+ -zippyShortGame int
+ If zippyShortGame > 0, Zippy will decline all challenges
+ from an opponent that terminated a game before the given number
+ of ply (with an explanatory tell) until either someone else has
+ played or zippyReplayTimeout seconds have elapsed. Do not set
+ the number of moves to large; the number of ply during which
+ opponents can abort a game without rating change would be a
+ good setting. Default: zippyShortGame=0.
+