Fix bold button fix
[xboard.git] / gamelist.c
index 2fc5211..34e899a 100644 (file)
@@ -1,7 +1,8 @@
 /*
  * gamelist.c -- Functions to manage a gamelist
  *
- * Copyright 1995, 2009, 2010, 2011, 2012 Free Software Foundation, Inc.
+ * Copyright 1995, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016 Free
+ * Software Foundation, Inc.
  *
  * Enhancements Copyright 2005 Alessandro Scotti
  *
@@ -180,6 +181,7 @@ GameListInitGameInfo (GameInfo *gameInfo)
     gameInfo->whiteRating = -1; /* unknown */
     gameInfo->blackRating = -1; /* unknown */
     gameInfo->variant = VariantNormal;
+    gameInfo->variantName = NULL;
     gameInfo->outOfBook = NULL;
     gameInfo->resultDetails = NULL;
 }
@@ -305,7 +307,7 @@ GameListBuild (FILE *f)
            } while (cm == PGNTag || cm == Comment);
            if(1) {
                int btm=0;
-               if(currentListGame->gameInfo.fen) ParseFEN(boards[scratch], &btm, currentListGame->gameInfo.fen);
+               if(currentListGame->gameInfo.fen) ParseFEN(boards[scratch], &btm, currentListGame->gameInfo.fen, FALSE);
                else CopyBoard(boards[scratch], initialPosition);
                plyNr = (btm != 0);
                currentListGame->moves = PackGame(boards[scratch]);
@@ -358,6 +360,8 @@ GameListBuild (FILE *f)
         case GameIsDrawn:
         case GameUnfinished:
            if(!currentListGame) break;
+           if(currentListGame->gameInfo.result == GameUnfinished)
+               currentListGame->gameInfo.result = cm; // correct result tag with actual result
            if (currentListGame->gameInfo.resultDetails != NULL) {
                free(currentListGame->gameInfo.resultDetails);
            }
@@ -373,7 +377,7 @@ GameListBuild (FILE *f)
        }
        if(gameNumber % 1000 == 0) {
            snprintf(buf, MSG_SIZ, _("Reading game file (%d)"), gameNumber);
-           DisplayTitle(buf);
+           DisplayTitle(buf); DoEvents();
        }
     }
     while (cm != (ChessMove) 0);
@@ -392,7 +396,7 @@ GameListBuild (FILE *f)
        }
     }
   }
-GetTimeMark(&t2);printf("GameListBuild %ld msec\n", SubtractTimeMarks(&t2,&t));
+    if(appData.debugMode) { GetTimeMark(&t2);printf("GameListBuild %ld msec\n", SubtractTimeMarks(&t2,&t)); }
     quickFlag = 0;
     PackGame(boards[scratch]); // for appending end-of-game marker.
     DisplayTitle("WinBoard");
@@ -437,6 +441,9 @@ ClearGameInfo (GameInfo *gameInfo)
     if (gameInfo->extraTags != NULL) {
        free(gameInfo->extraTags);
     }
+    if (gameInfo->variantName != NULL) {
+        free(gameInfo->variantName);
+    }
     if (gameInfo->outOfBook != NULL) {
         free(gameInfo->outOfBook);
     }
@@ -513,6 +520,8 @@ GameListLine (int number, GameInfo * gameInfo)
             strncpy( buf, gameInfo->timeControl ? gameInfo->timeControl : "?", MAX_FIELD_LEN );
             break;
         case GLT_VARIANT:
+            strncpy( buf, gameInfo->variantName ? gameInfo->variantName : VariantName(gameInfo->variant), MAX_FIELD_LEN );
+//            strncpy( buf, VariantName(gameInfo->variant), MAX_FIELD_LEN );
             break;
         case GLT_OUT_OF_BOOK:
             strncpy( buf, gameInfo->outOfBook ? gameInfo->outOfBook : "?", MAX_FIELD_LEN );
@@ -672,4 +681,3 @@ GLT_ParseList ()
        idx++;
     } while( id != '\0' );
 }
-