allow the result comment as a display item in the game list
[xboard.git] / gamelist.c
index a0978a0..0a4979e 100644 (file)
@@ -111,6 +111,7 @@ void GameListInitGameInfo(gameInfo)
     gameInfo->blackRating = -1; /* unknown */
     gameInfo->variant = VariantNormal;
     gameInfo->outOfBook = NULL;
     gameInfo->blackRating = -1; /* unknown */
     gameInfo->variant = VariantNormal;
     gameInfo->outOfBook = NULL;
+    gameInfo->resultDetails = NULL;
 }
 
 
 }
 
 
@@ -155,6 +156,7 @@ int GameListBuild(f)
     ListGame *currentListGame = NULL;
     int error;
     int offset;
     ListGame *currentListGame = NULL;
     int error;
     int offset;
+    char lastComment[MSG_SIZ];
 
     GameListFree(&gameList);
     yynewfile(f);
 
     GameListFree(&gameList);
     yynewfile(f);
@@ -240,6 +242,19 @@ int GameListBuild(f)
              lastStart = MoveNumberOne;
            }
            break;
              lastStart = MoveNumberOne;
            }
            break;
+        case WhiteWins: // [HGM] rescom: save last comment as result details
+        case BlackWins:
+        case GameIsDrawn:
+        case GameUnfinished:
+           if (currentListGame->gameInfo.resultDetails != NULL) {
+               free(currentListGame->gameInfo.resultDetails);
+           }
+           if(yy_text[0] == '{') { char *p;
+               strcpy(lastComment, yy_text+1);
+               if(p = strchr(lastComment, '}')) *p = 0;
+               currentListGame->gameInfo.resultDetails = StrSave(lastComment);
+           }
+           break;
          default:
            break;
        }
          default:
            break;
        }
@@ -302,6 +317,9 @@ void ClearGameInfo(gameInfo)
     if (gameInfo->outOfBook != NULL) {
         free(gameInfo->outOfBook);
     }
     if (gameInfo->outOfBook != NULL) {
         free(gameInfo->outOfBook);
     }
+    if (gameInfo->resultDetails != NULL) {
+        free(gameInfo->resultDetails);
+    }
 
     GameListInitGameInfo(gameInfo);
 }
 
     GameListInitGameInfo(gameInfo);
 }
@@ -381,6 +399,9 @@ char * GameListLine( int number, GameInfo * gameInfo )
         case GLT_OUT_OF_BOOK:
             strncpy( buf, gameInfo->outOfBook ? gameInfo->outOfBook : "?", MAX_FIELD_LEN );
             break;
         case GLT_OUT_OF_BOOK:
             strncpy( buf, gameInfo->outOfBook ? gameInfo->outOfBook : "?", MAX_FIELD_LEN );
             break;
+        case GLT_RESULT_COMMENT:
+            strncpy( buf, gameInfo->resultDetails ? gameInfo->resultDetails : "res?", MAX_FIELD_LEN );
+            break;
         default:
             break;
         }
         default:
             break;
         }