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[xboard.git] / xgamelist.c
index 258eb39..c23bf6f 100644 (file)
@@ -104,8 +104,16 @@ static char filterString[MSG_SIZ];
 static int listLength;
 
 char gameListTranslations[] =
-  "<Btn1Up>(2): LoadSelectedProc() \n \
-   <Key>Return: LoadSelectedProc() \n";
+  "<Btn1Up>(2): LoadSelectedProc(0) \n \
+   <Key>Home: LoadSelectedProc(-2) \n \
+   <Key>End: LoadSelectedProc(2) \n \
+   <Key>Up: LoadSelectedProc(-1) \n \
+   <Key>Down: LoadSelectedProc(1) \n \
+   <Key>Left: LoadSelectedProc(-1) \n \
+   <Key>Right: LoadSelectedProc(1) \n \
+   <Key>Return: LoadSelectedProc(0) \n";
+char filterTranslations[] =
+  "<Key>Return: SetFilterProc() \n";
 
 typedef struct {
     Widget shell;
@@ -243,7 +251,7 @@ GameListCreate(name, callback, client_data)
     XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
     XtSetArg(args[j], XtNleft, XtChainLeft); j++;
     XtSetArg(args[j], XtNright, XtChainRight); j++;
-    XtSetArg(args[j], XtNwidth, 173); j++;
+    XtSetArg(args[j], XtNwidth, fw_width - 225 - squareSize); j++;
     XtSetArg(args[j], XtNstring, filterString);  j++;
     XtSetArg(args[j], XtNdisplayCaret, False);  j++;
     XtSetArg(args[j], XtNresizable, True);  j++;
@@ -254,6 +262,8 @@ GameListCreate(name, callback, client_data)
     filterText =
       XtCreateManagedWidget(_("filtertext"), asciiTextWidgetClass, form, args, j);
     XtAddEventHandler(filterText, ButtonPressMask, False, SetFocus, (XtPointer) shell);
+    XtOverrideTranslations(filterText,
+                         XtParseTranslationTable(filterTranslations));
 
     j = 0;
     XtSetArg(args[j], XtNfromVert, viewport);  j++;
@@ -316,6 +326,7 @@ GameListCreate(name, callback, client_data)
 
     XtRealizeWidget(shell);
     CatchDeleteWindow(shell, "GameListPopDown");
+    XtSetKeyboardFocus(shell, listwidg);
 
     return shell;
 }
@@ -519,13 +530,21 @@ LoadSelectedProc(w, event, prms, nprms)
 {
     Widget listwidg;
     XawListReturnStruct *rs;
-    int index;
+    int index, direction = atoi(prms[0]);
 
     if (glc == NULL) return;
     listwidg = XtNameToWidget(glc->shell, "*form.viewport.list");
     rs = XawListShowCurrent(listwidg);
     index = rs->list_index;
     if (index < 0) return;
+    if(direction != 0) {
+       index += direction; 
+       if(direction == -2) index = 0;
+       if(direction == 2) index = listLength-1;
+       if(index < 0 || index >= listLength) return;
+       XawListHighlight(listwidg, index);
+       return;
+    }
     index = atoi(glc->strings[index])-1; // [HGM] filter: read true index from sequence nr of line
     if (cmailMsgLoaded) {
        CmailLoadGame(glc->fp, index + 1, glc->filename, True);
@@ -534,6 +553,29 @@ LoadSelectedProc(w, event, prms, nprms)
     }
 }
 
+void
+SetFilterProc(w, event, prms, nprms)
+     Widget w;
+     XEvent *event;
+     String *prms;
+     Cardinal *nprms;
+{
+       Arg args[16];
+        String name;
+       Widget list;
+        int j = 0;
+        XtSetArg(args[j], XtNstring, &name);  j++;
+       XtGetValues(filterText, args, j);
+        strcpy(filterString, name);
+        if(GameListPrepare()) GameListReplace(); // crashes on empty list...
+       list = XtNameToWidget(glc->shell, "*form.viewport.list");
+       XawListHighlight(list, 0);
+        j = 0;
+       XtSetArg(args[j], XtNdisplayCaret, False); j++;
+       XtSetValues(filterText, args, j);
+       XtSetKeyboardFocus(glc->shell, list);
+}
+
 void
 GameListPopDown()
 {
@@ -578,3 +620,216 @@ GameListIsUp()
 {
     return glc && glc->up;
 }
+
+//--------------------------------- Game-List options dialog ------------------------------------------
+
+Widget gameListOptShell, listwidg;
+
+char *strings[20];
+int stringPtr;
+
+void GLT_ClearList()
+{
+    strings[0] = NULL;
+    stringPtr = 0;
+}
+
+void GLT_AddToList(char *name)
+{
+    strings[stringPtr++] = name;
+    strings[stringPtr] = NULL;
+}
+
+Boolean GLT_GetFromList(int index, char *name)
+{
+    strcpy(name, strings[index]);
+}
+
+void GLT_DeSelectList()
+{
+    XawListChange(listwidg, strings, 0, 0, True);
+    XawListHighlight(listwidg, 0);
+}
+
+void
+GameListOptionsPopDown()
+{
+    Arg args[16];
+    int j;
+
+    if (gameListOptShell == NULL) return;
+    XtPopdown(gameListOptShell);
+    XtDestroyWidget(gameListOptShell);
+    gameListOptShell = 0;
+    XtSetKeyboardFocus(shellWidget, formWidget);
+}
+
+void
+GameListOptionsCallback(w, client_data, call_data)
+     Widget w;
+     XtPointer client_data, call_data;
+{
+    String name;
+    Arg args[16];
+    int j;
+    Widget listwidg;
+    XawListReturnStruct *rs;
+    int index;
+    char *p;
+
+    j = 0;
+    XtSetArg(args[j], XtNlabel, &name);  j++;
+    XtGetValues(w, args, j);
+
+    if (strcmp(name, _("OK")) == 0) {
+       GLT_ParseList();
+       appData.gameListTags = strdup(lpUserGLT);
+       GameListOptionsPopDown();
+       return;
+    } else
+    if (strcmp(name, _("cancel")) == 0) {
+       GameListOptionsPopDown();
+       return;
+    }
+    listwidg = XtNameToWidget(gameListOptShell, "*form.list");
+    rs = XawListShowCurrent(listwidg);
+    index = rs->list_index;
+    if (index < 0) {
+       DisplayError(_("No tag selected"), 0);
+       return;
+    }
+    p = strings[index];
+    if (strcmp(name, _("down")) == 0) {
+        if(index >= strlen(GLT_ALL_TAGS)) return;
+       strings[index] = strings[index+1];
+       strings[++index] = p;
+    } else
+    if (strcmp(name, _("up")) == 0) {
+        if(index == 0) return;
+       strings[index] = strings[index-1];
+       strings[--index] = p;
+    } else
+    if (strcmp(name, _("factory")) == 0) {
+       strcpy(lpUserGLT, GLT_DEFAULT_TAGS);
+       GLT_TagsToList(lpUserGLT);
+       index = 0;
+    }
+    XawListHighlight(listwidg, index);
+}
+
+Widget
+GameListOptionsCreate()
+{
+    Arg args[16];
+    Widget shell, form, viewport, layout;
+    Widget b_load, b_loadprev, b_loadnext, b_close, b_cancel;
+    Dimension fw_width;
+    XtPointer client_data = NULL;
+    int j;
+
+    j = 0;
+    XtSetArg(args[j], XtNwidth, &fw_width);  j++;
+    XtGetValues(formWidget, args, j);
+
+    j = 0;
+    XtSetArg(args[j], XtNresizable, True);  j++;
+    XtSetArg(args[j], XtNallowShellResize, True);  j++;
+    shell = gameListOptShell =
+      XtCreatePopupShell("Game-list options", transientShellWidgetClass,
+                        shellWidget, args, j);
+    layout =
+      XtCreateManagedWidget(layoutName, formWidgetClass, shell,
+                           layoutArgs, XtNumber(layoutArgs));
+    j = 0;
+    XtSetArg(args[j], XtNborderWidth, 0); j++;
+    form =
+      XtCreateManagedWidget("form", formWidgetClass, layout, args, j);
+
+    j = 0;
+    XtSetArg(args[j], XtNdefaultColumns, 1);  j++;
+    XtSetArg(args[j], XtNforceColumns, True);  j++;
+    XtSetArg(args[j], XtNverticalList, True);  j++;
+    listwidg = viewport =
+      XtCreateManagedWidget("list", listWidgetClass, form, args, j);
+    XawListHighlight(listwidg, 0);
+//    XtAugmentTranslations(listwidg,
+//                       XtParseTranslationTable(gameListOptTranslations));
+
+    j = 0;
+    XtSetArg(args[j], XtNfromVert, viewport);  j++;
+    XtSetArg(args[j], XtNtop, XtChainBottom); j++;
+    XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
+    XtSetArg(args[j], XtNleft, XtChainLeft); j++;
+    XtSetArg(args[j], XtNright, XtChainLeft); j++;
+    b_load =
+      XtCreateManagedWidget(_("factory"), commandWidgetClass, form, args, j);
+    XtAddCallback(b_load, XtNcallback, GameListOptionsCallback, client_data);
+
+    j = 0;
+    XtSetArg(args[j], XtNfromVert, viewport);  j++;
+    XtSetArg(args[j], XtNfromHoriz, b_load);  j++;
+    XtSetArg(args[j], XtNtop, XtChainBottom); j++;
+    XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
+    XtSetArg(args[j], XtNleft, XtChainLeft); j++;
+    XtSetArg(args[j], XtNright, XtChainLeft); j++;
+    b_loadprev =
+      XtCreateManagedWidget(_("up"), commandWidgetClass, form, args, j);
+    XtAddCallback(b_loadprev, XtNcallback, GameListOptionsCallback, client_data);
+
+    j = 0;
+    XtSetArg(args[j], XtNfromVert, viewport);  j++;
+    XtSetArg(args[j], XtNfromHoriz, b_loadprev);  j++;
+    XtSetArg(args[j], XtNtop, XtChainBottom); j++;
+    XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
+    XtSetArg(args[j], XtNleft, XtChainLeft); j++;
+    XtSetArg(args[j], XtNright, XtChainLeft); j++;
+    b_loadnext =
+      XtCreateManagedWidget(_("down"), commandWidgetClass, form, args, j);
+    XtAddCallback(b_loadnext, XtNcallback, GameListOptionsCallback, client_data);
+
+    j = 0;
+    XtSetArg(args[j], XtNfromVert, viewport);  j++;
+    XtSetArg(args[j], XtNfromHoriz, b_loadnext);  j++;
+    XtSetArg(args[j], XtNtop, XtChainBottom); j++;
+    XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
+    XtSetArg(args[j], XtNleft, XtChainLeft); j++;
+    XtSetArg(args[j], XtNright, XtChainLeft); j++;
+    b_cancel =
+      XtCreateManagedWidget(_("cancel"), commandWidgetClass, form, args, j);
+    XtAddCallback(b_cancel, XtNcallback, GameListOptionsCallback, client_data);
+
+    j = 0;
+    XtSetArg(args[j], XtNfromVert, viewport);  j++;
+    XtSetArg(args[j], XtNfromHoriz, b_cancel);  j++;
+    XtSetArg(args[j], XtNtop, XtChainBottom); j++;
+    XtSetArg(args[j], XtNbottom, XtChainBottom); j++;
+    XtSetArg(args[j], XtNleft, XtChainLeft); j++;
+    XtSetArg(args[j], XtNright, XtChainLeft); j++;
+    b_close =
+      XtCreateManagedWidget(_("OK"), commandWidgetClass, form, args, j);
+    XtAddCallback(b_close, XtNcallback, GameListOptionsCallback, client_data);
+
+    strcpy(lpUserGLT, appData.gameListTags);
+    GLT_TagsToList(lpUserGLT);
+
+    XtRealizeWidget(shell);
+    CatchDeleteWindow(shell, "GameListOptionsPopDown");
+
+    return shell;
+}
+
+void
+GameListOptionsPopUp(Widget w, XEvent *event, String *prms, Cardinal *nprms)
+{
+    Arg args[16];
+    int j, nstrings;
+    Widget listwidg;
+
+    if (gameListOptShell == NULL) {
+       gameListOptShell = GameListOptionsCreate(); 
+    }
+
+    XtPopup(gameListOptShell, XtGrabNone);
+}
+
+