-void CreateMainMenus P((Menu *mb));
-void AppendMenuItem P((char *text, char *name, MenuProc *action));
-void CreateMenuButton P((char *name, Menu *mb));
-int MenuToNumber P((char *menuName));
+int SaveGameListAsText P((FILE *f));
+void FileNamePopUp P((char *label, char *def, char *filter,
+ FileProc proc, char *openMode));
+
+void AppendMenuItem P((char *text, int n));
+MenuItem *MenuNameToItem P((char *menuName));