-** Version master 20110822 (not an official release)
-
- * Main new features
- * i18n support via gettext in XBoard, more languages in Winboard
- * implement new promotion dialog/method (experimental)
- * implement move type-in for XBoard
- * engines can be loaded/switch while running
- * new tag dialog
- * copy game list menu item for XBoard
- * added tournament manager
- * bugfixes
- * lots of them
- * code changes
- * fixed compiler warnings
- * removed flex generated parser
+** Version 4.6.2 **
+ (for a more detailed list with screenshots see http://www.gnu.org/software/xboard/whats_new/4.6.2/ )
+ bugfix relase for 4.6.1
+ * Suppress clear-board message after pasting FEN
+ * Fix faking of castling rights after editing position with holdings
+ * Fix second-engine variant test
+
+** Version 4.6.1 **
+ (for a more detailed list with screenshots see http://www.gnu.org/software/xboard/whats_new/4.6.1/ )
+
+ bugfix release for 4.6.0
+
+ * Fix memory corruption bug on second-engine loading (through menu or in tournament),
+ which could destroy -firstInitString
+ * Fix bug loading a new engine through the menu (not loading it with the full game,
+ but just upto the current move)
+ * Prefix engine command with "./" when a pathname is split up during install, so the engine actually runs (XB)
+ * Fix fall-back to -ncp mode when engine does not start (cutting short the feature timeout)
+ * Fix bug in position search for FRC castlings (where a King could 'fall off' the board)
+ * Add a message to inform the user how to clear the board, in sweep-select edit-position mode
+ * Fix a bug that could stop the clock when the board window was dragged (XB)
+ * Fix switching off highlighting during game (so last highlights do not remain for the rest of the game)
+ * Allow user to enter the name of a non-existing file when browsing for a save file (WB)
+ * Make sure rarely used engine-related options (such as -firstNPS) are also correctly loaded during session
+ * Correctly handle parsing of Crazyhouse promotions with legality-testing off
+ * Fix click-click detour under-promotions, which were not working for non-captures
+ * Don't strip path from engine command if directory is explicitly given in Load Engine dialog
+ * Consistently make auxiliary windows top level-shells or not, with new -topLevel option (XB)
+ * No longer fatal if second engine does not support current variant (just refuse Two Machines mode)
+ * Scroll XBoard game list to keep selected item in view (XB)
+ * Suppress spurious error popup when starting observing of bughouse games
+ * Fix vertical axis ticks in eval graph with drop games
+ * Put title on same line as menu bar only for -size 72 and larger (with -titleInWindow, XB)
+ * Properly open and close debug file when switching debug mode through key binding Ctrl-D (XB)
+
+** Version 4.6.0 **
+
+ (see http://www.gnu.org/software/xboard/whats_new/4.6.0/ )
+
+ * Engine vs. Engine
+ * Loading and installing engines through the menu
+ * Running tournaments with more than two partipants
+ * Stopping a match between two engines
+ * Replacing a tourney participant
+ * Playing openings in color-reversed pairs
+ * Perpetual chasing in Xiangqi
+
+ * Interface Improvements
+ * Auto-Queen, and still under-promote?
+ * Piece fonts and figurine fonts
+ * Displaying PVs as SAN
+ * Small scores in the Eval Graph
+ * How close is the 50-move draw?
+ * Sign of the engine scores
+
+ * Interactive Analysis
+ * Playing moves from the PV
+ * Rapidly changing the number of PVs
+ * Setting the other side to move in analysis
+ * Annotating a game with an engine
+
+ * Other New Functionality
+ * Searching a position in a PGN file
+ * Editing the opening book
+
+ * XBoard -> WinBoard Convergence
+ * Exporting the game list (XB)
+ * A move type-in box (XB)
+ * New-style Move History window (XB)
+
+** Version 4.5.3a **
+
+ (see http://www.gnu.org/software/xboard/whats_new/4.5.3a/ )
+
+ * only changes to Winboard : build non JAW by default, fix compile errors
** Version 4.5.3 **