Fix disappearence of pieces that were moved illegally
[xboard.git] / engineoutput.c
index 319557e..42eccc0 100644 (file)
@@ -113,7 +113,7 @@ MakeEngineOutputTitle ()
        if( count == backwardMostMove ) count -= initialRulePlies;
        count = currentMove - count;
        if(!rule) rule = 100;
-       if(count >= rule - 40 && (!appData.icsActive || gameMode == IcsObserving)) {
+       if(count >= rule - 40 && (!appData.icsActive || gameMode == IcsObserving || appData.zippyPlay)) {
                snprintf(buf, MSG_SIZ, ngettext("%s (%d reversible ply)", "%s (%d reversible plies)", count), title, count);
                safeStrCpy(title, buf, MSG_SIZ);
        }