData.icsHelper = "";
\r
1971 appData.useTelnet = FALSE;
\r
1972 appData.telnetProgram = TELNET_PROGRAM;
\r
1973 appData.gateway = "";
\r
1974 appData.loadGameFile = "";
\r
1975 appData.loadGameIndex = 0;
\r
1976 appData.saveGameFile = "";
\r
1977 appData.autoSaveGames = FALSE;
\r
1978 appData.loadPositionFile = "";
\r
1979 appData.loadPositionIndex = 1;
\r
1980 appData.savePositionFile = "";
\r
1981 appData.matchMode = FALSE;
\r
1982 appData.matchGames = 0;
\r
1983 appData.monoMode = FALSE;
\r
1984 appData.debugMode = FALSE;
\r
1985 appData.clockMode = TRUE;
\r
1986 boardSize = (BoardSize) -1; /* determine by screen size */
\r
1987 appData.Iconic = FALSE; /*unused*/
\r
1988 appData.searchTime = "";
\r
1989 appData.searchDepth = 0;
\r
1990 appData.showCoords = FALSE;
\r
1991 appData.ringBellAfterMoves = TRUE; /*obsolete in WinBoard*/
\r
1992 appData.autoCallFlag = FALSE;
\r
1993 appData.flipView = FALSE;
\r
1994 appData.autoFlipView = TRUE;
\r
1995 appData.cmailGameName = "";
\r
1996 appData.alwaysPromoteToQueen = FALSE;
\r
1997 appData.oldSaveStyle = FALSE;
\r
1998 appData.quietPlay = FALSE;
\r
1999 appData.showThinking = FALSE;
\r
2000 appData.ponderNextMove = TRUE;
\r
2001 appData.periodicUpdates = TRUE;
\r
2002 appData.popupExitMessage = TRUE;
\r
2003 appData.popupMoveErrors = FALSE;
\r
2004 appData.autoObserve = FALSE;
\r
2005 appData.autoComment = FALSE;
\r
2006 appData.animate = TRUE;
\r
2007 appData.animSpeed = 10;
\r
2008 appData.animateDragging = TRUE;
\r
2009 appData.highlightLastMove = TRUE;
\r
2010 appData.getMoveList = TRUE;
\r
2011 appData.testLegality = TRUE;
\r
2012 appData.premove = TRUE;
\r
2013 appData.premoveWhite = FALSE;
\r
2014 appData.premoveWhiteText = "";
\r
2015 appData.premoveBlack = FALSE;
\r
2016 appData.premoveBlackText = "";
\r
2017 appData.icsAlarm = TRUE;
\r
2018 appData.icsAlarmTime = 5000;
\r
2019 appData.autoRaiseBoard = TRUE;
\r
2020 appData.localLineEditing = TRUE;
\r
2021 appData.colorize = TRUE;
\r
2022 appData.reuseFirst = TRUE;
\r
2023 appData.reuseSecond = TRUE;
\r
2024 appData.blindfold = FALSE;
\r
2025 appData.icsEngineAnalyze = FALSE;
\r
2026 memset(&dcb, 0, sizeof(DCB)); // required by VS 2002 +
\r
2027 dcb.DCBlength = sizeof(DCB);
\r
2028 dcb.BaudRate = 9600;
\r
2029 dcb.fBinary = TRUE;
\r
2030 dcb.fParity = FALSE;
\r
2031 dcb.fOutxCtsFlow = FALSE;
\r
2032 dcb.fOutxDsrFlow = FALSE;
\r
2033 dcb.fDtrControl = DTR_CONTROL_ENABLE;
\r
2034 dcb.fDsrSensitivity = FALSE;
\r
2035 dcb.fTXContinueOnXoff = TRUE;
\r
2036 dcb.fOutX = FALSE;
\r
2038 dcb.fNull = FALSE;
\r
2039 dcb.fRtsControl = RTS_CONTROL_ENABLE;
\r
2040 dcb.fAbortOnError = FALSE;
\r
2042 dcb.Parity = SPACEPARITY;
\r
2043 dcb.StopBits = ONESTOPBIT;
\r
2044 settingsFileName = SETTINGS_FILE;
\r
2045 saveSettingsOnExit = TRUE;
\r
2046 boardX = CW_USEDEFAULT;
\r
2047 boardY = CW_USEDEFAULT;
\r
2048 analysisX = CW_USEDEFAULT;
\r
2049 analysisY = CW_USEDEFAULT;
\r
2050 analysisW = CW_USEDEFAULT;
\r
2051 analysisH = CW_USEDEFAULT;
\r
2052 commentX = CW_USEDEFAULT;
\r
2053 commentY = CW_USEDEFAULT;
\r
2054 commentW = CW_USEDEFAULT;
\r
2055 commentH = CW_USEDEFAULT;
\r
2056 editTagsX = CW_USEDEFAULT;
\r
2057 editTagsY = CW_USEDEFAULT;
\r
2058 editTagsW = CW_USEDEFAULT;
\r
2059 editTagsH = CW_USEDEFAULT;
\r
2060 icsTextMenuString = ICS_TEXT_MENU_DEFAULT;
\r
2061 icsNames = ICS_NAMES;
\r
2062 firstChessProgramNames = FCP_NAMES;
\r
2063 secondChessProgramNames = SCP_NAMES;
\r
2064 appData.initialMode = "";
\r
2065 appData.variant = "normal";
\r
2066 appData.firstProtocolVersion = PROTOVER;
\r
2067 appData.secondProtocolVersion = PROTOVER;
\r
2068 appData.showButtonBar = TRUE;
\r
2070 /* [AS] New properties (see comments in header file) */
\r
2071 appData.firstScoreIsAbsolute = FALSE;
\r
2072 appData.secondScoreIsAbsolute = FALSE;
\r
2073 appData.saveExtendedInfoInPGN = FALSE;
\r
2074 appData.hideThinkingFromHuman = FALSE;
\r
2075 appData.liteBackTextureFile = "";
\r
2076 appData.liteBackTextureMode = BACK_TEXTURE_MODE_PLAIN;
\r
2077 appData.darkBackTextureFile = "";
\r
2078 appData.darkBackTextureMode = BACK_TEXTURE_MODE_PLAIN;
\r
2079 appData.renderPiecesWithFont = "";
\r
2080 appData.fontToPieceTable = "";
\r
2081 appData.fontBackColorWhite = 0;
\r
2082 appData.fontForeColorWhite = 0;
\r
2083 appData.fontBackColorBlack = 0;
\r
2084 appData.fontForeColorBlack = 0;
\r
2085 appData.fontPieceSize = 80;
\r
2086 appData.overrideLineGap = 1;
\r
2087 appData.adjudicateLossThreshold = 0;
\r
2088 appData.delayBeforeQuit = 0;
\r
2089 appData.delayAfterQuit = 0;
\r
2090 appData.nameOfDebugFile = "winboard.debug";
\r
2091 appData.pgnEventHeader = "Computer Chess Game";
\r
2092 appData.defaultFrcPosition = -1;
\r
2093 appData.gameListTags = GLT_DEFAULT_TAGS;
\r
2094 appData.saveOutOfBookInfo = TRUE;
\r
2095 appData.showEvalInMoveHistory = TRUE;
\r
2096 appData.evalHistColorWhite = ParseColorName( "#FFFFB0" );
\r
2097 appData.evalHistColorBlack = ParseColorName( "#AD5D3D" );
\r
2098 appData.highlightMoveWithArrow = FALSE;
\r
2099 appData.highlightArrowColor = ParseColorName( "#FFFF80" );
\r
2100 appData.useStickyWindows = TRUE;
\r
2101 appData.adjudicateDrawMoves = 0;
\r
2102 appData.autoDisplayComment = TRUE;
\r
2103 appData.autoDisplayTags = TRUE;
\r
2104 appData.firstIsUCI = FALSE;
\r
2105 appData.secondIsUCI = FALSE;
\r
2106 appData.firstHasOwnBookUCI = TRUE;
\r
2107 appData.secondHasOwnBookUCI = TRUE;
\r
2108 appData.polyglotDir = "";
\r
2109 appData.usePolyglotBook = FALSE;
\r
2110 appData.polyglotBook = "";
\r
2111 appData.defaultHashSize = 64;
\r
2112 appData.defaultCacheSizeEGTB = 4;
\r
2113 appData.defaultPathEGTB = "c:\\egtb";
\r
2114 appData.firstOptions = "";
\r
2115 appData.secondOptions = "";
\r
2117 InitWindowPlacement( &wpGameList );
\r
2118 InitWindowPlacement( &wpMoveHistory );
\r
2119 InitWindowPlacement( &wpEvalGraph );
\r
2120 InitWindowPlacement( &wpEngineOutput );
\r
2121 InitWindowPlacement( &wpConsole );
\r
2123 /* [HGM] User-selectable board size, adjudication control, miscellaneous */
\r
2124 appData.NrFiles = -1;
\r
2125 appData.NrRanks = -1;
\r
2126 appData.holdingsSize = -1;
\r
2127 appData.testClaims = FALSE;
\r
2128 appData.checkMates = FALSE;
\r
2129 appData.materialDraws= FALSE;
\r
2130 appData.trivialDraws = FALSE;
\r
2131 appData.ruleMoves = 51;
\r
2132 appData.drawRepeats = 6;
\r
2133 appData.matchPause = 10000;
\r
2134 appData.alphaRank = FALSE;
\r
2135 appData.allWhite = FALSE;
\r
2136 appData.upsideDown = FALSE;
\r
2137 appData.serverPause = 15;
\r
2138 appData.serverMovesName = NULL;
\r
2139 appData.suppressLoadMoves = FALSE;
\r
2140 appData.firstTimeOdds = 1;
\r
2141 appData.secondTimeOdds = 1;
\r
2142 appData.firstAccumulateTC = 1; // combine previous and current sessions
\r
2143 appData.secondAccumulateTC = 1;
\r
2144 appData.firstNPS = -1; // [HGM] nps: use wall-clock time
\r
2145 appData.secondNPS = -1;
\r
2146 appData.engineComments = 1;
\r
2147 appData.smpCores = 1; // [HGM] SMP: max nr of cores
\r
2148 appData.egtFormats = "";
\r
2151 appData.zippyTalk = ZIPPY_TALK;
\r
2152 appData.zippyPlay = ZIPPY_PLAY;
\r
2153 appData.zippyLines = ZIPPY_LINES;
\r
2154 appData.zippyPinhead = ZIPPY_PINHEAD;
\r
2155 appData.zippyPassword = ZIPPY_PASSWORD;
\r
2156 appData.zippyPassword2 = ZIPPY_PASSWORD2;
\r
2157 appData.zippyWrongPassword = ZIPPY_WRONG_PASSWORD;
\r
2158 appData.zippyAcceptOnly = ZIPPY_ACCEPT_ONLY;
\r
2159 appData.zippyUseI = ZIPPY_USE_I;
\r
2160 appData.zippyBughouse = ZIPPY_BUGHOUSE;
\r
2161 appData.zippyNoplayCrafty = ZIPPY_NOPLAY_CRAFTY;
\r
2162 appData.zippyGameEnd = ZIPPY_GAME_END;
\r
2163 appData.zippyGameStart = ZIPPY_GAME_START;
\r
2164 appData.zippyAdjourn = ZIPPY_ADJOURN;
\r
2165 appData.zippyAbort = ZIPPY_ABORT;
\r
2166 appData.zippyVariants = ZIPPY_VARIANTS;
\r
2167 appData.zippyMaxGames = ZIPPY_MAX_GAMES;
\r
2168 appData.zippyReplayTimeout = ZIPPY_REPLAY_TIMEOUT;
\r
2171 /* Point font array elements to structures and
\r
2172 parse default font names */
\r
2173 for (i=0; i<NUM_FONTS; i++) {
\r
2174 for (j=0; j<NUM_SIZES; j++) {
\r
2175 font[j][i] = &fontRec[j][i];
\r
2176 ParseFontName(font[j][i]->def, &font[j][i]->mfp);
\r
2180 /* Parse default settings file if any */
\r
2181 if (ParseSettingsFile(settingsFileName, buf)) {
\r
2182 settingsFileName = strdup(buf);
\r
2185 /* Parse command line */
\r
2186 ParseArgs(StringGet, &lpCmdLine);
\r
2188 /* [HGM] make sure board size is acceptable */
\r
2189 if(appData.NrFiles > BOARD_SIZE ||
\r
2190 appData.NrRanks > BOARD_SIZE )
\r
2191 DisplayFatalError("Recompile with BOARD_SIZE > 12, to support this size", 0, 2);
\r
2193 /* [HGM] After parsing the options from the .ini file, and overruling them
\r
2194 * with options from the command line, we now make an even higher priority
\r
2195 * overrule by WB options attached to the engine command line. This so that
\r
2196 * tournament managers can use WB options (such as /timeOdds) that follow
\r
2199 if(appData.firstChessProgram != NULL) {
\r
2200 char *p = StrStr(appData.firstChessProgram, "WBopt");
\r
2201 static char *f = "first";
\r
2202 char buf[MSG_SIZ], *q = buf;
\r
2203 if(p != NULL) { // engine command line contains WinBoard options
\r
2204 sprintf(buf, p+6, f, f, f, f, f, f, f, f, f, f); // replace %s in them by "first"
\r
2205 ParseArgs(StringGet, &q);
\r
2206 p[-1] = 0; // cut them offengine command line
\r
2209 // now do same for second chess program
\r
2210 if(appData.secondChessProgram != NULL) {
\r
2211 char *p = StrStr(appData.secondChessProgram, "WBopt");
\r
2212 static char *s = "second";
\r
2213 char buf[MSG_SIZ], *q = buf;
\r
2214 if(p != NULL) { // engine command line contains WinBoard options
\r
2215 sprintf(buf, p+6, s, s, s, s, s, s, s, s, s, s); // replace %s in them by "first"
\r
2216 ParseArgs(StringGet, &q);
\r
2217 p[-1] = 0; // cut them offengine command line
\r
2222 /* Propagate options that affect others */
\r
2223 if (appData.matchMode || appData.matchGames) chessProgram = TRUE;
\r
2224 if (appData.icsActive || appData.noChessProgram) {
\r
2225 chessProgram = FALSE; /* not local chess program mode */
\r
2228 /* Open startup dialog if needed */
\r
2229 if ((!appData.noChessProgram && !chessProgram && !appData.icsActive) ||
\r
2230 (appData.icsActive && *appData.icsHost == NULLCHAR) ||
\r
2231 (chessProgram && (*appData.firstChessProgram == NULLCHAR ||
\r
2232 *appData.secondChessProgram == NULLCHAR))) {
\r
2235 lpProc = MakeProcInstance((FARPROC)StartupDialog, hInst);
\r
2236 DialogBox(hInst, MAKEINTRESOURCE(DLG_Startup), NULL, (DLGPROC)lpProc);
\r
2237 FreeProcInstance(lpProc);
\r
2240 /* Make sure save files land in the right (?) directory */
\r
2241 if (GetFullPathName(appData.saveGameFile, MSG_SIZ, buf, &dummy)) {
\r
2242 appData.saveGameFile = strdup(buf);
\r
2244 if (GetFullPathName(appData.savePositionFile, MSG_SIZ, buf, &dummy)) {
\r
2245 appData.savePositionFile = strdup(buf);
\r
2248 /* Finish initialization for fonts and sounds */
\r
2249 for (i=0; i<NUM_FONTS; i++) {
\r
2250 for (j=0; j<NUM_SIZES; j++) {
\r
2251 CreateFontInMF(font[j][i]);
\r
2254 /* xboard, and older WinBoards, controlled the move sound with the
\r
2255 appData.ringBellAfterMoves option. In the current WinBoard, we
\r
2256 always turn the option on (so that the backend will call us),
\r
2257 then let the user turn the sound off by setting it to silence if
\r
2258 desired. To accommodate old winboard.ini files saved by old
\r
2259 versions of WinBoard, we also turn off the sound if the option
\r
2260 was initially set to false. */
\r
2261 if (!appData.ringBellAfterMoves) {
\r
2262 sounds[(int)SoundMove].name = strdup("");
\r
2263 appData.ringBellAfterMoves = TRUE;
\r
2265 GetCurrentDirectory(MSG_SIZ, currDir);
\r
2266 SetCurrentDirectory(installDir);
\r
2268 SetCurrentDirectory(currDir);
\r
2270 p = icsTextMenuString;
\r
2271 if (p[0] == '@') {
\r
2272 FILE* f = fopen(p + 1, "r");
\r
2274 DisplayFatalError(p + 1, errno, 2);
\r
2277 i = fread(buf, 1, sizeof(buf)-1, f);
\r
2279 buf[i] = NULLCHAR;
\r
2282 ParseIcsTextMenu(strdup(p));
\r
2289 HMENU hmenu = GetMenu(hwndMain);
\r
2291 (void) EnableMenuItem(hmenu, IDM_CommPort,
\r
2292 MF_BYCOMMAND|((appData.icsActive &&
\r
2293 *appData.icsCommPort != NULLCHAR) ?
\r
2294 MF_ENABLED : MF_GRAYED));
\r
2295 (void) CheckMenuItem(hmenu, IDM_SaveSettingsOnExit,
\r
2296 MF_BYCOMMAND|(saveSettingsOnExit ?
\r
2297 MF_CHECKED : MF_UNCHECKED));
\r
2302 SaveSettings(char* name)
\r
2305 ArgDescriptor *ad;
\r
2306 WINDOWPLACEMENT wp;
\r
2307 char dir[MSG_SIZ];
\r
2309 if (!hwndMain) return;
\r
2311 GetCurrentDirectory(MSG_SIZ, dir);
\r
2312 SetCurrentDirectory(installDir);
\r
2313 f = fopen(name, "w");
\r
2314 SetCurrentDirectory(dir);
\r
2316 DisplayError(name, errno);
\r
2319 fprintf(f, ";\n");
\r
2320 fprintf(f, "; %s Save Settings file\n", PACKAGE_STRING);
\r
2321 fprintf(f, ";\n");
\r
2322 fprintf(f, "; You can edit the values of options that are already set in this file,\n");
\r
2323 fprintf(f, "; but if you add other options, the next Save Settings will not save them.\n");
\r
2324 fprintf(f, "; Use a shortcut, an @indirection file, or a .bat file instead.\n");
\r
2325 fprintf(f, ";\n");
\r
2327 wp.length = sizeof(WINDOWPLACEMENT);
\r
2328 GetWindowPlacement(hwndMain, &wp);
\r
2329 boardX = wp.rcNormalPosition.left;
\r
2330 boardY = wp.rcNormalPosition.top;
\r
2332 if (hwndConsole) {
\r
2333 GetWindowPlacement(hwndConsole, &wp);
\r
2334 wpConsole.x = wp.rcNormalPosition.left;
\r
2335 wpConsole.y = wp.rcNormalPosition.top;
\r
2336 wpConsole.width = wp.rcNormalPosition.right - wp.rcNormalPosition.left;
\r
2337 wpConsole.height = wp.rcNormalPosition.bottom - wp.rcNormalPosition.top;
\r
2340 if (analysisDialog) {
\r
2341 GetWindowPlacement(analysisDialog, &wp);
\r
2342 analysisX = wp.rcNormalPosition.left;
\r
2343 analysisY = wp.rcNormalPosition.top;
\r
2344 analysisW = wp.rcNormalPosition.right - wp.rcNormalPosition.left;
\r
2345 analysisH = wp.rcNormalPosition.bottom - wp.rcNormalPosition.top;
\r
2348 if (commentDialog) {
\r
2349 GetWindowPlacement(commentDialog, &wp);
\r
2350 commentX = wp.rcNormalPosition.left;
\r
2351 commentY = wp.rcNormalPosition.top;
\r
2352 commentW = wp.rcNormalPosition.right - wp.rcNormalPosition.left;
\r
2353 commentH = wp.rcNormalPosition.bottom - wp.rcNormalPosition.top;
\r
2356 if (editTagsDialog) {
\r
2357 GetWindowPlacement(editTagsDialog, &wp);
\r
2358 editTagsX = wp.rcNormalPosition.left;
\r
2359 editTagsY = wp.rcNormalPosition.top;
\r
2360 editTagsW = wp.rcNormalPosition.right - wp.rcNormalPosition.left;
\r
2361 editTagsH = wp.rcNormalPosition.bottom - wp.rcNormalPosition.top;
\r
2364 if (gameListDialog) {
\r
2365 GetWindowPlacement(gameListDialog, &wp);
\r
2366 wpGameList.x = wp.rcNormalPosition.left;
\r
2367 wpGameList.y = wp.rcNormalPosition.top;
\r
2368 wpGameList.width = wp.rcNormalPosition.right - wp.rcNormalPosition.left;
\r
2369 wpGameList.height = wp.rcNormalPosition.bottom - wp.rcNormalPosition.top;
\r
2372 /* [AS] Move history */
\r
2373 wpMoveHistory.visible = MoveHistoryIsUp();
\r
2375 if( moveHistoryDialog ) {
\r
2376 GetWindowPlacement(moveHistoryDialog, &wp);
\r
2377 wpMoveHistory.x = wp.rcNormalPosition.left;
\r
2378 wpMoveHistory.y = wp.rcNormalPosition.top;
\r
2379 wpMoveHistory.width = wp.rcNormalPosition.right - wp.rcNormalPosition.left;
\r
2380 wpMoveHistory.height = wp.rcNormalPosition.bottom - wp.rcNormalPosition.top;
\r
2383 /* [AS] Eval graph */
\r
2384 wpEvalGraph.visible = EvalGraphIsUp();
\r
2386 if( evalGraphDialog ) {
\r
2387 GetWindowPlacement(evalGraphDialog, &wp);
\r
2388 wpEvalGraph.x = wp.rcNormalPosition.left;
\r
2389 wpEvalGraph.y = wp.rcNormalPosition.top;
\r
2390 wpEvalGraph.width = wp.rcNormalPosition.right - wp.rcNormalPosition.left;
\r
2391 wpEvalGraph.height = wp.rcNormalPosition.bottom - wp.rcNormalPosition.top;
\r
2394 /* [AS] Engine output */
\r
2395 wpEngineOutput.visible = EngineOutputIsUp();
\r
2397 if( engineOutputDialog ) {
\r
2398 GetWindowPlacement(engineOutputDialog, &wp);
\r
2399 wpEngineOutput.x = wp.rcNormalPosition.left;
\r
2400 wpEngineOutput.y = wp.rcNormalPosition.top;
\r
2401 wpEngineOutput.width = wp.rcNormalPosition.right - wp.rcNormalPosition.left;
\r
2402 wpEngineOutput.height = wp.rcNormalPosition.bottom - wp.rcNormalPosition.top;
\r
2405 for (ad = argDescriptors; ad->argName != NULL; ad++) {
\r
2406 if (!ad->save) continue;
\r
2407 switch (ad->argType) {
\r
2410 char *p = *(char **)ad->argLoc;
\r
2411 if ((strchr(p, '\\') || strchr(p, '\n')) && !strchr(p, '}')) {
\r
2412 /* Quote multiline values or \-containing values
\r
2413 with { } if possible */
\r
2414 fprintf(f, "/%s={%s}\n", ad->argName, p);
\r
2416 /* Else quote with " " */
\r
2417 fprintf(f, "/%s=\"", ad->argName);
\r
2419 if (*p == '\n') fprintf(f, "\n");
\r
2420 else if (*p == '\r') fprintf(f, "\\r");
\r
2421 else if (*p == '\t') fprintf(f, "\\t");
\r
2422 else if (*p == '\b') fprintf(f, "\\b");
\r
2423 else if (*p == '\f') fprintf(f, "\\f");
\r
2424 else if (*p < ' ') fprintf(f, "\\%03o", *p);
\r
2425 else if (*p == '\"') fprintf(f, "\\\"");
\r
2426 else if (*p == '\\') fprintf(f, "\\\\");
\r
2430 fprintf(f, "\"\n");
\r
2436 fprintf(f, "/%s=%d\n", ad->argName, *(int *)ad->argLoc);
\r
2439 fprintf(f, "/%s=%d\n", ad->argName, *(int *)ad->argLoc - boardX); // [HGM] placement: stor relative value
\r
2442 fprintf(f, "/%s=%d\n", ad->argName, *(int *)ad->argLoc - boardY);
\r
2445 fprintf(f, "/%s=%g\n", ad->argName, *(float *)ad->argLoc);
\r
2448 fprintf(f, "/%s=%s\n", ad->argName,
\r
2449 (*(Boolean *)ad->argLoc) ? "true" : "false");
\r
2452 if (*(Boolean *)ad->argLoc) fprintf(f, "/%s\n", ad->argName);
\r
2455 if (!*(Boolean *)ad->argLoc) fprintf(f, "/%s\n", ad->argName);
\r
2459 COLORREF color = *(COLORREF *)ad->argLoc;
\r
2460 fprintf(f, "/%s=#%02lx%02lx%02lx\n", ad->argName,
\r
2461 color&0xff, (color>>8)&0xff, (color>>16)&0xff);
\r
2466 MyTextAttribs* ta = &textAttribs[(ColorClass)ad->argLoc];
\r
2467 fprintf(f, "/%s=\"%s%s%s%s%s#%02lx%02lx%02lx\"\n", ad->argName,
\r
2468 (ta->effects & CFE_BOLD) ? "b" : "",
\r
2469 (ta->effects & CFE_ITALIC) ? "i" : "",
\r
2470 (ta->effects & CFE_UNDERLINE) ? "u" : "",
\r
2471 (ta->effects & CFE_STRIKEOUT) ? "s" : "",
\r
2472 (ta->effects) ? " " : "",
\r
2473 ta->color&0xff, (ta->color >> 8)&0xff, (ta->color >> 16)&0xff);
\r
2477 if (strchr(*(char **)ad->argLoc, '\"')) {
\r
2478 fprintf(f, "/%s='%s'\n", ad->argName, *(char **)ad->argLoc);
\r
2480 fprintf(f, "/%s=\"%s\"\n", ad->argName, *(char **)ad->argLoc);
\r
2483 case ArgBoardSize:
\r
2484 fprintf(f, "/%s=%s\n", ad->argName,
\r
2485 sizeInfo[*(BoardSize *)ad->argLoc].name);
\r
2490 for (bs=0; bs<NUM_SIZES; bs++) {
\r
2491 MyFontParams *mfp = &font[bs][(int) ad->argLoc]->mfp;
\r
2492 fprintf(f, "/size=%s ", sizeInfo[bs].name);
\r
2493 fprintf(f, "/%s=\"%s:%g%s%s%s%s%s\"\n",
\r
2494 ad->argName, mfp->faceName, mfp->pointSize,
\r
2495 mfp->bold || mfp->italic || mfp->underline || mfp->strikeout ? " " : "",
\r
2496 mfp->bold ? "b" : "",
\r
2497 mfp->italic ? "i" : "",
\r
2498 mfp->underline ? "u" : "",
\r
2499 mfp->strikeout ? "s" : "");
\r
2503 case ArgCommSettings:
\r
2504 PrintCommSettings(f, ad->argName, (DCB *)ad->argLoc);
\r
2506 case ArgSettingsFilename: ;
\r
2514 /*---------------------------------------------------------------------------*\
\r
2516 * GDI board drawing routines
\r
2518 \*---------------------------------------------------------------------------*/
\r
2520 /* [AS] Draw square using background texture */
\r
2521 static void DrawTile( int dx, int dy, int dw, int dh, HDC dst, HDC src, int mode, int sx, int sy )
\r
2526 return; /* Should never happen! */
\r
2529 SetGraphicsMode( dst, GM_ADVANCED );
\r
2536 /* X reflection */
\r
2541 x.eDx = (FLOAT) dw + dx - 1;
\r
2544 SetWorldTransform( dst, &x );
\r
2547 /* Y reflection */
\r
2553 x.eDy = (FLOAT) dh + dy - 1;
\r
2555 SetWorldTransform( dst, &x );
\r
2563 x.eDx = (FLOAT) dx;
\r
2564 x.eDy = (FLOAT) dy;
\r
2567 SetWorldTransform( dst, &x );
\r
2571 BitBlt( dst, dx, dy, dw, dh, src, sx, sy, SRCCOPY );
\r
2579 SetWorldTransform( dst, &x );
\r
2581 ModifyWorldTransform( dst, 0, MWT_IDENTITY );
\r
2584 /* [AS] [HGM] Make room for more piece types, so all pieces can be different */
\r
2586 PM_WP = (int) WhitePawn,
\r
2587 PM_WN = (int) WhiteKnight,
\r
2588 PM_WB = (int) WhiteBishop,
\r
2589 PM_WR = (int) WhiteRook,
\r
2590 PM_WQ = (int) WhiteQueen,
\r
2591 PM_WF = (int) WhiteFerz,
\r
2592 PM_WW = (int) WhiteWazir,
\r
2593 PM_WE = (int) WhiteAlfil,
\r
2594 PM_WM = (int) WhiteMan,
\r
2595 PM_WO = (int) WhiteCannon,
\r
2596 PM_WU = (int) WhiteUnicorn,
\r
2597 PM_WH = (int) WhiteNightrider,
\r
2598 PM_WA = (int) WhiteAngel,
\r
2599 PM_WC = (int) WhiteMarshall,
\r
2600 PM_WAB = (int) WhiteCardinal,
\r
2601 PM_WD = (int) WhiteDragon,
\r
2602 PM_WL = (int) WhiteLance,
\r
2603 PM_WS = (int) WhiteCobra,
\r
2604 PM_WV = (int) WhiteFalcon,
\r
2605 PM_WSG = (int) WhiteSilver,
\r
2606 PM_WG = (int) WhiteGrasshopper,
\r
2607 PM_WK = (int) WhiteKing,
\r
2608 PM_BP = (int) BlackPawn,
\r
2609 PM_BN = (int) BlackKnight,
\r
2610 PM_BB = (int) BlackBishop,
\r
2611 PM_BR = (int) BlackRook,
\r
2612 PM_BQ = (int) BlackQueen,
\r
2613 PM_BF = (int) BlackFerz,
\r
2614 PM_BW = (int) BlackWazir,
\r
2615 PM_BE = (int) BlackAlfil,
\r
2616 PM_BM = (int) BlackMan,
\r
2617 PM_BO = (int) BlackCannon,
\r
2618 PM_BU = (int) BlackUnicorn,
\r
2619 PM_BH = (int) BlackNightrider,
\r
2620 PM_BA = (int) BlackAngel,
\r
2621 PM_BC = (int) BlackMarshall,
\r
2622 PM_BG = (int) BlackGrasshopper,
\r
2623 PM_BAB = (int) BlackCardinal,
\r
2624 PM_BD = (int) BlackDragon,
\r
2625 PM_BL = (int) BlackLance,
\r
2626 PM_BS = (int) BlackCobra,
\r
2627 PM_BV = (int) BlackFalcon,
\r
2628 PM_BSG = (int) BlackSilver,
\r
2629 PM_BK = (int) BlackKing
\r
2632 static HFONT hPieceFont = NULL;
\r
2633 static HBITMAP hPieceMask[(int) EmptySquare];
\r
2634 static HBITMAP hPieceFace[(int) EmptySquare];
\r
2635 static int fontBitmapSquareSize = 0;
\r
2636 static char pieceToFontChar[(int) EmptySquare] =
\r
2637 { 'p', 'n', 'b', 'r', 'q',
\r
2638 'n', 'b', 'p', 'n', 'b', 'r', 'b', 'r', 'q', 'k',
\r
2639 'k', 'o', 'm', 'v', 't', 'w',
\r
2640 'v', 't', 'o', 'm', 'v', 't', 'v', 't', 'w', 'l',
\r
2643 extern BOOL SetCharTable( char *table, const char * map );
\r
2644 /* [HGM] moved to backend.c */
\r
2646 static void SetPieceBackground( HDC hdc, COLORREF color, int mode )
\r
2649 BYTE r1 = GetRValue( color );
\r
2650 BYTE g1 = GetGValue( color );
\r
2651 BYTE b1 = GetBValue( color );
\r
2657 /* Create a uniform background first */
\r
2658 hbrush = CreateSolidBrush( color );
\r
2659 SetRect( &rc, 0, 0, squareSize, squareSize );
\r
2660 FillRect( hdc, &rc, hbrush );
\r
2661 DeleteObject( hbrush );
\r
2664 /* Vertical gradient, good for pawn, knight and rook, less for queen and king */
\r
2665 int steps = squareSize / 2;
\r
2668 for( i=0; i<steps; i++ ) {
\r
2669 BYTE r = r1 - (r1-r2) * i / steps;
\r
2670 BYTE g = g1 - (g1-g2) * i / steps;
\r
2671 BYTE b = b1 - (b1-b2) * i / steps;
\r
2673 hbrush = CreateSolidBrush( RGB(r,g,b) );
\r
2674 SetRect( &rc, i + squareSize - steps, 0, i + squareSize - steps + 1, squareSize );
\r
2675 FillRect( hdc, &rc, hbrush );
\r
2676 DeleteObject(hbrush);
\r
2679 else if( mode == 2 ) {
\r
2680 /* Diagonal gradient, good more or less for every piece */
\r
2681 POINT triangle[3];
\r
2682 HPEN hpen = SelectObject( hdc, GetStockObject(NULL_PEN) );
\r
2683 HBRUSH hbrush_old;
\r
2684 int steps = squareSize;
\r
2687 triangle[0].x = squareSize - steps;
\r
2688 triangle[0].y = squareSize;
\r
2689 triangle[1].x = squareSize;
\r
2690 triangle[1].y = squareSize;
\r
2691 triangle[2].x = squareSize;
\r
2692 triangle[2].y = squareSize - steps;
\r
2694 for( i=0; i<steps; i++ ) {
\r
2695 BYTE r = r1 - (r1-r2) * i / steps;
\r
2696 BYTE g = g1 - (g1-g2) * i / steps;
\r
2697 BYTE b = b1 - (b1-b2) * i / steps;
\r
2699 hbrush = CreateSolidBrush( RGB(r,g,b) );
\r
2700 hbrush_old = SelectObject( hdc, hbrush );
\r
2701 Polygon( hdc, triangle, 3 );
\r
2702 SelectObject( hdc, hbrush_old );
\r
2703 DeleteObject(hbrush);
\r
2708 SelectObject( hdc, hpen );
\r
2713 [AS] The method I use to create the bitmaps it a bit tricky, but it
\r
2714 seems to work ok. The main problem here is to find the "inside" of a chess
\r
2715 piece: follow the steps as explained below.
\r
2717 static void CreatePieceMaskFromFont( HDC hdc_window, HDC hdc, int index )
\r
2721 COLORREF chroma = RGB(0xFF,0x00,0xFF);
\r
2725 int backColor = whitePieceColor;
\r
2726 int foreColor = blackPieceColor;
\r
2728 if( index < (int)BlackPawn && appData.fontBackColorWhite != appData.fontForeColorWhite ) {
\r
2729 backColor = appData.fontBackColorWhite;
\r
2730 foreColor = appData.fontForeColorWhite;
\r
2732 else if( index >= (int)BlackPawn && appData.fontBackColorBlack != appData.fontForeColorBlack ) {
\r
2733 backColor = appData.fontBackColorBlack;
\r
2734 foreColor = appData.fontForeColorBlack;
\r
2738 hbm = CreateCompatibleBitmap( hdc_window, squareSize, squareSize );
\r
2740 hbm_old = SelectObject( hdc, hbm );
\r
2744 rc.right = squareSize;
\r
2745 rc.bottom = squareSize;
\r
2747 /* Step 1: background is now black */
\r
2748 FillRect( hdc, &rc, GetStockObject(BLACK_BRUSH) );
\r
2750 GetTextExtentPoint32( hdc, &pieceToFontChar[index], 1, &sz );
\r
2752 pt.x = (squareSize - sz.cx) / 2;
\r
2753 pt.y = (squareSize - sz.cy) / 2;
\r
2755 SetBkMode( hdc, TRANSPARENT );
\r
2756 SetTextColor( hdc, chroma );
\r
2757 /* Step 2: the piece has been drawn in purple, there are now black and purple in this bitmap */
\r
2758 TextOut( hdc, pt.x, pt.y, &pieceToFontChar[appData.allWhite && index >= (int)BlackPawn ? index - (int)BlackPawn : index], 1 );
\r
2760 SelectObject( hdc, GetStockObject(WHITE_BRUSH) );
\r
2761 /* Step 3: the area outside the piece is filled with white */
\r
2762 // FloodFill( hdc, 0, 0, chroma );
\r
2763 ExtFloodFill( hdc, 0, 0, 0, FLOODFILLSURFACE );
\r
2764 ExtFloodFill( hdc, 0, squareSize-1, 0, FLOODFILLSURFACE ); // [HGM] fill from all 4 corners, for if piece too big
\r
2765 ExtFloodFill( hdc, squareSize-1, 0, 0, FLOODFILLSURFACE );
\r
2766 ExtFloodFill( hdc, squareSize-1, squareSize-1, 0, FLOODFILLSURFACE );
\r
2767 SelectObject( hdc, GetStockObject(BLACK_BRUSH) );
\r
2769 Step 4: this is the tricky part, the area inside the piece is filled with black,
\r
2770 but if the start point is not inside the piece we're lost!
\r
2771 There should be a better way to do this... if we could create a region or path
\r
2772 from the fill operation we would be fine for example.
\r
2774 // FloodFill( hdc, squareSize / 2, squareSize / 2, RGB(0xFF,0xFF,0xFF) );
\r
2775 ExtFloodFill( hdc, squareSize / 2, squareSize / 2, RGB(0xFF,0xFF,0xFF), FLOODFILLBORDER );
\r
2777 { /* [HGM] shave off edges of mask, in an attempt to correct for the fact that FloodFill does not work correctly under Win XP */
\r
2778 HDC dc2 = CreateCompatibleDC( hdc_window );
\r
2779 HBITMAP bm2 = CreateCompatibleBitmap( hdc_window, squareSize, squareSize );
\r
2781 SelectObject( dc2, bm2 );
\r
2782 BitBlt( dc2, 0, 0, squareSize, squareSize, hdc, 0, 0, SRCCOPY ); // make copy
\r
2783 BitBlt( hdc, 0, 1, squareSize-2, squareSize-2, dc2, 1, 1, SRCPAINT );
\r
2784 BitBlt( hdc, 2, 1, squareSize-2, squareSize-2, dc2, 1, 1, SRCPAINT );
\r
2785 BitBlt( hdc, 1, 0, squareSize-2, squareSize-2, dc2, 1, 1, SRCPAINT );
\r
2786 BitBlt( hdc, 1, 2, squareSize-2, squareSize-2, dc2, 1, 1, SRCPAINT );
\r
2789 DeleteObject( bm2 );
\r
2792 SetTextColor( hdc, 0 );
\r
2794 Step 5: some fonts have "disconnected" areas that are skipped by the fill:
\r
2795 draw the piece again in black for safety.
\r
2797 TextOut( hdc, pt.x, pt.y, &pieceToFontChar[appData.allWhite && index >= (int)BlackPawn ? index - (int)BlackPawn : index], 1 );
\r
2799 SelectObject( hdc, hbm_old );
\r
2801 if( hPieceMask[index] != NULL ) {
\r
2802 DeleteObject( hPieceMask[index] );
\r
2805 hPieceMask[index] = hbm;
\r
2808 hbm = CreateCompatibleBitmap( hdc_window, squareSize, squareSize );
\r
2810 SelectObject( hdc, hbm );
\r
2813 HDC dc1 = CreateCompatibleDC( hdc_window );
\r
2814 HDC dc2 = CreateCompatibleDC( hdc_window );
\r
2815 HBITMAP bm2 = CreateCompatibleBitmap( hdc_window, squareSize, squareSize );
\r
2817 SelectObject( dc1, hPieceMask[index] );
\r
2818 SelectObject( dc2, bm2 );
\r
2819 FillRect( dc2, &rc, GetStockObject(WHITE_BRUSH) );
\r
2820 BitBlt( dc2, 0, 0, squareSize, squareSize, dc1, 0, 0, SRCINVERT );
\r
2823 Now dc2 contains the inverse of the piece mask, i.e. a mask that preserves
\r
2824 the piece background and deletes (makes transparent) the rest.
\r
2825 Thanks to that mask, we are free to paint the background with the greates
\r
2826 freedom, as we'll be able to mask off the unwanted parts when finished.
\r
2827 We use this, to make gradients and give the pieces a "roundish" look.
\r
2829 SetPieceBackground( hdc, backColor, 2 );
\r
2830 BitBlt( hdc, 0, 0, squareSize, squareSize, dc2, 0, 0, SRCAND );
\r
2834 DeleteObject( bm2 );
\r
2837 SetTextColor( hdc, foreColor );
\r
2838 TextOut( hdc, pt.x, pt.y, &pieceToFontChar[appData.allWhite && index >= (int)BlackPawn ? index - (int)BlackPawn : index], 1 );
\r
2840 SelectObject( hdc, hbm_old );
\r
2842 if( hPieceFace[index] != NULL ) {
\r
2843 DeleteObject( hPieceFace[index] );
\r
2846 hPieceFace[index] = hbm;
\r
2849 static int TranslatePieceToFontPiece( int piece )
\r
2879 case BlackMarshall:
\r
2883 case BlackNightrider:
\r
2889 case BlackUnicorn:
\r
2893 case BlackGrasshopper:
\r
2905 case BlackCardinal:
\r
2912 case WhiteMarshall:
\r
2916 case WhiteNightrider:
\r
2922 case WhiteUnicorn:
\r
2926 case WhiteGrasshopper:
\r
2938 case WhiteCardinal:
\r
2947 void CreatePiecesFromFont()
\r
2950 HDC hdc_window = NULL;
\r
2956 if( fontBitmapSquareSize < 0 ) {
\r
2957 /* Something went seriously wrong in the past: do not try to recreate fonts! */
\r
2961 if( appData.renderPiecesWithFont == NULL || appData.renderPiecesWithFont[0] == NULLCHAR || appData.renderPiecesWithFont[0] == '*' ) {
\r
2962 fontBitmapSquareSize = -1;
\r
2966 if( fontBitmapSquareSize != squareSize ) {
\r
2967 hdc_window = GetDC( hwndMain );
\r
2968 hdc = CreateCompatibleDC( hdc_window );
\r
2970 if( hPieceFont != NULL ) {
\r
2971 DeleteObject( hPieceFont );
\r
2974 for( i=0; i<=(int)BlackKing; i++ ) {
\r
2975 hPieceMask[i] = NULL;
\r
2976 hPieceFace[i] = NULL;
\r
2982 if( appData.fontPieceSize >= 50 && appData.fontPieceSize <= 150 ) {
\r
2983 fontHeight = appData.fontPieceSize;
\r
2986 fontHeight = (fontHeight * squareSize) / 100;
\r
2988 lf.lfHeight = -MulDiv( fontHeight, GetDeviceCaps(hdc, LOGPIXELSY), 72 );
\r
2990 lf.lfEscapement = 0;
\r
2991 lf.lfOrientation = 0;
\r
2992 lf.lfWeight = FW_NORMAL;
\r
2994 lf.lfUnderline = 0;
\r
2995 lf.lfStrikeOut = 0;
\r
2996 lf.lfCharSet = DEFAULT_CHARSET;
\r
2997 lf.lfOutPrecision = OUT_DEFAULT_PRECIS;
\r
2998 lf.lfClipPrecision = CLIP_DEFAULT_PRECIS;
\r
2999 lf.lfQuality = PROOF_QUALITY;
\r
3000 lf.lfPitchAndFamily = DEFAULT_PITCH | FF_DONTCARE;
\r
3001 strncpy( lf.lfFaceName, appData.renderPiecesWithFont, sizeof(lf.lfFaceName) );
\r
3002 lf.lfFaceName[ sizeof(lf.lfFaceName) - 1 ] = '\0';
\r
3004 hPieceFont = CreateFontIndirect( &lf );
\r
3006 if( hPieceFont == NULL ) {
\r
3007 fontBitmapSquareSize = -2;
\r
3010 /* Setup font-to-piece character table */
\r
3011 if( ! SetCharTable(pieceToFontChar, appData.fontToPieceTable) ) {
\r
3012 /* No (or wrong) global settings, try to detect the font */
\r
3013 if( strstr(lf.lfFaceName,"Alpha") != NULL ) {
\r
3015 SetCharTable(pieceToFontChar, "phbrqkojntwl");
\r
3017 else if( strstr(lf.lfFaceName,"DiagramTT") != NULL ) {
\r
3018 /* DiagramTT* family */
\r
3019 SetCharTable(pieceToFontChar, "PNLRQKpnlrqk");
\r
3021 else if( strstr(lf.lfFaceName,"WinboardF") != NULL ) {
\r
3022 /* Fairy symbols */
\r
3023 SetCharTable(pieceToFontChar, "PNBRQFEACWMOHIJGDVSLUKpnbrqfeacwmohijgdvsluk");
\r
3025 else if( strstr(lf.lfFaceName,"GC2004D") != NULL ) {
\r
3026 /* Good Companion (Some characters get warped as literal :-( */
\r
3027 char s[] = "1cmWG0ñueOS¯®oYI23wgQU";
\r
3028 s[0]=0xB9; s[1]=0xA9; s[6]=0xB1; s[11]=0xBB; s[12]=0xAB; s[17]=0xB3;
\r
3029 SetCharTable(pieceToFontChar, s);
\r
3032 /* Cases, Condal, Leipzig, Lucena, Marroquin, Merida, Usual */
\r
3033 SetCharTable(pieceToFontChar, "pnbrqkomvtwl");
\r
3037 /* Create bitmaps */
\r
3038 hfont_old = SelectObject( hdc, hPieceFont );
\r
3039 for(i=(int)WhitePawn; i<(int)EmptySquare; i++) /* [HGM] made a loop for this */
\r
3040 if(PieceToChar((ChessSquare)i) != '.') /* skip unused pieces */
\r
3041 CreatePieceMaskFromFont( hdc_window, hdc, i );
\r
3043 SelectObject( hdc, hfont_old );
\r
3045 fontBitmapSquareSize = squareSize;
\r
3049 if( hdc != NULL ) {
\r
3053 if( hdc_window != NULL ) {
\r
3054 ReleaseDC( hwndMain, hdc_window );
\r
3059 DoLoadBitmap(HINSTANCE hinst, char *piece, int squareSize, char *suffix)
\r
3063 sprintf(name, "%s%d%s", piece, squareSize, suffix);
\r
3064 if (gameInfo.event &&
\r
3065 strcmp(gameInfo.event, "Easter Egg Hunt") == 0 &&
\r
3066 strcmp(name, "k80s") == 0) {
\r
3067 strcpy(name, "tim");
\r
3069 return LoadBitmap(hinst, name);
\r
3073 /* Insert a color into the program's logical palette
\r
3074 structure. This code assumes the given color is
\r
3075 the result of the RGB or PALETTERGB macro, and it
\r
3076 knows how those macros work (which is documented).
\r
3079 InsertInPalette(COLORREF color)
\r
3081 LPPALETTEENTRY pe = &(pLogPal->palPalEntry[pLogPal->palNumEntries]);
\r
3083 if (pLogPal->palNumEntries++ >= PALETTESIZE) {
\r
3084 DisplayFatalError("Too many colors", 0, 1);
\r
3085 pLogPal->palNumEntries--;
\r
3089 pe->peFlags = (char) 0;
\r
3090 pe->peRed = (char) (0xFF & color);
\r
3091 pe->peGreen = (char) (0xFF & (color >> 8));
\r
3092 pe->peBlue = (char) (0xFF & (color >> 16));
\r
3098 InitDrawingColors()
\r
3100 if (pLogPal == NULL) {
\r
3101 /* Allocate enough memory for a logical palette with
\r
3102 * PALETTESIZE entries and set the size and version fields
\r
3103 * of the logical palette structure.
\r
3105 pLogPal = (NPLOGPALETTE)
\r
3106 LocalAlloc(LMEM_FIXED, (sizeof(LOGPALETTE) +
\r
3107 (sizeof(PALETTEENTRY) * (PALETTESIZE))));
\r
3108 pLogPal->palVersion = 0x300;
\r
3110 pLogPal->palNumEntries = 0;
\r
3112 InsertInPalette(lightSquareColor);
\r
3113 InsertInPalette(darkSquareColor);
\r
3114 InsertInPalette(whitePieceColor);
\r
3115 InsertInPalette(blackPieceColor);
\r
3116 InsertInPalette(highlightSquareColor);
\r
3117 InsertInPalette(premoveHighlightColor);
\r
3119 /* create a logical color palette according the information
\r
3120 * in the LOGPALETTE structure.
\r
3122 hPal = CreatePalette((LPLOGPALETTE) pLogPal);
\r
3124 lightSquareBrush = CreateSolidBrush(lightSquareColor);
\r
3125 blackSquareBrush = CreateSolidBrush(blackPieceColor);
\r
3126 darkSquareBrush = CreateSolidBrush(darkSquareColor);
\r
3127 whitePieceBrush = CreateSolidBrush(whitePieceColor);
\r
3128 blackPieceBrush = CreateSolidBrush(blackPieceColor);
\r
3129 iconBkgndBrush = CreateSolidBrush(GetSysColor(COLOR_BACKGROUND));
\r
3130 explodeBrush = CreateSolidBrush(highlightSquareColor); // [HGM] atomic
\r
3131 /* [AS] Force rendering of the font-based pieces */
\r
3132 if( fontBitmapSquareSize > 0 ) {
\r
3133 fontBitmapSquareSize = 0;
\r
3139 BoardWidth(int boardSize, int n)
\r
3140 { /* [HGM] argument n added to allow different width and height */
\r
3141 int lineGap = sizeInfo[boardSize].lineGap;
\r
3143 if( appData.overrideLineGap >= 0 && appData.overrideLineGap <= 5 ) {
\r
3144 lineGap = appData.overrideLineGap;
\r
3147 return (n + 1) * lineGap +
\r
3148 n * sizeInfo[boardSize].squareSize;
\r
3151 /* Respond to board resize by dragging edge */
\r
3153 ResizeBoard(int newSizeX, int newSizeY, int flags)
\r
3155 BoardSize newSize = NUM_SIZES - 1;
\r
3156 static int recurse = 0;
\r
3157 if (IsIconic(hwndMain)) return;
\r
3158 if (recurse > 0) return;
\r
3160 while (newSize > 0) {
\r
3161 InitDrawingSizes(newSize+1000, 0); // [HGM] kludge to update sizeInfo without visible effects
\r
3162 if(newSizeX >= sizeInfo[newSize].cliWidth &&
\r
3163 newSizeY >= sizeInfo[newSize].cliHeight) break;
\r
3166 boardSize = newSize;
\r
3167 InitDrawingSizes(boardSize, flags);
\r
3174 InitDrawingSizes(BoardSize boardSize, int flags)
\r
3176 int i, boardWidth, boardHeight; /* [HGM] height treated separately */
\r
3177 ChessSquare piece;
\r
3178 static int oldBoardSize = -1, oldTinyLayout = 0;
\r
3180 SIZE clockSize, messageSize;
\r
3182 char buf[MSG_SIZ];
\r
3184 HMENU hmenu = GetMenu(hwndMain);
\r
3185 RECT crect, wrect, oldRect;
\r
3187 LOGBRUSH logbrush;
\r
3189 int suppressVisibleEffects = 0; // [HGM] kludge to request updating sizeInfo only
\r
3190 if((int)boardSize >= 1000 ) { boardSize -= 1000; suppressVisibleEffects = 1; }
\r
3192 /* [HGM] call with -2 uses old size (for if nr of files, ranks changes) */
\r
3193 if(boardSize == (BoardSize)(-2) ) boardSize = oldBoardSize;
\r
3195 oldRect.left = boardX; //[HGM] placement: remember previous window params
\r
3196 oldRect.top = boardY;
\r