- p = appData.participants;
- while(p = strchr(p, '\n')) p++, nPlayers++; // count participants
- *swapColors = Pairing(nr, nPlayers, &whitePlayer, &blackPlayer, &syncInterval);
+ nPlayers = CountPlayers(appData.participants); // count participants
+ if(appData.tourneyType < 0 && appData.pairingEngine[0]) {
+ if(nr>=0 && !pairingReceived) {
+ char buf[1<<16];
+ if(pairing.pr == NoProc) StartChessProgram(&pairing);
+ snprintf(buf, 1<<16, "results %d %s\n", nPlayers, appData.results);
+ SendToProgram(buf, &pairing);
+ snprintf(buf, 1<<16, "pairing %d\n", nr+1);
+ SendToProgram(buf, &pairing);
+ return 0; // wait for pairing engine to answer (which causes NextTourneyGame to be called again...
+ }
+ pairingReceived = 0; // ... so we continue here
+ syncInterval = nPlayers/2; *swapColors = 0;
+ appData.matchGames = appData.tourneyCycles * syncInterval - 1;
+ whitePlayer = savedWhitePlayer-1; blackPlayer = savedBlackPlayer-1;
+ matchGame = 1; roundNr = nr / syncInterval + 1;
+ } else
+ *swapColors = Pairing(nr<0 ? 0 : nr, nPlayers, &whitePlayer, &blackPlayer, &syncInterval);