+#define MAX_FIELD_LEN 80 /* To avoid overflowing the buffer */
+
+char * GameListLine( int number, GameInfo * gameInfo )
+{
+ char buffer[2*MSG_SIZ];
+ char * buf = buffer;
+ char * glt = appData.gameListTags;
+
+ buf += sprintf( buffer, "%d.", number );
+
+ while( *glt != '\0' ) {
+ *buf++ = ' ';
+
+ switch( *glt ) {
+ case GLT_EVENT:
+ strncpy( buf, gameInfo->event ? gameInfo->event : "?", MAX_FIELD_LEN );
+ break;
+ case GLT_SITE:
+ strncpy( buf, gameInfo->site ? gameInfo->site : "?", MAX_FIELD_LEN );
+ break;
+ case GLT_DATE:
+ strncpy( buf, gameInfo->date ? gameInfo->date : "?", MAX_FIELD_LEN );
+ break;
+ case GLT_ROUND:
+ strncpy( buf, gameInfo->round ? gameInfo->round : "?", MAX_FIELD_LEN );
+ break;
+ case GLT_PLAYERS:
+ strncpy( buf, gameInfo->white ? gameInfo->white : "?", MAX_FIELD_LEN );
+ buf[ MAX_FIELD_LEN-1 ] = '\0';
+ buf += strlen( buf );
+ *buf++ = '-';
+ strncpy( buf, gameInfo->black ? gameInfo->black : "?", MAX_FIELD_LEN );
+ break;
+ case GLT_RESULT:
+ safeStrCpy( buf, PGNResult(gameInfo->result), 2*MSG_SIZ );
+ break;
+ case GLT_WHITE_ELO:
+ if( gameInfo->whiteRating > 0 )
+ sprintf( buf, "%d", gameInfo->whiteRating );
+ else
+ safeStrCpy( buf, "?" , 2*MSG_SIZ);
+ break;
+ case GLT_BLACK_ELO:
+ if( gameInfo->blackRating > 0 )
+ sprintf( buf, "%d", gameInfo->blackRating );
+ else
+ safeStrCpy( buf, "?" , 2*MSG_SIZ);
+ break;
+ case GLT_TIME_CONTROL:
+ strncpy( buf, gameInfo->timeControl ? gameInfo->timeControl : "?", MAX_FIELD_LEN );
+ break;
+ case GLT_VARIANT:
+ break;
+ case GLT_OUT_OF_BOOK:
+ strncpy( buf, gameInfo->outOfBook ? gameInfo->outOfBook : "?", MAX_FIELD_LEN );
+ break;
+ case GLT_RESULT_COMMENT:
+ strncpy( buf, gameInfo->resultDetails ? gameInfo->resultDetails : "res?", MAX_FIELD_LEN );
+ break;
+ default:
+ break;
+ }
+
+ buf[MAX_FIELD_LEN-1] = '\0';
+
+ buf += strlen( buf );
+
+ glt++;
+
+ if( *glt != '\0' ) {
+ *buf++ = ',';
+ }
+ }
+
+ *buf = '\0';
+
+ return strdup( buffer );
+}
+
+char * GameListLineFull( int number, GameInfo * gameInfo )
+{
+ char * event = gameInfo->event ? gameInfo->event : "?";
+ char * site = gameInfo->site ? gameInfo->site : "?";
+ char * white = gameInfo->white ? gameInfo->white : "?";
+ char * black = gameInfo->black ? gameInfo->black : "?";
+ char * round = gameInfo->round ? gameInfo->round : "?";
+ char * date = gameInfo->date ? gameInfo->date : "?";
+ char * oob = gameInfo->outOfBook ? gameInfo->outOfBook : "";
+ char * reason = gameInfo->resultDetails ? gameInfo->resultDetails : "";
+
+ int len = 64 + strlen(event) + strlen(site) + strlen(white) + strlen(black) + strlen(date) + strlen(oob) + strlen(reason);
+
+ char *ret = (char *) malloc(len);
+
+ sprintf(ret, "%d, \"%s\", \"%s\", \"%s\", \"%s\", \"%s\", \"%s\", \"%s\", \"%s\", \"%s\"",
+ number, event, site, round, white, black, PGNResult(gameInfo->result), reason, date, oob );
+
+ return ret;
+}
+// --------------------------------------- Game-List options dialog --------------------------------------
+
+// back-end
+typedef struct {
+ char id;
+ char * name;
+} GLT_Item;
+
+// back-end: translation table tag id-char <-> full tag name
+static GLT_Item GLT_ItemInfo[] = {
+ { GLT_EVENT, "Event" },
+ { GLT_SITE, "Site" },
+ { GLT_DATE, "Date" },
+ { GLT_ROUND, "Round" },
+ { GLT_PLAYERS, "Players" },
+ { GLT_RESULT, "Result" },
+ { GLT_WHITE_ELO, "White Rating" },
+ { GLT_BLACK_ELO, "Black Rating" },
+ { GLT_TIME_CONTROL,"Time Control" },
+ { GLT_VARIANT, "Variant" },
+ { GLT_OUT_OF_BOOK,PGN_OUT_OF_BOOK },
+ { GLT_RESULT_COMMENT, "Result Comment" }, // [HGM] rescom
+ { 0, 0 }
+};
+
+char lpUserGLT[LPUSERGLT_SIZE];
+
+// back-end: convert the tag id-char to a full tag name
+char * GLT_FindItem( char id )
+{
+ char * result = 0;
+
+ GLT_Item * list = GLT_ItemInfo;
+
+ while( list->id != 0 ) {
+ if( list->id == id ) {
+ result = list->name;
+ break;
+ }
+
+ list++;
+ }
+
+ return result;
+}
+
+// back-end: build the list of tag names
+void
+GLT_TagsToList( char * tags )
+{
+ char * pc = tags;
+
+ GLT_ClearList();
+
+ while( *pc ) {
+ GLT_AddToList( GLT_FindItem(*pc) );
+ pc++;
+ }
+
+ GLT_AddToList( " --- Hidden tags --- " );
+
+ pc = GLT_ALL_TAGS;
+
+ while( *pc ) {
+ if( strchr( tags, *pc ) == 0 ) {
+ GLT_AddToList( GLT_FindItem(*pc) );
+ }
+ pc++;
+ }
+
+ GLT_DeSelectList();
+}
+
+// back-end: retrieve item from dialog and translate to id-char
+char
+GLT_ListItemToTag( int index )
+{
+ char result = '\0';
+ char name[MSG_SIZ];
+
+ GLT_Item * list = GLT_ItemInfo;
+
+ if( GLT_GetFromList(index, name) ) {
+ while( list->id != 0 ) {
+ if( strcmp( list->name, name ) == 0 ) {
+ result = list->id;
+ break;
+ }
+
+ list++;
+ }
+ }
+
+ return result;
+}
+
+// back-end: add items id-chars one-by-one to temp tags string
+void
+GLT_ParseList()
+{
+ char * pc = lpUserGLT;
+ int idx = 0;
+ char id;
+
+ do {
+ id = GLT_ListItemToTag( idx );
+ *pc++ = id;
+ idx++;
+ } while( id != '\0' );
+}
+