Animate both legs of Lion move
[xboard.git] / backend.c
2013-12-22 H.G. MullerAnimate both legs of Lion move
2013-12-22 H.G. MullerFix loading of game with multi-leg moves
2013-12-22 H.G. MullerFix reading of SAN Lion double moves
2013-12-22 H.G. MullerFix promotion popup in Chu Shogi
2013-12-22 H.G. MullerFix deselection of Lion
2013-12-22 H.G. MullerImplement LionChess
2013-12-22 H.G. MullerFix sweep promotions
2013-12-22 H.G. MullerFix hover event
2013-12-22 H.G. MullerImplement Chu Shogi
2013-12-22 H.G. MullerIncrease number of piece types to 44
2013-12-22 H.G. MullerAutomatically adapt board format to FEN
2013-12-22 H.G. MullerClear memory of erased position on variant switch
2013-12-21 H.G. MullerImprove Edit Position mode
2013-12-04 H.G. MullerOnly save clock settings in PGN when an engine plays
2013-12-02 Arun Persaudanother round of translation string fixes
2013-11-26 H.G. MullerSave clocks with unfinished PGN games
2013-11-26 H.G. MullerAutomaticaly install Java engines
2013-11-25 Arun Persaudfixed some more translation strings
2013-11-23 Arun PersaudTranslation: fixed some inconsistencies reported by...
2013-09-01 H.G. MullerImplement (inaccessible) dark squares
2013-09-01 H.G. MullerFix variant choice for second engine
2013-09-01 H.G. MullerFix engine-defined names
2013-08-31 H.G. MullerAllow engine to define its own variant names
2013-08-29 Arun PersaudMerge branch 'v4.7.x'
2013-08-27 H.G. MullerAllow engine to click squares on behalf of user
2013-08-27 H.G. MullerLet magenta marker activate sweep promotion
2013-08-27 H.G. MullerImplement hover command
2013-08-27 H.G. MullerExpand number of marker colors to 8
2013-08-27 H.G. MullerUse highlight command to specify move legality
2013-08-27 H.G. MullerImplement board-marker protocol
2013-08-27 H.G. MullerFix grabbing of selected piece
2013-08-27 H.G. MullerFix GUI book after setup position
2013-08-27 H.G. MullerFix book creation
2013-08-26 H.G. MullerFix grabbing of selected piece
2013-08-26 H.G. MullerFix GUI book after setup position
2013-07-05 H.G. MullerFix book creation
2013-06-16 H.G. MullerAdd quit-after-game checkbox in ICS options dialog XB
2013-06-16 H.G. MullerBuild in limited EPD capability for engine fingerprintig
2013-06-01 H.G. MullerDo not always start Makruk & ASEAN as setup position
2013-06-01 H.G. MullerMake writing of move counts in PositionToFEN optional
2013-05-19 H.G. MullerImplement variant ASEAN
2013-05-02 H.G. MullerPrint score of final position in Analyze Game
2013-05-02 H.G. MullerFix horrible bug in reading scores from PGN
2013-05-02 H.G. MullerFix quoting of book name in tourney file
2013-05-02 H.G. MullerProvide compatibility with Alien Edition setup command
2013-05-02 H.G. MullerFix saving of analyzed game
2013-05-02 H.G. MullerFix spurious popup after batch-mode Analyze Game
2013-05-02 H.G. MullerAccept setup command for non-standard board size
2013-05-02 H.G. MullerFix buffer overflow in feature parsing
2013-02-26 H.G. MullerRepair WinBoard compile error
2013-02-21 Arun PersaudMerge branch 'master' into v4.7.x
2013-02-20 H.G. MullerSuppress printing of status line in dual-board mode
2013-02-18 Arun Persaudremoved some translation calls for messages in the...
2013-02-18 Arun Persaudin debug mode also print the git-version if available...
2013-02-18 H.G. MullerAdd -onlyOwnGames option
2013-02-18 H.G. MullerDon't add PV moves on board clicking in AnalyzeMode
2013-02-15 Arun PersaudMerge branch 'master' into v4.7.x
2013-02-14 H.G. MullerOnly perform e.p. capture if there are rights
2013-02-11 H.G. MullerUnreserve tourney game on exit during engine load
2013-02-10 H.G. MullerBetter fix of feature timeout
2013-01-29 H.G. MullerPreserve PGN tags when loading engine
2013-01-29 H.G. MullerPreserve mode on engine loading (sometimes)
2013-01-29 H.G. MullerCatch unknown engine in tourney games
2013-01-26 H.G. MullerAdjudicate pawn-drop mate as loss in Shogi
2013-01-25 H.G. MullerAdjudicate perpetual checks as loss also in Shogi
2013-01-25 H.G. MullerStalemate is a win in Shogi
2013-01-22 H.G. MullerFix engine timeout problem in match mode
2013-01-22 H.G. MullerEnforce -popupMoveErrors
2013-01-21 H.G. MullerFix some warnings
2013-01-19 H.G. MullerLet tellothers command add comment to PGN in local...
2013-01-19 H.G. MullerAllow use of ~ in pieceToChar for shadow pieces in...
2013-01-19 H.G. MullerResend engine-defined options after reuse=0 reload
2013-01-19 H.G. MullerImplement aborting of games on engine request.
2013-01-19 H.G. MullerStore some more tourney params in tourney file
2013-01-19 H.G. MullerDo not automatically save aborted games in tourney PGN
2013-01-09 Arun Persaudremoved trailing whitespace
2013-01-09 Arun PersaudUpdated copyright notice to 2013
2012-12-22 H.G. MullerDo not move to forwadMostMove when unpausing AnalyzeMode
2012-12-22 H.G. MullerUse Ctrl key in AnalyzeMode to exclude entered move
2012-12-22 H.G. MullerImplement insufficient mating material for Knightmate
2012-12-22 H.G. MullerFix rep-draw detection in drop games
2012-12-10 H.G. MullerPrefer pause mode on pondering engine over 'easy'
2012-12-10 H.G. MullerDo not clear PGN tags on Analyze File
2012-12-10 H.G. MullerFix -fSAN in AnalyzeFile mode
2012-12-07 H.G. MullerImplement use of pause / resume protocol commands
2012-12-07 H.G. MullerFix Loop-Chess promotions
2012-12-07 H.G. MullerFix move highlighting with animation off
2012-12-07 H.G. MullerImplement book-creation functions
2012-12-07 H.G. MullerImplement auto-creation of ICS logon file
2012-12-07 H.G. MullerAdd Themes dialog (WB)
2012-11-06 H.G. MullerMake xevalgraph.c backend
2012-11-06 H.G. MullerMove ICS-engine analyze and AnalyzeGame code to shared...
2012-10-21 H.G. MullerFix expose requests seek graph
2012-10-21 H.G. MullerFix highlight clearing
2012-10-21 H.G. MullerFix clearing of markers dots with promo popup
2012-10-21 H.G. MullerCure flashing of piece on from-square
2012-10-21 H.G. MullerRedo seek graph with cairo
2012-10-21 H.G. MullerUse Pause state in AnalyzeMode to imply move exclusion
2012-09-29 H.G. MullerAllow ICS nickname as positional argument
2012-09-28 H.G. MullerAllow Analyze Game to auto-step through entire game...