cleanup: got rid of a lot of files that are not needed for a new release
authorArun Persaud <arun@nubati.net>
Fri, 5 Jun 2009 01:27:26 +0000 (18:27 -0700)
committerArun Persaud <arun@nubati.net>
Fri, 5 Jun 2009 01:27:26 +0000 (18:27 -0700)
lots of documentation was available in several places, old unused source files and not used graphics file were floating around in the tree. This should clean up most of it. No need to keep these files around, especially since we are using version control.

659 files changed:
NEWS
README
bitmaps/260px-Hanzi.svg [deleted file]
bitmaps/65px-Zhongwen.svg [deleted file]
bitmaps/ANALYZE2_14.ICO [deleted file]
bitmaps/ANALYZE_14.ICO [deleted file]
bitmaps/BALOON_14.ICO [deleted file]
bitmaps/BLACK_14.ICO [deleted file]
bitmaps/CLOCK_14.ICO [deleted file]
bitmaps/PONDER_14.ICO [deleted file]
bitmaps/TRANS_14.ICO [deleted file]
bitmaps/Thumbs.db [deleted file]
bitmaps/UNKNOWN_14.ICO [deleted file]
bitmaps/WHITE_14.ICO [deleted file]
bitmaps/a33o.bmp [deleted file]
bitmaps/a33s.bmp [deleted file]
bitmaps/a33w.bmp [deleted file]
bitmaps/a37o.bmp [deleted file]
bitmaps/a37s.bmp [deleted file]
bitmaps/a37w.bmp [deleted file]
bitmaps/a40o.bmp [deleted file]
bitmaps/a40s.bmp [deleted file]
bitmaps/a40w.bmp [deleted file]
bitmaps/a45o.bmp [deleted file]
bitmaps/a45s.bmp [deleted file]
bitmaps/a45w.bmp [deleted file]
bitmaps/a49c.bmp [deleted file]
bitmaps/a49o.bmp [deleted file]
bitmaps/a49s.bmp [deleted file]
bitmaps/a49w.bmp [deleted file]
bitmaps/a54o.bmp [deleted file]
bitmaps/a54s.bmp [deleted file]
bitmaps/a54w.bmp [deleted file]
bitmaps/a58o.bmp [deleted file]
bitmaps/a58s.bmp [deleted file]
bitmaps/a58w.bmp [deleted file]
bitmaps/a64o.bmp [deleted file]
bitmaps/a64s.bmp [deleted file]
bitmaps/a64w.bmp [deleted file]
bitmaps/a72o.bmp [deleted file]
bitmaps/a72s.bmp [deleted file]
bitmaps/a72w.bmp [deleted file]
bitmaps/analyze2_14.ico [deleted file]
bitmaps/analyze_14.ico [deleted file]
bitmaps/as33o.bmp [deleted file]
bitmaps/as33s.bmp [deleted file]
bitmaps/as33w.bmp [deleted file]
bitmaps/as45o.bmp [deleted file]
bitmaps/as45s.bmp [deleted file]
bitmaps/as45w.bmp [deleted file]
bitmaps/as49o.bmp [deleted file]
bitmaps/as49s.bmp [deleted file]
bitmaps/as49w.bmp [deleted file]
bitmaps/as72o.bmp [deleted file]
bitmaps/as72s.bmp [deleted file]
bitmaps/as72w.bmp [deleted file]
bitmaps/b108o.bmp [deleted file]
bitmaps/b108s.bmp [deleted file]
bitmaps/b108w.bmp [deleted file]
bitmaps/b116o.bmp [deleted file]
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bitmaps/b129o.bmp [deleted file]
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bitmaps/b21o.bmp [deleted file]
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bitmaps/b40o.bmp [deleted file]
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bitmaps/b45o.bmp [deleted file]
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bitmaps/b49o.bmp [deleted file]
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bitmaps/b54o.bmp [deleted file]
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bitmaps/b58o.bmp [deleted file]
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bitmaps/b64o.bmp [deleted file]
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bitmaps/b72o.bmp [deleted file]
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bitmaps/b80o.bmp [deleted file]
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bitmaps/b87o.bmp [deleted file]
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bitmaps/b95o.bmp [deleted file]
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bitmaps/b95w.bmp [deleted file]
bitmaps/baloon_14.ico [deleted file]
bitmaps/bas.gif [deleted file]
bitmaps/bcv.gif [deleted file]
bitmaps/black_14.ico [deleted file]
bitmaps/board.ico [deleted file]
bitmaps/c33o.bmp [deleted file]
bitmaps/c33s.bmp [deleted file]
bitmaps/c33w.bmp [deleted file]
bitmaps/c37o.bmp [deleted file]
bitmaps/c37s.bmp [deleted file]
bitmaps/c37w.bmp [deleted file]
bitmaps/c40o.bmp [deleted file]
bitmaps/c40s.bmp [deleted file]
bitmaps/c40w.bmp [deleted file]
bitmaps/c45o.bmp [deleted file]
bitmaps/c45s.bmp [deleted file]
bitmaps/c45w.bmp [deleted file]
bitmaps/c49o.bmp [deleted file]
bitmaps/c49s.bmp [deleted file]
bitmaps/c49w.bmp [deleted file]
bitmaps/c54o.bmp [deleted file]
bitmaps/c54s.bmp [deleted file]
bitmaps/c54w.bmp [deleted file]
bitmaps/c58o.bmp [deleted file]
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bitmaps/c58w.bmp [deleted file]
bitmaps/c64o.bmp [deleted file]
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bitmaps/c72o.bmp [deleted file]
bitmaps/c72s.bmp [deleted file]
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bitmaps/clock_14.ico [deleted file]
bitmaps/cv33o.bmp [deleted file]
bitmaps/cv33s.bmp [deleted file]
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bitmaps/cv37o.bmp [deleted file]
bitmaps/cv37s.bmp [deleted file]
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bitmaps/cv40o.bmp [deleted file]
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bitmaps/cv45o.bmp [deleted file]
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bitmaps/cv49o.bmp [deleted file]
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bitmaps/cv54o.bmp [deleted file]
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bitmaps/cv58o.bmp [deleted file]
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bitmaps/cv64o.bmp [deleted file]
bitmaps/cv64s.bmp [deleted file]
bitmaps/cv64w.bmp [deleted file]
bitmaps/cv72o.bmp [deleted file]
bitmaps/cv72s.bmp [deleted file]
bitmaps/cv72w.bmp [deleted file]
bitmaps/dk33o.bmp [deleted file]
bitmaps/dk33s.bmp [deleted file]
bitmaps/dk33w.bmp [deleted file]
bitmaps/dk49o.bmp [deleted file]
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bitmaps/dk72o.bmp [deleted file]
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bitmaps/e129o.bmp [deleted file]
bitmaps/e33o.bmp [deleted file]
bitmaps/e33s.bmp [deleted file]
bitmaps/e33w.bmp [deleted file]
bitmaps/e49o.bmp [deleted file]
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bitmaps/e72o.bmp [deleted file]
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bitmaps/f33o.bmp [deleted file]
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bitmaps/f33w.bmp [deleted file]
bitmaps/f49o.bmp [deleted file]
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bitmaps/f49w.bmp [deleted file]
bitmaps/f72o.bmp [deleted file]
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bitmaps/g33o.bmp [deleted file]
bitmaps/g33s.bmp [deleted file]
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bitmaps/g49o.bmp [deleted file]
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bitmaps/g72o.bmp [deleted file]
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bitmaps/galactic.bmp [deleted file]
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bitmaps/h33s.bmp [deleted file]
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bitmaps/icon_b.bmp [deleted file]
bitmaps/icon_b.ico [deleted file]
bitmaps/icon_o.ico [deleted file]
bitmaps/icon_ob.ico [deleted file]
bitmaps/icon_ow.ico [deleted file]
bitmaps/icon_w.bmp [deleted file]
bitmaps/icon_w.ico [deleted file]
bitmaps/icon_whi.ico [deleted file]
bitmaps/k108o.bmp [deleted file]
bitmaps/k108s.bmp [deleted file]
bitmaps/k108w.bmp [deleted file]
bitmaps/k116o.bmp [deleted file]
bitmaps/k116s.bmp [deleted file]
bitmaps/k116w.bmp [deleted file]
bitmaps/k129o.bmp [deleted file]
bitmaps/k129s.bmp [deleted file]
bitmaps/k129w.bmp [deleted file]
bitmaps/k21o.bmp [deleted file]
bitmaps/k21s.bmp [deleted file]
bitmaps/k21w.bmp [deleted file]
bitmaps/k25o.bmp [deleted file]
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bitmaps/k29o.bmp [deleted file]
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bitmaps/k33o.bmp [deleted file]
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bitmaps/k37o.bmp [deleted file]
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bitmaps/k40o.bmp [deleted file]
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bitmaps/k54o.bmp [deleted file]
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bitmaps/k54w.bmp [deleted file]
bitmaps/k58o.bmp [deleted file]
bitmaps/k58s.bmp [deleted file]
bitmaps/k58w.bmp [deleted file]
bitmaps/k64o.bmp [deleted file]
bitmaps/k64s.bmp [deleted file]
bitmaps/k64w.bmp [deleted file]
bitmaps/k72o.bmp [deleted file]
bitmaps/k72s.bmp [deleted file]
bitmaps/k72w.bmp [deleted file]
bitmaps/k80o.bmp [deleted file]
bitmaps/k80s.bmp [deleted file]
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bitmaps/k87o.bmp [deleted file]
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bitmaps/k95o.bmp [deleted file]
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installer/WinBoard-4.2.7/FAQ.html [deleted file]
installer/WinBoard-4.2.7/GNUChes5.exe [deleted file]
installer/WinBoard-4.2.7/GNUChess.exe [deleted file]
installer/WinBoard-4.2.7/Knight.ico [deleted file]
installer/WinBoard-4.2.7/NEWS [deleted file]
installer/WinBoard-4.2.7/READ_ME.txt [deleted file]
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installer/WinBoard-4.2.7/RePackage/welcome_chess.bmp [deleted file]
installer/WinBoard-4.2.7/book.dat [deleted file]
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installer/WinBoard-4.2.7/cygncurses7.dll [deleted file]
installer/WinBoard-4.2.7/cygreadline5.dll [deleted file]
installer/WinBoard-4.2.7/cygwin1.dll [deleted file]
installer/WinBoard-4.2.7/gnuches5.txt [deleted file]
installer/WinBoard-4.2.7/gnuchesr.exe [deleted file]
installer/WinBoard-4.2.7/gnuchess.README [deleted file]
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installer/WinBoard-4.2.7/gnuchess.lan [deleted file]
installer/WinBoard-4.2.7/gnuchess.txt [deleted file]
installer/WinBoard-4.2.7/kk13.pgn [deleted file]
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installer/WinBoard-4.2.7/timeseal.exe [deleted file]
installer/WinBoard-4.2.7/timestamp.exe [deleted file]
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installer/WinBoard-4.2.7/winboard.hlp [deleted file]
installer/WinBoard-4.2.7/zippy.README [deleted file]
installer/WinBoard-4.2.7/zippy.lines [deleted file]
manual.html [deleted file]
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uci/uci_protocol.txt [deleted file]
winboard/READ_ME.txt [deleted file]
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winboard/wengineoutput.c [deleted file]
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winboard/wplugin.c [deleted file]
winboard/wplugin.h [deleted file]

diff --git a/NEWS b/NEWS
index 12eadb0..96872f2 100644 (file)
--- a/NEWS
+++ b/NEWS
@@ -1,14 +1,4 @@
-** Announcing the release of XBoard and WinBoard, version 4.4.0 **
-
-XBoard is a graphical chessboard for the X Window System that can
-serve as a user interface for GNU Chess, Crafty, and other chess
-engines, for the Internet Chess Servers, and for electronic mail
-correspondence chess.  XBoard can also be used by itself.  It can read
-and write game files in PGN (portable game notation).
-
-WinBoard is a similar program for 32-bit Microsoft Windows.  It
-includes all the major features of XBoard except email correspondence
-chess.
+** Version 4.4.0 **
 
 A new release of both XBoard and WinBoard is now available.  Version
 4.4.0 includes many changes. It is the first major release of
@@ -27,3 +17,172 @@ https://savannah.gnu.org/projects/xboard/
 If you find a bug, please report it in the bug tracker at
 https://savannah.gnu.org/projects/xboard/ or by email to bug-xboard
 (AT) gnu.org.
+
+
+** Version 4.3.16 **
+
+New command-line options
+/niceEngines=N       for adjusting the priority of engine processes so they don't soak up all your system resources
+/firstOptions="..."   Allows the setting of options that engines define through the feature option="..." commands
+/secondOptions="..."
+/firstLogo=filename.bmp  Displays the mentioned bitmap next to the clock (with H:W =1:2 aspect ratio) (WB only)
+/secondLogo=filename.bmp
+/autoLogo=false          get logo files automatically from engineDirectory\logo.bmp
+
+General enhancements:
+* New WB-protocol command: 'feature option="NAME -TYPE VALUE OTHER"', which engines can use to define options
+* New WB-protocol command: 'option NAME VALUE' used to set value of engine-defned options.
+* implements /delayAfterQuit and /delayBeforeQuit in XBoard, and uses SIGKILL to terminate rogue engine processes
+
+
+** Version 4.3.15 **
+
+New command-line options
+/rewindIndex=N (for the new auto-increment mode of the loadGameIndex or loadPositionIndex in match mode)
+/sameColorGames=N (for playing a match where the same player has white all the time)
+/egtFormats="..." (for specifying where various end-game tables are installed on the computer)
+
+New menu items
++ Time-odds factors can be set in the time-control dialog
++ Nr of CPUs for SMP engines can be set in the Options -> UCI dialog
++ Own-Book options can be switched from the Options -> UCI dialog
++ The ScoreIsAbs options can be set from the Options -> Engine dialog
++ New-Variant menu adds Superchess
+
+General Enhancements:
+* WinBoard engines can now also use the Polyglot opening book (implemented as general GUI book)
+* New WB-protocol commands memory, cores and egtpath make interactive setting of these parameters 
+  possible on WB engines
+* New Polyglot is available that relays the interactive setting of these parameters to UCI engines
+* Match mode suports an auto-increment mode, so that all games or positions from a file can be played
+* Draw claims with Kings and an arbitrary number of like Bishops (e.g. KBBKB) are accepted
+
+The source tree in original xboard 4.2.7 format can now be compiled under Cygwin with the aid
+of the cygwin.mak file in the ~/winboard/ subdirectory of the source releasy, after you put
+the hep-file from an executabl distribution there. Maefiles for other compilers are not updated
+since 4.2.7, as I do not have those compilers.
+
+
+** Version 4.3.14k **
+
+Compared to version 4.3.13 described below, this version features
+
+New command-line options: 
+/autoKibitz (for relaying the PV info of the engine to the ICS) 
+/userName="..." (for setting the name of the Human player, also as menu) 
+/engineDebugOutput=N (controlling the writing of engine output to debug file) 
+/firstNPS=N (for time management by node count or CPU time) 
+/secondNPS=N (likewise for the other engine) 
+
+New Menu items 
++ Enter Username (same as /userName command-line option) 
++ Save Diagram (for saving the Chessboard display as bitmap file) 
++ Machine Both (not implemented yet, but menu item already provided) 
++ New-Variant menu adds CRC, Janus and Berolina (the latter only with legality testing off!) 
++ Any variant can be played from a shuffled opening setup 
+
+Bugfixes: 
+* Problems with switching the variant in ICS zippy mode solved 
+* In ICS observing mode game history is now fully accessible 
+* Moves are not fed to engine in zippy mode, when observing a game from a variant unknown to the engine 
+* a problem with loading PGN of FRC games with move disambiguation and initial castling rights was fixed.
+* A bug in the clock display that made previous versions of WinBoard crash for tiny displays is fixed
+
+General enhancements: 
+* variant name displayed in title bar in ICS mode, when not 'normal' 
+* when receiving a challenge in ICS zippy mode, it is checked if the engine supports the variant (/zippyVariants="..." can still be used to limit the allowed variants, and for protocol-1 engines is still the only thing to go on) 
+* when loading a game from a PGN file, WB automatically switches to the variant specified in the PGN tags 
+* when starting from a loaded position (using /loadPositionFile), this position will be used on subsequent 'New Game' commands as well (until we switch variant)
+
+New is also that the source tree is now brought back in the original WinBoard 4.2.7 format, including
+xboard source files. Note, however, that the xboard sources are from an older date, and I did not test
+if they still compile together with the much newer backend sources. I did add code in xboard.c to recognize
+the new command-line options I added since then, and in so far they are back-end options that should be enough 
+to make them work. This is completely untested, though; I did not even try to compile it. Last time anyone
+built a working xboard.exe from this was at a stage where WinBoard did have adjustable board size, allowing
+it to play Xiangqi. But no crazyhouse holdings yet.
+
+
+** Version 4.3.13a **
+
+This version of WinBoard_F fixes several bugs in 4.3.12, and also addse a few new features.
+The new features include:
+- some more fairy pieces, so that each side now has 22 piece types in stead of 17,
+making most fairy pieces available in board size "petite" (next to "bulky" and "middling"),
+making the ArchBishop and Chancellor, as well as one wildcard piece (the Lance) available in all 
+sizes from "petite" to "bulky".
+- The FRC support is fully fixed, both in local and ICS mode.
+- A mechanism is provided for safe draw claiming in cases where a 3-fold repetition woud occur only
+  after your own move. In this case a draw will be awarded by WinBoard if the engine sends "offer draw"
+  before making its move.
+- Genuine draw offers are not passed on immediately to the opponent but held up to when the offerer announces
+  its move.
+- Variants FRC, Cylinder and Falcon are added to the "New Variant..." menu.
+- Support for playing time-odds games is added. (Options /firstTimeOdds, /secondTimeOdds, /timeOddsMode)
+- A mechanism is provided for attaching WinBoard options to the engine command, to create options that
+follow the engine (e.g. time odds) in a tournament run under a tournament manager.
+Bugfixes include:
+- Shatranj in ICS mode (did not work at all before)
+- Some draw adjudications (QRKR was mistaken for KRKR, and KBKB with like Bishops is now recognized)
+- time info in the PGN is now correct
+
+
+
+** Version 4.3.14 **
+
+This relaese was not made by the GNU xboard team, but by H.G.Muller.
+It mainly contains developments on WinBoard. Nevertheless, an attempt
+has been started to back-port the enormous number of improvements that
+have been made to WinBoard since the Linux and Windows developments branched
+to xboard. This is reflected by the source tree now having the same format
+as that of xboard 4.2.7, including all the xboard sources. 
+
+An enormous amount of work still has to be done to make the xboard version
+fully equivalent to WinBoard, especially on user-interface side. As a modest
+beginning, the xboard source files have been patched to allow their compilation
+with the newer back-end files from WinBoard. To this end, the number of piece
+types in xboard has been increased from 6 to 22, and the WinBoard bitmaps
+have been converted to xboard source format (.bm) and are included in the
+xboard bitmaps directory. Other quick patches include the coloring of the
+board squares (for xiangqi and holdings), and some code in the user-move
+handling to suppress all moves into or out of the area between board and
+holdings in crazyhouse, and the treatment of king-captures-own-piece
+as a possibly valid move (for FRC castling). This should make it possible 
+to run xboard with the new back-end files without too much inconvenience.
+
+New xboard command-line options have been added to make the added back-end 
+features available. The include the new variants (as argument of the old
+-variant option), -boardWidth, -boardHeight and -holdingsSize. Be sure
+to call xboard with "-boardSize middling" or "-boardSize bulky" if you
+want to play with fairy pieces, or xboard might crash due to unavailability
+of bitmaps. Other added xboard options are:
+
+ADJUDICATION OPTIONS:
+-checkMates
+-testClaims
+-materialDraws
+-trivialDraws
+-ruleMoves
+-repeatsToDraw
+-adjudicateLossThreshold
+-firstScoreAbsolute
+-secondScoreAbsolute
+
+TIME-CONTROL OPTIONS
+-firstTimeOdds
+-secondTimeOdds
+-timeOddsMode
+-firstNPS
+-secondNPS
+
+GENERAL OPTIONS
+-matchPause
+-engineDebugOutput
+-userName
+-pgnExtendedInfo
+-pgnEventHeader
+-hideThinkingFromHuman
+
+This is all completely untested, but as the options merely switch on well-tested
+code in the back-end, there should not be too many problems with them.
+Bugs can be reported in the WinBoard forum.
diff --git a/README b/README
index a27021b..2a78c7b 100644 (file)
--- a/README
+++ b/README
@@ -1,4 +1,3 @@
-\r
 What is XBoard?\r
 ===============\r
 XBoard is a graphical chessboard for the X Window System.  It can\r
@@ -74,62 +73,3 @@ If you improve XBoard, please send a message about your changes, and
 we will get in touch with you about merging them in to the main line\r
 of development.\r
 \r
-Version 4.3.14\r
-==============\r
-\r
-This relaese was not made by the GNU xboard team, but by H.G.Muller.\r
-It mainly contains developments on WinBoard. Nevertheless, an attempt\r
-has been started to back-port the enormous number of improvements that\r
-have been made to WinBoard since the Linux and Windows developments branched\r
-to xboard. This is reflected by the source tree now having the same format\r
-as that of xboard 4.2.7, including all the xboard sources. \r
-\r
-An enormous amount of work still has to be done to make the xboard version\r
-fully equivalent to WinBoard, especially on user-interface side. As a modest\r
-beginning, the xboard source files have been patched to allow their compilation\r
-with the newer back-end files from WinBoard. To this end, the number of piece\r
-types in xboard has been increased from 6 to 22, and the WinBoard bitmaps\r
-have been converted to xboard source format (.bm) and are included in the\r
-xboard bitmaps directory. Other quick patches include the coloring of the\r
-board squares (for xiangqi and holdings), and some code in the user-move\r
-handling to suppress all moves into or out of the area between board and\r
-holdings in crazyhouse, and the treatment of king-captures-own-piece\r
-as a possibly valid move (for FRC castling). This should make it possible \r
-to run xboard with the new back-end files without too much inconvenience.\r
-\r
-New xboard command-line options have been added to make the added back-end \r
-features available. The include the new variants (as argument of the old\r
--variant option), -boardWidth, -boardHeight and -holdingsSize. Be sure\r
-to call xboard with "-boardSize middling" or "-boardSize bulky" if you\r
-want to play with fairy pieces, or xboard might crash due to unavailability\r
-of bitmaps. Other added xboard options are:\r
-\r
-ADJUDICATION OPTIONS:\r
--checkMates\r
--testClaims\r
--materialDraws\r
--trivialDraws\r
--ruleMoves\r
--repeatsToDraw\r
--adjudicateLossThreshold\r
--firstScoreAbsolute\r
--secondScoreAbsolute\r
-\r
-TIME-CONTROL OPTIONS\r
--firstTimeOdds\r
--secondTimeOdds\r
--timeOddsMode\r
--firstNPS\r
--secondNPS\r
-\r
-GENERAL OPTIONS\r
--matchPause\r
--engineDebugOutput\r
--userName\r
--pgnExtendedInfo\r
--pgnEventHeader\r
--hideThinkingFromHuman\r
-\r
-This is all completely untested, but as the options merely switch on well-tested\r
-code in the back-end, there should not be too many problems with them.\r
-Bugs can be reported in the WinBoard forum.
\ No newline at end of file
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@@ -1,340 +0,0 @@
-                   GNU GENERAL PUBLIC LICENSE
-                      Version 2, June 1991
-
- Copyright (C) 1989, 1991 Free Software Foundation, Inc.
-                          59 Temple Place - Suite 330, Boston, MA
-                          02111-1307, USA.
- Everyone is permitted to copy and distribute verbatim copies
- of this license document, but changing it is not allowed.
-
-                           Preamble
-
-  The licenses for most software are designed to take away your
-freedom to share and change it.  By contrast, the GNU General Public
-License is intended to guarantee your freedom to share and change free
-software--to make sure the software is free for all its users.  This
-General Public License applies to most of the Free Software
-Foundation's software and to any other program whose authors commit to
-using it.  (Some other Free Software Foundation software is covered by
-the GNU Library General Public License instead.)  You can apply it to
-your programs, too.
-
-  When we speak of free software, we are referring to freedom, not
-price.  Our General Public Licenses are designed to make sure that you
-have the freedom to distribute copies of free software (and charge for
-this service if you wish), that you receive source code or can get it
-if you want it, that you can change the software or use pieces of it
-in new free programs; and that you know you can do these things.
-
-  To protect your rights, we need to make restrictions that forbid
-anyone to deny you these rights or to ask you to surrender the rights.
-These restrictions translate to certain responsibilities for you if you
-distribute copies of the software, or if you modify it.
-
-  For example, if you distribute copies of such a program, whether
-gratis or for a fee, you must give the recipients all the rights that
-you have.  You must make sure that they, too, receive or can get the
-source code.  And you must show them these terms so they know their
-rights.
-
-  We protect your rights with two steps: (1) copyright the software, and
-(2) offer you this license which gives you legal permission to copy,
-distribute and/or modify the software.
-
-  Also, for each author's protection and ours, we want to make certain
-that everyone understands that there is no warranty for this free
-software.  If the software is modified by someone else and passed on, we
-want its recipients to know that what they have is not the original, so
-that any problems introduced by others will not reflect on the original
-authors' reputations.
-
-  Finally, any free program is threatened constantly by software
-patents.  We wish to avoid the danger that redistributors of a free
-program will individually obtain patent licenses, in effect making the
-program proprietary.  To prevent this, we have made it clear that any
-patent must be licensed for everyone's free use or not licensed at all.
-
-  The precise terms and conditions for copying, distribution and
-modification follow.
-\f
-                   GNU GENERAL PUBLIC LICENSE
-   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
-
-  0. This License applies to any program or other work which contains
-a notice placed by the copyright holder saying it may be distributed
-under the terms of this General Public License.  The "Program", below,
-refers to any such program or work, and a "work based on the Program"
-means either the Program or any derivative work under copyright law:
-that is to say, a work containing the Program or a portion of it,
-either verbatim or with modifications and/or translated into another
-language.  (Hereinafter, translation is included without limitation in
-the term "modification".)  Each licensee is addressed as "you".
-
-Activities other than copying, distribution and modification are not
-covered by this License; they are outside its scope.  The act of
-running the Program is not restricted, and the output from the Program
-is covered only if its contents constitute a work based on the
-Program (independent of having been made by running the Program).
-Whether that is true depends on what the Program does.
-
-  1. You may copy and distribute verbatim copies of the Program's
-source code as you receive it, in any medium, provided that you
-conspicuously and appropriately publish on each copy an appropriate
-copyright notice and disclaimer of warranty; keep intact all the
-notices that refer to this License and to the absence of any warranty;
-and give any other recipients of the Program a copy of this License
-along with the Program.
-
-You may charge a fee for the physical act of transferring a copy, and
-you may at your option offer warranty protection in exchange for a fee.
-
-  2. You may modify your copy or copies of the Program or any portion
-of it, thus forming a work based on the Program, and copy and
-distribute such modifications or work under the terms of Section 1
-above, provided that you also meet all of these conditions:
-
-    a) You must cause the modified files to carry prominent notices
-    stating that you changed the files and the date of any change.
-
-    b) You must cause any work that you distribute or publish, that in
-    whole or in part contains or is derived from the Program or any
-    part thereof, to be licensed as a whole at no charge to all third
-    parties under the terms of this License.
-
-    c) If the modified program normally reads commands interactively
-    when run, you must cause it, when started running for such
-    interactive use in the most ordinary way, to print or display an
-    announcement including an appropriate copyright notice and a
-    notice that there is no warranty (or else, saying that you provide
-    a warranty) and that users may redistribute the program under
-    these conditions, and telling the user how to view a copy of this
-    License.  (Exception: if the Program itself is interactive but
-    does not normally print such an announcement, your work based on
-    the Program is not required to print an announcement.)
-\f
-These requirements apply to the modified work as a whole.  If
-identifiable sections of that work are not derived from the Program,
-and can be reasonably considered independent and separate works in
-themselves, then this License, and its terms, do not apply to those
-sections when you distribute them as separate works.  But when you
-distribute the same sections as part of a whole which is a work based
-on the Program, the distribution of the whole must be on the terms of
-this License, whose permissions for other licensees extend to the
-entire whole, and thus to each and every part regardless of who wrote it.
-
-Thus, it is not the intent of this section to claim rights or contest
-your rights to work written entirely by you; rather, the intent is to
-exercise the right to control the distribution of derivative or
-collective works based on the Program.
-
-In addition, mere aggregation of another work not based on the Program
-with the Program (or with a work based on the Program) on a volume of
-a storage or distribution medium does not bring the other work under
-the scope of this License.
-
-  3. You may copy and distribute the Program (or a work based on it,
-under Section 2) in object code or executable form under the terms of
-Sections 1 and 2 above provided that you also do one of the following:
-
-    a) Accompany it with the complete corresponding machine-readable
-    source code, which must be distributed under the terms of Sections
-    1 and 2 above on a medium customarily used for software interchange; or,
-
-    b) Accompany it with a written offer, valid for at least three
-    years, to give any third party, for a charge no more than your
-    cost of physically performing source distribution, a complete
-    machine-readable copy of the corresponding source code, to be
-    distributed under the terms of Sections 1 and 2 above on a medium
-    customarily used for software interchange; or,
-
-    c) Accompany it with the information you received as to the offer
-    to distribute corresponding source code.  (This alternative is
-    allowed only for noncommercial distribution and only if you
-    received the program in object code or executable form with such
-    an offer, in accord with Subsection b above.)
-
-The source code for a work means the preferred form of the work for
-making modifications to it.  For an executable work, complete source
-code means all the source code for all modules it contains, plus any
-associated interface definition files, plus the scripts used to
-control compilation and installation of the executable.  However, as a
-special exception, the source code distributed need not include
-anything that is normally distributed (in either source or binary
-form) with the major components (compiler, kernel, and so on) of the
-operating system on which the executable runs, unless that component
-itself accompanies the executable.
-
-If distribution of executable or object code is made by offering
-access to copy from a designated place, then offering equivalent
-access to copy the source code from the same place counts as
-distribution of the source code, even though third parties are not
-compelled to copy the source along with the object code.
-\f
-  4. You may not copy, modify, sublicense, or distribute the Program
-except as expressly provided under this License.  Any attempt
-otherwise to copy, modify, sublicense or distribute the Program is
-void, and will automatically terminate your rights under this License.
-However, parties who have received copies, or rights, from you under
-this License will not have their licenses terminated so long as such
-parties remain in full compliance.
-
-  5. You are not required to accept this License, since you have not
-signed it.  However, nothing else grants you permission to modify or
-distribute the Program or its derivative works.  These actions are
-prohibited by law if you do not accept this License.  Therefore, by
-modifying or distributing the Program (or any work based on the
-Program), you indicate your acceptance of this License to do so, and
-all its terms and conditions for copying, distributing or modifying
-the Program or works based on it.
-
-  6. Each time you redistribute the Program (or any work based on the
-Program), the recipient automatically receives a license from the
-original licensor to copy, distribute or modify the Program subject to
-these terms and conditions.  You may not impose any further
-restrictions on the recipients' exercise of the rights granted herein.
-You are not responsible for enforcing compliance by third parties to
-this License.
-
-  7. If, as a consequence of a court judgment or allegation of patent
-infringement or for any other reason (not limited to patent issues),
-conditions are imposed on you (whether by court order, agreement or
-otherwise) that contradict the conditions of this License, they do not
-excuse you from the conditions of this License.  If you cannot
-distribute so as to satisfy simultaneously your obligations under this
-License and any other pertinent obligations, then as a consequence you
-may not distribute the Program at all.  For example, if a patent
-license would not permit royalty-free redistribution of the Program by
-all those who receive copies directly or indirectly through you, then
-the only way you could satisfy both it and this License would be to
-refrain entirely from distribution of the Program.
-
-If any portion of this section is held invalid or unenforceable under
-any particular circumstance, the balance of the section is intended to
-apply and the section as a whole is intended to apply in other
-circumstances.
-
-It is not the purpose of this section to induce you to infringe any
-patents or other property right claims or to contest validity of any
-such claims; this section has the sole purpose of protecting the
-integrity of the free software distribution system, which is
-implemented by public license practices.  Many people have made
-generous contributions to the wide range of software distributed
-through that system in reliance on consistent application of that
-system; it is up to the author/donor to decide if he or she is willing
-to distribute software through any other system and a licensee cannot
-impose that choice.
-
-This section is intended to make thoroughly clear what is believed to
-be a consequence of the rest of this License.
-\f
-  8. If the distribution and/or use of the Program is restricted in
-certain countries either by patents or by copyrighted interfaces, the
-original copyright holder who places the Program under this License
-may add an explicit geographical distribution limitation excluding
-those countries, so that distribution is permitted only in or among
-countries not thus excluded.  In such case, this License incorporates
-the limitation as if written in the body of this License.
-
-  9. The Free Software Foundation may publish revised and/or new versions
-of the General Public License from time to time.  Such new versions will
-be similar in spirit to the present version, but may differ in detail to
-address new problems or concerns.
-
-Each version is given a distinguishing version number.  If the Program
-specifies a version number of this License which applies to it and "any
-later version", you have the option of following the terms and conditions
-either of that version or of any later version published by the Free
-Software Foundation.  If the Program does not specify a version number of
-this License, you may choose any version ever published by the Free Software
-Foundation.
-
-  10. If you wish to incorporate parts of the Program into other free
-programs whose distribution conditions are different, write to the author
-to ask for permission.  For software which is copyrighted by the Free
-Software Foundation, write to the Free Software Foundation; we sometimes
-make exceptions for this.  Our decision will be guided by the two goals
-of preserving the free status of all derivatives of our free software and
-of promoting the sharing and reuse of software generally.
-
-                           NO WARRANTY
-
-  11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
-FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW.  EXCEPT WHEN
-OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
-PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
-OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
-MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.  THE ENTIRE RISK AS
-TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU.  SHOULD THE
-PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
-REPAIR OR CORRECTION.
-
-  12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
-WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
-REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
-INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
-OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
-TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
-YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
-PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
-POSSIBILITY OF SUCH DAMAGES.
-
-                    END OF TERMS AND CONDITIONS
-\f
-       Appendix: How to Apply These Terms to Your New Programs
-
-  If you develop a new program, and you want it to be of the greatest
-possible use to the public, the best way to achieve this is to make it
-free software which everyone can redistribute and change under these terms.
-
-  To do so, attach the following notices to the program.  It is safest
-to attach them to the start of each source file to most effectively
-convey the exclusion of warranty; and each file should have at least
-the "copyright" line and a pointer to where the full notice is found.
-
-    <one line to give the program's name and a brief idea of what it does.>
-    Copyright (C) 19yy  <name of author>
-
-    This program is free software; you can redistribute it and/or modify
-    it under the terms of the GNU General Public License as published by
-    the Free Software Foundation; either version 2 of the License, or
-    (at your option) any later version.
-
-    This program is distributed in the hope that it will be useful,
-    but WITHOUT ANY WARRANTY; without even the implied warranty of
-    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-    GNU General Public License for more details.
-
-    You should have received a copy of the GNU General Public License
-    along with this program; if not, write to the Free Software
-    Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-Also add information on how to contact you by electronic and paper mail.
-
-If the program is interactive, make it output a short notice like this
-when it starts in an interactive mode:
-
-    Gnomovision version 69, Copyright (C) 19yy name of author
-    Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
-    This is free software, and you are welcome to redistribute it
-    under certain conditions; type `show c' for details.
-
-The hypothetical commands `show w' and `show c' should show the appropriate
-parts of the General Public License.  Of course, the commands you use may
-be called something other than `show w' and `show c'; they could even be
-mouse-clicks or menu items--whatever suits your program.
-
-You should also get your employer (if you work as a programmer) or your
-school, if any, to sign a "copyright disclaimer" for the program, if
-necessary.  Here is a sample; alter the names:
-
-  Yoyodyne, Inc., hereby disclaims all copyright interest in the program
-  `Gnomovision' (which makes passes at compilers) written by James Hacker.
-
-  <signature of Ty Coon>, 1 April 1989
-  Ty Coon, President of Vice
-
-This General Public License does not permit incorporating your program into
-proprietary programs.  If your program is a subroutine library, you may
-consider it more useful to permit linking proprietary applications with the
-library.  If this is what you want to do, use the GNU Library General
-Public License instead of this License.
diff --git a/installer/WinBoard-4.2.7/COPYRIGHT b/installer/WinBoard-4.2.7/COPYRIGHT
deleted file mode 100644 (file)
index accde17..0000000
+++ /dev/null
@@ -1,51 +0,0 @@
-XBoard -- a graphical chessboard for X
-
-Original authors:  Dan Sears and Chris Sears
-Enhancements (Version 2.0 and later):  Tim Mann
-
-Copyright 1991 by Digital Equipment Corporation, Maynard, Massachusetts.
-Enhancements Copyright 1992-98 Free Software Foundation, Inc.
-
-XBoard's alternative piece bitmaps (bitmaps.xchess) are derived from the
-bitmaps in the XChess program, which was written and is copyrighted by
-Wayne Christopher.
-
-The following terms apply to Digital Equipment Corporation's copyright
-interest in XBoard:
-------------------------------------------------------------------------
-All Rights Reserved
-
-Permission to use, copy, modify, and distribute this software and its
-documentation for any purpose and without fee is hereby granted,
-provided that the above copyright notice appear in all copies and that
-both that copyright notice and this permission notice appear in
-supporting documentation, and that the name of Digital not be
-used in advertising or publicity pertaining to distribution of the
-software without specific, written prior permission.
-
-DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
-ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
-DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
-ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
-WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
-ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
-SOFTWARE.
-------------------------------------------------------------------------
-
-The following terms apply to the enhanced version of XBoard distributed
-by the Free Software Foundation:
-------------------------------------------------------------------------
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-------------------------------------------------------------------------
diff --git a/installer/WinBoard-4.2.7/ChangeLog b/installer/WinBoard-4.2.7/ChangeLog
deleted file mode 100644 (file)
index 313e8f1..0000000
+++ /dev/null
@@ -1,3331 +0,0 @@
-ChangeLog for XBoard/WinBoard
-
-* 11/26/2003: In WinBoard, setting the -debug flag now logs ICS output
-to WinBoard.debug too.  (This isn't needed in xboard because ICS
-output already goes to stdout, so it's easy to capture along with the
-debug output on stderr.)  This was issue #280 in the ToDo file.
-
-* 11/23/2003: Cleaned up some minor problems in cygwin.mak.  Thanks to
-Hans Werner Strube for the problem report.
-
-* 11/23/2003: Updated the default list of chess servers in
-winboard/defaults.h.  Deleted two that appear to be dead and added a
-new one that is active.
-
-* 11/19/2003: Swapped icon_white.bm and icon_black.bm in XBoard.
-Hopefully this will get them the right way around by default on more X
-window managers.  I wish I understood this better.
-
-* 11/18/2003: Implemented a simple 32-bit random number generator for
-WinBoard, replacing the Windows rand(), which ranges only up to
-0x7fff.  Formerly on Windows, only zippy.lines sayings that started in
-the first 32767 bytes of the file could ever be used.  This was issue
-#505 from the ToDo file.
-
-* 11/16/2003: The xboard man page and info files are now built from a
-common set of texinfo source files, and the xboard man page now covers
-cmail as well.  Formerly, ever since the texinfo file was first
-contributed to the project, it was separate from the man page and the
-two files had to be updated in parallel, making for a maintenance
-nightmare.  To make combining the files possible, I took the Perl
-script "texi2man" from the GNU Units project and added support for a
-larger subset of the texinfo markup language.  I then carefully
-compared the old man page and old texinfo file to make sure the latest
-and clearest words survived into the new combined texinfo file.  It
-would be great to merge in WinBoard's help file too, but that's a
-larger project.  It would have to be heavily conditionalized to
-deal with differences in features between XBoard and WinBoard.
-
-* 11/15/2003: Cleaned up and applied a small patch from Daniel
-Mehrmann, to stop overly long PVs in thinking output from causing a
-buffer overflow crash in backend.c.
-       
-* 11/5/2003: When a chess engine sends a "telluser" command (including
-the cases where "tellall" or "tellopponent" acts like telluser), the
-information now goes into a nonmodel popup that is automatically
-dismissed when the user clicks anywhere on the board.  This fix is
-more significant on WinBoard, where formerly you got a fully modal
-dialog that had to be dismissed by clicking on OK before anything else
-could happen.  The bug was issue #406 in the ToDo file.
-
-* 11/1/2003: Removed email addresses from this file to reduce spam
-load, as it gets linked to from the Web.
-
-* 11/1/2003: Updated READ_ME and winboard/READ_ME.txt.
-
-* Modified xboard and winboard makefiles to be able to build the
-project in the new combined directory structure.
-
-* Applied a small security fix to pxboard, from Martin Maeok.
-
-* Fixed a bug in the game list dialog.  The change in 4.2.6 to opening
-games in text mode (meant to avoid getting extra \r's into comments)
-caused a new bug in determining seek offsets when parsing a game file
-to form the game list.  Also, the change was incomplete; on some code
-paths games were still being opened in binary mode.  Thanks to Lenik
-Terenin for reporting the offset bug.  I've now gone back to always
-using binary mode when reading game files, and I've fixed the comment
-bug by adding code to remove \r's from parsed comments explicitly.  I
-still use text mode for writing game files so that games written by
-WinBoard will have Windows-style line endings.
-
-* Fix for minor bug in WinBoard installer.  If you chose a non-default
-destination directory, the default directory was still used for a
-couple of unimportant things, namely setting the App Paths registry
-keys (unused by WinBoard) and trying to copy the existing WinBoard.ini
-file to WinBoard.old.  I inherited this bug from the InstallShield 5
-sample template.  Thanks to "l.d." for noticing the incorrect keys.
-
-* Patch from Chris Priest: when two engines are being run through rsh,
-avoid reusing the same stderr port for both.  I'm not sure why this
-should be needed, but it's harmless, at least.
-
-* Bugfix: The kludge to deal with old engines that give an error
-message because they don't know the "st" command was too sloppy; it
-could hit on an "st" substring anywhere in an error message.  GNU
-Chess 4 is the only engine I know of where the kludge was needed, so I
-changed the kludge to match a longer, more GNU-specific string.
-
-* Changed the WinBoard self-extracting installer to choose a unique
-temporary subdirectory name within the Windows temp directory instead
-of always putting wb-setup directly in temp.  Besides being better
-practice, this avoids the need to deltree wb-setup first, which
-occasionally alarms someone who thinks that deltree is only used by
-trojans to delete all your files.  (Yes, I'm serious.)
-
-* Fixed a bug where FICS-style "wild/0" strings were not parsed as the
-proper wild type.  The "/" was not being skipped.
-
-* Fixed a WinBoard bug where temporary files created by game
-copy/paste were being created in the root directory of the current
-drive instead of the TMP directory and were not always deleted on exit.
-
-* Fixed a small bug in winboard.c's ErrorDialog() function.  Thanks to
-"Ron" (no last name given).  The bug might have caused a problem when
-pressing OK or Cancel in an error dialog when more than one error
-dialog was being displayed, but I'm not really sure.
-
-* Removed a hack that worked around a bug in very old versions of
-Crafty, where it would sometimes reply "illegal move" to a "."
-command.  The hack kept us from recognizing real illegal move messages
-in analyze mode from engines that don't respond to the "." command.
-Thanks to Fabien Letouzey for the report.
-
-* Fixed a bug in the xboard version of GetDelayedEvent.  It would
-return the most recently scheduled event even if it had already fired.
-This caused at least one visible error: in -ics -xreuse mode, starting
-the engine again and seeing another "feature done=1" would re-run the
-initialization code in InitBackEnd3, including the code that opens the
-connection to ICS.  The WinBoard version didn't have this bug.  Thanks
-to Bob Hyatt for the bug report.
-
-* The promotion popup for ICC wild 26 (giveaway) now includes King.
-Thanks to Fredrik Josefsson for the bug report.
-
-* The first game in a file (or being pasted from the clipboard) can
-now start with a bare move -- no PGN tags, no move number "1", etc.
-Suggested by Shane Harrelson.  One could imagine taking this farther
-and accepting something like "e4 e5 1/2-1/2 d4 d5" as two games, but
-I haven't done that.
-
-* Bug fix: xboard didn't really accept a paste of multiple games,
-contrary to what I wrote when adding the feature to WinBoard in
-4.2.4.  Now it works in both.
-
-* Fixed generic start/end of game messages to work on chess.net, where
-they put ratings in parens after the player names.
-
-* Updated config.sub and config.guess to newer versions from
-automake-1.4p5-2.  This makes configure work with MacOS X + X11.
-
-* Bugfix: when examining a game fragment on FICS where black plays
-first, don't show two "(0:00.000)" times on the initial "none" move.
-
-* If TestLegality is on and one of the engines makes an illegal move
-in TwoMachines mode, it forfeits immediately.  Formerly the game would
-get stuck at that point and the engine that made the illegal move
-would eventually lose on time.
-
-xboard/WinBoard 4.2.6 -- Fri Feb  1 22:26:31 PST 2002
-Tim Mann
-
-Another small bugfix release.
-
-* Put in a small change from Alexander Mai to allow xboard to build in
-an OS/2 EMX environment.
-
-* Fix WinBoard-only bug where editing a PGN file with comments would
-insert more \r characters before the \n after every Load/Save cycle.
-For some unknown reason we were reading the files in "rb" mode but
-writing them in "a" mode, so we kept the \r characters on reading and
-added an extra one on writing.  Fix: change the "rb" to "r".  Thanks
-to Joel (last name not given) for the bug report.
-
-* Put the arguments to rsh/remsh in the right order for better
-portability.  Thanks to Michael Kalisz.
-
-* FreezeUI is now implemented in WinBoard; it was previously only
-implemented in xboard.  This function prevents the user from entering
-moves or other commands while we are waiting for an engine to
-initialize itself.  Implementing it fixes a bug where the user could
-start a game (etc.) during feature negotiation.  One of the symptoms
-of this bug was that we could send "new" one or move moves *after* the
-first game started!
-
-* Fixed some handle leaks (WinBoard only), including a nasty one that
-leaked one handle per command sent to ICS.  Thanks to several folks
-who helped characterize the bug and tried to look for leaks.
-
-* We now install and look for the info file in ${prefix}/share/info
-instead of ${prefix}/info.  The latter is still the default in
-autoconf, but the former is currently used in Red Hat Linux and
-probably elsewhere.
-
-xboard/WinBoard 4.2.5 -- Sat Dec 15 11:42:51 PST 2001
-Tim Mann
-
-* Changed the bundled GNU Chess 5.02 in the WinBoard package to
-include a much smaller book and to use much less hash table space by
-default (8 MB transposition table, 0.5 MB pawn evaluation table).  The
-large book included with 4.2.4 made the WinBoard download too big for
-some people, and the default hash tables were larger than the
-available physical memory on some people's computers. I built the
-small book by running Crafty's "small.zip" book line collection
-through a Perl script that makes it look enough like real PGN games
-that the GNU Chess book builder will accept it.  The script and some
-minor patches to GNU Chess 5 are available in the WinBoard source
-distribution and at http://www.tim-mann.org/gnuchess.html.
-
-* Fixed a bug in the code that deals with engines that complain that
-"time" and "otim" are illegal moves.  This was a new bug in 4.2.4.
-
-* Revamped the implementation of ToStart in analysis mode.  Formerly
-there was some ill-conceived code that would try to get back to the
-start of the game by doing a "new" command (and all the followup
-commands that requires) while remaining in analysis mode.  This is
-problematic for engine authors to support, though it works with
-Crafty.  This code was trying to solve the problem of ToStart being
-slow because the engine would try to start an analysis after every
-"undo" command all the way back to the start.  But ToEnd already had a
-much better solution to this problem, and now ToStart does the same
-thing: we exit from analysis mode and enter force mode instead,
-make/unmake moves to get to the end/start of the game, and then
-reenter analysis mode.
-
-* Formerly, Zippy could try to start playing a game before the engine
-was initialized; that is, during the initial timeout for protover 1
-engines, or before "feature done=1" for protover 2 engines.  We now
-wait until the engine is initialized before connecting to ICS, which
-fixes this in the common case.  If you turn off engine reuse for
-multiple games (that is, if you give the -xreuse option), there could
-still be problems; see item 503 in the ToDo file.  Thanks to Dieter
-Buerssner for the bug report.
-
-* Bugfix: All WinBoard versions since the merge with WinBoard Plus
-(but not xboard) have had a bug in changing the PeriodicUpdates,
-PonderNextMove, and ShowThinking options from the menu.  The bug
-mostly just caused changing these options during a game to not take
-effect until after the next reset.  For TwoMachines games, though,
-changing PonderNextMove just before the game would take effect
-immediately for the second engine but not until the next game for the
-first engine.  Thanks to Koundinya Veluri for the bug report.
-
-* Bugfix: In 4.2.4, we sometimes got confused when trying to leave and
-reenter analyze mode.  One symptom was that Analyze File did not work.
-Thanks to Igor Syry for the bug report.
-
-xboard/WinBoard 4.2.4 -- Sun Dec  9 14:56:30 PST 2001
-Tim Mann
-       
-* WinBoard now includes GNU Chess 5.02 in place of GNU Chess 5.00.
-
-* WinBoard's PasteGameFromClipboard will now handle a paste with
-multiple games in it, popping up the game list dialog.  xboard
-already did this.  Suggested by Robert Gerstman.
-
-* We now use the "clearboard" command on ICC where appropriate.
-
-* Bugfix: don't generate a bogus "variant normal" command to an engine
-for the loadable ICC wild types that we internally flag as
-VariantLoadable.  Also clarified the message that Zippy sends when
-declining such wild games -- it can't deal with the possibility of
-loading an arbitrary position into the game.  Thanks to Dieter
-Buerssner for reporting the problem.  It would be nice to be able to
-actually play these wild types some day; presumably there would have
-to be an option to either send "loadgame" with a specified position,
-or to deal with an opponent sending it.
-
-* If we get a holdings message from ICS when we thought we were
-playing normal chess, we now try asking for a move list so that we can
-find out from the header what's really happening.  Formerly we guessed
-bughouse in this case.  Response to a comment from Gian-Carlo
-Pascutto.
-
-* Fixed two longstanding bugs in the clock code.  These affected only
-play between a user and a local engine, or between two local engines,
-not ICS play.  (1) The last fractional second used by a player before
-moving and virtually pushing his clock was being charged to his
-opponent instead of to him.  (2) The time and otim commands were being
-sent to an engine before the (buggy) fractional second update was
-done.  The second bug was pretty harmless in itself, but the first one
-was serious.  Many thanks to Peter Rosendahl for carefully diagnosing
-and reporting these bugs!
-
-* Changed WinBoard timestamp key.  Nothing is changed other than the
-key and a recompilation.  ICC may phase out the old key soon; if they
-do, you'll need to use the timestamp.exe from WinBoard 4.2.4 or later
-to connect to chessclub.com.
-
-* Fixed an xboard-only bug where most dialogs would not take keyboard
-input unless the mouse was actually over the dialog, even if the
-dialog window had focus.  Thanks to Jason Varsoke for the bug report.
-
-* Bugfix; Remember to send time and otim commands to engine before
-sending playother.  Thanks to Bob Hyatt for the bug report.  Also
-fixed a bug where time and otim were sometimes sent even with feature
-time=0.
-
-* Added small patches from Wilkin Ng that are meant to fix a crash in
-CopyGameToClipboard and a "can't unlock clipboard memory" error in
-PasteTextFromClipboard, under Windows 2000.
-
-* Changed cygwin.mak to not use -mno-cygwin.  In other words, it now
-uses cygwin1.dll instead of the mingw libraries.  This works around
-bugs in fileno() and stat() that I encountered in mingw.  (fileno
-seems to always return 0.  stat fails because the library routine uses
-a different definition of struct stat than the header files provide.)
-Thanks to Robert Gerstman for reporting the symptoms these bugs caused
-when WinBoard was compiled with Cygwin.
-
-* Added -showButtonBar option.  This lets you delete the << < P > >>
-buttons and thus widen the message widget a bit.
-
-* Added code to address a very obscure bug.  If an engine dies and
-needs to be restarted while in one of the analyze modes, it was not
-getting put back into analyze mode.  This bug should not really ever
-have gotten tickled unless reuse was turned off and the engine sends
-game end commands (such as 1-0) when a game ends by rule while in
-analyze mode.  The next version of the protocol spec will say that
-engines should not do that, but version 2 and earlier didn't address
-the issue.
-
-* We now use the FICS "iset ms 1" feature to get times in ms instead
-of seconds.  Thanks to DAV for email telling me about this feature.
-
-* Changed clock display to show tenths of seconds for 9.9 seconds and
-less, instead of 0.9 seconds and less as before.
-
-* It has been discovered that Zippy can play simuls on ICC (but not on
-FICS).  If you arrange for Zippy to send the ICC command "simulize" in
-the -zippyGameStart string, it will accept additional games while
-playing.  Zippy will use the same engine for every game, so whenever
-it switches opponents, the engine's state will be reset with the "new"
-command.  This will of course weaken its play, so don't enable simuls
-if you want your engine to have the highest possible rating.  Zippy
-was never designed to work with simuls; it just works by accident, and
-it hasn't been tested much.  So please report any bugs you notice, but
-don't expect them to be fixed rapidly.  Thanks to Paul McGuire for
-noticing that this works.
-       
-* Bugfix: Suppress the direct command to engine popup if there is no
-engine.  In WinBoard this case used to cause a crash.  Thanks to
-"Dargon" for the bug report.
-
-* Bugfix: formerly we did part of the engine initialization for the
-very first game too soon, before feature negotiation.  One result of
-this is that engines would never get the "ics" command for the first
-game.
-
-* Lengthened timeout to detect protocol version 1 chess engines to 10
-seconds.  This should reduce problems with protocol version 2 engines
-that are slow to initialize missing the timeout and not getting a
-chance to send their feature commands before the first game starts.
-
-* Klaus Friedel says that adding a short sleep to WinBoard after
-starting a new chess engine solves a problem that occurs under Windows
-2000, in which engines sometimes don't see the initial command(s) from
-WinBoard and hang.  I don't understand how that can happen, but the
-sleep is harmless, so I've put it in.  Others have also reported what
-may be the same problem, so hopefully this will fix it for them too.
-
-* Bugfix: editing the Result field in EditTags will no longer cause a
-later crash.  Thanks to DAV for a clear bug report that let me
-reproduce the problem.
-
-* ICC wild 28 is now recognized as shatranj, but it is not supported.
-You might be able to play it by turning off Test Legality.
-
-* Formerly we would always turn off "feature time" if the engine
-printed an error message with the string "time" or "otim" in it; now
-we do that only if the message comes before the engine makes its first
-move.  This change is useful because some engines spew a lot of bogus
-error messages about commands they don't fully parse, so something
-like "result 0-1 {White lost on time}" could generate such a message.
-Engines shouldn't do that, but if they do, mysteriously turning off
-"feature time" is not a good way to react.
-
-* Fixed an infrequently occurring Zippy bug: formerly, resuming from
-adjournment by position (that is, with GetMoveList turned off) or
-starting/resuming a wild game (nonstandard starting position) would
-try to set up the position without putting the engine into force mode
-first.  That was probably tolerated by most engines, but if the
-position was black-to-play and the engine hadn't set feature
-setboard=1, then the fake "a2a3" move (which we use as a kludge to get
-black to be on move before sending the edit command) would appear to
-be a real move, and the engine might reply to it!  This bug could also
-be seen when trying to use Zippy to play a simul -- something that
-Zippy was never designed to support, but which seems to mostly work
-anyway.  Thanks to Paul McGuire for sending a WinBoard.debug file that
-showed the bug occurring.  Some other cases of resuming adjournments
-or starting games from nonstandard positions may have been broken too;
-I think I've straightened out the problems.
-
-* Agreeing to a draw in the human vs. local engine case formerly did
-not work if the human offered first; now it does.  A human's
-unsolicited offer is considered valid until he makes another move.
-Thanks to Bruce Moreland for the bug report.
-
-* Bugfix: We used to look for just "fr" in Event tags or strings from
-ICSes to recognize Fischer Random games.  This caused a lot of false
-matches.  Now we look for "wild/fr" instead, which is what FICS uses.
-
-* Bugfix: Clicking on a move in the MoveList window only updated the
-displayed position; if a chess engine was active, its state was not
-updated.  Thanks to Alejandro Dubrovsky for the bug report.
-       
-* Bugfix: The "resign" command from engine to xboard formerly did not
-work in ICS (Zippy) mode.
-
-* Bugfix: Formerly we would register a garbage premove if the user
-clicked on a piece, then clicked on an edge or outside the board.  Now
-such an errant click is ignored.
-
-* Bugfix: GameEnds would send "exit" to an engine in analyze mode even
-if we did not actually want to leave analyze mode.
-
-* Bugfix: "feature pause" was being rejected.  We don't currently use
-it, but that is no reason to reject it.  Thanks to Gian-Carlo Pascutto
-for the bug report.
-
-* Bugfix: when "partner" needed to be sent both to ICS and the engine,
-Zippy was erroneously sending the ICS prefix character to the engine
-too.  Thanks to Gian-Carlo Pascutto for the bug report.
-
-* Zippy now declines challenges when the engine is not yet ready to
-play again, instead of ignoring them.  This is needed so that the
-server will let the opponent repeat the challenge.  It might be better
-to remember such challenges and accept them when the engine is ready,
-but that would be a bit more complicated to implement.
-
-* Bugfix: Zippy's emotes didn't work on FICS because there, "i" is a
-built-in alias for "it", not a real command.  So sending "$i foo" gave
-an error message instead of doing "it foo".  We now leave out the
-alias-suppressing prefix for emotes.
-
-xboard/WinBoard 4.2.3 -- Mon Feb 19 19:55:05 PST 2001
-Tim Mann
-
-* Bugfix: The error message "Variant X not supported by gnuchessx"
-formerly could pop up even in -ncp mode.
-
-* Fixed an xboard bug in premove highlighting.  If you had
-HighlightLastMove turned on, premoves got highlighted in
-highlightSquareColor (yellow) instead of premoveHighlightColor (red).
-
-* Modified premove again.  Now we are back to displaying the move
-locally immediately after sending it to the server, as in versions
-prior to 4.2.1.  This is good because it lets you register your next
-premove sooner.  As a better fix to the problem that the change in
-4.2.1 had been trying to address, we now suppress animating the
-opponent's move if you have a premove reply pending.  However, it's
-probably still a good idea for you to turn off AnimateMoves entirely
-if you are trying to play extremely fast games.
-       
-* Removed an erroneous patch that left zombie chess engines around
-when both sigterm and reuse were turned off.  (Bug was in xboard only,
-not winboard.)
-
-* Bugfix: loading a game with autostepping did not work for games with
-PGN result "*" (unfinished).  This bug was introduced in 4.1.0, caused
-by some outdated code that was supposed to leave you in EditGame mode
-after loading an unfinished game.  I fixed this, and also changed it
-to leave you in EditGame mode after loading *any* game, but without
-changing the tags to say it's an edited game.  It's not really clear
-whether that is the best thing is to do here -- ideally, perhaps, the
-tags should change to say "edited game" if you actually make any
-changes, but that is harder to make work.
-
-xboard/WinBoard 4.2.2 -- Tue Feb  6 20:00:00 PST 2001
-Tim Mann
-
-* Fixed a problem introduced in 4.2.1.  In -zippyPlay mode, 4.2.1
-started sending the initString immediately after the old game ended,
-but then when the next game started, it would still send "force" and
-another initString.  Another problem was that the first initString put
-the engine out of sync with the displayed board position, though that
-might not usually have been noticeable.  This is now changed to do a
-full Reset at the end of the previous game, and avoid doing a Reset at
-the start of a new game if we are still in BeginningOfGame mode.
-
-* Fixed some limitations in -zippyPlay mode.  The engine was not being
-fed the moves or history of games that were displayed but not being
-played, so it would get confused if you tried to do something like
-examine a game, then enter EditGame mode from somewhere in the middle
-of the game.
-
-* Made a small change so that cygwin can compile xboard for Windows
-(an X server is required to run it).  Thanks to Volker Zell.  Most
-people would probably prefer to run WinBoard on Windows, however; note
-that cygwin could already compile WinBoard.
-
-* Added some missing documentation to engine-intf.html: It is okay to
-send "feature done=0" even before you receive the xboard and protover
-commands, if this is needed to give your engine enough time to
-initialize.  See engine-intf.html for more discussion.
-
-* Bugfix: "feature done=0" did not work for the second engine; now it does.
-
-xboard/WinBoard 4.2.1 -- Sat Feb  3 19:52:26 PST 2001
-Tim Mann
-
-* Bugfix: in Zippy mode with feature san=1, the elapsed time was being
-sent to the engine after the SAN move; for example, "e4 (0:01)" was
-sent instead of just "e4".
-
-* It seems that scroll wheel mice with incompletely installed software
-(under Windows 95, at least) can send repeated middle button up events
-when the wheel is turned.  Moved QuickPaste from middle button up to
-middle button down to avoid problems with this.
-
-* A premove is now sent *before* the opponent's move that it replies
-to is animated.  The premove itself is no longer displayed (or
-animated) when sent; instead, it is displayed when the chess server
-echoes it back as a board update.
-
-* Bug fix: in -xreuse mode, xboard was only sending command line
-arguments to the engine the first time it was started.  (WinBoard
-didn't have this bug.)
-
-* In -zippyPlay mode, we now initialize the chess engine for a new
-game immediately after the old game ends.  (In -xreuse mode, this
-means starting a new engine process; in the default -reuse mode, it
-just means sending "new".)  If the engine supports ping, we don't
-accept challenges until the "new" has finished.  This should help
-avoid losing time (re)initializing the engine after the game starts.
-
-* We now handle the new FICS field in style 12 that says whether the
-clocks are ticking.
-
-* whiteFlag and blackFlag are now reset whenever an ICS board image
-arrives, giving autoflag a fresh chance to work.
-
-* Suppressed "geometry error" debug messages unless -debug flag is given.
-
-* Bugfix: avoid core dump on Solaris with -debug flag, caused by
-passing NULL to a %s format in GameEnds.
-
-* Added -firstProtocolVersion and -secondProtocolVersion.  This will
-allow use of extremely broken engines that hang or die when given the
-"protover 2" command.  It should be rarely if ever needed.
-
-* Zippy now strips highlights from player names in the Creating
-message; previously the ratings would not be extracted from this
-message properly if you had set the highlight variable.
-
-* Bug fix: Zippy with -zp but not -zt used to be fooled by false
-partner tells inside channel tells; e.g.: 
-Garf(24): Garf (your partner) tells you: sit
-
-* Bug fix: when an engine reported its name with the new "feature
-myname=" command, we had been putting just that name into the window
-title even when in TwoMachines mode.
-
-* By default, WinBoard no longer uses the new feature introduced in
-4.2.0beta of keeping the ICS menu, ICS server list, and lists of chess
-engine command lines in separate files; instead, the lists are back in
-the winboard.ini file.  This gets rid of some problems where the
-separate files could not be opened because the working directory was
-not set to WinBoard's installation directory.
-
-* WinBoard command lines and ini files now have another optional
-syntax for quoting an option value.  All characters within { } curly
-braces are interpreted literally except for '}' itself.  SaveSettings
-now uses this syntax for string values that contain a backslash or
-newline and do not contain a '}'.  This should address the problem
-that the separate .ini files had been meant to fix; engine command
-line lists can now be written without \-escapes.
-       
-* Fixed three bugs in relaying moves between engines in TwoMachines
-mode: an engine would be sent SAN if the *other* engine had set
-feature san=1, a relayed SAN move did not end with a newline, and
-feature usermove was not implemented for relayed moves.
-
-* Fixed several bugs in exiting: File/Exit would sometimes hang;
-timestamp/timeseal would not get killed off; an engine crash would
-cause error messages to be printed recursively until stack overflow.
-
-* Fixed a bug in the code to detect which ICS is in use and adapt to
-it; the chess.net case was broken.
-
-* Removed the leading alias-suppression character when sending a move
-to ICS, because it seemed to break accuclock on chess.net.
-
-* Fixed a bug where a FICS prompt like "10:01_fics%" would be matched
-as finger note number 10, causing a problem detecting when the user is
-logged in.
-
-* Added tellicsnoalias command to protocol.
-
-* Changed st command in protocol back to old behavior.
-
-* Added done=0 feature to protocol, to lengthen initial timeout.
-
-* Added missing -colorSeek command line option to xboard.  (Was
-present in WinBoard.)
-
-* Bug fix: setting feature reuse=0 was not working.
-
-xboard/WinBoard 4.2.0beta -- Sat Dec 16 16:34:56 PST 2000
-Tim Mann
-
-* Setting -searchTime no longer turns off -clockMode.  Note that when
--searchTime is set, some engines may search for the lesser of
-searchTime and the amount of time their normal clock management would
-dictate, while others will disable their normal clock management and
-always search for exactly searchTime.
-
-* Fixed WinBoard bug where on Windows 2000 (and maybe Windows 98) the
-ICS Interaction window would scroll back to the top whenever it filled
-to capacity and WinBoard trimmed some text off the top.
-
-* Changed xboard dragging so that the center of the dragged piece is
-forced to be over the mouse cursor.  (WinBoard dragging already worked
-that way.)  This should avoid confusing cases when you start a drag
-with the mouse near the edge of a square -- formerly most or all of
-the piece could be over one square but the mouse cursor over another.
-Suggested by DAV.
-
-* Added move list window for xboard.  Code contributed by Manuel
-Hoelss and re-hacked a bit by me.  Performance of this window is poor,
-because the implementation regenerates the entire window contents
-whenever anything changes.  It's hard to avoid this when using the
-Athena List widget, though we could be a little smarter and notice
-when the current move number has changed but the move list has not.
-There are also several drawing problems caused by bugs in the Athena
-Form and List widgets.  The window should not really allow a
-horizontal scroll bar, but the bugs are much worse if I turn it off.
-In both Xaw and Xaw3d, the List widget tries to resize itself when
-XawListChange is called, even if you tell it not to; and what's worse,
-if the widget cannot resize itself to be large enough to avoid
-clipping any of the list item, it does not change the list!  Arrgh.
-On top of that, the Xaw Form widget is very buggy in XFree86 4.0.1
-(X11R6.4.3).
-
-* The OK button in the WinBoard startup dialog is now simply disabled
-if none of the radio buttons is selected, instead of bringing up an
-error dialog.  Suggested by Ted Milbaugh.
-       
-* Used ping to address the worst of the race conditions in the
-protocol.  Now if an engine supports ping, we ping it after sending
-the "new" command and after trying to place it in force mode at the
-end of a game.  When a ping has been sent and the corresponding pong
-has not yet come back, we (1) ignore or undo any moves the engine
-sends, (2) ignore game end messages (such as "offer draw", etc.) from
-the engine, (3) ignore thinking output from the engine, (4) delay
-starting the next game if in -matchGames mode, (5) in -zippyPlay mode,
-respond to challenges with a polite message to try again soon instead
-of accepting them.  There are a few more things that should be done
-(and item 5 might not be quite what we want), but it's hard to fit
-them all into the existing code.
-       
-* Patched the version of GNU Chess 5.00 included with WinBoard to
-support protover, feature, setboard, and ping, and to fix some minor
-bugs.  See gnu500+.patch.
-
-* Changed the GNU Chess 4 kludges for missing "st" and "sd" commands
-to be invoked only if the engine gives an error message for "st" or
-"sd", and to always use protocol commands instead of engine
-command-line options.  See "Idioms" in engine-intf.html.
-
-* Added new protocol command "protover 2" to tell the engine what
-version of the protocol is in use.  Version 2 is still compatible with
-old engines; see engine-intf.html.
-
-* Add new protocol command "feature ..."  The engine can send this in
-response to the protover command command, to say what extended
-protocol features it would like to enable, etc.  xboard responds
-"accepted F" or "rejected F" for each feature F that is set.  See
-engine-intf.html.
-
-* Added new protocol command "setboard <fen>".  This is an alternative
-to "edit", used only if the engine says "feature setboard=1".
-
-* Added new protocol command "ping <msg>".  The engine is supposed to
-respond "pong <msg>".  This gives us a tool to fix some race
-conditions in the protocol, but it is not used to the fullest yet.
-
-* Added new protocol command "tellopponent".  This will do a "say" if
-you're on a chess server in Zippy mode, or pop up an information
-dialog otherwise.
-
-* Added new protocol command "tellall".  This will do a "kibitz" if
-you're on a chess server in Zippy mode, or pop up an information
-dialog otherwise.
-
-* Added new protocol command "tellothers".  This will do a "whisper" if
-you're on a chess server in Zippy mode, or do nothing otherwise.
-
-* Changed the WinBoard /icsNames, /icsMenu, /firstChessProgramNames,
-and /secondChessProgramNames options to accept a filename preceded by
-"@", meaning to find the value in the file.  Changed the defaults to
-use this feature, with filenames icsnames.ini, icsmenu.ini, fcp.ini,
-and scp.ini.  This should make it easier for users to edit the values,
-since one less level of quoting is needed, and each value is in its
-own file, not mixed into winboard.ini.  Those who upgrade from an
-older winboard version and already have a winboard.ini file will not
-automatically have these values moved to a file; that has to be done
-by hand if desired.
-
-* We now strip .exe from engine names for "name" command, tags, etc.
-
-* Allowed WinBoard input widget to hold more than one line.  You can get
-a newline into the widget with copy/paste or with Ctrl+Enter.
-
-* Fixed an xboard bug where the [P] button would appear in the
-opposite highlight state from what it should be after being pressed.
-
-* We now use the "/" or "$" alias suppression feature on the chess
-servers, to avoid problems if the user inadvertently aliases a
-needed command to something else.
-
-* Changed the method used to deiconize xboard in AutoRaise and cmail.
-This may fix bugs under some window managers where after
-deiconization, the board window was mapped but nothing was drawn
-inside.
-
-* Preliminary, partial support for playing several chess variants
-against a local engine or editing variant games.  The -variant option
-must be given on the command line or WinBoard startup dialog; there is
-no menu.  The current variant is not displayed (except in the
-Tags/EditTags window).  Many variants will not work quite right even
-if the engine supports them; see item 326 in the ToDo file for
-details.
-
-* Added a workaround to detect the variant type when examining a
-scratch wild game on an ICS.
-
-* Fixed two cases where "variant" command should be sent to the engine
-when necessary but was not: loading a game from a file and restarting
-a dead engine.  Thanks to Gian-Carlo Pascutto.
-
-* Added missing support for FICS games that start from a bsetup position
-with Black moving first.
-
-* Fixed a bug in loading a file from the game list window while in
-Analysis or AnalyzeFile mode.  This now leaves us in AnalyzeFile
-mode, analyzing the new file.
-
-* Fixed a bug in loading games with a comment before the first move.
-
-* Fixed a bug in handling LoadGame (or -lgf) with -td 0.
-
-* Added a command line option to select an initial minor mode from the
-Mode menu.  This should satisfy requests from a couple of users with
-special applications.
-
-* Fixed a problem where some things in WinBoard's General Options
-dialog box were grayed out at the wrong time.
-
-* We look for a few messages from the chess engine pipe that are
-intended to catch problems starting an engine via rsh, such as "No
-such file".  Moved code so that these strings won't match until other
-protocol messages have been looked for, and documented the messages in
-engine-intf.html.
-
-* Fixed the WinBoard bug that sometimes made the console input box
-white-on-white even when not in password-entry mode.
-
-* Small changes to WinBoard to be compilable with the latest Cygwin
-net release (as of 10-16-2000).  Thanks to Mark Schoenberg.
-
-* Recompiled GNU Chess 5.0 for WinBoard with the latest Cygwin net
-release (as of 10-16-2000).  Also rebuilt the book just to be sure,
-since I had one bug report about it.  It came out identical and seems
-to work fine.
-
-* Added messages for some common InstallShield errors instead of just
-printing InstallShield's stupid error code numbers.
-
-* Added -firstComputerString and -secondComputerString, allowing you
-to suppress or change the command that is sent to a chess engine when
-its opponent is another computer.
-
-* Added "configure --with-Xaw3d" to allow use of Xaw3d widgets instead
-of Xaw widgets in xboard.  Thanks to Johnny C. Lam of the NetBSD
-project.  I've left Xaw as the default because Xaw3d is too ugly.
-       
-* The version of the Xaw Form widget released in XFree86 4.0.1
-(X11R6.4.3) has a bug that causes xboard to display the button bar
-on top of the message widget.  I've reported the bug and have
-installed a kludge workaround into xboard.
-
-xboard/WinBoard 4.1.0 -- Sun Sep 17 17:30:14 PDT 2000
-Tim Mann
-
-* Merged Winboard Plus 4.0.8 from Mark Williams into xboard
-  source pool.  Status of Winboard Plus features in xboard:
-
-  - White pieces now have borders, but the implementation is
-    completely different from WinBoard's; see below.
-
-  - Options menu not changed, probably won't be.
-
-  - Copy&paste support working, using Mark's changes to backend.c, Ben
-    Nye's changes to xboard.c for FEN positions, and some code of my
-    own in xboard.c for PGN games.
-
-  - Premove hooked up and working.  No pre-first-move, though.
-
-  - ICS Alarm hooked up and working.
-
-  - Auto-flip working.
-
-  - PGN Training mode hooked up and working.
-
-  - Improved menu item enable/disable working.
-
-  - Improved >> button working.
-
-  - Auto activate board working.  I changed this to be optional; you
-    might not always want it, especially in Zippy mode.
-
-  - Blindfold working.
-
-  - Documentation updated.
-
-* Fixed more colorization bugs.  Commands like "message foo tells you:
-xxx" and "tell 33 tells you: xxx" will no longer generate bogus
-colorization.
-
-* Added low-tech sound support to xboard, by invoking an external
-program on a filename for each sound to be played.
-       
-* ICC wild 27 is now recognized as VariantAtomic, and it sets the
-"ignore check" flag, but is not otherwise supported.
-
-* Converted the piece bitmaps from .bm to .xpm for use with xboard's
-xpm support.  (An .xim version was not created.)  Wrote a shell script
-using ImageMagick to do the conversion and to bucket fill from
-coordinate 0,0 with the background color.  Used xpaint by hand to
-clean up a few pieces where background color "leaked" into the inside
-or didn't flow all the way around the outside, then a sed script to
-fix up color names and bitmap names in the xpaint output.  If any more
-sizes are added later, they should be straightforward to convert with
-reference to the existing scripts.  With this conversion, not only do
-the white pieces now have dark borders, but (unlike with WinBoard) the
-light details on the black pieces are opaque.
-
-* If the XPM library is found when building xboard, the new xpm pieces
-are compiled in as the default.  External bitmap (or xpm) pieces can
-still be used by giving the -bitmapDirectory (or -xpmDirectory)
-option.  If the XPM library is not found, the old bitmap pieces are
-the default.  In this case external bitmap (or xim) pieces can be used
-by giving the -bitmapDirectory (or -xpmDirectory) option.  There is no
-way to compile in xim pieces.
-
-Winboard Plus 4.0.8 -- Sat Aug 5 15:51 PDT 2000 
-Mark Williams
-
-* Bugfix release.
-
-* Main menu now visible in Win NT.  Thanks to Microsoft for creating a 
-compiler which auto-mutilates the WinBoard.rc file so that the menu is
-displayed under Win 98 but not Win NT.  I fixed the problem by hand editing the
-.rc file.  Sigh.
-
-* "Reset game" now works properly when invoked from Analysis mode when two
-engines are present. Correction of bug introduced in Winboard Plus. Thanks to
-Mogens Larsen for reporting the bug.
-
-* Pasting a FEN position with Black to move now works in all modes.
-Thanks to Mogens Larsen for reporting the bug.
-
-* Added gnuchess.dat to the distribution and a couple of text files that were
-missing in 4.0.7.
-
-*** Merged in the following changes from Tim Mann:
-
-* Bugfix: Highlights would sometimes not be taken down, at least in
-xboard.  The problem is that SetHighlight works in chess coordinates,
-not view coordinates, so if flipView has been toggled since the
-highlight was put up, it gets taken down from the wrong square.  Fixed
-by being careful to call ClearHighlights before toggling flipView, not
-after.  Ugh.
-
-* Bugfix: HighlightLastMove would sometimes highlight square a1 after
-a FICS "tomove black" command.
-
-* Bugfix: a move list with initial position that has black to play was
-not being handled correctly.
-
-* Removed "decline abort" and "decline adjourn" commands from Zippy.
-The syntax is changing on FICS, and Zippy really doesn't have to
-explicitly decline the requests anyway; it's sufficient to not accept
-them.
-
-* ICC wild 26 is now recognized as VariantSuicide (the FICS name; ICC
-calls it "giveaway").
-
-* Bugfix: PGN games with black to move in the initial position weren't
-being legality checked correctly.  I think this was introduced in
-4.0.6 when I fixed a different PGN bug.  Thanks to Mark Williams for
-spotting the bug and suggesting a fix.
-       
-* Bugfix: the initial "name(" of a kibitz wasn't being colorized.
-
-Winboard Plus 4.0.7 -- Thu May 12 17:57 PDT 2000 
-Mark Williams
-
-* New white pieces with black borders.
-
-* Major overhaul to Options menu. New dialogs for setting General Options,
-  Board Options, ICS Options, Sounds, Fonts, Colors.
-
-* Clipboard support for PGN game scores and FEN positions.
-
-* Optional ICS Premove with user-specified first moves for White and Black.
-
-* New sound events: ICS Win, ICS Loss, ICS Draw, ICS Unfinished, ICS Alarm.
-
-* New auto-flip option when playing against a chess program.
-
-* Added PGN Training mode.
-
-* Certain menu options now disabled while program is thinking.
-
-* ">>" button now always goes to the end of the game.
-
-* In ICS mode, the board is automatically activated at the start of a
-new game.
-
-4.0.7 -- Sun Mar  5 17:17:49 PST 2000  Tim Mann
-
-* Fixed a nasty bug in parsing ICS game histories that was introduced
-in 4.0.6.
-       
-4.0.6 -- Fri Mar  3 16:20:11 PST 2000  Tim Mann
-
-* Fixed bugs in Zippy's code for responding to messages sent with the
-ICS "message" command.
-       
-* Fixed bugs where xboard could still create dialogs partially off the
-top of the screen.  Fixed unwanted interactions between initial sizes
-and positions of various unrelated xboard dialogs.  Deleted
-borderXoffset and borderYoffset resources.
-
-* Fixed restoring the xterm name on exit to work in more cases.
-       
-* Small fix to the WinBoard self-extracting installer: when it starts
-up, it now always deletes any old wb-setup directory left over from a
-previous installation.  Formerly this worked only on Windows 95/98, so
-on NT the self-extractor would sometimes stop and ask the user whether
-it was OK to overwrite the old wb-setup files.
-
-* Modified WinBoard to be compilable with the free Cygwin tools
-available from http://sourceware.cygnus.com/cygwin/.  Based on work by
-Mark Schoenberg.  (His mods were enough to get WinBoard through the
-compiler, but a few things were broken along the way, so I reworked them.)
-       
-* Merged changes from Don Fong to make WinBoard compilable with
-Borland C++ 4.5.  I do not have Borland C++ and am unable to test with
-it, but I did make sure the changes don't stop it working with MSVC++
-5.0 and Cygwin.
-
-* Forbade entering TwoMachines mode from MachineWhite or MachineBlack
-mode when machine is on move.  This used to confuse the engine and
-cause problems, because when we try to get the engine to stop, it
-might make a move first, and it might not do that immediately.
-       
-* Variant classification now deals with new ICC wild 25, classifying
-it as "3check".  Also, we are now conservative about new wild numbers
-we don't know about, classifying them as "unknown" instead of
-"normal".
-
-* Replaced bad GNU Chess 5.00 book in WinBoard distribution with a
-correct one.  1.e4 now no longer takes GNU Chess 5.00 out of book!
-Thanks to Pete Galati.
-
-* Made move parser accept and ignore nonstandard ep suffix on PGN moves,
-e.g., "exf6ep" or "exf6e.p."
-
-* Fixed bugs in parsing PGN files starting with no move number, or
-with a move number other than "1." (including "1...").  Thanks to
-Michael Soulier and Stefan Zipproth for example PGN files
-demonstrating the bugs.
-       
-* Changed InitComboStringsFromString to not modify the input string;
-this caused an exception when WinBoard was compiled with MSVC++ 6.
-Thanks to Bert Tuyt for the report.
-
-* In WinBoard, dragging a piece off the edge of the board without
-releasing the mouse button no longer instantly aborts the move.  You
-still must release the mouse button inside a square to complete a
-move, but you can now drag off the edge and come back inside.
-       
-* WinBoard bugfix: If you went into EditGame or EditPosition mode
-while observing or playing an ICS game, and a new move came in
-(snapping you back to ICSClient mode) while you were dragging a piece
-around, the drag state would not be reset, causing the piece you were
-dragging to remain on the board wherever you dropped it.  Thanks to
-David Brinegar for the bug report.
-
-* WinBoard bugfix: If you moved or resized the board while your
-opponent was moving, and you had AnimateMoving on, his move would not
-be displayed until after your next move.  Thanks to DAV for reporting
-the bug repeatedly until I finally understood it.
-
-* Added a Zippy "farewell" feature; see zippy.README.
-       
-* Fixed a bug (xboard only) in processing -zippyReplayTimeout on the
-command line.  Thanks to Steve Beer for the report and patch.
-
-* Send "computer" command to both sides in TwoMachines matches.
-       
-* Fixed a Y2K bug in Evan's cmail code!  Thanks to Brian Mays for the
-report and patch.
-       
-* Bugfix: Initialize variant field of GameInfo struct in gameinfo.c.
-This could cause crashes in LoadGame.  Thanks to Andrzej Nagorko.
-       
-* Fixed several pattern matching problems: Finger notes and formula
-vars no longer get replied to by zippyTalk or colorized.  Channel
-tells by players with many titles are now colorized fully, and
-zippyTalk handles channel tells by such players correctly.  The shout
-"--> foo(99): bar" no longer gets colorized as a channel tell.  Code
-is cleaned up a bit, and autocomment capture now uses the same
-criteria as colorization.
-
-* xboard fix: Enter key now closes error popups as in WinBoard.
-Especially nice for the "Exiting: Connection closed by ICS" popup.
-
-4.0.5 -- Tue Dec  7 10:30:40 PST 1999  Tim Mann
-
-* Added missing documentation of SIGTERM usage into engine-intf.html.
-
-* Bugfix: New -zippyReplayTimeout option was misspelled in WinBoard as
--zippyReplyTimeout.  Thanks to Francesco Di Tolla.
-       
-* xboard -ics now restores the xterm's original title upon exit, at
-least if $WINDOWID is set.
-
-* Bugfix: -matchGames mode wasn't terminating properly.  Final score
-popup would come up twice and engines would not be killed off.  Thanks
-to Frank Quisinsky for the bug report.  Bug was introduced in 4.0.4.
-
-* Bugfix: "tell 50 foo shouts: bar" no longer gets colored as a shout;
-similarly for "...s-shouts:" and "...c-shouts:".  Thanks to David Lee
-for the bug report.
-
-4.0.4 -- Fri Dec  3 17:51:27 PST 1999  Tim Mann
-
-* Bug fix: formerly if you invoked SaveGame from EditPosition mode
-with black to play, the position was not saved properly.  As a quick
-fix, SaveGame now takes you out of EditPosition mode before saving.
-
-* Changed -matchGames to keep track of the score (won-lost-drawn) and
-display it in the banner.  The final score is displayed in a modal
-popup before the program exits.
-
-* Changed "Connection closed by ICS" to display in a model popup
-before the program exits.
-
-* Added -popupExitMessage option, default on.  Setting this to false
-suppresses the modal popups that you sometimes get just before
-xboard/winboard exits -- both the two new ones listed above and the
-existing Fatal Error popup.  This is useful when running Zippy
-unattended from a shell script (or .bat file) that loops and starts a
-new copy after a time delay when there is an error.
-
-* In xboard, added missing support for WM_DELETE_WINDOW to all
-windows.  This makes xboard a better citizen, and is much needed with
-the newer X window managers that put an [X] button on every window and
-bind it to "kill application" if the applicationd does not support
-"delete window".  We can't allow xboard to be thoughtlessly killed,
-since that leaves the chess engine running in the background.
-
-* We now avoid positioning tops of xboard dialog boxes offscreen.
-
-* zippy.lines can now use the caret ('^') character as an inter-saying
-separator. You no longer need to dig up a text editor that can put NUL
-('\000') characters in text files.
-
-* Bugfix: In traditional chess clock mode, White now gets time added
-to its clock as soon as it makes time control.  Previously both White
-and Black got their time added only when Black made time control,
-which would cause some engines to make their 41st move as White too
-quickly, thinking they were low on time.
-
-* The zippyAcceptOnly feature no longer sends a decline command or
-a tell.  Thus you can use it to put Zippy into a manual accept mode.
-
-* Bugfix: "tell 50 foo tells you: bar" no longer gets colored as a
-personal tell; similarly for "...whispers:" and "...kibitzes:".
-
-* WinBoard no longer blanks the message line when you start a new
-move, unless there was an error message there from the previous move.
-
-* WinBoard now never puts the white piece drop menu on the middle
-mouse button.  Both colors are always on the right button.  Windows
-users often don't think to look for a middle button menu, or don't
-really have a working middle button despite what Windows says.
-
-* Guest login handles on ICC are now parsed again; an ICC wording
-change had broken this feature.
-       
-* Autodetect when the engine does not support the "draw" command and
-don't relay the command to it in that case.  Needed because sending an
-unsupported command to GNU Chess makes it move immediately, so people
-could make Zippy move without thinking by continually offering a draw.
-Thanks to Frank Walker for the problem report.
-
-* Small changes based on code from Robert Jurjevic: The WinBoard