Scale texture bitmaps that are not large enough
authorH.G.Muller <hgm@hgm-xboard.(none)>
Wed, 17 Sep 2014 07:44:15 +0000 (09:44 +0200)
committerH.G.Muller <hgm@hgm-xboard.(none)>
Sun, 28 Sep 2014 20:14:27 +0000 (22:14 +0200)
Texture bitmaps are now sized up by an integer factor to be at least
as large as the board (if they seem intended for a full XQ board, which is
assumed when they are larger than 256x256) or the square. This necessitated
the textures to be re-initialized in InitDrawingSizes whenever the window
size changes.


No differences found